NASA960

GodSlayer FE

Feb 15th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Playerlayer,Mouse,mouse,UserInputService,ContextActionService = NASA960
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Playerlayer = game:GetService("Players").NASA960
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87.  
  88.  
  89. --God Slayer
  90.  
  91.  
  92.  
  93.  
  94. --[[wait(0.1)
  95. -------------------------------
  96. local Player=game:service("Players").NASA960
  97. local char=Player.Character
  98. script.Parent=char
  99. local torso=char.Torso
  100. local hed=char.Head
  101. local larm=char:FindFirstChild("Left Arm")
  102. local rarm=char:FindFirstChild("Right Arm")
  103. local lleg=char:FindFirstChild("Left Leg")
  104. local rleg=char:FindFirstChild("Right Leg")
  105. local hum=char.Humanoid
  106. local cam=workspace.CurrentCamera
  107. local root=char.HumanoidRootPart
  108. local hb=game:service("RunService").Heartbeat
  109. local rs=game:service("RunService").Stepped
  110. hum.MaxHealth=math.huge
  111. hum.Health=hum.MaxHealth
  112. local Playergui=Instance.new("ScreenGui",Player.PlayerGui)
  113. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  114. local run = 30
  115. local normal = 16
  116. local color = "Really black"
  117. local color2 = "Really red"
  118. local righteyebrickcolor = "Really red"
  119. local NumCol = 0,0,255
  120. local GodSlayer = true
  121. local Full = false
  122. hum.WalkSpeed = 5
  123. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  124. -------------------
  125. local drinks="10722059"
  126. local m="41707332"
  127. local tx="41708701"
  128. local ragesong="590156873"
  129. local breaks="368270172"
  130. local scream="527276541"
  131. local Shirt = "rbxassetid://427841675"
  132. local Playerants = "rbxassetid://428282416"
  133. -------------------
  134.  
  135.  
  136. function swait(num)
  137. if num==0 or num==nil then
  138. game:service'RunService'.Stepped:wait(0)
  139. else
  140. for i=0,num do
  141. game:service'RunService'.Stepped:wait(0)
  142. end
  143. end
  144. end
  145.  
  146. function chatfunc(text)
  147. local chat = coroutine.wrap(function()
  148. if char:FindFirstChild("TalkingBillBoard")~= nil then
  149. char:FindFirstChild("TalkingBillBoard"):destroy()
  150. end
  151. local naeeym2 = Instance.new("BillboardGui",char)
  152. naeeym2.Size = UDim2.new(0,100,0,40)
  153. naeeym2.StudsOffset = Vector3.new(0,3,0)
  154. naeeym2.Adornee = char.Head
  155. naeeym2.Name = "TalkingBillBoard"
  156. local tecks2 = Instance.new("TextLabel",naeeym2)
  157. tecks2.BackgroundTransparency = 1
  158. tecks2.BorderSizePixel = 0
  159. tecks2.Text = ""
  160. tecks2.Font = "Fantasy"
  161. tecks2.TextSize = 30
  162. tecks2.TextStrokeTransparency = 0
  163. tecks2.TextColor3 = Color3.new(.6,0,0)
  164. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  165. tecks2.Size = UDim2.new(1,0,0.5,0)
  166. local tecks3 = Instance.new("TextLabel",naeeym2)
  167. tecks3.BackgroundTransparency = 1
  168. tecks3.BorderSizePixel = 0
  169. tecks3.Text = ""
  170. tecks3.Font = "Fantasy"
  171. tecks3.TextSize = 30
  172. tecks3.TextStrokeTransparency = 0
  173. tecks3.TextColor3 = Color3.new(0,0,255)
  174. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  175. tecks3.Size = UDim2.new(1,0,0.5,0)
  176. for i = 1,string.len(text),1 do
  177. tecks2.Text = string.sub(text,1,i)
  178. tecks3.Text = string.sub(text,1,i)
  179. wait(0.01)
  180. end
  181. wait(2)
  182. for i = 1, 50 do
  183. swait()
  184. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  185. tecks2.Rotation = tecks2.Rotation - .8
  186. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  187. tecks2.TextTransparency = tecks2.TextTransparency + .04
  188. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  189. tecks3.Rotation = tecks2.Rotation + .8
  190. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  191. tecks3.TextTransparency = tecks2.TextTransparency + .04
  192. end
  193. naeeym2:Destroy()
  194. end)
  195. chat()
  196. end
  197. function onChatted(msg)
  198. chatfunc(msg)
  199. end
  200. Player.Chatted:connect(onChatted)
  201. coroutine.resume(coroutine.create(function()
  202. wait(2)
  203. chatfunc("Allow me to show you what happens when I break my limiter..")
  204. end))
  205.  
  206.  
  207. local s0=Instance.new("Sound",char)
  208. s0.SoundId="rbxassetid://"..ragesong
  209. s0.Volume=1999
  210. s0.Pitch=1
  211. s0.Looped=true
  212.  
  213.  
  214. local s02=Instance.new("Sound",char)
  215. s02.SoundId="rbxassetid://978788235"
  216. s02.Volume=1999
  217. s02.Pitch=1
  218. s02.Looped=false
  219. s02:Play()
  220.  
  221. function Sound(ID,Parent,Vol,Pitch,Loop)
  222. local S0 = Instance.new("Sound",Parent)
  223. S0.SoundId = ID
  224. S0.Volume = Vol
  225. S0.Looped = Loop
  226. S0.Pitch = Pitch
  227. wait(.1)
  228. S0:Play()
  229. end
  230. function weld(a, b, acf)
  231. local w = Instance.new("Weld", a)
  232. w.Part0 = a
  233. w.Part1 = b
  234. w.C0 = acf
  235. end
  236.  
  237.  
  238. wait(9)
  239. char.Head.face:Destroy()
  240. local reye = Instance.new("Part", char)
  241. reye.CanCollide = false
  242. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  243. reye.Material = "Neon"
  244. reye.Size = Vector3.new(.15,.15,.15)
  245. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  246. m1 = Instance.new("SpecialMesh", reye)
  247. m1.MeshType = "Sphere"
  248. m1.Scale = Vector3.new(0.9,0.9,0.9)
  249. reye.Locked = true
  250. reye.Name = "re"
  251.  
  252. local leye = Instance.new("Part", char)
  253. leye.CanCollide = false
  254. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  255. leye.Material = "Neon"
  256. leye.Size = Vector3.new(.15,.15,.15)
  257. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  258. local m = Instance.new("SpecialMesh", leye)
  259. m.MeshType = "Sphere"
  260. m.Scale = Vector3.new(0.9,0.9,0.9)
  261. leye.Locked = true
  262. leye.Name = "le"
  263.  
  264. coroutine.resume(coroutine.create(function(Part,Weld)
  265. while Part.Parent~=nil do
  266. wait(2)
  267. for i=0,1,0.2 do
  268. wait()
  269. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  270. end
  271. for i=0,1,0.2 do
  272. wait()
  273. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  274. end
  275. end
  276. end),leye,weld)
  277.  
  278. coroutine.resume(coroutine.create(function(Part,Weld)
  279. while Part.Parent~=nil do
  280. wait(2)
  281. for z=0,1,0.2 do
  282. wait()
  283. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  284. end
  285. for z=0,1,0.2 do
  286. wait()
  287. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  288. end
  289. end
  290. end),reye,weld)
  291.  
  292.  
  293.  
  294. function fnt(pos,dist,splr)
  295. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  296. local list = {}
  297. for i,v in pairs(workspace:GetChildren())do
  298. if v:IsA("Model")then
  299. if v:findFirstChild("Torso")then
  300. if v ~= char then
  301. if(v.Torso.Position -pos).magnitude <= dist then
  302. table.insert(list,v)
  303. end
  304. end
  305. end
  306. end
  307. end
  308. return list
  309. end
  310. function fnp(pos,dist,splr)
  311. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  312. local list = {}
  313. for i,v in pairs(workspace:GetChildren())do
  314. if v:IsA("Part")then
  315. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  316. if(v.Position -pos).magnitude <= dist then
  317. table.insert(list,v)
  318. end
  319. end
  320. end
  321. end
  322. return list
  323. end
  324. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  325. local wld = Instance.new("Weld", wp1)
  326. wld.Part0 = wp0
  327. wld.Part1 = wp1
  328. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  329. end
  330. local trans=false
  331. ------------------------------------
  332. ------------------------------------
  333. anim="idle"
  334. local sine=0
  335. local add=0
  336. local value=0
  337. local ffing=false
  338. local msgs=0
  339. attack=false
  340. NoAnims=false
  341. ----preparing character----
  342.  
  343.  
  344.  
  345.  
  346.  
  347.  
  348. function NoOutline(Part)
  349. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  350. end
  351. function lerp(a, b, t) -- Linear interpolation
  352. return a + (b - a)*t
  353. end
  354.  
  355. function slerp(a, b, t) --Spherical interpolation
  356. dot = a:Dot(b)
  357. if dot > 0.99999 or dot < -0.99999 then
  358. return t <= 0.5 and a or b
  359. else
  360. r = math.acos(dot)
  361. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  362. end
  363. end
  364.  
  365. function matrixInterpolate(a, b, t)
  366. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  367. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  368. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  369. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  370. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  371. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  372. local t = v1:Dot(v2)
  373. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  374. return CFrame.new()
  375. end
  376. return CFrame.new(
  377. v0.x, v0.y, v0.z,
  378. v1.x, v1.y, v1.z,
  379. v2.x, v2.y, v2.z,
  380. v3.x, v3.y, v3.z)
  381. end
  382. ----------------------------------------------------
  383. function genWeld(a,b)
  384. local w = Instance.new("Weld",a)
  385. w.Part0 = a
  386. w.Part1 = b
  387. return w
  388. end
  389. function weld(a, b)
  390. local weld = Instance.new("Weld")
  391. weld.Name = "W"
  392. weld.Part0 = a
  393. weld.Part1 = b
  394. weld.C0 = a.CFrame:inverse() * b.CFrame
  395. weld.Parent = a
  396. return weld;
  397. end
  398. ----------------------------------------------------
  399. function Lerp(c1,c2,al)
  400. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  401. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  402. for i,v in pairs(com1) do
  403. com1[i] = v+(com2[i]-v)*al
  404. end
  405. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  406. end
  407. ----------------------------------------------------
  408.  
  409.  
  410.  
  411. fw(torso, larm, -1.5, 0.5, 0)
  412. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  413. fw(torso, rarm, 1.5, 0.5, 0)
  414. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  415. fw(torso, hed, 0, 1.5, 0)
  416. fw(torso, lleg, -0.5, -1, 0)
  417. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  418. fw(torso, rleg, 0.5, -1, 0)
  419. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  420. fw(root, torso, 0, -1, 0)
  421. torso.Weld.C1 = CFrame.new(0, -1, 0)
  422. --------------rot------------
  423. local r=0
  424. local radd=0.04
  425. coroutine.wrap(function()
  426. while rs:wait() do
  427. r=r+radd
  428. end
  429. end)()
  430. attack = false
  431. -----------------------------
  432.  
  433. -----------------------------
  434.  
  435.  
  436. if trans == false then
  437. attack=true
  438. NoAnims=true
  439. hum.WalkSpeed=0
  440.  
  441. local fx = Instance.new("Sound",char)
  442. fx.SoundId="rbxassetid://"..drinks
  443. fx.Volume=0
  444. fx.Pitch=1
  445. fx:Play()
  446.  
  447.  
  448.  
  449.  
  450. fx.SoundId="rbxassetid://"..breaks
  451. fx.Volume=10
  452. fx:Play()
  453.  
  454.  
  455.  
  456.  
  457. print("drinked")
  458.  
  459.  
  460.  
  461. coroutine.wrap(function()
  462. while trans == false do
  463. wait(0.2)
  464. local ef = Instance.new("Part",char)
  465. ef.Name="pulse"
  466. ef.BrickColor=BrickColor.new(color2)
  467. ef.Material="Neon"
  468. ef.Shape="Ball"
  469. ef.CanCollide=false
  470. ef.Anchored=true
  471. ef.Size=Vector3.new(1,1,1)
  472. ef.CFrame=root.CFrame
  473.  
  474. local ef2 = ef:Clone()
  475. ef2.Parent=ef
  476. ef2.BrickColor=BrickColor.new(color)
  477. ef2.Name="call"
  478. ef2.Size=Vector3.new(1,1,1)
  479. local em=Instance.new("SpecialMesh",ef2)
  480. em.MeshId="rbxassetid://3270017"
  481. em.Scale=Vector3.new(1,1,0.0001)
  482.  
  483. local ef3 = ef2:Clone()
  484. ef3.Parent=ef
  485. ef3.Name="aura"
  486. ef3.CFrame=root.CFrame
  487. local em2=ef3.Mesh
  488. em2.MeshId="rbxassetid://20329976"
  489. em2.Scale=Vector3.new(1,0.4,1)
  490.  
  491. local ef4 = ef3:Clone()
  492. ef4.Parent=ef
  493. local em3=ef4.Mesh
  494.  
  495. local ef5 = ef2:Clone()
  496. ef5.Parent=ef
  497. local em4=ef5.Mesh
  498.  
  499. coroutine.wrap(function()
  500. for i = 1, 60 do
  501. rs:wait()
  502. ef.Size=ef.Size+Vector3.new(1,1,1)
  503. ef.Transparency=ef.Transparency+1/60
  504. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  505. ef2.Transparency=ef2.Transparency+1/60
  506. em.Scale=em.Scale+Vector3.new(1,1,0)
  507. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  508. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  509. ef3.Transparency=ef3.Transparency+1/60
  510. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  511. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  512. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  513. ef4.Transparency=ef4.Transparency+1/60
  514. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  515. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  516. ef5.Transparency=ef5.Transparency+1/60
  517. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  518. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  519. end
  520. ef:Destroy()
  521. ef2:Destroy()
  522. ef3:Destroy()
  523. ef4:Destroy()
  524. ef5:Destroy()
  525. end)()
  526. end
  527. local ef = Instance.new("Part",char)
  528. ef.Name="pulse"
  529. ef.BrickColor=BrickColor.new(color2)
  530. ef.Material="Neon"
  531. ef.Shape="Ball"
  532. ef.CanCollide=false
  533. ef.Anchored=true
  534. ef.Size=Vector3.new(1,1,1)
  535. ef.CFrame=root.CFrame
  536. local em=Instance.new("SpecialMesh",ef)
  537. em.MeshId="rbxassetid://9982590"
  538. em.Scale=Vector3.new(1,0.3,1)
  539.  
  540. local ef2 = ef:Clone()
  541. ef2.Parent=ef
  542. ef2.Name="aura"
  543. ef2.CFrame=root.CFrame
  544. ef2.Mesh:Destroy()
  545.  
  546. local ef3 = ef:Clone()
  547. ef3.Parent=ef
  548. ef3.Name="aura"
  549. ef3.CFrame=root.CFrame
  550. ef3.Mesh:Destroy()
  551. local em2=Instance.new("SpecialMesh",ef3)
  552. em2.MeshId="rbxassetid://20329976"
  553. em2.Scale=Vector3.new(1,0.3,1)
  554.  
  555. coroutine.wrap(function()
  556. for i = 1, 250 do
  557. ef.Size=ef.Size+Vector3.new(2,2,2)
  558. ef.Transparency=ef.Transparency+1/160
  559. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  560. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  561. ef3.Transparency=ef3.Transparency+1/160
  562. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  563. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  564. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  565. ef2.Transparency=ef2.Transparency+1/160
  566. rs:wait()
  567. end
  568. ef:Destroy()
  569. ef2:Destroy()
  570. ef3:Destroy()
  571. s02:Destroy()
  572.  
  573. end)()
  574. end)()
  575.  
  576. for i = 1, 270 do
  577. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  578. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  579. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  580. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  581. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  582. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  583. rs:wait()
  584. end
  585. wait(8.7)
  586. s0:Play()
  587. trans=true
  588. print("screamed")
  589. for i,v in pairs(char:GetChildren()) do
  590. if v:FindFirstChild("Handle") then
  591. v.Handle.Transparency=1
  592. end
  593. end
  594. hum.WalkSpeed=normal
  595. NoAnims=false
  596. attack=false
  597. end
  598.  
  599.  
  600. ------effects------
  601.  
  602. ypcall(function()
  603. shirt = Instance.new("Shirt", char)
  604. shirt.Name = "Shirt"
  605. pants = Instance.new("Pants", char)
  606. pants.Name = "Pants"
  607. char.Shirt.ShirtTemplate = Shirt
  608. char.Pants.PantsTemplate = Pants
  609. end)
  610.  
  611. char["Body Colors"].HeadColor = BrickColor.new("Dirt brown")
  612. char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown")
  613. char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown")
  614. char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown")
  615.  
  616.  
  617.  
  618. hum = char.Humanoid
  619.  
  620. function CreateMesh(parent, id, x, y, z, texture)
  621. local m=Instance.new("SpecialMesh", parent)
  622. m.MeshType = "FileMesh"
  623. m.MeshId=id
  624. if texture ~= nil then
  625. m.TextureId=texture
  626. end
  627. m.Scale = Vector3.new(x,y,z)
  628. end
  629.  
  630. local euler = CFrame.fromEulerAnglesXYZ
  631.  
  632. Hat=function()
  633. hat = Instance.new("Part", char)
  634. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015")
  635. hat.Name = "PurpleHair"
  636. hat.Locked = true
  637. hat.BrickColor = BrickColor.new("Really red")
  638. hat.CanCollide=true
  639. hat.Size=Vector3.new(1,1,1)
  640. hatw = Instance.new("Weld",hat)
  641. hatw.Part0=hat
  642. hatw.Part1=char['Head']
  643. hatw.C0=CFrame.new(-0.1,-0.4,0)
  644. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  645. end
  646.  
  647.  
  648. Hat2=function()
  649. hat2 = Instance.new("Part", char)
  650. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
  651. hat2.Name = "DisguiseScarf"
  652. hat2.Locked = true
  653. hat2.BrickColor = BrickColor.new("Really red")
  654. hat2.CanCollide=true
  655. hat2.Size=Vector3.new(1,1,1)
  656. hat2w = Instance.new("Weld",hat2)
  657. hat2w.Part0=hat2
  658. hat2w.Part1=char['Head']
  659. hat2w.C0=CFrame.new(0,0.5,0)
  660. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  661. end
  662.  
  663. Hat()
  664. Hat2()
  665.  
  666. hum.MaxHealth=math.huge
  667. hum.Health=hum.MaxHealth
  668.  
  669.  
  670. Debounces = {
  671. CanAttack = true;
  672. NoIdl = false;
  673. Slashing = false;
  674. Slashed = false;
  675. RPunch = false;
  676. RPunched = false;
  677. LPunch = false;
  678. LPunched = false;
  679. }
  680. local Touche = {char.Name, }
  681.  
  682.  
  683.  
  684.  
  685.  
  686. CV="Really red"
  687.  
  688. local txt = Instance.new("BillboardGui", char)
  689. txt.Adornee = char .Head
  690. txt.Name = "_status"
  691. txt.Size = UDim2.new(2, 0, 1.2, 0)
  692. txt.StudsOffset = Vector3.new(-9, 11, 0)
  693. local text = Instance.new("TextLabel", txt)
  694. text.Size = UDim2.new(10, 0, 7, 0)
  695. text.FontSize = "Size24"
  696. text.TextScaled = true
  697. text.TextTransparency = 0
  698. text.BackgroundTransparency = 1
  699. text.TextTransparency = 0
  700. text.TextStrokeTransparency = 0
  701. text.Font = "Antique"
  702. text.TextStrokeColor3 = Color3.new(0,0,255)
  703.  
  704. v=Instance.new("Part")
  705. v.Name = "ColorBrick"
  706. v.Parent=Player.Character
  707. v.FormFactor="Symmetric"
  708. v.Anchored=true
  709. v.CanCollide=false
  710. v.BottomSurface="Smooth"
  711. v.TopSurface="Smooth"
  712. v.Size=Vector3.new(10,5,3)
  713. v.Transparency=1
  714. v.CFrame=char.Torso.CFrame
  715. v.BrickColor=BrickColor.new(CV)
  716. v.Transparency=1
  717. text.TextColor3 = Color3.new(0,0,0)
  718. v.Shape="Block"
  719. text.Text = "God Slayer"
  720.  
  721.  
  722.  
  723.  
  724.  
  725.  
  726.  
  727. rarm.Touched:connect(function(ht)
  728. hit = ht.Parent
  729. if ht and hit:IsA("Model") then
  730. if hit:FindFirstChild("Humanoid") then
  731. if hit.Name ~= Player.Name then
  732. if Debounces.RPunch == true and Debounces.RPunched == false then
  733. Debounces.RPunched = true
  734. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  735. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  736. if Debounces.ks==true then
  737. z = Instance.new("Sound",hed)
  738. z.SoundId = "rbxassetid://588693156"
  739. z.Pitch = ptz[math.random(1,#ptz)]
  740. z.Volume = 20
  741. z:Play()
  742. end
  743. wait(.2)
  744. Debounces.RPunched = false
  745. end
  746. end
  747. end
  748. elseif ht and hit:IsA("Hat") then
  749. if hit.Parent.Name ~= Player.Name then
  750. if hit.Parent:FindFirstChild("Humanoid") then
  751. if Debounces.RPunch == true and Debounces.RPunched == false then
  752. Debounces.RPunched = true
  753. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  754. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  755. if Debounces.ks==true then
  756. z = Instance.new("Sound",hed)
  757. z.SoundId = "rbxassetid://588693156"
  758. z.Pitch = ptz[math.random(1,#ptz)]
  759. z.Volume = 20
  760. z:Play()
  761. end
  762. wait(.2)
  763. Debounces.RPunched = false
  764. end
  765. end
  766. end
  767. end
  768. end)
  769. larm.Touched:connect(function(ht)
  770. hit = ht.Parent
  771. if ht and hit:IsA("Model") then
  772. if hit:FindFirstChild("Humanoid") then
  773. if hit.Name ~= Player.Name then
  774. if Debounces.LPunch == true and Debounces.LPunched == false then
  775. Debounces.LPunched = true
  776. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  777. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  778. if Debounces.ks2==true then
  779. z = Instance.new("Sound",hed)
  780. z.SoundId = "rbxassetid://588693156"
  781. z.Pitch = ptz[math.random(1,#ptz)]
  782. z.Volume = 20
  783. z:Play()
  784. end
  785. wait(.2)
  786. Debounces.LPunched = false
  787. end
  788. end
  789. end
  790. elseif ht and hit:IsA("Hat") then
  791. if hit.Parent.Name ~= Player.Name then
  792. if hit.Parent:FindFirstChild("Humanoid") then
  793. if Debounces.LPunch == true and Debounces.LPunched == false then
  794. Debounces.LPunched = true
  795. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  796. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  797. if Debounces.ks2==true then
  798. z = Instance.new("Sound",hed)
  799. z.SoundId = "rbxassetid://588693156"
  800. z.Pitch = ptz[math.random(1,#ptz)]
  801. z.Volume = 20
  802. z:Play()
  803. end
  804. wait(.2)
  805. Debounces.LPunched = false
  806. end
  807. end
  808. end
  809. end
  810. end)
  811.  
  812.  
  813.  
  814.  
  815.  
  816.  
  817.  
  818.  
  819. local attacktype = 1
  820. local attack = false
  821.  
  822.  
  823.  
  824. function attackone()
  825. Debounces.RPunch = true
  826. Debounces.LPunch = true
  827. attack = true
  828. NoAnims = true
  829. for i = 1, 3 do
  830. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  834. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  836. if Debounces.on == false then break end
  837. wait()
  838. end
  839. attack = false
  840. NoAnims = false
  841. Debounces.RPunch = false
  842. Debounces.LPunch = false
  843. end
  844.  
  845. function attacktwo()
  846. Debounces.RPunch = true
  847. Debounces.LPunch = true
  848. NoAnims = true
  849. attack = true
  850. for i = 1, 3 do
  851. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  852. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  853. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  854. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  855. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  856. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  857. if Debounces.on == false then break end
  858. wait()
  859. end
  860. attack = false
  861. NoAnims = false
  862. Debounces.RPunch = false
  863. Debounces.LPunch = false
  864.  
  865. end
  866.  
  867.  
  868. function attackthree()
  869. Debounces.RPunch = true
  870. Debounces.LPunch = true
  871. NoAnims = true
  872. attack = true
  873. for i = 1, 3 do
  874. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  875. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  876. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  877. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  878. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  879. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  880. if Debounces.on == false then break end
  881. wait()
  882. end
  883. attack = false
  884. NoAnims = false
  885. Debounces.RPunch = false
  886. Debounces.LPunch = false
  887. end
  888.  
  889.  
  890. function attackfour()
  891. Debounces.RPunch = true
  892. Debounces.LPunch = true
  893. NoAnims = true
  894. attack = true
  895. for i = 1, 3 do
  896. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  897. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  898. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  899. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  900. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  901. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  902. if Debounces.on == false then break end
  903. wait()
  904. end
  905. attack = false
  906. NoAnims = false
  907. Debounces.RPunch = false
  908. Debounces.LPunch = false
  909. end
  910.  
  911.  
  912. mouse.Button1Down:connect(function()
  913. if attack == false and attacktype == 1 then
  914. attacktype = 2
  915. attackone()
  916. elseif attack == false and attacktype == 2 then
  917. attacktype = 3
  918. attacktwo()
  919. elseif attack == false and attacktype == 3 then
  920. attacktype = 4
  921. attackthree()
  922. elseif attack == false and attacktype == 4 then
  923. attacktype = 1
  924. attackfour()
  925. end
  926. end)
  927.  
  928.  
  929. --[[function Transformation()
  930. hum.WalkSpeed = 0
  931. local Playerortal = Instance.new("Model",char)
  932. local Playerrt1 = Instance.new("Model",Portal)
  933. local Playerrt2 = Instance.new("Model",Portal)
  934. local Playerrt3 = Instance.new("Model",Portal)
  935. for i = 1,7 do
  936. local Player = Instance.new("Part",prt1)
  937. Player.Locked = true
  938. Player.Anchored = true
  939. Player.Transparency = 1
  940. Player.CanCollide = false
  941. Player.BrickColor = BrickColor.new("Really red")
  942. Player.TopSurface = 0
  943. Player.Material = "Neon"
  944. Player.BottomSurface = 0
  945. Player.Size = Vector3.new(1,1,1)
  946. local m = Instance.new("SpecialMesh",p)
  947. m.Name = 'm'
  948. m.Scale = Vector3.new(1,1,1)
  949. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  950. end for i = 1,7 do
  951. local Player = Instance.new("Part",prt2)
  952. Player.Locked = true
  953. Player.Anchored = true
  954. Player.CanCollide = false
  955. Player.Transparency = 1
  956. Player.BrickColor = BrickColor.new("Really black")
  957. Player.TopSurface = 0
  958. Player.Material = "Neon"
  959. Player.BottomSurface = 0
  960. Player.Size = Vector3.new(1,1,1)
  961. local m = Instance.new("SpecialMesh",p)
  962. m.Name = 'm'
  963. m.Scale = Vector3.new(1,1,1)
  964. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  965. end for i = 1,7 do
  966. local Player = Instance.new("Part",prt3)
  967. Player.Locked = true
  968. Player.Anchored = true
  969. Player.CanCollide = false
  970. Player.Transparency = 1
  971. Player.BrickColor = BrickColor.new("Really red")
  972. Player.TopSurface = 0
  973. Player.Material = "Neon"
  974. Player.BottomSurface = 0
  975. Player.Size = Vector3.new(1,1,1)
  976. local m = Instance.new("SpecialMesh",p)
  977. m.Name = 'm'
  978. m.Scale = Vector3.new(1,1,1)
  979. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  980. end
  981. local Rot,Rate,Dist,Size = 0,65,65,1
  982. coroutine.wrap(function()
  983. while wait()do
  984. if _DEBOUNCE then break end
  985. for i,v in pairs(prt1:GetChildren())do
  986. v.Transparency = v.Transparency -0.035
  987. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  988. v.m.Scale = Vector3.new(Size,Size,Size)
  989. end for i,v in pairs(prt2:GetChildren())do
  990. v.Transparency = v.Transparency -0.035
  991. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  992. v.m.Scale = Vector3.new(Size,Size,Size)
  993. end for i,v in pairs(prt3:GetChildren())do
  994. v.Transparency = v.Transparency -0.035
  995. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  996. v.m.Scale = Vector3.new(Size,Size,Size)
  997. end
  998. Rot = Rot >= 360 and 0 or Rot +Rate
  999. end end)()
  1000. wait(0.75)
  1001. for i = 1,90 do
  1002. Rate = Rate -(2.3/3)
  1003. Dist = Dist -(1.5/3)
  1004. wait()
  1005. end
  1006. wait(1)
  1007. for i = 1,30 do
  1008. Rate = Rate -(2.3/3)
  1009. Dist = Dist +0.5
  1010. wait()
  1011. end
  1012. wait(2)
  1013. for i = 1,30 do
  1014. Rate = Rate +(9.2/3)
  1015. Dist = Dist -1.75
  1016. wait()
  1017. end
  1018. wait(0.75)
  1019. for i = 1,6 do
  1020. Rate = Rate -4
  1021. Dist = Dist +0.5
  1022. wait()
  1023. end
  1024. Rate = 0
  1025. Dist = 6
  1026. wait(2)
  1027. for i = 1,90 do
  1028. Rate = Rate +0.5
  1029. Dist = Dist +0.2
  1030. wait()
  1031. end
  1032. wait(1)
  1033. for i = 1,30 do
  1034. Dist = Dist -(24/30)
  1035. Size = Size +0.05
  1036. wait()
  1037. end
  1038. -- Scream in pain
  1039.  
  1040.  
  1041. coroutine.resume(coroutine.create(function()
  1042. wait(2)
  1043. game.Lighting.TimeOfDay = "00:00:00"
  1044.  
  1045. hat.Transparency = 1
  1046. Hat3=function()
  1047. hat3 = Instance.new("Part", char)
  1048. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  1049. hat3.Name = "RedHair"
  1050. hat3.Locked = true
  1051. hat3.BrickColor = BrickColor.new("Maroon")
  1052. hat3.CanCollide=true
  1053. hat3.Size=Vector3.new(1,1,1)
  1054. hat3w = Instance.new("Weld",hat3)
  1055. hat3w.Part0=hat3
  1056. hat3w.Part1=char['Head']
  1057. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  1058. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  1059. end
  1060.  
  1061.  
  1062.  
  1063. ypcall(function()
  1064. shirt = Instance.new("Shirt", char)
  1065. shirt.Name = "Shirt"
  1066. pants = Instance.new("Pants", char)
  1067. pants.Name = "Pants"
  1068. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  1069. char.Pants.PantsTemplate = "rbxassetid://519770250"
  1070. end)
  1071.  
  1072. ragesong2 = "492913801"
  1073. s02=Instance.new("Sound",char)
  1074. s02.SoundId="rbxassetid://"..ragesong2
  1075. s02.Volume=1999
  1076. s02.Pitch=1
  1077. s02.Looped=true
  1078. righteyebrickcolor = "Really red"
  1079. s0:Stop()
  1080. wait(0.01)
  1081. s02:Play()
  1082. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1083. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1084. text.TextStrokeColor3 = Color3.new(255,0,0)
  1085. hat.BrickColor = BrickColor.new("Maroon")
  1086. Hat3()
  1087. end))
  1088.  
  1089.  
  1090. tran = 0
  1091. for i,v in pairs(char:GetChildren()) do
  1092. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1093. Glow1 = Color3.new(.6,0,.1)
  1094. Glow2 = Color3.new(0,0,0)
  1095.  
  1096. GlowParticle = Instance.new("ParticleEmitter",v)
  1097. GlowParticle.LightEmission = 1
  1098. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1099. GlowParticle.Size = NumberSequence.new(0,2)
  1100.  
  1101. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1102. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1103. GlowParticle.LockedToPart = true
  1104. GlowParticle.Lifetime = NumberRange.new(0.5)
  1105. GlowParticle.Rate= 300
  1106. GlowParticle.Speed =NumberRange.new(0)
  1107. end end
  1108.  
  1109.  
  1110.  
  1111.  
  1112.  
  1113.  
  1114.  
  1115.  
  1116.  
  1117.  
  1118.  
  1119.  
  1120.  
  1121. coroutine.wrap(function()
  1122. for i = 1,3 do
  1123. wait()
  1124. end end)()
  1125. wait(1.65)
  1126. _DEBOUNCE = true
  1127. wait()
  1128. Portal:Destroy()
  1129. coroutine.wrap(function()
  1130. local Playeros = char.Torso.Position
  1131. local BOOSH = Instance.new("Sound",Workspace)
  1132. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1133. BOOSH.Volume = 1
  1134. BOOSH.Pitch = 0.675
  1135. local Fuse = Instance.new("Sound",Workspace)
  1136. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1137. Fuse.Volume = 1
  1138. Fuse.Pitch = 0.25
  1139. local BOOSH2 = Instance.new("Sound",Workspace)
  1140. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1141. BOOSH2.Volume = 1
  1142. BOOSH2.Pitch = 0.25
  1143. local dsound = true
  1144. local PlayerewPew = Instance.new("Sound",Workspace)
  1145. PewPew.Name = "PewPew"
  1146. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1147. PewPew.Volume = 1
  1148. PewPew.Pitch = 0.32
  1149. local function GetHumanoids()
  1150. local Characters = {}
  1151. for i,v in pairs(Workspace:GetChildren())do
  1152. if v:IsA("Model")then
  1153. local Hu = v:findFirstChild("Humanoid")
  1154. local Torso = v:findFirstChild("Torso")
  1155. if Hu and Torso and v.Name ~= Player.Name then
  1156. table.insert(Characters,Torso)
  1157. end end end
  1158. return Characters
  1159. end
  1160. local function Boom()
  1161. for i = 1,25 do
  1162. for _,v in pairs(GetHumanoids())do
  1163. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1164. local h = v.Parent:findFirstChild("Humanoid")
  1165. if h then
  1166. local Moar =(Pos - v.Position).unit
  1167.  
  1168.  
  1169. end end end
  1170. local Player = Instance.new("Part",char)
  1171. Player.Name = "BlastRing"
  1172. Player.TopSurface = 0
  1173. Player.BottomSurface = 0
  1174. Player.CanCollide = false
  1175. Player.Anchored = true
  1176. Player.BrickColor = BrickColor.new("Really red")
  1177. Player.Size = Vector3.new(1,1,1)
  1178. Player.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1179. local rm = Instance.new("SpecialMesh",p)
  1180. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1181. rm.Name = "BlastMesh"
  1182. rm.Scale = Vector3.new(1,1,1)
  1183. coroutine.wrap(function()
  1184. for n = 1,15 do
  1185. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1186. if 2 +i/5 == 1.2 then
  1187. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1188. end
  1189. Player.Transparency = n/15
  1190. Player.CFrame = Player.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1191. wait()
  1192. end
  1193. p:Destroy()
  1194. end)()
  1195. local Player = Instance.new("Part",char)
  1196. Player.TopSurface = 0
  1197. Player.BottomSurface = 0
  1198. Player.formFactor = "Symmetric"
  1199. Player.Size = Vector3.new(1,1,1)
  1200. Player.Anchored = true
  1201. Player.CanCollide = false
  1202. Player.BrickColor = BrickColor.new("Really red")
  1203. Player.CFrame = CFrame.new(Pos)
  1204. local m = Instance.new("BlockMesh",p)
  1205. coroutine.wrap(function()
  1206. for x = 1,48 do
  1207. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1208. Player.CFrame = Player.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1209. Player.Transparency = x/48
  1210. Wait()
  1211. end
  1212. p:Destroy()
  1213. end)()
  1214. Game:GetService("Debris"):AddItem(p,5)
  1215. local Player = Instance.new("Part",char)
  1216. Player.Name = "BlastRing"
  1217. Player.TopSurface = 0
  1218. Player.BottomSurface = 0
  1219. Player.CanCollide = false
  1220. Player.Anchored = true
  1221. Player.BrickColor = BrickColor.new("Really black")
  1222. Player.Size = Vector3.new(1,1,1)
  1223. Player.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1224. local m = Instance.new("SpecialMesh",p)
  1225. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1226. m.Scale = Vector3.new(1,0.25,1)
  1227. coroutine.wrap(function()
  1228. for n = 1,13 do
  1229. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1230. if 1 +i/5 == 1.2 then
  1231. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1232. end
  1233. Player.Transparency = n/13
  1234. Player.CFrame = Player.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1235. Wait()
  1236. end
  1237. p:Destroy()
  1238. end)()
  1239. Wait(0.1)
  1240. end for i = 10,19 do
  1241. local Player = Instance.new("Part",char)
  1242. Player.Name = "BlastRing"
  1243. Player.TopSurface = 0
  1244. Player.BottomSurface = 0
  1245. Player.CanCollide = false
  1246. Player.Anchored = true
  1247. Player.BrickColor = BrickColor.new("Really red")
  1248. Player.Size = Vector3.new(1,1,1)
  1249. Player.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1250. local m = Instance.new("SpecialMesh",p)
  1251. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1252. m.Scale = Vector3.new(1,0.25,1)
  1253. coroutine.wrap(function()
  1254. for n = 1,13 do
  1255. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1256. if 1 +i/5 == 1.2 then
  1257. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1258. end
  1259. Player.Transparency = n/13
  1260. Player.CFrame = Player.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1261. Wait()
  1262. end
  1263. p:Destroy()
  1264. end)()
  1265. local Player = Instance.new("Part",char)
  1266. Player.Name = "BlastRing"
  1267. Player.TopSurface = 0
  1268. Player.BottomSurface = 0
  1269. Player.CanCollide = false
  1270. Player.Anchored = true
  1271. Player.BrickColor = BrickColor.new("Really black")
  1272. Player.Size = Vector3.new(1,1,1)
  1273. Player.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1274. Player.Parent = workspace
  1275. local m = Instance.new("SpecialMesh",p)
  1276. m.Name = "BlastMesh"
  1277. m.Scale = Vector3.new(0.1,0.1,0.1)
  1278. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1279. coroutine.wrap(function()
  1280. for n = 1,15 do
  1281. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1282. if 3+i/5 == 1.2 then
  1283. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1284. end
  1285. Player.Transparency = n/15
  1286. Player.CFrame = Player.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1287. Wait()
  1288. end
  1289. p:Destroy()
  1290. end)()
  1291. for _,v in pairs(GetHumanoids())do
  1292. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1293. local h = v.Parent:findFirstChild("Humanoid")
  1294. if h then
  1295. local Moar =(Pos - v.Position).unit
  1296.  
  1297.  
  1298. end end end
  1299. Wait(0.1)
  1300. end for i = 30,37 do
  1301. for _,v in pairs(GetHumanoids())do
  1302. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1303. local h = v.Parent:findFirstChild("Humanoid")
  1304. if h then
  1305. local Moar =(Pos - v.Position).unit
  1306.  
  1307.  
  1308. end end end end
  1309. dsound = false
  1310. wait(6.5)
  1311. for i = 1,30 do
  1312. BOOSH.Volume = BOOSH.Volume -0.033
  1313. BOOSH2.Volume = BOOSH.Volume
  1314. Fuse.Volume = BOOSH.Volume
  1315. Wait()
  1316. end
  1317. BOOSH:Stop()
  1318. BOOSH2:Stop()
  1319. Fuse:Stop()
  1320. end
  1321. BOOSH2:Play()
  1322. Fuse:Play()
  1323. BOOSH:Play()
  1324. Boom()
  1325. end)()
  1326. hum.WalkSpeed = 5
  1327. end]]
  1328.  
  1329.  
  1330. GroundWave = function()
  1331. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1332. local Colors = {"Really red", "Really red"}
  1333. local wave = Instance.new("Part", torso)
  1334. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1335. wave.Anchored = true
  1336. wave.CanCollide = false
  1337. wave.Locked = true
  1338. wave.Size = Vector3.new(1, 1, 1)
  1339. wave.TopSurface = "Smooth"
  1340. wave.BottomSurface = "Smooth"
  1341. wave.Transparency = 0.35
  1342. wave.CFrame = HandCF
  1343. wm = Instance.new("SpecialMesh", wave)
  1344. wm.MeshId = "rbxassetid://3270017"
  1345. coroutine.wrap(function()
  1346. for i = 1, 14, 1 do
  1347. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1348. wave.Size = wm.Scale
  1349. wave.CFrame = HandCF
  1350. wave.Transparency = i/14
  1351. wait()
  1352. end
  1353. wait()
  1354. wave:Destroy()
  1355. end)()
  1356. end
  1357.  
  1358.  
  1359.  
  1360. function BurningEff(part)
  1361. local eff1 = Instance.new("ParticleEmitter",part)
  1362. eff1.Size = NumberSequence.new(.1)
  1363. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1364. eff1.LightEmission = 1
  1365. eff1.Lifetime = NumberRange.new(1)
  1366. eff1.Speed = NumberRange.new(0)
  1367. eff1.Rate = 100
  1368. eff1.Texture = "rbxassetid://284205403"
  1369. eff1.Acceleration = Vector3.new(0,10,0)
  1370. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1371. local eff2 = Instance.new("ParticleEmitter",part)
  1372. eff2.Size = NumberSequence.new(.1)
  1373. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1374. eff2.LightEmission = 1
  1375. eff2.Lifetime = NumberRange.new(0.2)
  1376. eff2.Speed = NumberRange.new(0)
  1377. eff2.Rate = 100
  1378. eff2.Texture = "rbxassetid://347504259"
  1379. eff2.Acceleration = Vector3.new(0,10,0)
  1380. eff2.Color = ColorSequence.new(Color3.new(0,0,255))
  1381. local eff3 = Instance.new("ParticleEmitter",part)
  1382. eff3.Size = NumberSequence.new(0.2)
  1383. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1384. eff3.LightEmission = 1
  1385. eff3.Lifetime = NumberRange.new(1)
  1386. eff3.Speed = NumberRange.new(0)
  1387. eff3.Rate = 100
  1388. eff3.Texture = "rbxassetid://284205403"
  1389. eff3.Acceleration = Vector3.new(0,10,0)
  1390. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1391. end
  1392.  
  1393.  
  1394. function FullPower()
  1395. NoAnims = true
  1396. attack = true
  1397.  
  1398.  
  1399.  
  1400. Full = true
  1401.  
  1402.  
  1403. for i = 1, 40 do
  1404. wait()
  1405. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1406. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1409. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1410. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1411. end
  1412.  
  1413.  
  1414.  
  1415.  
  1416.  
  1417.  
  1418.  
  1419.  
  1420.  
  1421. for i = 1, 20 do
  1422. wait()
  1423. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1424. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1427. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1428. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1429. end
  1430.  
  1431. s0:Destroy()
  1432. ragesong = "397952612"
  1433. wait(0.001)
  1434. s02 = Instance.new("Sound",char)
  1435. s02.Volume = 90
  1436. s02.SoundId = "rbxassetid://"..ragesong
  1437. s02.Looped = true
  1438. s02.Pitch = 1
  1439. wait(0.001)
  1440. s02:Play()
  1441.  
  1442.  
  1443. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1444. selectionBoxOfTorso.Adornee = torso
  1445. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  1446. selectionBoxOfTorso.LineThickness = 0.01
  1447. selectionBoxOfTorso.Transparency = 0
  1448.  
  1449. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1450. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1451. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  1452. selectionBoxOfRightArm.LineThickness = 0.01
  1453. selectionBoxOfRightArm.Transparency = 0
  1454.  
  1455. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1456. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1457. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  1458. selectionBoxOfRightLeg.LineThickness = 0.01
  1459. selectionBoxOfRightLeg.Transparency = 0
  1460.  
  1461. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1462. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1463. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  1464. selectionBoxOfLeftArm.LineThickness = 0.01
  1465. selectionBoxOfLeftArm.Transparency = 0
  1466.  
  1467. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1468. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1469. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  1470. selectionBoxOfLeftLeg.LineThickness = 0.01
  1471. selectionBoxOfLeftLeg.Transparency = 0
  1472.  
  1473. BurningEff(reye)
  1474.  
  1475. LightOnBody = Instance.new("PointLight", hed)
  1476. LightOnBody.Brightness = 3000
  1477. LightOnBody.Range = 20
  1478. LightOnBody.Color = Color3.new(0, 0, 255)
  1479.  
  1480. r = game:GetService("RunService").RenderStepped
  1481. Activated = true
  1482. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1483. Debri = coroutine.wrap(function()
  1484. repeat
  1485. local Player = Instance.new('Part',torso)
  1486. Player.formFactor = 'Custom'
  1487. Player.Size = Vector3.new(1,1,1)
  1488. Player.BrickColor = workspace.Base.BrickColor
  1489. Player.CanCollide = false
  1490. Player.Transparency = 0
  1491. Player.Anchored = true
  1492. Player.Locked=true
  1493. Player.Material = workspace.Base.Material
  1494. s = math.random(1,40)/10
  1495. local m = Instance.new("BlockMesh",p)
  1496. m.Scale = Vector3.new(s,s,s)
  1497. Player.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1498. --[[coroutine.wrap(function()
  1499. wait(2)
  1500. while Charging == true do
  1501. wait(2)
  1502. GroundWave1()
  1503. wait(2)
  1504. end
  1505. end)()]]--
  1506.  
  1507. spawn(function()
  1508. while r:wait() do
  1509. if Player.Transparency >= 1 then p:Destroy() break end
  1510. Player.CFrame = Player.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1511. Player.Transparency = Player.Transparency+0.01
  1512. end
  1513. end)
  1514. wait(.3)
  1515. until Activated == false
  1516. end)
  1517. Debri()
  1518.  
  1519. l = game.Lighting
  1520. l.TimeOfDay = 1
  1521. game.Lighting.Ambient = Color3.new(0,0,0)
  1522. l.Brightness = 0.1
  1523.  
  1524.  
  1525. spawn(function()
  1526. while wait(2)
  1527. do
  1528. GroundWave()
  1529. end
  1530. end)
  1531.  
  1532.  
  1533. local eColors = {"Really red", "Really red"}
  1534. coroutine.resume(coroutine.create(function()
  1535. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1536. local magz = (Part0 - Part1).magnitude
  1537. local curpos = Part0
  1538. local trz = {-Offset,Offset}
  1539. for i=1,Times do
  1540. local li = Instance.new("Part", torso)
  1541. li.Name = "Lightning"
  1542. li.TopSurface =0
  1543. li.Material = "Neon"
  1544. li.BottomSurface = 0
  1545. li.Anchored = true
  1546. li.Locked = true
  1547. li.Transparency = Trans or 0.4
  1548. li.BrickColor = BrickColor.new(Color)
  1549. li.formFactor = "Custom"
  1550. li.CanCollide = false
  1551. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1552. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1553. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1554. if Times == i then
  1555. local magz2 = (curpos - Part1).magnitude
  1556. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1557. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1558. else
  1559. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1560. end
  1561. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1562. game.Debris:AddItem(li,.1)
  1563. end
  1564. end
  1565.  
  1566. BodyParts = {}
  1567. for _, v in pairs(char:GetChildren()) do
  1568. if v:IsA("Part") then
  1569. table.insert(BodyParts, v)
  1570. end
  1571. end
  1572.  
  1573. Bounding = {} -- Calculate the bounding boxes
  1574. for _, v in pairs(BodyParts) do
  1575. local temp = {X=nil, Y=nil, Z=nil}
  1576. temPlayer.X = v.Size.X/2 * 10
  1577. temPlayer.Y = v.Size.Y/2 * 10
  1578. temPlayer.Z = v.Size.Z/2 * 10
  1579. Bounding[v.Name] = temp
  1580. end
  1581.  
  1582. while wait(lightspeed) do
  1583. lightspeed = math.random(0.1,0.2)
  1584. local Body1 = BodyParts[math.random(#BodyParts)]
  1585. local Body2 = BodyParts[math.random(#BodyParts)]
  1586. local Playeros1 = Vector3.new(
  1587. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1588. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1589. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1590. )
  1591. local Playeros2 = Vector3.new(
  1592. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1593. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1594. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1595. )
  1596. local SPos1 = Body1.Position + Pos1
  1597. local SPos2 = Body2.Position + Pos2
  1598. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1599. end
  1600. end))
  1601. for i = 1, 20 do
  1602. wait()
  1603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1607. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1608. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1609. end
  1610.  
  1611.  
  1612. attack = false
  1613. NoAnims = false
  1614. end
  1615.  
  1616. function weld5(part0, part1, c0, c1)
  1617. weeld=Instance.new("Weld", part0)
  1618. weeld.Part0=part0
  1619. weeld.Part1=part1
  1620. weeld.C0=c0
  1621. weeld.C1=c1
  1622. return weeld
  1623. end
  1624.  
  1625.  
  1626.  
  1627. Grab = false
  1628.  
  1629.  
  1630.  
  1631.  
  1632.  
  1633. fat = Instance.new("BindableEvent",script)
  1634. fat.Name = "Heartbeat"
  1635.  
  1636. script:WaitForChild("Heartbeat")
  1637.  
  1638. frame = 1/30
  1639. tf = 0
  1640. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1641. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1642. lastframe = tick()
  1643. script.Heartbeat:Fire() --ayy lmao
  1644.  
  1645. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1646. tf = tf + s
  1647. if tf >= frame then
  1648. if allowframeloss then
  1649. script.Heartbeat:Fire()
  1650. lastframe=tick()
  1651. else
  1652. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1653. for i=1, math.floor(tf/frame) do
  1654. script.Heartbeat:Fire()
  1655. end
  1656. lastframe=tick()
  1657. end
  1658. if tossremainder then
  1659. tf = 0
  1660. else
  1661. tf = tf - frame * math.floor(tf/frame)
  1662. end
  1663. end
  1664. end)
  1665.  
  1666. function Swait(NUMBER)
  1667. if NUMBER == 0 or NUMBER == nil then
  1668. fat.Event:wait()
  1669. else
  1670. for i = 1, NUMBER do
  1671. fat.Event:wait()
  1672. end
  1673. end
  1674. end
  1675.  
  1676.  
  1677.  
  1678.  
  1679.  
  1680. function GrabAndDrag()
  1681. NoAnims = true
  1682. attack = true
  1683.  
  1684. if Grab == false then
  1685.  
  1686. for i = 1, 20 do
  1687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1691. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1692. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1693. if Debounces.on == false then break end
  1694. rs:wait(2)
  1695. end
  1696. con1=larm.Touched:connect(function(hit) -- this is grab
  1697. ht = hit.Parent
  1698. hum1=ht:FindFirstChild('Humanoid')
  1699. if hum1 ~= nil then
  1700.  
  1701.  
  1702.  
  1703.  
  1704. z = Instance.new("Sound",char)
  1705. z.SoundId = "rbxassetid://227194112"
  1706. z.Volume = 90
  1707. wait(.1)
  1708. z:Play()
  1709. hum1.PlatformStand=true
  1710. gp = ht
  1711. Grab = true
  1712. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1713. asd.Parent = larm
  1714. asd.Name = "asd"
  1715. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1716.  
  1717.  
  1718. --[[ elseif hum1 == nil then
  1719. con1:disconnect()
  1720. wait() return]]
  1721. end
  1722. end)
  1723.  
  1724.  
  1725. for i = 1, 20 do
  1726. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1727. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1728. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1729. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1730. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1731. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1732. if Debounces.on == false then break end
  1733. rs:wait(2)
  1734. end
  1735. con1:disconnect()
  1736.  
  1737. if gp == nil then
  1738. attack = false
  1739. NoAnims = false
  1740. return end
  1741.  
  1742.  
  1743.  
  1744. --[[for i = 1, 16 do
  1745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1751. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1752. if Debounces.on == false then end
  1753. rs:wait()
  1754. end]]--
  1755. for i = 1, 16 do
  1756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1758. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1760. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1761. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1762. if Debounces.on == false then end
  1763. rs:wait()
  1764. end
  1765.  
  1766.  
  1767. coroutine.resume(coroutine.create(function()
  1768. local BF = Instance.new("BodyVelocity",hed)
  1769. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1770. BF.velocity = root.CFrame.lookVector*120
  1771. wait(2.5)
  1772. BF:remove()
  1773. end))
  1774.  
  1775.  
  1776.  
  1777. z = Instance.new("Sound",char)
  1778. z.SoundId = "rbxassetid://138223085"
  1779. z.Volume = 90
  1780. wait(.1)
  1781. z:Play()
  1782.  
  1783. coroutine.resume(coroutine.create(function()
  1784. for i=1,78 do
  1785. wait()
  1786. MagicBlock(BrickColor.new("Really red"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1787. wait(0.01)
  1788. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1789. end
  1790. end))
  1791.  
  1792. coroutine.resume(coroutine.create(function()
  1793. Grabee = gp:FindFirstChild("Torso")
  1794. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1795. wait(0.01)
  1796. for i = 1,78 do
  1797. wait(0.01)
  1798. for i=1, 5 do
  1799. p=Instance.new("Part")
  1800. Player.FrontSurface=par.TopSurface
  1801. Player.Material=par.Material
  1802. Player.BottomSurface=0
  1803. Player.Anchored=true Player.CanCollide=false
  1804. Player.BrickColor=par.BrickColor
  1805. Player.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1806. Player.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1807. Player.Parent=char
  1808. game:GetService("Debris"):AddItem(p,2+i*.1)
  1809. if math.random(1,5)==5 then
  1810. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1811. end
  1812. end
  1813. end
  1814.  
  1815. end))
  1816.  
  1817. coroutine.resume(coroutine.create(function()
  1818. Grabee = gp:FindFirstChild("Torso")
  1819. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1820. wait(0.01)
  1821.  
  1822. for i=1, 78 do
  1823. wait(0.01)
  1824. for i=1, 1 do
  1825. p=Instance.new("Part")
  1826. Player.TopSurface=par.TopSurface
  1827. Player.BottomSurface=par.BottomSurface
  1828. Player.Material=par.Material
  1829. Player.BottomSurface=0
  1830. Player.Anchored=false Player.CanCollide=false
  1831. Player.BrickColor=par.BrickColor
  1832. Player.formFactor="Custom"
  1833. Player.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1834. Player.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1835. Player.Parent=char
  1836. game:GetService("Debris"):AddItem(p,3+i*.1)
  1837. Player.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1838. Player.RotVelocity=Player.Velocity
  1839. if math.random(1,5)==5 then
  1840. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1841. end
  1842. end
  1843. Swait(.025)
  1844. end
  1845.  
  1846. end))
  1847. for i = 1, 100 do
  1848. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1849. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1850. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1851. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1852. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1853. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1854. if Debounces.on == false then end
  1855. rs:wait()
  1856. end
  1857. asd:Destroy()
  1858. gp = nil
  1859. hum1.Health = 0
  1860. attack = false
  1861. ht = nil
  1862. NoAnims = false
  1863. Grab = false
  1864. end
  1865. end
  1866.  
  1867.  
  1868.  
  1869.  
  1870.  
  1871.  
  1872.  
  1873.  
  1874.  
  1875.  
  1876.  
  1877. function FindNearestTorso(Position,Distance,SinglePlayer)
  1878. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1879. local List = {}
  1880. for i,v in pairs(workspace:GetChildren())do
  1881. if v:IsA("Model")then
  1882. if v:findFirstChild("Torso")then
  1883. if v ~= char then
  1884. if(v.Torso.Position -Position).magnitude <= Distance then
  1885. table.insert(List,v)
  1886. end
  1887. end
  1888. end
  1889. end
  1890. end
  1891. return List
  1892. end
  1893.  
  1894.  
  1895.  
  1896. function Ring()
  1897.  
  1898.  
  1899. local effspwn = Instance.new("Part")
  1900. local model = Instance.new("Model")
  1901. game.Debris:AddItem(model, 20)
  1902. model.Name = "smasheffects"
  1903. model.Parent = workspace
  1904. effspwn.Name = "spwnr"
  1905. effspwn.Size = Vector3.new(1, 1, 1)
  1906. effspwn.Anchored = true
  1907. effspwn.CanCollide = false
  1908. effspwn.Transparency = 1
  1909. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1910. effspwn.Parent = model
  1911.  
  1912. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1913. if v:FindFirstChild('Humanoid') then
  1914. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1915. v.Humanoid.PlatformStand = true
  1916. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1917. end
  1918. end
  1919. coroutine.resume(coroutine.create(function()
  1920. local shok = Instance.new("Part")
  1921. shok.Name = "wring1"
  1922. shok.BrickColor = BrickColor.new("Really red")
  1923. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1924. shok.Size = Vector3.new(1, 1, 1)
  1925. shok.Anchored = true
  1926. shok.Material = "Neon"
  1927. shok.Transparency = 0.25
  1928. shok.CanCollide = false
  1929. shok.Parent = model
  1930. game.Debris:AddItem(shok, 12)
  1931. local mesh = Instance.new("SpecialMesh")
  1932. mesh.MeshType = "FileMesh"
  1933. mesh.MeshId = "rbxassetid://3270017"
  1934. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1935. mesh.Parent = shok
  1936. for e = 1, 30 do
  1937. wait()
  1938. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1939. shok.Transparency = shok.Transparency + 0.002
  1940. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1941. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1942. end
  1943. for e = 1, 38 do
  1944. wait()
  1945. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1946. shok.Transparency = shok.Transparency + 0.002
  1947. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1948. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1949. end
  1950. for e = 1, 24 do
  1951. wait()
  1952. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1953. shok.Transparency = shok.Transparency + 0.03
  1954. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1955. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1956. end
  1957. end))
  1958. coroutine.resume(coroutine.create(function()
  1959. local shok = Instance.new("Part")
  1960. shok.Name = "wring2"
  1961. shok.BrickColor = BrickColor.new("Really red")
  1962. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1963. shok.Size = Vector3.new(1, 1, 1)
  1964. shok.Anchored = true
  1965. shok.Material = "Neon"
  1966. shok.Transparency = 0.25
  1967. shok.CanCollide = false
  1968. shok.Parent = model
  1969. game.Debris:AddItem(shok, 12)
  1970. local mesh = Instance.new("SpecialMesh")
  1971. mesh.MeshType = "FileMesh"
  1972. mesh.MeshId = "rbxassetid://3270017"
  1973. mesh.Scale = Vector3.new(12, 12, 0.05)
  1974. mesh.Parent = shok
  1975. for e = 1, 30 do
  1976. wait()
  1977. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1978. shok.Transparency = shok.Transparency + 0.002
  1979. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1980. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1981. end
  1982. for e = 1, 38 do
  1983. wait()
  1984. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1985. shok.Transparency = shok.Transparency + 0.002
  1986. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1987. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1988. end
  1989. for e = 1, 24 do
  1990. wait()
  1991. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1992. shok.Transparency = shok.Transparency + 0.03
  1993. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1994. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1995. end
  1996. end))
  1997.  
  1998. coroutine.resume(coroutine.create(function()
  1999. local shok = Instance.new("Part")
  2000. shok.Name = "shokwve"
  2001. shok.BrickColor = BrickColor.new("Really black")
  2002. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  2003. shok.Size = Vector3.new(1, 1, 1)
  2004. shok.Anchored = true
  2005. shok.Material = "Neon"
  2006. shok.Transparency = 0.6
  2007. shok.CanCollide = false
  2008. shok.Parent = model
  2009. game.Debris:AddItem(shok, 12)
  2010. local mesh = Instance.new("SpecialMesh")
  2011. mesh.MeshType = "FileMesh"
  2012. mesh.MeshId = "rbxassetid://489415447"
  2013. mesh.Scale = Vector3.new(1, 1, 1)
  2014. mesh.Parent = shok
  2015. for e = 1, 12 do
  2016. wait()
  2017. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  2018. shok.Transparency = shok.Transparency + 0.002
  2019. end
  2020. for e = 1, 32 do
  2021. wait()
  2022. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2023. shok.Transparency = shok.Transparency + 0.002
  2024. end
  2025. for e = 1, 24 do
  2026. wait()
  2027. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2028. shok.Transparency = shok.Transparency + 0.03
  2029. end
  2030. end))
  2031. coroutine.resume(coroutine.create(function()
  2032. local shok = Instance.new("Part")
  2033. shok.Name = "shock2"
  2034. shok.BrickColor = BrickColor.new("Really black")
  2035. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2036. shok.Size = Vector3.new(1, 1, 1)
  2037. shok.Anchored = true
  2038. shok.Material = "Neon"
  2039. shok.Transparency = 0.35
  2040. shok.CanCollide = false
  2041. shok.Parent = model
  2042. game.Debris:AddItem(shok, 12)
  2043. local mesh = Instance.new("SpecialMesh")
  2044. mesh.MeshType = "FileMesh"
  2045. mesh.MeshId = "rbxassetid://489415447"
  2046. mesh.Scale = Vector3.new(12, 12, 12)
  2047. mesh.Parent = shok
  2048. for e = 1, 15 do
  2049. wait()
  2050. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2051. shok.Transparency = shok.Transparency + 0.004
  2052. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2053. end
  2054. for e = 1, 16 do
  2055. wait()
  2056. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2057. shok.Transparency = shok.Transparency + 0.004
  2058. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2059. end
  2060. for e = 1, 12 do
  2061. wait()
  2062. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2063. shok.Transparency = shok.Transparency + 0.06
  2064. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2065. end
  2066. end))
  2067. coroutine.resume(coroutine.create(function()
  2068. local shok = Instance.new("Part")
  2069. shok.Name = "shock3"
  2070. shok.BrickColor = BrickColor.new("Really red")
  2071. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2072. shok.Size = Vector3.new(1, 1, 1)
  2073. shok.Anchored = true
  2074. shok.Material = "Neon"
  2075. shok.Transparency = 0.35
  2076. shok.CanCollide = false
  2077. shok.Parent = model
  2078. game.Debris:AddItem(shok, 12)
  2079. local mesh = Instance.new("SpecialMesh")
  2080. mesh.MeshType = "FileMesh"
  2081. mesh.MeshId = "rbxassetid://489415447"
  2082. mesh.Scale = Vector3.new(12, 12, 12)
  2083. mesh.Parent = shok
  2084. for e = 1, 15 do
  2085. wait()
  2086. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2087. shok.Transparency = shok.Transparency + 0.004
  2088. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2089. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2090. end
  2091. for e = 1, 16 do
  2092. wait()
  2093. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2094. shok.Transparency = shok.Transparency + 0.004
  2095. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2096. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2097. end
  2098. for e = 1, 12 do
  2099. wait()
  2100. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2101. shok.Transparency = shok.Transparency + 0.06
  2102. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2103. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2104. end
  2105. end))
  2106.  
  2107. end
  2108.  
  2109.  
  2110.  
  2111.  
  2112.  
  2113.  
  2114.  
  2115. it=Instance.new
  2116. vt=Vector3.new
  2117. cf=CFrame.new
  2118.  
  2119. function NoOutline(Part)
  2120. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2121. end
  2122.  
  2123.  
  2124. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2125. local fp=it("Part")
  2126. fPlayer.formFactor=formfactor
  2127. fPlayer.Parent=parent
  2128. fPlayer.Reflectance=reflectance
  2129. fPlayer.Transparency=transparency
  2130. fPlayer.CanCollide=false
  2131. fPlayer.Locked=true
  2132. fPlayer.BrickColor=brickcolor
  2133. fPlayer.Name=name
  2134. fPlayer.Size=size
  2135. fPlayer.Position=torso.Position
  2136. NoOutline(fp)
  2137. fPlayer.Material="SmoothPlastic"
  2138. fp:BreakJoints()
  2139. return fp
  2140. end
  2141.  
  2142.  
  2143.  
  2144. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2145. local mesh=it(Mesh)
  2146. mesh.Parent=part
  2147. if Mesh=="SpecialMesh" then
  2148. mesh.MeshType=meshtype
  2149. if meshid~="nil" then
  2150. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2151. end
  2152. end
  2153. mesh.Offset=offset
  2154. mesh.Scale=scale
  2155. return mesh
  2156. end
  2157.  
  2158. function weld(parent,part0,part1,c0)
  2159. local weld=it("Weld")
  2160. weld.Parent=parent
  2161. weld.Part0=part0
  2162. weld.Part1=part1
  2163. weld.C0=c0
  2164. return weld
  2165. end
  2166.  
  2167.  
  2168. function swait(num)
  2169. if num==0 or num==nil then
  2170. game:service'RunService'.Stepped:wait(0)
  2171. else
  2172. for i=0,num do
  2173. game:service'RunService'.Stepped:wait(0)
  2174. end
  2175. end
  2176. end
  2177.  
  2178.  
  2179.  
  2180.  
  2181. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2182. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2183. end
  2184.  
  2185. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2186. local Playerrt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2187. prt.Anchored=true
  2188. prt.CFrame=cframe
  2189. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2190. --http://www.roblox.com/asset/?id=4770560
  2191. game:GetService("Debris"):AddItem(prt,2)
  2192. CF=prt.CFrame
  2193. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2194. for i=0,1,0.2 do
  2195. wait()
  2196. Part.CFrame=CF*cf(0,0,-0.4)
  2197. end
  2198. for i=0,1,delay do
  2199. wait()
  2200. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2201. Mesh.Scale=Mesh.Scale
  2202. end
  2203. for i=0,1,0.1 do
  2204. wait()
  2205. Part.Transparency=i
  2206. end
  2207. Part.Parent=nil
  2208. end),prt,msh,CF)
  2209. end
  2210.  
  2211. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2212. local Playerrt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2213. prt.Anchored=true
  2214. prt.Material = "SmoothPlastic"
  2215. prt.CFrame=cframe
  2216. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2217. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2218. game:GetService("Debris"):AddItem(prt,5)
  2219. coroutine.resume(coroutine.create(function(Part,Mesh)
  2220. for i=0,1,delay do
  2221. swait()
  2222. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2223. Part.Transparency=i
  2224. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2225. end
  2226. Part.Parent=nil
  2227. end),prt,msh)
  2228. end
  2229.  
  2230. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2231. local Playerrt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2232. prt.Anchored=true
  2233. prt.Material = "Neon"
  2234. prt.CFrame=cframe
  2235. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2236. game:GetService("Debris"):AddItem(prt,5)
  2237. coroutine.resume(coroutine.create(function(Part,Mesh)
  2238. local rtype = rottype
  2239. for i=0,1,delay do
  2240. swait()
  2241. if rtype == 1 then
  2242. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2243. elseif rtype == 2 then
  2244. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2245. end
  2246. Part.Transparency=i
  2247. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2248. end
  2249. Part.Parent=nil
  2250. end),prt,msh)
  2251. end
  2252.  
  2253. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2254. local Playerrt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2255. prt.Anchored=true
  2256. prt.CFrame=cframe
  2257. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2258. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2259. game:GetService("Debris"):AddItem(prt,5)
  2260. coroutine.resume(coroutine.create(function(Part,Mesh)
  2261. for i=0,1,delay do
  2262. wait()
  2263. Part.Transparency=i
  2264. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2265. end
  2266. Part.Parent=nil
  2267. end),prt,msh)
  2268. end
  2269.  
  2270. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2271. local Playerrt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2272. prt.Anchored=false
  2273. prt.CFrame=cframe
  2274. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2275. local wld=weld(prt,prt,Parent,cframe)
  2276. game:GetService("Debris"):AddItem(prt,5)
  2277. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2278. for i=0,1,delay do
  2279. wait()
  2280. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2281. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2282. Part.Transparency=i
  2283. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2284. end
  2285. Part.Parent=nil
  2286. end),prt,msh,wld)
  2287. end
  2288.  
  2289. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2290. local Playerrt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2291. prt.Anchored=false
  2292. prt.CFrame=cframe
  2293. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2294. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2295. game:GetService("Debris"):AddItem(prt,5)
  2296. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2297. for i=0,1,delay do
  2298. wait()
  2299. Weld.C0=euler(i*20,0,0)
  2300. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2301. Part.Transparency=i
  2302. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2303. end
  2304. Part.Parent=nil
  2305. end),prt,msh,wld)
  2306. end
  2307.  
  2308. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2309. local Playerrt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2310. prt.Anchored=true
  2311. prt.CFrame=cframe
  2312. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2313. game:GetService("Debris"):AddItem(prt,2)
  2314. coroutine.resume(coroutine.create(function(Part,Mesh)
  2315. for i=0,1,delay do
  2316. wait()
  2317. Part.CFrame=Part.CFrame
  2318. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2319. local Playerrt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2320. prt2.Anchored=true
  2321. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2322. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2323. game:GetService("Debris"):AddItem(prt2,2)
  2324. coroutine.resume(coroutine.create(function(Part,Mesh)
  2325. for i=0,1,0.1 do
  2326. wait()
  2327. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2328. end
  2329. Part.Parent=nil
  2330. end),prt2,msh2)
  2331. end
  2332. for i=0,1,delay*2 do
  2333. wait()
  2334. Part.CFrame=Part.CFrame
  2335. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2336. end
  2337. Part.Parent=nil
  2338. end),prt,msh)
  2339. end
  2340.  
  2341. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2342. local Playerrt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2343. prt.Anchored=true
  2344. prt.CFrame=cframe
  2345. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2346. game:GetService("Debris"):AddItem(prt,2)
  2347. coroutine.resume(coroutine.create(function(Part,Mesh)
  2348. for i=0,1,delay do
  2349. wait()
  2350. Part.CFrame=Part.CFrame
  2351. Part.Transparency=i
  2352. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2353. end
  2354. Part.Parent=nil
  2355. end),prt,msh)
  2356. end
  2357.  
  2358. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2359. local Playerrt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2360. prt.Anchored=true
  2361. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2362. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2363. game:GetService("Debris"):AddItem(prt,2)
  2364. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2365. CF=Part.CFrame
  2366. Numbb=0
  2367. randnumb=math.random()/10
  2368. rand1=math.random()/10
  2369. for i=0,1,rand1 do
  2370. wait()
  2371. CF=CF*cf(0,math.random()/2,0)
  2372. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2373. Part.CFrame=CF*euler(Numbb,0,0)
  2374. Part.Transparency=i
  2375. Numbb=Numbb+randnumb
  2376. end
  2377. Part.Parent=nil
  2378. end),prt,CF,Numbb,randnumb)
  2379. end
  2380.  
  2381. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2382. local Playerrt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2383. prt.Anchored=true
  2384. prt.CFrame=cframe
  2385. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2386. game:GetService("Debris"):AddItem(prt,5)
  2387. coroutine.resume(coroutine.create(function(Part,Mesh)
  2388. for i=0,1,delay do
  2389. wait()
  2390. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2391. Part.Transparency=i
  2392. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2393. end
  2394. Part.Parent=nil
  2395. end),prt,msh)
  2396. end
  2397.  
  2398. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2399. local Playerrt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2400. prt.Anchored=true
  2401. prt.CFrame=cframe
  2402. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2403. game:GetService("Debris"):AddItem(prt,2)
  2404. coroutine.resume(coroutine.create(function(Part,Mesh)
  2405. for i=0,1,delay do
  2406. wait()
  2407. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2408. Part.Transparency=i
  2409. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2410. end
  2411. Part.Parent=nil
  2412. end),prt,msh)
  2413. end
  2414.  
  2415. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2416. local Playerrt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2417. prt.Anchored=true
  2418. prt.CFrame=cframe*cf(x,y,z)
  2419. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2420. game:GetService("Debris"):AddItem(prt,5)
  2421. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2422. local num=math.random()
  2423. local num2=math.random(-3,2)+math.random()
  2424. local numm=0
  2425. for i=0,1,delay*2 do
  2426. swait()
  2427. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2428. Part.Transparency=i
  2429. numm=numm+0.01
  2430. end
  2431. Part.Parent=nil
  2432. Mesh.Parent=nil
  2433. end),prt,msh,x,y,z)
  2434. end
  2435.  
  2436.  
  2437.  
  2438. function newRay(start,face,range,wat)
  2439. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2440. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2441. return rey,hit,pos
  2442. end
  2443.  
  2444. function Landing()
  2445. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2446. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2447. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2448. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2449. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2450. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2451.  
  2452. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2453. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2454. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2455. end
  2456.  
  2457.  
  2458.  
  2459.  
  2460.  
  2461.  
  2462.  
  2463.  
  2464.  
  2465.  
  2466. function nooutline(part)
  2467. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2468. end
  2469.  
  2470.  
  2471.  
  2472.  
  2473. function debris(cfremz, thepart, amt)
  2474. for j = 1, amt do
  2475. do
  2476. local Playerr = Instance.new("Part")
  2477. nooutline(pr)
  2478. pr.Name = "debrisobeb"
  2479. pr.Anchored = true
  2480. pr.BrickColor = thepart.BrickColor
  2481. pr.CanCollide = true
  2482. pr.Material = thepart.Material
  2483. pr.Transparency = thepart.Transparency
  2484. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2485. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2486. pr.Parent = workspace
  2487. game.Debris:AddItem(pr, 25)
  2488. delay(15, function()
  2489. if pr then
  2490. pr.CanCollide = false
  2491. pr.Anchored = false
  2492. end
  2493. end)
  2494. end
  2495. end
  2496. for c = 1, amt do
  2497. do
  2498. local Playerr2 = Instance.new("Part")
  2499. nooutline(pr2)
  2500. pr2.Name = "moredebr"
  2501. pr2.Anchored = false
  2502. pr2.BrickColor = thepart.BrickColor
  2503. pr2.CanCollide = false
  2504. pr2.Material = thepart.Material
  2505. pr2.Transparency = thepart.Transparency
  2506. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2507. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2508. pr2.Parent = workspace
  2509. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2510. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2511. game.Debris:AddItem(pr2, 45)
  2512. delay(2, function()
  2513. pr2.CanCollide = true
  2514. wait(10)
  2515. if pr2 then
  2516. pr2.CanCollide = false
  2517. end
  2518. end)
  2519. end
  2520. end
  2521. end
  2522.  
  2523.  
  2524.  
  2525.  
  2526.  
  2527.  
  2528.  
  2529.  
  2530.  
  2531.  
  2532. function AirSlam()
  2533. NoAnims = true
  2534. attack = true
  2535. for i = 1, 20 do
  2536. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2537. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2538. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2539. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2540. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2541. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2542. if Debounces.on == false then break end
  2543. wait()
  2544. end
  2545. wait(0.5)
  2546.  
  2547.  
  2548. coroutine.resume(coroutine.create(function()
  2549. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2550. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2551. MagicBlock(BrickColor.new("Really red"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2552. end))
  2553.  
  2554. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2555.  
  2556. hum.WalkSpeed = 50
  2557. BV = Instance.new("BodyVelocity", torso)
  2558. BV.maxForce = Vector3.new(0,200000,0)
  2559. BV.P = 100000
  2560. BV.velocity = Vector3.new(0,150,0)
  2561. for i = 1, 20 do
  2562. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2563. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2565. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2568. if Debounces.on == false then break end
  2569. wait()
  2570. end
  2571. BV:Destroy()
  2572.  
  2573. coroutine.resume(coroutine.create(function()
  2574. for i = 1, 2880, 48 do
  2575. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2576. rs:wait(4)
  2577. end
  2578. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2579. end))
  2580.  
  2581. for i = 1, 30 do
  2582. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2583. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2584. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2585. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2586. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2587. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2588. if Debounces.on == false then break end
  2589. wait()
  2590. end
  2591.  
  2592. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2593. for i = 1, 20 do
  2594. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2595. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2596. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2597. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2598. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2599. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2600. if Debounces.on == false then break end
  2601. wait()
  2602. end
  2603. end
  2604. local ry,ht,ps=nil,nil,nil
  2605. while ht==nil do
  2606. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2607. wait()
  2608. end
  2609. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2610. if par then
  2611. local cfremz = CFrame.new(loc)
  2612. debris(cfremz, par, 50)
  2613. end
  2614. coroutine.resume(coroutine.create(function()
  2615. Ring()
  2616. end))
  2617. Landing()
  2618. Sound("rbxassetid://514867425",char,90,1,false)
  2619. hum.WalkSpeed = 5
  2620. for i = 1, 25 do
  2621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2627. if Debounces.on == false then break end
  2628. wait()
  2629. end
  2630. wait(0.2)
  2631. attack = false
  2632. NoAnims = false
  2633. end
  2634.  
  2635.  
  2636.  
  2637. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2638. local Player = Instance.new("Part")
  2639. Player.Parent = parent
  2640. Player.Size = Vector3.new(1,1,1)
  2641. Player.Transparency = transparency
  2642. Player.Reflectance = reflectance
  2643. Player.CanCollide = false
  2644. Player.BrickColor = brickcolor
  2645. Player.Material = material
  2646. return p
  2647. end
  2648.  
  2649.  
  2650. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2651. local weld = Instance.new("Weld")
  2652. weld.Parent = parent
  2653. weld.Part0 = part0
  2654. weld.Part1 = part1
  2655. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2656. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2657. return weld
  2658. end
  2659.  
  2660.  
  2661.  
  2662. --[[HandleR = Instance.new("Part")
  2663. HandleR.BrickColor = BrickColor.new("Really red")
  2664. HandleR.Material = "Neon"
  2665. HandleR.Transparency = 0.3
  2666. HandleR.Size = Vector3.new(1,0.8,4)
  2667. HandleR.CFrame = sorb.CFrame
  2668. HandleRM = Instance.new("SpecialMesh",HandleR)
  2669. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2670. HandleRM.Scale = Vector3.new(1,1,1)
  2671.  
  2672. HandleL = Instance.new("Part")
  2673. HandleL.BrickColor = BrickColor.new("Really red")
  2674. HandleL.Material = "Neon"
  2675. HandleL.Transparency = 0.3
  2676. HandleL.Size = Vector3.new(1,0.8,4)
  2677. HandleL.CFrame = sorb2.CFrame
  2678. HandleLM = Instance.new("SpecialMesh",HandleL)
  2679. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2680. HandleLM.Scale = Vector3.new(1,1,1)]]
  2681.  
  2682.  
  2683. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really red"))
  2684. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2685. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really red"))
  2686. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2687.  
  2688.  
  2689. v3 = Vector3.new
  2690. rad=math.rad
  2691.  
  2692. kiblade = Instance.new("Part",char)
  2693. kiblade.Name = "Blade"
  2694. kiblade.Size = v3(1,5,1)
  2695. kiblade.Transparency = 1
  2696. kiblade.BrickColor = BrickColor.new("Really red")
  2697. kiblade.Position = v3(999,999,999)
  2698. kiblade.CanCollide = false
  2699. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2700. kiblademesh.MeshType = "FileMesh"
  2701. kiblademesh.MeshId = "rbxassetid://898849476"
  2702. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2703. kiweld7 = Instance.new("Weld",kiblade)
  2704. kiweld7.Part0 = rarm
  2705. kiweld7.Part1 = kiblade
  2706. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2707. kiblade1 = Instance.new("Part",char)
  2708. kiblade1.Name = "Blade"
  2709. kiblade1.Transparency = 1
  2710. kiblade1.Size = v3(0.1,0.1,0.1)
  2711. kiblade1.Position = v3(999,999,999)
  2712. kiblade1.CanCollide = false
  2713. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2714. kiblademesh.MeshType = "Sphere"
  2715. kiblademesh.Scale = v3(1,1,1)
  2716. kiweld = Instance.new("Weld",kiblade1)
  2717. kiweld.Part0 = rarm
  2718. kiweld.Part1 = kiblade1
  2719. kiweld.C0 = CFrame.new(0,-1,0)
  2720. kiblade2 = Instance.new("Part",char)
  2721. kiblade2.Name = "Blade"
  2722. kiblade2.Size = v3(0.1,0.1,0.1)
  2723. kiblade2.Transparency = 1
  2724. kiblade2.Position = v3(999,999,999)
  2725. kiblade2.CanCollide = false
  2726. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2727. kiblademesh.MeshType = "Sphere"
  2728. kiblademesh.Scale = v3(1,1,1)
  2729. kiweld = Instance.new("Weld",kiblade2)
  2730. kiweld.Part0 = rarm
  2731. kiweld.Part1 = kiblade2
  2732. kiweld.C0 = CFrame.new(0,-4.5,0)
  2733. torso = game.Players.NASA960.Character.Torso
  2734. head = game.Players.NASA960.Character.Head
  2735. torso1 = Instance.new("Attachment",kiblade1)
  2736. head1 = Instance.new("Attachment",kiblade2)
  2737. trail = Instance.new("Trail",torso)
  2738. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2739. trail.Attachment0 = torso1
  2740. trail.Attachment1 = head1
  2741. trail.Lifetime = 0.5
  2742. trail.Enabled = false
  2743.  
  2744.  
  2745.  
  2746.  
  2747. kiblade2 = Instance.new("Part",char)
  2748. kiblade2.Name = "Blade"
  2749. kiblade2.Size = v3(1,5,1)
  2750. kiblade2.Transparency = 1
  2751. kiblade2.BrickColor = BrickColor.new("Really red")
  2752. kiblade2.Position = v3(999,999,999)
  2753. kiblade2.CanCollide = false
  2754. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2755. kiblademesh2.MeshType = "FileMesh"
  2756. kiblademesh2.MeshId = "rbxassetid://898849476"
  2757. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2758. kiweld72 = Instance.new("Weld",kiblade2)
  2759. kiweld72.Part0 = larm
  2760. kiweld72.Part1 = kiblade2
  2761. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2762. kiblade12 = Instance.new("Part",char)
  2763. kiblade12.Name = "Blade"
  2764. kiblade12.Transparency = 1
  2765. kiblade12.Size = v3(0.1,0.1,0.1)
  2766. kiblade12.Position = v3(999,999,999)
  2767. kiblade12.CanCollide = false
  2768. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2769. kiblademesh2.MeshType = "Sphere"
  2770. kiblademesh2.Scale = v3(1,1,1)
  2771. kiweld2 = Instance.new("Weld",kiblade12)
  2772. kiweld2.Part0 = larm
  2773. kiweld2.Part1 = kiblade12
  2774. kiweld2.C0 = CFrame.new(0,-1,0)
  2775. kiblade22 = Instance.new("Part",char)
  2776. kiblade22.Name = "Blade"
  2777. kiblade22.Size = v3(0.1,0.1,0.1)
  2778. kiblade22.Transparency = 1
  2779. kiblade22.Position = v3(999,999,999)
  2780. kiblade22.CanCollide = false
  2781. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2782. kiblademesh2.MeshType = "Sphere"
  2783. kiblademesh2.Scale = v3(1,1,1)
  2784. kiweld2 = Instance.new("Weld",kiblade22)
  2785. kiweld2.Part0 = larm
  2786. kiweld2.Part1 = kiblade22
  2787. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2788. torso2 = game.Players.NASA960.Character.Torso
  2789. head2 = game.Players.NASA960.Character.Head
  2790. torso12 = Instance.new("Attachment",kiblade12)
  2791. head12 = Instance.new("Attachment",kiblade22)
  2792. trail2 = Instance.new("Trail",torso2)
  2793. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2794. trail2.Attachment0 = torso12
  2795. trail2.Attachment1 = head12
  2796. trail2.Lifetime = 0.5
  2797. trail2.Enabled = false
  2798.  
  2799.  
  2800.  
  2801. local Gibs = game.Workspace
  2802.  
  2803.  
  2804.  
  2805.  
  2806.  
  2807.  
  2808.  
  2809.  
  2810.  
  2811.  
  2812.  
  2813.  
  2814. function Kill(Character)
  2815. Character.Humanoid.Health = 0
  2816. local Playeroo = Instance.new("IntValue",Character)
  2817. poo.Name = "haha nope"
  2818. local svch = Character
  2819. local hum = Character:findFirstChild("Humanoid")
  2820. Character.Archivable = true
  2821. local chrclone = Character:clone()
  2822. Character.Archivable = false
  2823.  
  2824. local ch = chrclone:GetChildren()
  2825. local i
  2826. for i = 1,#ch do
  2827. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2828. ch[i]:remove()
  2829. end
  2830. end
  2831. local function Scan(ch)
  2832. local e
  2833. for e = 1,#ch do
  2834. Scan(ch[e]:GetChildren())
  2835. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2836. ch[e]:remove()
  2837. end
  2838. end
  2839. end
  2840. Scan(chrclone:GetChildren())
  2841.  
  2842. local hum2 = chrclone:findFirstChild("Humanoid")
  2843.  
  2844.  
  2845. if hum2 ~= nil then
  2846. hum2.Name = "Humanoid2"
  2847. hum2.PlatformStand = true
  2848. hum2.Sit = true
  2849. hum2.MaxHealth = 0
  2850. hum2.Health = 0
  2851. end
  2852.  
  2853. local ch = Character:GetChildren()
  2854. local i
  2855. for i = 1,#ch do
  2856. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2857. ch[i]:remove()
  2858. end
  2859. end
  2860.  
  2861. wait(0.2)
  2862.  
  2863. local ch = Character:GetChildren()
  2864. local i
  2865. for i = 1,#ch do
  2866. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2867. ch[i]:remove()
  2868. end
  2869. end
  2870. Character = chrclone
  2871. local Torso = Character.Torso
  2872. local movevector = Vector3.new()
  2873.  
  2874. if Torso then
  2875. local Head = Character:FindFirstChild("Head")
  2876. local Limb = Character:FindFirstChild("Right Arm")
  2877. if Limb then
  2878.  
  2879. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2880. local Joint = Instance.new("Glue")
  2881. Joint.Name = "RightShoulder"
  2882. Joint.Part0 = Torso
  2883. Joint.Part1 = Limb
  2884. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2885. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2886. Joint.Parent = Torso
  2887.  
  2888. local B = Instance.new("Part")
  2889. B.TopSurface = 0
  2890. B.BottomSurface = 0
  2891. B.formFactor = "Symmetric"
  2892. B.Size = Vector3.new(1, 1, 1)
  2893. B.Transparency = 1
  2894. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2895. B.Parent = Character
  2896. local W = Instance.new("Weld")
  2897. W.Part0 = Limb
  2898. W.Part1 = B
  2899. W.C0 = CFrame.new(0, -0.5, 0)
  2900. W.Parent = Limb
  2901.  
  2902. end
  2903. local Limb = Character:FindFirstChild("Left Arm")
  2904. if Limb then
  2905.  
  2906. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2907. local Joint = Instance.new("Glue")
  2908. Joint.Name = "LeftShoulder"
  2909. Joint.Part0 = Torso
  2910. Joint.Part1 = Limb
  2911. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2912. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2913. Joint.Parent = Torso
  2914.  
  2915. local B = Instance.new("Part")
  2916. B.TopSurface = 0
  2917. B.BottomSurface = 0
  2918. B.formFactor = "Symmetric"
  2919. B.Size = Vector3.new(1, 1, 1)
  2920. B.Transparency = 1
  2921. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2922. B.Parent = Character
  2923. local W = Instance.new("Weld")
  2924. W.Part0 = Limb
  2925. W.Part1 = B
  2926. W.C0 = CFrame.new(0, -0.5, 0)
  2927. W.Parent = Limb
  2928.  
  2929. end
  2930. local Limb = Character:FindFirstChild("Right Leg")
  2931. if Limb then
  2932.  
  2933. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2934. local Joint = Instance.new("Glue")
  2935. Joint.Name = "RightHip"
  2936. Joint.Part0 = Torso
  2937. Joint.Part1 = Limb
  2938. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2939. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2940. Joint.Parent = Torso
  2941.  
  2942. local B = Instance.new("Part")
  2943. B.TopSurface = 0
  2944. B.BottomSurface = 0
  2945. B.formFactor = "Symmetric"
  2946. B.Size = Vector3.new(1, 1, 1)
  2947. B.Transparency = 1
  2948. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2949. B.Parent = Character
  2950. local W = Instance.new("Weld")
  2951. W.Part0 = Limb
  2952. W.Part1 = B
  2953. W.C0 = CFrame.new(0, -0.5, 0)
  2954. W.Parent = Limb
  2955.  
  2956. end
  2957. local Limb = Character:FindFirstChild("Left Leg")
  2958. if Limb then
  2959.  
  2960. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  2961. local Joint = Instance.new("Glue")
  2962. Joint.Name = "LeftHip"
  2963. Joint.Part0 = Torso
  2964. Joint.Part1 = Limb
  2965. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2966. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2967. Joint.Parent = Torso
  2968.  
  2969. local B = Instance.new("Part")
  2970. B.TopSurface = 0
  2971. B.BottomSurface = 0
  2972. B.formFactor = "Symmetric"
  2973. B.Size = Vector3.new(1, 1, 1)
  2974. B.Transparency = 1
  2975. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2976. B.Parent = Character
  2977. local W = Instance.new("Weld")
  2978. W.Part0 = Limb
  2979. W.Part1 = B
  2980. W.C0 = CFrame.new(0, -0.5, 0)
  2981. W.Parent = Limb
  2982.  
  2983. end
  2984. --[
  2985. local Bar = Instance.new("Part")
  2986. Bar.TopSurface = 0
  2987. Bar.BottomSurface = 0
  2988. Bar.formFactor = "Symmetric"
  2989. Bar.Size = Vector3.new(1, 1, 1)
  2990. Bar.Transparency = 1
  2991. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  2992. Bar.Parent = Character
  2993. local Weld = Instance.new("Weld")
  2994. Weld.Part0 = Torso
  2995. Weld.Part1 = Bar
  2996. Weld.C0 = CFrame.new(0, 0.5, 0)
  2997. Weld.Parent = Torso
  2998. --]]
  2999. end
  3000. Character.Parent = Gibs
  3001. game.Debris:AddItem(Character, 12)
  3002. if movevector ~= Vector3.new() then
  3003. for i = 1,10 do
  3004. wait()
  3005. Torso.Velocity = Vector3.new(0,0,-100)
  3006. Head.Velocity = movevector * 200
  3007. end
  3008. end
  3009. end
  3010.  
  3011.  
  3012.  
  3013. function SpinSlice()
  3014. NoAnims = true
  3015. attack = true
  3016.  
  3017.  
  3018. Sound("rbxassetid://588738949",char,90,1,false)
  3019. kiblade.Transparency = 0
  3020. kiblade2.Transparency = 0
  3021. trail.Enabled = true
  3022. trail2.Enabled = true
  3023.  
  3024. hum.WalkSpeed = 0
  3025. for i = 1,40 do
  3026. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3027. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3028. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3029. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  3030. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  3031. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3032. if Debounces.on == false then break end
  3033. wait()
  3034. end
  3035.  
  3036.  
  3037. coroutine.resume(coroutine.create(function()
  3038. local BF = Instance.new("BodyVelocity",hed)
  3039. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3040. BF.velocity = root.CFrame.lookVector*120
  3041. wait(2.0)
  3042. BF:remove()
  3043. end))
  3044.  
  3045. coroutine.resume(coroutine.create(function()
  3046. Sound("rbxassetid://588734356",char,90,1,false)
  3047. wait(.1)
  3048. Sound("rbxassetid://588734356",char,90,1,false)
  3049. wait(.1)
  3050. Sound("rbxassetid://588734356",char,90,1,false)
  3051. wait(.1)
  3052. Sound("rbxassetid://588734356",char,90,1,false)
  3053. wait(.1)
  3054. Sound("rbxassetid://588734356",char,90,1,false)
  3055. wait(.1)
  3056. Sound("rbxassetid://588734356",char,90,1,false)
  3057. wait(.1)
  3058. Sound("rbxassetid://588734356",char,90,1,false)
  3059. wait(.1)
  3060. Sound("rbxassetid://588734356",char,90,1,false)
  3061. end))
  3062. local HitBox = Instance.new("Part",rarm)
  3063. HitBox.Size = Vector3.new(1,5,1)
  3064. HitBox.CanCollide = false
  3065. HitBox.Transparency = 1
  3066. local HitBox2 = Instance.new("Weld",HitBox)
  3067. HitBox2.Part0 = rarm
  3068. HitBox2.Part1 = HitBox
  3069. HitBox2.C0 = CFrame.new(0,-1.8,0)
  3070. HitBox.Touched:connect(function(hit)
  3071. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3072. Kill(hit.Parent)
  3073. hit.Parent.Humanoid.PlatformStand = true
  3074. end
  3075. end)
  3076.  
  3077. local HitBox2 = Instance.new("Part",larm)
  3078. HitBox2.Size = Vector3.new(1,5,1)
  3079. HitBox2.CanCollide = false
  3080. HitBox2.Transparency = 1
  3081. local HitBox22 = Instance.new("Weld",HitBox2)
  3082. HitBox22.Part0 = larm
  3083. HitBox22.Part1 = HitBox2
  3084. HitBox22.C0 = CFrame.new(0,-1.8,0)
  3085. HitBox2.Touched:connect(function(hit)
  3086. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3087. Kill(hit.Parent)
  3088. hit.Parent.Humanoid.PlatformStand = true
  3089. end
  3090. end)
  3091.  
  3092. for i = 1,40 do
  3093. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3094. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3095. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3096. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3097. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3098. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3099. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3100. if Debounces.on == false then break end
  3101. wait()
  3102. end
  3103. kiblade.Transparency = 1
  3104. kiblade2.Transparency = 1
  3105. trail.Enabled = false
  3106. trail2.Enabled = false
  3107. HitBox:Destroy()
  3108. HitBox2:Destroy()
  3109. hum.WalkSpeed = 5
  3110. attack = false
  3111. NoAnims = false
  3112. end
  3113.  
  3114.  
  3115.  
  3116.  
  3117. function hito(partoz, magn, dmg, debtim)
  3118. for _, guy in pairs(workspace:GetChildren()) do
  3119. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3120. do
  3121. local humz = guy:FindFirstChildOfClass("Humanoid")
  3122. local hed = guy:FindFirstChild("Head")
  3123. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3124. local db = Instance.new("StringValue")
  3125. db.Name = "alabo"
  3126. db.Parent = hed
  3127. delay(debtim, function()
  3128. db:Destroy()
  3129. end)
  3130. end
  3131. end
  3132. end
  3133. end
  3134. end
  3135.  
  3136.  
  3137.  
  3138. ang = CFrame.Angles
  3139. rd = math.rad
  3140. rd2 = math.random
  3141. ov = false
  3142.  
  3143.  
  3144.  
  3145. nooutline = function(i)
  3146. i.TopSurface = 10
  3147. end
  3148. makepart = function(l, m, n, o, p, q, r)
  3149. local s = Instance.new("Part")
  3150. s.BrickColor = BrickColor.new(l)
  3151. s.Name = m
  3152. s.Transparency = o
  3153. nooutline(s)
  3154. s.Reflectance = n
  3155. s.Material = p
  3156. s.Anchored = true
  3157. s.CanCollide = false
  3158. s.Locked = true
  3159. s.CFrame = r
  3160. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3161. s.Parent = q
  3162. return s
  3163. end
  3164.  
  3165. makemesh = function(t, u, v, w)
  3166. local x = Instance.new("SpecialMesh")
  3167. x.MeshType = t
  3168. x.Scale = u
  3169. if t == "FileMesh" then
  3170. x.MeshId = v
  3171. end
  3172. x.Parent = w
  3173. return x
  3174. end
  3175.  
  3176. local H = {}
  3177.  
  3178.  
  3179. Barrage = function()
  3180. modz = Instance.new("Model")
  3181. modz.Name = "efx"
  3182. modz.Parent = char
  3183. ov = true
  3184. hum.AutoRotate = false
  3185. local aN = nil
  3186. local a9 = true
  3187. local aa = {}
  3188. local ab = {}
  3189. local b7 = {}
  3190. for j = 1, 16 do
  3191. local ac = Instance.new("Part")
  3192. nooutline(ac)
  3193. ac.Anchored = true
  3194. ac.Locked = true
  3195. ac.CanCollide = false
  3196. ac.Material = "Neon"
  3197. ac.Size = Vector3.new(1, 1, 1)
  3198. ac.Transparency = 1
  3199. ac.CFrame = CFrame.new(0, 1000, 0)
  3200. ac.Parent = modz
  3201. ac.BrickColor = BrickColor.new("Really red")
  3202. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3203. table.insert(aa, ac)
  3204. end
  3205. for j = 1, 40 do
  3206. local a3 = makepart("Really red", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3207. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3208. table.insert(ab, a3)
  3209. end
  3210. for j = 1, 30 do
  3211. local a3 = makepart("Really red", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3212. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3213. table.insert(b7, a3)
  3214. end
  3215. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3216. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3217. for I,aO in pairs(H) do
  3218. if aO.Parent == rarm or aO.Parent == larm then
  3219. aN = aO.Transparency
  3220. aO.Transparency = 1
  3221. end
  3222. end
  3223. local a8 = Instance.new("BodyGyro")
  3224. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3225. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3226. a8.P = 580000
  3227. a8.D = 250
  3228. a8.Parent = root
  3229. coroutine.resume(coroutine.create(function()
  3230. while a8 do
  3231. swait()
  3232. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3233. end
  3234. end))
  3235. local af = 0
  3236. local ag = 0
  3237. repeat
  3238. ag = ag + 1
  3239. if af == 0 then
  3240. af = 1
  3241. else
  3242. af = af % 14 + 1
  3243. end
  3244. coroutine.resume(coroutine.create(function()
  3245. local ah = aa[af]
  3246. local ai = ab[af]
  3247. local aj = ab[af + 14]
  3248. local ba = b7[af]
  3249. ah.Size = Vector3.new(1, 1, 2)
  3250. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3251. ah.Transparency = 0.25
  3252. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3253. ai.Transparency = 0.35
  3254. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3255. aj.Transparency = 0.45
  3256. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3257. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3258. if af % 2 == 1 then
  3259. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3260. else
  3261. if af % 2 == 0 then
  3262. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3263. end
  3264. end
  3265. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3266. ba.Transparency = 0.4
  3267. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3268. local bb = ah.CFrame * cf(0, 0, -5)
  3269. local bc = aj.CFrame * cf(0, -0.1, 0)
  3270. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3271. local ak = false
  3272. for j = 1, 12 do
  3273. swait()
  3274. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3275. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3276. if a1 and ak == false then
  3277. ak = true
  3278. local a3 = makepart("Really red", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3279. do
  3280. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3281. game.Debris:AddItem(a3, 0.5)
  3282. local a5 = rd2(1, 12)
  3283. if a5 == 6 then
  3284. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3285. else
  3286. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3287. end
  3288. coroutine.resume(coroutine.create(function()
  3289. for I = 1, 4 do
  3290. swait()
  3291. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3292. a3.Transparency = a3.Transparency + 0.2
  3293. end
  3294. a3:Destroy()
  3295. end))
  3296. end
  3297. end
  3298. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3299. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3300. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3301. ah.Transparency = ah.Transparency + 0.0725
  3302. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3303. ai.Transparency = ai.Transparency + 0.06
  3304. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3305. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3306. aj.Transparency = aj.Transparency + 0.05
  3307. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3308. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3309. ba.Transparency = ba.Transparency + 0.06
  3310. end
  3311. end))
  3312. swait()
  3313. until ov == false
  3314. for I,aO in pairs(H) do
  3315. if aO.Parent == rarm or aO.Parent == larm then
  3316. aO.Transparency = aN
  3317. end
  3318. end
  3319. b8:Destroy()
  3320. b9:Destroy()
  3321. a8:Destroy()
  3322. hum.AutoRotate = true
  3323. ov = false
  3324. wait(1)
  3325. for I,al in pairs(aa) do
  3326. al:Destroy()
  3327. end
  3328. for I,am in pairs(ab) do
  3329. am:Destroy()
  3330. end
  3331. for I,be in pairs(b7) do
  3332. be:Destroy()
  3333. end
  3334. end
  3335.  
  3336.  
  3337.  
  3338.  
  3339.  
  3340.  
  3341. function Kneel()
  3342.  
  3343. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3344. if v:FindFirstChild('Humanoid') then
  3345.  
  3346. hum2 = v:FindFirstChild('Humanoid')
  3347. hum2.PlatformStand=true
  3348.  
  3349. end
  3350. end
  3351. end
  3352.  
  3353. --[[mouse.KeyDown:connect(function(key)
  3354. if key == "l" and Trans == false and Strength then
  3355. Transformation()
  3356. Trans = true
  3357. end
  3358. end)]]
  3359.  
  3360.  
  3361.  
  3362. mouse.KeyDown:connect(function(key)
  3363. if key == "z" then
  3364. GrabAndDrag()
  3365. end
  3366. end)
  3367.  
  3368.  
  3369. mouse.KeyDown:connect(function(key)
  3370. if key == "x" then
  3371. AirSlam()
  3372. end
  3373. end)
  3374.  
  3375.  
  3376.  
  3377. mouse.KeyDown:connect(function(key)
  3378. if key == "c" then
  3379. SpinSlice()
  3380. end
  3381. end)
  3382.  
  3383.  
  3384. mouse.KeyDown:connect(function(key)
  3385. if key == "p" and Full == false then
  3386. FullPower()
  3387. end
  3388. end)
  3389.  
  3390. mouse.KeyDown:connect(function(key)
  3391. if key == "1" then
  3392. Sound("rbxassetid://966268002",char,90,1,false)
  3393. Kneel()
  3394. end
  3395. end)
  3396.  
  3397. mouse.KeyDown:connect(function(key)
  3398. if key == "v" then
  3399. if ov == false then
  3400. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3401. wait()
  3402. local ChatService = game:GetService("Chat")
  3403. wait()
  3404. local ChatService = game:GetService("Chat")
  3405. coroutine.resume(coroutine.create(function()
  3406. s = 0
  3407. repeat
  3408. s = s + 1
  3409. Barrage()
  3410. wait()
  3411. until not ov
  3412. end))
  3413. if Full == true then
  3414. coroutine.resume(coroutine.create(function()
  3415. s = 0
  3416. repeat
  3417. s = s + 1
  3418. Barrage()
  3419. wait()
  3420. until not ov
  3421. end))
  3422. end
  3423. mouse.KeyUp:connect(function(key)
  3424. if key == "v" then
  3425. wait(0.4)
  3426. ov = false
  3427. wait(0.1)
  3428. end
  3429. end)
  3430. end
  3431. end
  3432. end)
  3433.  
  3434.  
  3435.  
  3436.  
  3437.  
  3438. -----animations-----
  3439.  
  3440. game:GetService("RunService").RenderStepped:connect(function()
  3441. char.Humanoid.FreeFalling:connect(function(f)
  3442. if f then
  3443. ffing = true
  3444. else
  3445. ffing = false
  3446. end
  3447. end)
  3448. sine = sine + add
  3449. if ffing==true then
  3450. anim="jump"
  3451. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3452. anim="idle"
  3453. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3454. anim = "walk"
  3455. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3456. anim = "run"
  3457. end
  3458.  
  3459. if NoAnims==false then
  3460. if anim=="idle" then
  3461. add=0.5
  3462. if trans == false then
  3463. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3464. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3465. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3466. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3467. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3468. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3469. else
  3470. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3471. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3472. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3473. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3474. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3475. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3476. end
  3477.  
  3478. elseif anim=="walk" then
  3479. add=0.5
  3480. if trans == false then
  3481. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3482. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3483. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3484. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3485. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3486. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3487. else
  3488. change = 0.5
  3489. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3490. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3491. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3495. end
  3496.  
  3497. elseif anim=="run" then
  3498. add=0.5
  3499. if trans == false then
  3500. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3501. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3502. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3503. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3504. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3505. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3506. else
  3507. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3508. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3509. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3510. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3511. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3512. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3513. end
  3514.  
  3515. elseif anim=="jump" then
  3516. add=0.5
  3517. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3518. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3519. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3520. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3521. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3522. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3523.  
  3524. end
  3525. end
  3526.  
  3527. end)
  3528.  
  3529.  
  3530. --[[l = game.Lighting
  3531. l.TimeOfDay = 1
  3532. game.Lighting.Ambient = Color3.new(0,0,0)
  3533. l.Brightness = 0.1]]--
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