Kuroji

Jump 116: Roughnecks - Starship Troopers Chronicles

Jan 25th, 2018 (edited)
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  1. Jump #116: Roughnecks - Starship Troopers Chronicles
  2. >The Magician (The initiation of new projects, great works, or a new way of life.)
  3. New way of life? When I start on the home front? That seems... actually rather doable.
  4. >Age: 28
  5. >Location: Homefront
  6. >Identity: Field Medic (-50)
  7. Medic? Hm. Why not?
  8. >Saw Bones (Free, Medic)
  9. I can't say that Federation medical techniques are ideal, but they're not TOO bad...
  10. >Gilligan's Island Medical (750, Medic)
  11. Improvisational medicine? I like it.
  12. >Xenosurgery (450, Medic)
  13. Xenobiological research sounds like a net positive thing.
  14. >Mechanical Knowledge (350)
  15. And knowledge of their technology! Granted, it's from the end user and maintenance perspective, but still useful.
  16. >Field Rations (300)
  17. It's not MSF curry by a long shot, but it'll suffice when needed.
  18. >Cyberlab (0, Medic)
  19. A useful annex to add to the warehouse, I would say.
  20.  
  21. Really, the plan with the bugs is the same as before, except I plan to definitely use clairvoyance to ensure that things don't go nearly so badly as they did in canon.
  22.  
  23. Also a crapload of other out-of-context abilities, because quite frankly, screw the bugs. I don't like 'em.
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