Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- High King Omnia Perniciosa
- Theme: https://www.youtube.com/watch?v=eK90_YQzRwM [Avenged Sevenfold - Hail to the King]
- PREMIUM VOUCHERS
- VOUCHER #1: Origin: Cryptid (Generic Creepypasta) (Free)
- VOUCHER #2: Toggle (Young Justice) (100CP)
- VOUCHER #3: Race: Undead (League of Legends) (200CP)
- VOUCHER #4: Brilliance of Obsidian (Exalted: Abyssals) (600CP - Discounted to 300CP)
- VOUCHER #5: Gestalt Plus (Generic 3.5e D&D) (400CP)
- VOUCHER #6: A Territory To Call Home (Traveller's Gate) (1000CP - Discounted to 500CP)
- PLATINUM VOUCHERS
- VOUCHER #1: Jumper Brigade (DC Occult) (50CP)
- VOUCHER #2: Amulet of the Undertaker (Heroes of Might and Magic) (100CP)
- VOUCHER #3: Dragon Stones (Dark Souls 2) (300CP - Discounted to 150CP)
- VOUCHER #4: Hydra Blueprints (MCU) (300CP)
- VOUCHER #5: Bag of Junk (Divinity: Original Sin) (400CP)
- VOUCHER #6: Custom Graft (Forgotten Realms) (1200CP - Discounted to 600CP)
- ENTERTAINMENT SUBSIDIZED VOUCHERS
- VOUCHER #1: Solo Queue (League of Legends) (+1000CP)
- VOUCHER #2: Shard In Your Side (Dark Souls 2) (+300CP)
- VOUCHER #3: Apokalips Now (Young Justice) (+1000CP)
- VOUCHER #4: Too Many Sorcerers (MCU) (+600CP)
- VOUCHER #5: Elder Evils: All Of Them (Forgotten Realms) (+2000CP)
- VOUCHER #6: Zombie (Divinity: Original Sin) (+400CP)
- =================================
- Note: Based on the above, it might seem (quite rightly) that I am well above curve. However, the Hell Lord variant cuts my power to 1/4th outside of my Fragment/domain, and Avatar cuts it to 1/10th, putting me at 1/40th outside of the Infinite Hyper War. And, to be fair, I need that level of power to live outside of the various safe spots in the Infinite Hyper War.
- =================================
- Divinity: Original Sin: Human, Wanderer, Sourcer (Free, also grants: Novice Loremaster, Novice Craftsman, Noivce Blacksmith, Novice Geomancy, Novice Witchcraft, Arrgant Fools!, Pet Pal, Box of Bones)
- Zombie (+400CP)
- Tenebrium Basics (100CP)
- Tenebrium Mine (300CP)
- DC Occult: Half-Blood, Jumper Prince of Jumpworld (Free, also grants: Dimension Lord, Highway To Hell, Twisted Sister, Dark and Troubled Times, Family Tree)
- Young Justice: Superhuman, Kryptonian (200CP [Has the Doomsday appearance stuff], also grants: Knows His Own Strength, Most Common Superpower, Required Secondary Powers, Flight, Super Durability, Super Senses [Vision and Hearing], Super Strength 1, Costume)
- Apokalips Now (+1000CP)
- Power Combinations (300CP)
- Super Strength +1 (50CP)
- Incomprehensible (300CP)
- Immortal (150CP)
- Drain No (200CP)
- MCU: Humanoid, Tech Expert (Free, also grants: Soundtrack of the Galaxy, They Call Me "Star Lord", Professor of Asskicking, Tactical Suit, Holotable, Nitramene, You're Welcome By The Way, For The Camera, Holotablets, Custom Armour [See Below], Custom Relics [See Below])
- Too Many Sorcerers (+600CP)
- Item Budget (+500CP)
- Iron Man Mark L Armour (300CP)
- Suit Up (Free)
- Love Sandwich (50CP)
- Badassium Reactor w/Backups (300AP)
- Omnium Infusion (300AP)
- Additional Thrusters (100AP)
- Plasma Array (300AP)
- Golden Jaguar Habit (200CP)
- Call Trisha (Free)
- Reinforced Vibranium Weave (300AP)
- Chitauri Batteries (150AP)
- Telekinetic Tethers (200AP)
- HUD Helmet (100AP)
- Improved Sensors*2 (200AP)
- Maintenance Reduction (50AP)
- Claws of Menhelit (200CP)
- Reveal The Magic (Free)
- Composite Research (50CP)
- Well of Power (300RP)
- Spell Vampire (500RP)
- Self Maintenance (200RP)
- Maw of Zarathros (300CP)
- Skilled In Knowledge (Free)
- Beyond The Boundries (Free)
- Asgardian Knowledge (Free)
- Forged of Uru (300RP)
- Force Amplifier (600RP)
- Physical might (100RP)
- Generic Creepypasta: Cryptid (Free, comes with: Monstorous Body, Feel No Pain, Perception Distortion, Teleportation, Inhuman Speed, Inhuman Strength, Toxin, Avatar, Genius Loci, Pocket Realm)
- Heroes of Might and Magic: Drop In, Necromancer (Free, comes with: Soundtrack of Might and Magic, Simple Economics, Abstract Battles, Adventure Map, Speciality: Necromancy, Basic Death Magic (w/demon added), Basic Necromancy)
- Troop Budget (+600CP)
- 16 Heroes (600CP)
- ====================
- Hero 1: Demoniac, Commander
- Basic Logistics, Soundtrack of Might and Magic, Simple Economics, Abstract Battles, Adventure Map, Speciality: Logistics, Every Level 1 Dwelling, Caravan (100CP), Castle Gate (200CP), L3 Fort (300CP), 1 Pit Fiend (100CP), Pit Fiend Dwelling (100CP), Arena (Free)
- Hero 2: Cleric, Drop-In
- Basic Diplomacy, Basic Life Magic, Soundtrack of Might and Magic, Simple Economics, Abstract Battles, Adventure Map, Speciality: Diplomacy, L3 Town Hall (300CP), Marketplace (100CP), Town (400CP), Shipyard (Free), Sanctuary (100CP), Tavern (100CP), Magic Dampener (200CP)
- ====================
- Hero 3: Demoniac, Commander
- Basic Logistics, Soundtrack of Might and Magic, Simple Economics, Abstract Battles, Adventure Map, Speciality: Logistics, Every Level 1 Dwelling, Caravan (100CP), Castle Gate (200CP), L3 Fort (300CP), 1 Pit Fiend (100CP), Pit Fiend Dwelling (100CP), Arena (Free)
- Hero 4: Cleric, Drop-In
- Basic Diplomacy, Basic Life Magic, Soundtrack of Might and Magic, Simple Economics, Abstract Battles, Adventure Map, Speciality: Diplomacy, L3 Town Hall (300CP), Marketplace (100CP), Town (400CP), Shipyard (Free), Sanctuary (100CP), Tavern (100CP), Magic Dampener (200CP)
- ====================
- Hero 5: Demoniac, Commander
- Basic Logistics, Soundtrack of Might and Magic, Simple Economics, Abstract Battles, Adventure Map, Speciality: Logistics, Every Level 1 Dwelling, Caravan (100CP), Castle Gate (200CP), L3 Fort (300CP), 1 Pit Fiend (100CP), Pit Fiend Dwelling (100CP), Arena (Free)
- Hero 6: Cleric, Drop-In
- Basic Diplomacy, Basic Life Magic, Soundtrack of Might and Magic, Simple Economics, Abstract Battles, Adventure Map, Speciality: Diplomacy, L3 Town Hall (300CP), Marketplace (100CP), Town (400CP), Shipyard (Free), Sanctuary (100CP), Tavern (100CP), Magic Dampener (200CP)
- ====================
- Hero 7: Demoniac, Commander
- Basic Logistics, Soundtrack of Might and Magic, Simple Economics, Abstract Battles, Adventure Map, Speciality: Logistics, Every Level 1 Dwelling, Caravan (100CP), Castle Gate (200CP), L3 Fort (300CP), 1 Pit Fiend (100CP), Pit Fiend Dwelling (100CP), Arena (Free)
- Hero 8: Cleric, Drop-In
- Basic Diplomacy, Basic Life Magic, Soundtrack of Might and Magic, Simple Economics, Abstract Battles, Adventure Map, Speciality: Diplomacy, L3 Town Hall (300CP), Marketplace (100CP), Town (400CP), Shipyard (Free), Sanctuary (100CP), Tavern (100CP), Magic Dampener (200CP)
- ====================
- Hero 9: Demoniac, Commander
- Basic Logistics, Soundtrack of Might and Magic, Simple Economics, Abstract Battles, Adventure Map, Speciality: Logistics, Every Level 1 Dwelling, Caravan (100CP), Castle Gate (200CP), L3 Fort (300CP), 1 Pit Fiend (100CP), Pit Fiend Dwelling (100CP), Arena (Free)
- Hero 10: Cleric, Drop-In
- Basic Diplomacy, Basic Life Magic, Soundtrack of Might and Magic, Simple Economics, Abstract Battles, Adventure Map, Speciality: Diplomacy, L3 Town Hall (300CP), Marketplace (100CP), Shipyard (Free), Sanctuary (100CP), Tavern (100CP), Magic Dampener (200CP), Breeding Pens (400CP)
- Hero 11: Demoniac, Commander
- Basic Logistics, Soundtrack of Might and Magic, Simple Economics, Abstract Battles, Adventure Map, Speciality: Logistics, Every Level 1 Dwelling, Magic Dampener (200CP), Breeding Pens (400CP), Treasury (200CP), Summoning Portal (400CP)
- Hero 12: Cleric, Drop-In
- Basic Diplomacy, Basic Life Magic, Soundtrack of Might and Magic, Simple Economics, Abstract Battles, Adventure Map, Speciality: Diplomacy, Magic Dampener (200CP), Breeding Pens (400CP), Treasury (200CP), Summoning Portal (400CP)
- Hero 13: Wizard, Explorer
- Basic Mysticism, Soundtrack of Might and Magic, Simple Economics, Abstract Battles, Adventure Map, Speciality: Mysticism, L3 Mage's Guild (300CP), Thieves' Guild (100CP), Library*3 (600CP), Treasury (100CP)
- Hero 14: Necromancer, Commander
- Basic Death Magic (w/demon added), Basic Necromancy, Soundtrack of Might and Magic, Simple Economics, Abstract Battles, Adventure Map, Speciality: Necromancy, Every L1 Dwelling, Undead Transformer (200CP), Cover of Darkness (100CP), Caravan (100CP), Mana Vortex (200CP), Sanctuary*2 (400CP), Marketplace (200CP)
- Hero 15: Necromancer, Commander
- Basic Death Magic (w/demon added), Basic Necromancy, Soundtrack of Might and Magic, Simple Economics, Abstract Battles, Adventure Map, Speciality: Necromancy, Every L1 Dwelling, Undead Transformer (200CP), Cover of Darkness (100CP), Caravan (100CP), Mana Vortex (200CP), Sanctuary*2 (400CP), Marketplace (200CP)
- Hero 16: Witch, Explorer (Also has DC Occult Import)
- Basic Scholar, Basic Sorcery, Basic War Machines, Basic Defence, Basic Logistics, Basic Necromancy, Basic Offense, Basic Mysticism, Soundtrack of Might and Magic, Simple Economics, Abstract Battles, Adventure Map, Speciality: Scholar, 6 Witch Hut Visits (600CP), 12 Mages (600CP), Origin: Empowered (Enchanted), Real Magic (Free), Back To Basics (Free), Mark of the Beast (Free), Magical Sensetivity (Free), Twisted Sister (Free), Ragman Suit (200CP), Starheart Shard (300CP), Sword of Night (100CP)
- ====================
- Traveller's Gate: Founder (Free, comes with Teach Me Master!)
- WORLD: The Dominion of Omnia Perniciosa
- Dangerous Shards (+3WS)
- Stationary Gates (+2WS)
- Element: Exalted Abyssals Standard Five
- Aspect: Conflict
- Travellers: Keys
- Magic: Summonings, Spells, Self-Buffs (2WS)
- Warehouse Absorbtion (2WS)
- Crafted Monsters (2WS)
- Power Absorbtion (1WS)
- Sapient Creatures (3WS)
- Tamable Creatures (2WS)
- Variable Time (5WS)
- Exalted: Abyssals: Daybreak Caste, FaFL (Free, comes with: Razor Wit Cutting through Blissful Ignorance, Agent of Carrion)
- League of Legends: Drop-In, Targon, Mage/Fighter, Undead (Paid with voucher, comes with: Get Your Bearings, Magic Theory, Warrior, Recall Amulet)
- Solo Queue (+1000CP)
- Aspect (400CP)
- Knowledge Through Disintegration (300CP)
- Rune Magic (300CP)
- Artifacts (+500CP)
- Mejai's Soulstealer (200CP)
- Lich Bane (150CP)
- Trinity Force (150CP)
- Generic 3.5th Edition D&D: Human, Generic Warrior 1//Warmage 1 (Free, comes with: Start In The Abyss, Rod of Wonder, All Abilities At 22 (thanks Bodymod))
- Forgotten Realms: Phrenic Evolved Spellstitched Necropolitan (Dread Necromancer trimmings) Incarnate Construct Warforged, Expert (Free, comes with: Smarter Than The Average Owlbear)
- Custom Graft (Voucher paid, Expert discount applied)
- GRANTS: Permanent: Graft Weapon + Gillaron Arms + Monk's Belt + Haste + Handy Haversack effect + Heroics (all feats) + Divine Power + Whirling Blade + Regen of 6 Inspiration/round + Vampiric Touch on any attack + Mind Blank + True Seeing + Regen of 6 Maneuvers/round + All Maneuvers known + All spells cast are {Empowered + Enlarged + Maximised + Widened + Extended} + Armour stored in it is Double Mithril + Armour and Weapons stored in it get +20 of Enhancement to dish out
- Elder Evils: All Of Them (+2000CP)
- Class Levels (Duskblade 14/Swordsage 3//Factotum 1/Warlock 1/Archivist 1/Swiftblade 1/Illithid Savant 1/Beholder Mage 1/Hellfire Warlock 1/Legacy Champion 10) (1700CP)
- Magical Craftsman (300CP)
- Dark Souls 2: Dragon Remnants (Free, comes with: Immortal Persistence, Starting Set (Sorcerer), Third Dragon Ring)
- Shard In Your Side (+300CP)
- Coveted Power (300CP)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement