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[Map] Medical Department - EXT

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Jan 31st, 2021
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  1. new g_Object[766];
  2. g_Object[0] = CreateObject(18981, 1173.3597, -1364.8321, 12.0396, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  3. SetObjectMaterial(g_Object[0], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  4. g_Object[1] = CreateObject(18980, 1173.2579, -1290.7867, 12.9979, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx25m
  5. SetObjectMaterial(g_Object[1], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  6. g_Object[2] = CreateObject(18981, 1173.3597, -1303.2535, 12.0396, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  7. SetObjectMaterial(g_Object[2], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  8. g_Object[3] = CreateObject(18981, 1173.3597, -1328.2523, 12.0396, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  9. SetObjectMaterial(g_Object[3], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  10. g_Object[4] = CreateObject(18981, 1173.3491, -1372.6485, 12.0410, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  11. SetObjectMaterial(g_Object[4], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  12. g_Object[5] = CreateObject(18981, 1109.7104, -1347.6694, 12.0396, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  13. SetObjectMaterial(g_Object[5], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  14. g_Object[6] = CreateObject(18981, 1123.3902, -1372.6485, 12.0415, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  15. SetObjectMaterial(g_Object[6], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  16. g_Object[7] = CreateObject(18981, 1123.3906, -1322.6804, 12.0368, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  17. SetObjectMaterial(g_Object[7], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  18. g_Object[8] = CreateObject(18981, 1149.1975, -1303.0997, 12.0375, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  19. SetObjectMaterial(g_Object[8], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  20. g_Object[9] = CreateObject(18981, 1109.8708, -1372.6485, 12.0396, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  21. SetObjectMaterial(g_Object[9], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  22. g_Object[10] = CreateObject(19450, 1182.1141, -1362.7679, 12.4659, 0.0000, 90.0000, 90.0000); //wall090
  23. SetObjectMaterial(g_Object[10], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  24. g_Object[11] = CreateObject(19450, 1182.1141, -1366.2187, 12.4652, 0.0000, 90.0000, 90.0000); //wall090
  25. SetObjectMaterial(g_Object[11], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  26. g_Object[12] = CreateObject(19450, 1101.6372, -1366.3592, 12.4642, 0.0000, 90.0000, 0.0000); //wall090
  27. SetObjectMaterial(g_Object[12], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  28. g_Object[13] = CreateObject(19464, 1094.8015, -1294.1350, 12.4158, 0.0000, 90.0000, 0.0000); //wall104
  29. SetObjectMaterial(g_Object[13], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  30. g_Object[14] = CreateObject(18981, 1098.4206, -1322.6804, 12.0388, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  31. SetObjectMaterial(g_Object[14], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  32. g_Object[15] = CreateObject(18981, 1134.7099, -1347.6694, 12.0396, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  33. SetObjectMaterial(g_Object[15], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  34. g_Object[16] = CreateObject(18981, 1148.3702, -1372.6485, 12.0396, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  35. SetObjectMaterial(g_Object[16], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  36. g_Object[17] = CreateObject(18981, 1148.3706, -1322.6804, 12.0396, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  37. SetObjectMaterial(g_Object[17], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  38. g_Object[18] = CreateObject(18981, 1134.8375, -1303.0997, 12.0394, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  39. SetObjectMaterial(g_Object[18], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  40. g_Object[19] = CreateObject(18981, 1109.8492, -1303.0997, 12.0410, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  41. SetObjectMaterial(g_Object[19], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  42. g_Object[20] = CreateObject(19464, 1138.9302, -1312.5059, 20.0205, 0.0000, 0.0000, 90.0000); //wall104
  43. SetObjectMaterial(g_Object[20], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  44. g_Object[21] = CreateObject(18981, 1084.8891, -1303.0997, 12.0396, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  45. SetObjectMaterial(g_Object[21], 0, 9515, "bigboxtemp1", "sf_concrete1", 0xFF5E7072);
  46. g_Object[22] = CreateObject(19450, 1172.5039, -1366.2285, 12.4659, 0.0000, 90.0000, 90.0000); //wall090
  47. SetObjectMaterial(g_Object[22], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  48. g_Object[23] = CreateObject(19450, 1162.9049, -1366.2187, 12.4652, 0.0000, 90.0000, 90.0000); //wall090
  49. SetObjectMaterial(g_Object[23], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  50. g_Object[24] = CreateObject(18981, 1148.3706, -1347.6694, 12.0415, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  51. SetObjectMaterial(g_Object[24], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  52. g_Object[25] = CreateObject(18980, 1123.4947, -1385.1949, 12.9959, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx25m
  53. SetObjectMaterial(g_Object[25], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  54. g_Object[26] = CreateObject(18980, 1173.4344, -1385.1949, 12.9959, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx25m
  55. SetObjectMaterial(g_Object[26], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  56. g_Object[27] = CreateObject(18980, 1098.5959, -1385.1870, 12.9979, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx25m
  57. SetObjectMaterial(g_Object[27], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  58. g_Object[28] = CreateObject(18980, 1084.9951, -1385.1949, 12.9959, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx25m
  59. SetObjectMaterial(g_Object[28], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  60. g_Object[29] = CreateObject(18980, 1072.2457, -1373.2076, 12.9979, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx25m
  61. SetObjectMaterial(g_Object[29], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  62. g_Object[30] = CreateObject(18980, 1072.2446, -1348.2351, 12.9959, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx25m
  63. SetObjectMaterial(g_Object[30], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  64. g_Object[31] = CreateObject(18980, 1072.2457, -1323.2972, 12.9979, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx25m
  65. SetObjectMaterial(g_Object[31], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  66. g_Object[32] = CreateObject(18980, 1072.2446, -1303.3033, 12.9959, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx25m
  67. SetObjectMaterial(g_Object[32], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  68. g_Object[33] = CreateObject(18762, 1074.9853, -1290.7668, 12.9877, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  69. SetObjectMaterial(g_Object[33], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  70. g_Object[34] = CreateObject(18980, 1120.1643, -1290.7828, 12.9959, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx25m
  71. SetObjectMaterial(g_Object[34], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  72. g_Object[35] = CreateObject(18980, 1095.1964, -1290.7867, 12.9979, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx25m
  73. SetObjectMaterial(g_Object[35], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  74. g_Object[36] = CreateObject(18762, 1074.2447, -1290.7751, 12.9897, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  75. SetObjectMaterial(g_Object[36], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  76. g_Object[37] = CreateObject(18980, 1144.9969, -1290.7867, 12.9979, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx25m
  77. SetObjectMaterial(g_Object[37], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  78. g_Object[38] = CreateObject(18980, 1169.9433, -1290.7822, 12.9959, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx25m
  79. SetObjectMaterial(g_Object[38], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  80. g_Object[39] = CreateObject(700, 1094.0869, -1295.7956, 12.7987, 0.0000, 0.0000, 0.0000); //sm_veg_tree6
  81. g_Object[40] = CreateObject(18980, 1169.9433, -1290.7828, 12.9959, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx25m
  82. SetObjectMaterial(g_Object[40], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  83. g_Object[41] = CreateObject(19450, 1172.4936, -1362.7685, 12.4652, 0.0000, 90.0000, 90.0000); //wall090
  84. SetObjectMaterial(g_Object[41], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  85. g_Object[42] = CreateObject(19450, 1153.2628, -1366.2285, 12.4659, 0.0000, 90.0000, 90.0000); //wall090
  86. SetObjectMaterial(g_Object[42], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  87. g_Object[43] = CreateObject(19450, 1162.8735, -1362.7679, 12.4659, 0.0000, 90.0000, 90.0000); //wall090
  88. SetObjectMaterial(g_Object[43], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  89. g_Object[44] = CreateObject(19450, 1153.2634, -1362.7685, 12.4652, 0.0000, 90.0000, 90.0000); //wall090
  90. SetObjectMaterial(g_Object[44], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  91. g_Object[45] = CreateObject(19450, 1101.6372, -1318.3188, 12.4642, 0.0000, 90.0000, 0.0000); //wall090
  92. SetObjectMaterial(g_Object[45], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  93. g_Object[46] = CreateObject(19450, 1146.6948, -1369.2889, 12.4645, 0.0000, 90.0000, 0.0000); //wall090
  94. SetObjectMaterial(g_Object[46], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  95. g_Object[47] = CreateObject(19450, 1146.7054, -1359.6595, 12.4652, 0.0000, 90.0000, 0.0000); //wall090
  96. SetObjectMaterial(g_Object[47], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  97. g_Object[48] = CreateObject(19450, 1146.7231, -1353.1892, 12.4645, 0.0000, 90.0000, 0.0000); //wall090
  98. SetObjectMaterial(g_Object[48], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  99. g_Object[49] = CreateObject(19450, 1146.6948, -1380.0201, 12.4645, 0.0000, 90.0000, 0.0000); //wall090
  100. SetObjectMaterial(g_Object[49], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  101. g_Object[50] = CreateObject(19450, 1146.7231, -1314.9189, 12.4638, 0.0000, 90.0000, 0.0000); //wall090
  102. SetObjectMaterial(g_Object[50], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  103. g_Object[51] = CreateObject(19450, 1146.7054, -1324.5511, 12.4652, 0.0000, 90.0000, 0.0000); //wall090
  104. SetObjectMaterial(g_Object[51], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  105. g_Object[52] = CreateObject(19450, 1146.6948, -1375.9691, 12.4642, 0.0000, 90.0000, 0.0000); //wall090
  106. SetObjectMaterial(g_Object[52], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  107. g_Object[53] = CreateObject(19450, 1143.6257, -1307.1783, 12.4645, 0.0000, 90.0000, 90.0000); //wall090
  108. SetObjectMaterial(g_Object[53], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  109. g_Object[54] = CreateObject(18980, 1097.8371, -1353.2552, 12.9973, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx25m
  110. SetObjectMaterial(g_Object[54], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  111. g_Object[55] = CreateObject(1319, 1097.2957, -1338.6248, 13.1776, 0.0000, 0.0000, 90.0000); //ws_ref_bollard
  112. g_Object[56] = CreateObject(19464, 1080.0172, -1345.5074, 11.6323, 0.0000, 72.0998, 90.0000); //wall104
  113. SetObjectMaterial(g_Object[56], 0, 4833, "airprtrunway_las", "greyground256", 0xFF5E7072);
  114. g_Object[57] = CreateObject(19464, 1085.9056, -1345.5074, 11.6330, 0.0000, 72.0998, 90.0000); //wall104
  115. SetObjectMaterial(g_Object[57], 0, 4833, "airprtrunway_las", "greyground256", 0xFF5E7072);
  116. g_Object[58] = CreateObject(18980, 1097.8376, -1372.8459, 12.9975, 0.0000, 90.0000, 90.0007); //Concrete1mx1mx25m
  117. SetObjectMaterial(g_Object[58], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  118. g_Object[59] = CreateObject(19450, 1146.7054, -1343.6488, 12.4652, 0.0000, 90.0000, 0.0000); //wall090
  119. SetObjectMaterial(g_Object[59], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  120. g_Object[60] = CreateObject(19450, 1146.7231, -1334.1385, 12.4645, 0.0000, 90.0000, 0.0000); //wall090
  121. SetObjectMaterial(g_Object[60], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  122. g_Object[61] = CreateObject(19464, 1094.5472, -1362.4331, 12.4125, 0.0000, 90.0000, 90.0000); //wall104
  123. SetObjectMaterial(g_Object[61], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  124. g_Object[62] = CreateObject(19450, 1135.2757, -1307.1798, 12.4652, 0.0000, 90.0000, 90.0000); //wall090
  125. SetObjectMaterial(g_Object[62], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  126. g_Object[63] = CreateObject(19450, 1101.6372, -1356.7690, 12.4642, 0.0000, 90.0000, 0.0000); //wall090
  127. SetObjectMaterial(g_Object[63], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  128. g_Object[64] = CreateObject(19450, 1126.6745, -1307.1783, 12.4645, 0.0000, 90.0000, 90.0000); //wall090
  129. SetObjectMaterial(g_Object[64], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  130. g_Object[65] = CreateObject(19450, 1101.6372, -1347.1584, 12.4642, 0.0000, 90.0000, 0.0000); //wall090
  131. SetObjectMaterial(g_Object[65], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  132. g_Object[66] = CreateObject(19450, 1101.6372, -1337.5583, 12.4642, 0.0000, 90.0000, 0.0000); //wall090
  133. SetObjectMaterial(g_Object[66], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  134. g_Object[67] = CreateObject(19450, 1101.6372, -1327.9388, 12.4642, 0.0000, 90.0000, 0.0000); //wall090
  135. SetObjectMaterial(g_Object[67], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  136. g_Object[68] = CreateObject(19450, 1117.1251, -1307.1798, 12.4652, 0.0000, 90.0000, 90.0000); //wall090
  137. SetObjectMaterial(g_Object[68], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  138. g_Object[69] = CreateObject(19450, 1113.0544, -1307.1783, 12.4637, 0.0000, 90.0000, 90.0000); //wall090
  139. SetObjectMaterial(g_Object[69], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  140. g_Object[70] = CreateObject(19450, 1101.6235, -1314.9189, 12.4645, 0.0000, 90.0000, 0.0000); //wall090
  141. SetObjectMaterial(g_Object[70], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  142. g_Object[71] = CreateObject(19450, 1101.6372, -1310.2889, 12.4642, 0.0000, 90.0000, 0.0000); //wall090
  143. SetObjectMaterial(g_Object[71], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  144. g_Object[72] = CreateObject(18981, 1084.8491, -1322.6804, 12.0403, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  145. SetObjectMaterial(g_Object[72], 0, 9515, "bigboxtemp1", "sf_concrete1", 0xFF5E7072);
  146. g_Object[73] = CreateObject(19464, 1094.8110, -1296.6616, 12.4153, 0.0000, 90.0000, 0.0000); //wall104
  147. SetObjectMaterial(g_Object[73], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  148. g_Object[74] = CreateObject(19464, 1094.3696, -1299.5146, 9.9951, 0.0000, 0.0000, 90.0000); //wall104
  149. SetObjectMaterial(g_Object[74], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  150. g_Object[75] = CreateObject(19464, 1094.3696, -1303.4355, 9.9951, 0.0000, 0.0000, 90.0000); //wall104
  151. SetObjectMaterial(g_Object[75], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  152. g_Object[76] = CreateObject(19464, 1094.3696, -1307.4687, 9.9951, 0.0000, 0.0000, 90.0000); //wall104
  153. SetObjectMaterial(g_Object[76], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  154. g_Object[77] = CreateObject(19464, 1094.3696, -1311.2104, 9.9951, 0.0000, 0.0000, 90.0000); //wall104
  155. SetObjectMaterial(g_Object[77], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  156. g_Object[78] = CreateObject(19464, 1094.3696, -1318.9320, 9.9951, 0.0000, 0.0000, 90.0000); //wall104
  157. SetObjectMaterial(g_Object[78], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  158. g_Object[79] = CreateObject(19464, 1094.8110, -1315.8424, 12.4158, 0.0000, 90.0000, 0.0000); //wall104
  159. SetObjectMaterial(g_Object[79], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  160. g_Object[80] = CreateObject(19464, 1094.3696, -1323.0660, 9.9951, 0.0000, 0.0000, 90.0000); //wall104
  161. SetObjectMaterial(g_Object[80], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  162. g_Object[81] = CreateObject(19464, 1094.3696, -1327.0571, 9.9951, 0.0000, 0.0000, 90.0000); //wall104
  163. SetObjectMaterial(g_Object[81], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  164. g_Object[82] = CreateObject(19464, 1094.3696, -1330.9896, 9.9951, 0.0000, 0.0000, 90.0000); //wall104
  165. SetObjectMaterial(g_Object[82], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  166. g_Object[83] = CreateObject(19464, 1074.1999, -1331.0168, 9.9951, 0.0000, 0.0000, 90.0000); //wall104
  167. SetObjectMaterial(g_Object[83], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  168. g_Object[84] = CreateObject(19464, 1074.1999, -1321.9647, 9.9951, 0.0000, 0.0000, 90.0000); //wall104
  169. SetObjectMaterial(g_Object[84], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  170. g_Object[85] = CreateObject(19464, 1074.1999, -1300.3138, 9.9951, 0.0000, 0.0000, 90.0000); //wall104
  171. SetObjectMaterial(g_Object[85], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  172. g_Object[86] = CreateObject(19464, 1074.1999, -1309.3785, 9.9951, 0.0000, 0.0000, 90.0000); //wall104
  173. SetObjectMaterial(g_Object[86], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  174. g_Object[87] = CreateObject(19464, 1077.0808, -1324.8044, 9.9954, 0.0000, 0.0000, 0.0000); //wall104
  175. SetObjectMaterial(g_Object[87], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  176. g_Object[88] = CreateObject(19464, 1077.0804, -1328.1750, 9.9954, 0.0000, 0.0000, 0.0000); //wall104
  177. SetObjectMaterial(g_Object[88], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  178. g_Object[89] = CreateObject(19464, 1077.0804, -1306.5449, 9.9954, 0.0000, 0.0000, 0.0000); //wall104
  179. SetObjectMaterial(g_Object[89], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  180. g_Object[90] = CreateObject(19464, 1077.0808, -1303.1534, 9.9954, 0.0000, 0.0000, 0.0000); //wall104
  181. SetObjectMaterial(g_Object[90], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  182. g_Object[91] = CreateObject(968, 1083.3684, -1290.7523, 13.8477, 0.0000, 0.0000, 180.0000); //barrierturn
  183. g_Object[92] = CreateObject(966, 1083.3415, -1290.7375, 12.9715, 0.0000, 0.0000, 0.0000); //bar_gatebar01
  184. g_Object[93] = CreateObject(19464, 1074.6604, -1297.2622, 12.4153, 0.0000, 90.0000, 0.0000); //wall104
  185. SetObjectMaterial(g_Object[93], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  186. g_Object[94] = CreateObject(19464, 1074.6604, -1294.1350, 12.4158, 0.0000, 90.0000, 0.0000); //wall104
  187. SetObjectMaterial(g_Object[94], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  188. g_Object[95] = CreateObject(19464, 1074.6604, -1312.4355, 12.4158, 0.0000, 90.0000, 0.0000); //wall104
  189. SetObjectMaterial(g_Object[95], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  190. g_Object[96] = CreateObject(19464, 1074.6604, -1318.3120, 12.4153, 0.0000, 90.0000, 0.0000); //wall104
  191. SetObjectMaterial(g_Object[96], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  192. g_Object[97] = CreateObject(19464, 1074.6604, -1318.8868, 12.4158, 0.0000, 90.0000, 0.0000); //wall104
  193. SetObjectMaterial(g_Object[97], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  194. g_Object[98] = CreateObject(19464, 1093.9609, -1296.6616, 12.4146, 0.0000, 90.0000, 0.0000); //wall104
  195. SetObjectMaterial(g_Object[98], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  196. g_Object[99] = CreateObject(19464, 1093.9609, -1294.1507, 12.4146, 0.0000, 90.0000, 0.0000); //wall104
  197. SetObjectMaterial(g_Object[99], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  198. g_Object[100] = CreateObject(19464, 1093.9609, -1315.8813, 12.4146, 0.0000, 90.0000, 0.0000); //wall104
  199. SetObjectMaterial(g_Object[100], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  200. g_Object[101] = CreateObject(19464, 1093.9609, -1314.2700, 12.4146, 0.0000, 90.0000, 0.0000); //wall104
  201. SetObjectMaterial(g_Object[101], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  202. g_Object[102] = CreateObject(2895, 1093.3116, -1313.3271, 12.7087, 0.0000, 0.0000, 0.0000); //fun_flower_law
  203. g_Object[103] = CreateObject(18980, 1148.4466, -1385.1870, 12.9979, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx25m
  204. SetObjectMaterial(g_Object[103], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  205. g_Object[104] = CreateObject(700, 1075.0771, -1295.7956, 12.7987, 0.0000, 0.0000, 0.0000); //sm_veg_tree6
  206. g_Object[105] = CreateObject(700, 1075.0771, -1312.3170, 12.7987, 0.0000, 0.0000, 0.0000); //sm_veg_tree6
  207. g_Object[106] = CreateObject(19464, 1094.8110, -1314.2314, 12.4153, 0.0000, 90.0000, 0.0000); //wall104
  208. SetObjectMaterial(g_Object[106], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  209. g_Object[107] = CreateObject(700, 1075.0771, -1318.8574, 12.7987, 0.0000, 0.0000, 0.0000); //sm_veg_tree6
  210. g_Object[108] = CreateObject(1280, 1075.3160, -1315.4089, 12.9083, 0.0000, 0.0000, 180.0000); //parkbench1
  211. g_Object[109] = CreateObject(869, 1094.1219, -1296.9177, 12.9405, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  212. g_Object[110] = CreateObject(869, 1094.1219, -1293.7473, 12.9405, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  213. g_Object[111] = CreateObject(2895, 1093.3116, -1297.1975, 12.7087, 0.0000, 0.0000, 0.0000); //fun_flower_law
  214. g_Object[112] = CreateObject(2895, 1093.3116, -1295.0570, 12.7087, 0.0000, 0.0000, 0.0000); //fun_flower_law
  215. g_Object[113] = CreateObject(817, 1075.5249, -1293.1639, 12.9895, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  216. g_Object[114] = CreateObject(817, 1075.5249, -1298.4139, 12.9895, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  217. g_Object[115] = CreateObject(869, 1074.9923, -1295.6474, 12.9405, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  218. g_Object[116] = CreateObject(817, 1075.5249, -1312.3443, 12.9895, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  219. g_Object[117] = CreateObject(817, 1075.5249, -1319.1748, 12.9895, 0.0000, 0.0000, 0.0000); //veg_Pflowers01
  220. g_Object[118] = CreateObject(2895, 1093.3116, -1317.4372, 12.7087, 0.0000, 0.0000, 0.0000); //fun_flower_law
  221. g_Object[119] = CreateObject(2895, 1093.3116, -1316.5471, 12.7087, 0.0000, 0.0000, 0.0000); //fun_flower_law
  222. g_Object[120] = CreateObject(869, 1094.1219, -1313.4377, 12.9405, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  223. g_Object[121] = CreateObject(869, 1094.1219, -1316.6280, 12.9405, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  224. g_Object[122] = CreateObject(700, 1094.0869, -1315.3066, 12.7987, 0.0000, 0.0000, 0.0000); //sm_veg_tree6
  225. g_Object[123] = CreateObject(19175, 1094.0262, -1301.5262, 12.5269, -90.0000, 0.0000, -90.0000); //SAMPPicture4
  226. SetObjectMaterialText(g_Object[123], "P", 0, 130, "Microsoft Sans Serif", 255, 1, 0xFFFFFFFF, 0x0, 1);
  227. SetObjectMaterial(g_Object[123], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  228. g_Object[124] = CreateObject(19175, 1094.0262, -1305.4870, 12.5269, -90.0000, 0.0000, -90.0000); //SAMPPicture4
  229. SetObjectMaterialText(g_Object[124], "P", 0, 130, "Microsoft Sans Serif", 255, 1, 0xFFFFFFFF, 0x0, 1);
  230. SetObjectMaterial(g_Object[124], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  231. g_Object[125] = CreateObject(19175, 1094.0262, -1309.4675, 12.5269, -90.0000, 0.0000, -90.0000); //SAMPPicture4
  232. SetObjectMaterialText(g_Object[125], "P", 0, 130, "Microsoft Sans Serif", 255, 1, 0xFFFFFFFF, 0x0, 1);
  233. SetObjectMaterial(g_Object[125], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  234. g_Object[126] = CreateObject(19175, 1094.0262, -1321.1285, 12.5269, -90.0000, 0.0000, -90.0000); //SAMPPicture4
  235. SetObjectMaterialText(g_Object[126], "P", 0, 130, "Microsoft Sans Serif", 255, 1, 0xFFFFFFFF, 0x0, 1);
  236. SetObjectMaterial(g_Object[126], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  237. g_Object[127] = CreateObject(19175, 1094.0262, -1325.2191, 12.5269, -90.0000, 0.0000, -90.0000); //SAMPPicture4
  238. SetObjectMaterialText(g_Object[127], "P", 0, 130, "Microsoft Sans Serif", 255, 1, 0xFFFFFFFF, 0x0, 1);
  239. SetObjectMaterial(g_Object[127], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  240. g_Object[128] = CreateObject(19175, 1094.0262, -1329.2395, 12.5269, -90.0000, 0.0000, -90.0000); //SAMPPicture4
  241. SetObjectMaterialText(g_Object[128], "P", 0, 130, "Microsoft Sans Serif", 255, 1, 0xFFFFFFFF, 0x0, 1);
  242. SetObjectMaterial(g_Object[128], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  243. g_Object[129] = CreateObject(18980, 1097.8479, -1302.8060, 12.9973, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx25m
  244. SetObjectMaterial(g_Object[129], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  245. g_Object[130] = CreateObject(18980, 1097.8474, -1318.6120, 12.9975, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx25m
  246. SetObjectMaterial(g_Object[130], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  247. g_Object[131] = CreateObject(19450, 1111.3232, -1382.9399, 12.4659, 0.0000, 90.0000, 90.0000); //wall090
  248. SetObjectMaterial(g_Object[131], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  249. g_Object[132] = CreateObject(18981, 1101.3409, -1353.2402, 12.0382, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  250. SetObjectMaterial(g_Object[132], 0, 9515, "bigboxtemp1", "sf_concrete1", 0xFF5E7072);
  251. g_Object[133] = CreateObject(19450, 1099.0970, -1335.9278, 12.4638, 0.0000, 90.0000, 0.0000); //wall090
  252. SetObjectMaterial(g_Object[133], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  253. g_Object[134] = CreateObject(19464, 1091.5185, -1314.0611, 9.9954, 0.0000, 0.0000, 0.0000); //wall104
  254. SetObjectMaterial(g_Object[134], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  255. g_Object[135] = CreateObject(19464, 1091.5179, -1316.0819, 9.9960, 0.0000, 0.0000, 0.0000); //wall104
  256. SetObjectMaterial(g_Object[135], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  257. g_Object[136] = CreateObject(19464, 1091.5312, -1296.6529, 9.9954, 0.0000, 0.0000, 0.0000); //wall104
  258. SetObjectMaterial(g_Object[136], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  259. g_Object[137] = CreateObject(19464, 1091.5312, -1292.9519, 9.9954, 0.0000, 0.0000, 0.0000); //wall104
  260. SetObjectMaterial(g_Object[137], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  261. g_Object[138] = CreateObject(19450, 1140.1527, -1382.9399, 12.4659, 0.0000, 90.0000, 90.0000); //wall090
  262. SetObjectMaterial(g_Object[138], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  263. g_Object[139] = CreateObject(19464, 1077.0808, -1312.3929, 9.9954, 0.0000, 0.0000, 0.0000); //wall104
  264. SetObjectMaterial(g_Object[139], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  265. g_Object[140] = CreateObject(19450, 1130.5427, -1382.9399, 12.4659, 0.0000, 90.0000, 90.0000); //wall090
  266. SetObjectMaterial(g_Object[140], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  267. g_Object[141] = CreateObject(19464, 1077.0804, -1318.2452, 9.9954, 0.0000, 0.0000, 0.0000); //wall104
  268. SetObjectMaterial(g_Object[141], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  269. g_Object[142] = CreateObject(19464, 1077.0808, -1319.1352, 9.9954, 0.0000, 0.0000, 0.0000); //wall104
  270. SetObjectMaterial(g_Object[142], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  271. g_Object[143] = CreateObject(19450, 1120.9232, -1382.9399, 12.4659, 0.0000, 90.0000, 90.0000); //wall090
  272. SetObjectMaterial(g_Object[143], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  273. g_Object[144] = CreateObject(19450, 1101.6372, -1375.9591, 12.4642, 0.0000, 90.0000, 0.0000); //wall090
  274. SetObjectMaterial(g_Object[144], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  275. g_Object[145] = CreateObject(19450, 1101.6372, -1380.1507, 12.4645, 0.0000, 90.0000, 0.0000); //wall090
  276. SetObjectMaterial(g_Object[145], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  277. g_Object[146] = CreateObject(19450, 1104.7025, -1382.9399, 12.4652, 0.0000, 90.0000, 90.0000); //wall090
  278. SetObjectMaterial(g_Object[146], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  279. g_Object[147] = CreateObject(19464, 1073.8160, -1350.6820, 12.4139, 0.0000, 90.0000, 90.0000); //wall104
  280. SetObjectMaterial(g_Object[147], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  281. g_Object[148] = CreateObject(19464, 1073.8260, -1345.6676, 12.4132, 0.0000, 90.0000, 90.0000); //wall104
  282. SetObjectMaterial(g_Object[148], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  283. g_Object[149] = CreateObject(19464, 1073.8160, -1355.7363, 12.4132, 0.0000, 90.0000, 90.0000); //wall104
  284. SetObjectMaterial(g_Object[149], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  285. g_Object[150] = CreateObject(19464, 1073.8160, -1360.8114, 12.4139, 0.0000, 90.0000, 90.0000); //wall104
  286. SetObjectMaterial(g_Object[150], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  287. g_Object[151] = CreateObject(700, 1099.2252, -1380.5572, 12.7987, 0.0000, 0.0000, 156.9998); //sm_veg_tree6
  288. g_Object[152] = CreateObject(19464, 1079.9963, -1365.3321, 12.4139, 0.0000, 90.0000, 90.0000); //wall104
  289. SetObjectMaterial(g_Object[152], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  290. g_Object[153] = CreateObject(19464, 1091.8170, -1365.3231, 12.4139, 0.0000, 90.0000, 90.0000); //wall104
  291. SetObjectMaterial(g_Object[153], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  292. g_Object[154] = CreateObject(19464, 1085.9062, -1365.3221, 12.4146, 0.0000, 90.0000, 90.0000); //wall104
  293. SetObjectMaterial(g_Object[154], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  294. g_Object[155] = CreateObject(19464, 1091.8066, -1355.7363, 12.4132, 0.0000, 90.0000, 90.0000); //wall104
  295. SetObjectMaterial(g_Object[155], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  296. g_Object[156] = CreateObject(19464, 1174.0362, -1343.9289, 12.4582, 0.0000, 90.0000, 0.0000); //wall104
  297. SetObjectMaterial(g_Object[156], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  298. g_Object[157] = CreateObject(19464, 1183.2778, -1349.4842, 12.4589, 0.0000, 90.0000, 0.0000); //wall104
  299. SetObjectMaterial(g_Object[157], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  300. g_Object[158] = CreateObject(19464, 1179.1269, -1349.4790, 12.4582, 0.0000, 90.0000, 0.0000); //wall104
  301. SetObjectMaterial(g_Object[158], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  302. g_Object[159] = CreateObject(19464, 1179.1274, -1343.6727, 12.4589, 0.0000, 90.0000, 0.0000); //wall104
  303. SetObjectMaterial(g_Object[159], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  304. g_Object[160] = CreateObject(19464, 1174.0561, -1343.2186, 12.4580, 0.0000, 90.0000, 0.0000); //wall104
  305. SetObjectMaterial(g_Object[160], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  306. g_Object[161] = CreateObject(19464, 1174.0572, -1349.4842, 12.4589, 0.0000, 90.0000, 0.0000); //wall104
  307. SetObjectMaterial(g_Object[161], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  308. g_Object[162] = CreateObject(19464, 1168.9571, -1349.4790, 12.4589, 0.0000, 90.0000, 0.0000); //wall104
  309. SetObjectMaterial(g_Object[162], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  310. g_Object[163] = CreateObject(19464, 1168.9580, -1343.6727, 12.4582, 0.0000, 90.0000, 0.0000); //wall104
  311. SetObjectMaterial(g_Object[163], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  312. g_Object[164] = CreateObject(19464, 1174.0572, -1337.7004, 12.8051, 7.3997, 90.0000, 0.0000); //wall104
  313. SetObjectMaterial(g_Object[164], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  314. g_Object[165] = CreateObject(19464, 1174.0561, -1331.7976, 13.1870, 0.0000, 90.0000, 0.0000); //wall104
  315. SetObjectMaterial(g_Object[165], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  316. g_Object[166] = CreateObject(19464, 1179.1274, -1331.8017, 13.1864, 0.0000, 90.0000, 0.0000); //wall104
  317. SetObjectMaterial(g_Object[166], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  318. g_Object[167] = CreateObject(19464, 1168.9477, -1331.8017, 13.1864, 0.0000, 90.0000, 0.0000); //wall104
  319. SetObjectMaterial(g_Object[167], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  320. g_Object[168] = CreateObject(19464, 1174.0572, -1325.8944, 13.1864, 0.0000, 90.0000, 0.0000); //wall104
  321. SetObjectMaterial(g_Object[168], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  322. g_Object[169] = CreateObject(19464, 1168.9571, -1325.8691, 13.1870, 0.0000, 90.0000, 0.0000); //wall104
  323. SetObjectMaterial(g_Object[169], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  324. g_Object[170] = CreateObject(19464, 1179.1579, -1325.8691, 13.1870, 0.0000, 90.0000, 0.0000); //wall104
  325. SetObjectMaterial(g_Object[170], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  326. g_Object[171] = CreateObject(19464, 1174.0561, -1319.9571, 13.1870, 0.0000, 90.0000, 0.0000); //wall104
  327. SetObjectMaterial(g_Object[171], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  328. g_Object[172] = CreateObject(19464, 1168.9477, -1319.9422, 13.1864, 0.0000, 90.0000, 0.0000); //wall104
  329. SetObjectMaterial(g_Object[172], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  330. g_Object[173] = CreateObject(19464, 1179.1274, -1319.9626, 13.1864, 0.0000, 90.0000, 0.0000); //wall104
  331. SetObjectMaterial(g_Object[173], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  332. g_Object[174] = CreateObject(19464, 1183.2783, -1343.9289, 12.4582, 0.0000, 90.0000, 0.0000); //wall104
  333. SetObjectMaterial(g_Object[174], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  334. g_Object[175] = CreateObject(19464, 1183.2856, -1343.6787, 12.4596, 0.0000, 90.0000, 0.0000); //wall104
  335. SetObjectMaterial(g_Object[175], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  336. g_Object[176] = CreateObject(19464, 1171.4477, -1337.7341, 11.1989, 0.0000, 0.0000, 0.0000); //wall104
  337. SetObjectMaterial(g_Object[176], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  338. g_Object[177] = CreateObject(19464, 1176.6877, -1337.7341, 11.1989, 0.0000, 0.0000, 0.0000); //wall104
  339. SetObjectMaterial(g_Object[177], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  340. g_Object[178] = CreateObject(19464, 1181.7583, -1331.8330, 11.1989, 0.0000, 0.0000, 0.0000); //wall104
  341. SetObjectMaterial(g_Object[178], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  342. g_Object[179] = CreateObject(19464, 1181.7585, -1325.9571, 11.1983, 0.0000, 0.0000, 0.0000); //wall104
  343. SetObjectMaterial(g_Object[179], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  344. g_Object[180] = CreateObject(19464, 1181.7583, -1320.0238, 11.1989, 0.0000, 0.0000, 0.0000); //wall104
  345. SetObjectMaterial(g_Object[180], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  346. g_Object[181] = CreateObject(19464, 1166.3083, -1320.0238, 11.1989, 0.0000, 0.0000, 0.0000); //wall104
  347. SetObjectMaterial(g_Object[181], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  348. g_Object[182] = CreateObject(19464, 1166.3077, -1325.9571, 11.1983, 0.0000, 0.0000, 0.0000); //wall104
  349. SetObjectMaterial(g_Object[182], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  350. g_Object[183] = CreateObject(19464, 1166.3083, -1331.8841, 11.1989, 0.0000, 0.0000, 0.0000); //wall104
  351. SetObjectMaterial(g_Object[183], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  352. g_Object[184] = CreateObject(19430, 1169.8249, -1334.8320, 12.9582, 90.0000, 0.0000, 90.0000); //wall070
  353. SetObjectMaterial(g_Object[184], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  354. g_Object[185] = CreateObject(19430, 1167.9543, -1334.8365, 12.9588, 90.0000, 0.0000, 90.0000); //wall070
  355. SetObjectMaterial(g_Object[185], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  356. g_Object[186] = CreateObject(19430, 1178.3249, -1334.8320, 12.9582, 90.0000, 0.0000, 90.0000); //wall070
  357. SetObjectMaterial(g_Object[186], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  358. g_Object[187] = CreateObject(19430, 1180.0957, -1334.8365, 12.9588, 90.0000, 0.0000, 90.0000); //wall070
  359. SetObjectMaterial(g_Object[187], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  360. g_Object[188] = CreateObject(19464, 1169.1488, -1316.9565, 11.1983, 0.0000, 0.0000, 90.0000); //wall104
  361. SetObjectMaterial(g_Object[188], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  362. g_Object[189] = CreateObject(19464, 1175.0495, -1316.9543, 11.1989, 0.0000, 0.0000, 90.0000); //wall104
  363. SetObjectMaterial(g_Object[189], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  364. g_Object[190] = CreateObject(19464, 1178.9195, -1316.9565, 11.1983, 0.0000, 0.0000, 90.0000); //wall104
  365. SetObjectMaterial(g_Object[190], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  366. g_Object[191] = CreateObject(19464, 1179.5476, -1340.5747, 10.3989, 0.0000, 0.0000, 90.0000); //wall104
  367. SetObjectMaterial(g_Object[191], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  368. g_Object[192] = CreateObject(19464, 1182.8686, -1340.5788, 10.3984, 0.0000, 0.0000, 90.0000); //wall104
  369. SetObjectMaterial(g_Object[192], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  370. g_Object[193] = CreateObject(19464, 1182.8686, -1352.5694, 10.3984, 0.0000, 0.0000, 90.0000); //wall104
  371. SetObjectMaterial(g_Object[193], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  372. g_Object[194] = CreateObject(19464, 1179.5476, -1352.5749, 10.3989, 0.0000, 0.0000, 90.0000); //wall104
  373. SetObjectMaterial(g_Object[194], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  374. g_Object[195] = CreateObject(19464, 1173.6595, -1352.5694, 10.3984, 0.0000, 0.0000, 90.0000); //wall104
  375. SetObjectMaterial(g_Object[195], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  376. g_Object[196] = CreateObject(19464, 1167.8181, -1352.5749, 10.3989, 0.0000, 0.0000, 90.0000); //wall104
  377. SetObjectMaterial(g_Object[196], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  378. g_Object[197] = CreateObject(19430, 1166.3144, -1340.6108, 12.1384, 90.0000, 0.0000, 90.0000); //wall070
  379. SetObjectMaterial(g_Object[197], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  380. g_Object[198] = CreateObject(19464, 1163.8574, -1349.4842, 12.4589, 0.0000, 90.0000, 0.0000); //wall104
  381. SetObjectMaterial(g_Object[198], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  382. g_Object[199] = CreateObject(19464, 1163.8558, -1343.6385, 12.4582, 0.0000, 90.0000, 0.0000); //wall104
  383. SetObjectMaterial(g_Object[199], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  384. g_Object[200] = CreateObject(19464, 1160.5782, -1343.2169, 12.4595, 0.0000, 90.0000, -11.5000); //wall104
  385. SetObjectMaterial(g_Object[200], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  386. g_Object[201] = CreateObject(19464, 1159.3935, -1349.0373, 12.4593, 0.0000, 90.0000, -11.5000); //wall104
  387. SetObjectMaterial(g_Object[201], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  388. g_Object[202] = CreateObject(19464, 1155.6643, -1347.5660, 12.4582, 0.0000, 90.0000, -31.2999); //wall104
  389. SetObjectMaterial(g_Object[202], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  390. g_Object[203] = CreateObject(19464, 1158.3819, -1343.0970, 12.4568, 0.0000, 90.0000, -31.2999); //wall104
  391. SetObjectMaterial(g_Object[203], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  392. g_Object[204] = CreateObject(19464, 1152.9593, -1344.9991, 12.4593, 0.0000, 90.0000, -55.8997); //wall104
  393. SetObjectMaterial(g_Object[204], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  394. g_Object[205] = CreateObject(19464, 1157.8529, -1341.6866, 12.4575, 0.0000, 90.0000, -55.8997); //wall104
  395. SetObjectMaterial(g_Object[205], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  396. g_Object[206] = CreateObject(19464, 1152.0515, -1342.0006, 12.4582, 0.0000, 90.0000, -90.0000); //wall104
  397. SetObjectMaterial(g_Object[206], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  398. g_Object[207] = CreateObject(19464, 1156.7617, -1338.8509, 12.4589, 0.0000, 90.0000, -90.0000); //wall104
  399. SetObjectMaterial(g_Object[207], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  400. g_Object[208] = CreateObject(19464, 1152.0515, -1336.9202, 12.4569, 0.0000, 90.0000, -90.0000); //wall104
  401. SetObjectMaterial(g_Object[208], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  402. g_Object[209] = CreateObject(19464, 1156.7617, -1333.7718, 12.4588, 0.0000, 90.0000, -90.0000); //wall104
  403. SetObjectMaterial(g_Object[209], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  404. g_Object[210] = CreateObject(19464, 1152.0515, -1331.8907, 12.4575, 0.0000, 90.0000, -90.0000); //wall104
  405. SetObjectMaterial(g_Object[210], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  406. g_Object[211] = CreateObject(19464, 1156.7617, -1328.7611, 12.4589, 0.0000, 90.0000, -90.0000); //wall104
  407. SetObjectMaterial(g_Object[211], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  408. g_Object[212] = CreateObject(19464, 1152.0515, -1326.8802, 12.4586, 0.0000, 90.0000, -90.0000); //wall104
  409. SetObjectMaterial(g_Object[212], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  410. g_Object[213] = CreateObject(19464, 1156.7617, -1323.7020, 12.4594, 0.0000, 90.0000, -90.0000); //wall104
  411. SetObjectMaterial(g_Object[213], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  412. g_Object[214] = CreateObject(19464, 1152.0515, -1321.8309, 12.4575, 0.0000, 90.0000, -90.0000); //wall104
  413. SetObjectMaterial(g_Object[214], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  414. g_Object[215] = CreateObject(19464, 1156.7617, -1318.6401, 12.4567, 0.0000, 90.0000, -90.0000); //wall104
  415. SetObjectMaterial(g_Object[215], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  416. g_Object[216] = CreateObject(19464, 1152.0515, -1316.7606, 12.4586, 0.0000, 90.0000, -90.0000); //wall104
  417. SetObjectMaterial(g_Object[216], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  418. g_Object[217] = CreateObject(19464, 1164.2784, -1352.5694, 10.3984, 0.0000, 0.0000, 90.0000); //wall104
  419. SetObjectMaterial(g_Object[217], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  420. g_Object[218] = CreateObject(19430, 1159.7724, -1352.2447, 12.1386, 90.0000, 0.0000, 78.4000); //wall070
  421. SetObjectMaterial(g_Object[218], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  422. g_Object[219] = CreateObject(19430, 1157.9708, -1351.8702, 12.1384, 90.0000, 0.0000, 78.4000); //wall070
  423. SetObjectMaterial(g_Object[219], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  424. g_Object[220] = CreateObject(19430, 1154.8072, -1350.6140, 12.1386, 90.0000, 0.0000, 58.5000); //wall070
  425. SetObjectMaterial(g_Object[220], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  426. g_Object[221] = CreateObject(19430, 1153.3999, -1349.7552, 12.1392, 90.0000, 0.0000, 58.5000); //wall070
  427. SetObjectMaterial(g_Object[221], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  428. g_Object[222] = CreateObject(19430, 1150.9681, -1347.4271, 12.1386, 90.0000, 0.0000, 34.0998); //wall070
  429. SetObjectMaterial(g_Object[222], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  430. g_Object[223] = CreateObject(19430, 1150.0089, -1346.0052, 12.1384, 90.0000, 0.0000, 34.0998); //wall070
  431. SetObjectMaterial(g_Object[223], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  432. g_Object[224] = CreateObject(19430, 1169.7954, -1340.6068, 12.1386, 90.0000, 0.0000, 90.0000); //wall070
  433. SetObjectMaterial(g_Object[224], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  434. g_Object[225] = CreateObject(19430, 1165.5826, -1340.6068, 12.1386, 90.0000, 0.0000, 90.0000); //wall070
  435. SetObjectMaterial(g_Object[225], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  436. g_Object[226] = CreateObject(19430, 1162.1368, -1340.4599, 12.1384, 90.0000, 0.0000, 84.9999); //wall070
  437. SetObjectMaterial(g_Object[226], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  438. g_Object[227] = CreateObject(19430, 1159.7966, -1337.2021, 12.1384, 90.0000, 0.0000, 0.0000); //wall070
  439. SetObjectMaterial(g_Object[227], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  440. g_Object[228] = CreateObject(19430, 1160.1212, -1339.6328, 11.1883, 0.0000, 0.0000, 25.1000); //wall070
  441. SetObjectMaterial(g_Object[228], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  442. g_Object[229] = CreateObject(19430, 1159.7927, -1333.7469, 12.1386, 90.0000, 0.0000, 0.0000); //wall070
  443. SetObjectMaterial(g_Object[229], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  444. g_Object[230] = CreateObject(19430, 1159.7966, -1330.2911, 12.1384, 90.0000, 0.0000, 0.0000); //wall070
  445. SetObjectMaterial(g_Object[230], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  446. g_Object[231] = CreateObject(19430, 1159.7927, -1326.8370, 12.1386, 90.0000, 0.0000, 0.0000); //wall070
  447. SetObjectMaterial(g_Object[231], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  448. g_Object[232] = CreateObject(19430, 1159.7966, -1323.4011, 12.1384, 90.0000, 0.0000, 0.0000); //wall070
  449. SetObjectMaterial(g_Object[232], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  450. g_Object[233] = CreateObject(19430, 1159.7927, -1319.9974, 12.1386, 90.0000, 0.0000, 0.0000); //wall070
  451. SetObjectMaterial(g_Object[233], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  452. g_Object[234] = CreateObject(19430, 1149.0472, -1342.8608, 12.1384, 90.0000, 0.0000, 0.0000); //wall070
  453. SetObjectMaterial(g_Object[234], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  454. g_Object[235] = CreateObject(19430, 1149.0477, -1339.3856, 12.1386, 90.0000, 0.0000, 0.0000); //wall070
  455. SetObjectMaterial(g_Object[235], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  456. g_Object[236] = CreateObject(19430, 1149.0472, -1335.9906, 12.1384, 90.0000, 0.0000, 0.0000); //wall070
  457. SetObjectMaterial(g_Object[236], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  458. g_Object[237] = CreateObject(19464, 1182.7082, -1311.2270, 10.3984, 0.0000, 0.0000, 90.0000); //wall104
  459. SetObjectMaterial(g_Object[237], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  460. g_Object[238] = CreateObject(19464, 1183.1175, -1308.1445, 12.4589, 0.0000, 90.0000, 0.0000); //wall104
  461. SetObjectMaterial(g_Object[238], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  462. g_Object[239] = CreateObject(19464, 1183.1257, -1302.2297, 12.4589, 0.0000, 90.0000, 0.0000); //wall104
  463. SetObjectMaterial(g_Object[239], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  464. g_Object[240] = CreateObject(19464, 1182.7082, -1299.1374, 10.3984, 0.0000, 0.0000, 90.0000); //wall104
  465. SetObjectMaterial(g_Object[240], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  466. g_Object[241] = CreateObject(19464, 1178.0482, -1308.1400, 12.4582, 0.0000, 90.0000, 0.0000); //wall104
  467. SetObjectMaterial(g_Object[241], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  468. g_Object[242] = CreateObject(19464, 1178.0461, -1302.2340, 12.4588, 0.0000, 90.0000, 0.0000); //wall104
  469. SetObjectMaterial(g_Object[242], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  470. g_Object[243] = CreateObject(19464, 1173.0078, -1308.1445, 12.4589, 0.0000, 90.0000, 0.0000); //wall104
  471. SetObjectMaterial(g_Object[243], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  472. g_Object[244] = CreateObject(19464, 1173.0162, -1302.2297, 12.4589, 0.0000, 90.0000, 0.0000); //wall104
  473. SetObjectMaterial(g_Object[244], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  474. g_Object[245] = CreateObject(19464, 1167.9394, -1308.1400, 12.4582, 0.0000, 90.0000, 0.0000); //wall104
  475. SetObjectMaterial(g_Object[245], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  476. g_Object[246] = CreateObject(19464, 1167.9355, -1302.2340, 12.4549, 0.0000, 90.0000, 0.0000); //wall104
  477. SetObjectMaterial(g_Object[246], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  478. g_Object[247] = CreateObject(19464, 1164.1533, -1308.4178, 12.4589, 0.0000, 90.0000, 21.3999); //wall104
  479. SetObjectMaterial(g_Object[247], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  480. g_Object[248] = CreateObject(19464, 1160.4322, -1310.4034, 12.4569, 0.0000, 90.0000, 36.5000); //wall104
  481. SetObjectMaterial(g_Object[248], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  482. g_Object[249] = CreateObject(19464, 1156.7617, -1313.6400, 12.4560, 0.0000, 90.0000, -90.0000); //wall104
  483. SetObjectMaterial(g_Object[249], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  484. g_Object[250] = CreateObject(19464, 1158.3360, -1312.9377, 12.4595, 0.0000, 90.0000, 57.2999); //wall104
  485. SetObjectMaterial(g_Object[250], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  486. g_Object[251] = CreateObject(19464, 1165.8653, -1302.2297, 12.4530, 0.0000, 90.0000, 0.0000); //wall104
  487. SetObjectMaterial(g_Object[251], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  488. g_Object[252] = CreateObject(19464, 1162.0146, -1302.9615, 12.4596, 0.0000, 90.0000, 21.3999); //wall104
  489. SetObjectMaterial(g_Object[252], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  490. g_Object[253] = CreateObject(19464, 1154.6041, -1307.6169, 12.4575, 0.0000, 90.0000, 46.6999); //wall104
  491. SetObjectMaterial(g_Object[253], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  492. g_Object[254] = CreateObject(19464, 1157.8978, -1304.9665, 12.4582, 0.0000, 90.0000, 30.9999); //wall104
  493. SetObjectMaterial(g_Object[254], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  494. g_Object[255] = CreateObject(19464, 1152.0515, -1311.6805, 12.4575, 0.0000, 90.0000, -90.0000); //wall104
  495. SetObjectMaterial(g_Object[255], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  496. g_Object[256] = CreateObject(19464, 1152.9726, -1309.3387, 12.4589, 0.0000, 90.0000, -133.6000); //wall104
  497. SetObjectMaterial(g_Object[256], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  498. g_Object[257] = CreateObject(19464, 1156.6107, -1311.8300, 12.4549, 0.0000, 90.0000, 57.2999); //wall104
  499. SetObjectMaterial(g_Object[257], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  500. g_Object[258] = CreateObject(19464, 1176.8581, -1311.2248, 10.3989, 0.0000, 0.0000, 90.0000); //wall104
  501. SetObjectMaterial(g_Object[258], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  502. g_Object[259] = CreateObject(19464, 1176.8581, -1299.1340, 10.3989, 0.0000, 0.0000, 90.0000); //wall104
  503. SetObjectMaterial(g_Object[259], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  504. g_Object[260] = CreateObject(19464, 1170.9581, -1311.2270, 10.3984, 0.0000, 0.0000, 90.0000); //wall104
  505. SetObjectMaterial(g_Object[260], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  506. g_Object[261] = CreateObject(19464, 1167.8762, -1311.2248, 10.3989, 0.0000, 0.0000, 90.0000); //wall104
  507. SetObjectMaterial(g_Object[261], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  508. g_Object[262] = CreateObject(19464, 1170.9980, -1299.1374, 10.3984, 0.0000, 0.0000, 90.0000); //wall104
  509. SetObjectMaterial(g_Object[262], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  510. g_Object[263] = CreateObject(19464, 1166.4466, -1299.1340, 10.3989, 0.0000, 0.0000, 90.0000); //wall104
  511. SetObjectMaterial(g_Object[263], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  512. g_Object[264] = CreateObject(19430, 1159.7966, -1317.9206, 12.1384, 90.0000, 0.0000, 0.0000); //wall070
  513. SetObjectMaterial(g_Object[264], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  514. g_Object[265] = CreateObject(19430, 1160.7174, -1314.7486, 12.1386, 90.0000, 0.0000, -32.2000); //wall070
  515. SetObjectMaterial(g_Object[265], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  516. g_Object[266] = CreateObject(19430, 1160.8457, -1314.5400, 12.1384, 90.0000, 0.0000, -32.2000); //wall070
  517. SetObjectMaterial(g_Object[266], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  518. g_Object[267] = CreateObject(19430, 1162.3911, -1312.5930, 11.1983, 0.0000, 0.0000, -52.2999); //wall070
  519. SetObjectMaterial(g_Object[267], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  520. g_Object[268] = CreateObject(19430, 1162.8502, -1312.2347, 11.1976, 0.0000, 0.0000, -52.2999); //wall070
  521. SetObjectMaterial(g_Object[268], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  522. g_Object[269] = CreateObject(19430, 1164.1894, -1311.4714, 11.1983, 0.0000, 0.0000, -68.5998); //wall070
  523. SetObjectMaterial(g_Object[269], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  524. g_Object[270] = CreateObject(19430, 1149.0456, -1316.2799, 12.1379, 90.0000, 0.0000, 0.0000); //wall070
  525. SetObjectMaterial(g_Object[270], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  526. g_Object[271] = CreateObject(19430, 1149.0472, -1312.8293, 12.1384, 90.0000, 0.0000, 0.0000); //wall070
  527. SetObjectMaterial(g_Object[271], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  528. g_Object[272] = CreateObject(19430, 1149.0456, -1310.8686, 12.1379, 90.0000, 0.0000, 0.0000); //wall070
  529. SetObjectMaterial(g_Object[272], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  530. g_Object[273] = CreateObject(19430, 1150.2596, -1307.9233, 12.1384, 90.0000, 0.0000, -44.3997); //wall070
  531. SetObjectMaterial(g_Object[273], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  532. g_Object[274] = CreateObject(19430, 1152.6523, -1305.4327, 12.1379, 90.0000, 0.0000, -43.5000); //wall070
  533. SetObjectMaterial(g_Object[274], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  534. g_Object[275] = CreateObject(19430, 1153.0858, -1304.9792, 12.1385, 90.0000, 0.0000, -43.5000); //wall070
  535. SetObjectMaterial(g_Object[275], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  536. g_Object[276] = CreateObject(19430, 1155.7600, -1302.8280, 12.1379, 90.0000, 0.0000, -58.9000); //wall070
  537. SetObjectMaterial(g_Object[276], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  538. g_Object[277] = CreateObject(19430, 1157.1804, -1301.9746, 12.1386, 90.0000, 0.0000, -58.9000); //wall070
  539. SetObjectMaterial(g_Object[277], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  540. g_Object[278] = CreateObject(19430, 1160.2939, -1300.4532, 12.1379, 90.0000, 0.0000, -68.5998); //wall070
  541. SetObjectMaterial(g_Object[278], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  542. g_Object[279] = CreateObject(19430, 1161.8581, -1299.8341, 12.1372, 90.0000, 0.0000, -68.5998); //wall070
  543. SetObjectMaterial(g_Object[279], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  544. g_Object[280] = CreateObject(19430, 1168.0361, -1320.4256, 12.5319, 90.0000, 0.0000, 90.0000); //wall070
  545. SetObjectMaterial(g_Object[280], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  546. g_Object[281] = CreateObject(19430, 1168.0361, -1324.2159, 12.5319, 90.0000, 0.0000, 90.0000); //wall070
  547. SetObjectMaterial(g_Object[281], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  548. g_Object[282] = CreateObject(19430, 1168.0361, -1327.5760, 12.5319, 90.0000, 0.0000, 90.0000); //wall070
  549. SetObjectMaterial(g_Object[282], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  550. g_Object[283] = CreateObject(19430, 1179.9062, -1327.5760, 12.5319, 90.0000, 0.0000, 90.0000); //wall070
  551. SetObjectMaterial(g_Object[283], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  552. g_Object[284] = CreateObject(19430, 1179.8669, -1324.2159, 12.5319, 90.0000, 0.0000, 90.0000); //wall070
  553. SetObjectMaterial(g_Object[284], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  554. g_Object[285] = CreateObject(19430, 1168.0361, -1331.1761, 12.5319, 90.0000, 0.0000, 90.0000); //wall070
  555. SetObjectMaterial(g_Object[285], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  556. g_Object[286] = CreateObject(19430, 1179.8569, -1320.4256, 12.5319, 90.0000, 0.0000, 90.0000); //wall070
  557. SetObjectMaterial(g_Object[286], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  558. g_Object[287] = CreateObject(19430, 1179.8768, -1331.1761, 12.5319, 90.0000, 0.0000, 90.0000); //wall070
  559. SetObjectMaterial(g_Object[287], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  560. g_Object[288] = CreateObject(18762, 1097.8342, -1341.2591, 13.8753, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  561. SetObjectMaterial(g_Object[288], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  562. g_Object[289] = CreateObject(19464, 1091.8066, -1357.7672, 12.4125, 0.0000, 90.0000, 90.0000); //wall104
  563. SetObjectMaterial(g_Object[289], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  564. g_Object[290] = CreateObject(19464, 1091.8170, -1350.6622, 12.4139, 0.0000, 90.0000, 90.0000); //wall104
  565. SetObjectMaterial(g_Object[290], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  566. g_Object[291] = CreateObject(19464, 1091.8066, -1345.6755, 12.4132, 0.0000, 90.0000, 90.0000); //wall104
  567. SetObjectMaterial(g_Object[291], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  568. g_Object[292] = CreateObject(18762, 1097.8342, -1330.6085, 13.8753, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  569. SetObjectMaterial(g_Object[292], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  570. g_Object[293] = CreateObject(18762, 1097.8347, -1332.5991, 16.6550, 90.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  571. SetObjectMaterial(g_Object[293], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  572. g_Object[294] = CreateObject(9833, 1116.7988, -1367.9353, 15.6365, 0.0000, 0.0000, 0.0000); //fountain_SFW
  573. SetObjectMaterial(g_Object[294], 0, 2799, "castable", "chrome_pipe_32", 0xFFD6DAD6);
  574. g_Object[295] = CreateObject(18981, 1089.3188, -1374.7004, 12.0375, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  575. SetObjectMaterial(g_Object[295], 0, 13060, "ce_fact01", "puttywall1", 0xFFFFFFFF);
  576. g_Object[296] = CreateObject(18762, 1097.8337, -1337.5587, 16.6555, 90.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  577. SetObjectMaterial(g_Object[296], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  578. g_Object[297] = CreateObject(18762, 1097.8347, -1339.2694, 16.6550, 90.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  579. SetObjectMaterial(g_Object[297], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  580. g_Object[298] = CreateObject(19464, 1085.9056, -1350.3320, 10.0740, 0.0000, 72.0998, 90.0000); //wall104
  581. SetObjectMaterial(g_Object[298], 0, 4833, "airprtrunway_las", "greyground256", 0xFF5E7072);
  582. g_Object[299] = CreateObject(19464, 1080.0172, -1350.3315, 10.0745, 0.0000, 72.0998, 90.0000); //wall104
  583. SetObjectMaterial(g_Object[299], 0, 4833, "airprtrunway_las", "greyground256", 0xFF5E7072);
  584. g_Object[300] = CreateObject(19464, 1085.9056, -1355.1560, 8.5164, 0.0000, 72.0998, 90.0000); //wall104
  585. SetObjectMaterial(g_Object[300], 0, 4833, "airprtrunway_las", "greyground256", 0xFF5E7072);
  586. g_Object[301] = CreateObject(19464, 1080.0172, -1355.1474, 8.5192, 0.0000, 72.0998, 90.0000); //wall104
  587. SetObjectMaterial(g_Object[301], 0, 4833, "airprtrunway_las", "greyground256", 0xFF5E7072);
  588. g_Object[302] = CreateObject(19464, 1080.0172, -1359.9903, 6.9548, 0.0000, 72.0998, 90.0000); //wall104
  589. SetObjectMaterial(g_Object[302], 0, 4833, "airprtrunway_las", "greyground256", 0xFF5E7072);
  590. g_Object[303] = CreateObject(19464, 1085.9056, -1359.9918, 6.9545, 0.0000, 72.0998, 90.0000); //wall104
  591. SetObjectMaterial(g_Object[303], 0, 4833, "airprtrunway_las", "greyground256", 0xFF5E7072);
  592. g_Object[304] = CreateObject(18981, 1089.3188, -1353.2402, 0.0384, 0.0000, 0.0000, 0.0000); //Concrete1mx25mx25m
  593. SetObjectMaterial(g_Object[304], 0, 13060, "ce_fact01", "puttywall1", 0xFFFFFFFF);
  594. g_Object[305] = CreateObject(19464, 1074.1064, -1365.3332, 12.4146, 0.0000, 90.0000, 90.0000); //wall104
  595. SetObjectMaterial(g_Object[305], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  596. g_Object[306] = CreateObject(19450, 1115.4670, -1367.8000, 12.4642, 0.0000, 90.0000, 0.0000); //wall090
  597. SetObjectMaterial(g_Object[306], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  598. g_Object[307] = CreateObject(19450, 1118.3171, -1367.8000, 12.4645, 0.0000, 90.0000, 0.0000); //wall090
  599. SetObjectMaterial(g_Object[307], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  600. g_Object[308] = CreateObject(19464, 1091.8066, -1362.7967, 12.4132, 0.0000, 90.0000, 90.0000); //wall104
  601. SetObjectMaterial(g_Object[308], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  602. g_Object[309] = CreateObject(18981, 1084.8612, -1374.7674, 5.8014, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  603. SetObjectMaterial(g_Object[309], 0, 12869, "ce_ground04", "carpark_128", 0xFF5E7072);
  604. g_Object[310] = CreateObject(19464, 1079.7049, -1359.9918, 6.9534, 0.0000, 72.0998, 90.0000); //wall104
  605. SetObjectMaterial(g_Object[310], 0, 4833, "airprtrunway_las", "greyground256", 0xFF5E7072);
  606. g_Object[311] = CreateObject(700, 1099.2900, -1372.1217, 12.7987, 0.0000, 0.0000, -175.1999); //sm_veg_tree6
  607. g_Object[312] = CreateObject(19464, 1079.7049, -1355.1379, 8.5205, 0.0000, 72.0998, 90.0000); //wall104
  608. SetObjectMaterial(g_Object[312], 0, 4833, "airprtrunway_las", "greyground256", 0xFF5E7072);
  609. g_Object[313] = CreateObject(19464, 1079.7049, -1350.3049, 10.0823, 0.0000, 72.0998, 90.0000); //wall104
  610. SetObjectMaterial(g_Object[313], 0, 4833, "airprtrunway_las", "greyground256", 0xFF5E7072);
  611. g_Object[314] = CreateObject(19464, 1079.7049, -1345.5074, 11.6309, 0.0000, 72.0998, 90.0000); //wall104
  612. SetObjectMaterial(g_Object[314], 0, 4833, "airprtrunway_las", "greyground256", 0xFF5E7072);
  613. g_Object[315] = CreateObject(700, 1099.2242, -1364.0487, 12.7987, 0.0000, 0.0000, -175.1999); //sm_veg_tree6
  614. g_Object[316] = CreateObject(700, 1099.3674, -1355.9482, 12.7987, 0.0000, 0.0000, -175.1999); //sm_veg_tree6
  615. g_Object[317] = CreateObject(18981, 1076.2978, -1374.8398, 0.0375, 0.0000, 0.0000, 0.0000); //Concrete1mx25mx25m
  616. SetObjectMaterial(g_Object[317], 0, 13060, "ce_fact01", "puttywall1", 0xFFFFFFFF);
  617. g_Object[318] = CreateObject(700, 1099.3153, -1345.5361, 12.7987, 0.0000, 0.0000, -175.1999); //sm_veg_tree6
  618. g_Object[319] = CreateObject(700, 1099.3586, -1350.5898, 12.7987, 0.0000, 0.0000, -175.1999); //sm_veg_tree6
  619. g_Object[320] = CreateObject(8660, 1116.9007, -1367.6223, 13.2664, 0.0000, 0.0000, 90.0000); //bush04_lvs
  620. g_Object[321] = CreateObject(8660, 1117.0301, -1367.6322, 13.2664, 0.0000, 0.0000, 0.0000); //bush04_lvs
  621. g_Object[322] = CreateObject(870, 1122.0068, -1365.2712, 12.8170, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  622. g_Object[323] = CreateObject(870, 1122.0068, -1369.3514, 12.8170, 0.0000, 0.0000, -36.2999); //veg_Pflowers2wee
  623. g_Object[324] = CreateObject(870, 1112.0063, -1365.2314, 12.8170, 0.0000, 0.0000, -36.2999); //veg_Pflowers2wee
  624. g_Object[325] = CreateObject(870, 1111.5604, -1369.1839, 12.8170, 0.0000, 0.0000, -36.2999); //veg_Pflowers2wee
  625. g_Object[326] = CreateObject(18981, 1109.5002, -1374.7674, 5.8007, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  626. SetObjectMaterial(g_Object[326], 0, 12869, "ce_ground04", "carpark_128", 0xFF5E7072);
  627. g_Object[327] = CreateObject(18981, 1101.9195, -1350.0771, 5.8000, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  628. SetObjectMaterial(g_Object[327], 0, 12869, "ce_ground04", "carpark_128", 0xFF5E7072);
  629. g_Object[328] = CreateObject(18981, 1113.2695, -1350.3613, 12.0354, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  630. SetObjectMaterial(g_Object[328], 0, 13060, "ce_fact01", "puttywall1", 0xFFFFFFFF);
  631. g_Object[329] = CreateObject(19464, 1089.9289, -1362.7502, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  632. SetObjectMaterial(g_Object[329], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  633. g_Object[330] = CreateObject(19464, 1094.0694, -1362.7502, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  634. SetObjectMaterial(g_Object[330], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  635. g_Object[331] = CreateObject(19464, 1098.0793, -1362.7502, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  636. SetObjectMaterial(g_Object[331], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  637. g_Object[332] = CreateObject(19464, 1102.6507, -1362.7502, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  638. SetObjectMaterial(g_Object[332], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  639. g_Object[333] = CreateObject(19464, 1107.4908, -1362.7502, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  640. SetObjectMaterial(g_Object[333], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  641. g_Object[334] = CreateObject(19450, 1140.1545, -1353.0997, 12.4652, 0.0000, 90.0000, 90.0000); //wall090
  642. SetObjectMaterial(g_Object[334], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  643. g_Object[335] = CreateObject(19464, 1112.4123, -1362.7502, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  644. SetObjectMaterial(g_Object[335], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  645. g_Object[336] = CreateObject(19464, 1117.7425, -1362.7502, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  646. SetObjectMaterial(g_Object[336], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  647. g_Object[337] = CreateObject(18981, 1109.5000, -1350.0771, 5.8003, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  648. SetObjectMaterial(g_Object[337], 0, 12869, "ce_ground04", "carpark_128", 0xFF5E7072);
  649. g_Object[338] = CreateObject(19450, 1130.5251, -1353.0997, 12.4652, 0.0000, 90.0000, 90.0000); //wall090
  650. SetObjectMaterial(g_Object[338], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  651. g_Object[339] = CreateObject(18981, 1113.2695, -1375.2303, 12.0361, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  652. SetObjectMaterial(g_Object[339], 0, 13060, "ce_fact01", "puttywall1", 0xFFFFFFFF);
  653. g_Object[340] = CreateObject(19450, 1120.9156, -1353.0997, 12.4652, 0.0000, 90.0000, 90.0000); //wall090
  654. SetObjectMaterial(g_Object[340], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  655. g_Object[341] = CreateObject(19450, 1111.3060, -1353.0997, 12.4652, 0.0000, 90.0000, 90.0000); //wall090
  656. SetObjectMaterial(g_Object[341], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  657. g_Object[342] = CreateObject(19450, 1104.6855, -1353.0997, 12.4645, 0.0000, 90.0000, 90.0000); //wall090
  658. SetObjectMaterial(g_Object[342], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  659. g_Object[343] = CreateObject(18981, 1102.1180, -1352.5050, 0.0285, 0.0000, 0.0000, 90.0000); //Concrete1mx25mx25m
  660. SetObjectMaterial(g_Object[343], 0, 13060, "ce_fact01", "puttywall1", 0xFFFFFFFF);
  661. g_Object[344] = CreateObject(19464, 1094.0688, -1356.8647, 3.7558, 0.0000, 0.0000, 0.0000); //wall104
  662. SetObjectMaterial(g_Object[344], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  663. g_Object[345] = CreateObject(19464, 1089.9377, -1356.8647, 3.7558, 0.0000, 0.0000, 0.0000); //wall104
  664. SetObjectMaterial(g_Object[345], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  665. g_Object[346] = CreateObject(19464, 1098.0775, -1356.8647, 3.7558, 0.0000, 0.0000, 0.0000); //wall104
  666. SetObjectMaterial(g_Object[346], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  667. g_Object[347] = CreateObject(19464, 1102.6478, -1356.8647, 3.7558, 0.0000, 0.0000, 0.0000); //wall104
  668. SetObjectMaterial(g_Object[347], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  669. g_Object[348] = CreateObject(19464, 1107.4881, -1356.8647, 3.7558, 0.0000, 0.0000, 0.0000); //wall104
  670. SetObjectMaterial(g_Object[348], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  671. g_Object[349] = CreateObject(19464, 1112.4090, -1356.8647, 3.7558, 0.0000, 0.0000, 0.0000); //wall104
  672. SetObjectMaterial(g_Object[349], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  673. g_Object[350] = CreateObject(19464, 1117.7401, -1356.8647, 3.7558, 0.0000, 0.0000, 0.0000); //wall104
  674. SetObjectMaterial(g_Object[350], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  675. g_Object[351] = CreateObject(19464, 1117.7425, -1355.8802, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  676. SetObjectMaterial(g_Object[351], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  677. g_Object[352] = CreateObject(19464, 1112.4117, -1355.8802, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  678. SetObjectMaterial(g_Object[352], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  679. g_Object[353] = CreateObject(19464, 1107.4913, -1355.8802, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  680. SetObjectMaterial(g_Object[353], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  681. g_Object[354] = CreateObject(19464, 1102.6510, -1355.8802, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  682. SetObjectMaterial(g_Object[354], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  683. g_Object[355] = CreateObject(19464, 1098.0804, -1355.8802, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  684. SetObjectMaterial(g_Object[355], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  685. g_Object[356] = CreateObject(19464, 1094.0699, -1355.8802, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  686. SetObjectMaterial(g_Object[356], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  687. g_Object[357] = CreateObject(19464, 1089.9493, -1355.8802, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  688. SetObjectMaterial(g_Object[357], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  689. g_Object[358] = CreateObject(18981, 1117.1999, -1352.5002, 0.0285, 0.0000, 0.0000, 90.0000); //Concrete1mx25mx25m
  690. SetObjectMaterial(g_Object[358], 0, 13060, "ce_fact01", "puttywall1", 0xFFFFFFFF);
  691. g_Object[359] = CreateObject(18981, 1118.3182, -1365.3492, 0.0384, 0.0000, 0.0000, 0.0000); //Concrete1mx25mx25m
  692. SetObjectMaterial(g_Object[359], 0, 13060, "ce_fact01", "puttywall1", 0xFFFFFFFF);
  693. g_Object[360] = CreateObject(18981, 1118.3176, -1374.7976, 0.0375, 0.0000, 0.0000, 0.0000); //Concrete1mx25mx25m
  694. SetObjectMaterial(g_Object[360], 0, 13060, "ce_fact01", "puttywall1", 0xFFFFFFFF);
  695. g_Object[361] = CreateObject(18981, 1105.5683, -1387.4792, 0.0285, 0.0000, 0.0000, 90.0000); //Concrete1mx25mx25m
  696. SetObjectMaterial(g_Object[361], 0, 13060, "ce_fact01", "puttywall1", 0xFFFFFFFF);
  697. g_Object[362] = CreateObject(18981, 1089.1368, -1387.4698, 0.0295, 0.0000, 0.0000, 90.0000); //Concrete1mx25mx25m
  698. SetObjectMaterial(g_Object[362], 0, 13060, "ce_fact01", "puttywall1", 0xFFFFFFFF);
  699. g_Object[363] = CreateObject(19464, 1117.7425, -1384.0515, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  700. SetObjectMaterial(g_Object[363], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  701. g_Object[364] = CreateObject(19464, 1158.2070, -1305.4809, 12.4580, 0.0000, 90.0000, 30.9999); //wall104
  702. SetObjectMaterial(g_Object[364], 0, 16640, "a51", "concretemanky", 0xFF5E7072);
  703. g_Object[365] = CreateObject(19464, 1112.8818, -1384.0515, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  704. SetObjectMaterial(g_Object[365], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  705. g_Object[366] = CreateObject(19464, 1107.9703, -1384.0515, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  706. SetObjectMaterial(g_Object[366], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  707. g_Object[367] = CreateObject(19464, 1102.9968, -1384.0515, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  708. SetObjectMaterial(g_Object[367], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  709. g_Object[368] = CreateObject(19464, 1097.9045, -1384.0515, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  710. SetObjectMaterial(g_Object[368], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  711. g_Object[369] = CreateObject(19464, 1093.2032, -1384.0515, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  712. SetObjectMaterial(g_Object[369], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  713. g_Object[370] = CreateObject(19464, 1088.4604, -1384.0515, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  714. SetObjectMaterial(g_Object[370], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  715. g_Object[371] = CreateObject(19464, 1082.6483, -1384.0515, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  716. SetObjectMaterial(g_Object[371], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  717. g_Object[372] = CreateObject(19464, 1076.9062, -1384.0515, 3.7551, 0.0000, 0.0000, 0.0000); //wall104
  718. SetObjectMaterial(g_Object[372], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  719. g_Object[373] = CreateObject(18981, 1076.2994, -1353.2402, 0.0384, 0.0000, 0.0000, 0.0000); //Concrete1mx25mx25m
  720. SetObjectMaterial(g_Object[373], 0, 13060, "ce_fact01", "puttywall1", 0xFFFFFFFF);
  721. g_Object[374] = CreateObject(18981, 1102.1385, -1350.3613, 12.0352, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  722. SetObjectMaterial(g_Object[374], 0, 13060, "ce_fact01", "puttywall1", 0xFFFFFFFF);
  723. g_Object[375] = CreateObject(1280, 1122.6113, -1380.9958, 12.8877, 0.0000, 0.0000, -90.0000); //parkbench1
  724. g_Object[376] = CreateObject(1223, 1117.6047, -1370.3043, 5.6336, 0.0000, 0.0000, 180.0000); //lampost_coast
  725. g_Object[377] = CreateObject(1223, 1117.6047, -1376.9056, 5.6336, 0.0000, 0.0000, 180.0000); //lampost_coast
  726. g_Object[378] = CreateObject(1280, 1112.2104, -1380.9958, 12.8877, 0.0000, 0.0000, -90.0000); //parkbench1
  727. g_Object[379] = CreateObject(18075, 1084.1385, -1380.4974, 11.4757, 0.0000, 0.0000, 0.0000); //lightD
  728. g_Object[380] = CreateObject(1223, 1089.3719, -1365.8459, 5.6336, 0.0000, 0.0000, -90.0000); //lampost_coast
  729. g_Object[381] = CreateObject(1280, 1112.2104, -1355.0947, 12.8877, 0.0000, 0.0000, 90.0000); //parkbench1
  730. g_Object[382] = CreateObject(1280, 1121.8913, -1355.0947, 12.8877, 0.0000, 0.0000, 90.0000); //parkbench1
  731. g_Object[383] = CreateObject(18075, 1095.5588, -1380.4974, 11.4757, 0.0000, 0.0000, 0.0000); //lightD
  732. g_Object[384] = CreateObject(18075, 1109.9294, -1380.4974, 11.4757, 0.0000, 0.0000, 0.0000); //lightD
  733. g_Object[385] = CreateObject(18075, 1109.9294, -1361.1279, 11.4757, 0.0000, 0.0000, 0.0000); //lightD
  734. g_Object[386] = CreateObject(18075, 1095.5588, -1361.0371, 11.4757, 0.0000, 0.0000, 0.0000); //lightD
  735. g_Object[387] = CreateObject(18980, 1076.8104, -1362.6966, 0.0186, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  736. SetObjectMaterial(g_Object[387], 0, 13060, "ce_fact01", "puttywall1", 0xFFFFFFFF);
  737. g_Object[388] = CreateObject(18981, 1084.8612, -1377.4580, 12.0415, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  738. SetObjectMaterial(g_Object[388], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  739. g_Object[389] = CreateObject(18980, 1088.6103, -1362.6966, 0.0186, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  740. SetObjectMaterial(g_Object[389], 0, 13060, "ce_fact01", "puttywall1", 0xFFFFFFFF);
  741. g_Object[390] = CreateObject(2885, 1082.7185, -1362.9604, 11.7916, 0.0000, 0.0000, 0.0000); //xref_garagedoor
  742. SetObjectMaterial(g_Object[390], 0, 10763, "airport1_sfse", "ws_rollerdoor_fire", 0xFFFFFFFF);
  743. SetObjectMaterial(g_Object[390], 1, 10763, "airport1_sfse", "ws_rollerdoor_fire", 0xFFFFFFFF);
  744. g_Object[391] = CreateObject(19464, 1094.5472, -1357.4632, 12.4118, 0.0000, 90.0000, 90.0000); //wall104
  745. SetObjectMaterial(g_Object[391], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  746. g_Object[392] = CreateObject(19464, 1094.5472, -1352.4438, 12.4130, 0.0000, 90.0000, 90.0000); //wall104
  747. SetObjectMaterial(g_Object[392], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  748. g_Object[393] = CreateObject(8660, 1134.6402, -1367.6322, 13.2664, 0.0000, 0.0000, 0.0000); //bush04_lvs
  749. g_Object[394] = CreateObject(19464, 1094.5472, -1347.3636, 12.4118, 0.0000, 90.0000, 90.0000); //wall104
  750. SetObjectMaterial(g_Object[394], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  751. g_Object[395] = CreateObject(19464, 1094.5472, -1345.6739, 12.4111, 0.0000, 90.0000, 90.0000); //wall104
  752. SetObjectMaterial(g_Object[395], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  753. g_Object[396] = CreateObject(8660, 1133.9215, -1367.6223, 13.2664, 0.0000, 0.0000, 90.0000); //bush04_lvs
  754. g_Object[397] = CreateObject(672, 1091.9637, -1374.3780, 13.3542, 0.0000, 0.0000, 0.0000); //sm_veg_tree5
  755. g_Object[398] = CreateObject(672, 1077.2032, -1374.3780, 13.3542, 0.0000, 0.0000, 0.0000); //sm_veg_tree5
  756. g_Object[399] = CreateObject(19450, 1132.4676, -1367.8000, 12.4642, 0.0000, 90.0000, 0.0000); //wall090
  757. SetObjectMaterial(g_Object[399], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  758. g_Object[400] = CreateObject(1280, 1130.9814, -1355.0947, 12.8877, 0.0000, 0.0000, 90.0000); //parkbench1
  759. g_Object[401] = CreateObject(19450, 1135.1174, -1367.8000, 12.4645, 0.0000, 90.0000, 0.0000); //wall090
  760. SetObjectMaterial(g_Object[401], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  761. g_Object[402] = CreateObject(9833, 1133.6688, -1367.9353, 15.6365, 0.0000, 0.0000, 0.0000); //fountain_SFW
  762. SetObjectMaterial(g_Object[402], 0, 2799, "castable", "chrome_pipe_32", 0xFFD6DAD6);
  763. g_Object[403] = CreateObject(870, 1128.8558, -1368.9565, 12.8170, 0.0000, 0.0000, -86.6996); //veg_Pflowers2wee
  764. g_Object[404] = CreateObject(870, 1128.6947, -1366.1611, 12.8170, 0.0000, 0.0000, -107.4000); //veg_Pflowers2wee
  765. g_Object[405] = CreateObject(1280, 1081.6158, -1374.8890, 12.9083, 0.0000, 0.0000, -90.0000); //parkbench1
  766. g_Object[406] = CreateObject(870, 1139.2341, -1364.9425, 12.8170, 0.0000, 0.0000, -83.4000); //veg_Pflowers2wee
  767. g_Object[407] = CreateObject(870, 1139.6704, -1368.7174, 12.8170, 0.0000, 0.0000, -42.9000); //veg_Pflowers2wee
  768. g_Object[408] = CreateObject(1280, 1139.6717, -1355.0947, 12.8877, 0.0000, 0.0000, 90.0000); //parkbench1
  769. g_Object[409] = CreateObject(1280, 1086.4267, -1374.8890, 12.9083, 0.0000, 0.0000, -90.0000); //parkbench1
  770. g_Object[410] = CreateObject(11706, 1084.4079, -1374.9820, 12.5347, 0.0000, 0.0000, 0.0000); //SmallWasteBin1
  771. g_Object[411] = CreateObject(1280, 1129.7607, -1380.9958, 12.8877, 0.0000, 0.0000, -90.0000); //parkbench1
  772. g_Object[412] = CreateObject(11706, 1083.6174, -1374.9820, 12.5347, 0.0000, 0.0000, 0.0000); //SmallWasteBin1
  773. g_Object[413] = CreateObject(1280, 1138.6208, -1380.9958, 12.8877, 0.0000, 0.0000, -90.0000); //parkbench1
  774. g_Object[414] = CreateObject(869, 1092.3114, -1346.3978, 12.9405, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  775. g_Object[415] = CreateObject(869, 1092.3114, -1350.3675, 12.9405, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  776. g_Object[416] = CreateObject(869, 1092.3114, -1354.3977, 12.9405, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  777. g_Object[417] = CreateObject(869, 1092.3114, -1358.7279, 12.9405, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  778. g_Object[418] = CreateObject(869, 1092.3114, -1363.6982, 12.9405, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  779. g_Object[419] = CreateObject(8623, 1154.9986, -1370.8868, 13.2978, 0.0000, 0.0000, 0.0000); //bush03_lvs
  780. g_Object[420] = CreateObject(869, 1074.9012, -1363.6982, 12.9405, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  781. g_Object[421] = CreateObject(869, 1074.6208, -1359.6977, 12.9405, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  782. g_Object[422] = CreateObject(869, 1074.6208, -1354.2176, 12.9405, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  783. g_Object[423] = CreateObject(869, 1074.6208, -1350.1977, 12.9405, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  784. g_Object[424] = CreateObject(869, 1074.6208, -1346.3176, 12.9405, 0.0000, 0.0000, 0.0000); //veg_Pflowerswee
  785. g_Object[425] = CreateObject(8623, 1151.5644, -1375.4012, 13.2978, 0.0000, 0.0000, 76.0000); //bush03_lvs
  786. g_Object[426] = CreateObject(8623, 1161.8979, -1374.3476, 13.2978, 0.0000, 0.0000, 76.0000); //bush03_lvs
  787. g_Object[427] = CreateObject(8623, 1157.0946, -1376.2956, 13.2978, 0.0000, 0.0000, -76.0000); //bush03_lvs
  788. g_Object[428] = CreateObject(14469, 1085.7580, -1365.3017, 12.9245, 0.0000, 0.0000, 0.0000); //flower-bush08a
  789. g_Object[429] = CreateObject(8623, 1168.4049, -1374.5168, 13.2978, 0.0000, 0.0000, -66.0000); //bush03_lvs
  790. g_Object[430] = CreateObject(14469, 1080.0577, -1365.3017, 12.9245, 0.0000, 0.0000, 0.0000); //flower-bush08a
  791. g_Object[431] = CreateObject(8623, 1172.6175, -1374.5908, 13.2978, 0.0000, 0.0000, 76.0000); //bush03_lvs
  792. g_Object[432] = CreateObject(8623, 1178.8452, -1373.5870, 13.2978, 0.0000, 0.0000, 19.0000); //bush03_lvs
  793. g_Object[433] = CreateObject(1226, 1096.6871, -1305.7650, 16.5146, 0.0000, 0.0000, 0.0000); //lamppost3
  794. g_Object[434] = CreateObject(8623, 1179.2187, -1378.3746, 13.2978, 0.0000, 0.0000, -19.0000); //bush03_lvs
  795. g_Object[435] = CreateObject(8623, 1179.2187, -1378.3746, 13.2978, 0.0000, 0.0000, 23.0000); //bush03_lvs
  796. g_Object[436] = CreateObject(1226, 1096.6871, -1325.4344, 16.5146, 0.0000, 0.0000, 0.0000); //lamppost3
  797. g_Object[437] = CreateObject(1226, 1096.6871, -1350.1057, 16.5146, 0.0000, 0.0000, 0.0000); //lamppost3
  798. g_Object[438] = CreateObject(1226, 1073.3570, -1349.7353, 16.5146, 0.0000, 0.0000, 180.0000); //lamppost3
  799. g_Object[439] = CreateObject(869, 1151.9299, -1375.1168, 12.9680, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  800. g_Object[440] = CreateObject(1226, 1073.3570, -1304.5467, 16.5146, 0.0000, 0.0000, 180.0000); //lamppost3
  801. g_Object[441] = CreateObject(869, 1153.9095, -1380.4267, 12.9680, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  802. g_Object[442] = CreateObject(1226, 1073.3570, -1326.3680, 16.5146, 0.0000, 0.0000, 180.0000); //lamppost3
  803. g_Object[443] = CreateObject(869, 1165.4398, -1381.1771, 12.9680, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  804. g_Object[444] = CreateObject(869, 1161.9199, -1375.0571, 12.9680, 0.0000, 0.0000, 90.0000); //veg_Pflowerswee
  805. g_Object[445] = CreateObject(703, 1178.3741, -1375.3448, 12.1246, 0.0000, 0.0000, 0.0000); //sm_veg_tree7_big
  806. g_Object[446] = CreateObject(8623, 1166.8109, -1378.7093, 13.2978, 0.0000, 0.0000, 48.3997); //bush03_lvs
  807. g_Object[447] = CreateObject(703, 1157.3343, -1375.3448, 12.1246, 0.0000, 0.0000, 0.0000); //sm_veg_tree7_big
  808. g_Object[448] = CreateObject(1226, 1167.4361, -1325.6263, 16.5146, 0.0000, 0.0000, 180.0000); //lamppost3
  809. g_Object[449] = CreateObject(1226, 1180.5865, -1325.9764, 16.5146, 0.0000, 0.0000, 0.0000); //lamppost3
  810. g_Object[450] = CreateObject(19450, 1146.7054, -1313.7407, 12.4652, 0.0000, 90.0000, 0.0000); //wall090
  811. SetObjectMaterial(g_Object[450], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  812. g_Object[451] = CreateObject(19450, 1104.6943, -1307.1798, 12.4652, 0.0000, 90.0000, 90.0000); //wall090
  813. SetObjectMaterial(g_Object[451], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  814. g_Object[452] = CreateObject(970, 1088.8857, -1349.3592, 13.1103, 0.0000, 0.0000, 90.0000); //fencesmallb
  815. SetObjectMaterial(g_Object[452], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  816. SetObjectMaterial(g_Object[452], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  817. g_Object[453] = CreateObject(970, 1088.8857, -1345.2192, 13.1103, 0.0000, 0.0000, 90.0000); //fencesmallb
  818. SetObjectMaterial(g_Object[453], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  819. SetObjectMaterial(g_Object[453], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  820. g_Object[454] = CreateObject(970, 1088.8857, -1353.5301, 13.1103, 0.0000, 0.0000, 90.0000); //fencesmallb
  821. SetObjectMaterial(g_Object[454], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  822. SetObjectMaterial(g_Object[454], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  823. g_Object[455] = CreateObject(970, 1088.8857, -1357.6700, 13.1103, 0.0000, 0.0000, 90.0000); //fencesmallb
  824. SetObjectMaterial(g_Object[455], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  825. SetObjectMaterial(g_Object[455], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  826. g_Object[456] = CreateObject(970, 1088.8857, -1360.7113, 13.1106, 0.0000, 0.0000, 90.0000); //fencesmallb
  827. SetObjectMaterial(g_Object[456], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  828. SetObjectMaterial(g_Object[456], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  829. g_Object[457] = CreateObject(970, 1086.8363, -1362.7816, 13.1464, 0.0000, 0.0000, 0.0000); //fencesmallb
  830. SetObjectMaterial(g_Object[457], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  831. SetObjectMaterial(g_Object[457], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  832. g_Object[458] = CreateObject(970, 1082.6955, -1362.7816, 13.1464, 0.0000, 0.0000, 0.0000); //fencesmallb
  833. SetObjectMaterial(g_Object[458], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  834. SetObjectMaterial(g_Object[458], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  835. g_Object[459] = CreateObject(970, 1078.9553, -1362.7816, 13.1468, 0.0000, 0.0000, 0.0000); //fencesmallb
  836. SetObjectMaterial(g_Object[459], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  837. SetObjectMaterial(g_Object[459], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  838. g_Object[460] = CreateObject(19464, 1103.4978, -1321.2849, 14.9716, 0.0000, 0.0000, 0.0000); //wall104
  839. SetObjectMaterial(g_Object[460], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  840. g_Object[461] = CreateObject(19464, 1141.7800, -1321.2246, 14.9512, 0.0000, 0.0000, 0.0000); //wall104
  841. SetObjectMaterial(g_Object[461], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  842. g_Object[462] = CreateObject(19464, 1144.7708, -1344.5839, 14.9506, 0.0000, 0.0000, 0.0000); //wall104
  843. SetObjectMaterial(g_Object[462], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  844. g_Object[463] = CreateObject(19464, 1141.7811, -1327.0141, 14.9506, 0.0000, 0.0000, 0.0000); //wall104
  845. SetObjectMaterial(g_Object[463], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  846. g_Object[464] = CreateObject(19464, 1141.7811, -1315.3836, 14.9506, 0.0000, 0.0000, 0.0000); //wall104
  847. SetObjectMaterial(g_Object[464], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  848. g_Object[465] = CreateObject(19464, 1141.9300, -1329.9320, 20.0406, 0.0000, 0.0000, 90.0000); //wall104
  849. SetObjectMaterial(g_Object[465], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  850. g_Object[466] = CreateObject(19464, 1144.7695, -1338.7045, 20.0412, 0.0000, 0.0000, 0.0000); //wall104
  851. SetObjectMaterial(g_Object[466], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  852. g_Object[467] = CreateObject(19466, 1144.9039, -1331.4553, 14.9116, 0.0000, 0.0000, 0.0000); //window001
  853. SetObjectMaterial(g_Object[467], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  854. g_Object[468] = CreateObject(19466, 1144.9039, -1334.2258, 14.9116, 0.0000, 0.0000, 0.0000); //window001
  855. SetObjectMaterial(g_Object[468], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  856. g_Object[469] = CreateObject(19464, 1144.7713, -1344.5839, 20.0405, 0.0000, 0.0000, 0.0000); //wall104
  857. SetObjectMaterial(g_Object[469], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  858. g_Object[470] = CreateObject(19464, 1144.7713, -1332.9129, 20.0406, 0.0000, 0.0000, 0.0000); //wall104
  859. SetObjectMaterial(g_Object[470], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  860. g_Object[471] = CreateObject(19464, 1141.9300, -1329.9342, 14.9512, 0.0000, 0.0000, 90.0000); //wall104
  861. SetObjectMaterial(g_Object[471], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  862. g_Object[472] = CreateObject(19466, 1144.9039, -1337.4460, 14.9116, 0.0000, 0.0000, 0.0000); //window001
  863. SetObjectMaterial(g_Object[472], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  864. g_Object[473] = CreateObject(19466, 1144.9039, -1340.0761, 14.9116, 0.0000, 0.0000, 0.0000); //window001
  865. SetObjectMaterial(g_Object[473], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  866. g_Object[474] = CreateObject(18981, 1084.8491, -1330.6131, 12.0401, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  867. SetObjectMaterial(g_Object[474], 0, 9515, "bigboxtemp1", "sf_concrete1", 0xFF5E7072);
  868. g_Object[475] = CreateObject(19466, 1144.9039, -1343.1472, 14.9116, 0.0000, 0.0000, 0.0000); //window001
  869. SetObjectMaterial(g_Object[475], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  870. g_Object[476] = CreateObject(19466, 1144.9039, -1345.9669, 14.9116, 0.0000, 0.0000, 0.0000); //window001
  871. SetObjectMaterial(g_Object[476], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  872. g_Object[477] = CreateObject(19466, 1144.9039, -1345.9669, 17.5316, 0.0000, 0.0000, 0.0000); //window001
  873. SetObjectMaterial(g_Object[477], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  874. g_Object[478] = CreateObject(19466, 1144.9039, -1345.9669, 20.1716, 0.0000, 0.0000, 0.0000); //window001
  875. SetObjectMaterial(g_Object[478], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  876. g_Object[479] = CreateObject(19466, 1144.9039, -1340.0761, 17.5316, 0.0000, 0.0000, 0.0000); //window001
  877. SetObjectMaterial(g_Object[479], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  878. g_Object[480] = CreateObject(19466, 1144.9039, -1343.1561, 17.5316, 0.0000, 0.0000, 0.0000); //window001
  879. SetObjectMaterial(g_Object[480], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  880. g_Object[481] = CreateObject(19466, 1144.9039, -1334.2258, 17.5316, 0.0000, 0.0000, 0.0000); //window001
  881. SetObjectMaterial(g_Object[481], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  882. g_Object[482] = CreateObject(19466, 1144.9039, -1337.4359, 17.5316, 0.0000, 0.0000, 0.0000); //window001
  883. SetObjectMaterial(g_Object[482], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  884. g_Object[483] = CreateObject(19466, 1144.9039, -1334.2258, 20.1716, 0.0000, 0.0000, 0.0000); //window001
  885. SetObjectMaterial(g_Object[483], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  886. g_Object[484] = CreateObject(19466, 1144.9039, -1331.4553, 17.5316, 0.0000, 0.0000, 0.0000); //window001
  887. SetObjectMaterial(g_Object[484], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  888. g_Object[485] = CreateObject(19464, 1144.7708, -1332.9129, 14.9506, 0.0000, 0.0000, 0.0000); //wall104
  889. SetObjectMaterial(g_Object[485], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  890. g_Object[486] = CreateObject(19466, 1144.9039, -1343.1472, 20.1716, 0.0000, 0.0000, 0.0000); //window001
  891. SetObjectMaterial(g_Object[486], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  892. g_Object[487] = CreateObject(19466, 1144.9039, -1337.4460, 20.1716, 0.0000, 0.0000, 0.0000); //window001
  893. SetObjectMaterial(g_Object[487], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  894. g_Object[488] = CreateObject(19466, 1144.9039, -1331.4553, 20.1716, 0.0000, 0.0000, 0.0000); //window001
  895. SetObjectMaterial(g_Object[488], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  896. g_Object[489] = CreateObject(19466, 1144.9039, -1340.0761, 20.1716, 0.0000, 0.0000, 0.0000); //window001
  897. SetObjectMaterial(g_Object[489], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  898. g_Object[490] = CreateObject(19464, 1144.7700, -1338.7045, 14.9512, 0.0000, 0.0000, 0.0000); //wall104
  899. SetObjectMaterial(g_Object[490], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  900. g_Object[491] = CreateObject(19466, 1143.4030, -1329.7839, 14.9116, 0.0000, 0.0000, 90.0000); //window001
  901. SetObjectMaterial(g_Object[491], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  902. g_Object[492] = CreateObject(19466, 1143.4030, -1329.7839, 17.5116, 0.0000, 0.0000, 90.0000); //window001
  903. SetObjectMaterial(g_Object[492], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  904. g_Object[493] = CreateObject(19466, 1143.4030, -1329.7839, 20.1516, 0.0000, 0.0000, 90.0000); //window001
  905. SetObjectMaterial(g_Object[493], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  906. g_Object[494] = CreateObject(19464, 1141.7911, -1326.8929, 20.0406, 0.0000, 0.0000, 0.0000); //wall104
  907. SetObjectMaterial(g_Object[494], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  908. g_Object[495] = CreateObject(19464, 1141.7911, -1315.3818, 20.0406, 0.0000, 0.0000, 0.0000); //wall104
  909. SetObjectMaterial(g_Object[495], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  910. g_Object[496] = CreateObject(19464, 1141.7904, -1321.0729, 20.0400, 0.0000, 0.0000, 0.0000); //wall104
  911. SetObjectMaterial(g_Object[496], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  912. g_Object[497] = CreateObject(19430, 1149.0477, -1332.5352, 12.1386, 90.0000, 0.0000, 0.0000); //wall070
  913. SetObjectMaterial(g_Object[497], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  914. g_Object[498] = CreateObject(19430, 1149.0472, -1331.2509, 12.1384, 90.0000, 0.0000, 0.0000); //wall070
  915. SetObjectMaterial(g_Object[498], 0, 5710, "cemetery_law", "brickgrey", 0xFFFFFFFF);
  916. g_Object[499] = CreateObject(19466, 1141.9237, -1326.8950, 14.9116, 0.0000, 0.0000, 0.0000); //window001
  917. SetObjectMaterial(g_Object[499], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  918. g_Object[500] = CreateObject(19466, 1141.9237, -1326.8950, 17.5316, 0.0000, 0.0000, 0.0000); //window001
  919. SetObjectMaterial(g_Object[500], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  920. g_Object[501] = CreateObject(19466, 1141.9237, -1326.8950, 20.2316, 0.0000, 0.0000, 0.0000); //window001
  921. SetObjectMaterial(g_Object[501], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  922. g_Object[502] = CreateObject(19466, 1141.9237, -1323.3544, 20.2316, 0.0000, 0.0000, 0.0000); //window001
  923. SetObjectMaterial(g_Object[502], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  924. g_Object[503] = CreateObject(19466, 1141.9237, -1318.8135, 20.2316, 0.0000, 0.0000, 0.0000); //window001
  925. SetObjectMaterial(g_Object[503], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  926. g_Object[504] = CreateObject(19466, 1141.9237, -1315.1842, 20.2316, 0.0000, 0.0000, 0.0000); //window001
  927. SetObjectMaterial(g_Object[504], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  928. g_Object[505] = CreateObject(19466, 1141.9237, -1315.1842, 17.5716, 0.0000, 0.0000, 0.0000); //window001
  929. SetObjectMaterial(g_Object[505], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  930. g_Object[506] = CreateObject(19466, 1141.9237, -1315.1842, 14.9216, 0.0000, 0.0000, 0.0000); //window001
  931. SetObjectMaterial(g_Object[506], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  932. g_Object[507] = CreateObject(18766, 1143.9479, -1319.5710, 17.8929, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  933. SetObjectMaterial(g_Object[507], 0, 6522, "cuntclub_law2", "helipad_grey1", 0xFFFFFFFF);
  934. g_Object[508] = CreateObject(18766, 1143.9487, -1322.8271, 17.8923, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  935. SetObjectMaterial(g_Object[508], 0, 6522, "cuntclub_law2", "helipad_grey1", 0xFFFFFFFF);
  936. g_Object[509] = CreateObject(18766, 1149.4591, -1319.5802, 17.8730, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  937. SetObjectMaterial(g_Object[509], 0, 10765, "airportgnd_sfse", "white", 0xFF732E3E);
  938. g_Object[510] = CreateObject(18766, 1149.4591, -1322.8114, 17.8730, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  939. SetObjectMaterial(g_Object[510], 0, 10765, "airportgnd_sfse", "white", 0xFF732E3E);
  940. g_Object[511] = CreateObject(18766, 1143.9486, -1319.5649, 17.8629, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  941. SetObjectMaterial(g_Object[511], 0, 6522, "cuntclub_law2", "helipad_grey1", 0xFFFFFFFF);
  942. g_Object[512] = CreateObject(18766, 1143.9486, -1322.8157, 17.8635, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  943. SetObjectMaterial(g_Object[512], 0, 6522, "cuntclub_law2", "helipad_grey1", 0xFFFFFFFF);
  944. g_Object[513] = CreateObject(3498, 1154.1245, -1324.9624, 13.8581, 0.0000, 0.0000, 0.0000); //wdpillar01_lvs
  945. SetObjectMaterial(g_Object[513], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  946. SetObjectMaterial(g_Object[513], 1, 3080, "adjumpx", "gen_chrome", 0xFFFFFFFF);
  947. g_Object[514] = CreateObject(18766, 1149.4587, -1319.5710, 17.8922, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  948. SetObjectMaterial(g_Object[514], 0, 6522, "cuntclub_law2", "helipad_grey1", 0xFFFFFFFF);
  949. g_Object[515] = CreateObject(18766, 1149.4398, -1322.8258, 17.8640, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  950. SetObjectMaterial(g_Object[515], 0, 6522, "cuntclub_law2", "helipad_grey1", 0xFFFFFFFF);
  951. g_Object[516] = CreateObject(18766, 1149.4392, -1319.5649, 17.8624, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  952. SetObjectMaterial(g_Object[516], 0, 6522, "cuntclub_law2", "helipad_grey1", 0xFFFFFFFF);
  953. g_Object[517] = CreateObject(18766, 1149.4591, -1322.8314, 17.8730, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  954. SetObjectMaterial(g_Object[517], 0, 10765, "airportgnd_sfse", "white", 0xFF732E3E);
  955. g_Object[518] = CreateObject(18766, 1149.4591, -1319.5601, 17.8730, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  956. SetObjectMaterial(g_Object[518], 0, 10765, "airportgnd_sfse", "white", 0xFF732E3E);
  957. g_Object[519] = CreateObject(18766, 1146.8280, -1319.5601, 17.8724, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  958. SetObjectMaterial(g_Object[519], 0, 10765, "airportgnd_sfse", "white", 0xFF732E3E);
  959. g_Object[520] = CreateObject(18766, 1146.8280, -1322.8298, 17.8724, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  960. SetObjectMaterial(g_Object[520], 0, 10765, "airportgnd_sfse", "white", 0xFF732E3E);
  961. g_Object[521] = CreateObject(3498, 1154.1245, -1317.4509, 13.7881, 0.0000, 0.0000, 0.0000); //wdpillar01_lvs
  962. SetObjectMaterial(g_Object[521], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  963. SetObjectMaterial(g_Object[521], 1, 3080, "adjumpx", "gen_chrome", 0xFFFFFFFF);
  964. g_Object[522] = CreateObject(18766, 1149.4497, -1322.8271, 17.8923, 90.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  965. SetObjectMaterial(g_Object[522], 0, 6522, "cuntclub_law2", "helipad_grey1", 0xFFFFFFFF);
  966. g_Object[523] = CreateObject(19175, 1154.4525, -1319.8375, 17.4711, 0.0000, 0.0000, 90.0000); //SAMPPicture4
  967. SetObjectMaterialText(g_Object[523], " E N C Y", 0, 90, "Arial", 50, 1, 0xFFFFFFFF, 0x0, 0);
  968. SetObjectMaterial(g_Object[523], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  969. g_Object[524] = CreateObject(19175, 1147.5603, -1325.3184, 17.4711, 0.0000, 0.0000, 0.0000); //SAMPPicture4
  970. SetObjectMaterialText(g_Object[524], "E M E R G E N C Y", 0, 90, "Arial", 50, 1, 0xFFFFFFFF, 0x0, 0);
  971. SetObjectMaterial(g_Object[524], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  972. g_Object[525] = CreateObject(19175, 1150.1711, -1325.3184, 17.4711, 0.0000, 0.0000, 0.0000); //SAMPPicture4
  973. SetObjectMaterialText(g_Object[525], " E N C Y", 0, 90, "Arial", 50, 1, 0xFFFFFFFF, 0x0, 0);
  974. SetObjectMaterial(g_Object[525], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  975. g_Object[526] = CreateObject(1522, 1141.8572, -1321.9520, 12.5288, 0.0000, 0.0000, 90.0000); //Gen_doorSHOP3
  976. SetObjectMaterial(g_Object[526], 0, 4558, "lanlacmab_lan2", "sl_stapldoor1", 0xFFFFFFFF);
  977. g_Object[527] = CreateObject(19175, 1154.4525, -1322.4079, 17.4711, 0.0000, 0.0000, 90.0000); //SAMPPicture4
  978. SetObjectMaterialText(g_Object[527], "E M E R G ", 0, 90, "Arial", 50, 1, 0xFFFFFFFF, 0x0, 0);
  979. SetObjectMaterial(g_Object[527], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  980. g_Object[528] = CreateObject(1522, 1141.8572, -1323.4521, 12.5288, 0.0000, 0.0000, 90.0000); //Gen_doorSHOP3
  981. SetObjectMaterial(g_Object[528], 0, 4558, "lanlacmab_lan2", "sl_stapldoor1", 0xFFFFFFFF);
  982. g_Object[529] = CreateObject(1522, 1141.8572, -1320.4519, 12.5288, 0.0000, 0.0000, 90.0000); //Gen_doorSHOP3
  983. SetObjectMaterial(g_Object[529], 0, 4558, "lanlacmab_lan2", "sl_stapldoor1", 0xFFFFFFFF);
  984. g_Object[530] = CreateObject(19464, 1141.9300, -1347.4349, 14.9512, 0.0000, 0.0000, 90.0000); //wall104
  985. SetObjectMaterial(g_Object[530], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  986. g_Object[531] = CreateObject(19464, 1141.9300, -1347.4317, 20.0406, 0.0000, 0.0000, 90.0000); //wall104
  987. SetObjectMaterial(g_Object[531], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  988. g_Object[532] = CreateObject(19464, 1136.0612, -1347.4270, 14.9517, 0.0000, 0.0000, 90.0000); //wall104
  989. SetObjectMaterial(g_Object[532], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  990. g_Object[533] = CreateObject(19464, 1136.0612, -1347.4200, 20.0417, 0.0000, 0.0000, 90.0000); //wall104
  991. SetObjectMaterial(g_Object[533], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  992. g_Object[534] = CreateObject(19450, 1143.6336, -1320.6800, 12.4639, 0.0000, 90.0000, 90.0000); //wall090
  993. SetObjectMaterial(g_Object[534], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  994. g_Object[535] = CreateObject(19464, 1127.0992, -1309.0620, 20.0413, 0.0000, 0.0000, 90.0000); //wall104
  995. SetObjectMaterial(g_Object[535], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  996. g_Object[536] = CreateObject(19450, 1133.5454, -1342.4758, 22.5069, 0.0000, 90.0000, 0.0000); //wall090
  997. SetObjectMaterial(g_Object[536], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  998. g_Object[537] = CreateObject(19464, 1106.3575, -1309.1400, 14.9716, 0.0000, 0.0000, 90.0000); //wall104
  999. SetObjectMaterial(g_Object[537], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1000. g_Object[538] = CreateObject(19464, 1121.1591, -1309.0620, 20.0413, 0.0000, 0.0000, 90.0000); //wall104
  1001. SetObjectMaterial(g_Object[538], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1002. g_Object[539] = CreateObject(19464, 1118.1978, -1309.0841, 14.9716, 0.0000, 0.0000, 90.0000); //wall104
  1003. SetObjectMaterial(g_Object[539], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1004. g_Object[540] = CreateObject(19464, 1115.2298, -1309.0620, 20.0413, 0.0000, 0.0000, 90.0000); //wall104
  1005. SetObjectMaterial(g_Object[540], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1006. g_Object[541] = CreateObject(19464, 1127.0903, -1309.0670, 25.1413, 0.0000, 0.0000, 90.0000); //wall104
  1007. SetObjectMaterial(g_Object[541], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1008. g_Object[542] = CreateObject(19450, 1133.5454, -1334.6756, 22.5077, 0.0000, 90.0000, 0.0000); //wall090
  1009. SetObjectMaterial(g_Object[542], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1010. g_Object[543] = CreateObject(19464, 1121.1704, -1309.0670, 25.1413, 0.0000, 0.0000, 90.0000); //wall104
  1011. SetObjectMaterial(g_Object[543], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1012. g_Object[544] = CreateObject(19464, 1109.2897, -1309.1199, 20.0413, 0.0000, 0.0000, 90.0000); //wall104
  1013. SetObjectMaterial(g_Object[544], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1014. g_Object[545] = CreateObject(18763, 1139.8184, -1311.0651, 14.5663, 0.0000, 0.0000, 0.0000); //Concrete3mx3mx5m
  1015. SetObjectMaterial(g_Object[545], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1016. g_Object[546] = CreateObject(19450, 1140.0555, -1342.2965, 22.5072, 0.0000, 90.0000, 90.0000); //wall090
  1017. SetObjectMaterial(g_Object[546], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1018. g_Object[547] = CreateObject(19450, 1143.6336, -1321.7010, 12.4633, 0.0000, 90.0000, 90.0000); //wall090
  1019. SetObjectMaterial(g_Object[547], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1020. g_Object[548] = CreateObject(19464, 1138.9302, -1312.5140, 14.9512, 0.0000, 0.0000, 90.0000); //wall104
  1021. SetObjectMaterial(g_Object[548], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1022. g_Object[549] = CreateObject(19450, 1138.4029, -1309.9340, 17.2245, 90.0000, 0.0000, 0.0000); //wall090
  1023. SetObjectMaterial(g_Object[549], 0, 3629, "arprtxxref_las", "grn_window2_16", 0xFFFFFFFF);
  1024. g_Object[550] = CreateObject(19464, 1133.0102, -1309.0620, 20.0413, 0.0000, 0.0000, 90.0000); //wall104
  1025. SetObjectMaterial(g_Object[550], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1026. g_Object[551] = CreateObject(19464, 1112.2678, -1309.0841, 14.9716, 0.0000, 0.0000, 90.0000); //wall104
  1027. SetObjectMaterial(g_Object[551], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1028. g_Object[552] = CreateObject(19464, 1106.3492, -1309.0670, 20.0413, 0.0000, 0.0000, 90.0000); //wall104
  1029. SetObjectMaterial(g_Object[552], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1030. g_Object[553] = CreateObject(19450, 1140.0555, -1345.7763, 22.5066, 0.0000, 90.0000, 90.0000); //wall090
  1031. SetObjectMaterial(g_Object[553], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1032. g_Object[554] = CreateObject(19450, 1140.0555, -1338.8359, 22.5066, 0.0000, 90.0000, 90.0000); //wall090
  1033. SetObjectMaterial(g_Object[554], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1034. g_Object[555] = CreateObject(19450, 1140.0555, -1335.3668, 22.5072, 0.0000, 90.0000, 90.0000); //wall090
  1035. SetObjectMaterial(g_Object[555], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1036. g_Object[556] = CreateObject(19450, 1140.0555, -1331.9752, 22.5066, 0.0000, 90.0000, 90.0000); //wall090
  1037. SetObjectMaterial(g_Object[556], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1038. g_Object[557] = CreateObject(19450, 1140.0555, -1331.5556, 22.5072, 0.0000, 90.0000, 90.0000); //wall090
  1039. SetObjectMaterial(g_Object[557], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1040. g_Object[558] = CreateObject(19450, 1137.0860, -1328.1252, 22.5066, 0.0000, 90.0000, 90.0000); //wall090
  1041. SetObjectMaterial(g_Object[558], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1042. g_Object[559] = CreateObject(19450, 1137.0848, -1324.6960, 22.5072, 0.0000, 90.0000, 90.0000); //wall090
  1043. SetObjectMaterial(g_Object[559], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1044. g_Object[560] = CreateObject(19464, 1130.0396, -1309.0841, 14.9716, 0.0000, 0.0000, 90.0000); //wall104
  1045. SetObjectMaterial(g_Object[560], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1046. g_Object[561] = CreateObject(19450, 1137.0860, -1321.2351, 22.5066, 0.0000, 90.0000, 90.0000); //wall090
  1047. SetObjectMaterial(g_Object[561], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1048. g_Object[562] = CreateObject(19464, 1134.7794, -1309.0579, 14.9716, 0.0000, 0.0000, 90.0000); //wall104
  1049. SetObjectMaterial(g_Object[562], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1050. g_Object[563] = CreateObject(19450, 1137.0848, -1317.7961, 22.5072, 0.0000, 90.0000, 90.0000); //wall090
  1051. SetObjectMaterial(g_Object[563], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1052. g_Object[564] = CreateObject(19450, 1137.0860, -1314.4047, 22.5066, 0.0000, 90.0000, 90.0000); //wall090
  1053. SetObjectMaterial(g_Object[564], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1054. g_Object[565] = CreateObject(19450, 1137.0848, -1314.1351, 22.5072, 0.0000, 90.0000, 90.0000); //wall090
  1055. SetObjectMaterial(g_Object[565], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1056. g_Object[566] = CreateObject(19464, 1103.4990, -1315.3555, 14.9716, 0.0000, 0.0000, 0.0000); //wall104
  1057. SetObjectMaterial(g_Object[566], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1058. g_Object[567] = CreateObject(19464, 1103.4973, -1315.3540, 20.0121, 0.0000, 0.0000, 0.0000); //wall104
  1059. SetObjectMaterial(g_Object[567], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1060. g_Object[568] = CreateObject(19464, 1103.4975, -1311.9300, 25.1514, 0.0000, 0.0000, 0.0000); //wall104
  1061. SetObjectMaterial(g_Object[568], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1062. g_Object[569] = CreateObject(19464, 1103.4973, -1311.9300, 30.2319, 0.0000, 0.0000, 0.0000); //wall104
  1063. SetObjectMaterial(g_Object[569], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1064. g_Object[570] = CreateObject(19464, 1103.4978, -1327.2144, 14.9716, 0.0000, 0.0000, 0.0000); //wall104
  1065. SetObjectMaterial(g_Object[570], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1066. g_Object[571] = CreateObject(19464, 1103.4978, -1333.1337, 14.9716, 0.0000, 0.0000, 0.0000); //wall104
  1067. SetObjectMaterial(g_Object[571], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1068. g_Object[572] = CreateObject(19464, 1103.4978, -1339.0738, 14.9716, 0.0000, 0.0000, 0.0000); //wall104
  1069. SetObjectMaterial(g_Object[572], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1070. g_Object[573] = CreateObject(18763, 1139.8173, -1308.9172, 19.4057, 0.0000, 0.0000, 0.0000); //Concrete3mx3mx5m
  1071. SetObjectMaterial(g_Object[573], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1072. g_Object[574] = CreateObject(18763, 1139.8177, -1311.0739, 19.4057, 0.0000, 0.0000, 0.0000); //Concrete3mx3mx5m
  1073. SetObjectMaterial(g_Object[574], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1074. g_Object[575] = CreateObject(19464, 1103.4973, -1321.2845, 20.0121, 0.0000, 0.0000, 0.0000); //wall104
  1075. SetObjectMaterial(g_Object[575], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1076. g_Object[576] = CreateObject(19464, 1103.4973, -1327.2143, 20.0121, 0.0000, 0.0000, 0.0000); //wall104
  1077. SetObjectMaterial(g_Object[576], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1078. g_Object[577] = CreateObject(18763, 1139.8176, -1308.9136, 28.7157, 0.0000, 0.0000, 0.0000); //Concrete3mx3mx5m
  1079. SetObjectMaterial(g_Object[577], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1080. g_Object[578] = CreateObject(19464, 1103.4973, -1333.1245, 20.0121, 0.0000, 0.0000, 0.0000); //wall104
  1081. SetObjectMaterial(g_Object[578], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1082. g_Object[579] = CreateObject(19464, 1103.4973, -1339.0644, 20.0121, 0.0000, 0.0000, 0.0000); //wall104
  1083. SetObjectMaterial(g_Object[579], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1084. g_Object[580] = CreateObject(19464, 1133.0102, -1309.0670, 25.1413, 0.0000, 0.0000, 90.0000); //wall104
  1085. SetObjectMaterial(g_Object[580], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1086. g_Object[581] = CreateObject(19464, 1103.5000, -1344.5889, 20.0125, 0.0000, 0.0000, 0.0000); //wall104
  1087. SetObjectMaterial(g_Object[581], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1088. g_Object[582] = CreateObject(18763, 1139.8184, -1311.0651, 23.9163, 0.0000, 0.0000, 0.0000); //Concrete3mx3mx5m
  1089. SetObjectMaterial(g_Object[582], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1090. g_Object[583] = CreateObject(18763, 1139.8176, -1308.9141, 23.9158, 0.0000, 0.0000, 0.0000); //Concrete3mx3mx5m
  1091. SetObjectMaterial(g_Object[583], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1092. g_Object[584] = CreateObject(19464, 1130.1295, -1347.4349, 14.9512, 0.0000, 0.0000, 90.0000); //wall104
  1093. SetObjectMaterial(g_Object[584], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1094. g_Object[585] = CreateObject(19464, 1130.1199, -1347.4317, 20.0406, 0.0000, 0.0000, 90.0000); //wall104
  1095. SetObjectMaterial(g_Object[585], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1096. g_Object[586] = CreateObject(3934, 1115.6127, -1298.0706, 12.5445, 0.0000, 0.0000, 90.0000); //helipad01
  1097. g_Object[587] = CreateObject(19464, 1124.2098, -1347.4317, 20.0406, 0.0000, 0.0000, 90.0000); //wall104
  1098. SetObjectMaterial(g_Object[587], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1099. g_Object[588] = CreateObject(19464, 1118.2894, -1347.4317, 20.0406, 0.0000, 0.0000, 90.0000); //wall104
  1100. SetObjectMaterial(g_Object[588], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1101. g_Object[589] = CreateObject(19464, 1112.3686, -1347.4317, 20.0406, 0.0000, 0.0000, 90.0000); //wall104
  1102. SetObjectMaterial(g_Object[589], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1103. g_Object[590] = CreateObject(3934, 1130.4234, -1298.0706, 12.5445, 0.0000, 0.0000, 90.0000); //helipad01
  1104. g_Object[591] = CreateObject(19464, 1106.4587, -1347.4317, 20.0406, 0.0000, 0.0000, 90.0000); //wall104
  1105. SetObjectMaterial(g_Object[591], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1106. g_Object[592] = CreateObject(19464, 1121.1704, -1309.0670, 30.2413, 0.0000, 0.0000, 90.0000); //wall104
  1107. SetObjectMaterial(g_Object[592], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1108. g_Object[593] = CreateObject(19464, 1103.4982, -1344.5889, 14.9026, 0.0000, 0.0000, 0.0000); //wall104
  1109. SetObjectMaterial(g_Object[593], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1110. g_Object[594] = CreateObject(19464, 1124.2094, -1347.4349, 14.9512, 0.0000, 0.0000, 90.0000); //wall104
  1111. SetObjectMaterial(g_Object[594], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1112. g_Object[595] = CreateObject(19464, 1118.2895, -1347.4349, 14.9512, 0.0000, 0.0000, 90.0000); //wall104
  1113. SetObjectMaterial(g_Object[595], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1114. g_Object[596] = CreateObject(19464, 1112.3591, -1347.4349, 14.9512, 0.0000, 0.0000, 90.0000); //wall104
  1115. SetObjectMaterial(g_Object[596], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1116. g_Object[597] = CreateObject(19450, 1141.2950, -1309.9279, 21.5745, 90.0000, 0.0000, 0.0000); //wall090
  1117. SetObjectMaterial(g_Object[597], 0, 3629, "arprtxxref_las", "grn_window2_16", 0xFFFFFFFF);
  1118. g_Object[598] = CreateObject(19464, 1106.4379, -1347.4349, 14.9512, 0.0000, 0.0000, 90.0000); //wall104
  1119. SetObjectMaterial(g_Object[598], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1120. g_Object[599] = CreateObject(19464, 1137.3308, -1309.0504, 25.1417, 0.0000, 0.0000, 90.0000); //wall104
  1121. SetObjectMaterial(g_Object[599], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1122. g_Object[600] = CreateObject(19464, 1115.2502, -1309.0670, 25.1413, 0.0000, 0.0000, 90.0000); //wall104
  1123. SetObjectMaterial(g_Object[600], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1124. g_Object[601] = CreateObject(19464, 1109.3101, -1309.0999, 25.1413, 0.0000, 0.0000, 90.0000); //wall104
  1125. SetObjectMaterial(g_Object[601], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1126. g_Object[602] = CreateObject(19464, 1106.3507, -1309.0689, 25.1417, 0.0000, 0.0000, 90.0000); //wall104
  1127. SetObjectMaterial(g_Object[602], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1128. g_Object[603] = CreateObject(19464, 1103.4975, -1311.9300, 14.9715, 0.0000, 0.0000, 0.0000); //wall104
  1129. SetObjectMaterial(g_Object[603], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1130. g_Object[604] = CreateObject(18763, 1139.8176, -1308.9136, 14.5657, 0.0000, 0.0000, 0.0000); //Concrete3mx3mx5m
  1131. SetObjectMaterial(g_Object[604], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1132. g_Object[605] = CreateObject(19450, 1141.2839, -1309.9340, 17.2245, 90.0000, 0.0000, 0.0000); //wall090
  1133. SetObjectMaterial(g_Object[605], 0, 3629, "arprtxxref_las", "grn_window2_16", 0xFFFFFFFF);
  1134. g_Object[606] = CreateObject(18763, 1139.8184, -1311.0651, 28.7263, 0.0000, 0.0000, 0.0000); //Concrete3mx3mx5m
  1135. SetObjectMaterial(g_Object[606], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1136. g_Object[607] = CreateObject(18763, 1139.8176, -1308.9141, 32.3158, 0.0000, 0.0000, 0.0000); //Concrete3mx3mx5m
  1137. SetObjectMaterial(g_Object[607], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1138. g_Object[608] = CreateObject(18763, 1139.8184, -1311.0651, 32.3162, 0.0000, 0.0000, 0.0000); //Concrete3mx3mx5m
  1139. SetObjectMaterial(g_Object[608], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1140. g_Object[609] = CreateObject(19450, 1141.3039, -1309.9340, 28.6245, 90.0000, 0.0000, 0.0000); //wall090
  1141. SetObjectMaterial(g_Object[609], 0, 3629, "arprtxxref_las", "grn_window2_16", 0xFFFFFFFF);
  1142. g_Object[610] = CreateObject(19450, 1138.3931, -1309.9340, 28.6245, 90.0000, 0.0000, 0.0000); //wall090
  1143. SetObjectMaterial(g_Object[610], 0, 3629, "arprtxxref_las", "grn_window2_16", 0xFFFFFFFF);
  1144. g_Object[611] = CreateObject(19464, 1124.1087, -1309.0841, 14.9716, 0.0000, 0.0000, 90.0000); //wall104
  1145. SetObjectMaterial(g_Object[611], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1146. g_Object[612] = CreateObject(19450, 1138.3929, -1309.9279, 21.5745, 90.0000, 0.0000, 0.0000); //wall090
  1147. SetObjectMaterial(g_Object[612], 0, 3629, "arprtxxref_las", "grn_window2_16", 0xFFFFFFFF);
  1148. g_Object[613] = CreateObject(19430, 1139.7502, -1307.4920, 31.5877, 0.0000, 0.0000, 90.0000); //wall070
  1149. SetObjectMaterial(g_Object[613], 0, 3629, "arprtxxref_las", "grn_window2_16", 0xFFFFFFFF);
  1150. g_Object[614] = CreateObject(19430, 1139.7502, -1307.4920, 28.0877, 0.0000, 0.0000, 90.0000); //wall070
  1151. SetObjectMaterial(g_Object[614], 0, 3629, "arprtxxref_las", "grn_window2_16", 0xFFFFFFFF);
  1152. g_Object[615] = CreateObject(19430, 1139.7521, -1307.4799, 24.5977, 0.0000, 0.0000, 90.0000); //wall070
  1153. SetObjectMaterial(g_Object[615], 0, 3629, "arprtxxref_las", "grn_window2_16", 0xFFFFFFFF);
  1154. g_Object[616] = CreateObject(19430, 1139.7502, -1307.5020, 21.0977, 0.0000, 0.0000, 90.0000); //wall070
  1155. SetObjectMaterial(g_Object[616], 0, 3629, "arprtxxref_las", "grn_window2_16", 0xFFFFFFFF);
  1156. g_Object[617] = CreateObject(19430, 1139.7502, -1307.4920, 17.5977, 0.0000, 0.0000, 90.0000); //wall070
  1157. SetObjectMaterial(g_Object[617], 0, 3629, "arprtxxref_las", "grn_window2_16", 0xFFFFFFFF);
  1158. g_Object[618] = CreateObject(19430, 1139.7502, -1307.4920, 14.1077, 0.0000, 0.0000, 90.0000); //wall070
  1159. SetObjectMaterial(g_Object[618], 0, 3629, "arprtxxref_las", "grn_window2_16", 0xFFFFFFFF);
  1160. g_Object[619] = CreateObject(19175, 1141.3112, -1310.0671, 33.6912, 0.0000, 0.0000, 90.0000); //SAMPPicture4
  1161. SetObjectMaterialText(g_Object[619], "H O S P I T ", 0, 90, "Arial", 45, 1, 0xFF730E1A, 0x0, 0);
  1162. SetObjectMaterial(g_Object[619], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  1163. g_Object[620] = CreateObject(19464, 1138.2593, -1309.0520, 14.9710, 0.0000, 0.0000, 90.0000); //wall104
  1164. SetObjectMaterial(g_Object[620], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1165. g_Object[621] = CreateObject(18981, 1128.8304, -1312.1384, 22.3168, 0.0000, 0.0000, 90.0000); //Concrete1mx25mx25m
  1166. SetObjectMaterial(g_Object[621], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1167. g_Object[622] = CreateObject(19464, 1138.2593, -1309.0520, 20.0510, 0.0000, 0.0000, 90.0000); //wall104
  1168. SetObjectMaterial(g_Object[622], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1169. g_Object[623] = CreateObject(19175, 1141.3112, -1308.1667, 33.6912, 0.0000, 0.0000, 90.0000); //SAMPPicture4
  1170. SetObjectMaterialText(g_Object[623], " A L", 0, 90, "Arial", 45, 1, 0xFF730E1A, 0x0, 0);
  1171. SetObjectMaterial(g_Object[623], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  1172. g_Object[624] = CreateObject(19466, 1135.0729, -1331.4553, 28.0916, 0.0000, 0.0000, 0.0000); //window001
  1173. SetObjectMaterial(g_Object[624], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  1174. g_Object[625] = CreateObject(19464, 1134.9613, -1315.4626, 25.1306, 0.0000, 0.0000, 0.0000); //wall104
  1175. SetObjectMaterial(g_Object[625], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1176. g_Object[626] = CreateObject(19464, 1134.9620, -1315.4626, 30.2206, 0.0000, 0.0000, 0.0000); //wall104
  1177. SetObjectMaterial(g_Object[626], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1178. g_Object[627] = CreateObject(19464, 1134.9595, -1315.4626, 32.2606, 0.0000, 0.0000, 0.0000); //wall104
  1179. SetObjectMaterial(g_Object[627], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1180. g_Object[628] = CreateObject(19464, 1134.9608, -1321.3929, 32.2599, 0.0000, 0.0000, 0.0000); //wall104
  1181. SetObjectMaterial(g_Object[628], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1182. g_Object[629] = CreateObject(19464, 1134.9615, -1321.3929, 27.2100, 0.0000, 0.0000, 0.0000); //wall104
  1183. SetObjectMaterial(g_Object[629], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1184. g_Object[630] = CreateObject(19464, 1134.9625, -1321.3929, 22.1300, 0.0000, 0.0000, 0.0000); //wall104
  1185. SetObjectMaterial(g_Object[630], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1186. g_Object[631] = CreateObject(19464, 1103.4940, -1311.9300, 20.0215, 0.0000, 0.0000, 0.0000); //wall104
  1187. SetObjectMaterial(g_Object[631], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1188. g_Object[632] = CreateObject(19464, 1134.9603, -1327.2733, 32.2606, 0.0000, 0.0000, 0.0000); //wall104
  1189. SetObjectMaterial(g_Object[632], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1190. g_Object[633] = CreateObject(19464, 1134.9620, -1327.2630, 30.2206, 0.0000, 0.0000, 0.0000); //wall104
  1191. SetObjectMaterial(g_Object[633], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1192. g_Object[634] = CreateObject(19464, 1134.9613, -1327.2424, 25.1306, 0.0000, 0.0000, 0.0000); //wall104
  1193. SetObjectMaterial(g_Object[634], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1194. g_Object[635] = CreateObject(18981, 1115.9406, -1321.4600, 34.3344, 0.0000, 90.0000, 90.0000); //Concrete1mx25mx25m
  1195. SetObjectMaterial(g_Object[635], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1196. g_Object[636] = CreateObject(19464, 1134.9608, -1333.1926, 32.2599, 0.0000, 0.0000, 0.0000); //wall104
  1197. SetObjectMaterial(g_Object[636], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1198. g_Object[637] = CreateObject(19464, 1134.9615, -1333.1628, 27.2100, 0.0000, 0.0000, 0.0000); //wall104
  1199. SetObjectMaterial(g_Object[637], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1200. g_Object[638] = CreateObject(19464, 1134.9625, -1333.1524, 22.1300, 0.0000, 0.0000, 0.0000); //wall104
  1201. SetObjectMaterial(g_Object[638], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1202. g_Object[639] = CreateObject(19464, 1134.9603, -1339.1329, 32.2606, 0.0000, 0.0000, 0.0000); //wall104
  1203. SetObjectMaterial(g_Object[639], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1204. g_Object[640] = CreateObject(19464, 1137.3308, -1309.0504, 30.2317, 0.0000, 0.0000, 90.0000); //wall104
  1205. SetObjectMaterial(g_Object[640], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1206. g_Object[641] = CreateObject(19464, 1134.9620, -1339.0930, 30.2206, 0.0000, 0.0000, 0.0000); //wall104
  1207. SetObjectMaterial(g_Object[641], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1208. g_Object[642] = CreateObject(19464, 1134.9613, -1339.0925, 25.1306, 0.0000, 0.0000, 0.0000); //wall104
  1209. SetObjectMaterial(g_Object[642], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1210. g_Object[643] = CreateObject(19464, 1134.9598, -1344.5332, 32.2599, 0.0000, 0.0000, 0.0000); //wall104
  1211. SetObjectMaterial(g_Object[643], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1212. g_Object[644] = CreateObject(19464, 1133.0102, -1309.1199, 30.2413, 0.0000, 0.0000, 90.0000); //wall104
  1213. SetObjectMaterial(g_Object[644], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1214. g_Object[645] = CreateObject(19464, 1134.9649, -1344.5219, 27.2100, 0.0000, 0.0000, 0.0000); //wall104
  1215. SetObjectMaterial(g_Object[645], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1216. g_Object[646] = CreateObject(19464, 1134.9625, -1344.5329, 22.1300, 0.0000, 0.0000, 0.0000); //wall104
  1217. SetObjectMaterial(g_Object[646], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1218. g_Object[647] = CreateObject(19464, 1127.0903, -1309.0670, 30.2313, 0.0000, 0.0000, 90.0000); //wall104
  1219. SetObjectMaterial(g_Object[647], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1220. g_Object[648] = CreateObject(19464, 1115.2502, -1309.0670, 30.2413, 0.0000, 0.0000, 90.0000); //wall104
  1221. SetObjectMaterial(g_Object[648], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1222. g_Object[649] = CreateObject(19464, 1109.3101, -1309.0799, 30.2413, 0.0000, 0.0000, 90.0000); //wall104
  1223. SetObjectMaterial(g_Object[649], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1224. g_Object[650] = CreateObject(19464, 1106.3507, -1309.0689, 30.2517, 0.0000, 0.0000, 90.0000); //wall104
  1225. SetObjectMaterial(g_Object[650], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1226. g_Object[651] = CreateObject(19464, 1137.3308, -1309.0780, 32.2612, 0.0000, 0.0000, 90.0000); //wall104
  1227. SetObjectMaterial(g_Object[651], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1228. g_Object[652] = CreateObject(19464, 1131.4007, -1309.0699, 32.2612, 0.0000, 0.0000, 90.0000); //wall104
  1229. SetObjectMaterial(g_Object[652], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1230. g_Object[653] = CreateObject(14902, 1149.9462, -1338.8189, 29.8016, 0.0000, 0.0000, 90.0000); //veg_pol_window
  1231. SetObjectMaterial(g_Object[653], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  1232. g_Object[654] = CreateObject(14902, 1149.9462, -1338.8189, 23.7416, 0.0000, 0.0000, 90.0000); //veg_pol_window
  1233. SetObjectMaterial(g_Object[654], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  1234. g_Object[655] = CreateObject(19464, 1125.4711, -1309.0780, 32.2612, 0.0000, 0.0000, 90.0000); //wall104
  1235. SetObjectMaterial(g_Object[655], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1236. g_Object[656] = CreateObject(14902, 1129.3859, -1294.0100, 15.5016, 0.0000, 0.0000, 180.0000); //veg_pol_window
  1237. SetObjectMaterial(g_Object[656], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  1238. g_Object[657] = CreateObject(19464, 1119.5512, -1309.0780, 32.2612, 0.0000, 0.0000, 90.0000); //wall104
  1239. SetObjectMaterial(g_Object[657], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1240. g_Object[658] = CreateObject(19464, 1113.6113, -1309.0780, 32.2612, 0.0000, 0.0000, 90.0000); //wall104
  1241. SetObjectMaterial(g_Object[658], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1242. g_Object[659] = CreateObject(14902, 1129.3809, -1294.0400, 21.4316, 0.0000, 0.0000, 180.0000); //veg_pol_window
  1243. SetObjectMaterial(g_Object[659], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  1244. g_Object[660] = CreateObject(14902, 1129.3859, -1294.0892, 27.5016, 0.0000, 0.0000, 180.0000); //veg_pol_window
  1245. SetObjectMaterial(g_Object[660], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  1246. g_Object[661] = CreateObject(19450, 1138.3032, -1312.6405, 28.6245, 90.0000, 0.0000, -90.0000); //wall090
  1247. SetObjectMaterial(g_Object[661], 0, 3629, "arprtxxref_las", "grn_window2_16", 0xFFFFFFFF);
  1248. g_Object[662] = CreateObject(19464, 1107.6815, -1309.0780, 32.2612, 0.0000, 0.0000, 90.0000); //wall104
  1249. SetObjectMaterial(g_Object[662], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1250. g_Object[663] = CreateObject(19464, 1106.3505, -1309.0755, 32.2718, 0.0000, 0.0000, 90.0000); //wall104
  1251. SetObjectMaterial(g_Object[663], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1252. g_Object[664] = CreateObject(18763, 1136.4676, -1311.0651, 32.3162, 0.0000, 0.0000, 0.0000); //Concrete3mx3mx5m
  1253. SetObjectMaterial(g_Object[664], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1254. g_Object[665] = CreateObject(18763, 1137.9877, -1311.0651, 32.3157, 0.0000, 0.0000, 0.0000); //Concrete3mx3mx5m
  1255. SetObjectMaterial(g_Object[665], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1256. g_Object[666] = CreateObject(18763, 1137.9877, -1310.4552, 32.3152, 0.0000, 0.0000, 0.0000); //Concrete3mx3mx5m
  1257. SetObjectMaterial(g_Object[666], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1258. g_Object[667] = CreateObject(18763, 1136.5371, -1310.4552, 32.3166, 0.0000, 0.0000, 0.0000); //Concrete3mx3mx5m
  1259. SetObjectMaterial(g_Object[667], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  1260. g_Object[668] = CreateObject(18981, 1122.5712, -1321.4600, 34.3367, 0.0000, 90.0000, 90.0000); //Concrete1mx25mx25m
  1261. SetObjectMaterial(g_Object[668], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1262. g_Object[669] = CreateObject(18981, 1122.5716, -1335.0000, 34.3359, 0.0000, 90.0000, 90.0000); //Concrete1mx25mx25m
  1263. SetObjectMaterial(g_Object[669], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1264. g_Object[670] = CreateObject(19464, 1103.4975, -1317.8608, 25.1514, 0.0000, 0.0000, 0.0000); //wall104
  1265. SetObjectMaterial(g_Object[670], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1266. g_Object[671] = CreateObject(19464, 1103.4973, -1317.8403, 30.2319, 0.0000, 0.0000, 0.0000); //wall104
  1267. SetObjectMaterial(g_Object[671], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1268. g_Object[672] = CreateObject(19464, 1103.4975, -1323.8009, 25.1514, 0.0000, 0.0000, 0.0000); //wall104
  1269. SetObjectMaterial(g_Object[672], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1270. g_Object[673] = CreateObject(19464, 1103.4973, -1323.7803, 30.2319, 0.0000, 0.0000, 0.0000); //wall104
  1271. SetObjectMaterial(g_Object[673], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1272. g_Object[674] = CreateObject(19464, 1103.4975, -1329.7412, 25.1514, 0.0000, 0.0000, 0.0000); //wall104
  1273. SetObjectMaterial(g_Object[674], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1274. g_Object[675] = CreateObject(19464, 1103.4975, -1335.6806, 25.1514, 0.0000, 0.0000, 0.0000); //wall104
  1275. SetObjectMaterial(g_Object[675], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1276. g_Object[676] = CreateObject(19464, 1103.5040, -1341.5709, 25.1514, 0.0000, 0.0000, 0.0000); //wall104
  1277. SetObjectMaterial(g_Object[676], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1278. g_Object[677] = CreateObject(19464, 1103.4973, -1329.7102, 30.2319, 0.0000, 0.0000, 0.0000); //wall104
  1279. SetObjectMaterial(g_Object[677], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1280. g_Object[678] = CreateObject(19464, 1103.4973, -1335.6204, 30.2319, 0.0000, 0.0000, 0.0000); //wall104
  1281. SetObjectMaterial(g_Object[678], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1282. g_Object[679] = CreateObject(19464, 1103.4973, -1341.5611, 30.2319, 0.0000, 0.0000, 0.0000); //wall104
  1283. SetObjectMaterial(g_Object[679], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1284. g_Object[680] = CreateObject(19464, 1103.4940, -1311.8699, 32.3229, 0.0000, 0.0000, 0.0000); //wall104
  1285. SetObjectMaterial(g_Object[680], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1286. g_Object[681] = CreateObject(19464, 1132.2988, -1302.8873, 12.4217, 0.0000, 90.0000, 90.0000); //wall104
  1287. SetObjectMaterial(g_Object[681], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1288. g_Object[682] = CreateObject(19464, 1132.2979, -1297.8880, 12.4210, 0.0000, 90.0000, 90.0000); //wall104
  1289. SetObjectMaterial(g_Object[682], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1290. g_Object[683] = CreateObject(19464, 1132.2988, -1292.7965, 12.4217, 0.0000, 90.0000, 90.0000); //wall104
  1291. SetObjectMaterial(g_Object[683], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1292. g_Object[684] = CreateObject(19464, 1103.4940, -1317.8724, 32.3229, 0.0000, 0.0000, 0.0000); //wall104
  1293. SetObjectMaterial(g_Object[684], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1294. g_Object[685] = CreateObject(19464, 1126.7480, -1292.7900, 12.4209, 0.0000, 90.0000, 90.0000); //wall104
  1295. SetObjectMaterial(g_Object[685], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1296. g_Object[686] = CreateObject(19464, 1103.4959, -1323.7926, 32.3229, 0.0000, 0.0000, 0.0000); //wall104
  1297. SetObjectMaterial(g_Object[686], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1298. g_Object[687] = CreateObject(19464, 1126.7476, -1297.8793, 12.4215, 0.0000, 90.0000, 90.0000); //wall104
  1299. SetObjectMaterial(g_Object[687], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1300. g_Object[688] = CreateObject(19464, 1126.7476, -1302.8995, 12.4219, 0.0000, 90.0000, 90.0000); //wall104
  1301. SetObjectMaterial(g_Object[688], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1302. g_Object[689] = CreateObject(19464, 1103.4940, -1329.7423, 32.3229, 0.0000, 0.0000, 0.0000); //wall104
  1303. SetObjectMaterial(g_Object[689], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1304. g_Object[690] = CreateObject(19464, 1103.4959, -1335.6629, 32.3229, 0.0000, 0.0000, 0.0000); //wall104
  1305. SetObjectMaterial(g_Object[690], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1306. g_Object[691] = CreateObject(19464, 1120.8977, -1297.8880, 12.4210, 0.0000, 90.0000, 90.0000); //wall104
  1307. SetObjectMaterial(g_Object[691], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1308. g_Object[692] = CreateObject(19464, 1103.4940, -1341.5633, 32.3229, 0.0000, 0.0000, 0.0000); //wall104
  1309. SetObjectMaterial(g_Object[692], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1310. g_Object[693] = CreateObject(19464, 1120.8292, -1302.8873, 12.4217, 0.0000, 90.0000, 90.0000); //wall104
  1311. SetObjectMaterial(g_Object[693], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1312. g_Object[694] = CreateObject(19464, 1114.9586, -1302.8995, 12.4219, 0.0000, 90.0000, 90.0000); //wall104
  1313. SetObjectMaterial(g_Object[694], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1314. g_Object[695] = CreateObject(19464, 1114.9772, -1297.8793, 12.4215, 0.0000, 90.0000, 90.0000); //wall104
  1315. SetObjectMaterial(g_Object[695], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1316. g_Object[696] = CreateObject(19464, 1103.5019, -1344.5889, 25.1425, 0.0000, 0.0000, 0.0000); //wall104
  1317. SetObjectMaterial(g_Object[696], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1318. g_Object[697] = CreateObject(19464, 1120.8294, -1292.7965, 12.4217, 0.0000, 90.0000, 90.0000); //wall104
  1319. SetObjectMaterial(g_Object[697], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1320. g_Object[698] = CreateObject(19464, 1114.9876, -1292.7900, 12.4209, 0.0000, 90.0000, 90.0000); //wall104
  1321. SetObjectMaterial(g_Object[698], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1322. g_Object[699] = CreateObject(19464, 1109.0489, -1302.8873, 12.4217, 0.0000, 90.0000, 90.0000); //wall104
  1323. SetObjectMaterial(g_Object[699], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1324. g_Object[700] = CreateObject(19464, 1103.4940, -1344.5889, 30.2025, 0.0000, 0.0000, 0.0000); //wall104
  1325. SetObjectMaterial(g_Object[700], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1326. g_Object[701] = CreateObject(19464, 1103.1883, -1302.8995, 12.4219, 0.0000, 90.0000, 90.0000); //wall104
  1327. SetObjectMaterial(g_Object[701], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1328. g_Object[702] = CreateObject(19464, 1103.4959, -1344.5699, 32.3225, 0.0000, 0.0000, 0.0000); //wall104
  1329. SetObjectMaterial(g_Object[702], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1330. g_Object[703] = CreateObject(19464, 1102.8491, -1302.8873, 12.4217, 0.0000, 90.0000, 90.0000); //wall104
  1331. SetObjectMaterial(g_Object[703], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1332. g_Object[704] = CreateObject(19464, 1109.0677, -1297.8880, 12.4210, 0.0000, 90.0000, 90.0000); //wall104
  1333. SetObjectMaterial(g_Object[704], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1334. g_Object[705] = CreateObject(19464, 1109.0903, -1292.7965, 12.4217, 0.0000, 90.0000, 90.0000); //wall104
  1335. SetObjectMaterial(g_Object[705], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1336. g_Object[706] = CreateObject(19464, 1103.1855, -1292.7900, 12.4209, 0.0000, 90.0000, 90.0000); //wall104
  1337. SetObjectMaterial(g_Object[706], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1338. g_Object[707] = CreateObject(19464, 1103.1575, -1297.8793, 12.4215, 0.0000, 90.0000, 90.0000); //wall104
  1339. SetObjectMaterial(g_Object[707], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1340. g_Object[708] = CreateObject(19464, 1102.8577, -1297.8880, 12.4210, 0.0000, 90.0000, 90.0000); //wall104
  1341. SetObjectMaterial(g_Object[708], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1342. g_Object[709] = CreateObject(19464, 1106.3505, -1347.4456, 32.2718, 0.0000, 0.0000, 90.0000); //wall104
  1343. SetObjectMaterial(g_Object[709], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1344. g_Object[710] = CreateObject(19464, 1102.8592, -1292.7965, 12.4217, 0.0000, 90.0000, 90.0000); //wall104
  1345. SetObjectMaterial(g_Object[710], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1346. g_Object[711] = CreateObject(19464, 1106.4486, -1347.4329, 25.1107, 0.0000, 0.0000, 90.0000); //wall104
  1347. SetObjectMaterial(g_Object[711], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1348. g_Object[712] = CreateObject(19464, 1106.4587, -1347.4317, 30.1806, 0.0000, 0.0000, 90.0000); //wall104
  1349. SetObjectMaterial(g_Object[712], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1350. g_Object[713] = CreateObject(19464, 1112.3785, -1347.4329, 25.1107, 0.0000, 0.0000, 90.0000); //wall104
  1351. SetObjectMaterial(g_Object[713], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1352. g_Object[714] = CreateObject(19464, 1118.2889, -1347.4329, 25.1107, 0.0000, 0.0000, 90.0000); //wall104
  1353. SetObjectMaterial(g_Object[714], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1354. g_Object[715] = CreateObject(19464, 1124.2189, -1347.4329, 25.1107, 0.0000, 0.0000, 90.0000); //wall104
  1355. SetObjectMaterial(g_Object[715], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1356. g_Object[716] = CreateObject(19464, 1130.1291, -1347.4329, 25.1107, 0.0000, 0.0000, 90.0000); //wall104
  1357. SetObjectMaterial(g_Object[716], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1358. g_Object[717] = CreateObject(19464, 1132.1192, -1347.4360, 25.1107, 0.0000, 0.0000, 90.0000); //wall104
  1359. SetObjectMaterial(g_Object[717], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1360. g_Object[718] = CreateObject(19121, 1185.6774, -1360.6909, 13.0549, 0.0000, 0.0000, 0.0000); //BollardLight1
  1361. g_Object[719] = CreateObject(19464, 1132.1092, -1347.4360, 30.2007, 0.0000, 0.0000, 90.0000); //wall104
  1362. SetObjectMaterial(g_Object[719], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1363. g_Object[720] = CreateObject(19121, 1177.4068, -1360.6909, 13.0549, 0.0000, 0.0000, 0.0000); //BollardLight1
  1364. g_Object[721] = CreateObject(19464, 1124.2189, -1347.4239, 30.1609, 0.0000, 0.0000, 90.0000); //wall104
  1365. SetObjectMaterial(g_Object[721], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1366. g_Object[722] = CreateObject(19121, 1167.7661, -1360.6909, 13.0549, 0.0000, 0.0000, 0.0000); //BollardLight1
  1367. g_Object[723] = CreateObject(19121, 1158.0756, -1360.6909, 13.0549, 0.0000, 0.0000, 0.0000); //BollardLight1
  1368. g_Object[724] = CreateObject(19121, 1148.6447, -1360.6909, 13.0549, 0.0000, 0.0000, 0.0000); //BollardLight1
  1369. g_Object[725] = CreateObject(19121, 1148.6447, -1368.2514, 13.0549, 0.0000, 0.0000, 0.0000); //BollardLight1
  1370. g_Object[726] = CreateObject(19121, 1103.7178, -1355.0828, 13.0549, 0.0000, 0.0000, 0.0000); //BollardLight1
  1371. g_Object[727] = CreateObject(19121, 1167.6456, -1368.2514, 13.0549, 0.0000, 0.0000, 0.0000); //BollardLight1
  1372. g_Object[728] = CreateObject(19121, 1185.6566, -1368.2514, 13.0549, 0.0000, 0.0000, 0.0000); //BollardLight1
  1373. g_Object[729] = CreateObject(19121, 1125.8765, -1355.1416, 13.0549, 0.0000, 0.0000, 0.0000); //BollardLight1
  1374. g_Object[730] = CreateObject(19121, 1144.6475, -1355.1416, 13.0549, 0.0000, 0.0000, 0.0000); //BollardLight1
  1375. g_Object[731] = CreateObject(19121, 1144.6475, -1381.0025, 13.0549, 0.0000, 0.0000, 0.0000); //BollardLight1
  1376. g_Object[732] = CreateObject(19121, 1126.0179, -1381.0025, 13.0549, 0.0000, 0.0000, 0.0000); //BollardLight1
  1377. g_Object[733] = CreateObject(19121, 1103.7178, -1381.0025, 13.0549, 0.0000, 0.0000, 0.0000); //BollardLight1
  1378. g_Object[734] = CreateObject(19464, 1130.0079, -1347.4239, 30.1609, 0.0000, 0.0000, 90.0000); //wall104
  1379. SetObjectMaterial(g_Object[734], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1380. g_Object[735] = CreateObject(19464, 1118.2882, -1347.4239, 30.1609, 0.0000, 0.0000, 90.0000); //wall104
  1381. SetObjectMaterial(g_Object[735], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1382. g_Object[736] = CreateObject(19464, 1112.3984, -1347.4239, 30.1609, 0.0000, 0.0000, 90.0000); //wall104
  1383. SetObjectMaterial(g_Object[736], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1384. g_Object[737] = CreateObject(19464, 1112.2082, -1347.4317, 32.3005, 0.0000, 0.0000, 90.0000); //wall104
  1385. SetObjectMaterial(g_Object[737], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1386. g_Object[738] = CreateObject(19464, 1118.1278, -1347.4317, 32.3005, 0.0000, 0.0000, 90.0000); //wall104
  1387. SetObjectMaterial(g_Object[738], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1388. g_Object[739] = CreateObject(19464, 1124.0070, -1347.4317, 32.3005, 0.0000, 0.0000, 90.0000); //wall104
  1389. SetObjectMaterial(g_Object[739], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1390. g_Object[740] = CreateObject(19464, 1129.9268, -1347.4317, 32.3005, 0.0000, 0.0000, 90.0000); //wall104
  1391. SetObjectMaterial(g_Object[740], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1392. g_Object[741] = CreateObject(19464, 1132.1175, -1347.4200, -1347.4329, 0.0000, 0.0000, 90.0000); //wall104
  1393. SetObjectMaterial(g_Object[741], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1394. g_Object[742] = CreateObject(18981, 1115.9406, -1335.0313, 34.3310, 0.0000, 90.0000, 90.0000); //Concrete1mx25mx25m
  1395. SetObjectMaterial(g_Object[742], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1396. g_Object[743] = CreateObject(19464, 1132.0268, -1347.4200, 32.2980, 0.0000, 0.0000, 90.0000); //wall104
  1397. SetObjectMaterial(g_Object[743], 0, 6867, "vgnpwrmainbld", "sw_wallbrick_02", 0xFFFFFFFF);
  1398. g_Object[744] = CreateObject(1319, 1097.2957, -1333.3341, 13.1776, 0.0000, 0.0000, 90.0000); //ws_ref_bollard
  1399. g_Object[745] = CreateObject(1319, 1097.2957, -1335.0035, 13.1776, 0.0000, 0.0000, 90.0000); //ws_ref_bollard
  1400. g_Object[746] = CreateObject(1319, 1097.2957, -1336.8834, 13.1776, 0.0000, 0.0000, 90.0000); //ws_ref_bollard
  1401. g_Object[747] = CreateObject(19450, 1147.3756, -1324.6912, 12.4630, 0.0000, 90.0000, 0.0000); //wall090
  1402. SetObjectMaterial(g_Object[747], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1403. g_Object[748] = CreateObject(19450, 1147.3756, -1322.8013, 12.4645, 0.0000, 90.0000, 0.0000); //wall090
  1404. SetObjectMaterial(g_Object[748], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1405. g_Object[749] = CreateObject(19450, 1143.6336, -1325.1911, 12.4610, 0.0000, 90.0000, 90.0000); //wall090
  1406. SetObjectMaterial(g_Object[749], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1407. g_Object[750] = CreateObject(19450, 1143.6336, -1328.0910, 12.4589, 0.0000, 90.0000, 90.0000); //wall090
  1408. SetObjectMaterial(g_Object[750], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1409. g_Object[751] = CreateObject(19450, 1143.6336, -1317.2213, 12.4589, 0.0000, 90.0000, 90.0000); //wall090
  1410. SetObjectMaterial(g_Object[751], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1411. g_Object[752] = CreateObject(19450, 1143.6336, -1313.7318, 12.4610, 0.0000, 90.0000, 90.0000); //wall090
  1412. SetObjectMaterial(g_Object[752], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1413. g_Object[753] = CreateObject(19450, 1143.6336, -1310.6107, 12.4589, 0.0000, 90.0000, 90.0000); //wall090
  1414. SetObjectMaterial(g_Object[753], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  1415. g_Object[754] = CreateObject(1280, 1142.4919, -1326.7634, 12.8877, 0.0000, 0.0000, 180.0000); //parkbench1
  1416. g_Object[755] = CreateObject(1280, 1142.4919, -1317.0632, 12.8877, 0.0000, 0.0000, 180.0000); //parkbench1
  1417. g_Object[756] = CreateObject(1280, 1142.4919, -1314.0733, 12.8877, 0.0000, 0.0000, 180.0000); //parkbench1
  1418. g_Object[757] = CreateObject(1223, 1142.6606, -1324.0808, 11.9386, 0.0000, 0.0000, 0.0000); //lampost_coast
  1419. g_Object[758] = CreateObject(1223, 1142.6606, -1318.6000, 11.9386, 0.0000, 0.0000, 0.0000); //lampost_coast
  1420. g_Object[759] = CreateObject(19989, 1182.5971, -1340.5456, 12.0897, 0.0000, 0.0000, 90.0000); //SAMPRoadSign42
  1421. g_Object[760] = CreateObject(19989, 1182.5971, -1352.5352, 12.0897, 0.0000, 0.0000, 90.0000); //SAMPRoadSign42
  1422. g_Object[761] = CreateObject(19976, 1182.5294, -1352.5488, 12.1531, 0.0000, 0.0000, -90.0000); //SAMPRoadSign29
  1423. g_Object[762] = CreateObject(14902, 1129.3859, -1332.7097, 27.5016, 0.0000, 0.0000, 180.0000); //veg_pol_window
  1424. SetObjectMaterial(g_Object[762], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  1425. g_Object[763] = CreateObject(19175, 1174.0524, -1340.5222, 12.5892, -90.0000, 0.0000, 0.0000); //SAMPPicture4
  1426. SetObjectMaterialText(g_Object[763], "Zum Kundenparkplatz", 0, 90, "Franklin Gothic Medium", 30, 1, 0xFFFFFFFF, 0x0, 1);
  1427. SetObjectMaterial(g_Object[763], 1, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  1428. g_Object[764] = CreateObject(14902, 1129.3859, -1332.7097, 21.4316, 0.0000, 0.0000, 180.0000); //veg_pol_window
  1429. SetObjectMaterial(g_Object[764], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  1430. g_Object[765] = CreateObject(14902, 1129.3859, -1332.7097, 15.5415, 0.0000, 0.0000, 180.0000); //veg_pol_window
  1431. SetObjectMaterial(g_Object[765], 0, 18200, "w_town2cs_t", "inwindow1128", 0xFFFFFFFF);
  1432.  
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