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- level: To The Skies
- {
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- entity: e-Level1Background
- delay: 400
- // Intro Spawns /////////////////////////////////////////////////////////////////////////////////////////////////////
- delay: 2
- entity: PathSpawn
- {
- path@Levels/Path/Opener.path
- SpawnType: "Raider"
- SpawnDelay: 10
- SpawnCount: 10
- h-SpawnDelay: 8
- h-SpawnCount: 15
- }
- entity: h-PathSpawn
- {
- path@Levels/Path/Center.path
- SpawnType: "Raider"
- SpawnDelay: 8
- SpawnCount: 15
- }
- delay: 190
- entity: e-PathSpawn
- {
- path
- {
- @Levels/Path/Opener.path
- flipy
- }
- SpawnType: "Raider"
- SpawnDelay: 20
- SpawnCount: 5
- m-SpawnCount: 10
- m-SpawnDelay: 10
- }
- delay: 160
- entity: PathSpawn
- {
- path
- {
- @Levels/Path/Opener.path
- }
- SpawnType: "Raider"
- SpawnDelay: 10
- SpawnCount: 10
- }
- entity: PathSpawn
- {
- path
- {
- @Levels/Path/Opener.path
- flipy
- }
- SpawnType: "Raider"
- SpawnDelay: 10
- SpawnCount: 10
- }
- delay: 192
- entity: PathSpawn
- {
- path
- {
- @Levels/Path/UBack.path
- }
- SpawnType: "Raider"
- SpawnDelay: 10
- SpawnCount: 10
- }
- entity: PathSpawn
- {
- path
- {
- @Levels/Path/UBack.path
- flipy
- }
- SpawnType: "Raider"
- SpawnDelay: 10
- SpawnCount: 10
- }
- // Acute Arrows ///////////////////////////////////////////////////////////////////////////////////////////////////
- delay: 336
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Basic.pattern
- }
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Basic.pattern
- InvertY
- }
- delay: 80
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- }
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- InvertY
- }
- delay: 160
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- Translate: 0, -4
- }
- delay: 8
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- Translate: -1, -3
- }
- delay: 8
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- Translate: -2, -2
- }
- delay: 8
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- Translate: -3, -1
- }
- delay: 8
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- Translate: -4, 0
- }
- delay: 16
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- InvertY
- Translate: 0, 4
- }
- delay: 8
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- InvertY
- Translate: -1, 3
- }
- delay: 8
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- InvertY
- Translate: -2, 2
- }
- delay: 8
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- InvertY
- Translate: -3, 1
- }
- delay: 8
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- InvertY
- Translate: -4, 0
- }
- delay: 32
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- Translate: 0, -4
- }
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- InvertY
- Translate: 0, 4
- }
- delay: 8
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- Translate: -1, -3
- }
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- InvertY
- Translate: -1, 3
- }
- delay: 8
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- Translate: -2, -2
- }
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- InvertY
- Translate: -2, 2
- }
- delay: 8
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- Translate: -3, -1
- }
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- InvertY
- Translate: -3, 1
- }
- delay: 8
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- Translate: -4, 0
- }
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/Acute.pattern
- InvertY
- Translate: -4, 0
- }
- delay: 16
- entity: PathSpawn
- {
- path@Levels/Path/Center.path
- SpawnType: "Raider"
- SpawnDelay: 8
- SpawnCount: 15
- }
- // Reverse Arrows /////////////////////////////////////////////////////////////////////////////////////////////////
- delay: 128
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/FromBack.pattern
- }
- delay: 64
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/FromBack.pattern
- InvertY
- }
- delay: 64
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/FromBack.pattern
- }
- delay: 64
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/FromBack.pattern
- InvertY
- }
- delay: 64
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/FromBack.pattern
- }
- delay: 64
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/FromBack.pattern
- InvertY
- }
- // Fast Reverse Arrows ////////////////////////////////////////////////////////////////////////////////////////////
- delay: 64
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/FromBack.pattern
- }
- delay: 32
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/FromBack.pattern
- InvertY
- }
- delay: 32
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/FromBack.pattern
- }
- delay: 32
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/FromBack.pattern
- InvertY
- }
- delay: 32
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/FromBack.pattern
- }
- delay: 32
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/FromBack.pattern
- InvertY
- }
- delay: 32
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/FromBack.pattern
- }
- delay: 32
- entity: Arrow
- {
- @Levels/EnemyPatterns/Arrow/FromBack.pattern
- InvertY
- }
- // Cannon Time ////////////////////////////////////////////////////////////////////////////////////////////////////
- delay: 32
- entity: CannonShip
- {
- TargetPosition: 10 4
- }
- delay: 256
- entity: CannonShip
- {
- TargetPosition: 10 -4
- }
- delay: 256
- entity: PathSpawn
- {
- path
- {
- @Levels/Path/Center.path
- }
- SpawnType: "Raider"
- SpawnDelay: 10
- SpawnCount: 10
- }
- delay: 160
- entity: CannonShip
- {
- TargetPosition: 10 4
- }
- delay: 128
- entity: CannonShip
- {
- TargetPosition: 10 -4
- }
- delay: 256
- entity: PathSpawn
- {
- path
- {
- @Levels/Path/Center.path
- translate: 0, 3
- }
- SpawnType: "Raider"
- SpawnDelay: 8
- SpawnCount: 15
- }
- delay: 256
- entity: CannonShip
- {
- TargetPosition: 10 4
- }
- entity: CannonShip
- {
- TargetPosition: 10 -4
- }
- delay: 128
- entity: PathSpawn
- {
- path@Levels/Path/Center.path
- SpawnType: "Raider"
- SpawnDelay: 8
- SpawnCount: 15
- }
- delay: 256
- entity: PathSpawn
- {
- path
- {
- @Levels/Path/Opener.path
- }
- SpawnType: "Raider"
- SpawnDelay: 8
- SpawnCount: 15
- }
- entity: PathSpawn
- {
- path
- {
- @Levels/Path/Opener.path
- flipy
- }
- SpawnType: "Raider"
- SpawnDelay: 8
- SpawnCount: 15
- }
- // Stars //////////////////////////////////////////////////////////////////////////////////////////////////////////
- delay: 256
- entity: Star
- {
- path
- {
- v: 16, -10
- t: -1, 0
- @Levels/Path/Cycle.path
- @Levels/Path/Cycle.path
- v: 0, 0
- t: 0, 1
- }
- ArrowTarget: -16, 0
- ArrowLaunchDistance: 5
- ArrowFlyInTicks: 10
- ArrowTurnTicks: 30
- ArrowFlyOutSpeed: 0.6
- ArrowAccelerateTicks: 5
- }
- delay: 448
- entity: Star
- {
- path
- {
- v: 16, -10
- t: -1, 0
- @Levels/Path/Cycle.path
- @Levels/Path/Cycle.path
- v: 0, 0
- t: 0, 1
- translate: -2, 0
- }
- ArrowTarget: -16, 0
- ArrowLaunchDistance: 5
- ArrowFlyInTicks: 10
- ArrowTurnTicks: 30
- ArrowFlyOutSpeed: 0.6
- ArrowAccelerateTicks: 5
- }
- delay: 64
- entity: Star
- {
- path
- {
- v: 16, -10
- t: -1, 0
- @Levels/Path/Cycle.path
- @Levels/Path/Cycle.path
- v: 0, 0
- t: 0, 1
- flipy
- translate: 2, 0
- }
- ArrowTarget: -16, 0
- ArrowLaunchDistance: 5
- ArrowFlyInTicks: 10
- ArrowTurnTicks: 30
- ArrowFlyOutSpeed: 0.6
- ArrowAccelerateTicks: 5
- }
- // Big Raider Spawn ///////////////////////////////////////////////////////////////////////////////////////////////
- delay: 512
- entity: PathSpawn
- {
- path@Levels/Path/Center.path
- SpawnType: "Raider"
- SpawnDelay: 8
- SpawnCount: 15
- }
- entity: PathSpawn
- {
- path
- {
- @Levels/Path/Opener.path
- }
- SpawnType: "Raider"
- SpawnDelay: 8
- SpawnCount: 15
- }
- entity: PathSpawn
- {
- path
- {
- @Levels/Path/Opener.path
- flipy
- }
- SpawnType: "Raider"
- SpawnDelay: 8
- SpawnCount: 15
- }
- delay: 256
- // Spiky Time /////////////////////////////////////////////////////////////////////////////////////////////////////
- entity: Spiky
- {
- path@Levels/Path/Opener2.path
- SlowdownTime: 0.3
- SlowdownTicks: 30
- SpeedupTicks: 30
- @Levels/EnemyPatterns/Spiky/45DegreePop.pattern
- }
- delay: 128
- entity: Spiky
- {
- path
- {
- @Levels/Path/Opener2.path
- flipy
- }
- SlowdownTime: 0.3
- SlowdownTicks: 30
- SpeedupTicks: 30
- @Levels/EnemyPatterns/Spiky/45DegreePop.pattern
- }
- delay: 128
- entity: Spiky
- {
- path@Levels/Path/Opener2.path
- SlowdownTime: 0.3
- SlowdownTicks: 30
- SpeedupTicks: 30
- @Levels/EnemyPatterns/Spiky/45DegreePop.pattern
- }
- entity: Spiky
- {
- path
- {
- @Levels/Path/Opener2.path
- flipy
- }
- SlowdownTime: 0.3
- SlowdownTicks: 30
- SpeedupTicks: 30
- @Levels/EnemyPatterns/Spiky/45DegreePop.pattern
- Invert
- }
- delay: 128
- entity: Spiky
- {
- path
- {
- @Levels/Path/Center.path
- flipy
- }
- SlowdownTime: 0.3
- SlowdownTicks: 30
- SpeedupTicks: 30
- @Levels/EnemyPatterns/Spiky/Fast180Wave.pattern
- }
- delay: 128
- entity: PathSpawn
- {
- path
- {
- @Levels/Path/Opener2.path
- flipy
- }
- SpawnType: "Raider"
- SpawnDelay: 10
- SpawnCount: 10
- }
- delay: 64
- entity: PathSpawn
- {
- path
- {
- @Levels/Path/Opener2.path
- }
- SpawnType: "Raider"
- SpawnDelay: 10
- SpawnCount: 10
- }
- entity: Spiky
- {
- path@Levels/Path/Opener2.path
- SlowdownTime: 0.2
- SlowdownTicks: 10
- SpeedupTicks: 30
- @Levels/EnemyPatterns/Spiky/Fast180Wave.pattern
- }
- entity: Spiky
- {
- path
- {
- @Levels/Path/Opener2.path
- flipy
- }
- SlowdownTime: 0.2
- SlowdownTicks: 10
- SpeedupTicks: 30
- @Levels/EnemyPatterns/Spiky/Fast180Wave.pattern
- Invert
- }
- delay: 64
- entity: PathSpawn
- {
- path@Levels/Path/Center.path
- SpawnType: "Raider"
- SpawnDelay: 10
- SpawnCount: 10
- }
- entity: PathSpawn
- {
- path@Levels/Path/Center.path
- SpawnType: "Raider"
- SpawnDelay: 10
- SpawnCount: 10
- }
- // Finish Cannons & Spikies ///////////////////////////////////////////////////////////////////////////////////////
- delay: 192
- entity: CannonShip
- {
- TargetPosition: 10 4
- }
- entity: CannonShip
- {
- TargetPosition: 10 -4
- }
- delay: 128
- entity: Spiky
- {
- path@Levels/Path/Opener2.path
- SlowdownTime: 0.3
- SlowdownTicks: 30
- SpeedupTicks: 30
- @Levels/EnemyPatterns/Spiky/45DegreePop.pattern
- }
- entity: Spiky
- {
- path
- {
- @Levels/Path/Opener2.path
- flipy
- }
- SlowdownTime: 0.3
- SlowdownTicks: 30
- SpeedupTicks: 30
- @Levels/EnemyPatterns/Spiky/45DegreePop.pattern
- Invert
- }
- delay: 128
- entity: PathSpawn
- {
- path@Levels/Path/Center.path
- SpawnType: "Raider"
- SpawnDelay: 8
- SpawnCount: 15
- }
- // BOSS BATTLE ////////////////////////////////////////////////////////////////////////////////////////////////////
- delay: 352
- entity: Boss1
- }
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