Advertisement
Guest User

Untitled

a guest
Jul 30th, 2017
73
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 16.21 KB | None | 0 0
  1. # Don't change this!
  2. config-version: 3.1.11.1
  3.  
  4. # The language by this plugin
  5. language-file: german.yml
  6.  
  7. # If this config is enabled, only people with the permission 'mbedwars.beta' can join
  8. beta: false
  9.  
  10. # If this config is enabled, the world-time will change itself as an playing player to 5000.
  11. # This config requires the plugin 'ProtocolLib'!
  12. always-day: true
  13.  
  14. # If this config is enabled, it's not going to rain anymore for playing players
  15. no-rain: true
  16.  
  17. # If this config is enabled, dying people will lose their items
  18. no-drops: true
  19.  
  20. # If this config is enabled, players will drop only itemspawners if they die
  21. # 'no-drops' has no effects if this config is enabled
  22. drop-only-itemspawner: true
  23.  
  24. # If this config is enabled, the players are getting after a round ends their inventory back
  25. # Else their inventory will get simply cleared (If inventory-clear is enabled)
  26. inventory-backup: true
  27.  
  28. # If this config is enabled, the players inventory is getting cleared after a rounds end
  29. # This config has no effects if inventory-backup is enabled
  30. inventory-clear: true
  31.  
  32. # If this config is enabled, people can't change their gamemode to creative or enable flying
  33. anticheat-enabled: true
  34.  
  35. # If this config is enabled, particles will be created at the location some player dies
  36. particles-ondeath: true
  37.  
  38. # If this config is enabled, iron and gold are making particles once they spawn
  39. itemspawner-effect: true
  40.  
  41. # If this config is enabled, iron and gold are making a sound once they spawn
  42. itemspawner-sound: true
  43.  
  44. # If this config is enabled, everyone will be able to use /bw leave and /bw stats
  45. permission-basic-alloweveryone: true
  46.  
  47. # If this config is disabled, leave messages by players won't be shown anymore
  48. leavemessage-at-end: true
  49.  
  50. # If this config is disabled, players can't trample on wheat anymore
  51. destroyable-farmland: true
  52.  
  53. # If this config is enabled and a player is buying for example wool, the wool will be dyed to his team-color
  54. dye-block: true
  55.  
  56. # If this config is enabled, players will die in water
  57. diein-water: false
  58.  
  59. # If this config is enabled, players will die instantly if they're touching the void
  60. diein-void: false
  61.  
  62. # Players will leave a round if they're using one of these commands
  63. hubcommands {
  64. /hub
  65. /leave
  66. /l
  67. /spawn
  68. }
  69.  
  70. # If this config is enabled, players can use the /stats command to see their statistics.
  71. allowcommand-stats: true
  72.  
  73. # If this config and allowcommand-stats are enabled, players can write /stats also while not being in an arena
  74. allowcommand-stats-global: false
  75.  
  76. # In this config you're able to add blocks that players can place
  77. # Buyable blocks are automaticly in this list
  78. # Example: placeableblock-whitelist: wood, dark_oak_door, cake
  79. placeableblock-whitelist:
  80.  
  81. # If this config is enabled, the name by the player will be colored (works via packets (you won't see the color of players if they're in an other team))
  82. player-color: true
  83.  
  84. # If this config is enabled, players will see a border if they're near of it
  85. border: true
  86.  
  87. # If this config is enabled, players won't be able to buy special items, unless they're allowed to buy them.
  88. # The permission for each special item is: mbedwars.specialitem.<special item id>
  89. # List of IDs: http://mbedwars.marcely.de/index.php/SpecialItems
  90. specialitem-requiredpermission: false
  91.  
  92. # When an arena is ending and this config is enabled, the server will automaticly restart himself afterwards.
  93. restart-oncearenaend: true
  94.  
  95. # Players will get kicked if they're teleporting themself more than 12 blocks away from their location
  96. kick-outofarena: true
  97.  
  98. # With which statistic the ranking should get sorted of
  99. # 0: Wons
  100. # 1: Loses
  101. # 2: Rounds Played
  102. # 3: W/L
  103. # 4: Kills
  104. # 5: Deaths
  105. # 6: K/D
  106. # 7: Beds Destroyed
  107. # 8: Playtime
  108. ranking-sortation: 3
  109.  
  110. # If this config is enabled, every message, which is configurable in the messages config, will use placeholders of placeholderapi
  111. # There are no effects for non-players (like the console)
  112. # Requires of course PlaceholderAPI (by clip)
  113. placeholderapi-enabled: false
  114.  
  115. # Disabling this will remove the message which is coming when a player is entering or leaving the server
  116. # If it's on true this plugin won't make any changes to these messages
  117. server-joinquitmessage-enabled: true
  118.  
  119. # If this config is enabled, the name of the players team is getting displayed above the HUD of the player
  120. # This is only supported for 1.8 and higher
  121. actionbar-enabled: true
  122.  
  123. # If this config is enabled, deaths won't get added to the stats if the bed of the killer isn't destroyed
  124. stats-count-deaths-beforebedbroken: false
  125.  
  126.  
  127. # ========== LOBBY ==========
  128.  
  129. # To which time the time should be set when using forcestart
  130. # Changing this to a too low value is dangerous.
  131. forcestart-time: 10
  132.  
  133. # This calculation is being used when the countdown in the lobby is starting.
  134. # Changing this to a too low value is dangerous.
  135. # Placeholder: {teams}, {teamplayers}
  136. lobby-countdownstart-calculation: ({teamplayers} + {teams}) * 10 + 1
  137.  
  138. # If this config is enabled, the lines by the config 'lobby-printmapinfo-lines' will be printed in the lobby in the 10th secound
  139. lobby-printmapinfo-enabled: true
  140.  
  141. # The lines which will be printed before the game begins
  142. lobby-printmapinfo-lines {
  143. &7&m=================
  144. &3%Lobby_PrintMapInfo_ArenaName%: &b{arena}
  145. &3%Lobby_PrintMapInfo_BuildBy%: &b{madeby}
  146. &7&m=================
  147. }
  148.  
  149. # This message will be displayed at the same time as the printmapinfo (only 1.7.10 or higher!)
  150. # Placeholder: {arena}, {players}, {maxplayers}, {author}
  151. lobby-countdowntitle-arena: &b{arena}
  152.  
  153. # These messages which will be displayed 5 secounds until the game ends (only 1.7.10 or higher!)
  154. lobby-countdowntitle-5: &e⑤
  155. lobby-countdowntitle-4: &e④
  156. lobby-countdowntitle-3: &6➂
  157. lobby-countdowntitle-2: &c➁
  158. lobby-countdowntitle-1: &4➀
  159. lobby-countdowntitle-0: &4⓿
  160.  
  161. # ========== ARENA VOTING ==========
  162.  
  163. # Enabling this config allows you to enter arenas with the regenerationtype 'MapVote'.
  164. # But afterwards you are not able to join normal arenas (with the regenerationtype region, world...) anymore.
  165. # To create a votingarena, use the 'MapVote' tag. For example: /bw arena create votinglobby -MapVote.
  166. # The made-by argument in when creating a mapvote arena is not required.
  167. arenavoting-enabled: false
  168.  
  169. # Set the maximum amount of arenas which should get voted
  170. arenavoting-maxarenas: 3
  171.  
  172. # ========== BED ==========
  173.  
  174. # If this config is enabled, players can destroy the bed of their team
  175. ownbed-destroyable: false
  176.  
  177. # Set the block that should be destroyed in a round
  178. bed-block: BED_BLOCK
  179.  
  180. # If this config is enabled, your bed will get dyed to the color of its team
  181. bed-block-dye: true
  182.  
  183. # The amount of gold that will be droped once a player destroyed a bed (it will search for the itemspawner named 'gold')
  184. bed-drops-amount: 4
  185.  
  186. # Enabling this config will make that the bed is only destroyable with tnt.
  187. bed-onlydestroyablewith-tnt: false
  188.  
  189. # Enabling this config will spawn a hologram above every living bed with the message of the config 'bed-hologram-message-alive'
  190. bed-hologram-enabled: true
  191.  
  192. # The message which is being displayed as a hologram above the bed when it's not broken. 'bed-hologram-enabled' has to be enabled for that!
  193. # Placeholders: {teamcolor}, {team}, {heart}
  194. bed-hologram-message-alive: {teamcolor}{team}
  195.  
  196. # ========== BLOCK PLACEMENT/DESTRUCTION ==========
  197.  
  198. # If this config is disabled, the configs which start with 'notbuildableradius-' won't work
  199. notbuildableradius-enabled: false
  200.  
  201. # The radius in which players aren't to place/break blocks at team spawnpoints (0 = disable)
  202. notbuildableradius-teamspawn: 3
  203.  
  204. # The radius in which players aren't to place/break blocks at itemspawners (0 = disable)
  205. notbuildableradius-itemspawner: 3
  206.  
  207. # ========== PRIZE ==========
  208.  
  209. # If this config is enabled, the winner team will get a prize
  210. # Requires vault!
  211. prize-enabled: false
  212.  
  213. # The command that'll be executed when somebody wins a round.
  214. # Arguments: {name}
  215. prize-command: eco give {name} 15
  216.  
  217. # ========== PERFORMANCE ==========
  218.  
  219. # Specify how performant this plugin should run (requires a restart), (Very_Low = Very performant).
  220. # Possibilities:
  221. # - Very_Low
  222. # - Low
  223. # - Normal
  224. # - High
  225. # - Ultra
  226. performance: Normal
  227.  
  228. # Change the regeneration speed by an arena (1 = slowest)
  229. regeneration-speed: 150000
  230.  
  231. # ========== INGAME/ROUND TIMER ==========
  232.  
  233. # If this config is enabled, an arena will end after a specific amount of time automaticly
  234. timer-enabled: true
  235.  
  236. # The amount of time until an arena ends automaticly (in secounds)
  237. timer: 1800
  238.  
  239. # ========== SPECTATING ==========
  240.  
  241. # If this config is enabled, people who aren't playing can spectate a running game
  242. spectating: true
  243.  
  244. # If this config is enabled, players who join as spectator will get the message specified in the messages-file as 'Spectator_HowToQuit'
  245. spectator-joinmessage: true
  246.  
  247. # If this config is enabled, players will automaticly join the spectator after they died
  248. spectator-autojoin: true
  249.  
  250. # ========== SPECIAL ITEMS ==========
  251.  
  252. # The material of the item for each special item
  253. teleporter-item: sulphur:0
  254. minishop-item: monster_egg:villager
  255. rescueplatform-item: slime_block:0
  256. tntsheep-item: monster_egg:sheep
  257. magneticshoes-item: chainmail_boots:0
  258. trap-item: stone_plate:0
  259. bridge-item: ink_sack:4
  260. guarddog-item: monster_egg:wolf
  261.  
  262. # If this config is enabled, players will have to wait a few secounds until they will be teleported
  263. teleporter-countdown-enabled: true
  264.  
  265. # The secounds the player will have to wait until he will be teleported (in secounds)
  266. teleporter-countdown: 5
  267.  
  268. # The width of the rescue platform
  269. rescueplatform-width: 2
  270.  
  271. # The material that will be placed when using the rescue platform
  272. rescueplatform-material: slime_block
  273.  
  274. # The speed of the TNT Sheep
  275. tntsheep-speed: 0.33
  276.  
  277. # The maximum length of the bridge
  278. bridge-maxlength: 16
  279.  
  280. # The material that will be placed and taken from the player when using the bridge
  281. bridge-material: stained_clay
  282.  
  283. # The time a player has to wait until he can use the tracker again (0 = instantly)
  284. tracker-delay: 10.0
  285.  
  286. # The speed of the MiniShop
  287. minishop-speed: 0.2
  288.  
  289. # ========== CUSTOM MOTD ==========
  290.  
  291. # If this config is enabled, this plugin will change the motd
  292. motd-enabled: false
  293.  
  294. # Type in here the name of your arena to make more multiple placeholders possible
  295. motd-arena:
  296.  
  297. # How the motd has to look like (motd-enabled has to be true)
  298. # Placeholders: {arena}, {players}, {maxplayers}, {status}
  299. motd-line1: &bBedwars &3{arena} {status}
  300. motd-line2: {players}/{maxplayers}
  301.  
  302. # ========== SIGN ==========
  303.  
  304. # Configurations for the antispam at a sign you can create with /bw addsign
  305. sign-antispam-enabled: true
  306. sign-antispam-delay: 1.0
  307.  
  308. # The text of the lines by the sign you can create with /bw addsign
  309. # Variables: {arena}, {status}, {players}, {maxplayers}, {teams}, {teamsize}
  310. sign-line1: &9{arena}
  311. sign-line2: &7------------------
  312. sign-line3: {status}
  313. sign-line4: &e{players}&7 / &e{maxplayers}
  314.  
  315. # ========== SCOREBOARD ==========
  316.  
  317. # If this config is disabled, players aren't getting a scoreboard (black box at the right from their screen)
  318. scoreboard-enabled: true
  319.  
  320. # The look of the heart at the scoreboard if the team is alive
  321. scoreboard-heart-alive: &c❤
  322.  
  323. # The look of the heart at the scoreboard if the team is dead
  324. scoreboard-heart-dead: &7❤
  325.  
  326. # ========== DEATH-MESSAGE ==========
  327.  
  328. # If this config is enabled, death-messages by playing people will be removed
  329. deathmessage-remove: false
  330.  
  331. # If this config is enabled, death-messages by playing players won't be visible for players who aren't playing
  332. deathmessage-private: true
  333.  
  334. # If this config is enabled, death-messages will be changed
  335. deathmessage-custom-enabled: true
  336.  
  337. # How the custom deathmessages has to look like
  338. # Placeholder: {player}, {killer}, {team}, {teamcolor}, {killerteam}, {killerteamcolor}
  339. deathmessage-custom-killed: &b{teamcolor}{player} &7has been killed by &8{killerteamcolor}{killer} &7with &c❤{heartpercent}%
  340. deathmessage-custom-void: &b{teamcolor}{player} &7fell out of the world
  341.  
  342. # ========== CHAT ==========
  343.  
  344. # If this config is enabled, every title-message will be sent to the player in the chat
  345. # Read more about titles right here: http://minecraft.gamepedia.com/Commands#title
  346. title-inchat: false
  347.  
  348. # If this config is enabled, player will have to write <teamchat-public-prefix> to write with other teams
  349. teamchat-enabled: true
  350.  
  351. # What the players have to write behind their message to write with other teams
  352. # Examples:
  353. # Hello mates - only visible for team mates
  354. # @hello others! - visible for everyone
  355. teamchat-public-prefix: @
  356.  
  357. # The prefix which is beeing displayed when typed
  358. teamchat-public-prefix-msg: &7[ALL]
  359.  
  360. # If this config is enabled, chat-messages are getting changed as specified at customchatmessage-message
  361. customchatmessage-enabled: false
  362.  
  363. # Change the chat-messages (customchatmessage-enabled has to be enabled for this)
  364. # Variables: {teamcolor}, {team}, {chat}, {essentialsgroupmanager}
  365. customchatmessage-message: &7[{teamcolor}{team}&7] &f{chat}
  366.  
  367. # If this config is enabled, custom-chat-messages are only getting changed for playing players
  368. customchatmessage-onlyfor-players: true
  369.  
  370. # If this config is enabled, chat-messages by an spectator are getting changed as specified at customchatmessage-message
  371. customchatmessage-spectator-enabled: true
  372.  
  373. # If this config is disabled, chat-messages by an spectator will only be visible for other spectators
  374. customchatmessage-spectator-public: true
  375.  
  376. # Change the chat-messages by an spectator (customchatmessage-spectator-enabled has to be enabled for this)
  377. customchatmessage-spectator-message: &7<Spectator> &f{chat}
  378.  
  379. # If this config is enabled, messages by players who aren't playing won't be visible for players who are playing
  380. chat-others-unvisible: true
  381.  
  382. # ========== ENTITY TYPE ==========
  383.  
  384. # The name of the dealer you can spawn with /bw summon dealer
  385. # (You are able to spawn a dealer with spawnegg too)
  386. dealer-title: Dealer
  387.  
  388. # The prefix by the hub-villager you can spawn with /bw summon hubvillager
  389. lobbyvillager-prefix: &6Bedwars &e
  390.  
  391. # You can change the entity types for the dealer, hub and teamselect here.
  392. # You can choose between:
  393. # Villager and NPC[<UUID from skin>]
  394.  
  395. entitytype-dealer: Villager
  396. entitytype-hub: Villager
  397. entitytype-teamselect: Villager
  398.  
  399. # ========== AUTOMATIC JOIN ==========
  400.  
  401. # If this config is enabled, people will automaticly join an arena if they're joining the server.
  402. # IMPORTANT: It's NOT recommended to use this with BungeeCord. We recommend you to use the BungeeCord Addon!
  403. autojoin-enabled: true
  404.  
  405. # Specify the arena they will enter (autojoin-enabled has to be enabled for this)
  406. autojoin-arena: Straße
  407.  
  408. # Specify the way how the player should be send back.
  409. # You can choose between 'Kick' and 'Bungeecord'.
  410. autojoin-way: Bungeecord
  411.  
  412. # Make sure to fill this if you choosed BungeeCord.
  413. # Remember: This won't work with the BungeeCord Add-On
  414. autojoin-way-bungeecord-lobby: Lobby-1
  415.  
  416. # ========== CLOUDSYSTEM ==========
  417.  
  418. # If config is enabled, this plugin will send the arena data which has been specified in the config 'cloudsystem-arena' to the CloudSystem
  419. # Currently supported CloudSystems: CloudSystem, CaveCloud, CloudNet
  420. cloudsystem-enabled: true
  421.  
  422. # Specify here which arena should be send to the CloudSystem
  423. cloudsystem-arena: CloudNet
  424.  
  425. # ========== SQL ==========
  426.  
  427. # If this config is enabled, you can use sql to save the stats
  428. sql-enabled: true
  429.  
  430. # The type of your SQL.
  431. # Currently you can chose between: MySQL, MariaDB, SQLite, MSSQL
  432. # MySQL is currently the most stable type
  433. sql-type: MySQL
  434.  
  435. # The sql settings (sql-enabled has to be enabled)
  436. sql-host: schlumpfmc.de
  437. sql-port: 3306
  438. sql-database: bedwars
  439. sql-user: spigot
  440. sql-password: tnatswe6jn35e46W$&rtgzhgdf23
  441.  
  442. # If this config is enabled, the names will be saved to database (remove the table MBedwars_stats before enabling it (DROP TABLE MBedwars_stats; ))
  443. sql-save-playername: false
  444.  
  445. # ========== BUNGEECORD ==========
  446.  
  447. # Enables bungeecord
  448. # Use the bedwars-bungeecord-ressource for your hub!
  449. bungeecord-enabled: true
  450.  
  451. # The address of your hub-server
  452. # Example: bungeecord-hub-address: 127.0.0.1:25568
  453. bungeecord-hub-address: schlumpfmc.de
  454.  
  455. # The subchannel name of this server
  456. bungeecord-subchannel: Lobby-1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement