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- # Imports
- import vapoursynth as vs
- # getting Vapoursynth core
- import site
- import ctypes
- import sys
- import os
- core = vs.core
- # Import scripts folder
- scriptPath = 'F:/Hybrid/64bit/vsscripts'
- sys.path.insert(0, os.path.abspath(scriptPath))
- # Loading Support Files
- Dllref = ctypes.windll.LoadLibrary("F:/Hybrid/64bit/vsfilters/Support/libfftw3f-3.dll")
- # Adding torch dependencies to PATH
- path = site.getsitepackages()[0]+'/torch_dependencies/bin/'
- ctypes.windll.kernel32.SetDllDirectoryW(path)
- path = path.replace('\\', '/')
- os.environ["PATH"] = path + os.pathsep + os.environ["PATH"]
- # Loading Plugins
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/libtemporalmedian.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/GrainFilter/RemoveGrain/RemoveGrainVS.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/GrainFilter/AddGrain/AddGrain.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/DFTTest/DFTTest.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/NEO_FFT3DFilter/neo-fft3d.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/EEDI3m_opencl.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/ResizeFilter/nnedi3/NNEDI3CL.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/libmvtools.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/scenechange.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/fmtconv.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/MiscFilter/MiscFilters/MiscFilters.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DeinterlaceFilter/Bwdif/Bwdif.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/SourceFilter/DGDecNV/DGDecodeNV.dll")
- # Import scripts
- import muvsfunc
- import SpotLess
- import havsfunc
- # source: 'C:\Users\Selur\Desktop\KC Clip.mkv'
- # current color space: YUV420P8, bit depth: 8, resolution: 720x576, fps: 25, color matrix: 470bg, yuv luminance scale: limited, scanorder: top field first
- # Loading C:\Users\Selur\Desktop\KC Clip.mkv using DGSource
- clip = core.dgdecodenv.DGSource("J:/tmp/2023-12-14@20_30_47_2610.dgi",fieldop=0)# 25 fps, scanorder: top field first
- # Setting detected color matrix (470bg).
- clip = core.std.SetFrameProps(clip, _Matrix=5)
- # Setting color transfer info (470bg), when it is not set
- clip = clip if not core.text.FrameProps(clip,'_Transfer') else core.std.SetFrameProps(clip, _Transfer=5)
- # Setting color primaries info (BT.601 PAL), when it is not set
- clip = clip if not core.text.FrameProps(clip,'_Primaries') else core.std.SetFrameProps(clip, _Primaries=5)
- # Setting color range to TV (limited) range.
- clip = core.std.SetFrameProp(clip=clip, prop="_ColorRange", intval=1)
- # making sure frame rate is set to 25
- clip = core.std.AssumeFPS(clip=clip, fpsnum=25, fpsden=1)
- clip = core.std.SetFrameProp(clip=clip, prop="_FieldBased", intval=2) # tff
- # Deinterlacing using QTGMC
- clip = havsfunc.QTGMC(Input=clip, Preset="Faster", TFF=True, opencl=True) # new fps: 50
- # Making sure content is preceived as frame based
- clip = core.std.SetFrameProp(clip=clip, prop="_FieldBased", intval=0) # progressive
- # adjusting color space from YUV420P8 to RGBH for vsDDColor
- clip = core.resize.Bicubic(clip=clip, format=vs.RGBH, matrix_in_s="470bg", range_s="limited")
- # adding colors using DDColor
- from vsddcolor import ddcolor
- clip = ddcolor(clip=clip, model=0, input_size=256)
- # Quality enhancement using BasicVSR++
- from vsbasicvsrpp import basicvsrpp as BasicVSRPP
- clip = BasicVSRPP(clip=clip, model=4, length=100)
- # adjusting color space from RGBH to YUV444P16 for vsSpotLess
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P16, matrix_s="470bg", range_s="limited")
- # Spot removal using SpotLess
- clip = SpotLess.SpotLess(clip=clip, radT=3, pel=1)
- # adjusting frame count and rate with sRestore
- clip = muvsfunc.srestore(source=clip, frate=18.0000)
- # adjusting output color from: YUV444P16 to YUV420P10 for NVEncModel
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P10, range_s="limited", dither_type="error_diffusion")
- # set output frame rate to 18fps (progressive)
- clip = core.std.AssumeFPS(clip=clip, fpsnum=18, fpsden=1)
- # Output
- clip.set_output()
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