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Jun 28th, 2017
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  1. Weapons:
  2. M16A4:
  3. Weapon_Information:
  4. Display_Name: '&bM16A4'
  5. Item_Type: DIAMOND_SPADE
  6. Item_Durability: 0
  7. Lore: '&8Fire Rate: &7%box2%&8%box8%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage: &7%box5%&8%box5%|&8Reload: &7%box6%&8%box4%|&8Clip Size: &7%box3%&8%box7%| |&8Ammunition Type:|&7- Assault Rifle Clip|&8Shooting Type:|&7- 3 Round Burst'
  8. Shooting:
  9. Projectile_Damage: 10
  10. Projectile_Amount: 3
  11. Projectile_Delay_Between_Shots: 15
  12. Projectile_Removing_Delay: 5
  13. Projectile_Bullet_Particle: true
  14. Projectile_Smoke_Particle: false
  15. Default_Sound:
  16. Enable: false
  17. Shooting_Sound: ENTITY_WITHER_DEATH
  18. Custom_Sound:
  19. Enable: true
  20. Shooting_Sound: note.m4_shoot
  21. Reload:
  22. Reload_Starting_Amount: 30
  23. Reload_Amount: 30
  24. Reload_Remove_Amount: 1
  25. Reload_Cooldown_Delay: 7
  26. Reload_Item_Type: FLINT
  27. Reload_Default_Sound:
  28. Enable: false
  29. Reload_Custom_Sound:
  30. Enable: true
  31. Reloading_Sound: note.assault_rifle_reload
  32. Scope:
  33. Enable: true
  34. Zoom_Amount: 4
  35. Zoom_Durability: 1
  36. Unzoom_Durability: 0
  37. Pumpkin_On_Zoom: false
  38. M60:
  39. Weapon_Information:
  40. Display_Name: '&bM60'
  41. Item_Type: SHEARS
  42. Item_Durability: 0
  43. Lore: '&8Fire Rate: &7%box8%&8%box2%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage: &7%box4%&8%box6%|&8Reload: &7%box1%&8%box9%|&8Clip Size: &7%box8%&8%box2%| |&8Ammunition Type:|&7- LMG Clip'
  44. Shooting:
  45. Projectile_Damage: 8
  46. Projectile_Amount: 1
  47. Projectile_Delay_Between_Shots: 2
  48. Projectile_Removing_Delay: 5
  49. Projectile_Bullet_Particle: true
  50. Projectile_Smoke_Particle: false
  51. Default_Sound:
  52. Enable: false
  53. Shooting_Sound: ENTITY_WITHER_DEATH
  54. Custom_Sound:
  55. Enable: true
  56. Shooting_Sound: note.m60_shoot
  57. Reload:
  58. Reload_Starting_Amount: 80
  59. Reload_Amount: 80
  60. Reload_Remove_Amount: 1
  61. Reload_Cooldown_Delay: 20
  62. Reload_Item_Type: DIAMOND
  63. Reload_Default_Sound:
  64. Enable: false
  65. Reload_Custom_Sound:
  66. Enable: true
  67. Reloading_Sound: note.lmg_reload
  68. Scope:
  69. Enable: true
  70. Zoom_Amount: 4
  71. Zoom_Durability: 1
  72. Unzoom_Durability: 0
  73. Pumpkin_On_Zoom: false
  74. P90:
  75. Weapon_Information:
  76. Display_Name: '&bP90'
  77. Item_Type: GOLD_AXE
  78. Item_Durability: 0
  79. Lore: '&8Fire Rate: &7%box9%&8%box1%|&8Impact: &7%box10%|&8Range: &7%box8%&8%box2%|&8Damage: &7%box3%&8%box7%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box4%&8%box6%| |&8Ammunition Type:|&7- SMG Clip'
  80. Shooting:
  81. Projectile_Damage: 6
  82. Projectile_Amount: 1
  83. Projectile_Delay_Between_Shots: 1
  84. Projectile_Removing_Delay: 4
  85. Projectile_Bullet_Particle: true
  86. Projectile_Smoke_Particle: false
  87. Default_Sound:
  88. Enable: false
  89. Shooting_Sound: ENTITY_WITHER_DEATH
  90. Custom_Sound:
  91. Enable: true
  92. Shooting_Sound: note.ump45_shoot
  93. Reload:
  94. Reload_Starting_Amount: 40
  95. Reload_Amount: 40
  96. Reload_Remove_Amount: 1
  97. Reload_Cooldown_Delay: 6
  98. Reload_Item_Type: PAPER
  99. Reload_Default_Sound:
  100. Enable: false
  101. Reload_Custom_Sound:
  102. Enable: true
  103. Reloading_Sound: note.assault_rifle_reload
  104. Scope:
  105. Enable: true
  106. Zoom_Amount: 4
  107. Zoom_Durability: 1
  108. Unzoom_Durability: 0
  109. Pumpkin_On_Zoom: false
  110. M4Carbine:
  111. Weapon_Information:
  112. Display_Name: '&bM4 Carbine'
  113. Item_Type: DIAMOND_HOE
  114. Item_Durability: 0
  115. Lore: '&8Fire Rate: &7%box10%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage: &7%box3%&8%box7%|&8Reload: &7%box6%&8%box4%|&8Clip Size: &7%box3%&8%box7%| |&8Ammunition Type:|&7- Assault Rifle Clip'
  116. Shooting:
  117. Projectile_Damage: 6
  118. Projectile_Amount: 2
  119. Projectile_Delay_Between_Shots: 1
  120. Projectile_Removing_Delay: 5
  121. Projectile_Bullet_Particle: true
  122. Projectile_Smoke_Particle: false
  123. Default_Sound:
  124. Enable: false
  125. Shooting_Sound: ENTITY_WITHER_DEATH
  126. Custom_Sound:
  127. Enable: true
  128. Shooting_Sound: note.m4_shoot
  129. Reload:
  130. Reload_Starting_Amount: 30
  131. Reload_Amount: 30
  132. Reload_Remove_Amount: 1
  133. Reload_Cooldown_Delay: 7
  134. Reload_Item_Type: FLINT
  135. Reload_Default_Sound:
  136. Enable: false
  137. Reload_Custom_Sound:
  138. Enable: true
  139. Reloading_Sound: note.assault_rifle_reload
  140. Scope:
  141. Enable: true
  142. Zoom_Amount: 4
  143. Zoom_Durability: 1
  144. Unzoom_Durability: 0
  145. Pumpkin_On_Zoom: false
  146. G36c:
  147. Weapon_Information:
  148. Display_Name: '&bG36c'
  149. Item_Type: DIAMOND_PICKAXE
  150. Item_Durability: 0
  151. Lore: '&8Fire Rate: &7%box9%&8%box1%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage: &7%box3%&8%box7%|&8Reload: &7%box6%&8%box4%|&8Clip Size: &7%box4%&8%box6%| |&8Ammunition Type:|&7- Assault Rifle Clip'
  152. Shooting:
  153. Projectile_Damage: 6
  154. Projectile_Amount: 1
  155. Projectile_Delay_Between_Shots: 1
  156. Projectile_Removing_Delay: 5
  157. Projectile_Bullet_Particle: true
  158. Projectile_Smoke_Particle: false
  159. Default_Sound:
  160. Enable: false
  161. Shooting_Sound: ENTITY_WITHER_DEATH
  162. Custom_Sound:
  163. Enable: true
  164. Shooting_Sound: note.g36_shoot
  165. Reload:
  166. Reload_Starting_Amount: 40
  167. Reload_Amount: 40
  168. Reload_Remove_Amount: 1
  169. Reload_Cooldown_Delay: 7
  170. Reload_Item_Type: FLINT
  171. Reload_Default_Sound:
  172. Enable: false
  173. Reload_Custom_Sound:
  174. Enable: true
  175. Reloading_Sound: note.assault_rifle_reload
  176. Scope:
  177. Enable: true
  178. Zoom_Amount: 4
  179. Zoom_Durability: 1
  180. Unzoom_Durability: 0
  181. Pumpkin_On_Zoom: false
  182. AK47:
  183. Weapon_Information:
  184. Display_Name: '&bAK-47'
  185. Item_Type: DIAMOND_AXE
  186. Item_Durability: 0
  187. Lore: '&8Fire Rate: &7%box10%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage: &7%box4%&8%box6%|&8Reload: &7%box6%&8%box4%|&8Clip Size: &7%box3%&8%box7%| |&8Ammunition Type:|&7- Assault Rifle Clip'
  188. Shooting:
  189. Projectile_Damage: 8
  190. Projectile_Amount: 3
  191. Projectile_Delay_Between_Shots: 1
  192. Projectile_Removing_Delay: 5
  193. Projectile_Bullet_Particle: true
  194. Projectile_Smoke_Particle: false
  195. Default_Sound:
  196. Enable: false
  197. Shooting_Sound: ENTITY_WITHER_DEATH
  198. Custom_Sound:
  199. Enable: true
  200. Shooting_Sound: note.ak47_shoot
  201. Reload:
  202. Reload_Starting_Amount: 30
  203. Reload_Amount: 30
  204. Reload_Remove_Amount: 1
  205. Reload_Cooldown_Delay: 7
  206. Reload_Item_Type: FLINT
  207. Reload_Default_Sound:
  208. Enable: false
  209. Reload_Custom_Sound:
  210. Enable: true
  211. Reloading_Sound: note.assault_rifle_reload
  212. Scope:
  213. Enable: true
  214. Zoom_Amount: 4
  215. Zoom_Durability: 1
  216. Unzoom_Durability: 0
  217. Pumpkin_On_Zoom: false
  218. MP5:
  219. Weapon_Information:
  220. Display_Name: '&bMP5'
  221. Item_Type: GOLD_HOE
  222. Item_Durability: 0
  223. Lore: '&8Fire Rate: &7%box8%&8%box2%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage: &7%box3%&8%box7%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box3%&8%box7%| |&8Ammunition Type:|&7- SMG Clip'
  224. Shooting:
  225. Projectile_Damage: 6
  226. Projectile_Amount: 2
  227. Projectile_Delay_Between_Shots: 3
  228. Projectile_Removing_Delay: 5
  229. Projectile_Bullet_Particle: true
  230. Projectile_Smoke_Particle: false
  231. Default_Sound:
  232. Enable: false
  233. Shooting_Sound: ENTITY_WITHER_DEATH
  234. Custom_Sound:
  235. Enable: true
  236. Shooting_Sound: note.mp5_shoot
  237. Reload:
  238. Reload_Starting_Amount: 30
  239. Reload_Amount: 30
  240. Reload_Remove_Amount: 1
  241. Reload_Cooldown_Delay: 5
  242. Reload_Item_Type: PAPER
  243. Reload_Default_Sound:
  244. Enable: false
  245. Reload_Custom_Sound:
  246. Enable: true
  247. Reloading_Sound: note.assault_rifle_reload
  248. Scope:
  249. Enable: true
  250. Zoom_Amount: 4
  251. Zoom_Durability: 1
  252. Unzoom_Durability: 0
  253. Pumpkin_On_Zoom: false
  254. Glock17:
  255. Weapon_Information:
  256. Display_Name: '&bGlock 17'
  257. Item_Type: WOOD_SPADE
  258. Item_Durability: 0
  259. Lore: '&8Fire Rate: &7%box6%&8%box4%|&8Impact: &7%box10%|&8Range: &7%box5%&8%box5%|&8Damage: &7%box4%&8%box6%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box2%&8%box8%| |&8Ammunition Type:|&7- Pistol Clip'
  260. Shooting:
  261. Projectile_Damage: 8
  262. Projectile_Amount: 1
  263. Projectile_Delay_Between_Shots: 7
  264. Projectile_Removing_Delay: 3
  265. Projectile_Bullet_Particle: true
  266. Projectile_Smoke_Particle: false
  267. Default_Sound:
  268. Enable: true
  269. Shooting_Sound: ENTITY_WITHER_DEATH
  270. Custom_Sound:
  271. Enable: false
  272. Shooting_Sound: default_sound_only_for_this_weapon
  273. Reload:
  274. Reload_Starting_Amount: 17
  275. Reload_Amount: 17
  276. Reload_Remove_Amount: 1
  277. Reload_Cooldown_Delay: 5
  278. Reload_Item_Type: GOLD_NUGGET
  279. Reload_Default_Sound:
  280. Enable: false
  281. Reload_Custom_Sound:
  282. Enable: true
  283. Reloading_Sound: note.pistol_reload
  284. Scope:
  285. Enable: true
  286. Zoom_Amount: 3
  287. Zoom_Durability: 1
  288. Unzoom_Durability: 0
  289. Pumpkin_On_Zoom: false
  290. M9:
  291. Weapon_Information:
  292. Display_Name: '&bM9'
  293. Item_Type: WOOD_HOE
  294. Item_Durability: 0
  295. Lore: '&8Fire Rate: &7%box7%&8%box3%|&8Impact: &7%box10%|&8Range: &7%box5%&8%box5%|&8Damage: &7%box2%&8%box8%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box2%&8%box8%| |&8Ammunition Type:|&7- Pistol Clip'
  296. Shooting:
  297. Projectile_Damage: 4
  298. Projectile_Amount: 1
  299. Projectile_Delay_Between_Shots: 5
  300. Projectile_Removing_Delay: 3
  301. Projectile_Bullet_Particle: true
  302. Projectile_Smoke_Particle: false
  303. Default_Sound:
  304. Enable: false
  305. Shooting_Sound: ENTITY_WITHER_DEATH
  306. Custom_Sound:
  307. Enable: true
  308. Shooting_Sound: note.m9_shoot
  309. Reload:
  310. Reload_Starting_Amount: 12
  311. Reload_Amount: 12
  312. Reload_Remove_Amount: 1
  313. Reload_Cooldown_Delay: 5
  314. Reload_Item_Type: GOLD_NUGGET
  315. Reload_Default_Sound:
  316. Enable: false
  317. Reload_Custom_Sound:
  318. Enable: true
  319. Reloading_Sound: note.pistol_reload
  320. Scope:
  321. Enable: true
  322. Zoom_Amount: 3
  323. Zoom_Durability: 1
  324. Unzoom_Durability: 0
  325. Pumpkin_On_Zoom: false
  326. DesertEagle:
  327. Weapon_Information:
  328. Display_Name: '&bDesert Eagle'
  329. Item_Type: WOOD_AXE
  330. Item_Durability: 0
  331. Lore: '&8Fire Rate: &7%box4%&8%box6%|&8Impact: &7%box10%|&8Range: &7%box8%&8%box2%|&8Damage: &7%box7%&8%box3%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box1%&8%box9%| |&8Ammunition Type:|&7- Pistol Clip'
  332. Shooting:
  333. Projectile_Damage: 16
  334. Projectile_Amount: 1
  335. Projectile_Delay_Between_Shots: 12
  336. Projectile_Removing_Delay: 4
  337. Projectile_Bullet_Particle: true
  338. Projectile_Smoke_Particle: false
  339. Default_Sound:
  340. Enable: false
  341. Shooting_Sound: ENTITY_WITHER_DEATH
  342. Custom_Sound:
  343. Enable: true
  344. Shooting_Sound: note.desert_eagle_shoot
  345. Reload:
  346. Reload_Starting_Amount: 7
  347. Reload_Amount: 7
  348. Reload_Remove_Amount: 1
  349. Reload_Cooldown_Delay: 5
  350. Reload_Item_Type: GOLD_NUGGET
  351. Reload_Default_Sound:
  352. Enable: false
  353. Reload_Custom_Sound:
  354. Enable: true
  355. Reloading_Sound: note.pistol_reload
  356. Scope:
  357. Enable: true
  358. Zoom_Amount: 3
  359. Zoom_Durability: 1
  360. Unzoom_Durability: 0
  361. Pumpkin_On_Zoom: false
  362. ColtPython:
  363. Weapon_Information:
  364. Display_Name: '&bColt Python'
  365. Item_Type: WOOD_PICKAXE
  366. Item_Durability: 0
  367. Lore: '&8Fire Rate: &7%box3%&8%box7%|&8Impact: &7%box10%|&8Range: &7%box8%&8%box2%|&8Damage: &7%box8%&8%box2%|&8Reload: &7%box7%&8%box3%|&8Clip Size: &7%box1%&8%box9%| |&8Ammunition Type:|&7- Pistol Clip'
  368. Shooting:
  369. Projectile_Damage: 20
  370. Projectile_Amount: 1
  371. Projectile_Delay_Between_Shots: 13
  372. Projectile_Removing_Delay: 4
  373. Projectile_Bullet_Particle: true
  374. Projectile_Smoke_Particle: false
  375. Default_Sound:
  376. Enable: false
  377. Shooting_Sound: ENTITY_WITHER_DEATH
  378. Custom_Sound:
  379. Enable: true
  380. Shooting_Sound: note.revolver_shoot
  381. Reload:
  382. Reload_Starting_Amount: 6
  383. Reload_Amount: 6
  384. Reload_Remove_Amount: 1
  385. Reload_Cooldown_Delay: 5
  386. Reload_Item_Type: GOLD_NUGGET
  387. Reload_Default_Sound:
  388. Enable: false
  389. Reload_Custom_Sound:
  390. Enable: true
  391. Reloading_Sound: note.pistol_reload
  392. Scope:
  393. Enable: true
  394. Zoom_Amount: 3
  395. Zoom_Durability: 1
  396. Unzoom_Durability: 0
  397. Pumpkin_On_Zoom: false
  398. Barrett50Cal:
  399. Weapon_Information:
  400. Display_Name: '&bBarrett .50 Cal'
  401. Item_Type: STONE_AXE
  402. Item_Durability: 0
  403. Lore: '&8Fire Rate: &7%box1%&8%box9%|&8Impact: &7%box10%|&8Range: &7%box10%|&8Damage: &7%box9%&8%box1%|&8Reload: &7%box3%&8%box7%|&8Clip Size: &7%box1%&8%box9%| |&8Ammunition Type:|&7- Sniper Clip|&8Attachments:|&7- Night Vision Scope|&8Effects:|&7- Blindness|&7- Confusion'
  404. Shooting:
  405. Projectile_Damage: 30
  406. Projectile_Amount: 1
  407. Projectile_Delay_Between_Shots: 20
  408. Projectile_Removing_Delay: 10
  409. Projectile_Bullet_Particle: true
  410. Projectile_Smoke_Particle: true
  411. Default_Sound:
  412. Enable: false
  413. Shooting_Sound: ENTITY_WITHER_DEATH
  414. Custom_Sound:
  415. Enable: true
  416. Shooting_Sound: note.barrett_shoot
  417. Reload:
  418. Reload_Starting_Amount: 10
  419. Reload_Amount: 10
  420. Reload_Remove_Amount: 1
  421. Reload_Cooldown_Delay: 15
  422. Reload_Item_Type: SLIME_BALL
  423. Reload_Default_Sound:
  424. Enable: false
  425. Reload_Custom_Sound:
  426. Enable: true
  427. Reloading_Sound: note.sniper_reload
  428. Scope:
  429. Enable: true
  430. Zoom_Amount: 5
  431. Zoom_Durability: 1000
  432. Unzoom_Durability: 0
  433. Pumpkin_On_Zoom: true
  434. Effects:
  435. Enable: true
  436. Types:
  437. BLINDNESS:
  438. Time: 10
  439. Level: 5
  440. CONFUSION:
  441. Time: 10
  442. Level: 5
  443. Minigun:
  444. Weapon_Information:
  445. Display_Name: '&bMinigun'
  446. Item_Type: INK_SACK
  447. Item_Durability: 6
  448. Lore: '&8Fire Rate: &7%box9%&8%box1%|&8Impact: &7%box10%|&8Range: &7%box9%&8%box1%|&8Damage: &7%box3%&8%box7%|&8Reload: &7%box1%&8%box9%|&8Clip Size: &7%box10%| |&8Ammunition Type:|&7- LMG Clip|&8Effects:|&7- Confusion'
  449. Shooting:
  450. Projectile_Damage: 6
  451. Projectile_Amount: 2
  452. Projectile_Delay_Between_Shots: 1
  453. Projectile_Removing_Delay: 5
  454. Projectile_Bullet_Particle: true
  455. Projectile_Smoke_Particle: false
  456. Default_Sound:
  457. Enable: false
  458. Shooting_Sound: ENTITY_WITHER_DEATH
  459. Custom_Sound:
  460. Enable: true
  461. Shooting_Sound: note.gatling_gun_shoot
  462. Reload:
  463. Reload_Starting_Amount: 100
  464. Reload_Amount: 100
  465. Reload_Remove_Amount: 1
  466. Reload_Cooldown_Delay: 20
  467. Reload_Item_Type: DIAMOND
  468. Reload_Default_Sound:
  469. Enable: false
  470. Reload_Custom_Sound:
  471. Enable: true
  472. Reloading_Sound: note.lmg_reload
  473. Effects:
  474. Enable: true
  475. Types:
  476. CONFUSION:
  477. Time: 10
  478. Level: 5
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