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- Preloaded 'libsteam_api.so'
- Initialize engine version: 2019.4.16f1 (e05b6e02d63e)
- [Subsystems] Discovering subsystems at path /mnt/home2/vhserver/serverfiles/valheim_server_Data/UnitySubsystems
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.122 seconds
- UnloadTime: 1.164886 ms
- 02/09/2021 09:09:24: Starting to load scene:start
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Couldn't create a Convex Mesh from source mesh "RearBig" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- (Filename: Line: 91)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 277)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 277)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 8.058947 ms
- Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
- (Filename: Line: 509)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 277)
- Initializing Google Analytics 0.2.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 02/09/2021 09:09:39: Initializing world generator seed: ( 0 ) menu:True worldgen version:1
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 02/09/2021 09:09:39: Using mountain distance: 1000
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 02/09/2021 09:09:39: Render threading mode:SingleThreaded
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 02/09/2021 09:09:39: Get create world vhserver
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 02/09/2021 09:09:39: Using steam_appid.txt
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 02/09/2021 09:09:39: Using steam APPID:892970
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- dlopen failed trying to load:
- steamclient.so
- with error:
- steamclient.so: wrong ELF class: ELFCLASS32
- [S_API FAIL] SteamAPI_Init(): Sys_LoadModule failed to load: steamclient.so
- [S_API FAIL] SteamAPI_Init() failed
- [Steamworks.NET] GameServer.Init() failed.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 02/09/2021 09:09:39: Steam is not initialized
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 02/09/2021 09:09:39: Missing audio clip in music respawn
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 02/09/2021 09:09:39: Builder started
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 02/09/2021 09:09:41: Lines 1719
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 02/09/2021 09:09:41: Missing translation for NOT USED tutorial_stemple3_label
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 02/09/2021 09:09:41: Missing translation for NOT USED tutorial_stemple3_text
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 02/09/2021 09:09:41: Loaded localization English
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 85917.
- Total: 104.427715 ms (FindLiveObjects: 6.357736 ms CreateObjectMapping: 15.386903 ms MarkObjects: 82.071462 ms DeleteObjects: 0.607658 ms)
- Setting up 12 worker threads for Enlighten.
- Thread -> id: 7f721dfb1700 -> priority: 1
- Thread -> id: 7f721e7b2700 -> priority: 1
- Thread -> id: 7f71d3fff700 -> priority: 1
- Thread -> id: 7f71d37fe700 -> priority: 1
- Thread -> id: 7f71d2ffd700 -> priority: 1
- Thread -> id: 7f71d27fc700 -> priority: 1
- Thread -> id: 7f71d1ffb700 -> priority: 1
- Thread -> id: 7f71d17fa700 -> priority: 1
- Thread -> id: 7f71d0ff9700 -> priority: 1
- Thread -> id: 7f711ffff700 -> priority: 1
- Thread -> id: 7f711f7fe700 -> priority: 1
- Thread -> id: 7f711effd700 -> priority: 1
- 02/09/2021 09:09:41: Steam manager on destroy
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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