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- Post-SA3 mixup
- Akuma/Ken/Ryu/Sean: Whiff stand strong -> Superjump. Walk forward, jump whiff roundhouse. Dash -> walk backward -> jump whiff roundhouse. Standing jab superjump roundhouse.
- Alex: crouching jab -> Superjump mk
- Ibuki: Normal superjump or tatsu at the end. Dash up [walk back] jump
- Necro: Low jab super jump mk. Holding down helps.
- Urien: Walk up jump over whiff roundhouse/fierce for meter. You can also dash up -> walk back.
- Yun/Yang: Walk up -> superjump. Air tatsu after a superjump for crossup.
- Remy: Hold down, stand jab, superjump roundhouse. Timing determines crossup
- Q: Walk up jump, timing determines crossup.
- Chun-Li: Walk forward, stop, normal jump. Hold downforward to crossup after superjump. Dash dance -> superjump. Dash up, walk back -> jump
- Makoto: Walk forward regular jump. Hold downforward, crouch jab superjump roundhouse (immediate timing does a crossup, later lands in front). Mask a walk forward with the jab whiff.
- Hugo: Walk up jump, positioning determines crossup.
- Elena: Superjump, timing determines crossup. Downforward superjump helps with crossup.
- Dudley: Walk forward slightly superjump to crossup. Superjump to land in front.
- Oro: (Downforward) Superjump air tatsu to crossup. Superjump whiff normal to land in front. Tiger knee motion
- Corner vs Urien/Twelve/Alex/Hugo/Dudley/Necro (Akuma?)
- You can crossup w jump round house.
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