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OpenMW v0.26.0 English Captions

Sep 8th, 2013
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  1. 0:00:03.290,0:00:04.420
  2. Hello again!
  3.  
  4. 0:00:04.420,0:00:08.530
  5. OpenMW v0.26.0 is now available for download.
  6.  
  7. 0:00:08.530,0:00:14.250
  8. Let's have a look at some of the progress
  9. that's been made since the last release.
  10.  
  11. 0:00:14.250,0:00:19.020
  12. First of all, OpenMW's launcher now has the
  13. ability to install Morrowind's data from a
  14.  
  15. 0:00:19.020,0:00:20.720
  16. retail CD.
  17.  
  18. 0:00:20.720,0:00:24.660
  19. This is a nice convenience for Mac and Linux
  20. users who might otherwise have had to use
  21.  
  22. 0:00:24.660,0:00:29.399
  23. more complicated methods to retrieve the relevant
  24. data from their disks.
  25.  
  26. 0:00:29.399,0:00:33.910
  27. This feature is not currently included for
  28. Windows users since they can just install
  29.  
  30. 0:00:33.910,0:00:38.850
  31. Morrowind normally.
  32.  
  33. 0:00:38.850,0:00:42.960
  34. The player may now switch between the 1st
  35. and 3rd person cameras by zooming in and out
  36.  
  37. 0:00:42.960,0:00:49.960
  38. with the mouse wheel like some might be accustomed
  39. to doing in Skyrim or many other games.
  40.  
  41. 0:00:55.089,0:01:00.989
  42. OpenMW now remembers different positions for
  43. the player's inventory window depending on
  44.  
  45. 0:01:00.989,0:01:04.070
  46. the context in which it is being used.
  47.  
  48. 0:01:04.070,0:01:08.720
  49. This means different positions for normal
  50. inventory viewing, bartering, and accessing
  51.  
  52. 0:01:08.720,0:01:15.720
  53. containers.
  54.  
  55. 0:01:21.940,0:01:27.440
  56. The player can now close item-count windows,
  57. as seen during bartering or when looting containers,
  58.  
  59. 0:01:27.440,0:01:32.279
  60. by pressing their 'activate' button which
  61. should be faster than the options previously given.
  62.  
  63. 0:01:38.069,0:01:41.979
  64. AI packages are now initialized by the engine.
  65.  
  66. 0:01:41.979,0:01:47.030
  67. This means that NPCs now dutifully execute
  68. any AI behavior that is assigned to them.
  69.  
  70. 0:01:47.030,0:01:50.430
  71. Well, at least any AI that has been implemented
  72. so far.
  73.  
  74. 0:01:50.430,0:01:52.200
  75. Most of it has.
  76.  
  77. 0:01:52.200,0:01:57.549
  78. An easy way to see this is by looking at outdoor
  79. NPCs in towns that have the package 'AIWander'
  80.  
  81. 0:01:57.549,0:01:59.010
  82. assigned to them.
  83.  
  84. 0:01:59.010,0:02:02.680
  85. They now wander aimlessly around town all
  86. on their own.
  87.  
  88. 0:02:02.680,0:02:07.290
  89. And hey, we even fixed that bug where NPCs
  90. torches and whatnot were invisible.
  91.  
  92. 0:02:07.290,0:02:11.889
  93. Don't worry, NPCs will eventually know to save
  94. their torches and lanterns for night-time
  95.  
  96. 0:02:11.889,0:02:13.329
  97. use only.
  98.  
  99. 0:02:13.329,0:02:15.739
  100. But that's another feature, for another day.
  101.  
  102. 0:02:15.739,0:02:16.620
  103. Also,
  104.  
  105. 0:02:16.620,0:02:21.310
  106. I made something of a promise to this channel
  107. in the last video ...
  108.  
  109. 0:02:21.310,0:02:22.900
  110. and I intend ...
  111.  
  112. 0:02:22.900,0:02:24.779
  113. to deliver.
  114.  
  115. 0:02:24.779,0:02:27.319
  116. Melee combat is now implemented!
  117.  
  118. 0:02:27.319,0:02:32.879
  119. The player may inflict death upon all living
  120. things on this blight-ridden island, using
  121.  
  122. 0:02:32.879,0:02:35.890
  123. their physical implement of choice!
  124.  
  125. 0:02:35.890,0:02:39.519
  126. Axes! Swords! Warhammers!
  127.  
  128. 0:02:39.519,0:02:45.160
  129. Spears! Spears!! Spears!!!
  130.  
  131. 0:02:48.260,0:02:53.169
  132. Drowning works now too, so the player can
  133. even kill itself, if it's not careful.
  134.  
  135. 0:02:53.169,0:02:57.480
  136. NPCs can obviously die this way too!
  137.  
  138. 0:02:57.480,0:02:59.379
  139. Lycanthropy is implemented now as well.
  140.  
  141. 0:02:59.379,0:03:05.639
  142. So, the player can transform into a beastly
  143. werewolf capable of shredding all kinds of
  144.  
  145. 0:03:05.639,0:03:12.349
  146. fleshy bodies to bits with those menacing
  147. claws!
  148.  
  149. 0:03:14.549,0:03:15.930
  150. Okay.
  151.  
  152. 0:03:15.930,0:03:18.079
  153. That's about all we can show you this time
  154. around.
  155.  
  156. 0:03:18.079,0:03:22.159
  157. Stay tuned for future updates and we'll report
  158. more progress as soon as we can.
  159.  
  160. 0:03:22.159,0:03:26.040
  161. Leave your questions and comments below and,
  162. as always, thanks for watching!
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