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- -- Update 3.3.8 -- Also on Paradox Mod Plaza
- ### Added
- - Added new scripted triggers to check states having valid slots for all shared slot buildings.
- - Added category implant_tech to all implant techs to fix a minor bug in the Vault City focus tree.
- - Added missing allowed block triggers for brotherhood nation, brotherhood nation proper, Vault Tec, and Chinese nation country triggers.
- - Added an advisor tooltip for ‘The Great Game’ Two Sun’s focus.
- - Added naval bunkers as a reward to the Legion’s 'River Patrol' focus.
- - Added tooltips to the Legion’s 'The Rubicon' focus telling you what decisions are unlocked.
- - Added Advanced Technical Armour, midwest pa, to the Washington Brotherhood in the ‘The Great Alaskan Expedition’ event.
- ### Changed
- - Changed the values for buildings being destroyed and amount of refugees that move in the Exodus system so less buildings are destroyed and slightly more movement for refugees.
- - Changed 'Rebuild Fort Willamette' Troll Warren focus to 'Rebuild Skull Fortress', since at this point Fort Willamette is under control of The Cause or Washington BoS.
- - Changed the terrain speed penalties for fireteam units from 30% to 10%.
- - Changed Navajo 'Subdue the Foragers' focus localisation, to underline that Foragers are not directly connected to NCR.
- - Changed Territorial Disputes decisions so they are ALWAYS at the top of the list.
- - Changed Two Sun focuses ‘Integrating the Rangers’ and ‘Crucify the Rangers’ to be mutually exclusive.
- - Changed convoy amount sent in 'Send Convoys to Phoenix' decision to 50.
- - Changed Gente’s 'The New Port' focus to give 6 dockyards and 12 building slots.
- - Changed the research debuff for Two Sun’s decision 'Test New Prototypes' from 30% to 15%.
- - Changed the time gate for 'To the West' Legion’s focus to June of 2279.
- - Changed capitalization for a couple recruitment law names.
- - Changed several random_owned_state calls to random_owned_controlled_state as they checked for you controlling the state in the limit.
- - Changed the resource generator building triggers to check for being able to build any of the generic shared slot buildings to make sure you have enough slots.
- - Changed Two Sun focuses and events localisations with readability and grammar fixes from Theranis.
- ### Fixed
- - Fixed a typo in the ‘Bribe Leadership’ operation title.
- - Fixed a portrait of the starting general of The Executives.
- - Fixed a 'Develop node' decision taking 200 caps instead of the defined price.
- - Fixed Lanius attacking his wargoals in an suboptimal way when he goes with 'Res Publica' AI game rule is on.
- - Fixed several of Rio Grande’s focus lengths being wrong.
- - Fixed issue of some focuses/effects not adding generators if you don’t have the tech to build them yourself.
- - Fixed Umbra not having any advisors.
- - Fixed issue caused by how certain effects added buildings to random states.
- - Fixed time on one of the swaying the Legion decisions for Gente del Sol and Two Sun.
- - Fixed players being able to research 'Finish Line' Two Sun’s focus before the end of the race.
- - Fixed localisation bug in one of the Free Fighters rumble decisions.
- - Fixed New Canaan having spec ops as their garrison template.
- - Fixed Legion taking Cowboy’s and Tohono’s states from Two Sun.
- - Fixed WARDEN not having the correct color on the map.
- - Fixed issue with industrial factory trigger calling itself causing a form of infinite loop.
- - Fixed the event for failing a raid not having the correct stability and war support values.
- - Fixed Gente Del Sol as Free Fighter’s puppet not being recognized as Gente Del Sol by several other countries.
- - Fixed a typo in one of the Free Fighter’s events.
- ### Removed
- - Removed the political power cost from swaying the Legion decisions for Gente del Sol and Two Sun.
- - Removed wrong state from 'Hordes of the North' New Reno focus.
- - Removed Houston Rockets from interesting countries tab.
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