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sorvani

gm_bypass

Jan 19th, 2014
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Lua 0.18 KB | None | 0 0
  1. -- GM Bypass variable. it is set to true if the player has status > 80 and has #gm on
  2. local gm_bypass = false;
  3. if (e.other:Admin() > 80 and e.other:GetGM()) then
  4.     gm_bypass = true;
  5. end
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