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- const char *__cdecl sub_FC6D80(int a1)
- {
- const char *result; // eax
- switch ( a1 )
- {
- case 0:
- result = "SPELL_FAILED_SUCCESS";
- break;
- case 1:
- result = "SPELL_FAILED_AFFECTING_COMBAT";
- break;
- case 2:
- result = "SPELL_FAILED_ALREADY_AT_FULL_HEALTH";
- break;
- case 3:
- result = "SPELL_FAILED_ALREADY_AT_FULL_MANA";
- break;
- case 4:
- result = "SPELL_FAILED_ALREADY_AT_FULL_POWER";
- break;
- case 5:
- result = "SPELL_FAILED_ALREADY_BEING_TAMED";
- break;
- case 6:
- result = "SPELL_FAILED_ALREADY_HAVE_CHARM";
- break;
- case 7:
- result = "SPELL_FAILED_ALREADY_HAVE_SUMMON";
- break;
- case 8:
- result = "SPELL_FAILED_ALREADY_HAVE_PET";
- break;
- case 9:
- result = "SPELL_FAILED_ALREADY_OPEN";
- break;
- case 10:
- result = "SPELL_FAILED_AURA_BOUNCED";
- break;
- case 11:
- result = "SPELL_FAILED_AUTOTRACK_INTERRUPTED";
- break;
- case 12:
- result = "SPELL_FAILED_BAD_IMPLICIT_TARGETS";
- break;
- case 13:
- result = "SPELL_FAILED_BAD_TARGETS";
- break;
- case 14:
- result = "SPELL_FAILED_CANT_BE_CHARMED";
- break;
- case 15:
- result = "SPELL_FAILED_CANT_BE_DISENCHANTED";
- break;
- case 16:
- result = "SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL";
- break;
- case 17:
- result = "SPELL_FAILED_CANT_BE_MILLED";
- break;
- case 18:
- result = "SPELL_FAILED_CANT_BE_PROSPECTED";
- break;
- case 19:
- result = "SPELL_FAILED_CANT_CAST_ON_TAPPED";
- break;
- case 20:
- result = "SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE";
- break;
- case 21:
- result = "SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED";
- break;
- case 22:
- result = "SPELL_FAILED_CANT_STEALTH";
- break;
- case 23:
- result = "SPELL_FAILED_CANT_UNTALENT";
- break;
- case 24:
- result = "SPELL_FAILED_CASTER_AURASTATE";
- break;
- case 25:
- result = "SPELL_FAILED_CASTER_DEAD";
- break;
- case 26:
- result = "SPELL_FAILED_CHARMED";
- break;
- case 27:
- result = "SPELL_FAILED_CHEST_IN_USE";
- break;
- case 28:
- result = "SPELL_FAILED_CONFUSED";
- break;
- case 29:
- result = "SPELL_FAILED_DONT_REPORT";
- break;
- case 30:
- result = "SPELL_FAILED_EQUIPPED_ITEM";
- break;
- case 31:
- result = "SPELL_FAILED_EQUIPPED_ITEM_CLASS";
- break;
- case 32:
- result = "SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND";
- break;
- case 33:
- result = "SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND";
- break;
- case 34:
- result = "SPELL_FAILED_ERROR";
- break;
- case 35:
- result = "SPELL_FAILED_FALLING";
- break;
- case 36:
- result = "SPELL_FAILED_FIZZLE";
- break;
- case 37:
- result = "SPELL_FAILED_FLEEING";
- break;
- case 38:
- result = "SPELL_FAILED_FOOD_LOWLEVEL";
- break;
- case 39:
- result = "SPELL_FAILED_HIGHLEVEL";
- break;
- case 40:
- result = "SPELL_FAILED_HUNGER_SATIATED";
- break;
- case 41:
- result = "SPELL_FAILED_IMMUNE";
- break;
- case 42:
- result = "SPELL_FAILED_INCORRECT_AREA";
- break;
- case 43:
- result = "SPELL_FAILED_INTERRUPTED";
- break;
- case 44:
- result = "SPELL_FAILED_INTERRUPTED_COMBAT";
- break;
- case 45:
- result = "SPELL_FAILED_ITEM_ALREADY_ENCHANTED";
- break;
- case 46:
- result = "SPELL_FAILED_ITEM_GONE";
- break;
- case 47:
- result = "SPELL_FAILED_ITEM_NOT_FOUND";
- break;
- case 48:
- result = "SPELL_FAILED_ITEM_NOT_READY";
- break;
- case 49:
- result = "SPELL_FAILED_LEVEL_REQUIREMENT";
- break;
- case 50:
- result = "SPELL_FAILED_LINE_OF_SIGHT";
- break;
- case 51:
- result = "SPELL_FAILED_LOWLEVEL";
- break;
- case 52:
- result = "SPELL_FAILED_LOW_CASTLEVEL";
- break;
- case 53:
- result = "SPELL_FAILED_MAINHAND_EMPTY";
- break;
- case 54:
- result = "SPELL_FAILED_MOVING";
- break;
- case 55:
- result = "SPELL_FAILED_NEED_AMMO";
- break;
- case 56:
- result = "SPELL_FAILED_NEED_AMMO_POUCH";
- break;
- case 57:
- result = "SPELL_FAILED_NEED_EXOTIC_AMMO";
- break;
- case 58:
- result = "SPELL_FAILED_NEED_MORE_ITEMS";
- break;
- case 59:
- result = "SPELL_FAILED_NOPATH";
- break;
- case 60:
- result = "SPELL_FAILED_NOT_BEHIND";
- break;
- case 61:
- result = "SPELL_FAILED_NOT_FISHABLE";
- break;
- case 62:
- result = "SPELL_FAILED_NOT_FLYING";
- break;
- case 63:
- result = "SPELL_FAILED_NOT_HERE";
- break;
- case 64:
- result = "SPELL_FAILED_NOT_INFRONT";
- break;
- case 65:
- result = "SPELL_FAILED_NOT_IN_CONTROL";
- break;
- case 66:
- result = "SPELL_FAILED_NOT_KNOWN";
- break;
- case 67:
- result = "SPELL_FAILED_NOT_MOUNTED";
- break;
- case 68:
- result = "SPELL_FAILED_NOT_ON_TAXI";
- break;
- case 69:
- result = "SPELL_FAILED_NOT_ON_TRANSPORT";
- break;
- case 70:
- result = "SPELL_FAILED_NOT_READY";
- break;
- case 71:
- result = "SPELL_FAILED_NOT_SHAPESHIFT";
- break;
- case 72:
- result = "SPELL_FAILED_NOT_STANDING";
- break;
- case 73:
- result = "SPELL_FAILED_NOT_TRADEABLE";
- break;
- case 74:
- result = "SPELL_FAILED_NOT_TRADING";
- break;
- case 75:
- result = "SPELL_FAILED_NOT_UNSHEATHED";
- break;
- case 76:
- result = "SPELL_FAILED_NOT_WHILE_GHOST";
- break;
- case 77:
- result = "SPELL_FAILED_NOT_WHILE_LOOTING";
- break;
- case 78:
- result = "SPELL_FAILED_NO_AMMO";
- break;
- case 79:
- result = "SPELL_FAILED_NO_CHARGES_REMAIN";
- break;
- case 80:
- result = "SPELL_FAILED_NO_CHAMPION";
- break;
- case 81:
- result = "SPELL_FAILED_NO_COMBO_POINTS";
- break;
- case 82:
- result = "SPELL_FAILED_NO_DUELING";
- break;
- case 83:
- result = "SPELL_FAILED_NO_ENDURANCE";
- break;
- case 84:
- result = "SPELL_FAILED_NO_FISH";
- break;
- case 85:
- result = "SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED";
- break;
- case 86:
- result = "SPELL_FAILED_NO_MOUNTS_ALLOWED";
- break;
- case 87:
- result = "SPELL_FAILED_NO_PET";
- break;
- case 88:
- result = "SPELL_FAILED_NO_POWER";
- break;
- case 89:
- result = "SPELL_FAILED_NOTHING_TO_DISPEL";
- break;
- case 90:
- result = "SPELL_FAILED_NOTHING_TO_STEAL";
- break;
- case 91:
- result = "SPELL_FAILED_ONLY_ABOVEWATER";
- break;
- case 92:
- result = "SPELL_FAILED_ONLY_DAYTIME";
- break;
- case 93:
- result = "SPELL_FAILED_ONLY_INDOORS";
- break;
- case 94:
- result = "SPELL_FAILED_ONLY_MOUNTED";
- break;
- case 95:
- result = "SPELL_FAILED_ONLY_NIGHTTIME";
- break;
- case 96:
- result = "SPELL_FAILED_ONLY_OUTDOORS";
- break;
- case 97:
- result = "SPELL_FAILED_ONLY_SHAPESHIFT";
- break;
- case 98:
- result = "SPELL_FAILED_ONLY_STEALTHED";
- break;
- case 99:
- result = "SPELL_FAILED_ONLY_UNDERWATER";
- break;
- case 100:
- result = "SPELL_FAILED_OUT_OF_RANGE";
- break;
- case 101:
- result = "SPELL_FAILED_PACIFIED";
- break;
- case 102:
- result = "SPELL_FAILED_POSSESSED";
- break;
- case 103:
- result = "SPELL_FAILED_REAGENTS";
- break;
- case 104:
- result = "SPELL_FAILED_REQUIRES_AREA";
- break;
- case 105:
- result = "SPELL_FAILED_REQUIRES_SPELL_FOCUS";
- break;
- case 106:
- result = "SPELL_FAILED_ROOTED";
- break;
- case 107:
- result = "SPELL_FAILED_SILENCED";
- break;
- case 108:
- result = "SPELL_FAILED_SPELL_IN_PROGRESS";
- break;
- case 109:
- result = "SPELL_FAILED_SPELL_LEARNED";
- break;
- case 110:
- result = "SPELL_FAILED_SPELL_UNAVAILABLE";
- break;
- case 111:
- result = "SPELL_FAILED_STUNNED";
- break;
- case 112:
- result = "SPELL_FAILED_TARGETS_DEAD";
- break;
- case 113:
- result = "SPELL_FAILED_TARGET_AFFECTING_COMBAT";
- break;
- case 114:
- result = "SPELL_FAILED_TARGET_AURASTATE";
- break;
- case 115:
- result = "SPELL_FAILED_TARGET_DUELING";
- break;
- case 116:
- result = "SPELL_FAILED_TARGET_ENEMY";
- break;
- case 117:
- result = "SPELL_FAILED_TARGET_ENRAGED";
- break;
- case 118:
- result = "SPELL_FAILED_TARGET_FRIENDLY";
- break;
- case 119:
- result = "SPELL_FAILED_TARGET_IN_COMBAT";
- break;
- case 120:
- result = "SPELL_FAILED_TARGET_IN_PET_BATTLE";
- break;
- case 121:
- result = "SPELL_FAILED_TARGET_IS_PLAYER";
- break;
- case 122:
- result = "SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED";
- break;
- case 123:
- result = "SPELL_FAILED_TARGET_NOT_DEAD";
- break;
- case 124:
- result = "SPELL_FAILED_TARGET_NOT_IN_PARTY";
- break;
- case 125:
- result = "SPELL_FAILED_TARGET_NOT_LOOTED";
- break;
- case 126:
- result = "SPELL_FAILED_TARGET_NOT_PLAYER";
- break;
- case 127:
- result = "SPELL_FAILED_TARGET_NO_POCKETS";
- break;
- case 128:
- result = "SPELL_FAILED_TARGET_NO_WEAPONS";
- break;
- case 129:
- result = "SPELL_FAILED_TARGET_NO_RANGED_WEAPONS";
- break;
- case 130:
- result = "SPELL_FAILED_TARGET_UNSKINNABLE";
- break;
- case 131:
- result = "SPELL_FAILED_THIRST_SATIATED";
- break;
- case 132:
- result = "SPELL_FAILED_TOO_CLOSE";
- break;
- case 133:
- result = "SPELL_FAILED_TOO_MANY_OF_ITEM";
- break;
- case 134:
- result = "SPELL_FAILED_TOTEM_CATEGORY";
- break;
- case 135:
- result = "SPELL_FAILED_TOTEMS";
- break;
- case 136:
- result = "SPELL_FAILED_TRY_AGAIN";
- break;
- case 137:
- result = "SPELL_FAILED_UNIT_NOT_BEHIND";
- break;
- case 138:
- result = "SPELL_FAILED_UNIT_NOT_INFRONT";
- break;
- case 139:
- result = "SPELL_FAILED_VISION_OBSCURED";
- break;
- case 140:
- result = "SPELL_FAILED_WRONG_PET_FOOD";
- break;
- case 141:
- result = "SPELL_FAILED_NOT_WHILE_FATIGUED";
- break;
- case 142:
- result = "SPELL_FAILED_TARGET_NOT_IN_INSTANCE";
- break;
- case 143:
- result = "SPELL_FAILED_NOT_WHILE_TRADING";
- break;
- case 144:
- result = "SPELL_FAILED_TARGET_NOT_IN_RAID";
- break;
- case 145:
- result = "SPELL_FAILED_TARGET_FREEFORALL";
- break;
- case 146:
- result = "SPELL_FAILED_NO_EDIBLE_CORPSES";
- break;
- case 147:
- result = "SPELL_FAILED_ONLY_BATTLEGROUNDS";
- break;
- case 148:
- result = "SPELL_FAILED_TARGET_NOT_GHOST";
- break;
- case 149:
- result = "SPELL_FAILED_TRANSFORM_UNUSABLE";
- break;
- case 150:
- result = "SPELL_FAILED_WRONG_WEATHER";
- break;
- case 151:
- result = "SPELL_FAILED_DAMAGE_IMMUNE";
- break;
- case 152:
- result = "SPELL_FAILED_PREVENTED_BY_MECHANIC";
- break;
- case 153:
- result = "SPELL_FAILED_PLAY_TIME";
- break;
- case 154:
- result = "SPELL_FAILED_REPUTATION";
- break;
- case 155:
- result = "SPELL_FAILED_MIN_SKILL";
- break;
- case 156:
- result = "SPELL_FAILED_NOT_IN_RATED_BATTLEGROUND";
- break;
- case 157:
- result = "SPELL_FAILED_NOT_ON_SHAPESHIFT";
- break;
- case 158:
- result = "SPELL_FAILED_NOT_ON_STEALTHED";
- break;
- case 159:
- result = "SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE";
- break;
- case 160:
- result = "SPELL_FAILED_NOT_ON_MOUNTED";
- break;
- case 161:
- result = "SPELL_FAILED_TOO_SHALLOW";
- break;
- case 162:
- result = "SPELL_FAILED_TARGET_NOT_IN_SANCTUARY";
- break;
- case 163:
- result = "SPELL_FAILED_TARGET_IS_TRIVIAL";
- break;
- case 164:
- result = "SPELL_FAILED_BM_OR_INVISGOD";
- break;
- case 165:
- result = "SPELL_FAILED_APPRENTICE_RIDING_REQUIREMENT";
- break;
- case 166:
- result = "SPELL_FAILED_JOURNEYMAN_RIDING_REQUIREMENT";
- break;
- case 167:
- result = "SPELL_FAILED_EXPERT_RIDING_REQUIREMENT";
- break;
- case 168:
- result = "SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT";
- break;
- case 169:
- result = "SPELL_FAILED_MASTER_RIDING_REQUIREMENT";
- break;
- case 170:
- result = "SPELL_FAILED_COLD_RIDING_REQUIREMENT";
- break;
- case 171:
- result = "SPELL_FAILED_FLIGHT_MASTER_RIDING_REQUIREMENT";
- break;
- case 172:
- result = "SPELL_FAILED_CS_RIDING_REQUIREMENT";
- break;
- case 173:
- result = "SPELL_FAILED_PANDA_RIDING_REQUIREMENT";
- break;
- case 174:
- result = "SPELL_FAILED_NOT_IDLE";
- break;
- case 175:
- result = "SPELL_FAILED_NOT_INACTIVE";
- break;
- case 176:
- result = "SPELL_FAILED_PARTIAL_PLAYTIME";
- break;
- case 177:
- result = "SPELL_FAILED_NO_PLAYTIME";
- break;
- case 178:
- result = "SPELL_FAILED_NOT_IN_BATTLEGROUND";
- break;
- case 179:
- result = "SPELL_FAILED_NOT_IN_RAID_INSTANCE";
- break;
- case 180:
- result = "SPELL_FAILED_ONLY_IN_ARENA";
- break;
- case 181:
- result = "SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE";
- break;
- case 182:
- result = "SPELL_FAILED_ON_USE_ENCHANT";
- break;
- case 183:
- result = "SPELL_FAILED_NOT_ON_GROUND";
- break;
- case 184:
- result = "SPELL_FAILED_CUSTOM_ERROR";
- break;
- case 185:
- result = "SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW";
- break;
- case 186:
- result = "SPELL_FAILED_TOO_MANY_SOCKETS";
- break;
- case 187:
- result = "SPELL_FAILED_INVALID_GLYPH";
- break;
- case 188:
- result = "SPELL_FAILED_UNIQUE_GLYPH";
- break;
- case 189:
- result = "SPELL_FAILED_GLYPH_SOCKET_LOCKED";
- break;
- case 190:
- result = "SPELL_FAILED_NO_VALID_TARGETS";
- break;
- case 191:
- result = "SPELL_FAILED_ITEM_AT_MAX_CHARGES";
- break;
- case 192:
- result = "SPELL_FAILED_NOT_IN_BARBERSHOP";
- break;
- case 193:
- result = "SPELL_FAILED_FISHING_TOO_LOW";
- break;
- case 194:
- result = "SPELL_FAILED_ITEM_ENCHANT_TRADE_WINDOW";
- break;
- case 195:
- result = "SPELL_FAILED_SUMMON_PENDING";
- break;
- case 196:
- result = "SPELL_FAILED_MAX_SOCKETS";
- break;
- case 197:
- result = "SPELL_FAILED_PET_CAN_RENAME";
- break;
- case 198:
- result = "SPELL_FAILED_TARGET_CANNOT_BE_RESURRECTED";
- break;
- case 199:
- result = "SPELL_FAILED_NO_ACTIONS";
- break;
- case 200:
- result = "SPELL_FAILED_CURRENCY_WEIGHT_MISMATCH";
- break;
- case 201:
- result = "SPELL_FAILED_WEIGHT_NOT_ENOUGH";
- break;
- case 202:
- result = "SPELL_FAILED_WEIGHT_TOO_MUCH";
- break;
- case 203:
- result = "SPELL_FAILED_NO_VACANT_SEAT";
- break;
- case 204:
- result = "SPELL_FAILED_NO_LIQUID";
- break;
- case 205:
- result = "SPELL_FAILED_ONLY_NOT_SWIMMING";
- break;
- case 206:
- result = "SPELL_FAILED_BY_NOT_MOVING";
- break;
- case 207:
- result = "SPELL_FAILED_IN_COMBAT_RES_LIMIT_REACHED";
- break;
- case 208:
- result = "SPELL_FAILED_NOT_IN_ARENA";
- break;
- case 209:
- result = "SPELL_FAILED_TARGET_NOT_GROUNDED";
- break;
- case 210:
- result = "SPELL_FAILED_EXCEEDED_WEEKLY_USAGE";
- break;
- case 211:
- result = "SPELL_FAILED_NOT_IN_LFG_DUNGEON";
- break;
- case 212:
- result = "SPELL_FAILED_BAD_TARGET_FILTER";
- break;
- case 213:
- result = "SPELL_FAILED_NOT_ENOUGH_TARGETS";
- break;
- case 214:
- result = "SPELL_FAILED_NO_SPEC";
- break;
- case 215:
- result = "SPELL_FAILED_CANT_ADD_BATTLE_PET";
- break;
- case 216:
- result = "SPELL_FAILED_CANT_UPGRADE_BATTLE_PET";
- break;
- case 217:
- result = "SPELL_FAILED_WRONG_BATTLE_PET_TYPE";
- break;
- case 218:
- result = "SPELL_FAILED_NO_DUNGEON_ENCOUNTER";
- break;
- case 219:
- result = "SPELL_FAILED_NO_TELEPORT_FROM_DUNGEON";
- break;
- case 220:
- result = "SPELL_FAILED_MAX_LEVEL_TOO_LOW";
- break;
- default:
- result = "SPELL_FAILED_UNKNOWN";
- break;
- }
- return result;
- }
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