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- every 10 seconds:
- loop all players
- loop all items in loop-player's inventory:
- if loop-item is enchanted golden apple:
- add 1 to {_x}
- if {_x} is more or equal to 5:
- apply nausea to loop-player for 11 seconds
- apply mining fatigue to loop-player for 11 seconds
- apply weakness to loop-player for 11 seconds
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