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  1. # Wiki Page: http://mbedwars.marcely.de/index.php/Config_itemspawner
  2. # #### IMPORTANT #### #
  3. # Names surrounded with % will be taken from the messages file.
  4. # Make sure when creating something new to remove the %!
  5. # Config by ItsPat #
  6. # ################### #
  7.  
  8.  
  9. # The names of the sounds in 1.9 or higher are different:
  10. # Iron: BLOCK_WOOD_BREAK
  11. # Gold: BLOCK_STONE_BREAK
  12. # In 1.8 or less:
  13. # Iron: DIG_WOOD
  14. # Gold: DIG_STONE
  15. Level 1:
  16. %Spawner_Iron% {
  17. material: iron_ingot:0
  18. spawndelay: 3.0
  19. color: gray
  20. merge: false
  21. radius: 0
  22. tranquil: true
  23. }
  24. %Spawner_Gold% {
  25. material: gold_ingot:0
  26. spawndelay: 5.0
  27. color: yellow
  28. merge: false
  29. radius: 0
  30. tranquil: true
  31. }
  32. %Spawner_Diamond% {
  33. material: diamond:0
  34. spawndelay: 30.0
  35. color: aqua
  36. hologram: diamond_block
  37. merge: false
  38. radius: 0
  39. tranquil: true
  40. title: &eTier &cI %n &eDiamond %n &eSpawns in &c{time} &eseconds
  41. }
  42. %Spawner_Emerald% {
  43. material: emerald:0
  44. spawndelay: 50.0
  45. color: green
  46. hologram: emerald_block
  47. merge: false
  48. radius: 0
  49. tranquil: true
  50. title: &eTier &cI %n &aEmerald %n &eSpawns in &c{time} &eseconds
  51. }
  52.  
  53. Level 2:
  54. %Spawner_Iron% {
  55. material: iron_ingot:0
  56. spawndelay: 1.5
  57. color: gray
  58. merge: false
  59. radius: 0
  60. tranquil: true
  61. }
  62. %Spawner_Gold% {
  63. material: gold_ingot:0
  64. spawndelay: 2.5
  65. color: yellow
  66. merge: false
  67. radius: 0
  68. tranquil: true
  69. }
  70. %Spawner_Diamond% {
  71. material: diamond:0
  72. spawndelay: 20.0
  73. color: aqua
  74. hologram: diamond_block
  75. merge: false
  76. radius: 0
  77. tranquil: true
  78. title: &eTier &cII %n &eDiamond %n &eSpawns in &c{time} &eseconds
  79. }
  80. %Spawner_Emerald% {
  81. material: emerald:0
  82. spawndelay: 30.0
  83. color: green
  84. hologram: emerald_block
  85. merge: false
  86. radius: 0
  87. tranquil: true
  88. title: &eTier &cII %n &aEmerald %n &eSpawns in &c{time} &eseconds
  89. }
  90.  
  91. Level 3:
  92. %Spawner_Iron% {
  93. material: iron_ingot:0
  94. spawndelay: 1.5
  95. color: gray
  96. merge: false
  97. radius: 0
  98. tranquil: true
  99. }
  100. %Spawner_Gold% {
  101. material: gold_ingot:0
  102. spawndelay: 3.0
  103. color: yellow
  104. merge: false
  105. radius: 0
  106. tranquil: true
  107. }
  108. %Spawner_Diamond% {
  109. material: diamond:0
  110. spawndelay: 10.0
  111. color: aqua
  112. hologram: diamond_block
  113. merge: false
  114. radius: 0
  115. tranquil: true
  116. title: &eTier &cII %n &eDiamond %n &eSpawns in &c{time} &eseconds
  117. }
  118. %Spawner_Emerald% {
  119. material: emerald:0
  120. spawndelay: 15.0
  121. color: green
  122. hologram: emerald_block
  123. merge: false
  124. radius: 0
  125. tranquil: true
  126. title: &eTier &cII %n &aEmerald %n &eSpawns in &c{time} &eseconds
  127. }
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