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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local UIGradient = Instance.new("UIGradient")
- local UICorner = Instance.new("UICorner")
- local TopBar = Instance.new("Frame")
- local UIGradient_2 = Instance.new("UIGradient")
- local UICorner_2 = Instance.new("UICorner")
- local TextLabel = Instance.new("TextLabel")
- local CornerBar = Instance.new("Frame")
- local UIGradient_3 = Instance.new("UIGradient")
- local UICorner_3 = Instance.new("UICorner")
- local CornerBar_2 = Instance.new("Frame")
- local UIGradient_4 = Instance.new("UIGradient")
- local UICorner_4 = Instance.new("UICorner")
- local TextLabel_2 = Instance.new("TextLabel")
- local TextLabel_3 = Instance.new("TextLabel")
- local TextLabel_4 = Instance.new("TextLabel")
- local TextLabel_5 = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local UICorner_5 = Instance.new("UICorner")
- local TextButton = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = ScreenGui
- Frame.AnchorPoint = Vector2.new(0.5, 0.5)
- Frame.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0.5, 0, 0.5, 0)
- Frame.Size = UDim2.new(0, 615, 0, 366)
- UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(216, 216, 216)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(216, 216, 216))}
- UIGradient.Parent = Frame
- UICorner.Parent = Frame
- TopBar.Name = "TopBar"
- TopBar.Parent = Frame
- TopBar.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- TopBar.BorderSizePixel = 0
- TopBar.Position = UDim2.new(-0.00121377409, 0, -0.00263221748, 0)
- TopBar.Size = UDim2.new(0, 615, 0, 37)
- UIGradient_2.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(216, 216, 216)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(216, 216, 216))}
- UIGradient_2.Parent = TopBar
- UICorner_2.Parent = TopBar
- TextLabel.Parent = TopBar
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.Position = UDim2.new(0.310569108, 0, 0.0810810775, 0)
- TextLabel.Size = UDim2.new(0, 343, 0, 28)
- TextLabel.Font = Enum.Font.GothamBold
- TextLabel.Text = "Impossible Squid Game Transaction"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 20.000
- TextLabel.TextWrapped = true
- CornerBar.Name = "CornerBar"
- CornerBar.Parent = Frame
- CornerBar.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- CornerBar.BorderSizePixel = 0
- CornerBar.Position = UDim2.new(-0.00121375604, 0, 0.0711383075, 0)
- CornerBar.Size = UDim2.new(0, 149, 0, 339)
- UIGradient_3.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(216, 216, 216)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(216, 216, 216))}
- UIGradient_3.Parent = CornerBar
- UICorner_3.Parent = CornerBar
- CornerBar_2.Name = "CornerBar"
- CornerBar_2.Parent = Frame
- CornerBar_2.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- CornerBar_2.BorderSizePixel = 0
- CornerBar_2.Position = UDim2.new(0.766265929, 0, 0.0957284719, 0)
- CornerBar_2.Size = UDim2.new(0, 10, 0, 330)
- UIGradient_4.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(216, 216, 216)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(216, 216, 216))}
- UIGradient_4.Parent = CornerBar_2
- UICorner_4.Parent = CornerBar_2
- TextLabel_2.Parent = Frame
- TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_2.BackgroundTransparency = 1.000
- TextLabel_2.Position = UDim2.new(0.806504011, 0, 0.0971791372, 0)
- TextLabel_2.Size = UDim2.new(0, 119, 0, 21)
- TextLabel_2.Font = Enum.Font.GothamBold
- TextLabel_2.Text = "Credits:"
- TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 20.000
- TextLabel_2.TextWrapped = true
- TextLabel_3.Parent = Frame
- TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_3.BackgroundTransparency = 1.000
- TextLabel_3.Position = UDim2.new(0.782526076, 0, 0.184610829, 0)
- TextLabel_3.Size = UDim2.new(0, 133, 0, 21)
- TextLabel_3.Font = Enum.Font.GothamBold
- TextLabel_3.Text = "Founder: PastUnderStandings"
- TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_3.TextScaled = true
- TextLabel_3.TextSize = 20.000
- TextLabel_3.TextWrapped = true
- TextLabel_4.Parent = Frame
- TextLabel_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_4.BackgroundTransparency = 1.000
- TextLabel_4.Position = UDim2.new(0.782526076, 0, 0.280239254, 0)
- TextLabel_4.Size = UDim2.new(0, 133, 0, 21)
- TextLabel_4.Font = Enum.Font.GothamBold
- TextLabel_4.Text = "Tester: PickleNickle"
- TextLabel_4.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_4.TextScaled = true
- TextLabel_4.TextSize = 20.000
- TextLabel_4.TextWrapped = true
- TextLabel_5.Parent = Frame
- TextLabel_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_5.BackgroundTransparency = 1.000
- TextLabel_5.Position = UDim2.new(0.0182984397, 0, 0.0234086514, 0)
- TextLabel_5.Size = UDim2.new(0, 124, 0, 13)
- TextLabel_5.Font = Enum.Font.GothamBold
- TextLabel_5.Text = "1FOB - Impossible Squid Game"
- TextLabel_5.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_5.TextScaled = true
- TextLabel_5.TextSize = 20.000
- TextLabel_5.TextWrapped = true
- ImageLabel.Parent = Frame
- ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ImageLabel.Position = UDim2.new(0.240650401, 0, 0.0152119286, 0)
- ImageLabel.Size = UDim2.new(0, 29, 0, 25)
- ImageLabel.Image = "rbxassetid://8624734600"
- UICorner_5.CornerRadius = UDim.new(0, 88)
- UICorner_5.Parent = ImageLabel
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- TextButton.Position = UDim2.new(0.254985482, 0, 0.152527243, 0)
- TextButton.Size = UDim2.new(0, 150, 0, 49)
- TextButton.Font = Enum.Font.GothamBold
- TextButton.Text = "Teleport to End"
- TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextButton.TextScaled = true
- TextButton.TextSize = 14.000
- TextButton.TextWrapped = true
- -- Scripts:
- local function SLTQXF_fake_script() -- Frame.LocalScript
- local script = Instance.new('LocalScript', Frame)
- local UIS = game:GetService('UserInputService')
- local frame = script.Parent
- local dragToggle = nil
- local dragSpeed = 0.25
- local dragStart = nil
- local startPos = nil
- local function updateInput(input)
- local delta = input.Position - dragStart
- local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X,
- startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
- end
- frame.InputBegan:Connect(function(input)
- if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
- dragToggle = true
- dragStart = input.Position
- startPos = frame.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragToggle = false
- end
- end)
- end
- end)
- UIS.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- if dragToggle then
- updateInput(input)
- end
- end
- end)
- end
- coroutine.wrap(SLTQXF_fake_script)()
- local function BRXV_fake_script() -- TextButton.Script
- local script = Instance.new('Script', TextButton)
- local plr = script.Parent.Parent.Parent.Parent.Parent -- if this doesnt work, use your own variables that targeting to Player
- local char = plr.Character
- script.Parent.MouseButton1Click:Connect(function()
- char.HumanoidRootPart.CFrame = workspace.Jackpot.CFrame -- Change Part1 to Your Teleport brick name
- end)
- end
- coroutine.wrap(BRXV_fake_script)()
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