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- --BUILD TO SURVIVE GAMES SCRIPT
- local ScreenGui = Instance.new("ScreenGui")
- local back = Instance.new("Frame")
- local top = Instance.new("TextLabel")
- local kill = Instance.new("TextButton")
- local naked = Instance.new("TextButton")
- local kick = Instance.new("TextButton")
- local nolimbs = Instance.new("TextButton")
- local sink = Instance.new("TextButton")
- local btools = Instance.new("TextButton")
- local nuke = Instance.new("TextButton")
- local target = Instance.new("TextBox")
- local hatless = Instance.new("TextButton")
- local credits = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- back.Name = "back"
- back.Parent = ScreenGui
- back.BackgroundColor3 = Color3.fromRGB(107, 107, 107)
- back.BackgroundTransparency = 0.400
- back.Position = UDim2.new(0.249070629, 0, 0.336614162, 0)
- back.Size = UDim2.new(0, 395, 0, 251)
- top.Name = "top"
- top.Parent = back
- top.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- top.BackgroundTransparency = 0.400
- top.Size = UDim2.new(0, 395, 0, 50)
- top.Font = Enum.Font.Michroma
- top.Text = "Game Destroyer"
- top.TextColor3 = Color3.fromRGB(0, 0, 0)
- top.TextSize = 45.000
- kill.Name = "kill"
- kill.Parent = back
- kill.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- kill.BackgroundTransparency = 0.400
- kill.Position = UDim2.new(0.0227848105, 0, 0.231075704, 0)
- kill.Size = UDim2.new(0, 72, 0, 50)
- kill.Font = Enum.Font.SourceSans
- kill.Text = "Kill"
- kill.TextColor3 = Color3.fromRGB(0, 0, 0)
- kill.TextSize = 34.000
- naked.Name = "naked"
- naked.Parent = back
- naked.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- naked.BackgroundTransparency = 0.400
- naked.Position = UDim2.new(0.26329115, 0, 0.231075704, 0)
- naked.Size = UDim2.new(0, 76, 0, 50)
- naked.Font = Enum.Font.SourceSans
- naked.Text = "Naked"
- naked.TextColor3 = Color3.fromRGB(0, 0, 0)
- naked.TextSize = 34.000
- kick.Name = "kick"
- kick.Parent = back
- kick.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- kick.BackgroundTransparency = 0.400
- kick.Position = UDim2.new(0.496202528, 0, 0.231075704, 0)
- kick.Size = UDim2.new(0, 76, 0, 50)
- kick.Font = Enum.Font.SourceSans
- kick.Text = "Kick"
- kick.TextColor3 = Color3.fromRGB(0, 0, 0)
- kick.TextSize = 34.000
- nolimbs.Name = "nolimbs"
- nolimbs.Parent = back
- nolimbs.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- nolimbs.BackgroundTransparency = 0.400
- nolimbs.Position = UDim2.new(0.759493649, 0, 0.231075704, 0)
- nolimbs.Size = UDim2.new(0, 76, 0, 50)
- nolimbs.Font = Enum.Font.SourceSans
- nolimbs.Text = "No Limbs"
- nolimbs.TextColor3 = Color3.fromRGB(0, 0, 0)
- nolimbs.TextSize = 23.000
- sink.Name = "sink"
- sink.Parent = back
- sink.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- sink.BackgroundTransparency = 0.400
- sink.Position = UDim2.new(0.0227848105, 0, 0.490039855, 0)
- sink.Size = UDim2.new(0, 72, 0, 50)
- sink.Font = Enum.Font.SourceSans
- sink.Text = "Sink"
- sink.TextColor3 = Color3.fromRGB(0, 0, 0)
- sink.TextSize = 34.000
- btools.Name = "btools"
- btools.Parent = back
- btools.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- btools.BackgroundTransparency = 0.400
- btools.Position = UDim2.new(0.26329115, 0, 0.490039855, 0)
- btools.Size = UDim2.new(0, 72, 0, 50)
- btools.Font = Enum.Font.SourceSans
- btools.Text = "Btools"
- btools.TextColor3 = Color3.fromRGB(0, 0, 0)
- btools.TextSize = 34.000
- nuke.Name = "nuke"
- nuke.Parent = back
- nuke.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- nuke.BackgroundTransparency = 0.400
- nuke.Position = UDim2.new(0.506329119, 0, 0.490039855, 0)
- nuke.Size = UDim2.new(0, 72, 0, 50)
- nuke.Font = Enum.Font.SourceSans
- nuke.Text = "Destroy"
- nuke.TextColor3 = Color3.fromRGB(0, 0, 0)
- nuke.TextSize = 27.000
- target.Name = "target"
- target.Parent = back
- target.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- target.BackgroundTransparency = 0.400
- target.Position = UDim2.new(0.045569621, 0, 0.733067751, 0)
- target.Size = UDim2.new(0, 358, 0, 33)
- target.Font = Enum.Font.SourceSans
- target.Text = ""
- target.TextColor3 = Color3.fromRGB(0, 0, 0)
- target.TextSize = 14.000
- hatless.Name = "hatless"
- hatless.Parent = back
- hatless.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- hatless.BackgroundTransparency = 0.400
- hatless.Position = UDim2.new(0.759493709, 0, 0.490039855, 0)
- hatless.Size = UDim2.new(0, 72, 0, 50)
- hatless.Font = Enum.Font.SourceSans
- hatless.Text = "No hats"
- hatless.TextColor3 = Color3.fromRGB(0, 0, 0)
- hatless.TextSize = 27.000
- credits.Name = "credits"
- credits.Parent = back
- credits.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- credits.BackgroundTransparency = 0.400
- credits.BorderSizePixel = 0
- credits.Position = UDim2.new(0, 0, 0.916334689, 0)
- credits.Size = UDim2.new(0, 395, 0, 21)
- credits.Font = Enum.Font.SourceSans
- credits.Text = "Credits to diamantiinho to make Game Destroyer!"
- credits.TextColor3 = Color3.fromRGB(0, 0, 0)
- credits.TextSize = 21.000
- for i,slaves in pairs(game:GetDescendants()) do
- if slaves.Name == "DeleteItem" then
- print("L bozo Goofy by diamantiinho")
- kill.MouseButton1Down:connect(function()
- if string.lower(target.Text) == "all" then
- for i,c in pairs(game.Players:GetPlayers()) do
- ohok = c.Character["Head"]
- slaves:FireServer(ohok, {Value = ohok})
- end
- else
- if game.Players:FindFirstChild(target.Text) then
- if game.Players:FindFirstChild(target.Text).Character then
- slaves:FireServer(game.Players:FindFirstChild(target.Text).Character.Head, {Value = game.Players:FindFirstChild(target.Text).Character.Head}) else
- print("nibba who this")
- end
- end
- end
- end)
- btools.MouseButton1Down:connect(function()
- local Tool = Instance.new("Tool",game.Players.LocalPlayer.Backpack)
- local Equipped = false
- Tool.RequiresHandle = false
- Tool.Name = "Destroy Tool"
- local Field = Instance.new("SelectionBox",game.Workspace)
- local Mouse = game.Players.LocalPlayer:GetMouse()
- Field.LineThickness = 0.1
- Tool.Equipped:connect(function()
- Equipped = true
- while Equipped == true do
- if Mouse.Target ~= nil then
- Field.Adornee = Mouse.Target
- else
- Field.Adornee = nil
- end
- wait()
- end
- end)
- Tool.Unequipped:connect(function()
- Equipped = false
- Field.Adornee = nil
- end)
- Tool.Activated:connect(function()
- if Mouse.Target ~= nil then
- slaves:FireServer(Mouse.Target, {Value = Mouse.Target})
- local AttemptTarget = Mouse.Target
- while AttemptTarget ~= nil do
- AttemptTarget.Velocity = Vector3.new(0,-1000000000000000,0)
- AttemptTarget.CanCollide = false
- wait()
- end
- end
- end)
- end)
- naked.MouseButton1Down:connect(function()
- if string.lower(target.Text) == "all" then
- for i,c in pairs(game.Players:GetPlayers()) do
- ohok = c.Character.Shirt
- ohoka = c.Character.Pants
- slaves:FireServer(ohok, {Value = ohok})
- slaves:FireServer(ohoka, {Value = ohoka})
- end
- else
- slaves:FireServer(game.Players:FindFirstChild(target.Text).Character.Shirt, {Value = game.Players:FindFirstChild(target.Text).Character.Shirt})
- slaves:FireServer(game.Players:FindFirstChild(target.Text).Character.Pants, {Value = game.Players:FindFirstChild(target.Text).Character.Pants})
- end
- end)
- nolimbs.MouseButton1Down:connect(function()
- if string.lower(target.Text) == "all" then
- for i,c in pairs(game.Players:GetPlayers()) do
- ohok = c.Character["Right Arm"]
- ohoka = c.Character["Left Arm"]
- ohokb = c.Character["Right Leg"]
- ohokc = c.Character["Left Leg"]
- slaves:FireServer(ohok, {Value = ohok})
- slaves:FireServer(ohoka, {Value = ohoka})
- slaves:FireServer(ohokb, {Value = ohokb})
- slaves:FireServer(ohokc, {Value = ohokc})
- end
- else
- slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Right Arm"], {Value = game.Players:FindFirstChild(target.Text).Character["Right Arm"]})
- slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Right Leg"], {Value = game.Players:FindFirstChild(target.Text).Character["Right Leg"]})
- slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Left Arm"], {Value = game.Players:FindFirstChild(target.Text).Character["Left Arm"]})
- slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["Left Leg"], {Value = game.Players:FindFirstChild(target.Text).Character["Left Leg"]})
- end
- end)
- hatless.MouseButton1Down:connect(function()
- if string.lower(target.Text) == "all" then
- for i,x in pairs(game.Players:GetPlayers()) do
- for i,c in pairs(x.Character:GetChildren()) do
- if c:IsA("Accessory") then
- ohok = c
- slaves:FireServer(ohok, {Value = ohok})
- end
- end
- end
- else
- for i, hats in pairs(game.Players:FindFirstChild(target.Text).Character:GetChildren()) do
- if hats:IsA("Accessory") then
- slaves:FireServer(hats, {Value = hats })
- end
- end
- end
- end)
- sink.MouseButton1Down:connect(function()
- if string.lower(target.Text) == "all" then
- for i,c in pairs(game.Players:GetPlayers()) do
- ohok = c.Character.HumanoidRootPart
- slaves:FireServer(ohok, {Value = ohok})
- end
- else
- slaves:FireServer(game.Players:FindFirstChild(target.Text).Character["HumanoidRootPart"], {Value = game.Players:FindFirstChild(target.Text).Character["HumanoidRootPart"]})
- end
- end)
- kick.MouseButton1Down:connect(function()
- if string.lower(target.Text) == "all" then
- for i,c in pairs(game.Players:GetPlayers()) do
- ohok = c
- slaves:FireServer(ohok, {Value = ohok})
- end
- else
- slaves:FireServer(game.Players:FindFirstChild(target.Text), {Value = game.Players:FindFirstChild(target.Text)})
- end
- end)
- nuke.MouseButton1Down:connect(function()
- for i,c in pairs(game.Workspace:GetChildren()) do
- ohok = c
- slaves:FireServer(ohok, {Value = ohok})
- end
- end)
- end
- end
- local function THGEX_fake_script() -- back.LocalScript
- local script = Instance.new('LocalScript', back)
- local UIS = game:GetService('UserInputService')
- local frame = script.Parent
- local dragToggle = nil
- local dragSpeed = 0.25
- local dragStart = nil
- local startPos = nil
- local function updateInput(input)
- local delta = input.Position - dragStart
- local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X,
- startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
- end
- frame.InputBegan:Connect(function(input)
- if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
- dragToggle = true
- dragStart = input.Position
- startPos = frame.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragToggle = false
- end
- end)
- end
- end)
- UIS.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- if dragToggle then
- updateInput(input)
- end
- end
- end)
- end
- coroutine.wrap(THGEX_fake_script)()
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