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- //Global TextDraws:
- new Text:InGameTD[28];
- InGameTD[0] = TextDrawCreate(158.333343, 435.319915, "LD_SPAC:white");
- TextDrawLetterSize(InGameTD[0], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[0], 352.000000, 15.000000);
- TextDrawAlignment(InGameTD[0], 1);
- TextDrawColor(InGameTD[0], 255);
- TextDrawSetShadow(InGameTD[0], 0);
- TextDrawSetOutline(InGameTD[0], 0);
- TextDrawBackgroundColor(InGameTD[0], 255);
- TextDrawFont(InGameTD[0], 4);
- TextDrawSetProportional(InGameTD[0], 0);
- TextDrawSetShadow(InGameTD[0], 0);
- InGameTD[1] = TextDrawCreate(493.190399, 429.773284, "LD_Beat:chit");
- TextDrawLetterSize(InGameTD[1], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[1], 33.000000, 35.000000);
- TextDrawAlignment(InGameTD[1], 1);
- TextDrawColor(InGameTD[1], -2147450625);
- TextDrawSetShadow(InGameTD[1], 0);
- TextDrawSetOutline(InGameTD[1], 0);
- TextDrawBackgroundColor(InGameTD[1], 255);
- TextDrawFont(InGameTD[1], 4);
- TextDrawSetProportional(InGameTD[1], 0);
- TextDrawSetShadow(InGameTD[1], 0);
- InGameTD[2] = TextDrawCreate(141.952209, 429.773284, "LD_Beat:chit");
- TextDrawLetterSize(InGameTD[2], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[2], 33.000000, 35.000000);
- TextDrawAlignment(InGameTD[2], 1);
- TextDrawColor(InGameTD[2], -2147450625);
- TextDrawSetShadow(InGameTD[2], 0);
- TextDrawSetOutline(InGameTD[2], 0);
- TextDrawBackgroundColor(InGameTD[2], 255);
- TextDrawFont(InGameTD[2], 4);
- TextDrawSetProportional(InGameTD[2], 0);
- TextDrawSetShadow(InGameTD[2], 0);
- InGameTD[3] = TextDrawCreate(156.047729, 436.599914, "LD_SPAC:white");
- TextDrawLetterSize(InGameTD[3], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[3], 356.000000, -1.000000);
- TextDrawAlignment(InGameTD[3], 1);
- TextDrawColor(InGameTD[3], -2147450625);
- TextDrawSetShadow(InGameTD[3], 0);
- TextDrawSetOutline(InGameTD[3], 0);
- TextDrawBackgroundColor(InGameTD[3], 255);
- TextDrawFont(InGameTD[3], 4);
- TextDrawSetProportional(InGameTD[3], 0);
- TextDrawSetShadow(InGameTD[3], 0);
- InGameTD[4] = TextDrawCreate(491.666595, 431.479949, "LD_Beat:chit");
- TextDrawLetterSize(InGameTD[4], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[4], 32.000000, 30.000000);
- TextDrawAlignment(InGameTD[4], 1);
- TextDrawColor(InGameTD[4], 255);
- TextDrawSetShadow(InGameTD[4], 0);
- TextDrawSetOutline(InGameTD[4], 0);
- TextDrawBackgroundColor(InGameTD[4], 255);
- TextDrawFont(InGameTD[4], 4);
- TextDrawSetProportional(InGameTD[4], 0);
- TextDrawSetShadow(InGameTD[4], 0);
- InGameTD[5] = TextDrawCreate(144.237930, 431.479919, "LD_Beat:chit");
- TextDrawLetterSize(InGameTD[5], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[5], 32.000000, 30.000000);
- TextDrawAlignment(InGameTD[5], 1);
- TextDrawColor(InGameTD[5], 255);
- TextDrawSetShadow(InGameTD[5], 0);
- TextDrawSetOutline(InGameTD[5], 0);
- TextDrawBackgroundColor(InGameTD[5], 255);
- TextDrawFont(InGameTD[5], 4);
- TextDrawSetProportional(InGameTD[5], 0);
- TextDrawSetShadow(InGameTD[5], 0);
- InGameTD[6] = TextDrawCreate(556.047668, 434.039916, "LD_SPAC:white");
- TextDrawLetterSize(InGameTD[6], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[6], 352.000000, 15.000000);
- TextDrawAlignment(InGameTD[6], 1);
- TextDrawColor(InGameTD[6], 255);
- TextDrawSetShadow(InGameTD[6], 0);
- TextDrawSetOutline(InGameTD[6], 0);
- TextDrawBackgroundColor(InGameTD[6], 255);
- TextDrawFont(InGameTD[6], 4);
- TextDrawSetProportional(InGameTD[6], 0);
- TextDrawSetShadow(InGameTD[6], 0);
- InGameTD[7] = TextDrawCreate(540.809143, 428.493286, "LD_Beat:chit");
- TextDrawLetterSize(InGameTD[7], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[7], 33.000000, 35.000000);
- TextDrawAlignment(InGameTD[7], 1);
- TextDrawColor(InGameTD[7], -2147450625);
- TextDrawSetShadow(InGameTD[7], 0);
- TextDrawSetOutline(InGameTD[7], 0);
- TextDrawBackgroundColor(InGameTD[7], 255);
- TextDrawFont(InGameTD[7], 4);
- TextDrawSetProportional(InGameTD[7], 0);
- TextDrawSetShadow(InGameTD[7], 0);
- InGameTD[8] = TextDrawCreate(541.951965, 428.919952, "LD_Beat:chit");
- TextDrawLetterSize(InGameTD[8], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[8], 33.000000, 35.000000);
- TextDrawAlignment(InGameTD[8], 1);
- TextDrawColor(InGameTD[8], 255);
- TextDrawSetShadow(InGameTD[8], 0);
- TextDrawSetOutline(InGameTD[8], 0);
- TextDrawBackgroundColor(InGameTD[8], 255);
- TextDrawFont(InGameTD[8], 4);
- TextDrawSetProportional(InGameTD[8], 0);
- TextDrawSetShadow(InGameTD[8], 0);
- InGameTD[9] = TextDrawCreate(556.047424, 434.039916, "LD_SPAC:white");
- TextDrawLetterSize(InGameTD[9], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[9], 132.000000, 1.000000);
- TextDrawAlignment(InGameTD[9], 1);
- TextDrawColor(InGameTD[9], -2147450625);
- TextDrawSetShadow(InGameTD[9], 0);
- TextDrawSetOutline(InGameTD[9], 0);
- TextDrawBackgroundColor(InGameTD[9], 255);
- TextDrawFont(InGameTD[9], 4);
- TextDrawSetProportional(InGameTD[9], 0);
- TextDrawSetShadow(InGameTD[9], 0);
- InGameTD[10] = TextDrawCreate(-242.809432, 433.186584, "LD_SPAC:white");
- TextDrawLetterSize(InGameTD[10], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[10], 352.000000, 15.000000);
- TextDrawAlignment(InGameTD[10], 1);
- TextDrawColor(InGameTD[10], 255);
- TextDrawSetShadow(InGameTD[10], 0);
- TextDrawSetOutline(InGameTD[10], 0);
- TextDrawBackgroundColor(InGameTD[10], 255);
- TextDrawFont(InGameTD[10], 4);
- TextDrawSetProportional(InGameTD[10], 0);
- TextDrawSetShadow(InGameTD[10], 0);
- InGameTD[11] = TextDrawCreate(91.285331, 427.639953, "LD_Beat:chit");
- TextDrawLetterSize(InGameTD[11], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[11], 33.000000, 35.000000);
- TextDrawAlignment(InGameTD[11], 1);
- TextDrawColor(InGameTD[11], -2147450625);
- TextDrawSetShadow(InGameTD[11], 0);
- TextDrawSetOutline(InGameTD[11], 0);
- TextDrawBackgroundColor(InGameTD[11], 255);
- TextDrawFont(InGameTD[11], 4);
- TextDrawSetProportional(InGameTD[11], 0);
- TextDrawSetShadow(InGameTD[11], 0);
- InGameTD[12] = TextDrawCreate(89.761497, 428.066619, "LD_Beat:chit");
- TextDrawLetterSize(InGameTD[12], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[12], 33.000000, 35.000000);
- TextDrawAlignment(InGameTD[12], 1);
- TextDrawColor(InGameTD[12], 255);
- TextDrawSetShadow(InGameTD[12], 0);
- TextDrawSetOutline(InGameTD[12], 0);
- TextDrawBackgroundColor(InGameTD[12], 255);
- TextDrawFont(InGameTD[12], 4);
- TextDrawSetProportional(InGameTD[12], 0);
- TextDrawSetShadow(InGameTD[12], 0);
- InGameTD[13] = TextDrawCreate(-23.000202, 433.186584, "LD_SPAC:white");
- TextDrawLetterSize(InGameTD[13], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[13], 132.000000, 1.000000);
- TextDrawAlignment(InGameTD[13], 1);
- TextDrawColor(InGameTD[13], -2147450625);
- TextDrawSetShadow(InGameTD[13], 0);
- TextDrawSetOutline(InGameTD[13], 0);
- TextDrawBackgroundColor(InGameTD[13], 255);
- TextDrawFont(InGameTD[13], 4);
- TextDrawSetProportional(InGameTD[13], 0);
- TextDrawSetShadow(InGameTD[13], 0);
- InGameTD[14] = TextDrawCreate(162.142913, 437.879943, "LD_Chat:badchat");
- TextDrawLetterSize(InGameTD[14], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[14], -10.000000, 10.000000);
- TextDrawAlignment(InGameTD[14], 1);
- TextDrawColor(InGameTD[14], -1);
- TextDrawSetShadow(InGameTD[14], 0);
- TextDrawSetOutline(InGameTD[14], 0);
- TextDrawBackgroundColor(InGameTD[14], 255);
- TextDrawFont(InGameTD[14], 4);
- TextDrawSetProportional(InGameTD[14], 0);
- TextDrawSetShadow(InGameTD[14], 0);
- InGameTD[15] = TextDrawCreate(550.714294, 437.879913, "LD_grav:timer");
- TextDrawLetterSize(InGameTD[15], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[15], 12.000000, 9.000000);
- TextDrawAlignment(InGameTD[15], 1);
- TextDrawColor(InGameTD[15], -1);
- TextDrawSetShadow(InGameTD[15], 0);
- TextDrawSetOutline(InGameTD[15], 0);
- TextDrawBackgroundColor(InGameTD[15], 255);
- TextDrawFont(InGameTD[15], 4);
- TextDrawSetProportional(InGameTD[15], 0);
- TextDrawSetShadow(InGameTD[15], 0);
- InGameTD[16] = TextDrawCreate(101.571426, 432.759918, "ld_otb2:ric1");
- TextDrawLetterSize(InGameTD[16], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[16], 13.000000, 18.000000);
- TextDrawAlignment(InGameTD[16], 1);
- TextDrawColor(InGameTD[16], -1);
- TextDrawSetShadow(InGameTD[16], 0);
- TextDrawSetOutline(InGameTD[16], 0);
- TextDrawBackgroundColor(InGameTD[16], 255);
- TextDrawFont(InGameTD[16], 4);
- TextDrawSetProportional(InGameTD[16], 0);
- TextDrawSetShadow(InGameTD[16], 0);
- InGameTD[17] = TextDrawCreate(38.571445, 439.173248, "O~w~nline:39");
- TextDrawLetterSize(InGameTD[17], 0.156951, 0.648532);
- TextDrawAlignment(InGameTD[17], 3);
- TextDrawColor(InGameTD[17], -2147450625);
- TextDrawSetShadow(InGameTD[17], 0);
- TextDrawSetOutline(InGameTD[17], 0);
- TextDrawBackgroundColor(InGameTD[17], 255);
- TextDrawFont(InGameTD[17], 2);
- TextDrawSetProportional(InGameTD[17], 1);
- TextDrawSetShadow(InGameTD[17], 0);
- InGameTD[18] = TextDrawCreate(90.761886, 439.599914, "R~w~ekord: 69");
- TextDrawLetterSize(InGameTD[18], 0.156951, 0.648532);
- TextDrawAlignment(InGameTD[18], 3);
- TextDrawColor(InGameTD[18], -2147450625);
- TextDrawSetShadow(InGameTD[18], 0);
- TextDrawSetOutline(InGameTD[18], 0);
- TextDrawBackgroundColor(InGameTD[18], 255);
- TextDrawFont(InGameTD[18], 2);
- TextDrawSetProportional(InGameTD[18], 1);
- TextDrawSetShadow(InGameTD[18], 0);
- InGameTD[19] = TextDrawCreate(593.619140, 439.599914, "1~w~2/12/2017");
- TextDrawLetterSize(InGameTD[19], 0.156951, 0.648532);
- TextDrawAlignment(InGameTD[19], 3);
- TextDrawColor(InGameTD[19], -2147450625);
- TextDrawSetShadow(InGameTD[19], 0);
- TextDrawSetOutline(InGameTD[19], 0);
- TextDrawBackgroundColor(InGameTD[19], 255);
- TextDrawFont(InGameTD[19], 1);
- TextDrawSetProportional(InGameTD[19], 1);
- TextDrawSetShadow(InGameTD[19], 0);
- InGameTD[20] = TextDrawCreate(629.047607, 440.026580, "1~w~4:21:23");
- TextDrawLetterSize(InGameTD[20], 0.156951, 0.648532);
- TextDrawAlignment(InGameTD[20], 3);
- TextDrawColor(InGameTD[20], -2147450625);
- TextDrawSetShadow(InGameTD[20], 0);
- TextDrawSetOutline(InGameTD[20], 0);
- TextDrawBackgroundColor(InGameTD[20], 255);
- TextDrawFont(InGameTD[20], 1);
- TextDrawSetProportional(InGameTD[20], 1);
- TextDrawSetShadow(InGameTD[20], 0);
- InGameTD[21] = TextDrawCreate(493.571441, 377.719909, "");
- TextDrawLetterSize(InGameTD[21], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[21], 79.000000, 87.000000);
- TextDrawAlignment(InGameTD[21], 1);
- TextDrawColor(InGameTD[21], -1);
- TextDrawSetShadow(InGameTD[21], 0);
- TextDrawSetOutline(InGameTD[21], 0);
- TextDrawBackgroundColor(InGameTD[21], 0);
- TextDrawFont(InGameTD[21], 5);
- TextDrawSetProportional(InGameTD[21], 0);
- TextDrawSetShadow(InGameTD[21], 0);
- TextDrawSetPreviewModel(InGameTD[21], 19076);
- TextDrawSetPreviewRot(InGameTD[21], 0.000000, 0.000000, 0.000000, 1.000000);
- InGameTD[22] = TextDrawCreate(93.190399, 376.013244, "");
- TextDrawLetterSize(InGameTD[22], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[22], 79.000000, 87.000000);
- TextDrawAlignment(InGameTD[22], 1);
- TextDrawColor(InGameTD[22], -1);
- TextDrawSetShadow(InGameTD[22], 0);
- TextDrawSetOutline(InGameTD[22], 0);
- TextDrawBackgroundColor(InGameTD[22], 0);
- TextDrawFont(InGameTD[22], 5);
- TextDrawSetProportional(InGameTD[22], 0);
- TextDrawSetShadow(InGameTD[22], 0);
- TextDrawSetPreviewModel(InGameTD[22], 19076);
- TextDrawSetPreviewRot(InGameTD[22], 0.000000, 0.000000, 0.000000, 1.000000);
- InGameTD[23] = TextDrawCreate(352.475982, 428.079833, "W~w~inter Edition");
- TextDrawLetterSize(InGameTD[23], 0.214476, 0.942933);
- TextDrawAlignment(InGameTD[23], 3);
- TextDrawColor(InGameTD[23], -2147450625);
- TextDrawSetShadow(InGameTD[23], 0);
- TextDrawSetOutline(InGameTD[23], 0);
- TextDrawBackgroundColor(InGameTD[23], 255);
- TextDrawFont(InGameTD[23], 2);
- TextDrawSetProportional(InGameTD[23], 1);
- TextDrawSetShadow(InGameTD[23], 0);
- InGameTD[24] = TextDrawCreate(601.619934, 2.693353, "A~w~bstract");
- TextDrawLetterSize(InGameTD[24], 0.231999, 1.049600);
- TextDrawAlignment(InGameTD[24], 3);
- TextDrawColor(InGameTD[24], -2147450625);
- TextDrawSetShadow(InGameTD[24], 0);
- TextDrawSetOutline(InGameTD[24], 0);
- TextDrawBackgroundColor(InGameTD[24], 255);
- TextDrawFont(InGameTD[24], 2);
- TextDrawSetProportional(InGameTD[24], 1);
- TextDrawSetShadow(InGameTD[24], 0);
- InGameTD[25] = TextDrawCreate(618.000976, 8.666687, "G~w~aming");
- TextDrawLetterSize(InGameTD[25], 0.231999, 1.049600);
- TextDrawAlignment(InGameTD[25], 3);
- TextDrawColor(InGameTD[25], -2147450625);
- TextDrawSetShadow(InGameTD[25], 0);
- TextDrawSetOutline(InGameTD[25], 0);
- TextDrawBackgroundColor(InGameTD[25], 255);
- TextDrawFont(InGameTD[25], 2);
- TextDrawSetProportional(InGameTD[25], 1);
- TextDrawSetShadow(InGameTD[25], 0);
- InGameTD[26] = TextDrawCreate(608.238281, 3.960031, "");
- TextDrawLetterSize(InGameTD[26], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[26], 15.000000, 16.000000);
- TextDrawAlignment(InGameTD[26], 1);
- TextDrawColor(InGameTD[26], -1);
- TextDrawSetShadow(InGameTD[26], 0);
- TextDrawSetOutline(InGameTD[26], 0);
- TextDrawBackgroundColor(InGameTD[26], 0);
- TextDrawFont(InGameTD[26], 5);
- TextDrawSetProportional(InGameTD[26], 0);
- TextDrawSetShadow(InGameTD[26], 0);
- TextDrawSetPreviewModel(InGameTD[26], 19065);
- TextDrawSetPreviewRot(InGameTD[26], 0.000000, 0.000000, 0.000000, 1.000000);
- InGameTD[27] = TextDrawCreate(166.571472, 439.600036, "PORUKE");
- TextDrawLetterSize(InGameTD[27], 0.199619, 0.857600);
- TextDrawAlignment(InGameTD[27], 1);
- TextDrawColor(InGameTD[27], -1);
- TextDrawSetShadow(InGameTD[27], 0);
- TextDrawSetOutline(InGameTD[27], 0);
- TextDrawBackgroundColor(InGameTD[27], 255);
- TextDrawFont(InGameTD[27], 2);
- TextDrawSetProportional(InGameTD[27], 1);
- TextDrawSetShadow(InGameTD[27], 0);
- //Player TextDraws:
- new PlayerText:Brzinomjer[MAX_PLAYERS][5];
- Brzinomjer[playerid][0] = CreatePlayerTextDraw(playerid, 576.238281, 368.759948, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, Brzinomjer[playerid][0], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, Brzinomjer[playerid][0], 77.000000, 66.000000);
- PlayerTextDrawAlignment(playerid, Brzinomjer[playerid][0], 1);
- PlayerTextDrawColor(playerid, Brzinomjer[playerid][0], -2147450625);
- PlayerTextDrawSetShadow(playerid, Brzinomjer[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, Brzinomjer[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, Brzinomjer[playerid][0], 255);
- PlayerTextDrawFont(playerid, Brzinomjer[playerid][0], 4);
- PlayerTextDrawSetProportional(playerid, Brzinomjer[playerid][0], 0);
- PlayerTextDrawSetShadow(playerid, Brzinomjer[playerid][0], 0);
- Brzinomjer[playerid][1] = CreatePlayerTextDraw(playerid, 577.761535, 370.039916, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, Brzinomjer[playerid][1], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, Brzinomjer[playerid][1], 60.000000, 63.000000);
- PlayerTextDrawAlignment(playerid, Brzinomjer[playerid][1], 1);
- PlayerTextDrawColor(playerid, Brzinomjer[playerid][1], 255);
- PlayerTextDrawSetShadow(playerid, Brzinomjer[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, Brzinomjer[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, Brzinomjer[playerid][1], 255);
- PlayerTextDrawFont(playerid, Brzinomjer[playerid][1], 4);
- PlayerTextDrawSetProportional(playerid, Brzinomjer[playerid][1], 0);
- PlayerTextDrawSetShadow(playerid, Brzinomjer[playerid][1], 0);
- Brzinomjer[playerid][2] = CreatePlayerTextDraw(playerid, 580.809936, 349.559936, "");
- PlayerTextDrawLetterSize(playerid, Brzinomjer[playerid][2], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, Brzinomjer[playerid][2], 58.000000, 73.000000);
- PlayerTextDrawAlignment(playerid, Brzinomjer[playerid][2], 1);
- PlayerTextDrawColor(playerid, Brzinomjer[playerid][2], -1);
- PlayerTextDrawSetShadow(playerid, Brzinomjer[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, Brzinomjer[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, Brzinomjer[playerid][2], 0);
- PlayerTextDrawFont(playerid, Brzinomjer[playerid][2], 5);
- PlayerTextDrawSetProportional(playerid, Brzinomjer[playerid][2], 0);
- PlayerTextDrawSetShadow(playerid, Brzinomjer[playerid][2], 0);
- PlayerTextDrawSetPreviewModel(playerid, Brzinomjer[playerid][2], 560);
- PlayerTextDrawSetPreviewRot(playerid, Brzinomjer[playerid][2], 0.000000, 0.000000, -40.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, Brzinomjer[playerid][2], 1, 1);
- Brzinomjer[playerid][3] = CreatePlayerTextDraw(playerid, 581.047790, 402.479980, "333 KM/H");
- PlayerTextDrawLetterSize(playerid, Brzinomjer[playerid][3], 0.207238, 1.134932);
- PlayerTextDrawAlignment(playerid, Brzinomjer[playerid][3], 1);
- PlayerTextDrawColor(playerid, Brzinomjer[playerid][3], -1);
- PlayerTextDrawSetShadow(playerid, Brzinomjer[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, Brzinomjer[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, Brzinomjer[playerid][3], 255);
- PlayerTextDrawFont(playerid, Brzinomjer[playerid][3], 1);
- PlayerTextDrawSetProportional(playerid, Brzinomjer[playerid][3], 1);
- PlayerTextDrawSetShadow(playerid, Brzinomjer[playerid][3], 0);
- Brzinomjer[playerid][4] = CreatePlayerTextDraw(playerid, 613.429016, 407.173309, "45L");
- PlayerTextDrawLetterSize(playerid, Brzinomjer[playerid][4], 0.235808, 1.433598);
- PlayerTextDrawAlignment(playerid, Brzinomjer[playerid][4], 1);
- PlayerTextDrawColor(playerid, Brzinomjer[playerid][4], -1);
- PlayerTextDrawSetShadow(playerid, Brzinomjer[playerid][4], 0);
- PlayerTextDrawSetOutline(playerid, Brzinomjer[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, Brzinomjer[playerid][4], 255);
- PlayerTextDrawFont(playerid, Brzinomjer[playerid][4], 1);
- PlayerTextDrawSetProportional(playerid, Brzinomjer[playerid][4], 1);
- PlayerTextDrawSetShadow(playerid, Brzinomjer[playerid][4], 0);
- //Total textdraws exported: 33 (28 global textdraws / 5 player textdraws) ~ 11/2/2018 ~ 16:31:12
- TDEditor V1.17 BY ADRI1
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