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  1. Preloaded 'libsteam_api.so'
  2. Initialize engine version: 2019.4.16f1 (e05b6e02d63e)
  3. [Subsystems] Discovering subsystems at path /mnt/home2/vhserver/serverfiles/valheim_server_Data/UnitySubsystems
  4. Forcing GfxDevice: Null
  5. GfxDevice: creating device client; threaded=0
  6. NullGfxDevice:
  7. Version: NULL 1.0 [1.0]
  8. Renderer: Null Device
  9. Vendor: Unity Technologies
  10. Begin MonoManager ReloadAssembly
  11. - Completed reload, in 0.122 seconds
  12. UnloadTime: 1.164886 ms
  13. 02/09/2021 09:09:24: Starting to load scene:start
  14.  
  15. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  16.  
  17. Couldn't create a Convex Mesh from source mesh "RearBig" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  18. (Filename: Line: 91)
  19.  
  20. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  21. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  22. HDR Render Texture not supported, disabling HDR on reflection probe.
  23. (Filename: Line: 277)
  24.  
  25. HDR Render Texture not supported, disabling HDR on reflection probe.
  26. (Filename: Line: 277)
  27.  
  28. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  29. UnloadTime: 8.058947 ms
  30. Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
  31. (Filename: Line: 509)
  32.  
  33. HDR Render Texture not supported, disabling HDR on reflection probe.
  34. (Filename: Line: 277)
  35.  
  36. Initializing Google Analytics 0.2.
  37. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  38.  
  39. 02/09/2021 09:09:39: Initializing world generator seed: ( 0 ) menu:True worldgen version:1
  40.  
  41. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  42.  
  43. 02/09/2021 09:09:39: Using mountain distance: 1000
  44.  
  45. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  46.  
  47. 02/09/2021 09:09:39: Render threading mode:SingleThreaded
  48.  
  49. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  50.  
  51. 02/09/2021 09:09:39: Get create world vhserver
  52.  
  53. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  54.  
  55. 02/09/2021 09:09:39: Using steam_appid.txt
  56.  
  57. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  58.  
  59. 02/09/2021 09:09:39: Using steam APPID:892970
  60.  
  61. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  62.  
  63. dlopen failed trying to load:
  64. steamclient.so
  65. with error:
  66. steamclient.so: wrong ELF class: ELFCLASS32
  67. [S_API FAIL] SteamAPI_Init(): Sys_LoadModule failed to load: steamclient.so
  68. [S_API FAIL] SteamAPI_Init() failed
  69. [Steamworks.NET] GameServer.Init() failed.
  70. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  71.  
  72. 02/09/2021 09:09:39: Steam is not initialized
  73.  
  74. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  75.  
  76. 02/09/2021 09:09:39: Missing audio clip in music respawn
  77.  
  78. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  79.  
  80. 02/09/2021 09:09:39: Builder started
  81.  
  82. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  83.  
  84. 02/09/2021 09:09:41: Lines 1719
  85.  
  86. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  87.  
  88. 02/09/2021 09:09:41: Missing translation for NOT USED tutorial_stemple3_label
  89.  
  90. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  91.  
  92. 02/09/2021 09:09:41: Missing translation for NOT USED tutorial_stemple3_text
  93.  
  94. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  95.  
  96. 02/09/2021 09:09:41: Loaded localization English
  97.  
  98. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  99.  
  100.  
  101. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 85917.
  102. Total: 104.427715 ms (FindLiveObjects: 6.357736 ms CreateObjectMapping: 15.386903 ms MarkObjects: 82.071462 ms DeleteObjects: 0.607658 ms)
  103.  
  104. Setting up 12 worker threads for Enlighten.
  105. Thread -> id: 7f721dfb1700 -> priority: 1
  106. Thread -> id: 7f721e7b2700 -> priority: 1
  107. Thread -> id: 7f71d3fff700 -> priority: 1
  108. Thread -> id: 7f71d37fe700 -> priority: 1
  109. Thread -> id: 7f71d2ffd700 -> priority: 1
  110. Thread -> id: 7f71d27fc700 -> priority: 1
  111. Thread -> id: 7f71d1ffb700 -> priority: 1
  112. Thread -> id: 7f71d17fa700 -> priority: 1
  113. Thread -> id: 7f71d0ff9700 -> priority: 1
  114. Thread -> id: 7f711ffff700 -> priority: 1
  115. Thread -> id: 7f711f7fe700 -> priority: 1
  116. Thread -> id: 7f711effd700 -> priority: 1
  117. 02/09/2021 09:09:41: Steam manager on destroy
  118.  
  119. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  120.  
  121.  
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