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May 26th, 2020
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  1. -----------------------------------------------------------
  2. 2020-05-26 18:04:00.641 INFO [2932] [il2geInit:@411] *** il2ge.dll initialization ***
  3. 2020-05-26 18:04:00.641 INFO [2932] [il2geInit:@412] Build: 567072003
  4. 2020-05-26 18:04:00.641 INFO [2932] [il2geInit:@413] Debug: 0
  5. 2020-05-26 18:04:00.641 INFO [2932] [il2geInit:@414] Commit: c9937e68af4094962e797c228257f2620f5bfcec
  6. 2020-05-26 18:04:00.641 INFO [2932] [il2ge::core_wrapper::readConfig:@52]
  7. 2020-05-26 18:04:00.641 INFO [2932] [il2ge::core_wrapper::readConfig:@53] *** IL2GE Configuration ***
  8. 2020-05-26 18:04:00.641 INFO [2932] [il2ge::core_wrapper::readConfig:@57] EnableGE: on
  9. 2020-05-26 18:04:00.641 INFO [2932] [il2ge::core_wrapper::readConfig:@57] EnableObjectShaders: on
  10. 2020-05-26 18:04:00.641 INFO [2932] [il2ge::core_wrapper::readConfig:@57] EnableBumpH: off
  11. 2020-05-26 18:04:00.641 INFO [2932] [il2ge::core_wrapper::readConfig:@57] EnableCirrusClouds: on
  12. 2020-05-26 18:04:00.641 INFO [2932] [il2ge::core_wrapper::readConfig:@57] EnableTransparentShader: off
  13. 2020-05-26 18:04:00.641 INFO [2932] [il2ge::core_wrapper::readConfig:@57] RealisticShadowColor: off
  14. 2020-05-26 18:04:00.641 INFO [2932] [il2ge::core_wrapper::readConfig:@57] Atmosphere: Precomputed
  15. 2020-05-26 18:04:00.642 INFO [2932] [il2ge::core_wrapper::readConfig:@57] Atmosphere.Precomputed.AccurateLuminance: off
  16. 2020-05-26 18:04:00.642 INFO [2932] [il2ge::core_wrapper::readConfig:@57] Atmosphere.Precomputed.Haziness: 0.3
  17. 2020-05-26 18:04:00.642 INFO [2932] [il2ge::core_wrapper::readConfig:@57] Atmosphere.Precomputed.SingleMieScatteringHorizonHack: on
  18. 2020-05-26 18:04:00.642 INFO [2932] [il2ge::core_wrapper::readConfig:@62]
  19. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@116] registerMetaClass: com.maddox.rts.Time
  20. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: setSpeedReal
  21. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: setCurrent
  22. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.RenderContext
  23. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: Begin
  24. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: End
  25. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.Renders
  26. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: PrePreRenders
  27. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: PostPreRenders
  28. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: PostRenders
  29. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.Render
  30. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: prepareStates
  31. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: clearStates
  32. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: flush
  33. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: shadows
  34. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.Landscape
  35. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: cPreRender
  36. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: cRender0
  37. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: cRender1
  38. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: cLoadMap
  39. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: cUnloadMap
  40. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: setPixelMapH
  41. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.Camera
  42. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: SetCameraPos
  43. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: SetOrtho2D
  44. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: SetViewportCrop
  45. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: SetFOV
  46. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.engine.GObj
  47. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: Finalize
  48. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@116] registerMetaClass: com.maddox.il2.fm.Wind
  49. 2020-05-26 18:04:00.642 DEBUG [2932] [jni_wrapper::init:@127] method: SetWind
  50. 2020-05-26 18:04:00.643 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\bin\hpi.dll
  51. 2020-05-26 18:04:00.643 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\bin\verify.dll
  52. 2020-05-26 18:04:00.643 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\bin\java.dll
  53. 2020-05-26 18:04:00.645 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\bin\zip.dll
  54. 2020-05-26 18:04:00.661 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: wrapper.dll
  55. 2020-05-26 18:04:00.836 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\il2fb.exe
  56. 2020-05-26 18:04:00.911 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\DT.dll
  57. *** Library **** DT **** Loaded *** 102
  58.  
  59. 2020-05-26 18:04:01.072 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\pathfind.dll
  60. 2020-05-26 18:04:01.100 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\il2_core.dll
  61. 2020-05-26 18:04:01.102 INFO [2932] [il2ge::core_wrapper::init:@59] *** il2_core wrapper initialisation ***
  62. 2020-05-26 18:04:01.117 INFO [2932] [il2ge::core_wrapper::init:@75] *** il2_core wrapper initialisation finished ***
  63. RTS Version 2.2
  64.  
  65. Core Version 2.0
  66.  
  67. 2020-05-26 18:04:01.452 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\il2_usgs2.dll
  68. 2020-05-26 18:04:02.847 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\mg_snd_sse.dll
  69. Sound: Native library (build 1.1, target - P IV) loaded.
  70.  
  71. M33 Loading FMD: FlightModels/A6M2N.fmd
  72.  
  73. M33 Loading FMD: FlightModels/A6M2N.fmd
  74.  
  75. 2020-05-26 18:04:03.778 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\dinput.dll
  76. *** IL-2 Selector 3.5.2.1 Build 19040201 loaded ***
  77.  
  78. SAS Common Utils Game Version = 4.122
  79.  
  80. 2020-05-26 18:04:04.032 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\jgl.dll
  81. 2020-05-26 18:04:04.057 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: dinput8.dll
  82. 2020-05-26 18:04:04.132 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\bin\net.dll
  83. 2020-05-26 18:04:04.138 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: ws2_32.dll
  84. 2020-05-26 18:04:04.161 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\ScreenMode.dll
  85. ScreenMode Library Version 0.01 loaded successfully.
  86.  
  87. 2020-05-26 18:04:04.180 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\bin\zip.dll
  88. 2020-05-26 18:04:04.222 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_rts_Time_setCurrent@24
  89. 2020-05-26 18:04:04.286 DEBUG [2932] [{anonymous}::wrap_JGL_LoadLibrary:@269] jgl => LoadLibrary: Opengl32.dll
  90. OpenGL provider: Opengl32.dll
  91. OpenGL library:
  92. Vendor: NVIDIA Corporation
  93. Render: GeForce GTX 1060 3GB/PCIe/SSE2
  94. Version: 4.6.0 NVIDIA 441.66
  95. Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
  96. Size: 1920x1080
  97. ColorBits: 32
  98. DepthBits: 24
  99. StencilBits: 8
  100. isDoubleBuffered: true
  101. 2020-05-26 18:04:04.782 INFO [2932] [{anonymous}::wrap_LoadLibraryA:@198] LoadLibrary: dinput8.dll
  102. DirectX Joystick NOT created: DirectX joystick driver: device not attached
  103. 2020-05-26 18:04:05.058 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_RenderContext_Begin@16
  104.  
  105. *** Looking for Advanced CPU Instructions...
  106. [x] PentiumPro
  107. [x] Multimedia (MMX)
  108. [x] 3D (SSE)
  109. [x] 3D (SSE2)
  110. [x] 3D (3DNow)
  111. ColourBits 32, ABits 0, ZBits 24
  112.  
  113. *** Looking for Render API Extensions ...
  114. [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
  115. [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
  116. [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
  117. [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
  118. [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
  119. [x] 'GL_ARB_multitexture' extension - Multitexturing.
  120. [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
  121. [x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
  122. [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
  123. [x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
  124. [x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
  125. [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
  126. [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
  127.  
  128. Maximum texture size : 32768
  129. Maximum simultaneous textures :4
  130. MaxAnisotropic (1.0 = none) : 16.000000
  131. 2020-05-26 18:04:05.063 DEBUG [2932] [render_util::TextureManager::TextureManager:@181] max texunits: 192
  132. 2020-05-26 18:04:05.063 DEBUG [2932] [render_util::TextureManager::TextureManager:@186] TEXUNIT_NUM: 35
  133. 2020-05-26 18:04:05.063 DEBUG [2932] [render_util::TextureManager::TextureManager:@187] highest_unit: 64
  134. 2020-05-26 18:04:06.682 DEBUG [2932] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_precomputed/quad_2d.program
  135. 2020-05-26 18:04:06.683 INFO [2932] [core::initJavaClasses:@118] Loading class com/maddox/il2ge/HotKeys ...
  136. 2020-05-26 18:04:06.686 INFO [2932] [core::initJavaClasses:@128] Loading class com/maddox/il2ge/HotKeys ... done.
  137. 2020-05-26 18:04:06.690 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Render_prepareStates@8
  138. 15 Splashscreens available.
  139. 2020-05-26 18:04:06.851 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Renders_PrePreRenders@8
  140. 2020-05-26 18:04:06.851 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Camera_SetViewportCrop@52
  141. 2020-05-26 18:04:06.851 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Camera_SetOrtho2D@32
  142. 2020-05-26 18:04:06.852 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Camera_SetCameraPos@12
  143. 2020-05-26 18:04:06.852 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Renders_PostPreRenders@8
  144. 2020-05-26 18:04:06.856 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Render_flush@8
  145. 2020-05-26 18:04:06.856 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Renders_PostRenders@8
  146. INTERNAL ERROR: Str2FloatClamp() - Clamped -1 -> 0 (delta = 1) to Range 0..32
  147. 2020-05-26 18:04:15.748 DEBUG [2576] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_GObj_Finalize@12
  148. Initializing DirectSound playback device...
  149. Primary buffer created.
  150. Playback format is set : sampling rate = 22050, num channels = 2.
  151. Buffer caps : Transfer rate = 0, CPU overhead = 0.
  152. Default speaker config is : 1310724.
  153. Direct sound audio device initialized successfully :
  154. DX Version : 7
  155. Hardware - disabled [buffers : 128]
  156. Extensions - disabled :
  157. EAX ver. 1 [ ] - disabled
  158. EAX ver. 2 [ ] - disabled
  159. EAX ver. 3 [ ] - disabled
  160. I3D ver. 2 [ ] - disabled
  161. ZoomFX [ ] - disabled
  162. MacroFX [ ] - disabled
  163. SIMD render [X]
  164. num channels 64
  165.  
  166. Loading mission QuickQMBPro/BAT_Crimea/BAT_Crimeabluescramble00.mis...
  167. 2020-05-26 18:04:26.611 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_rts_Time_setSpeedReal@12
  168. Y=1940 / M=6 / H= 9 , Temperature - 0m = 20.0 .
  169. Loading map.ini defined airfields:
  170. 2020-05-26 18:04:26.639 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Landscape_cLoadMap@24
  171. 2020-05-26 18:04:26.691 INFO [2932] [il2ge::map_loader::createTypeMap:@484] loading type map ...
  172. 2020-05-26 18:04:26.710 INFO [2932] [{anonymous}::createWaterNormalMaps:@392] loading water textures...
  173. 2020-05-26 18:04:26.891 DEBUG [2932] [il2ge::map_loader::createMapTextures:@522] creating water map ...
  174. 2020-05-26 18:04:27.191 DEBUG [2932] [il2ge::map_loader::createMapTextures:@530] creating water map done.
  175. 2020-05-26 18:04:27.462 INFO [2932] [{anonymous}::createTextureArray:@233] resampling textures ...
  176. 2020-05-26 18:04:28.402 INFO [2932] [{anonymous}::createTextureArray:@241] resampling textures ... done.
  177. 2020-05-26 18:04:28.426 DEBUG [2932] [il2ge::map_loader::createForestTextures:@178] loading forest texture ...
  178. 2020-05-26 18:04:28.486 DEBUG [2932] [il2ge::map_loader::createForestTextures:@189] loading forest texture done.
  179. 2020-05-26 18:04:28.491 INFO [2932] [il2ge::map_loader::createMapTextures:@610] creating map textures done.
  180. 2020-05-26 18:04:29.262 INFO [2932] [{anonymous}::createFieldTextures:@310] generating far texture ...
  181. 2020-05-26 18:04:29.262 DEBUG [2932] [render_util::createMapFarTexture:@750] generating far texture...
  182. 2020-05-26 18:04:29.966 DEBUG [2932] [render_util::createMapFarTexture:@798] generating map texture finished.
  183. 2020-05-26 18:04:31.416 INFO [2932] [render_util::TerrainCDLODBase::createHeightMapTexture:@67] TerrainCDLOD: creating height map texture ...
  184. 2020-05-26 18:04:31.463 INFO [2932] [render_util::TerrainCDLODBase::createNormalMapTexture:@36] TerrainCDLOD: creating normal map ...
  185. 2020-05-26 18:04:31.760 INFO [2932] [render_util::TerrainCDLODBase::createNormalMapTexture:@38] TerrainCDLOD: creating normal map done.
  186. 2020-05-26 18:04:31.827 INFO [2932] [render_util::TerrainCDLODBase::createNormalMapTexture:@46] TerrainCDLOD: creating normal map texture done.
  187. 2020-05-26 18:04:31.828 DEBUG [2932] [render_util::TerrainCDLOD::build:@714] TerrainCDLOD: creating nodes ...
  188. 2020-05-26 18:04:33.682 DEBUG [2932] [render_util::TerrainCDLOD::build:@716] TerrainCDLOD: creating nodes done.
  189. 2020-05-26 18:04:33.682 DEBUG [2932] [render_util::TerrainCDLOD::build:@718] TerrainCDLOD: done building terrain.
  190. Detected Vertex Shaders 3.0.
  191. *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
  192. Vertex texture units: 32
  193.  
  194. PBuffer: suitable formats: 12
  195.  
  196. Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
  197. Depth = 24, stencil = 8
  198. PBuffer: suitable formats: 12
  199.  
  200. Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
  201. Depth = 24, stencil = 8
  202. Loading vertex/fragment programs: *1264909600*
  203. *** Loading: [vpFogFar2Tex2D]
  204. *** Loading: [vpFog2Tex2DBlend]
  205. *** Loading: [vpFogFar4Tex2D]
  206. *** Loading: [vpFogFar8Tex2D]
  207. *** Loading: [vpFogNoTex]
  208. *** Loading: [vpFog4Tex2D]
  209. *** Loading: [vpFog4Tex2D_UV2]
  210. *** Loading: [vp4Tex2D]
  211. *** Loading: [vp6Tex2D]
  212. *** Loading: [vpTexUVTex2D]
  213. *** Loading: [vpWaterGrid_NV]
  214. *** Loading: [vpWaterSunLight_NV]
  215. *** Loading: [vpWaterSunLight_ATI]
  216. *** Loading: [vpWaterSunLight_FP]
  217. *** Loading: [vpTreeSprite]
  218. *** Loading: [vpTreeTrunk]
  219. *** Loading: [vpVAObjectsN]
  220. *** Loading: [vpVAObjectsL0]
  221. *** Loading: [vpSprites]
  222. *** Loading: [vpSimpleGL]
  223. *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
  224. *** Loading: [fpWaterSunLight] -> NV3X Optimized!
  225. *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
  226. *** Loading: [fpCoastBump] -> NV3X Optimized!
  227. *** Loading: [fpCoastFoam] -> NV3X Optimized!
  228. *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
  229. *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
  230. *** Loading: [fpCausticSimple] -> NV3X Optimized!
  231. *** Loading: [fpCaustic] -> NV3X Optimized!
  232. *** Loading: [fpSprites] -> NV3X Optimized!
  233. *** Loading: [fpObjectsL0] -> NV3X Optimized!
  234. *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
  235. *** Loading: [fpSimpleGL]
  236. *** Loading: [fpNearLandFog] -> NV3X Optimized!
  237. *** Loading: [fpFarLandFog] -> NV3X Optimized!
  238. *** Loading: [fpRiverCoastAA]
  239. *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
  240. *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
  241. *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
  242. *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
  243. *** Loading: [fpCoastBump8800] -> NV5X Optimized!
  244. *** Loading: [vpWaterDM_CPU]
  245. *** Loading: [fpWaterNearDM] -> NV4X Optimized!
  246. *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
  247. *** Loading: [fpWaterFarDM] -> NV4X Optimized!
  248. *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
  249. *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
  250. *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
  251. *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
  252. *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
  253. *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
  254. *** Loading: [fpWaterLFogDM]
  255. *** Loading: [fpIceWater] -> NV3X Optimized!
  256. *** Loading: [fpNearNoBlend] -> NV3X Optimized!
  257. *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
  258. *** Loading: [fpNearBlend] -> NV3X Optimized!
  259. *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
  260. *** Loading: [fpFarBlend] -> NV3X Optimized!
  261. *** Loading: [fpForestPlane] -> NV3X Optimized!
  262. *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
  263. *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
  264. *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
  265. Load bridges
  266. Load static objects
  267. ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
  268. ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
  269. ##### House without collision (3do/Buildings/Port/Floor/live.sim)
  270. INTERNAL ERROR: Str2FloatClamp() - Clamped 4.5 -> 2 (delta = -2.5) to Range 0..2
  271. INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
  272. INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
  273. 2020-05-26 18:04:37.556 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_fm_Wind_SetWind@28
  274. ##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
  275. 2020-05-26 18:04:41.659 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Landscape_cPreRender@20
  276. 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 4.0 RANGE 4.0 TYPE 2.0 ID 1.0 NAME 0.1 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
  277. 1>mp_dotrange FOE DOT 25.0 COLOR 4.0 RANGE 4.0 TYPE 2.0 ID 1.0 NAME 0.1 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
  278. Mission: QuickQMBPro/BAT_Crimea/BAT_Crimeabluescramble00.mis is Playing
  279. 2020-05-26 18:04:41.949 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Camera_SetFOV@20
  280. 2020-05-26 18:04:42.163 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Render_clearStates@8
  281. 2020-05-26 18:04:42.166 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Landscape_cRender0@12
  282. WARNING: ***( GL error: 0x0500 (SetData0)
  283. 2020-05-26 18:04:42.535 DEBUG [2932] [{anonymous}::openDefinition:@44] failed to open il2ge/shaders/atmosphere_precomputed/invisible.program
  284. 2020-05-26 18:04:42.769 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: FogFar2Tex2D
  285. 2020-05-26 18:04:42.774 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  286. 2020-05-26 18:04:42.775 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read vertex shader file: FogFar2Tex2D
  287. 2020-05-26 18:04:42.796 ERROR [2932] [render_util::ShaderProgram::link:@433] Error linking program: FogFar2Tex2D.FogFar2Tex2D
  288. Vertex info
  289. -----------
  290. 0(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  291. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  292. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  293. 0(13) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  294. 0(13) : warning C7533: global variable gl_Vertex is deprecated after version 120
  295. 0(18) : error C3002: call to undefined function "void il2_main();"
  296.  
  297. Fragment info
  298. -------------
  299. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  300. (0) : error C3001: no program defined
  301. (0) : error C3001: no program defined
  302. (0) : error C3001: no program defined
  303. (0) : error C3001: no program defined
  304. (0) : error C3001: no program defined
  305. (0) : error C3001: no program defined
  306. (0) : error C3001: no program defined
  307. (0) : error C3001: no program defined
  308. (0) : error C3001: no program defined
  309. (0) : error C3001: no program defined
  310. (0) : error C3001: no program defined
  311. (0) : error C3001: no program defined
  312. (0) : error C3001: no program defined
  313. (0) : error C3001: no program defined
  314. (0) : error C3001: no program defined
  315. (0) : error C3001: no program defined
  316. (0) : error C3001: no program defined
  317. (0) : error C3001: no program defined
  318. (0) : error C3001: no program defined
  319. (0) : error C3001: no program defined
  320. (0) : error C3001: no program defined
  321. (0) : error C3001: no program defined
  322. (0) : error C3001: no program defined
  323. (0) : error C3001: no program defined
  324. (0) : error C3001: no program defined
  325. (0) : error C3001: no program defined
  326. (0) : error C3001: no program defined
  327. (0) : error C3001: no program defined
  328. (0) : error C3001: no program defined
  329. (0) : error C3001: no program defined
  330. (0) : error C3001: no program defined
  331. (0) : error C3001: no program defined
  332. (0) : error C3001: no program defined
  333. (0) : error C3001: no program defined
  334. (0) : error C3001: no program defined
  335. (0) : error C3001: no program defined
  336. (0) : error C3001: no program defined
  337. (0) : error C3001: no program defined
  338. (0) : error C3001: no program defined
  339. (0) : error C3001: no program defined
  340. (0) : error C3001: no program defined
  341. (0) : error C3001: no program defined
  342. (0) : error C3001: no program defined
  343. (0) : error C3001: no program defined
  344. (0) : error C3001: no program defined
  345. (0) : error C3001: no program defined
  346. (0) : error C3001: no program defined
  347. (0) : error C3001: no program defined
  348. (0) : error C3001: no program defined
  349. (0) : error C3001: no program defined
  350. (0) : error C3001: no program defined
  351. (0) : error C3001: no program defined
  352. (0) : error C3001: no program defined
  353. (0) : error C3001: no program defined
  354. (0) : error C3001: no program defined
  355. (0) : error C3001: no program defined
  356. (0) : error C3001: no program defined
  357. (0) : error C3001: no program defined
  358. (0) : error C3001: no program defined
  359. (0) : error C3001: no program defined
  360. (0) : error C3001: no program defined
  361. (0) : error C3001: no program defined
  362. (0) : error C3001: no program defined
  363. (0) : error C3001: no program defined
  364. (0) : error C3001: no program defined
  365. (0) : error C3001: no program defined
  366. (0) : error C3001: no program defined
  367. (0) : error C3001: no program defined
  368. (0) : error C3001: no program defined
  369. (0) : error C3001: no program defined
  370. (0) : error C3001: no program defined
  371. (0) : error C3001: no program defined
  372. (0) : error C3001: no program defined
  373. (0) : error C3001: no program defined
  374. (0) : error C3001: no program defined
  375. (0) : error C3001: no program defined
  376. (0) : error C3001: no program defined
  377. (0) : error C3001: no program defined
  378. (0) : error C3001: no program defined
  379. (0) : error C3001: no program defined
  380. (0) : error C3001: no program defined
  381. (0) : error C3001: no program defined
  382. (0) : error C3001: no program defined
  383. (0) : error C3001: no program defined
  384.  
  385. 2020-05-26 18:04:42.797 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: NearNoBlendNoise
  386. 2020-05-26 18:04:42.802 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  387. 2020-05-26 18:04:42.803 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read vertex shader file: 4Tex2D
  388. 2020-05-26 18:04:42.822 ERROR [2932] [render_util::ShaderProgram::link:@433] Error linking program: 4Tex2D.NearNoBlendNoise
  389. Vertex info
  390. -----------
  391. 0(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  392. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  393. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  394. 0(13) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  395. 0(13) : warning C7533: global variable gl_Vertex is deprecated after version 120
  396. 0(18) : error C3002: call to undefined function "void il2_main();"
  397.  
  398. Fragment info
  399. -------------
  400. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  401. (0) : error C3001: no program defined
  402. (0) : error C3001: no program defined
  403. (0) : error C3001: no program defined
  404. (0) : error C3001: no program defined
  405. (0) : error C3001: no program defined
  406. (0) : error C3001: no program defined
  407. (0) : error C3001: no program defined
  408. (0) : error C3001: no program defined
  409. (0) : error C3001: no program defined
  410. (0) : error C3001: no program defined
  411. (0) : error C3001: no program defined
  412. (0) : error C3001: no program defined
  413. (0) : error C3001: no program defined
  414. (0) : error C3001: no program defined
  415. (0) : error C3001: no program defined
  416. (0) : error C3001: no program defined
  417. (0) : error C3001: no program defined
  418. (0) : error C3001: no program defined
  419. (0) : error C3001: no program defined
  420. (0) : error C3001: no program defined
  421. (0) : error C3001: no program defined
  422. (0) : error C3001: no program defined
  423. (0) : error C3001: no program defined
  424. (0) : error C3001: no program defined
  425. (0) : error C3001: no program defined
  426. (0) : error C3001: no program defined
  427. (0) : error C3001: no program defined
  428. (0) : error C3001: no program defined
  429. (0) : error C3001: no program defined
  430. (0) : error C3001: no program defined
  431. (0) : error C3001: no program defined
  432. (0) : error C3001: no program defined
  433. (0) : error C3001: no program defined
  434. (0) : error C3001: no program defined
  435. (0) : error C3001: no program defined
  436. (0) : error C3001: no program defined
  437. (0) : error C3001: no program defined
  438. (0) : error C3001: no program defined
  439. (0) : error C3001: no program defined
  440. (0) : error C3001: no program defined
  441. (0) : error C3001: no program defined
  442. (0) : error C3001: no program defined
  443. (0) : error C3001: no program defined
  444. (0) : error C3001: no program defined
  445. (0) : error C3001: no program defined
  446. (0) : error C3001: no program defined
  447. (0) : error C3001: no program defined
  448. (0) : error C3001: no program defined
  449. (0) : error C3001: no program defined
  450. (0) : error C3001: no program defined
  451. (0) : error C3001: no program defined
  452. (0) : error C3001: no program defined
  453. (0) : error C3001: no program defined
  454. (0) : error C3001: no program defined
  455. (0) : error C3001: no program defined
  456. (0) : error C3001: no program defined
  457. (0) : error C3001: no program defined
  458. (0) : error C3001: no program defined
  459. (0) : error C3001: no program defined
  460. (0) : error C3001: no program defined
  461. (0) : error C3001: no program defined
  462. (0) : error C3001: no program defined
  463. (0) : error C3001: no program defined
  464. (0) : error C3001: no program defined
  465. (0) : error C3001: no program defined
  466. (0) : error C3001: no program defined
  467. (0) : error C3001: no program defined
  468. (0) : error C3001: no program defined
  469. (0) : error C3001: no program defined
  470. (0) : error C3001: no program defined
  471. (0) : error C3001: no program defined
  472. (0) : error C3001: no program defined
  473. (0) : error C3001: no program defined
  474. (0) : error C3001: no program defined
  475. (0) : error C3001: no program defined
  476. (0) : error C3001: no program defined
  477. (0) : error C3001: no program defined
  478. (0) : error C3001: no program defined
  479. (0) : error C3001: no program defined
  480. (0) : error C3001: no program defined
  481. (0) : error C3001: no program defined
  482. (0) : error C3001: no program defined
  483. (0) : error C3001: no program defined
  484. (0) : error C3001: no program defined
  485.  
  486. 2020-05-26 18:04:42.823 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: NearBlendNoise
  487. 2020-05-26 18:04:42.827 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  488. 2020-05-26 18:04:42.828 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read vertex shader file: 4Tex2D
  489. 2020-05-26 18:04:42.848 ERROR [2932] [render_util::ShaderProgram::link:@433] Error linking program: 4Tex2D.NearBlendNoise
  490. Vertex info
  491. -----------
  492. 0(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  493. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  494. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  495. 0(13) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  496. 0(13) : warning C7533: global variable gl_Vertex is deprecated after version 120
  497. 0(18) : error C3002: call to undefined function "void il2_main();"
  498.  
  499. Fragment info
  500. -------------
  501. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  502. (0) : error C3001: no program defined
  503. (0) : error C3001: no program defined
  504. (0) : error C3001: no program defined
  505. (0) : error C3001: no program defined
  506. (0) : error C3001: no program defined
  507. (0) : error C3001: no program defined
  508. (0) : error C3001: no program defined
  509. (0) : error C3001: no program defined
  510. (0) : error C3001: no program defined
  511. (0) : error C3001: no program defined
  512. (0) : error C3001: no program defined
  513. (0) : error C3001: no program defined
  514. (0) : error C3001: no program defined
  515. (0) : error C3001: no program defined
  516. (0) : error C3001: no program defined
  517. (0) : error C3001: no program defined
  518. (0) : error C3001: no program defined
  519. (0) : error C3001: no program defined
  520. (0) : error C3001: no program defined
  521. (0) : error C3001: no program defined
  522. (0) : error C3001: no program defined
  523. (0) : error C3001: no program defined
  524. (0) : error C3001: no program defined
  525. (0) : error C3001: no program defined
  526. (0) : error C3001: no program defined
  527. (0) : error C3001: no program defined
  528. (0) : error C3001: no program defined
  529. (0) : error C3001: no program defined
  530. (0) : error C3001: no program defined
  531. (0) : error C3001: no program defined
  532. (0) : error C3001: no program defined
  533. (0) : error C3001: no program defined
  534. (0) : error C3001: no program defined
  535. (0) : error C3001: no program defined
  536. (0) : error C3001: no program defined
  537. (0) : error C3001: no program defined
  538. (0) : error C3001: no program defined
  539. (0) : error C3001: no program defined
  540. (0) : error C3001: no program defined
  541. (0) : error C3001: no program defined
  542. (0) : error C3001: no program defined
  543. (0) : error C3001: no program defined
  544. (0) : error C3001: no program defined
  545. (0) : error C3001: no program defined
  546. (0) : error C3001: no program defined
  547. (0) : error C3001: no program defined
  548. (0) : error C3001: no program defined
  549. (0) : error C3001: no program defined
  550. (0) : error C3001: no program defined
  551. (0) : error C3001: no program defined
  552. (0) : error C3001: no program defined
  553. (0) : error C3001: no program defined
  554. (0) : error C3001: no program defined
  555. (0) : error C3001: no program defined
  556. (0) : error C3001: no program defined
  557. (0) : error C3001: no program defined
  558. (0) : error C3001: no program defined
  559. (0) : error C3001: no program defined
  560. (0) : error C3001: no program defined
  561. (0) : error C3001: no program defined
  562. (0) : error C3001: no program defined
  563. (0) : error C3001: no program defined
  564. (0) : error C3001: no program defined
  565. (0) : error C3001: no program defined
  566. (0) : error C3001: no program defined
  567. (0) : error C3001: no program defined
  568. (0) : error C3001: no program defined
  569. (0) : error C3001: no program defined
  570. (0) : error C3001: no program defined
  571. (0) : error C3001: no program defined
  572. (0) : error C3001: no program defined
  573. (0) : error C3001: no program defined
  574. (0) : error C3001: no program defined
  575. (0) : error C3001: no program defined
  576. (0) : error C3001: no program defined
  577. (0) : error C3001: no program defined
  578. (0) : error C3001: no program defined
  579. (0) : error C3001: no program defined
  580. (0) : error C3001: no program defined
  581. (0) : error C3001: no program defined
  582. (0) : error C3001: no program defined
  583. (0) : error C3001: no program defined
  584. (0) : error C3001: no program defined
  585. (0) : error C3001: no program defined
  586.  
  587. 2020-05-26 18:04:42.853 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  588. 2020-05-26 18:04:42.944 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: NearLandFog
  589. 2020-05-26 18:04:42.948 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  590. 2020-05-26 18:04:42.949 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read vertex shader file: FogNoTex
  591. 2020-05-26 18:04:42.970 ERROR [2932] [render_util::ShaderProgram::link:@433] Error linking program: FogNoTex.NearLandFog
  592. Vertex info
  593. -----------
  594. 0(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  595. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  596. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  597. 0(13) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  598. 0(13) : warning C7533: global variable gl_Vertex is deprecated after version 120
  599. 0(18) : error C3002: call to undefined function "void il2_main();"
  600.  
  601. Fragment info
  602. -------------
  603. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  604. (0) : error C3001: no program defined
  605. (0) : error C3001: no program defined
  606. (0) : error C3001: no program defined
  607. (0) : error C3001: no program defined
  608. (0) : error C3001: no program defined
  609. (0) : error C3001: no program defined
  610. (0) : error C3001: no program defined
  611. (0) : error C3001: no program defined
  612. (0) : error C3001: no program defined
  613. (0) : error C3001: no program defined
  614. (0) : error C3001: no program defined
  615. (0) : error C3001: no program defined
  616. (0) : error C3001: no program defined
  617. (0) : error C3001: no program defined
  618. (0) : error C3001: no program defined
  619. (0) : error C3001: no program defined
  620. (0) : error C3001: no program defined
  621. (0) : error C3001: no program defined
  622. (0) : error C3001: no program defined
  623. (0) : error C3001: no program defined
  624. (0) : error C3001: no program defined
  625. (0) : error C3001: no program defined
  626. (0) : error C3001: no program defined
  627. (0) : error C3001: no program defined
  628. (0) : error C3001: no program defined
  629. (0) : error C3001: no program defined
  630. (0) : error C3001: no program defined
  631. (0) : error C3001: no program defined
  632. (0) : error C3001: no program defined
  633. (0) : error C3001: no program defined
  634. (0) : error C3001: no program defined
  635. (0) : error C3001: no program defined
  636. (0) : error C3001: no program defined
  637. (0) : error C3001: no program defined
  638. (0) : error C3001: no program defined
  639. (0) : error C3001: no program defined
  640. (0) : error C3001: no program defined
  641. (0) : error C3001: no program defined
  642. (0) : error C3001: no program defined
  643. (0) : error C3001: no program defined
  644. (0) : error C3001: no program defined
  645. (0) : error C3001: no program defined
  646. (0) : error C3001: no program defined
  647. (0) : error C3001: no program defined
  648. (0) : error C3001: no program defined
  649. (0) : error C3001: no program defined
  650. (0) : error C3001: no program defined
  651. (0) : error C3001: no program defined
  652. (0) : error C3001: no program defined
  653. (0) : error C3001: no program defined
  654. (0) : error C3001: no program defined
  655. (0) : error C3001: no program defined
  656. (0) : error C3001: no program defined
  657. (0) : error C3001: no program defined
  658. (0) : error C3001: no program defined
  659. (0) : error C3001: no program defined
  660. (0) : error C3001: no program defined
  661. (0) : error C3001: no program defined
  662. (0) : error C3001: no program defined
  663. (0) : error C3001: no program defined
  664. (0) : error C3001: no program defined
  665. (0) : error C3001: no program defined
  666. (0) : error C3001: no program defined
  667. (0) : error C3001: no program defined
  668. (0) : error C3001: no program defined
  669. (0) : error C3001: no program defined
  670. (0) : error C3001: no program defined
  671. (0) : error C3001: no program defined
  672. (0) : error C3001: no program defined
  673. (0) : error C3001: no program defined
  674. (0) : error C3001: no program defined
  675. (0) : error C3001: no program defined
  676. (0) : error C3001: no program defined
  677. (0) : error C3001: no program defined
  678. (0) : error C3001: no program defined
  679. (0) : error C3001: no program defined
  680. (0) : error C3001: no program defined
  681. (0) : error C3001: no program defined
  682. (0) : error C3001: no program defined
  683. (0) : error C3001: no program defined
  684. (0) : error C3001: no program defined
  685. (0) : error C3001: no program defined
  686. (0) : error C3001: no program defined
  687. (0) : error C3001: no program defined
  688.  
  689. 2020-05-26 18:04:42.971 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: 4Tex2D
  690. 2020-05-26 18:04:42.975 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  691. 2020-05-26 18:04:42.976 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read vertex shader file: 4Tex2D
  692. 2020-05-26 18:04:42.996 ERROR [2932] [render_util::ShaderProgram::link:@433] Error linking program: 4Tex2D.4Tex2D
  693. Vertex info
  694. -----------
  695. 0(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  696. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  697. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  698. 0(13) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  699. 0(13) : warning C7533: global variable gl_Vertex is deprecated after version 120
  700. 0(18) : error C3002: call to undefined function "void il2_main();"
  701.  
  702. Fragment info
  703. -------------
  704. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  705. (0) : error C3001: no program defined
  706. (0) : error C3001: no program defined
  707. (0) : error C3001: no program defined
  708. (0) : error C3001: no program defined
  709. (0) : error C3001: no program defined
  710. (0) : error C3001: no program defined
  711. (0) : error C3001: no program defined
  712. (0) : error C3001: no program defined
  713. (0) : error C3001: no program defined
  714. (0) : error C3001: no program defined
  715. (0) : error C3001: no program defined
  716. (0) : error C3001: no program defined
  717. (0) : error C3001: no program defined
  718. (0) : error C3001: no program defined
  719. (0) : error C3001: no program defined
  720. (0) : error C3001: no program defined
  721. (0) : error C3001: no program defined
  722. (0) : error C3001: no program defined
  723. (0) : error C3001: no program defined
  724. (0) : error C3001: no program defined
  725. (0) : error C3001: no program defined
  726. (0) : error C3001: no program defined
  727. (0) : error C3001: no program defined
  728. (0) : error C3001: no program defined
  729. (0) : error C3001: no program defined
  730. (0) : error C3001: no program defined
  731. (0) : error C3001: no program defined
  732. (0) : error C3001: no program defined
  733. (0) : error C3001: no program defined
  734. (0) : error C3001: no program defined
  735. (0) : error C3001: no program defined
  736. (0) : error C3001: no program defined
  737. (0) : error C3001: no program defined
  738. (0) : error C3001: no program defined
  739. (0) : error C3001: no program defined
  740. (0) : error C3001: no program defined
  741. (0) : error C3001: no program defined
  742. (0) : error C3001: no program defined
  743. (0) : error C3001: no program defined
  744. (0) : error C3001: no program defined
  745. (0) : error C3001: no program defined
  746. (0) : error C3001: no program defined
  747. (0) : error C3001: no program defined
  748. (0) : error C3001: no program defined
  749. (0) : error C3001: no program defined
  750. (0) : error C3001: no program defined
  751. (0) : error C3001: no program defined
  752. (0) : error C3001: no program defined
  753. (0) : error C3001: no program defined
  754. (0) : error C3001: no program defined
  755. (0) : error C3001: no program defined
  756. (0) : error C3001: no program defined
  757. (0) : error C3001: no program defined
  758. (0) : error C3001: no program defined
  759. (0) : error C3001: no program defined
  760. (0) : error C3001: no program defined
  761. (0) : error C3001: no program defined
  762. (0) : error C3001: no program defined
  763. (0) : error C3001: no program defined
  764. (0) : error C3001: no program defined
  765. (0) : error C3001: no program defined
  766. (0) : error C3001: no program defined
  767. (0) : error C3001: no program defined
  768. (0) : error C3001: no program defined
  769. (0) : error C3001: no program defined
  770. (0) : error C3001: no program defined
  771. (0) : error C3001: no program defined
  772. (0) : error C3001: no program defined
  773. (0) : error C3001: no program defined
  774. (0) : error C3001: no program defined
  775. (0) : error C3001: no program defined
  776. (0) : error C3001: no program defined
  777. (0) : error C3001: no program defined
  778. (0) : error C3001: no program defined
  779. (0) : error C3001: no program defined
  780. (0) : error C3001: no program defined
  781. (0) : error C3001: no program defined
  782. (0) : error C3001: no program defined
  783. (0) : error C3001: no program defined
  784. (0) : error C3001: no program defined
  785. (0) : error C3001: no program defined
  786. (0) : error C3001: no program defined
  787. (0) : error C3001: no program defined
  788. (0) : error C3001: no program defined
  789.  
  790. 2020-05-26 18:04:42.997 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: CausticSimple
  791. 2020-05-26 18:04:43.002 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  792. 2020-05-26 18:04:43.003 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read vertex shader file: 6Tex2D
  793. 2020-05-26 18:04:43.022 ERROR [2932] [render_util::ShaderProgram::link:@433] Error linking program: 6Tex2D.CausticSimple
  794. Vertex info
  795. -----------
  796. 0(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  797. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  798. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  799. 0(13) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  800. 0(13) : warning C7533: global variable gl_Vertex is deprecated after version 120
  801. 0(18) : error C3002: call to undefined function "void il2_main();"
  802.  
  803. Fragment info
  804. -------------
  805. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  806. (0) : error C3001: no program defined
  807. (0) : error C3001: no program defined
  808. (0) : error C3001: no program defined
  809. (0) : error C3001: no program defined
  810. (0) : error C3001: no program defined
  811. (0) : error C3001: no program defined
  812. (0) : error C3001: no program defined
  813. (0) : error C3001: no program defined
  814. (0) : error C3001: no program defined
  815. (0) : error C3001: no program defined
  816. (0) : error C3001: no program defined
  817. (0) : error C3001: no program defined
  818. (0) : error C3001: no program defined
  819. (0) : error C3001: no program defined
  820. (0) : error C3001: no program defined
  821. (0) : error C3001: no program defined
  822. (0) : error C3001: no program defined
  823. (0) : error C3001: no program defined
  824. (0) : error C3001: no program defined
  825. (0) : error C3001: no program defined
  826. (0) : error C3001: no program defined
  827. (0) : error C3001: no program defined
  828. (0) : error C3001: no program defined
  829. (0) : error C3001: no program defined
  830. (0) : error C3001: no program defined
  831. (0) : error C3001: no program defined
  832. (0) : error C3001: no program defined
  833. (0) : error C3001: no program defined
  834. (0) : error C3001: no program defined
  835. (0) : error C3001: no program defined
  836. (0) : error C3001: no program defined
  837. (0) : error C3001: no program defined
  838. (0) : error C3001: no program defined
  839. (0) : error C3001: no program defined
  840. (0) : error C3001: no program defined
  841. (0) : error C3001: no program defined
  842. (0) : error C3001: no program defined
  843. (0) : error C3001: no program defined
  844. (0) : error C3001: no program defined
  845. (0) : error C3001: no program defined
  846. (0) : error C3001: no program defined
  847. (0) : error C3001: no program defined
  848. (0) : error C3001: no program defined
  849. (0) : error C3001: no program defined
  850. (0) : error C3001: no program defined
  851. (0) : error C3001: no program defined
  852. (0) : error C3001: no program defined
  853. (0) : error C3001: no program defined
  854. (0) : error C3001: no program defined
  855. (0) : error C3001: no program defined
  856. (0) : error C3001: no program defined
  857. (0) : error C3001: no program defined
  858. (0) : error C3001: no program defined
  859. (0) : error C3001: no program defined
  860. (0) : error C3001: no program defined
  861. (0) : error C3001: no program defined
  862. (0) : error C3001: no program defined
  863. (0) : error C3001: no program defined
  864. (0) : error C3001: no program defined
  865. (0) : error C3001: no program defined
  866. (0) : error C3001: no program defined
  867. (0) : error C3001: no program defined
  868. (0) : error C3001: no program defined
  869. (0) : error C3001: no program defined
  870. (0) : error C3001: no program defined
  871. (0) : error C3001: no program defined
  872. (0) : error C3001: no program defined
  873. (0) : error C3001: no program defined
  874. (0) : error C3001: no program defined
  875. (0) : error C3001: no program defined
  876. (0) : error C3001: no program defined
  877. (0) : error C3001: no program defined
  878. (0) : error C3001: no program defined
  879. (0) : error C3001: no program defined
  880. (0) : error C3001: no program defined
  881. (0) : error C3001: no program defined
  882. (0) : error C3001: no program defined
  883. (0) : error C3001: no program defined
  884. (0) : error C3001: no program defined
  885. (0) : error C3001: no program defined
  886. (0) : error C3001: no program defined
  887. (0) : error C3001: no program defined
  888. (0) : error C3001: no program defined
  889. (0) : error C3001: no program defined
  890.  
  891. 2020-05-26 18:04:43.023 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: Caustic
  892. 2020-05-26 18:04:43.027 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  893. 2020-05-26 18:04:43.028 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read vertex shader file: 6Tex2D
  894. 2020-05-26 18:04:43.048 ERROR [2932] [render_util::ShaderProgram::link:@433] Error linking program: 6Tex2D.Caustic
  895. Vertex info
  896. -----------
  897. 0(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  898. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  899. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  900. 0(13) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  901. 0(13) : warning C7533: global variable gl_Vertex is deprecated after version 120
  902. 0(18) : error C3002: call to undefined function "void il2_main();"
  903.  
  904. Fragment info
  905. -------------
  906. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  907. (0) : error C3001: no program defined
  908. (0) : error C3001: no program defined
  909. (0) : error C3001: no program defined
  910. (0) : error C3001: no program defined
  911. (0) : error C3001: no program defined
  912. (0) : error C3001: no program defined
  913. (0) : error C3001: no program defined
  914. (0) : error C3001: no program defined
  915. (0) : error C3001: no program defined
  916. (0) : error C3001: no program defined
  917. (0) : error C3001: no program defined
  918. (0) : error C3001: no program defined
  919. (0) : error C3001: no program defined
  920. (0) : error C3001: no program defined
  921. (0) : error C3001: no program defined
  922. (0) : error C3001: no program defined
  923. (0) : error C3001: no program defined
  924. (0) : error C3001: no program defined
  925. (0) : error C3001: no program defined
  926. (0) : error C3001: no program defined
  927. (0) : error C3001: no program defined
  928. (0) : error C3001: no program defined
  929. (0) : error C3001: no program defined
  930. (0) : error C3001: no program defined
  931. (0) : error C3001: no program defined
  932. (0) : error C3001: no program defined
  933. (0) : error C3001: no program defined
  934. (0) : error C3001: no program defined
  935. (0) : error C3001: no program defined
  936. (0) : error C3001: no program defined
  937. (0) : error C3001: no program defined
  938. (0) : error C3001: no program defined
  939. (0) : error C3001: no program defined
  940. (0) : error C3001: no program defined
  941. (0) : error C3001: no program defined
  942. (0) : error C3001: no program defined
  943. (0) : error C3001: no program defined
  944. (0) : error C3001: no program defined
  945. (0) : error C3001: no program defined
  946. (0) : error C3001: no program defined
  947. (0) : error C3001: no program defined
  948. (0) : error C3001: no program defined
  949. (0) : error C3001: no program defined
  950. (0) : error C3001: no program defined
  951. (0) : error C3001: no program defined
  952. (0) : error C3001: no program defined
  953. (0) : error C3001: no program defined
  954. (0) : error C3001: no program defined
  955. (0) : error C3001: no program defined
  956. (0) : error C3001: no program defined
  957. (0) : error C3001: no program defined
  958. (0) : error C3001: no program defined
  959. (0) : error C3001: no program defined
  960. (0) : error C3001: no program defined
  961. (0) : error C3001: no program defined
  962. (0) : error C3001: no program defined
  963. (0) : error C3001: no program defined
  964. (0) : error C3001: no program defined
  965. (0) : error C3001: no program defined
  966. (0) : error C3001: no program defined
  967. (0) : error C3001: no program defined
  968. (0) : error C3001: no program defined
  969. (0) : error C3001: no program defined
  970. (0) : error C3001: no program defined
  971. (0) : error C3001: no program defined
  972. (0) : error C3001: no program defined
  973. (0) : error C3001: no program defined
  974. (0) : error C3001: no program defined
  975. (0) : error C3001: no program defined
  976. (0) : error C3001: no program defined
  977. (0) : error C3001: no program defined
  978. (0) : error C3001: no program defined
  979. (0) : error C3001: no program defined
  980. (0) : error C3001: no program defined
  981. (0) : error C3001: no program defined
  982. (0) : error C3001: no program defined
  983. (0) : error C3001: no program defined
  984. (0) : error C3001: no program defined
  985. (0) : error C3001: no program defined
  986. (0) : error C3001: no program defined
  987. (0) : error C3001: no program defined
  988. (0) : error C3001: no program defined
  989. (0) : error C3001: no program defined
  990. (0) : error C3001: no program defined
  991.  
  992. 2020-05-26 18:04:43.049 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: CoastBump8800
  993. 2020-05-26 18:04:43.053 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  994. 2020-05-26 18:04:43.054 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read vertex shader file: Fog4Tex2D
  995. 2020-05-26 18:04:43.074 ERROR [2932] [render_util::ShaderProgram::link:@433] Error linking program: Fog4Tex2D.CoastBump8800
  996. Vertex info
  997. -----------
  998. 0(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  999. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1000. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1001. 0(13) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  1002. 0(13) : warning C7533: global variable gl_Vertex is deprecated after version 120
  1003. 0(18) : error C3002: call to undefined function "void il2_main();"
  1004.  
  1005. Fragment info
  1006. -------------
  1007. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1008. (0) : error C3001: no program defined
  1009. (0) : error C3001: no program defined
  1010. (0) : error C3001: no program defined
  1011. (0) : error C3001: no program defined
  1012. (0) : error C3001: no program defined
  1013. (0) : error C3001: no program defined
  1014. (0) : error C3001: no program defined
  1015. (0) : error C3001: no program defined
  1016. (0) : error C3001: no program defined
  1017. (0) : error C3001: no program defined
  1018. (0) : error C3001: no program defined
  1019. (0) : error C3001: no program defined
  1020. (0) : error C3001: no program defined
  1021. (0) : error C3001: no program defined
  1022. (0) : error C3001: no program defined
  1023. (0) : error C3001: no program defined
  1024. (0) : error C3001: no program defined
  1025. (0) : error C3001: no program defined
  1026. (0) : error C3001: no program defined
  1027. (0) : error C3001: no program defined
  1028. (0) : error C3001: no program defined
  1029. (0) : error C3001: no program defined
  1030. (0) : error C3001: no program defined
  1031. (0) : error C3001: no program defined
  1032. (0) : error C3001: no program defined
  1033. (0) : error C3001: no program defined
  1034. (0) : error C3001: no program defined
  1035. (0) : error C3001: no program defined
  1036. (0) : error C3001: no program defined
  1037. (0) : error C3001: no program defined
  1038. (0) : error C3001: no program defined
  1039. (0) : error C3001: no program defined
  1040. (0) : error C3001: no program defined
  1041. (0) : error C3001: no program defined
  1042. (0) : error C3001: no program defined
  1043. (0) : error C3001: no program defined
  1044. (0) : error C3001: no program defined
  1045. (0) : error C3001: no program defined
  1046. (0) : error C3001: no program defined
  1047. (0) : error C3001: no program defined
  1048. (0) : error C3001: no program defined
  1049. (0) : error C3001: no program defined
  1050. (0) : error C3001: no program defined
  1051. (0) : error C3001: no program defined
  1052. (0) : error C3001: no program defined
  1053. (0) : error C3001: no program defined
  1054. (0) : error C3001: no program defined
  1055. (0) : error C3001: no program defined
  1056. (0) : error C3001: no program defined
  1057. (0) : error C3001: no program defined
  1058. (0) : error C3001: no program defined
  1059. (0) : error C3001: no program defined
  1060. (0) : error C3001: no program defined
  1061. (0) : error C3001: no program defined
  1062. (0) : error C3001: no program defined
  1063. (0) : error C3001: no program defined
  1064. (0) : error C3001: no program defined
  1065. (0) : error C3001: no program defined
  1066. (0) : error C3001: no program defined
  1067. (0) : error C3001: no program defined
  1068. (0) : error C3001: no program defined
  1069. (0) : error C3001: no program defined
  1070. (0) : error C3001: no program defined
  1071. (0) : error C3001: no program defined
  1072. (0) : error C3001: no program defined
  1073. (0) : error C3001: no program defined
  1074. (0) : error C3001: no program defined
  1075. (0) : error C3001: no program defined
  1076. (0) : error C3001: no program defined
  1077. (0) : error C3001: no program defined
  1078. (0) : error C3001: no program defined
  1079. (0) : error C3001: no program defined
  1080. (0) : error C3001: no program defined
  1081. (0) : error C3001: no program defined
  1082. (0) : error C3001: no program defined
  1083. (0) : error C3001: no program defined
  1084. (0) : error C3001: no program defined
  1085. (0) : error C3001: no program defined
  1086. (0) : error C3001: no program defined
  1087. (0) : error C3001: no program defined
  1088. (0) : error C3001: no program defined
  1089. (0) : error C3001: no program defined
  1090. (0) : error C3001: no program defined
  1091. (0) : error C3001: no program defined
  1092.  
  1093. 2020-05-26 18:04:43.075 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: WaterSunLightFast
  1094. 2020-05-26 18:04:43.079 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  1095. 2020-05-26 18:04:43.080 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read vertex shader file: WaterSunLight_FP
  1096. 2020-05-26 18:04:43.100 ERROR [2932] [render_util::ShaderProgram::link:@433] Error linking program: WaterSunLight_FP.WaterSunLightFast
  1097. Vertex info
  1098. -----------
  1099. 0(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1100. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1101. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1102. 0(13) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  1103. 0(13) : warning C7533: global variable gl_Vertex is deprecated after version 120
  1104. 0(18) : error C3002: call to undefined function "void il2_main();"
  1105.  
  1106. Fragment info
  1107. -------------
  1108. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1109. (0) : error C3001: no program defined
  1110. (0) : error C3001: no program defined
  1111. (0) : error C3001: no program defined
  1112. (0) : error C3001: no program defined
  1113. (0) : error C3001: no program defined
  1114. (0) : error C3001: no program defined
  1115. (0) : error C3001: no program defined
  1116. (0) : error C3001: no program defined
  1117. (0) : error C3001: no program defined
  1118. (0) : error C3001: no program defined
  1119. (0) : error C3001: no program defined
  1120. (0) : error C3001: no program defined
  1121. (0) : error C3001: no program defined
  1122. (0) : error C3001: no program defined
  1123. (0) : error C3001: no program defined
  1124. (0) : error C3001: no program defined
  1125. (0) : error C3001: no program defined
  1126. (0) : error C3001: no program defined
  1127. (0) : error C3001: no program defined
  1128. (0) : error C3001: no program defined
  1129. (0) : error C3001: no program defined
  1130. (0) : error C3001: no program defined
  1131. (0) : error C3001: no program defined
  1132. (0) : error C3001: no program defined
  1133. (0) : error C3001: no program defined
  1134. (0) : error C3001: no program defined
  1135. (0) : error C3001: no program defined
  1136. (0) : error C3001: no program defined
  1137. (0) : error C3001: no program defined
  1138. (0) : error C3001: no program defined
  1139. (0) : error C3001: no program defined
  1140. (0) : error C3001: no program defined
  1141. (0) : error C3001: no program defined
  1142. (0) : error C3001: no program defined
  1143. (0) : error C3001: no program defined
  1144. (0) : error C3001: no program defined
  1145. (0) : error C3001: no program defined
  1146. (0) : error C3001: no program defined
  1147. (0) : error C3001: no program defined
  1148. (0) : error C3001: no program defined
  1149. (0) : error C3001: no program defined
  1150. (0) : error C3001: no program defined
  1151. (0) : error C3001: no program defined
  1152. (0) : error C3001: no program defined
  1153. (0) : error C3001: no program defined
  1154. (0) : error C3001: no program defined
  1155. (0) : error C3001: no program defined
  1156. (0) : error C3001: no program defined
  1157. (0) : error C3001: no program defined
  1158. (0) : error C3001: no program defined
  1159. (0) : error C3001: no program defined
  1160. (0) : error C3001: no program defined
  1161. (0) : error C3001: no program defined
  1162. (0) : error C3001: no program defined
  1163. (0) : error C3001: no program defined
  1164. (0) : error C3001: no program defined
  1165. (0) : error C3001: no program defined
  1166. (0) : error C3001: no program defined
  1167. (0) : error C3001: no program defined
  1168. (0) : error C3001: no program defined
  1169. (0) : error C3001: no program defined
  1170. (0) : error C3001: no program defined
  1171. (0) : error C3001: no program defined
  1172. (0) : error C3001: no program defined
  1173. (0) : error C3001: no program defined
  1174. (0) : error C3001: no program defined
  1175. (0) : error C3001: no program defined
  1176. (0) : error C3001: no program defined
  1177. (0) : error C3001: no program defined
  1178. (0) : error C3001: no program defined
  1179. (0) : error C3001: no program defined
  1180. (0) : error C3001: no program defined
  1181. (0) : error C3001: no program defined
  1182. (0) : error C3001: no program defined
  1183. (0) : error C3001: no program defined
  1184. (0) : error C3001: no program defined
  1185. (0) : error C3001: no program defined
  1186. (0) : error C3001: no program defined
  1187. (0) : error C3001: no program defined
  1188. (0) : error C3001: no program defined
  1189. (0) : error C3001: no program defined
  1190. (0) : error C3001: no program defined
  1191. (0) : error C3001: no program defined
  1192. (0) : error C3001: no program defined
  1193.  
  1194. 2020-05-26 18:04:43.101 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: WaterSunLightFast
  1195. 2020-05-26 18:04:43.105 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  1196. 2020-05-26 18:04:43.106 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read vertex shader file: WaterSunLight_FP
  1197. 2020-05-26 18:04:43.126 ERROR [2932] [render_util::ShaderProgram::link:@433] Error linking program: WaterSunLight_FP.WaterSunLightFast
  1198. Vertex info
  1199. -----------
  1200. 0(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1201. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1202. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1203. 0(13) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  1204. 0(13) : warning C7533: global variable gl_Vertex is deprecated after version 120
  1205. 0(18) : error C3002: call to undefined function "void il2_main();"
  1206.  
  1207. Fragment info
  1208. -------------
  1209. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1210. (0) : error C3001: no program defined
  1211. (0) : error C3001: no program defined
  1212. (0) : error C3001: no program defined
  1213. (0) : error C3001: no program defined
  1214. (0) : error C3001: no program defined
  1215. (0) : error C3001: no program defined
  1216. (0) : error C3001: no program defined
  1217. (0) : error C3001: no program defined
  1218. (0) : error C3001: no program defined
  1219. (0) : error C3001: no program defined
  1220. (0) : error C3001: no program defined
  1221. (0) : error C3001: no program defined
  1222. (0) : error C3001: no program defined
  1223. (0) : error C3001: no program defined
  1224. (0) : error C3001: no program defined
  1225. (0) : error C3001: no program defined
  1226. (0) : error C3001: no program defined
  1227. (0) : error C3001: no program defined
  1228. (0) : error C3001: no program defined
  1229. (0) : error C3001: no program defined
  1230. (0) : error C3001: no program defined
  1231. (0) : error C3001: no program defined
  1232. (0) : error C3001: no program defined
  1233. (0) : error C3001: no program defined
  1234. (0) : error C3001: no program defined
  1235. (0) : error C3001: no program defined
  1236. (0) : error C3001: no program defined
  1237. (0) : error C3001: no program defined
  1238. (0) : error C3001: no program defined
  1239. (0) : error C3001: no program defined
  1240. (0) : error C3001: no program defined
  1241. (0) : error C3001: no program defined
  1242. (0) : error C3001: no program defined
  1243. (0) : error C3001: no program defined
  1244. (0) : error C3001: no program defined
  1245. (0) : error C3001: no program defined
  1246. (0) : error C3001: no program defined
  1247. (0) : error C3001: no program defined
  1248. (0) : error C3001: no program defined
  1249. (0) : error C3001: no program defined
  1250. (0) : error C3001: no program defined
  1251. (0) : error C3001: no program defined
  1252. (0) : error C3001: no program defined
  1253. (0) : error C3001: no program defined
  1254. (0) : error C3001: no program defined
  1255. (0) : error C3001: no program defined
  1256. (0) : error C3001: no program defined
  1257. (0) : error C3001: no program defined
  1258. (0) : error C3001: no program defined
  1259. (0) : error C3001: no program defined
  1260. (0) : error C3001: no program defined
  1261. (0) : error C3001: no program defined
  1262. (0) : error C3001: no program defined
  1263. (0) : error C3001: no program defined
  1264. (0) : error C3001: no program defined
  1265. (0) : error C3001: no program defined
  1266. (0) : error C3001: no program defined
  1267. (0) : error C3001: no program defined
  1268. (0) : error C3001: no program defined
  1269. (0) : error C3001: no program defined
  1270. (0) : error C3001: no program defined
  1271. (0) : error C3001: no program defined
  1272. (0) : error C3001: no program defined
  1273. (0) : error C3001: no program defined
  1274. (0) : error C3001: no program defined
  1275. (0) : error C3001: no program defined
  1276. (0) : error C3001: no program defined
  1277. (0) : error C3001: no program defined
  1278. (0) : error C3001: no program defined
  1279. (0) : error C3001: no program defined
  1280. (0) : error C3001: no program defined
  1281. (0) : error C3001: no program defined
  1282. (0) : error C3001: no program defined
  1283. (0) : error C3001: no program defined
  1284. (0) : error C3001: no program defined
  1285. (0) : error C3001: no program defined
  1286. (0) : error C3001: no program defined
  1287. (0) : error C3001: no program defined
  1288. (0) : error C3001: no program defined
  1289. (0) : error C3001: no program defined
  1290. (0) : error C3001: no program defined
  1291. (0) : error C3001: no program defined
  1292. (0) : error C3001: no program defined
  1293. (0) : error C3001: no program defined
  1294.  
  1295. 2020-05-26 18:04:43.128 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: CoastFoamFast
  1296. 2020-05-26 18:04:43.132 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  1297. 2020-05-26 18:04:43.133 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read vertex shader file: FogFar8Tex2D
  1298. 2020-05-26 18:04:43.153 ERROR [2932] [render_util::ShaderProgram::link:@433] Error linking program: FogFar8Tex2D.CoastFoamFast
  1299. Vertex info
  1300. -----------
  1301. 0(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1302. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1303. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1304. 0(13) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  1305. 0(13) : warning C7533: global variable gl_Vertex is deprecated after version 120
  1306. 0(18) : error C3002: call to undefined function "void il2_main();"
  1307.  
  1308. Fragment info
  1309. -------------
  1310. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1311. (0) : error C3001: no program defined
  1312. (0) : error C3001: no program defined
  1313. (0) : error C3001: no program defined
  1314. (0) : error C3001: no program defined
  1315. (0) : error C3001: no program defined
  1316. (0) : error C3001: no program defined
  1317. (0) : error C3001: no program defined
  1318. (0) : error C3001: no program defined
  1319. (0) : error C3001: no program defined
  1320. (0) : error C3001: no program defined
  1321. (0) : error C3001: no program defined
  1322. (0) : error C3001: no program defined
  1323. (0) : error C3001: no program defined
  1324. (0) : error C3001: no program defined
  1325. (0) : error C3001: no program defined
  1326. (0) : error C3001: no program defined
  1327. (0) : error C3001: no program defined
  1328. (0) : error C3001: no program defined
  1329. (0) : error C3001: no program defined
  1330. (0) : error C3001: no program defined
  1331. (0) : error C3001: no program defined
  1332. (0) : error C3001: no program defined
  1333. (0) : error C3001: no program defined
  1334. (0) : error C3001: no program defined
  1335. (0) : error C3001: no program defined
  1336. (0) : error C3001: no program defined
  1337. (0) : error C3001: no program defined
  1338. (0) : error C3001: no program defined
  1339. (0) : error C3001: no program defined
  1340. (0) : error C3001: no program defined
  1341. (0) : error C3001: no program defined
  1342. (0) : error C3001: no program defined
  1343. (0) : error C3001: no program defined
  1344. (0) : error C3001: no program defined
  1345. (0) : error C3001: no program defined
  1346. (0) : error C3001: no program defined
  1347. (0) : error C3001: no program defined
  1348. (0) : error C3001: no program defined
  1349. (0) : error C3001: no program defined
  1350. (0) : error C3001: no program defined
  1351. (0) : error C3001: no program defined
  1352. (0) : error C3001: no program defined
  1353. (0) : error C3001: no program defined
  1354. (0) : error C3001: no program defined
  1355. (0) : error C3001: no program defined
  1356. (0) : error C3001: no program defined
  1357. (0) : error C3001: no program defined
  1358. (0) : error C3001: no program defined
  1359. (0) : error C3001: no program defined
  1360. (0) : error C3001: no program defined
  1361. (0) : error C3001: no program defined
  1362. (0) : error C3001: no program defined
  1363. (0) : error C3001: no program defined
  1364. (0) : error C3001: no program defined
  1365. (0) : error C3001: no program defined
  1366. (0) : error C3001: no program defined
  1367. (0) : error C3001: no program defined
  1368. (0) : error C3001: no program defined
  1369. (0) : error C3001: no program defined
  1370. (0) : error C3001: no program defined
  1371. (0) : error C3001: no program defined
  1372. (0) : error C3001: no program defined
  1373. (0) : error C3001: no program defined
  1374. (0) : error C3001: no program defined
  1375. (0) : error C3001: no program defined
  1376. (0) : error C3001: no program defined
  1377. (0) : error C3001: no program defined
  1378. (0) : error C3001: no program defined
  1379. (0) : error C3001: no program defined
  1380. (0) : error C3001: no program defined
  1381. (0) : error C3001: no program defined
  1382. (0) : error C3001: no program defined
  1383. (0) : error C3001: no program defined
  1384. (0) : error C3001: no program defined
  1385. (0) : error C3001: no program defined
  1386. (0) : error C3001: no program defined
  1387. (0) : error C3001: no program defined
  1388. (0) : error C3001: no program defined
  1389. (0) : error C3001: no program defined
  1390. (0) : error C3001: no program defined
  1391. (0) : error C3001: no program defined
  1392. (0) : error C3001: no program defined
  1393. (0) : error C3001: no program defined
  1394. (0) : error C3001: no program defined
  1395.  
  1396. 2020-05-26 18:04:43.172 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  1397. 2020-05-26 18:04:43.276 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  1398. 2020-05-26 18:04:43.359 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  1399. 2020-05-26 18:04:43.424 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: ForestPlane
  1400. 2020-05-26 18:04:43.428 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  1401. 2020-05-26 18:04:43.429 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read vertex shader file: Fog4Tex2D
  1402. 2020-05-26 18:04:43.449 ERROR [2932] [render_util::ShaderProgram::link:@433] Error linking program: Fog4Tex2D.ForestPlane
  1403. Vertex info
  1404. -----------
  1405. 0(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1406. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1407. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1408. 0(13) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  1409. 0(13) : warning C7533: global variable gl_Vertex is deprecated after version 120
  1410. 0(18) : error C3002: call to undefined function "void il2_main();"
  1411.  
  1412. Fragment info
  1413. -------------
  1414. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1415. (0) : error C3001: no program defined
  1416. (0) : error C3001: no program defined
  1417. (0) : error C3001: no program defined
  1418. (0) : error C3001: no program defined
  1419. (0) : error C3001: no program defined
  1420. (0) : error C3001: no program defined
  1421. (0) : error C3001: no program defined
  1422. (0) : error C3001: no program defined
  1423. (0) : error C3001: no program defined
  1424. (0) : error C3001: no program defined
  1425. (0) : error C3001: no program defined
  1426. (0) : error C3001: no program defined
  1427. (0) : error C3001: no program defined
  1428. (0) : error C3001: no program defined
  1429. (0) : error C3001: no program defined
  1430. (0) : error C3001: no program defined
  1431. (0) : error C3001: no program defined
  1432. (0) : error C3001: no program defined
  1433. (0) : error C3001: no program defined
  1434. (0) : error C3001: no program defined
  1435. (0) : error C3001: no program defined
  1436. (0) : error C3001: no program defined
  1437. (0) : error C3001: no program defined
  1438. (0) : error C3001: no program defined
  1439. (0) : error C3001: no program defined
  1440. (0) : error C3001: no program defined
  1441. (0) : error C3001: no program defined
  1442. (0) : error C3001: no program defined
  1443. (0) : error C3001: no program defined
  1444. (0) : error C3001: no program defined
  1445. (0) : error C3001: no program defined
  1446. (0) : error C3001: no program defined
  1447. (0) : error C3001: no program defined
  1448. (0) : error C3001: no program defined
  1449. (0) : error C3001: no program defined
  1450. (0) : error C3001: no program defined
  1451. (0) : error C3001: no program defined
  1452. (0) : error C3001: no program defined
  1453. (0) : error C3001: no program defined
  1454. (0) : error C3001: no program defined
  1455. (0) : error C3001: no program defined
  1456. (0) : error C3001: no program defined
  1457. (0) : error C3001: no program defined
  1458. (0) : error C3001: no program defined
  1459. (0) : error C3001: no program defined
  1460. (0) : error C3001: no program defined
  1461. (0) : error C3001: no program defined
  1462. (0) : error C3001: no program defined
  1463. (0) : error C3001: no program defined
  1464. (0) : error C3001: no program defined
  1465. (0) : error C3001: no program defined
  1466. (0) : error C3001: no program defined
  1467. (0) : error C3001: no program defined
  1468. (0) : error C3001: no program defined
  1469. (0) : error C3001: no program defined
  1470. (0) : error C3001: no program defined
  1471. (0) : error C3001: no program defined
  1472. (0) : error C3001: no program defined
  1473. (0) : error C3001: no program defined
  1474. (0) : error C3001: no program defined
  1475. (0) : error C3001: no program defined
  1476. (0) : error C3001: no program defined
  1477. (0) : error C3001: no program defined
  1478. (0) : error C3001: no program defined
  1479. (0) : error C3001: no program defined
  1480. (0) : error C3001: no program defined
  1481. (0) : error C3001: no program defined
  1482. (0) : error C3001: no program defined
  1483. (0) : error C3001: no program defined
  1484. (0) : error C3001: no program defined
  1485. (0) : error C3001: no program defined
  1486. (0) : error C3001: no program defined
  1487. (0) : error C3001: no program defined
  1488. (0) : error C3001: no program defined
  1489. (0) : error C3001: no program defined
  1490. (0) : error C3001: no program defined
  1491. (0) : error C3001: no program defined
  1492. (0) : error C3001: no program defined
  1493. (0) : error C3001: no program defined
  1494. (0) : error C3001: no program defined
  1495. (0) : error C3001: no program defined
  1496. (0) : error C3001: no program defined
  1497. (0) : error C3001: no program defined
  1498. (0) : error C3001: no program defined
  1499.  
  1500. 2020-05-26 18:04:43.450 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: ForestPlaneEdges
  1501. 2020-05-26 18:04:43.454 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  1502. 2020-05-26 18:04:43.455 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read vertex shader file: Fog4Tex2D_UV2
  1503. 2020-05-26 18:04:43.474 ERROR [2932] [render_util::ShaderProgram::link:@433] Error linking program: Fog4Tex2D_UV2.ForestPlaneEdges
  1504. Vertex info
  1505. -----------
  1506. 0(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1507. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1508. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1509. 0(13) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  1510. 0(13) : warning C7533: global variable gl_Vertex is deprecated after version 120
  1511. 0(18) : error C3002: call to undefined function "void il2_main();"
  1512.  
  1513. Fragment info
  1514. -------------
  1515. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1516. (0) : error C3001: no program defined
  1517. (0) : error C3001: no program defined
  1518. (0) : error C3001: no program defined
  1519. (0) : error C3001: no program defined
  1520. (0) : error C3001: no program defined
  1521. (0) : error C3001: no program defined
  1522. (0) : error C3001: no program defined
  1523. (0) : error C3001: no program defined
  1524. (0) : error C3001: no program defined
  1525. (0) : error C3001: no program defined
  1526. (0) : error C3001: no program defined
  1527. (0) : error C3001: no program defined
  1528. (0) : error C3001: no program defined
  1529. (0) : error C3001: no program defined
  1530. (0) : error C3001: no program defined
  1531. (0) : error C3001: no program defined
  1532. (0) : error C3001: no program defined
  1533. (0) : error C3001: no program defined
  1534. (0) : error C3001: no program defined
  1535. (0) : error C3001: no program defined
  1536. (0) : error C3001: no program defined
  1537. (0) : error C3001: no program defined
  1538. (0) : error C3001: no program defined
  1539. (0) : error C3001: no program defined
  1540. (0) : error C3001: no program defined
  1541. (0) : error C3001: no program defined
  1542. (0) : error C3001: no program defined
  1543. (0) : error C3001: no program defined
  1544. (0) : error C3001: no program defined
  1545. (0) : error C3001: no program defined
  1546. (0) : error C3001: no program defined
  1547. (0) : error C3001: no program defined
  1548. (0) : error C3001: no program defined
  1549. (0) : error C3001: no program defined
  1550. (0) : error C3001: no program defined
  1551. (0) : error C3001: no program defined
  1552. (0) : error C3001: no program defined
  1553. (0) : error C3001: no program defined
  1554. (0) : error C3001: no program defined
  1555. (0) : error C3001: no program defined
  1556. (0) : error C3001: no program defined
  1557. (0) : error C3001: no program defined
  1558. (0) : error C3001: no program defined
  1559. (0) : error C3001: no program defined
  1560. (0) : error C3001: no program defined
  1561. (0) : error C3001: no program defined
  1562. (0) : error C3001: no program defined
  1563. (0) : error C3001: no program defined
  1564. (0) : error C3001: no program defined
  1565. (0) : error C3001: no program defined
  1566. (0) : error C3001: no program defined
  1567. (0) : error C3001: no program defined
  1568. (0) : error C3001: no program defined
  1569. (0) : error C3001: no program defined
  1570. (0) : error C3001: no program defined
  1571. (0) : error C3001: no program defined
  1572. (0) : error C3001: no program defined
  1573. (0) : error C3001: no program defined
  1574. (0) : error C3001: no program defined
  1575. (0) : error C3001: no program defined
  1576. (0) : error C3001: no program defined
  1577. (0) : error C3001: no program defined
  1578. (0) : error C3001: no program defined
  1579. (0) : error C3001: no program defined
  1580. (0) : error C3001: no program defined
  1581. (0) : error C3001: no program defined
  1582. (0) : error C3001: no program defined
  1583. (0) : error C3001: no program defined
  1584. (0) : error C3001: no program defined
  1585. (0) : error C3001: no program defined
  1586. (0) : error C3001: no program defined
  1587. (0) : error C3001: no program defined
  1588. (0) : error C3001: no program defined
  1589. (0) : error C3001: no program defined
  1590. (0) : error C3001: no program defined
  1591. (0) : error C3001: no program defined
  1592. (0) : error C3001: no program defined
  1593. (0) : error C3001: no program defined
  1594. (0) : error C3001: no program defined
  1595. (0) : error C3001: no program defined
  1596. (0) : error C3001: no program defined
  1597. (0) : error C3001: no program defined
  1598. (0) : error C3001: no program defined
  1599. (0) : error C3001: no program defined
  1600.  
  1601. 2020-05-26 18:04:43.475 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: ForestPlaneNoise
  1602. 2020-05-26 18:04:43.480 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  1603. 2020-05-26 18:04:43.481 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read vertex shader file: Fog4Tex2D
  1604. 2020-05-26 18:04:43.500 ERROR [2932] [render_util::ShaderProgram::link:@433] Error linking program: Fog4Tex2D.ForestPlaneNoise
  1605. Vertex info
  1606. -----------
  1607. 0(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1608. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1609. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1610. 0(13) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  1611. 0(13) : warning C7533: global variable gl_Vertex is deprecated after version 120
  1612. 0(18) : error C3002: call to undefined function "void il2_main();"
  1613.  
  1614. Fragment info
  1615. -------------
  1616. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1617. (0) : error C3001: no program defined
  1618. (0) : error C3001: no program defined
  1619. (0) : error C3001: no program defined
  1620. (0) : error C3001: no program defined
  1621. (0) : error C3001: no program defined
  1622. (0) : error C3001: no program defined
  1623. (0) : error C3001: no program defined
  1624. (0) : error C3001: no program defined
  1625. (0) : error C3001: no program defined
  1626. (0) : error C3001: no program defined
  1627. (0) : error C3001: no program defined
  1628. (0) : error C3001: no program defined
  1629. (0) : error C3001: no program defined
  1630. (0) : error C3001: no program defined
  1631. (0) : error C3001: no program defined
  1632. (0) : error C3001: no program defined
  1633. (0) : error C3001: no program defined
  1634. (0) : error C3001: no program defined
  1635. (0) : error C3001: no program defined
  1636. (0) : error C3001: no program defined
  1637. (0) : error C3001: no program defined
  1638. (0) : error C3001: no program defined
  1639. (0) : error C3001: no program defined
  1640. (0) : error C3001: no program defined
  1641. (0) : error C3001: no program defined
  1642. (0) : error C3001: no program defined
  1643. (0) : error C3001: no program defined
  1644. (0) : error C3001: no program defined
  1645. (0) : error C3001: no program defined
  1646. (0) : error C3001: no program defined
  1647. (0) : error C3001: no program defined
  1648. (0) : error C3001: no program defined
  1649. (0) : error C3001: no program defined
  1650. (0) : error C3001: no program defined
  1651. (0) : error C3001: no program defined
  1652. (0) : error C3001: no program defined
  1653. (0) : error C3001: no program defined
  1654. (0) : error C3001: no program defined
  1655. (0) : error C3001: no program defined
  1656. (0) : error C3001: no program defined
  1657. (0) : error C3001: no program defined
  1658. (0) : error C3001: no program defined
  1659. (0) : error C3001: no program defined
  1660. (0) : error C3001: no program defined
  1661. (0) : error C3001: no program defined
  1662. (0) : error C3001: no program defined
  1663. (0) : error C3001: no program defined
  1664. (0) : error C3001: no program defined
  1665. (0) : error C3001: no program defined
  1666. (0) : error C3001: no program defined
  1667. (0) : error C3001: no program defined
  1668. (0) : error C3001: no program defined
  1669. (0) : error C3001: no program defined
  1670. (0) : error C3001: no program defined
  1671. (0) : error C3001: no program defined
  1672. (0) : error C3001: no program defined
  1673. (0) : error C3001: no program defined
  1674. (0) : error C3001: no program defined
  1675. (0) : error C3001: no program defined
  1676. (0) : error C3001: no program defined
  1677. (0) : error C3001: no program defined
  1678. (0) : error C3001: no program defined
  1679. (0) : error C3001: no program defined
  1680. (0) : error C3001: no program defined
  1681. (0) : error C3001: no program defined
  1682. (0) : error C3001: no program defined
  1683. (0) : error C3001: no program defined
  1684. (0) : error C3001: no program defined
  1685. (0) : error C3001: no program defined
  1686. (0) : error C3001: no program defined
  1687. (0) : error C3001: no program defined
  1688. (0) : error C3001: no program defined
  1689. (0) : error C3001: no program defined
  1690. (0) : error C3001: no program defined
  1691. (0) : error C3001: no program defined
  1692. (0) : error C3001: no program defined
  1693. (0) : error C3001: no program defined
  1694. (0) : error C3001: no program defined
  1695. (0) : error C3001: no program defined
  1696. (0) : error C3001: no program defined
  1697. (0) : error C3001: no program defined
  1698. (0) : error C3001: no program defined
  1699. (0) : error C3001: no program defined
  1700. (0) : error C3001: no program defined
  1701.  
  1702. 2020-05-26 18:04:43.501 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: ForestPlaneEdgesNoise
  1703. 2020-05-26 18:04:43.505 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  1704. 2020-05-26 18:04:43.506 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read vertex shader file: Fog4Tex2D_UV2
  1705. 2020-05-26 18:04:43.525 ERROR [2932] [render_util::ShaderProgram::link:@433] Error linking program: Fog4Tex2D_UV2.ForestPlaneEdgesNoise
  1706. Vertex info
  1707. -----------
  1708. 0(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1709. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1710. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1711. 0(13) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  1712. 0(13) : warning C7533: global variable gl_Vertex is deprecated after version 120
  1713. 0(18) : error C3002: call to undefined function "void il2_main();"
  1714.  
  1715. Fragment info
  1716. -------------
  1717. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1718. (0) : error C3001: no program defined
  1719. (0) : error C3001: no program defined
  1720. (0) : error C3001: no program defined
  1721. (0) : error C3001: no program defined
  1722. (0) : error C3001: no program defined
  1723. (0) : error C3001: no program defined
  1724. (0) : error C3001: no program defined
  1725. (0) : error C3001: no program defined
  1726. (0) : error C3001: no program defined
  1727. (0) : error C3001: no program defined
  1728. (0) : error C3001: no program defined
  1729. (0) : error C3001: no program defined
  1730. (0) : error C3001: no program defined
  1731. (0) : error C3001: no program defined
  1732. (0) : error C3001: no program defined
  1733. (0) : error C3001: no program defined
  1734. (0) : error C3001: no program defined
  1735. (0) : error C3001: no program defined
  1736. (0) : error C3001: no program defined
  1737. (0) : error C3001: no program defined
  1738. (0) : error C3001: no program defined
  1739. (0) : error C3001: no program defined
  1740. (0) : error C3001: no program defined
  1741. (0) : error C3001: no program defined
  1742. (0) : error C3001: no program defined
  1743. (0) : error C3001: no program defined
  1744. (0) : error C3001: no program defined
  1745. (0) : error C3001: no program defined
  1746. (0) : error C3001: no program defined
  1747. (0) : error C3001: no program defined
  1748. (0) : error C3001: no program defined
  1749. (0) : error C3001: no program defined
  1750. (0) : error C3001: no program defined
  1751. (0) : error C3001: no program defined
  1752. (0) : error C3001: no program defined
  1753. (0) : error C3001: no program defined
  1754. (0) : error C3001: no program defined
  1755. (0) : error C3001: no program defined
  1756. (0) : error C3001: no program defined
  1757. (0) : error C3001: no program defined
  1758. (0) : error C3001: no program defined
  1759. (0) : error C3001: no program defined
  1760. (0) : error C3001: no program defined
  1761. (0) : error C3001: no program defined
  1762. (0) : error C3001: no program defined
  1763. (0) : error C3001: no program defined
  1764. (0) : error C3001: no program defined
  1765. (0) : error C3001: no program defined
  1766. (0) : error C3001: no program defined
  1767. (0) : error C3001: no program defined
  1768. (0) : error C3001: no program defined
  1769. (0) : error C3001: no program defined
  1770. (0) : error C3001: no program defined
  1771. (0) : error C3001: no program defined
  1772. (0) : error C3001: no program defined
  1773. (0) : error C3001: no program defined
  1774. (0) : error C3001: no program defined
  1775. (0) : error C3001: no program defined
  1776. (0) : error C3001: no program defined
  1777. (0) : error C3001: no program defined
  1778. (0) : error C3001: no program defined
  1779. (0) : error C3001: no program defined
  1780. (0) : error C3001: no program defined
  1781. (0) : error C3001: no program defined
  1782. (0) : error C3001: no program defined
  1783. (0) : error C3001: no program defined
  1784. (0) : error C3001: no program defined
  1785. (0) : error C3001: no program defined
  1786. (0) : error C3001: no program defined
  1787. (0) : error C3001: no program defined
  1788. (0) : error C3001: no program defined
  1789. (0) : error C3001: no program defined
  1790. (0) : error C3001: no program defined
  1791. (0) : error C3001: no program defined
  1792. (0) : error C3001: no program defined
  1793. (0) : error C3001: no program defined
  1794. (0) : error C3001: no program defined
  1795. (0) : error C3001: no program defined
  1796. (0) : error C3001: no program defined
  1797. (0) : error C3001: no program defined
  1798. (0) : error C3001: no program defined
  1799. (0) : error C3001: no program defined
  1800. (0) : error C3001: no program defined
  1801. (0) : error C3001: no program defined
  1802.  
  1803. 2020-05-26 18:04:43.526 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: FarBlend
  1804. 2020-05-26 18:04:43.531 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  1805. 2020-05-26 18:04:43.532 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read vertex shader file: Fog2Tex2DBlend
  1806. 2020-05-26 18:04:43.551 ERROR [2932] [render_util::ShaderProgram::link:@433] Error linking program: Fog2Tex2DBlend.FarBlend
  1807. Vertex info
  1808. -----------
  1809. 0(5) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1810. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1811. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1812. 0(13) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  1813. 0(13) : warning C7533: global variable gl_Vertex is deprecated after version 120
  1814. 0(18) : error C3002: call to undefined function "void il2_main();"
  1815.  
  1816. Fragment info
  1817. -------------
  1818. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  1819. (0) : error C3001: no program defined
  1820. (0) : error C3001: no program defined
  1821. (0) : error C3001: no program defined
  1822. (0) : error C3001: no program defined
  1823. (0) : error C3001: no program defined
  1824. (0) : error C3001: no program defined
  1825. (0) : error C3001: no program defined
  1826. (0) : error C3001: no program defined
  1827. (0) : error C3001: no program defined
  1828. (0) : error C3001: no program defined
  1829. (0) : error C3001: no program defined
  1830. (0) : error C3001: no program defined
  1831. (0) : error C3001: no program defined
  1832. (0) : error C3001: no program defined
  1833. (0) : error C3001: no program defined
  1834. (0) : error C3001: no program defined
  1835. (0) : error C3001: no program defined
  1836. (0) : error C3001: no program defined
  1837. (0) : error C3001: no program defined
  1838. (0) : error C3001: no program defined
  1839. (0) : error C3001: no program defined
  1840. (0) : error C3001: no program defined
  1841. (0) : error C3001: no program defined
  1842. (0) : error C3001: no program defined
  1843. (0) : error C3001: no program defined
  1844. (0) : error C3001: no program defined
  1845. (0) : error C3001: no program defined
  1846. (0) : error C3001: no program defined
  1847. (0) : error C3001: no program defined
  1848. (0) : error C3001: no program defined
  1849. (0) : error C3001: no program defined
  1850. (0) : error C3001: no program defined
  1851. (0) : error C3001: no program defined
  1852. (0) : error C3001: no program defined
  1853. (0) : error C3001: no program defined
  1854. (0) : error C3001: no program defined
  1855. (0) : error C3001: no program defined
  1856. (0) : error C3001: no program defined
  1857. (0) : error C3001: no program defined
  1858. (0) : error C3001: no program defined
  1859. (0) : error C3001: no program defined
  1860. (0) : error C3001: no program defined
  1861. (0) : error C3001: no program defined
  1862. (0) : error C3001: no program defined
  1863. (0) : error C3001: no program defined
  1864. (0) : error C3001: no program defined
  1865. (0) : error C3001: no program defined
  1866. (0) : error C3001: no program defined
  1867. (0) : error C3001: no program defined
  1868. (0) : error C3001: no program defined
  1869. (0) : error C3001: no program defined
  1870. (0) : error C3001: no program defined
  1871. (0) : error C3001: no program defined
  1872. (0) : error C3001: no program defined
  1873. (0) : error C3001: no program defined
  1874. (0) : error C3001: no program defined
  1875. (0) : error C3001: no program defined
  1876. (0) : error C3001: no program defined
  1877. (0) : error C3001: no program defined
  1878. (0) : error C3001: no program defined
  1879. (0) : error C3001: no program defined
  1880. (0) : error C3001: no program defined
  1881. (0) : error C3001: no program defined
  1882. (0) : error C3001: no program defined
  1883. (0) : error C3001: no program defined
  1884. (0) : error C3001: no program defined
  1885. (0) : error C3001: no program defined
  1886. (0) : error C3001: no program defined
  1887. (0) : error C3001: no program defined
  1888. (0) : error C3001: no program defined
  1889. (0) : error C3001: no program defined
  1890. (0) : error C3001: no program defined
  1891. (0) : error C3001: no program defined
  1892. (0) : error C3001: no program defined
  1893. (0) : error C3001: no program defined
  1894. (0) : error C3001: no program defined
  1895. (0) : error C3001: no program defined
  1896. (0) : error C3001: no program defined
  1897. (0) : error C3001: no program defined
  1898. (0) : error C3001: no program defined
  1899. (0) : error C3001: no program defined
  1900. (0) : error C3001: no program defined
  1901. (0) : error C3001: no program defined
  1902. (0) : error C3001: no program defined
  1903.  
  1904. 2020-05-26 18:04:43.558 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  1905. 2020-05-26 18:04:43.661 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  1906. 2020-05-26 18:04:43.744 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  1907. 2020-05-26 18:04:43.833 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  1908. 2020-05-26 18:04:43.903 DEBUG [2932] [jni_wrapper::getExport:@165] found export: _Java_com_maddox_il2_engine_Landscape_cRender1@12
  1909. 2020-05-26 18:04:43.917 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  1910. 2020-05-26 18:04:44.001 ERROR [2932] [render_util::Shader::Shader:@229] Failed to read fragment shader file: mapping
  1911. -----------------------------------------------------------
  1912. 2020-05-26 18:04:44.085 ERROR [2932] [_assert:@447] Assertion failed: err == GL_NO_ERROR
  1913. 2020-05-26 18:04:44.085 ERROR [2932] [_assert:@448] File: /builds/vrresto/il2ge/_modules/render_util/src/shader.cpp:444
  1914. -----------------------------------------------------------
  1915. 2020-05-26 18:04:44.085 ERROR [2932] [abort:@463] Aborted.
  1916. 2020-05-26 18:04:44.085 DEBUG [2932] [{anonymous}::printBacktracePrivate:@266] current thread: 0x1368
  1917. 2020-05-26 18:04:44.086 DEBUG [224] [{anonymous}::backtraceThreadMain:@222] target thread: 0x1368
  1918.  
  1919. -----------------------------------------------------------
  1920.  
  1921. Error occurred on Tuesday, May 26, 2020 at 18:04:44.
  1922.  
  1923. Registers:
  1924. eax=00000000 ebx=00000000 ecx=00000000 edx=00000000 esi=00000000 edi=00000000
  1925. eip=76f91ced esp=0018e770 ebp=0018e7e0 iopl=0 nv up ei pl zr na po nc
  1926. cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000246
  1927.  
  1928. AddrPC Params
  1929. 76F91CED 00000084 00001364 FFFFFFFF C:\Windows\SysWOW64\ntdll.dll!ZwSignalAndWaitForSingleObject
  1930. 65350DA2 5E8E1C00 0018E9F2 00000001 L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\il2ge\lib\il2ge.dll!abort [/builds/vrresto/il2ge/common/exception_handler_win32.cpp @ 290]
  1931. 651A6B81 6536625E 65365D44 000001BC L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\il2ge\lib\il2ge.dll!_assert [/builds/vrresto/il2ge/common/exception_handler_win32.cpp @ 451]
  1932. 651EF154 89B01F80 89B01F84 76F9E000 L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\il2ge\lib\il2ge.dll!create [/builds/vrresto/il2ge/_modules/render_util/src/shader.cpp @ 444]
  1933. 651F0B84 0018F020 0018EFCC 0018EFD8 L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\il2ge\lib\il2ge.dll!?? [/builds/vrresto/il2ge/_modules/render_util/src/shader.cpp @ 396]
  1934. 651A0C83 00000005 00000008 6535FAC0 L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\il2ge\lib\il2ge.dll!createGLSLProgram [/usr/lib/gcc/i686-w64-mingw32/8.3-win32/include/c++/ext/new_allocator.h @ 136]
  1935. 651A21C9 8423FD98 00000005 5ED26468 L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\il2ge\lib\il2ge.dll!?? [/builds/vrresto/il2ge/core_wrapper/gl_wrapper/arb_program.cpp @ 485]
  1936. 65265469 0018F3D4 769C11C0 0000007F L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\il2ge\lib\il2ge.dll!updateProgram [/builds/vrresto/il2ge/_modules/render_util/include/render_util/gl_binding/gl_functions.h @ 35]
  1937. 651A2AE0 00000002 0018F3CC 5F4B2CC6 L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\il2ge\lib\il2ge.dll!update [/builds/vrresto/il2ge/core_wrapper/gl_wrapper/arb_program.cpp @ 920]
  1938. 65194BCE 00000004 00000000 00009229 L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\il2ge\lib\il2ge.dll!wrap_glDrawRangeElements [/builds/vrresto/il2ge/core_wrapper/gl_wrapper/gl_wrapper_main.cpp @ 547]
  1939. 486B7568 00000000 00009229 0000009C L:\IL2412.2_BAT\Ubisoft\IL-2 Sturmovik 1946\il2_core.dll!Java_com_maddox_il2_engine_EngineProfile_getLow
  1940.  
  1941. FATAL ERROR in native method: Aborted
  1942. at com.maddox.il2.engine.HierMesh.Render(Native Method)
  1943. at com.maddox.il2.engine.HierMesh.render(HierMesh.java:39)
  1944. at com.maddox.il2.objects.air.Cockpit$Draw.render(Cockpit.java:143)
  1945. at com.maddox.il2.objects.air.Cockpit.render(Cockpit.java:696)
  1946. at com.maddox.il2.game.Main3D$RenderCockpit.render(Main3D.java:682)
  1947. at com.maddox.il2.engine.Renders.doPaint(Renders.java:412)
  1948. at com.maddox.il2.engine.Renders.paint(Renders.java:253)
  1949. at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
  1950. at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
  1951. at com.maddox.rts.Message._send(Message.java:1217)
  1952. at com.maddox.rts.Message.sendToObject(Message.java:1191)
  1953. at com.maddox.rts.Message.sendTo(Message.java:1134)
  1954. at com.maddox.rts.Message.trySend(Message.java:1115)
  1955. at com.maddox.rts.Time.loopMessages(Time.java:252)
  1956. at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
  1957. at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
  1958. at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
  1959. at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
  1960. at com.maddox.il2.game.Main.exec(Main.java:422)
  1961. at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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