Jackeea

Dicey Dungeons - Thief Analysis

Apr 3rd, 2019
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  1. Dagger+, 3x Lockpick, Skeleton Key, Backstab:
  2. * Lockpicking everything gives you 8 dice (+1 per 6 rolled).
  3. * 1 goes into Skeleton Key (7 dice left)
  4. * 6 go into Dagger+ (24 damage, 1 dice left)
  5. * Backstab deals 11 damage.
  6. * Total: 35 damage.
  7.  
  8. Dagger+, 3x Lockpick, Skeleton Key, Expose Weakness:
  9. * Lockpicking everything gives you 8 dice (+1 per 6 rolled).
  10. * SK and Expose Weakness take a dice (6 dice left)
  11. * 6 dice into Dagger+ (30 damage)
  12. * Total: 30 damage
  13.  
  14. Dagger+, 2x Lockpick, Skeleton Key, Backstab, Expose Weakness:
  15. * Lockpicking everything gives you 7 dice (+1 per 6 rolled).
  16. * SK and Expose Weakness take a dice (5 dice left)
  17. * 4 dice into Dagger+ (20 damage)
  18. * Backstab deals 9 damage
  19. * Total: 29 damage
  20.  
  21. Dagger+, 3x Lockpick, Grappling Hook, Expose Weakness:
  22. * Lockpicking everything gives you 8 dice (+1 per 6 rolled)
  23. * GH -> 2x Expose Weakness takes 3 dice (5 left)
  24. * 5 dice go straight into Dagger.
  25. * Worst case (all 1s): (1+3) * 5 = 20 damage
  26. * Best case (all 3s): (3+3) * 5 = 30 damage
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