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Ken Post SA3 notes by Strongbad

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May 7th, 2019
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  1. Post-SA3 mixup
  2. Akuma/Ken/Ryu/Sean: Whiff stand strong -> Superjump. Walk forward, jump whiff roundhouse. Dash -> walk backward -> jump whiff roundhouse. Standing jab superjump roundhouse.
  3. Alex: crouching jab -> Superjump mk
  4. Ibuki: Normal superjump or tatsu at the end. Dash up [walk back] jump
  5. Necro: Low jab super jump mk. Holding down helps.
  6. Urien: Walk up jump over whiff roundhouse/fierce for meter. You can also dash up -> walk back.
  7. Yun/Yang: Walk up -> superjump. Air tatsu after a superjump for crossup.
  8. Remy: Hold down, stand jab, superjump roundhouse. Timing determines crossup
  9. Q: Walk up jump, timing determines crossup.
  10. Chun-Li: Walk forward, stop, normal jump. Hold downforward to crossup after superjump. Dash dance -> superjump. Dash up, walk back -> jump
  11. Makoto: Walk forward regular jump. Hold downforward, crouch jab superjump roundhouse (immediate timing does a crossup, later lands in front). Mask a walk forward with the jab whiff.
  12. Hugo: Walk up jump, positioning determines crossup.
  13. Elena: Superjump, timing determines crossup. Downforward superjump helps with crossup.
  14. Dudley: Walk forward slightly superjump to crossup. Superjump to land in front.
  15. Oro: (Downforward) Superjump air tatsu to crossup. Superjump whiff normal to land in front. Tiger knee motion
  16.  
  17. Corner vs Urien/Twelve/Alex/Hugo/Dudley/Necro (Akuma?)
  18. You can crossup w jump round house.
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