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- game.Players.PlayerAdded:connect(function(p)
- local stats = Instance.new("IntValue")
- stats.Name = "leaderstats"
- stats.Parent = p
- local money = Instance.new("IntValue")
- money.Name = "Money" -- Change "Money" to anything you want to name it like "Cash"
- money.Value = 90000 -- Change the value to how many you want when the player joins the game
- money.Parent = stats
- end)
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