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- local function onChatted(player, message)
- if message == "airplane" then
- game:GetService("ReplicatedStorage").Message:FireClient(player, "A huge airplane appears from the sky!")
- end
- end
- game.Players.PlayerAdded:Connect(function(player)
- player.Chatted:Connect(function(message)
- onChatted(player, message)
- end)
- end)
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