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buss2

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Feb 11th, 2016
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  1. every 10 seconds:
  2. loop all players
  3. loop all items in loop-player's inventory:
  4. if loop-item is enchanted golden apple:
  5. add 1 to {_x}
  6. if {_x} is more or equal to 5:
  7. apply nausea to loop-player for 11 seconds
  8. apply mining fatigue to loop-player for 11 seconds
  9. apply weakness to loop-player for 11 seconds
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