Chuckielebg

Untitled

Feb 10th, 2018
50
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.80 KB | None | 0 0
  1.  
  2. ** Executing...
  3. ** Command: "C:\Windows.old\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
  4. ** Parameters: -notjunc -game "C:\Windows.old\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\manu\documents\map\rp_rockford_syndicate_final"
  5.  
  6. Valve Software - vbsp.exe (Apr 29 2016)
  7. notjunc = true
  8. 8 threads
  9. materialPath: C:\Windows.old\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
  10. Loading c:\users\manu\documents\map\rp_rockford_syndicate_final.vmf
  11. Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
  12. Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
  13. Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
  14. Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
  15. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  16. material "concrete/concretefloor010b_nobump" not found.
  17. Material not found!: CONCRETE/CONCRETEFLOOR010B_NOBUMP
  18. Could not locate 'GameData' key in c:\windows.old\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\gameinfo.txt
  19. Patching WVT material: maps/rp_rockford_syndicate_final/statua/nature/rockfordgrass1_noprop_wvt_patch
  20. fixing up env_cubemap materials on brush sides...
  21. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  22. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  23. Processing areas...done (0)
  24. Building Faces...done (0)
  25. Chop Details...done (1)
  26. Find Visible Detail Sides...
  27. Merged 3538 detail faces...done (2)
  28. Merging details...done (0)
  29. FixTjuncs...
  30. PruneNodes...
  31. WriteBSP...
  32. done (4)
  33. writing c:\users\manu\documents\map\rp_rockford_syndicate_final.prt...Building visibility clusters...
  34. done (0)
  35. Creating default LDR cubemaps for env_cubemap using skybox materials:
  36. skybox/militia_hdr*.vmt
  37. ! Run buildcubemaps in the engine to get the correct cube maps.
  38. Creating default HDR cubemaps for env_cubemap using skybox materials:
  39. skybox/militia_hdr*.vmt
  40. ! Run buildcubemaps in the engine to get the correct cube maps.
  41. Finding displacement neighbors...
  42. Finding lightmap sample positions...
  43. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  44. Building Physics collision data...
  45. done (2) (2865632 bytes)
  46. Error! prop_static using model "models/props/de_inferno/potted_plant2.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  47. Error loading studio model "models/props/de_inferno/potted_plant2.mdl"!
  48. Error! prop_static using model "models/props/cs_office/plant01.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  49. Error loading studio model "models/props/cs_office/plant01.mdl"!
  50. Error! prop_static using model "models/props/cs_office/offpaintingm.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  51. Error loading studio model "models/props/cs_office/offpaintingm.mdl"!
  52. Error! prop_static using model "models/props_blackmesa/picnicbench01.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  53. Error loading studio model "models/props_blackmesa/picnicbench01.mdl"!
  54. Error! prop_static using model "models/props/de_prodigy/wood_pallet_01.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  55. Error loading studio model "models/props/de_prodigy/wood_pallet_01.mdl"!
  56. Unable to load vertex data "models/props_st\ST_Drain_TopConsole.vvd"
  57.  
  58.  
  59. ** Executing...
  60. ** Command: "C:\Windows.old\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
  61. ** Parameters: -fast -game "C:\Windows.old\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\manu\documents\map\rp_rockford_syndicate_final"
  62.  
  63. Valve Software - vvis.exe (Dec 12 2017)
  64. fastvis = true
  65. 8 threads
  66. reading c:\users\manu\documents\map\rp_rockford_syndicate_final.bsp
  67. Error opening c:\users\manu\documents\map\rp_rockford_syndicate_final.bsp
  68.  
  69. ** Executing...
  70. ** Command: "C:\Windows.old\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
  71. ** Parameters: -bounce 2 -noextra -game "C:\Windows.old\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\manu\documents\map\rp_rockford_syndicate_final"
  72.  
  73. Valve Software - vrad.exe SSE (Dec 12 2017)
  74.  
  75. Valve Radiosity Simulator
  76. 8 threads
  77. [Reading texlights from 'lights.rad']
  78. [45 texlights parsed from 'lights.rad']
  79.  
  80. Loading c:\users\manu\documents\map\rp_rockford_syndicate_final.bsp
  81. Error opening c:\users\manu\documents\map\rp_rockford_syndicate_final.bsp
  82.  
  83. ** Executing...
  84. ** Command: Copy File
  85. ** Parameters: "c:\users\manu\documents\map\rp_rockford_syndicate_final.bsp" "C:\Windows.old\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_syndicate_final.bsp"
  86.  
  87. The command failed. Windows reported the error:
  88. "Le fichier spécifié est introuvable."
Add Comment
Please, Sign In to add comment