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  1.  
  2. //LLD
  3. [Name] == LargeCharm && [Quality] == Magic # [MAXDamage] >= 6 && [ToHit] >= 40 && [MaxHP] >= 30
  4. [name] == circlet && [quality] == rare && [flag] != ethereal # [trapsskilltab] == 1 && [sockets] == 2 && [itemlevelreq]<=18
  5. [name] == circlet && [quality] == magic && [flag] != ethereal # [trapsskilltab] == 1 && [itemlevelreq] <=18
  6. [Name] == Cutlass && [Quality] == Magic && [Flag] != ethereal # [IAS] >= 30 && [EnhancedDamage] >= 80 && [itemlevelreq] <= 30 // rummythebooze's all ladder fvcking iso
  7. [Name] == Cinquendas && [Quality] == Magic && [Flag] != ethereal # [IAS] >= 30 && [EnhancedDamage] >= 80 && [itemlevelreq] <= 30// rummythebooze's all ladder fvcking iso, less preferred
  8.  
  9. [Name] == Cutlass && [Quality] == Rare && [Flag] != ethereal # [IAS] >= 30 && [EnhancedDamage] >= 80 && [Sockets] >= 2 && [itemlevelreq] <= 30 // rummythebooze's forever fvcking iso, would be gfg if it is eth rep
  10. [Name] == Cinquendas && [Quality] == Rare && [Flag] != ethereal # [IAS] >= 30 && [EnhancedDamage] >= 80 && [Sockets] >= 2 && [itemlevelreq] <= 30 // rummythebooze's derp
  11.  
  12. [Name] == Cutlass && [Quality] == Rare && [Flag] == ethereal # [IAS] >= 30 && [EnhancedDamage] >= 80 && [Sockets] >= 2 && [itemlevelreq] <= 30 && [itemreplenishdurability] >= 1 // rummythebooze's blah blah
  13. [Name] == Cinquendas && [Quality] == Rare && [Flag] == ethereal # [IAS] >= 30 && [EnhancedDamage] >= 80 && [Sockets] >= 2 && [itemlevelreq] <= 30 && [itemreplenishdurability] >= 1 // rummythebooze's herp
  14. //a) ###RARES###
  15.  
  16.  
  17. //>>>~~~AMULETS~~~<<<
  18.  
  19. [type] == amulet && [quality] == rare # ([barbarianskills] == 1 || [amazonskills] == 1 || [assassinskills] == 1) && [maxhp]+[maxmana] >= 40 && [itemlevelreq] <= 30
  20. [type] == amulet && [quality] == rare # [itemaddskilltab] == 2 && ([fcr] == 10 || [hpregen] >= 5 || [strength] >= 5 || [dexterity] >= 5) && [maxhp]+[maxmana] >= 30 && [itemlevelreq] <= 30 // universal +2 skilltree, can be junk skills
  21.  
  22. // >>>---NEW AMULETS SECTION---<<<
  23. [type] == amulet && [quality] == rare # ([amazonskills] == 1 || [passiveandmagicskilltab] == 2) && ([maxhp] >= 30 || [hpregen] >= 6) && ([maxmana] >= 30 || [mindamage] >= 4 || [coldresist]+[lightresist]+[fireresist]+[poisonresist] >= 40 || [dexterity] >= 6 || [strength] >= 6) && [itemlevelreq] <= 30 //amazon amulet
  24. [type] == amulet && [quality] == rare # ([assassinskills] == 1 || [trapsskilltab] == 2 || [shadowdisciplinesskilltab] == 2) && ([maxhp] >= 30 || [hpregen] >= 6) && ([fcr] == 10 || [maxmana] >= 30 || [coldresist]+[lightresist]+[fireresist]+[poisonresist] >= 40 || [dexterity] >= 6 || [strength] >= 6) && [itemlevelreq] <= 30 //assassin amulet
  25. [type] == amulet && [quality] == rare # ([barbarianskills] == 1 || [masteriesskilltab] == 2) && [maxhp] >= 30 && ([maxmana] >= 30 || [hpregen] >= 6 || [mindamage] >= 4 || [coldresist]+[lightresist]+[fireresist]+[poisonresist] >= 40 || [dexterity] >= 6 || [strength] >= 6) && [itemlevelreq] <= 30 //barbarian amulet
  26. // warcry barb amulet goes here
  27. [type] == amulet && [quality] == rare # [elementalskilltab] == 2 && ([maxhp] >= 30 || [hpregen] >= 6) && ([fcr] == 10 || [maxmana] >= 30 || [coldresist]+[lightresist]+[fireresist]+[poisonresist] >= 40 || [dexterity] >= 6 || [strength] >= 6) && [itemlevelreq] <= 30 //druid elemental amulet
  28. [type] == amulet && [quality] == rare # [shapeshiftingskilltab] == 2 && [maxhp] >= 40 && ([maxmana] >= 30 || [hpregen] >= 6 || [mindamage] >= 4 || [coldresist]+[lightresist]+[fireresist]+[poisonresist] >= 40 || [dexterity] >= 6 || [strength] >= 6) && [itemlevelreq] <= 30 //druid shapeshift amulet
  29. [type] == amulet && [quality] == rare # [poisonandboneskilltab] == 2 && [fcr] == 10 && ([maxhp] >= 20 || [hpregen] >= 5) && ([maxmana] >= 30 || [coldresist]+[lightresist]+[fireresist]+[poisonresist] >= 40 || [dexterity] >= 6 || [strength] >= 6) && [itemlevelreq] <= 30 //necromancer amulet
  30. //[type] == amulet && [quality] == rare # //paladin caster amulet
  31. //[type] == amulet && [quality] == rare # //paladin meleer amulet
  32. [type] == amulet && [quality] == rare # ([fireskilltab] == 2 || [coldskilltab] == 2 || [lightningskilltab] == 2) && [fcr] == 10 && ([maxhp] >= 20 || [hpregen] >= 5) && ([maxmana] >= 30 || [energy] >= 15) && [itemlevelreq] <= 30 //sorceress amulet
  33. //VLLD
  34.  
  35. [type] == amulet && [quality] == rare # [strength] >= 2 && [dexterity] >= 2 && [itemlevelreq] <= 9
  36.  
  37. //>>>~~~RINGS~~~<<<
  38.  
  39. [type] == ring && [quality] == rare # [fcr] >= 10 && [maxmana] >= 55 && ([strength] >= 5 || [dexterity] >= 5 || [hpregen] >= 3 || [tohit] >= 80) && [itemlevelreq] <= 30
  40. [type] == ring && [quality] == rare # [tohit] >= 80 && ([strength] >= 4 || [dexterity] >= 4 || [hpregen] >= 3) && [maxmana] >= 55 && [itemlevelreq] <= 30
  41. [type] == ring && [quality] == rare # [fcr] == 10 && [strength] >= 5 && [dexterity] >= 5 && [itemlevelreq] <= 30
  42. [type] == ring && [quality] == rare # [fcr] == 10 && [tohit] >= 80 && ([strength] >= 3 || [dexterity] >= 4 || [hpregen] >= 3) && [maxmana] >= 55 && [itemlevelreq] == 30
  43. [type] == ring && [quality] == rare # [mindamage] >= 4 && ([strength] >= 4 || [dexterity] >= 4 || [hpregen] >= 3) && [maxmana] >= 55 && [itemlevelreq] <= 30 //hybrid zon ring
  44.  
  45. //VLLD
  46.  
  47. [type] == ring && [quality] == rare # ([dexterity] >= 1 || [strength] >= 1) && [tohit] >= 40 && [maxmana] >= 9 && [itemlevelreq] <= 9
  48. [type] == ring && [quality] == rare # ([dexterity] >= 4 || [strength] >= 4) && [tohit] >= 50 && [maxmana] >= 15 && [itemlevelreq] <= 18
  49.  
  50. //>>>~~~WEAPONS~~~<<<
  51.  
  52. [name] == shortsiegebow && [quality] == rare # [enhanceddamage] >= 130 && ([ias] >= 20 || [sockets] == 2) && [itemlevelreq] <= 30
  53. [name] == ashwoodbow && [quality] == rare # [enhanceddamage] >= 130 && ([ias] >= 20 || [sockets] == 2) && [itemlevelreq] <= 30
  54. [name] == runebow && [quality] == rare # [enhanceddamage] >= 130 && ([ias] >= 20 || [sockets] == 2) && [itemlevelreq] <= 30
  55. [name] == doublebow && [quality] == rare # [enhanceddamage] >= 130 && ([ias] >= 20 || [sockets] == 2) && [itemlevelreq] <= 30
  56. [name] == razorbow && [quality] == rare # [enhanceddamage] >= 130 && ([ias] >= 20 || [sockets] == 2) && [itemlevelreq] <= 30
  57. //[type] == bow && [quality] == rare # [enhanceddamage] >= 130 && ([ias] >= 20 || [sockets] == 2) && [itemlevelreq] <= 30
  58.  
  59. [name] == battlehammer && [quality] == rare # [enhanceddamage] >= 100 && [ias] >= 30 && [itemlevelreq] <= 30
  60. [name] == battlehammer && [quality] == rare # [enhanceddamage] >= 100 && [ias] >= 10 && [sockets] == 2 && [itemlevelreq] <= 30
  61.  
  62. [name] == naga && [quality] == rare # [enhanceddamage] >= 100 && ([ias] >= 20 || [sockets] == 2) && [itemlevelreq] <= 30
  63. [name] == naga && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 50 && [itemreplenishdurability] >= 1 && ([ias] >= 20 || [sockets] == 2) && [itemlevelreq] <= 30
  64.  
  65. [name] == cutlass && [quality] == rare # [enhanceddamage] >= 140 && [ias] == 30 && [sockets] == 2 && [itemlevelreq] <= 30 // fury druid weapon
  66. [name] == cutlass && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 60 && [itemreplenishdurability] >= 1 && [ias] == 30 && [sockets] == 2 && [itemlevelreq] <= 30 // fury druid weapon
  67.  
  68. [name] == harpoon && [quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 90 && [itemreplenishquantity] >= 1 && [itemlevelreq] <= 30
  69. [name] == harpoon && [quality] <= rare # [enhanceddamage] >= 110 && [itemlevelreq] <= 30
  70.  
  71. [name] == hurlbat && [quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 90 && [itemreplenishquantity] >= 1 && [itemlevelreq] <= 30 //throwbarb
  72. [name] == hurlbat && [quality] <= rare # [enhanceddamage] >= 110 && [itemlevelreq] <= 30 //throwbarb
  73. //vlld
  74.  
  75. [name] == throwingspear && [quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 40 && [itemreplenishquantity] >= 1 && [itemlevelreq] <= 18
  76. [name] == warjavelin && [quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 40 && [itemreplenishquantity] >= 1 && [itemlevelreq] <= 18
  77. [name] == throwingspear && [quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 35 && [itemreplenishquantity] >= 1 && [itemlevelreq] <= 9
  78. [name] == bladetalons && [quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 35 && [itemreplenishquantity] >= 1 && [itemlevelreq] <= 9
  79.  
  80. //>>>~~~ARMOR~~~<<<
  81.  
  82. [name] == ornateplate && [quality] == rare && [flag] != ethereal # [enhanceddefense] >= 61 && [sockets] == 2 && [itemlevelreq] <= 30
  83. [name] == ornateplate && [quality] == rare && [flag] == ethereal # [enhanceddefense] >= 41 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
  84.  
  85. //vlld
  86.  
  87. [name] == ancientarmor && [quality] <= rare && [flag] == ethereal # [enhanceddefense] >= 35 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 18
  88. [name] == ancientarmor && [quality] <= rare && [flag] == ethereal # [enhanceddefense] >= 26 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 9
  89.  
  90. //>>>~~~HELMS~~~<<<
  91. [type] == circlet && [quality] <= rare # [itemaddskilltab] == 1 && [frw] == 30 && [itemlevelreq] <= 18
  92. [type] == circlet && [quality] <= rare # [itemaddskilltab] == 2 && [fcr] == 20 && [itemlevelreq] <= 30 // universal skilltab 2/20, can be junk skills
  93. [type] == circlet && [quality] <= rare # [itemaddskilltab] == 2 && [frw] == 30 && [itemlevelreq] <= 30 // universal skilltab 2/30, can be junk skills
  94. [type] == circlet && [quality] <= rare # [barbarianskills] == 1 && [frw] == 30 && [itemlevelreq] <= 30
  95. [type] == circlet && [quality] <= rare # [amazonskills] == 1 && [frw] == 30 && [itemlevelreq] <= 30
  96. [type] == circlet && [quality] <= rare # [frw] == 30 && [sockets] == 2 && [itemlevelreq] <= 30
  97. [name] == grimhelm && [quality] == rare && [flag] == ethereal # [enhanceddefense] >= 81 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
  98. [name] == wingedhelm && [quality] == rare && [flag] == ethereal # [enhanceddefense] >= 81 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
  99. [name] == grandcrown && [quality] == rare && [flag] == ethereal # [enhanceddefense] >= 81 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
  100. [name] == deathmask && [quality] == rare && [flag] == ethereal # [enhanceddefense] >= 81 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
  101.  
  102. //>>>~~~SHIELDS~~~<<<
  103.  
  104. [name] == barbedshield && [quality] == rare # [fbr] == 30 && [sockets] == 2 && [palicombatskilltab] == 2 && [itemlevelreq] <= 30
  105.  
  106. [name] == spikedshield && [quality] == rare # [fbr] == 30 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30
  107. [name] == barbedshield && [quality] == rare # [fbr] == 30 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30
  108. [name] == boneshield && [quality] == rare # [fbr] == 30 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30
  109. [name] == grimshield && [quality] == rare # [fbr] == 30 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30
  110. [name] == kiteshield && [quality] == rare # [fbr] == 30 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30
  111. [name] == roundshield && [quality] == rare # [fbr] == 30 && [sockets] == 2 && [fhr] == 17 && [itemlevelreq] <= 30
  112.  
  113. [name] == spikedshield && [quality] == rare && [flag] == ethereal # [fbr] == 30 && [enhanceddefense] >= 55 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
  114. [name] == barbedshield && [quality] == rare && [flag] == ethereal # [fbr] == 30 && [enhanceddefense] >= 55 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
  115. [name] == boneshield && [quality] == rare && [flag] == ethereal # [fbr] == 30 && [enhanceddefense] >= 55 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
  116. [name] == grimshield && [quality] == rare && [flag] == ethereal # [fbr] == 30 && [enhanceddefense] >= 55 && [itemreplenishdurability] >= 1 && [itemlevelreq] <= 30
  117.  
  118. //>>>~~~BELTS~~~<<<
  119.  
  120. [type] == belt && [quality] == rare # [fhr] == 24 && ([maxhp] >= 31 || [strength] >= 6) && [fireresist]+[lightresist]+[coldresist] >= 40 && [itemlevelreq] <= 30 // res belt
  121. [type] == belt && [quality] == rare # [fhr] == 24 && [maxhp] >= 31 && [strength] >= 4 && [itemlevelreq] <= 30 // life+str belt
  122. [type] == belt && [quality] == rare # [fhr] == 24 && [maxhp] >= 50
  123. [type] == belt && [quality] == rare # [fhr] == 24 && [maxhp] >= 31 && [maxmana] >= 15 // mana belt
  124.  
  125. //>>>~~~GLOVES~~~<<<
  126.  
  127. [Type] == gloves && [Quality] == rare # ([Dexterity] >= 5 || [Strength] >= 5 || [IAS] >= 10) && [JavelinAndSpearSkillTab] >= 2 && [itemlevelreq] <= 30
  128.  
  129. //>>>~~~JEWELS~~~<<<
  130.  
  131. //[name] == jewel && [quality] == rare # [fhr] == 7 && ([strength] >= 5 || [dexterity] >= 7)
  132. [name] == jewel && [quality] == rare # [enhanceddamage] >= 15 && [fhr] == 7
  133. [name] == jewel && [quality] == rare # [enhanceddamage] >= 15 && [strength] >= 3 && [dexterity] >= 5 && [itemlevelreq] <= 30
  134. [name] == jewel && [quality] <= rare # [maxdamage] >= 15 && [dexterity] >= 7 && [itemlevelreq] <= 30
  135. [name] == jewel && [quality] <= rare # [strength] >= 5 && [dexterity] >= 6 && [itemlevelreq] <= 30
  136. [name] == jewel && [quality] <= rare # [maxdamage] >= 15 && [itemreqpercent] == -15 && [itemlevelreq] <= 30
  137. [name] == jewel && [quality] <= rare # [maxdamage] >= 20 && [itemlevelreq] <= 30
  138. [name] == jewel && [quality] <= rare # [maxdamage] >= 10 && [mindamage] >=2 && [itemlevelreq] <= 30
  139.  
  140. //>>>~~~STAVES~~~<<<
  141.  
  142. //[type] == staff && [class] <= exceptional && [quality] == rare # [telecharges] >= 1 && [fcr] == 20 && [itemlevelreq] <= 30
  143.  
  144.  
  145. //b) ###MAGICS###
  146.  
  147.  
  148. //>>>~~~CHARMS~~~<<<
  149.  
  150. //>>>~~~SMALL CHARMS~~~<<<
  151.  
  152. [name] == smallcharm && [quality] == magic # [maxhp] == 15 && [itemlevelreq] <= 30
  153. [name] == smallcharm && [quality] == magic # [maxmana] >= 8 && [maxhp] >= 12 && [itemlevelreq] <= 30
  154.  
  155. //[name] == smallcharm && [quality] == magic # [frw] == 3 && [itemlevelreq] <= 30
  156. [name] == smallcharm && [quality] == magic # [frw] == 3 && ([maxdamage] >= 2 || [maxmana] >= 8 || [fireresist] >= 3 && [lightresist] >= 3 || [fireresist] >= 7 || [lightresist] >= 7 || [coldresist] >= 7 || [poisonresist] >= 7) && [itemlevelreq] <= 30
  157.  
  158. [name] == smallcharm && [quality] == magic # [maxdamage] >= 2 && [maxhp] >= 10 && [itemlevelreq] <= 30
  159. [name] == smallcharm && [quality] == magic # [maxhp] >= 13 && [plusdefense] >= 18 && [itemlevelreq] <= 30
  160.  
  161. [name] == smallcharm && [quality] == magic # [fhr] == 5 && ([coldresist] == 5 && [fireresist] == 5 || [maxmana] >= 8 || [maxdamage] == 3) && [itemlevelreq] <= 30
  162.  
  163. [name] == smallcharm && [quality] == magic # [maxdamage] == 3 && ([strength] == 2 || [dexterity] == 2) && [itemlevelreq] <= 30
  164.  
  165. //VLLD
  166.  
  167. [name] == smallcharm && [quality] == magic # [maxhp] >= 14 && ([maxmana] >= 6 || [tohit] >= 8) && [itemlevelreq] <= 18
  168.  
  169. [name] == smallcharm && [quality] == magic # [maxmana] >= 5 && [maxhp] >= 14 && [itemlevelreq] <= 18
  170. [name] == smallcharm && [quality] == magic # [plusdefense] == 8 && [maxhp] == 15 && [itemlevelreq] <= 18
  171.  
  172. //>>>~~~LARGE CHARMS~~~<<<
  173.  
  174. [name] == largecharm && [quality] == magic # [maxdamage] >= 5 && [frw] == 5
  175.  
  176. //VLLD
  177.  
  178. [name] == largecharm && [quality] == magic # [tohit] >= 7 && [maxhp] == 15 && [itemlevelreq] <= 9
  179. [name] == largecharm && [quality] == magic # [maxmana] == 7 && [maxhp] == 15 && [itemlevelreq] <= 9
  180. [name] == largecharm && [quality] == magic # [tohit] >= 11 && [maxhp] >= 14 && [itemlevelreq] <= 9
  181. [name] == largecharm && [quality] == magic # [plusdefense] >= 3 && [maxhp] == 15 && [itemlevelreq] <= 9
  182. [name] == largecharm && [quality] == magic # [frw] == 5 && [maxmana] >= 13 && [maxmana] <= 18
  183.  
  184. //>>>~~~GRAND CHARMS~~~<<<
  185.  
  186. [name] == grandcharm && [quality] == magic # [maxmana] >= 44 && [maxmana] <= 46 && [fhr] == 12
  187. [name] == grandcharm && [quality] == magic # [maxhp] >=20 && [maxhp] <= 25 && [maxmana] >= 40 && [maxmana] <= 46
  188.  
  189. [name] == grandcharm && [quality] == magic # [maxdamage] == 9 && [frw] == 7
  190. [name] == grandcharm && [quality] == magic # [coldresist] == 15 && [fireresist] == 15 && [frw] == 7
  191.  
  192. [name] == grandcharm && [quality] == magic # [maxdamage] == 9 && [maxhp] == 25
  193.  
  194. [name] == grandcharm && [quality] == magic # [coldresist] == 15 && [fireresist] == 15 && [fhr] == 12
  195. [name] == grandcharm && [quality] == magic # [maxdamage] == 9 && [fhr] == 12
  196.  
  197. [name] == grandcharm && [quality] == magic # [maxdamage] == 9 && [strength] == 6
  198. [name] == grandcharm && [quality] == magic # [maxdamage] == 9 && [dexterity] == 6
  199.  
  200. //VLLD
  201.  
  202. [name] == grandcharm && [quality] == magic # [maxhp] == 20 && [maxmana] >= 26 && [maxmana] <= 33
  203. [name] == grandcharm && [quality] == magic # [fhr] == 12 && [maxmana] >= 26 && [maxmana] <= 33
  204. [name] == grandcharm && [quality] == magic # [frw] == 7 && [maxmana] >= 26 && [maxmana] <= 33
  205.  
  206. //>>>~~~HELMS~~~<<<
  207.  
  208. [name] == crown && [quality] == magic # [sockets] == 3 && [maxhp] >= 10 && [maxhp] <= 20
  209. [name] == grand crown && [quality] == magic # [sockets] == 3 && [maxhp] >= 10 && [maxhp] <= 20
  210.  
  211. //>>>~~~ARMOR~~~<<<
  212.  
  213. //[name] == ornate plate && [quality] == magic # [enhanceddefense] >= 81 && [itemlevelreq] <= 30
  214. [name] == mageplate && [quality] == magic # [sockets] == 3 && [maxhp] == 80
  215.  
  216. //>>>~~~AMULETS~~~<<<
  217.  
  218. [name] == amulet && [quality] == magic # ([palicombatskilltab] == 2 || [shapeshiftingskilltab] == 2 || [passiveandmagicskilltab] == 2) && [maxhp] == 80
  219.  
  220. //>>>~~~WEAPONS~~~<<<
  221. [name] == cutlass && [quality] == magic # [enhanceddamage] >= 85 && [ias] == 30 && [itemlevelreq] <= 30 //Fury druid weapon if 2os
  222.  
  223. ([name] == warscepter || [name] == divinescepter) && ([quality] == rare || [quality] == magic) # [palicombatskilltab] == 2 && (([skillconcentration] >= 2 && [skillblessedhammer] >= 2) || ([skillfistoftheheavens] >= 2 && [skillconviction] >= 1) || [skillholyshield] == 3)
  224.  
  225. //>>>~~~SHIELDS~~~<<<
  226.  
  227. [name] == barbedshield && [quality] == magic # [fbr] == 30 && [palicombatskilltab] == 2
  228.  
  229. [name] == kiteshield && [quality] == magic # [fbr] == 30 && [sockets] == 3
  230. [name] == towershield && [quality] == magic # [fbr] == 30 && [sockets] == 3
  231. [type] == shield && [quality] == magic # [fbr] == 30 && [sockets] == 3 && [itemlevelreq] <= 30
  232. [name] == scutum && [quality] == magic # [fbr] == 30 && [sockets] == 3
  233.  
  234. //>>>~~~GLOVES~~~<<<
  235.  
  236. [Type] == gloves && [Quality] == magic # [IAS] >= 10 && [JavelinAndSpearSkillTab] >= 2 && [itemlevelreq] <= 30
  237.  
  238.  
  239. //VLLD
  240.  
  241. [name] == boneshield && [quality] == magic # [fbr] == 30 && [itemdamagetomana] >= 12
  242.  
  243. //>>>~~~JEWELS~~~<<<
  244.  
  245. [name] == jewel && [quality] >= magic # [fireresist] >= 15 && [coldresist] >= 15 && [itemreqpercent] == -15
  246. [name] == jewel && [quality] >= magic # [fireresist] >= 15 && [coldresist] == 15 && [strength] == 6
  247. [name] == jewel && [quality] >= magic # [fireresist] == 15 && [coldresist] == 15 && [dexterity] == 9
  248. [name] == jewel && [quality] >= magic # [maxdamage] == 24 && [itemlevelreq] <= 30
  249. [name] == jewel && [quality] >= magic # [enhanceddamage] >= 17 && [maxdamage] >= 13 && [itemlevelreq] <= 30
  250. [name] == jewel && [quality] >= magic # [fireresist] == 15 && [coldresist] == 15 && [maxdamage] == 15
  251. [name] == jewel && [quality] >= magic # [enhanceddamage] == 20 && [dexterity] == 9
  252. [name] == jewel && [quality] >= magic # [mindamage] >= 5 && [maxdamage] >= 13 && [itemlevelreq] <= 30
  253.  
  254. //VLLD
  255.  
  256. [name] == jewel && [quality] == magic # [maxdamage] >= 15 && [itemlevelreq] <= 18
  257. [name] == jewel && [quality] == magic # [mindamage] >= 6 && [itemlevelreq] <= 9
  258. [name] == jewel && [quality] == magic # [enhanceddamage] == 20 && [maxdamage] == 9
  259. [name] == jewel && [quality] == magic # [enhanceddamage] == 20 && [mindamage] >= 4
  260. [name] == jewel && [quality] == magic # [maxdamage] >= 9 && [itemlevelreq] <= 9
  261.  
  262. //c) ###WHITES###
  263.  
  264.  
  265. //>>>~~~HELMS~~~<<<
  266.  
  267. //[name] == crown && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && [sockets] == 3
  268. //[name] == grand crown && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && [sockets] == 3
  269.  
  270. //[name] == crown && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  271. //[name] == grand crown && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  272. //[name] == grim helm && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  273. //[name] == winged helm && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  274.  
  275. //>>>~~~WEAPONS~~~<<<
  276.  
  277. //([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == GothicStaff) && [quality] == normal && [flag] != ethereal # [sockets] == 4 // Insight Switch
  278.  
  279. [name] == broadsword && [quality] == superior # [enhanceddamage] == 15 && [tohit] == 3
  280. [name] == crowbill && [quality] == superior # ([sockets] == 0 || [sockets] == 5 || [sockets] == 6) && [enhanceddamage] == 15
  281. [name] == knout && [quality] == superior # ([sockets] == 0 || [sockets] == 5 || [sockets] == 6) && [enhanceddamage] == 15
  282. [name] == naga && [quality] == superior # ([sockets] == 0 || [sockets] == 5 || [sockets] == 6) && [enhanceddamage] == 15
  283.  
  284. //[Name] == RuneStaff && [Quality] <= superior # [Sockets] == 4 // temp lld insight for liberator
  285. [Name] == RuneStaff && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] >= 15 // permanent lld insight for libby/charger
  286.  
  287. [name] == warscepter && [quality] <= superior # ([sockets] == 0 || [sockets] == 5) && [skillconcentration] >= 2 && [skillblessedhammer] >= 2
  288. [name] == divinescepter && [quality] <= superior # ([sockets] == 0 || [sockets] == 5) && [skillconcentration] >= 2 && [skillblessedhammer] >= 2
  289. [name] == divinescepter && [quality] <= superior && [flag] != ethereal # ([sockets] == 0 || [sockets] == 5) && [skillcharge] >= 2 && [skillfanaticism] >= 2
  290. [name] == warscepter && [quality] <= superior # ([sockets] == 0 || [sockets] == 5) && [skillfistoftheheavens] >= 2 && [skillconviction] >= 1
  291. [name] == divinescepter && [quality] <= superior # ([sockets] == 0 || [sockets] == 5) && [skillfistoftheheavens] >= 2 && [skillconviction] >= 1
  292. [name] == divinescepter && [quality] <= superior && [flag] != ethereal # ([sockets] == 0 || [sockets] == 5) && [skillfanaticism] == 3 && [skillzeal] == 3
  293. [name] == warscepter && [quality] <= superior && [flag] != ethereal # ([sockets] == 0 || [sockets] == 5) && [skillfistoftheheavens] == 3 && [skillfanaticism] == 3
  294. [name] == divinescepter && [quality] <= superior && [flag] != ethereal # ([sockets] == 0 || [sockets] == 5) && [skillfistoftheheavens] == 3 && [skillfanaticism] == 3
  295. ([name] == divinescepter || [name] == warscepter) && [quality] <= superior # ([sockets] == 0 || [sockets] == 5) && [skillholyshield] == 3
  296. [name] == ashwoodbow && [quality] == superior # [enhanceddamage] == 15 && ([sockets] == 0 || [sockets] == 5) && [bowandcrossbowskilltab] == 3
  297. //[name] == ashwoodbow && [quality] <= superior # ([sockets] == 0 || [sockets] == 5) && [bowandcrossbowskilltab] == 3 // less strict version of the above line
  298.  
  299. //[name] == throwingspear && [quality] <= superior && [flag] == ethereal // imbueable
  300. //[name] == harpoon && [quality] <= superior && [flag] == ethereal // imbueable
  301. //[name] == warjavelin && [quality] <= superior && [flag] == ethereal // imbueable
  302. //[name] == ceremonialjavelin && [quality] <= superior && [flag] == ethereal // imbueable
  303. //[name] == naga && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  304. //[name] == scissorskatar && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  305. //[name] == battlehammer && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  306. //[name] == zweihander && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  307. //[name] == executionerSword && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  308.  
  309. //VLLD
  310.  
  311. [name] == warscepter && [quality] <= superior && [flag] != ethereal # ([sockets] == 0 || [sockets] == 5) && [skillzeal] >= 2 && [skillconcentration] >= 1
  312. [name] == warscepter && [quality] <= superior && [flag] != ethereal# ([sockets] == 0 || [sockets] == 5) && [skillzeal] >= 2 && [skillcharge] >= 2
  313.  
  314. //>>>~~~ARMOR~~~<<<
  315.  
  316. //[name] == breastplate && [quality] <= superior && [flag] != ethereal # [sockets] == 3 // Low str requirement peace
  317. //[name] == ancientarmor && [quality] == superior && [flag] != ethereal # ([sockets] == 0 || [sockets] == 4) && [enhanceddefense] == 15
  318.  
  319. //[name] == ancientarmor && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  320. //[name] == ornateplate && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  321.  
  322. //>>>~~~SHIELDS~~~<<<
  323.  
  324. //[name] == grimshield && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && [sockets] == 2 // for rhyme runeword
  325. //[name] == boneshield && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && ([sockets] == 0 || [sockets] == 2) // rhyme
  326. //[name] == boneshield && [quality] == superior && [flag] != ethereal # [sockets] == 2 // cheapo rhyme
  327.  
  328.  
  329. //[name] == boneshield && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  330. //[name] == grimshield && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  331. //[name] == kiteshield && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  332. //[name] == towershield && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  333. //[name] == gothicshield && [quality] <= superior && [flag] == ethereal # [sockets] == 0 // imbueable
  334.  
  335. //>>>~~~BOOTS~~~<<<
  336.  
  337. //[name] == warboots && [quality] <= superior && [flag] == ethereal // imbueable
  338.  
  339. //d) ###SET ITEMS###
  340.  
  341.  
  342. //>>>~~~SHIELDS~~~<<<
  343.  
  344. //[name] == roundshield && [quality] == set // Whitstan's Guard
  345.  
  346. //>>>~~~BELTS~~~<<<
  347.  
  348. //[name] == warbelt && [quality] == set // Immortal King's Detail
  349. //[name] == sash && [quality] == set // Death's Guard
  350.  
  351. //>>>~~~GLOVES~~~<<<
  352.  
  353. //[name] == leathergloves && [quality] == set # [defense] == 3 // Death's Hand, perfect defense
  354. //[name] == wargauntlets && [quality] == set # [defense] == 118 // Immortal King's Forge, perfect defense
  355.  
  356. //>>>~~~BOOTS~~~<<<
  357.  
  358. //[name] == heavyboots && [quality] == set # [defense] == 6 // Sander's Riprap
  359. [name] == heavyboots && [quality] == set # [defense] >= 7 //Cow King's Hooves
  360. [name] == meshboots && [quality] == set # [plusdefense] == 125 && [coldresist] == 25 && [lightresist] == 25 // Natalya's Soul, perfect
  361.  
  362. //>>>~~~AMULETS~~~<<<
  363.  
  364. //[name] == amulet && [quality] == set # [itemlightradius] == 3 // Angelic Wngs
  365.  
  366. //>>>~~~RINGS~~~<<<
  367.  
  368. //[name] == ring && [quality] == set # [hpregen] == 6 && [maxhp] == 20 // Angelic Halo
  369.  
  370. //>>>~~~WEAPONS~~~<<<
  371.  
  372. //VLLD
  373.  
  374. //[name] == longsword && [quality] == set
  375.  
  376.  
  377. //e) ###UNIQUES###
  378.  
  379.  
  380. //>>>~~~HELMS~~~<<<
  381.  
  382. //[name] == warhat && [quality] == unique && [flag] != ethereal # # [MaxQuantity] == 1 // Peasant Crown temp
  383. //[name] == warhat && [quality] == unique && [flag] != ethereal # [hpregen] == 12 // Peasant Crown
  384.  
  385. //>>>~~~WEAPONS~~~<<<
  386.  
  387. [name] == compositebow && [quality] == unique # [enhanceddamage] == 60 // Rogue Bow
  388. //[name] == longbattlebow && [quality] == unique # [passivecoldpierce] == 35 // Wizendraw
  389. //[name] == gladius && [quality] == unique && [flag] != ethereal # skillswordmastery == 4 && skillwhirlwind == 3 // Bloodletter
  390.  
  391. //>>>~~~SHIELDS~~~<<<
  392.  
  393. [name] == spikedshield && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 60 // Swordback Hold
  394. [name] == defender && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 150 // Visceratuant
  395.  
  396. //>>>~~~ARMOR~~~<<<
  397.  
  398. [name] == studdedleather && [quality] == unique && [flag] != ethereal # [defense] == 60 # [MaxQuantity] == 1 // Twitchthroe
  399. //[name] == ghostarmor && [quality] == unique && [flag] != ethereal # [magicdamagereduction] == 11 # [MaxQuantity] == 1 // Spirit Shroud
  400. [name] == serpentskinarmor && [quality] == unique && [flag] != ethereal # [magicdamagereduction] == 13 && [fireresist] == 35 // Skin of the Vipermagi
  401.  
  402. //>>>~~~BELTS~~~<<<
  403.  
  404. [name] == demonhidesash && [quality] == unique && [flag] != ethereal # [magicdamagereduction] == 15 && [damageresist] == 15 // String of Ears
  405.  
  406. //>>>~~~GLOVES~~~<<<
  407.  
  408. //[name] == heavygloves && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 20 // Bloodfist
  409. [name] == lightgauntlets && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 30 // Magefist
  410. //[name] == gauntlets && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 20 // Frostburn, perfect noneth
  411. //[name] == gauntlets && [quality] == unique && [flag] != ethereal // Frostburn, temp noneth
  412. //[name] == gauntlets && [quality] == unique && [flag] == ethereal // Frostburn, eth
  413. //[name] == gauntlets && [quality] == unique && [flag] == ethereal # [enhanceddefense] == 20 // Frostburn, perfect eth
  414.  
  415. //>>>~~~BOOTS~~~<<<
  416.  
  417. //[name] == boots && [quality] == unique && [flag] != ethereal # [enhanceddefense] >= 15 // Hotspur
  418. //[name] == lightplatedboots && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 60 // Goblin Toe
  419. //[name] == greaves && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 80 // Tearhaunch
  420.  
  421. //>>>~~~AMULETS~~~<<<
  422.  
  423. //[name] == amulet && [quality] == unique # [fhr] == 20 # [MaxQuantity] == 1 // Nokozan Relic
  424.  
  425.  
  426. //f) ###CLASS ITEMS###
  427.  
  428.  
  429. //>>>~~~ASSASSIN~~~<<<
  430.  
  431. [name] == handscythe && [quality] <= superior # [sockets] != 1 && [skilllightningsentry] == 3
  432.  
  433. [name] == handscythe && [quality] <= rare # [trapsskilltab] == 2 && [skilllightningsentry] >= 2 && [itemlevelreq] <= 30 // 4/5 ls handscythe
  434. [name] == handscythe && [quality] <= rare # [assassinskills] == 1 && [skilllightningsentry] == 3 && [itemlevelreq] <= 30 // 4 ls handscythe
  435. [name] == handscythe && [quality] <= rare # ([trapsskilltab] == 2 || [assassinskills] == 1) && [skillwakeoffire] >= 2 && [itemlevelreq] <= 30 // 4/5 wof handscythe
  436.  
  437.  
  438. //>>>~~~DRUID~~~<<<
  439.  
  440. [Type] == Pelt && [Quality] <= Rare # [ShapeShiftingSkillTab] == 2 && [SkillShockwave] >= 1 && [ItemLevelReq] <= 30
  441. [Type] == Pelt && [Quality] <= Rare # [DruidSkills] == 1 && [SkillShockwave] >= 1 && [ItemLevelReq] <= 30
  442. [type] == pelt && [Quality] <= Rare # [elementalskilltab] == 2 && ([skilltornado] == 3 || [skillfissure] == 3) && [itemlevelreq] <= 30 // 5 nado/fissure pelt
  443. [type] == pelt && [Quality] <= Rare # [shapeshiftingskilltab] == 2 && ([skillfury] == 3 || [skillrabies] == 3 || [skillfireclaws] == 3) // 5 fury/rabies/fireclaws pelt
  444. [type] == pelt && [quality] <= superior # [skillfury] == 3 && [skillheartofwolverine] >= 1 && [itemlevelreq] <= 30
  445. [type] == pelt && [quality] <= superior # [skillfissure] == 3 && [itemlevelreq] <= 18
  446. [type] == pelt && [quality] <= superior # [skillrabies] == 3 && [itemlevelreq] <= 30
  447. [type] == pelt && [quality] <= Rare # [druidsummoningskilltab] == 2 && [skillsummongrizzly] == 3 && ([skillsummondirewolf] >= 1 || [skillshockwave] >= 1 || [sockets] == 2) && [itemlevelreq] <= 30
  448.  
  449.  
  450. //>>>~~~AMAZON~~~<<<
  451.  
  452. [name] == maidenjavelin && [quality] <= rare # [javelinandspearskilltab] >= 3 && [ias] >=20 && [itemlevelreq] <= 30
  453. [name] == ceremonialjavelin && [quality] <= rare # [javelinandspearskilltab] >= 3 && [ias] >=20 && [itemlevelreq] <= 30
  454.  
  455. [name] == ceremonialjavelin && [quality] <= rare && [flag] == ethereal # [enhanceddamage] >= 81 && [itemreplenishdurability] >=1 && [itemlevelreq] <= 30
  456.  
  457. //>>>~~~NECROMANCER~~~<<<
  458.  
  459. [type] == voodooheads && [quality] <= rare && [class] <= exceptional # [poisonandboneskilltab] == 2 && [skillbonespear] + [skillbonespirit] >= 2 && [itemlevelreq] <= 30
  460. [type] == voodooheads && [quality] <= rare && [class] <= exceptional # [poisonandboneskilltab] == 2 && [skillbonespear] >= 2 && [itemlevelreq] <= 30
  461. [type] == voodooheads && [quality] <= rare && [class] <= exceptional # [poisonandboneskilltab] == 2 && [skillbonespirit] >= 2 && [itemlevelreq] <= 30
  462. [type] == voodooheads && [quality] <= rare && [class] <= exceptional # [poisonandboneskilltab] == 2 && [skillpoisonnova] >= 2 && [itemlevelreq] <= 30
  463.  
  464. [type] == voodooheads && [quality] <= superior # ([Sockets] == 0 || [Sockets] == 2) && ([skillbonespear] == 3 || [skillbonespirit] == 3) && [itemlevelreq] <= 30 // Rhyme
  465.  
  466. [name] == Wand && [quality] <= rare # [PoisonAndBoneSkillTab] >= 2 && [fcr] == 20 && ([SkillBoneSpirit] >2 || [SkillBoneSpear] >= 2) && [itemlevelreq] <= 30
  467.  
  468. //>>>~~~PALADIN~~~<<<
  469.  
  470. ([name] == akarantarge || [name] == akaranrondache) && [quality] <= superior # ([sockets] == 0 || [sockets] == 4) && ([enhanceddamage] >= 60 && [tohit] >= 110) || [fireresist] >= 45 && [itemlevelreq] <= 30
  471.  
  472. //VLLD
  473.  
  474. ([name] == aerinshield || [name] == heraldicshield || [name] == crownshield) && [quality] <= superior && [flag] != ethereal # ([sockets] == 0 || [sockets] == 4) && [enhanceddamage] >= 60 && [tohit] >= 110 && [itemlevelreq] <= 30
  475.  
  476. //>>>~~~BARBARIAN~~~<<<
  477. [type] == primalhelm # [skillwhirlwind] >= 1 && [itemlevelreq] <= 30
  478. [type] == primalhelm && [quality] <= rare # ([barbarianskills] == 1 || [warcriesskilltab] == 2) && [skillwarcry] >= 2 && [itemlevelreq] <= 30
  479. [type] == primalhelm && [quality] <= rare # ([barbarianskills] == 1 || [masteriesskilltab] == 2 || [barbcombatskilltab] == 2 || [warcriesskilltab] == 2) && [skillbattleorders] == 3 && [itemlevelreq] <= 30
  480. [type] == primalhelm && [quality] == rare && [flag] != ethereal # ([barbarianskills] == 1 || [masteriesskilltab] == 2 || [barbcombatskilltab] == 2 || [warcriesskilltab] == 2) && ([skillwhirlwind] >= 1 || [skillbattleorders] >= 3) && ([skillironskin] >= 2 || [skillshout] >= 2 || [skillnaturalresistance] >= 1 || [skillincreasedspeed] >= 1) && ([sockets] == 2 || [maxhp] >= 30) && [itemlevelreq] <= 30
  481. [type] == primalhelm && [quality] == rare && [flag] == ethereal # [itemreplenishdurability] >= 1 && [sockets] == 2 && [enhanceddefense] >= 50 && [defense] >= 100 && [itemlevelreq] <= 30
  482.  
  483. //vlld
  484.  
  485. [type] == primalhelm && [quality] <= superior # [skillshout] == 3 && [itemlevelreq] <= 9
  486.  
  487. //>>>~~~SORCERESS~~~<<<
  488.  
  489. [type] == orb && [quality] <= rare # [skillenchant] == 3 && [fireskilltab] == 2 && [itemlevelreq] == 30
  490. [type] == orb && [quality] <= rare # [fcr] == 20 && [skillfireball] == 3 && [fireskilltab] == 2 && [itemlevelreq] == 30
  491. [type] == orb && [quality] <= rare # [skillblizzard] == 3 && [coldskilltab] == 2 && [itemlevelreq] == 30
  492. [type] == orb && [quality] <= rare # [fcr] == 20 && [skillfrozenorb] == 3 && [coldskilltab] == 2 && [itemlevelreq] == 30
  493. [type] == orb && [quality] <= rare # [fcr] == 20 && [skilllightning] == 3 && [lightningskilltab] == 2 && [itemlevelreq] == 30
  494. [type] == orb && [quality] <= rare # [skillenergyshield] == 3 && [lightningskilltab] == 2 && [itemlevelreq] == 30 //ES prebuff orb
  495. [type] == orb && [quality] <= rare # [skillshiverarmor] == 3 && [coldskilltab] == 2 && [itemlevelreq] == 30 // shiver armor prebuff orb
  496. [type] == orb && [quality] <= rare # [skillenergyshield] == 3 && [skillshiverarmor] >= 1 && [sorceressskills] == 1 && [itemlevelreq] == 30 // ES+shiver armor prebuff orb
  497.  
  498. [Type] == PrimalHelm && [Quality] <= Superior # [SkillThrowingMastery] == 3 && [Sockets] == 3
  499. [Type] == PrimalHelm && [Quality] <= Superior # [SkillThrowingMastery] == 3 && [Sockets] == 0
  500. [Name] == ThrowingSpear && [Quality] <= Rare && [Flag] == ETH # [EnhancedDamage] >= 51 && [ItemReplenishDurability] >=1 && [ItemLevelReq] <= 18
  501. [Name] == WarJavelin && [Quality] <= Rare && [Flag] == ETH # [EnhancedDamage] >= 51 && [ItemReplenishDurability] >=1 && [ItemLevelReq] <= 18
  502. [Name] == GrandCharm && [Quality] == Magic # [MAXDamage] == 6 && [STRENGTH] >= 4 && [ItemLevelReq] <= 18
  503. [Name] == GrandCharm && [Quality] == Magic # [MAXDamage] == 6 && [Dexterity] >= 6 && [ItemLevelReq] <= 18
  504. [Name] == GrandCharm && [Quality] == Magic # [MAXDamage] == 6 && [MAXHP] >= 10 && [ItemLevelReq] <= 18
  505. [Name] == SmallCharm && [Quality] == Magic # [PoisonMAXDam] >= 52 && [MaxHP] == 15 && [ItemLevelReq] <= 18
  506. [Name] == SmallCharm && [Quality] == Magic # [PoisonMAXDam] >= 91 && [ItemLevelReq] <= 18
  507. [Type] == Pelt && [Quality] <= Rare # [ElementalSkillTab] == 2 && [SkillFissure] == 3 && [ItemLevelReq] <= 30
  508. [Type] == Belt && [Quality] == Rare # [FHR] == 24 && [MaxHP] >= 40 && [HPRegen] >= 9 && ([LightResist] >= 5 || [ColdResist] >= 5) && [ItemLevelReq] <= 30
  509. [Name] == KiteShield && [Quality] == Magic # [FBR] == 30 && [Sockets] == 3
  510. [Type] == Amulet && [Quality] == Rare # [ElementalSkillTab] == 2 && [MaxHP] >= 20 && [HPRegen] >= 9 && [ItemLevelReq] <= 30
  511. [Type] == Amulet && [Quality] == Rare # [ElementalSkillTab] == 2 && ([MaxHP] >= 20 || [HPRegen] >= 9) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 || [Mana] >= 25 || [DEXTERITY] >= 5 || [STRENGTH] >= 3) && [ItemLevelReq] <= 30
  512. [Name] == Jewel && [Quality] >= Magic # [FireResist] == 15 && [ColdResist] == 15 && [DEXTERITY] == 9
  513. [Type] == Ring && [Quality] == Rare # [HPRegen] >= 3 && [Mana] >= 25 && ([STRENGTH] >= 3 || [DEXTERITY] >= 3 || [MaxHP] >= 9 || [ToHit] >= 40) && [ItemLevelReq] <= 18
  514. [Type] == Amulet && [Quality] == Rare # [PassiveAndMagicSkillTab] == 1 && [HPRegen] >= 9 && [ItemLevelReq] <= 18
  515. [Type] == Circlet && [Quality] == Rare # [FRW] == 20 && [Sockets] == 2 && ([MaxHP] >= 10 || [Mana] >= 20 || [HPRegen] >= 9 || [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 || [PassiveAndMagicSkillTab] == 1 ) && [ItemLevelReq] <= 18
  516. [Type] == Circlet && [Quality] == Magic # [FRW] == 20 && [PassiveAndMagicSkillTab] == 1 && ([Sockets] == 0 || [Sockets] == 2) && [ItemLevelReq] <= 18
  517. [Name] == GrandCharm && [Quality] == Magic # [MAXDamage] == 6 && [FRW] >= 7 && [ItemLevelReq] <= 18
  518. [Name] == GrandCharm && [Quality] == Magic # [MAXDamage] == 6 && [MAXHP] >= 15 && [ItemLevelReq] <= 18
  519. [Name] == Jewel && [Quality] == Magic # [MAXDamage] == 20 && [ItemLevelReq] <= 18
  520. [Name] == Jewel && [Quality] >= Magic # [EnhancedDamage] == 20 && [MAXDamage] == 15 && [ItemLevelReq] <= 18
  521. [Name] == Jewel && [Quality] >= Magic # [EnhancedDamage] == 20 && [DEXTERITY] == 6
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