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- term.redirect(peripheral.wrap("top"))
- term.clear()
- term.setCursorPos(1,1)
- term.write("* A stable world has no random or repeated primary symbols")
- term.setCursorPos(1,2)
- term.write(" also has the correct amount of primary symbols exactly.")
- term.setCursorPos(1,3)
- term.write("* Dense Ores always causes instability.")
- term.setCursorPos(1,4)
- term.write("* Stability/instability indicate the possible presence of")
- term.setCursorPos(1,5)
- term.write(" a layer of Decay upon chunk generation.")
- term.setCursorPos(1,6)
- term.write("* Decay will move down deleting blocks below it and drags")
- term.setCursorPos(1,7)
- term.write(" blocks above it through bedrock until it hits the void,")
- term.setCursorPos(1,8)
- term.write(" then everything will fall through leaving a hole.")
- term.setCursorPos(1,9)
- term.write("* Primary symbols that require 1 each:Biome Controller,")
- term.setCursorPos(1,10)
- term.write(" Light, Sky(Color, just to be safe), Terrain Generation,")
- term.setCursorPos(1,11)
- term.write(" Time, Weather, World Modifier")
- term.setCursorPos(1,12)
- term.write("* Biome Controller affects the required number of Biomes:")
- term.setCursorPos(1,13)
- term.write(" Single(1), Checkerboard(2), any others 3+")
- term.setCursorPos(1,14)
- term.write("* Terrain Features require 3-5 features.")
- term.setCursorPos(1,15)
- term.write("* Following these directions should be a stable world")
- term.setCursorPos(1,16)
- term.write(" with only a possibility of random sunset/fog colors")
- term.setCursorPos(1,17)
- term.write(" which do not affect stability.")
- term.setCursorPos(1,18)
- term.write("* Note: Accelerated is the lowest-impact Modifier.")
- term.restore()
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