tauros113

Jim's Action PM 1

Sep 23rd, 2018
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  1. Jim's Action PM 1
  2.  
  3. setup
  4. examine my room
  5. might as well while he's just sitting around and shiz
  6. it's pretty bare, so shouldn't take long
  7. under the futon, in the little compartment, anything up by the lights, etc.
  8. remove the pillow case from the pillow
  9. it is now a makeshift sack for holding stuff
  10. things to bring:
  11. pillow case (hold on to it)
  12. Caltraps (in the pillow case)
  13. Ponyo (in the pillow case)
  14. Stage Assistant (in pocket)
  15. Bowie Knife (concealed on person in his pocket, waistband, whatever)
  16. leave his trumpet and pillow in his room
  17. apparently, Isabella and I are getting something special for saving the hostage
  18. "special guest"? hopefully something to help me guard the area
  19. quickly explain the gist of this to my allies if I ever see them
  20. Game Plan (part 1)
  21. go with Matthew to the Dorms
  22. draw my Bowie Knife for initial room scouting
  23. Hoss said this was a dangerous room. "8 little doggies"
  24. there are 8 dorms. Something bad in each one? beds, dressers, idk?
  25. i dunno. Either way, take warning
  26. Hopefully Matthew will have a weapon too
  27. escort Matthew to the shower, I'll search the Dorms
  28. keep the Bowie Knife ready while surveying this area
  29. if everything's cleared, Jim will sheathe it
  30. go to the Dorm Mother's room (it has a door and posters inside)
  31. scan the room, look under the bed
  32. if possible to do quickly, take the posters
  33. tearing down, cutting down, whatevs
  34. roll them up, shove 'em in the sack
  35. Big Hoss said they're important
  36. then look under every bed on the male side (Jim's not a perv!)
  37. don't bother with the dressers and anything extra unless i'm still waiting on Matthew
  38. as soon as Matthew finishes (hopefully before Ordeals unlock), go into the ordeal room for the dorms
  39. check for Caltraps when entering
  40. someone else has them too (since Jim got some from the Hoss shop)
  41. logistics be damned, this is the only time they'll screw Jim and Matthew up so be careful about this
  42. if someone else is already starting / trying to do the Ordeal, threaten them away
  43. if that person seems to have serious backup, probably follow Matthew's lead on this
  44. might mean cutting our losses and going to Classroom
  45. might mean standing and fighting
  46. if that person is alone and refuses to leave, it's fighting time (gotta get Carnage points somehow)
  47. drive them out or unconscious
  48. my Service perks are too good to pass by and Jim's got 3 Death Marks
  49. he needs this
  50. if we get there early and there's no threats, suggest to do the mutual Major injury now
  51. get it out of the way early
  52. might as well use my Bowie Knife for it, it's already drawn and ready to go (rip durability)
  53. do the Ordeal
  54. Matthew will stand guard (hopefully)
  55. if for some reason he's not and Giovanni, Ulricha, or Enzo is in the Dorms, release the Caltraps on the floor just inside the door
  56. that way if someone comes in, Jim's got a chance to fight
  57. once again, either drive them out or "kill" for the unconscious
  58. take the marks off of himself and Isabella
  59. if for some reason he can only remove one, prioritize Isabella
  60. Game Plan (part 2)
  61. this is where things get fuzzy
  62. since this is the Ordeal of Tardiness, Jim may have to waste time for it
  63. if so, suggest for Matthew to go on ahead to the Classroom
  64. he mentioned wanting to write that essay
  65. if Matthew splits up:
  66. if either of us still need to complete it, do the mutual Major injury on each other before he leaves
  67. tell him to find some pencil and paper, or any suitable means of writing
  68. stick around in the Dorm room for that Masterwork item, the Sleep Mask
  69. something about admiring the art?
  70. just wait the rest of the round in there looking at the (perhaps stolen) posters
  71. maybe a clue, maybe just wasting time. Who knows
  72. if Jim does get it:
  73. use it ASAP if things feel dangerous
  74. losing it right as he gets it would be embarrassing as hell
  75. if someone attacks me in the Dorms or things seem dangerous
  76. priority is to run
  77. if i successfully took them, throw the posters up in the air and run away
  78. hopefully that'll be a sufficient distraction
  79. if I get the Masterwork item or leave early for some reason
  80. if there's still plenty of time, meet up with Matthew in the Classroom
  81. follow the instruction for that room later in this Action PM
  82. if time's running out, go to the Northeast Stockpile room
  83. take whatever looks good (hooray for the makeshift sack!)
  84. continue looting Stockpile rooms clockwise until Action Phase ends
  85. at Jim's last room, leave the Ponyo DVD
  86. if the round ends
  87. just go back to his room
  88. if Matthew doesn't split up, or Jim doesn't have to wait around:
  89. after the Ordeal, follow Matthew to the Classroom
  90. search for paper and pencil, or some kinda writing instrument
  91. even a whiteboard and marker lol
  92. anything to communicate easily with Isabelle
  93. just kinda guard Matthew, break up fights i suppose. Maybe go for a kill if we're clearly winning
  94. near the end of the Action Phase, Matthew and I stab each other in the arm with my Bowie Knife
  95. enough to be Major, that's all. Just to clear the global objective and not get a death mark
  96. if there's a quick minute to spare on the way back to my room
  97. run to the southwest storage room
  98. throw Ponyo in it
  99. return to my room
  100.  
  101. overarching guidelines:
  102. if things go fantastically off the rails:
  103. do the mutual Major injury with someone else ASAP
  104. that's the highest priority this round
  105. if Jim hasn't cleared that objective and he's all by himself:
  106. go to his room early but hang out outside the door
  107. try to find someone willing to help as they return back home
  108. like Matthew, Isabella, or Pipete
  109. try to tell Matthew (or perhaps an ally like Isabella or Pipete) to find some paper and pencil if they can
  110. especially if visiting the Classroom
  111. if Jim ever knocks out someone, don't forget to loot an item
  112. in priority: Masterwork, Augmentation voucher, weapon, whatever else
  113. if pressed for time, just take whatever's quickest to make off with
  114. if the lights ever go out:
  115. bust out my Stage Assistant. It's got a spotlight feature, so it can be a jank flashlight in a pinch
  116.  
  117. Player relationships:
  118.  
  119. Allies:
  120. Matthew
  121. seems loyal, perhaps not dependable. We'll see
  122. he's going with me to Dorms
  123. he'll do the shower, i'll do the ordeal and searching
  124. then the plan's to visit the Classroom
  125. he'll try to write an essay, time allowing
  126. i'll just kinda hang around
  127. lastly, we'll mutually Major wound each other to avoid the failure Death Mark
  128. all in all, Jim's placing quite a bit of trust in him
  129. Isabelle
  130. got a good partnership going with her
  131. muteness may be a problem during Action Phase
  132. she's planning to stop by all 3 rooms
  133. might run into her at some point
  134. Pipere
  135. on good terms with her too
  136. she's an acrobat, so Jim's confident she can escape any sticky situations
  137. she's planning to look around for an empty room
  138. Questionable:
  139. Young Moolah
  140. not much to know about her
  141. she seems formal, so she sounds open to cooperation?
  142. Jim estimates good odds of getting along with her
  143. Enemies:
  144. Giovanni, Ulricha, Enzo
  145. these 3 voted Jim to take the Death Mark
  146. so their teamwork is anywhere from "on speaking terms" to "a well-oiled unit"
  147. and Jim was either "unlucky target" or "specifically gonna fuck him up"
  148. none of these options are good
  149. plus they just seem angry in general
  150. if any of them are in the general vicinity, be on high alert
  151. Miscellaneous
  152. Dog / Roomba
  153. ???
  154. really dislikes Pipere???
  155. April
  156. actually the host???
  157. but *actually* an AI controlling a random girl???
  158. Hoss
  159. chill! super cool and helpful
  160. Galatea
  161. weird and foreboding
  162. apparently gone for good?
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