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- *Bumper Clouds**writen by Bronach*
- *Bumper Carts**
- (0:31) When a furre says {.clouds},
- (1:8) and the triggering furre can see position (86,23),
- (3:3) within the diamond (80,23) - (94,23),
- (5:4) place object type 0.
- (5:2) change floor type 176 to type 157.
- (5:2) change floor type 177 to type 157.
- (5:202) emit message {Game is Changed to: Bumper Clouds.}(86,22).
- **Enter area
- (0:2) When somebody moves into floor type 157,
- (1:600) and the PhoenixSpeak info {pillow} about the triggering furre is equal to 0,
- (5:600) memorize that the PhoenixSpeak info {pillow} about the triggering furre will now be 3280.
- *In Area
- (0:2) When somebody moves into floor type 157,
- (1:5) and they successfully moved,
- (3:5) where the triggering furre (moved from/is standing at),
- (5:4) place object type 0.
- (3:6) where the triggering furre moved into,
- (5:610) remember the PhoenixSpeak info {pillow} about the triggering furre, and put it in variable %pillowColor.
- (5:4) place object type %pillowColor.
- ***Exit Area
- (0:2) When somebody moves into floor type 526,
- (1:17) and the triggering furre (moved from/is standing at) floor type 157,
- (3:5) where the triggering furre (moved from/is standing at),
- (5:4) place object type 0.
- ***Change colors
- (0:19) When somebody uses object type 0,
- (1:18) and they (moved from/are standing at) object type 3280,
- (3:5) where the triggering furre is at, not moving,
- (5:5) change object type 3280 to type 3281.
- (5:600) memorize that the PhoenixSpeak info {pillow} about the triggering furre will now be 3281.
- (0:19) When somebody uses object type 0,
- (1:18) and they (moved from/are standing at) object type 3281,
- (3:5) where the triggering furre is at, not moving,
- (5:5) change object type 3281 to type 3282.
- (5:600) memorize that the PhoenixSpeak info {pillow} about the triggering furre will now be 3282.
- (0:19) When somebody uses object type 0,
- (1:18) and they (moved from/are standing at) object type 3282,
- (3:5) where the triggering furre is at, not moving,
- (5:5) change object type 3282 to type 3283.
- (5:600) memorize that the PhoenixSpeak info {pillow} about the triggering furre will now be 3283.
- (0:19) When somebody uses object type 0,
- (1:18) and they (moved from/are standing at) object type 3283,
- (3:5) where the triggering furre is at, not moving,
- (5:5) change object type 3283 to type 3284.
- (5:600) memorize that the PhoenixSpeak info {pillow} about the triggering furre will now be 3284.
- (0:19) When somebody uses object type 0,
- (1:18) and they (moved from/are standing at) object type 3284
- (3:5) where the triggering furre is at, not moving,
- (5:5) change object type 3284 to type 3285.
- (5:600) memorize that the PhoenixSpeak info {pillow} about the triggering furre will now be 3285.
- (0:19) When somebody uses object type 0,
- (1:18) and they (moved from/are standing at) object type 3285,
- (3:5) where the triggering furre is at, not moving,
- (5:5) change object type 3285 to type 3280.
- (5:600) memorize that the PhoenixSpeak info {pillow} about the triggering furre will now be 3280.
- *Bumping
- (0:1) Whenever somebody moves,
- (1:4) and they bump into a furre,
- (1:13) and the triggering furre is facing northeast (up and right),
- (1:17) and they (moved from/are standing at) floor type 157,
- (3:6) where the triggering furre moved into,
- (5:4) place object type 0.
- (5:80) move any furre present 1 step(s) northeast (up and right) if there's nobody already there.
- (0:1) Whenever somebody moves,
- (1:4) and they bump into a furre,
- (1:14) and the triggering furre is facing southeast (down and right),
- (1:17) and they (moved from/are standing at) floor type 157,
- (3:6) where the triggering furre moved into,
- (5:4) place object type 0.
- (5:81) move any furre present 1 step(s) southeast (down and right) if there's nobody already there.
- (0:1) Whenever somebody moves,
- (1:4) and they bump into a furre,
- (1:15) and the triggering furre is facing southwest (down and left),
- (1:17) and they (moved from/are standing at) floor type 157,
- (3:6) where the triggering furre moved into,
- (5:4) place object type 0.
- (5:82) move any furre present 1 step(s) southwest (down and left) if there's nobody already there.
- (0:1) Whenever somebody moves,
- (1:4) and they bump into a furre,
- (1:16) and the triggering furre is facing northwest (up and left),
- (1:17) and they (moved from/are standing at) floor type 157,
- (3:6) where the triggering furre moved into,
- (5:4) place object type 0.
- (5:83) move any furre present 1 step(s) northwest (up and left) if there's nobody already there.
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