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OpenGL ES 2.0 glGetString() output on BB10

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Nov 26th, 2012
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  1. GL_VENDOR: QNX Software Systems
  2. GL_RENDERER: PowerVR SGX 540
  3. GL_VERSION: OpenGL ES 2.0 build 1.7@788837
  4. GL_SHADING_LANGUAGE_VERSION:
  5. OpenGL ES GLSL ES 1.00 build 1.7@788837
  6. GL_EXTENSIONS: GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_vertex_half_float
  7. .. GL_OES_texture_float GL_OES_texture_half_float
  8. .. GL_OES_element_index_uint GL_OES_mapbuffer
  9. .. GL_OES_fragment_precision_high GL_OES_compressed_ETC1_RGB8_texture
  10. .. GL_OES_EGL_image GL_OES_EGL_image_external
  11. .. GL_OES_required_internalformat GL_OES_depth_texture
  12. .. GL_OES_get_program_binary GL_OES_packed_depth_stencil
  13. .. GL_OES_standard_derivatives GL_OES_vertex_array_object GL_OES_egl_sync
  14. .. GL_EXT_multi_draw_arrays GL_EXT_texture_format_BGRA8888
  15. .. GL_EXT_discard_framebuffer GL_EXT_shader_texture_lod
  16. .. GL_IMG_shader_binary GL_IMG_texture_compression_pvrtc
  17. .. GL_IMG_texture_npot GL_IMG_texture_format_BGRA8888 GL_IMG_read_format
  18. .. GL_IMG_program_binary GL_IMG_multisampled_render_to_texture
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