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Jun 14th, 2020
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  1. # Makefile.in generated by automake 1.16.1 from Makefile.am.
  2. # Makefile.  Generated from Makefile.in by configure.
  3.  
  4. # Copyright (C) 1994-2018 Free Software Foundation, Inc.
  5.  
  6. # This Makefile.in is free software; the Free Software Foundation
  7. # gives unlimited permission to copy and/or distribute it,
  8. # with or without modifications, as long as this notice is preserved.
  9.  
  10. # This program is distributed in the hope that it will be useful,
  11. # but WITHOUT ANY WARRANTY, to the extent permitted by law; without
  12. # even the implied warranty of MERCHANTABILITY or FITNESS FOR A
  13. # PARTICULAR PURPOSE.
  14.  
  15.  
  16.  
  17.  
  18.  
  19.  
  20. am__is_gnu_make = { \
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  30. }
  31. am__make_running_with_option = \
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  33.       ?) ;; \
  34.       *) echo "am__make_running_with_option: internal error: invalid" \
  35.               "target option '$${target_option-}' specified" >&2; \
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  38.   has_opt=no; \
  39.   sane_makeflags=$$MAKEFLAGS; \
  40.   if $(am__is_gnu_make); then \
  41.     sane_makeflags=$$MFLAGS; \
  42.   else \
  43.     case $$MAKEFLAGS in \
  44.       *\\[\ \   ]*) \
  45.         bs=\\; \
  46.         sane_makeflags=`printf '%s\n' "$$MAKEFLAGS" \
  47.           | sed "s/$$bs$$bs[$$bs $$bs   ]*//g"`;; \
  48.     esac; \
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  50.   skip_next=no; \
  51.   strip_trailopt () \
  52.   { \
  53.     flg=`printf '%s\n' "$$flg" | sed "s/$$1.*$$//"`; \
  54.   }; \
  55.   for flg in $$sane_makeflags; do \
  56.     test $$skip_next = yes && { skip_next=no; continue; }; \
  57.     case $$flg in \
  58.       *=*|--*) continue;; \
  59.         -*I) strip_trailopt 'I'; skip_next=yes;; \
  60.       -*I?*) strip_trailopt 'I';; \
  61.         -*O) strip_trailopt 'O'; skip_next=yes;; \
  62.       -*O?*) strip_trailopt 'O';; \
  63.         -*l) strip_trailopt 'l'; skip_next=yes;; \
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  67.     esac; \
  68.     case $$flg in \
  69.       *$$target_option*) has_opt=yes; break;; \
  70.     esac; \
  71.   done; \
  72.   test $$has_opt = yes
  73. am__make_dryrun = (target_option=n; $(am__make_running_with_option))
  74. am__make_keepgoing = (target_option=k; $(am__make_running_with_option))
  75. pkgdatadir = $(datadir)/easyrpg-player
  76. pkgincludedir = $(includedir)/easyrpg-player
  77. pkglibdir = $(libdir)/easyrpg-player
  78. pkglibexecdir = $(libexecdir)/easyrpg-player
  79. am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd
  80. install_sh_DATA = $(install_sh) -c -m 644
  81. install_sh_PROGRAM = $(install_sh) -c
  82. install_sh_SCRIPT = $(install_sh) -c
  83. INSTALL_HEADER = $(INSTALL_DATA)
  84. transform = $(program_transform_name)
  85. NORMAL_INSTALL = :
  86. PRE_INSTALL = :
  87. POST_INSTALL = :
  88. NORMAL_UNINSTALL = :
  89. PRE_UNINSTALL = :
  90. POST_UNINSTALL = :
  91. bin_PROGRAMS = easyrpg-player$(EXEEXT)
  92. #am__append_1 = \
  93. #   src/midiprogram.h \
  94. #   src/midisequencer.cpp \
  95. #   src/midisequencer.h \
  96. #   src/midisynth.cpp \
  97. #   src/midisynth.h
  98.  
  99. #am__append_2 = resources/easyrpg-player.6
  100. check_PROGRAMS = test_runner$(EXEEXT)
  101. subdir = .
  102. ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
  103. am__aclocal_m4_deps =  \
  104.     $(top_srcdir)/builds/autoconf/m4/ax_cxx_compile_stdcxx.m4 \
  105.     $(top_srcdir)/builds/autoconf/m4/pkg.m4 \
  106.     $(top_srcdir)/builds/autoconf/m4/ax_prog_doxygen.m4 \
  107.     $(top_srcdir)/configure.ac
  108. am__configure_deps = $(am__aclocal_m4_deps) $(CONFIGURE_DEPENDENCIES) \
  109.     $(ACLOCAL_M4)
  110. DIST_COMMON = $(srcdir)/Makefile.am $(top_srcdir)/configure \
  111.     $(am__configure_deps) $(am__dist_bashcompletion_DATA_DIST) \
  112.     $(am__DIST_COMMON)
  113. am__CONFIG_DISTCLEAN_FILES = config.status config.cache config.log \
  114.  configure.lineno config.status.lineno
  115. mkinstalldirs = $(install_sh) -d
  116. CONFIG_HEADER = config.h
  117. CONFIG_CLEAN_FILES = resources/Doxyfile
  118. CONFIG_CLEAN_VPATH_FILES =
  119. am__installdirs = "$(DESTDIR)$(bindir)" "$(DESTDIR)$(man6dir)" \
  120.     "$(DESTDIR)$(bashcompletiondir)"
  121. PROGRAMS = $(bin_PROGRAMS)
  122. LIBRARIES = $(noinst_LIBRARIES)
  123. ARFLAGS = cru
  124. AM_V_AR = $(am__v_AR_$(V))
  125. am__v_AR_ = $(am__v_AR_$(AM_DEFAULT_VERBOSITY))
  126. am__v_AR_0 = @echo "  AR      " $@;
  127. am__v_AR_1 =
  128. libeasyrpg_player_a_AR = $(AR) $(ARFLAGS)
  129. libeasyrpg_player_a_LIBADD =
  130. am__libeasyrpg_player_a_SOURCES_DIST = src/async_handler.cpp \
  131.     src/async_handler.h src/async_op.h src/audio.cpp src/audio.h \
  132.     src/audio_al.cpp src/audio_al.h src/audio_decoder.cpp \
  133.     src/audio_decoder.h src/audio_generic.cpp src/audio_generic.h \
  134.     src/audio_resampler.cpp src/audio_resampler.h \
  135.     src/audio_sdl.cpp src/audio_sdl.h src/audio_sdl_mixer.cpp \
  136.     src/audio_sdl_mixer.h src/audio_secache.cpp \
  137.     src/audio_secache.h src/background.cpp src/background.h \
  138.     src/baseui.cpp src/baseui.h src/battle_animation.cpp \
  139.     src/battle_animation.h src/bitmap.cpp src/bitmap.h \
  140.     src/bitmapfont.h src/bitmapfont_glyph.h \
  141.     src/bitmapfont_rmg2000.h src/bitmapfont_ttyp0.h \
  142.     src/bitmapfont_wqy.h src/bitmap_hslrgb.h src/cache.cpp \
  143.     src/cache.h src/color.h src/compiler.h src/decoder_fmmidi.cpp \
  144.     src/decoder_fmmidi.h src/decoder_libsndfile.cpp \
  145.     src/decoder_libsndfile.h src/decoder_mpg123.cpp \
  146.     src/decoder_mpg123.h src/decoder_oggvorbis.cpp \
  147.     src/decoder_oggvorbis.h src/decoder_opus.cpp \
  148.     src/decoder_opus.h src/decoder_wav.cpp src/decoder_wav.h \
  149.     src/decoder_wildmidi.cpp src/decoder_wildmidi.h \
  150.     src/decoder_xmp.cpp src/decoder_xmp.h src/default_graphics.h \
  151.     src/dirent_win.h src/docmain.h src/drawable.cpp src/drawable.h \
  152.     src/drawable_list.cpp src/drawable_list.h src/drawable_mgr.cpp \
  153.     src/drawable_mgr.h src/exe_reader.cpp src/exe_reader.h \
  154.     src/exfont.h src/filefinder.cpp src/filefinder.h src/flash.h \
  155.     src/flat_map.h src/font.cpp src/font.h src/fps_overlay.cpp \
  156.     src/fps_overlay.h src/frame.cpp src/frame.h src/game_actor.cpp \
  157.     src/game_actor.h src/game_actors.cpp src/game_actors.h \
  158.     src/game_battle.cpp src/game_battle.h \
  159.     src/game_battlealgorithm.cpp src/game_battlealgorithm.h \
  160.     src/game_battler.cpp src/game_battler.h src/game_character.cpp \
  161.     src/game_character.h src/game_clock.cpp src/game_clock.h \
  162.     src/game_commonevent.cpp src/game_commonevent.h \
  163.     src/game_enemy.cpp src/game_enemy.h src/game_enemyparty.cpp \
  164.     src/game_enemyparty.h src/game_event.cpp src/game_event.h \
  165.     src/game_interpreter.cpp src/game_interpreter.h \
  166.     src/game_interpreter_battle.cpp src/game_interpreter_battle.h \
  167.     src/game_interpreter_map.cpp src/game_interpreter_map.h \
  168.     src/game_map.cpp src/game_map.h src/game_message.cpp \
  169.     src/game_message.h src/game_party.cpp src/game_party.h \
  170.     src/game_party_base.cpp src/game_party_base.h \
  171.     src/game_pictures.cpp src/game_pictures.h src/game_player.cpp \
  172.     src/game_player.h src/game_screen.cpp src/game_screen.h \
  173.     src/game_switches.cpp src/game_switches.h src/game_system.cpp \
  174.     src/game_system.h src/game_targets.cpp src/game_targets.h \
  175.     src/game_variables.cpp src/game_variables.h \
  176.     src/game_vehicle.cpp src/game_vehicle.h src/graphics.cpp \
  177.     src/graphics.h src/hslrgb.cpp src/hslrgb.h src/icon.h \
  178.     src/image_bmp.cpp src/image_bmp.h src/image_png.cpp \
  179.     src/image_png.h src/image_xyz.cpp src/image_xyz.h \
  180.     src/input.cpp src/input.h src/input_buttons.h \
  181.     src/input_buttons_desktop.cpp src/input_source.cpp \
  182.     src/input_source.h src/instrumentation.cpp \
  183.     src/instrumentation.h src/keys.h src/logo.h src/main_data.cpp \
  184.     src/main_data.h src/map_data.h src/memory_management.h \
  185.     src/message_overlay.cpp src/message_overlay.h src/meta.cpp \
  186.     src/meta.h src/opacity.h src/options.h src/output.cpp \
  187.     src/output.h src/pending_message.h src/pending_message.cpp \
  188.     src/picojson.h src/pixel_format.h src/pixman_image_ptr.h \
  189.     src/plane.cpp src/plane.h src/platform.cpp src/platform.h \
  190.     src/platform_clock.h src/player.cpp src/player.h \
  191.     src/game_quit.cpp src/game_quit.h src/rect.cpp src/rect.h \
  192.     src/registry.cpp src/registry.h src/registry_wine.cpp \
  193.     src/rtp.cpp src/rtp.h src/rtp_table.cpp src/scene.cpp \
  194.     src/scene.h src/scene_import.cpp src/scene_import.h \
  195.     src/scene_actortarget.cpp src/scene_actortarget.h \
  196.     src/scene_battle.cpp src/scene_battle.h \
  197.     src/scene_battle_rpg2k.cpp src/scene_battle_rpg2k.h \
  198.     src/scene_battle_rpg2k3.cpp src/scene_battle_rpg2k3.h \
  199.     src/scene_debug.cpp src/scene_debug.h src/scene_end.cpp \
  200.     src/scene_end.h src/scene_equip.cpp src/scene_equip.h \
  201.     src/scene_file.cpp src/scene_file.h src/scene_gamebrowser.cpp \
  202.     src/scene_gamebrowser.h src/scene_gameover.cpp \
  203.     src/scene_gameover.h src/scene_item.cpp src/scene_item.h \
  204.     src/scene_load.cpp src/scene_load.h src/scene_logo.cpp \
  205.     src/scene_logo.h src/scene_map.cpp src/scene_map.h \
  206.     src/scene_menu.cpp src/scene_menu.h src/scene_name.cpp \
  207.     src/scene_name.h src/scene_order.cpp src/scene_order.h \
  208.     src/scene_save.cpp src/scene_save.h src/scene_shop.cpp \
  209.     src/scene_shop.h src/scene_skill.cpp src/scene_skill.h \
  210.     src/scene_status.cpp src/scene_status.h src/scene_teleport.cpp \
  211.     src/scene_teleport.h src/scene_title.cpp src/scene_title.h \
  212.     src/screen.cpp src/screen.h src/shake.h src/sdl2_ui.cpp \
  213.     src/sdl2_ui.h src/sdl_ui.cpp src/sdl_ui.h \
  214.     src/shinonome_gothic.h src/shinonome_mincho.h src/sprite.cpp \
  215.     src/sprite.h src/sprite_airshipshadow.h \
  216.     src/sprite_airshipshadow.cpp src/sprite_battler.cpp \
  217.     src/sprite_battler.h src/sprite_character.cpp \
  218.     src/sprite_character.h src/sprite_timer.cpp src/sprite_timer.h \
  219.     src/spriteset_battle.cpp src/spriteset_battle.h \
  220.     src/spriteset_map.cpp src/spriteset_map.h src/state.cpp \
  221.     src/state.h src/std_clock.h src/system.h src/teleport_target.h \
  222.     src/text.cpp src/text.h src/tilemap.cpp src/tilemap.h \
  223.     src/tilemap_layer.cpp src/tilemap_layer.h src/tone.h \
  224.     src/transform.h src/transition.cpp src/transition.h \
  225.     src/util_macro.h src/utils.cpp src/utils.h src/version.h \
  226.     src/weather.cpp src/weather.h src/window.cpp src/window.h \
  227.     src/window_about.cpp src/window_about.h \
  228.     src/window_actorinfo.cpp src/window_actorinfo.h \
  229.     src/window_actorsp.cpp src/window_actorsp.h \
  230.     src/window_actorstatus.cpp src/window_actorstatus.h \
  231.     src/window_actortarget.cpp src/window_actortarget.h \
  232.     src/window_base.cpp src/window_base.h \
  233.     src/window_battlecommand.cpp src/window_battlecommand.h \
  234.     src/window_battlemessage.cpp src/window_battlemessage.h \
  235.     src/window_battlestatus.cpp src/window_battlestatus.h \
  236.     src/window_command.cpp src/window_command.h \
  237.     src/window_equip.cpp src/window_equip.h \
  238.     src/window_equipitem.cpp src/window_equipitem.h \
  239.     src/window_equipstatus.cpp src/window_equipstatus.h \
  240.     src/window_face.cpp src/window_face.h src/window_gamelist.cpp \
  241.     src/window_gamelist.h src/window_gold.cpp src/window_gold.h \
  242.     src/window_help.cpp src/window_help.h \
  243.     src/window_import_progress.cpp src/window_import_progress.h \
  244.     src/window_item.cpp src/window_item.h src/window_keyboard.cpp \
  245.     src/window_keyboard.h src/window_menustatus.cpp \
  246.     src/window_menustatus.h src/window_message.cpp \
  247.     src/window_message.h src/window_name.cpp src/window_name.h \
  248.     src/window_numberinput.cpp src/window_numberinput.h \
  249.     src/window_paramstatus.cpp src/window_paramstatus.h \
  250.     src/window_savefile.cpp src/window_savefile.h \
  251.     src/window_selectable.cpp src/window_selectable.h \
  252.     src/window_shop.cpp src/window_shop.h src/window_shopbuy.cpp \
  253.     src/window_shopbuy.h src/window_shopnumber.cpp \
  254.     src/window_shopnumber.h src/window_shopparty.cpp \
  255.     src/window_shopparty.h src/window_shopsell.cpp \
  256.     src/window_shopsell.h src/window_shopstatus.cpp \
  257.     src/window_shopstatus.h src/window_skill.cpp \
  258.     src/window_skill.h src/window_skillstatus.cpp \
  259.     src/window_skillstatus.h src/window_targetstatus.cpp \
  260.     src/window_targetstatus.h src/window_teleport.cpp \
  261.     src/window_teleport.h src/window_varlist.cpp \
  262.     src/window_varlist.h src/midiprogram.h src/midisequencer.cpp \
  263.     src/midisequencer.h src/midisynth.cpp src/midisynth.h
  264. am__dirstamp = $(am__leading_dot)dirstamp
  265. #am__objects_1 = src/libeasyrpg_player_a-midisequencer.$(OBJEXT) \
  266. #   src/libeasyrpg_player_a-midisynth.$(OBJEXT)
  267. am_libeasyrpg_player_a_OBJECTS =  \
  268.     src/libeasyrpg_player_a-async_handler.$(OBJEXT) \
  269.     src/libeasyrpg_player_a-audio.$(OBJEXT) \
  270.     src/libeasyrpg_player_a-audio_al.$(OBJEXT) \
  271.     src/libeasyrpg_player_a-audio_decoder.$(OBJEXT) \
  272.     src/libeasyrpg_player_a-audio_generic.$(OBJEXT) \
  273.     src/libeasyrpg_player_a-audio_resampler.$(OBJEXT) \
  274.     src/libeasyrpg_player_a-audio_sdl.$(OBJEXT) \
  275.     src/libeasyrpg_player_a-audio_sdl_mixer.$(OBJEXT) \
  276.     src/libeasyrpg_player_a-audio_secache.$(OBJEXT) \
  277.     src/libeasyrpg_player_a-background.$(OBJEXT) \
  278.     src/libeasyrpg_player_a-baseui.$(OBJEXT) \
  279.     src/libeasyrpg_player_a-battle_animation.$(OBJEXT) \
  280.     src/libeasyrpg_player_a-bitmap.$(OBJEXT) \
  281.     src/libeasyrpg_player_a-cache.$(OBJEXT) \
  282.     src/libeasyrpg_player_a-decoder_fmmidi.$(OBJEXT) \
  283.     src/libeasyrpg_player_a-decoder_libsndfile.$(OBJEXT) \
  284.     src/libeasyrpg_player_a-decoder_mpg123.$(OBJEXT) \
  285.     src/libeasyrpg_player_a-decoder_oggvorbis.$(OBJEXT) \
  286.     src/libeasyrpg_player_a-decoder_opus.$(OBJEXT) \
  287.     src/libeasyrpg_player_a-decoder_wav.$(OBJEXT) \
  288.     src/libeasyrpg_player_a-decoder_wildmidi.$(OBJEXT) \
  289.     src/libeasyrpg_player_a-decoder_xmp.$(OBJEXT) \
  290.     src/libeasyrpg_player_a-drawable.$(OBJEXT) \
  291.     src/libeasyrpg_player_a-drawable_list.$(OBJEXT) \
  292.     src/libeasyrpg_player_a-drawable_mgr.$(OBJEXT) \
  293.     src/libeasyrpg_player_a-exe_reader.$(OBJEXT) \
  294.     src/libeasyrpg_player_a-filefinder.$(OBJEXT) \
  295.     src/libeasyrpg_player_a-font.$(OBJEXT) \
  296.     src/libeasyrpg_player_a-fps_overlay.$(OBJEXT) \
  297.     src/libeasyrpg_player_a-frame.$(OBJEXT) \
  298.     src/libeasyrpg_player_a-game_actor.$(OBJEXT) \
  299.     src/libeasyrpg_player_a-game_actors.$(OBJEXT) \
  300.     src/libeasyrpg_player_a-game_battle.$(OBJEXT) \
  301.     src/libeasyrpg_player_a-game_battlealgorithm.$(OBJEXT) \
  302.     src/libeasyrpg_player_a-game_battler.$(OBJEXT) \
  303.     src/libeasyrpg_player_a-game_character.$(OBJEXT) \
  304.     src/libeasyrpg_player_a-game_clock.$(OBJEXT) \
  305.     src/libeasyrpg_player_a-game_commonevent.$(OBJEXT) \
  306.     src/libeasyrpg_player_a-game_enemy.$(OBJEXT) \
  307.     src/libeasyrpg_player_a-game_enemyparty.$(OBJEXT) \
  308.     src/libeasyrpg_player_a-game_event.$(OBJEXT) \
  309.     src/libeasyrpg_player_a-game_interpreter.$(OBJEXT) \
  310.     src/libeasyrpg_player_a-game_interpreter_battle.$(OBJEXT) \
  311.     src/libeasyrpg_player_a-game_interpreter_map.$(OBJEXT) \
  312.     src/libeasyrpg_player_a-game_map.$(OBJEXT) \
  313.     src/libeasyrpg_player_a-game_message.$(OBJEXT) \
  314.     src/libeasyrpg_player_a-game_party.$(OBJEXT) \
  315.     src/libeasyrpg_player_a-game_party_base.$(OBJEXT) \
  316.     src/libeasyrpg_player_a-game_pictures.$(OBJEXT) \
  317.     src/libeasyrpg_player_a-game_player.$(OBJEXT) \
  318.     src/libeasyrpg_player_a-game_screen.$(OBJEXT) \
  319.     src/libeasyrpg_player_a-game_switches.$(OBJEXT) \
  320.     src/libeasyrpg_player_a-game_system.$(OBJEXT) \
  321.     src/libeasyrpg_player_a-game_targets.$(OBJEXT) \
  322.     src/libeasyrpg_player_a-game_variables.$(OBJEXT) \
  323.     src/libeasyrpg_player_a-game_vehicle.$(OBJEXT) \
  324.     src/libeasyrpg_player_a-graphics.$(OBJEXT) \
  325.     src/libeasyrpg_player_a-hslrgb.$(OBJEXT) \
  326.     src/libeasyrpg_player_a-image_bmp.$(OBJEXT) \
  327.     src/libeasyrpg_player_a-image_png.$(OBJEXT) \
  328.     src/libeasyrpg_player_a-image_xyz.$(OBJEXT) \
  329.     src/libeasyrpg_player_a-input.$(OBJEXT) \
  330.     src/libeasyrpg_player_a-input_buttons_desktop.$(OBJEXT) \
  331.     src/libeasyrpg_player_a-input_source.$(OBJEXT) \
  332.     src/libeasyrpg_player_a-instrumentation.$(OBJEXT) \
  333.     src/libeasyrpg_player_a-main_data.$(OBJEXT) \
  334.     src/libeasyrpg_player_a-message_overlay.$(OBJEXT) \
  335.     src/libeasyrpg_player_a-meta.$(OBJEXT) \
  336.     src/libeasyrpg_player_a-output.$(OBJEXT) \
  337.     src/libeasyrpg_player_a-pending_message.$(OBJEXT) \
  338.     src/libeasyrpg_player_a-plane.$(OBJEXT) \
  339.     src/libeasyrpg_player_a-platform.$(OBJEXT) \
  340.     src/libeasyrpg_player_a-player.$(OBJEXT) \
  341.     src/libeasyrpg_player_a-game_quit.$(OBJEXT) \
  342.     src/libeasyrpg_player_a-rect.$(OBJEXT) \
  343.     src/libeasyrpg_player_a-registry.$(OBJEXT) \
  344.     src/libeasyrpg_player_a-registry_wine.$(OBJEXT) \
  345.     src/libeasyrpg_player_a-rtp.$(OBJEXT) \
  346.     src/libeasyrpg_player_a-rtp_table.$(OBJEXT) \
  347.     src/libeasyrpg_player_a-scene.$(OBJEXT) \
  348.     src/libeasyrpg_player_a-scene_import.$(OBJEXT) \
  349.     src/libeasyrpg_player_a-scene_actortarget.$(OBJEXT) \
  350.     src/libeasyrpg_player_a-scene_battle.$(OBJEXT) \
  351.     src/libeasyrpg_player_a-scene_battle_rpg2k.$(OBJEXT) \
  352.     src/libeasyrpg_player_a-scene_battle_rpg2k3.$(OBJEXT) \
  353.     src/libeasyrpg_player_a-scene_debug.$(OBJEXT) \
  354.     src/libeasyrpg_player_a-scene_end.$(OBJEXT) \
  355.     src/libeasyrpg_player_a-scene_equip.$(OBJEXT) \
  356.     src/libeasyrpg_player_a-scene_file.$(OBJEXT) \
  357.     src/libeasyrpg_player_a-scene_gamebrowser.$(OBJEXT) \
  358.     src/libeasyrpg_player_a-scene_gameover.$(OBJEXT) \
  359.     src/libeasyrpg_player_a-scene_item.$(OBJEXT) \
  360.     src/libeasyrpg_player_a-scene_load.$(OBJEXT) \
  361.     src/libeasyrpg_player_a-scene_logo.$(OBJEXT) \
  362.     src/libeasyrpg_player_a-scene_map.$(OBJEXT) \
  363.     src/libeasyrpg_player_a-scene_menu.$(OBJEXT) \
  364.     src/libeasyrpg_player_a-scene_name.$(OBJEXT) \
  365.     src/libeasyrpg_player_a-scene_order.$(OBJEXT) \
  366.     src/libeasyrpg_player_a-scene_save.$(OBJEXT) \
  367.     src/libeasyrpg_player_a-scene_shop.$(OBJEXT) \
  368.     src/libeasyrpg_player_a-scene_skill.$(OBJEXT) \
  369.     src/libeasyrpg_player_a-scene_status.$(OBJEXT) \
  370.     src/libeasyrpg_player_a-scene_teleport.$(OBJEXT) \
  371.     src/libeasyrpg_player_a-scene_title.$(OBJEXT) \
  372.     src/libeasyrpg_player_a-screen.$(OBJEXT) \
  373.     src/libeasyrpg_player_a-sdl2_ui.$(OBJEXT) \
  374.     src/libeasyrpg_player_a-sdl_ui.$(OBJEXT) \
  375.     src/libeasyrpg_player_a-sprite.$(OBJEXT) \
  376.     src/libeasyrpg_player_a-sprite_airshipshadow.$(OBJEXT) \
  377.     src/libeasyrpg_player_a-sprite_battler.$(OBJEXT) \
  378.     src/libeasyrpg_player_a-sprite_character.$(OBJEXT) \
  379.     src/libeasyrpg_player_a-sprite_timer.$(OBJEXT) \
  380.     src/libeasyrpg_player_a-spriteset_battle.$(OBJEXT) \
  381.     src/libeasyrpg_player_a-spriteset_map.$(OBJEXT) \
  382.     src/libeasyrpg_player_a-state.$(OBJEXT) \
  383.     src/libeasyrpg_player_a-text.$(OBJEXT) \
  384.     src/libeasyrpg_player_a-tilemap.$(OBJEXT) \
  385.     src/libeasyrpg_player_a-tilemap_layer.$(OBJEXT) \
  386.     src/libeasyrpg_player_a-transition.$(OBJEXT) \
  387.     src/libeasyrpg_player_a-utils.$(OBJEXT) \
  388.     src/libeasyrpg_player_a-weather.$(OBJEXT) \
  389.     src/libeasyrpg_player_a-window.$(OBJEXT) \
  390.     src/libeasyrpg_player_a-window_about.$(OBJEXT) \
  391.     src/libeasyrpg_player_a-window_actorinfo.$(OBJEXT) \
  392.     src/libeasyrpg_player_a-window_actorsp.$(OBJEXT) \
  393.     src/libeasyrpg_player_a-window_actorstatus.$(OBJEXT) \
  394.     src/libeasyrpg_player_a-window_actortarget.$(OBJEXT) \
  395.     src/libeasyrpg_player_a-window_base.$(OBJEXT) \
  396.     src/libeasyrpg_player_a-window_battlecommand.$(OBJEXT) \
  397.     src/libeasyrpg_player_a-window_battlemessage.$(OBJEXT) \
  398.     src/libeasyrpg_player_a-window_battlestatus.$(OBJEXT) \
  399.     src/libeasyrpg_player_a-window_command.$(OBJEXT) \
  400.     src/libeasyrpg_player_a-window_equip.$(OBJEXT) \
  401.     src/libeasyrpg_player_a-window_equipitem.$(OBJEXT) \
  402.     src/libeasyrpg_player_a-window_equipstatus.$(OBJEXT) \
  403.     src/libeasyrpg_player_a-window_face.$(OBJEXT) \
  404.     src/libeasyrpg_player_a-window_gamelist.$(OBJEXT) \
  405.     src/libeasyrpg_player_a-window_gold.$(OBJEXT) \
  406.     src/libeasyrpg_player_a-window_help.$(OBJEXT) \
  407.     src/libeasyrpg_player_a-window_import_progress.$(OBJEXT) \
  408.     src/libeasyrpg_player_a-window_item.$(OBJEXT) \
  409.     src/libeasyrpg_player_a-window_keyboard.$(OBJEXT) \
  410.     src/libeasyrpg_player_a-window_menustatus.$(OBJEXT) \
  411.     src/libeasyrpg_player_a-window_message.$(OBJEXT) \
  412.     src/libeasyrpg_player_a-window_name.$(OBJEXT) \
  413.     src/libeasyrpg_player_a-window_numberinput.$(OBJEXT) \
  414.     src/libeasyrpg_player_a-window_paramstatus.$(OBJEXT) \
  415.     src/libeasyrpg_player_a-window_savefile.$(OBJEXT) \
  416.     src/libeasyrpg_player_a-window_selectable.$(OBJEXT) \
  417.     src/libeasyrpg_player_a-window_shop.$(OBJEXT) \
  418.     src/libeasyrpg_player_a-window_shopbuy.$(OBJEXT) \
  419.     src/libeasyrpg_player_a-window_shopnumber.$(OBJEXT) \
  420.     src/libeasyrpg_player_a-window_shopparty.$(OBJEXT) \
  421.     src/libeasyrpg_player_a-window_shopsell.$(OBJEXT) \
  422.     src/libeasyrpg_player_a-window_shopstatus.$(OBJEXT) \
  423.     src/libeasyrpg_player_a-window_skill.$(OBJEXT) \
  424.     src/libeasyrpg_player_a-window_skillstatus.$(OBJEXT) \
  425.     src/libeasyrpg_player_a-window_targetstatus.$(OBJEXT) \
  426.     src/libeasyrpg_player_a-window_teleport.$(OBJEXT) \
  427.     src/libeasyrpg_player_a-window_varlist.$(OBJEXT) \
  428.     $(am__objects_1)
  429. libeasyrpg_player_a_OBJECTS = $(am_libeasyrpg_player_a_OBJECTS)
  430. am_easyrpg_player_OBJECTS = src/easyrpg_player-main.$(OBJEXT)
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  432. am__DEPENDENCIES_1 =
  433. easyrpg_player_DEPENDENCIES = libeasyrpg-player.a \
  434.     $(am__DEPENDENCIES_1) $(am__DEPENDENCIES_1) \
  435.     $(am__DEPENDENCIES_1) $(am__DEPENDENCIES_1) \
  436.     $(am__DEPENDENCIES_1) $(am__DEPENDENCIES_1) \
  437.     $(am__DEPENDENCIES_1) $(am__DEPENDENCIES_1) \
  438.     $(am__DEPENDENCIES_1) $(am__DEPENDENCIES_1) \
  439.     $(am__DEPENDENCIES_1) $(am__DEPENDENCIES_1) \
  440.     $(am__DEPENDENCIES_1) $(am__DEPENDENCIES_1) \
  441.     $(am__DEPENDENCIES_1) $(am__DEPENDENCIES_1)
  442. easyrpg_player_LINK = $(CXXLD) $(easyrpg_player_CXXFLAGS) $(CXXFLAGS) \
  443.     $(AM_LDFLAGS) $(LDFLAGS) -o $@
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  445.     tests/test_runner-bitmapfont.$(OBJEXT) \
  446.     tests/test_runner-directorytree.$(OBJEXT) \
  447.     tests/test_runner-drawable_list.$(OBJEXT) \
  448.     tests/test_runner-drawable_mgr.$(OBJEXT) \
  449.     tests/test_runner-filefinder.$(OBJEXT) \
  450.     tests/test_runner-font.$(OBJEXT) \
  451.     tests/test_runner-output.$(OBJEXT) \
  452.     tests/test_runner-parse.$(OBJEXT) \
  453.     tests/test_runner-platform.$(OBJEXT) \
  454.     tests/test_runner-rtp.$(OBJEXT) \
  455.     tests/test_runner-switches.$(OBJEXT) \
  456.     tests/test_runner-text.$(OBJEXT) \
  457.     tests/test_runner-utils.$(OBJEXT) \
  458.     tests/test_runner-utf.$(OBJEXT) \
  459.     tests/test_runner-variables.$(OBJEXT) \
  460.     tests/test_runner-wordwrap.$(OBJEXT)
  461. test_runner_OBJECTS = $(am_test_runner_OBJECTS)
  462. am__DEPENDENCIES_2 = libeasyrpg-player.a $(am__DEPENDENCIES_1) \
  463.     $(am__DEPENDENCIES_1) $(am__DEPENDENCIES_1) \
  464.     $(am__DEPENDENCIES_1) $(am__DEPENDENCIES_1) \
  465.     $(am__DEPENDENCIES_1) $(am__DEPENDENCIES_1) \
  466.     $(am__DEPENDENCIES_1) $(am__DEPENDENCIES_1) \
  467.     $(am__DEPENDENCIES_1) $(am__DEPENDENCIES_1) \
  468.     $(am__DEPENDENCIES_1) $(am__DEPENDENCIES_1) \
  469.     $(am__DEPENDENCIES_1) $(am__DEPENDENCIES_1) \
  470.     $(am__DEPENDENCIES_1)
  471. test_runner_DEPENDENCIES = $(am__DEPENDENCIES_2)
  472. test_runner_LINK = $(CXXLD) $(test_runner_CXXFLAGS) $(CXXFLAGS) \
  473.     $(AM_LDFLAGS) $(LDFLAGS) -o $@
  474. AM_V_P = $(am__v_P_$(V))
  475. am__v_P_ = $(am__v_P_$(AM_DEFAULT_VERBOSITY))
  476. am__v_P_0 = false
  477. am__v_P_1 = :
  478. AM_V_GEN = $(am__v_GEN_$(V))
  479. am__v_GEN_ = $(am__v_GEN_$(AM_DEFAULT_VERBOSITY))
  480. am__v_GEN_0 = @echo "  GEN     " $@;
  481. am__v_GEN_1 =
  482. AM_V_at = $(am__v_at_$(V))
  483. am__v_at_ = $(am__v_at_$(AM_DEFAULT_VERBOSITY))
  484. am__v_at_0 = @
  485. am__v_at_1 =
  486. DEFAULT_INCLUDES = -I.
  487. depcomp = $(SHELL) $(top_srcdir)/builds/autoconf/aux/depcomp
  488. am__maybe_remake_depfiles = depfiles
  489. am__depfiles_remade = src/$(DEPDIR)/easyrpg_player-main.Po \
  490.     src/$(DEPDIR)/libeasyrpg_player_a-async_handler.Po \
  491.     src/$(DEPDIR)/libeasyrpg_player_a-audio.Po \
  492.     src/$(DEPDIR)/libeasyrpg_player_a-audio_al.Po \
  493.     src/$(DEPDIR)/libeasyrpg_player_a-audio_decoder.Po \
  494.     src/$(DEPDIR)/libeasyrpg_player_a-audio_generic.Po \
  495.     src/$(DEPDIR)/libeasyrpg_player_a-audio_resampler.Po \
  496.     src/$(DEPDIR)/libeasyrpg_player_a-audio_sdl.Po \
  497.     src/$(DEPDIR)/libeasyrpg_player_a-audio_sdl_mixer.Po \
  498.     src/$(DEPDIR)/libeasyrpg_player_a-audio_secache.Po \
  499.     src/$(DEPDIR)/libeasyrpg_player_a-background.Po \
  500.     src/$(DEPDIR)/libeasyrpg_player_a-baseui.Po \
  501.     src/$(DEPDIR)/libeasyrpg_player_a-battle_animation.Po \
  502.     src/$(DEPDIR)/libeasyrpg_player_a-bitmap.Po \
  503.     src/$(DEPDIR)/libeasyrpg_player_a-cache.Po \
  504.     src/$(DEPDIR)/libeasyrpg_player_a-decoder_fmmidi.Po \
  505.     src/$(DEPDIR)/libeasyrpg_player_a-decoder_libsndfile.Po \
  506.     src/$(DEPDIR)/libeasyrpg_player_a-decoder_mpg123.Po \
  507.     src/$(DEPDIR)/libeasyrpg_player_a-decoder_oggvorbis.Po \
  508.     src/$(DEPDIR)/libeasyrpg_player_a-decoder_opus.Po \
  509.     src/$(DEPDIR)/libeasyrpg_player_a-decoder_wav.Po \
  510.     src/$(DEPDIR)/libeasyrpg_player_a-decoder_wildmidi.Po \
  511.     src/$(DEPDIR)/libeasyrpg_player_a-decoder_xmp.Po \
  512.     src/$(DEPDIR)/libeasyrpg_player_a-drawable.Po \
  513.     src/$(DEPDIR)/libeasyrpg_player_a-drawable_list.Po \
  514.     src/$(DEPDIR)/libeasyrpg_player_a-drawable_mgr.Po \
  515.     src/$(DEPDIR)/libeasyrpg_player_a-exe_reader.Po \
  516.     src/$(DEPDIR)/libeasyrpg_player_a-filefinder.Po \
  517.     src/$(DEPDIR)/libeasyrpg_player_a-font.Po \
  518.     src/$(DEPDIR)/libeasyrpg_player_a-fps_overlay.Po \
  519.     src/$(DEPDIR)/libeasyrpg_player_a-frame.Po \
  520.     src/$(DEPDIR)/libeasyrpg_player_a-game_actor.Po \
  521.     src/$(DEPDIR)/libeasyrpg_player_a-game_actors.Po \
  522.     src/$(DEPDIR)/libeasyrpg_player_a-game_battle.Po \
  523.     src/$(DEPDIR)/libeasyrpg_player_a-game_battlealgorithm.Po \
  524.     src/$(DEPDIR)/libeasyrpg_player_a-game_battler.Po \
  525.     src/$(DEPDIR)/libeasyrpg_player_a-game_character.Po \
  526.     src/$(DEPDIR)/libeasyrpg_player_a-game_clock.Po \
  527.     src/$(DEPDIR)/libeasyrpg_player_a-game_commonevent.Po \
  528.     src/$(DEPDIR)/libeasyrpg_player_a-game_enemy.Po \
  529.     src/$(DEPDIR)/libeasyrpg_player_a-game_enemyparty.Po \
  530.     src/$(DEPDIR)/libeasyrpg_player_a-game_event.Po \
  531.     src/$(DEPDIR)/libeasyrpg_player_a-game_interpreter.Po \
  532.     src/$(DEPDIR)/libeasyrpg_player_a-game_interpreter_battle.Po \
  533.     src/$(DEPDIR)/libeasyrpg_player_a-game_interpreter_map.Po \
  534.     src/$(DEPDIR)/libeasyrpg_player_a-game_map.Po \
  535.     src/$(DEPDIR)/libeasyrpg_player_a-game_message.Po \
  536.     src/$(DEPDIR)/libeasyrpg_player_a-game_party.Po \
  537.     src/$(DEPDIR)/libeasyrpg_player_a-game_party_base.Po \
  538.     src/$(DEPDIR)/libeasyrpg_player_a-game_pictures.Po \
  539.     src/$(DEPDIR)/libeasyrpg_player_a-game_player.Po \
  540.     src/$(DEPDIR)/libeasyrpg_player_a-game_quit.Po \
  541.     src/$(DEPDIR)/libeasyrpg_player_a-game_screen.Po \
  542.     src/$(DEPDIR)/libeasyrpg_player_a-game_switches.Po \
  543.     src/$(DEPDIR)/libeasyrpg_player_a-game_system.Po \
  544.     src/$(DEPDIR)/libeasyrpg_player_a-game_targets.Po \
  545.     src/$(DEPDIR)/libeasyrpg_player_a-game_variables.Po \
  546.     src/$(DEPDIR)/libeasyrpg_player_a-game_vehicle.Po \
  547.     src/$(DEPDIR)/libeasyrpg_player_a-graphics.Po \
  548.     src/$(DEPDIR)/libeasyrpg_player_a-hslrgb.Po \
  549.     src/$(DEPDIR)/libeasyrpg_player_a-image_bmp.Po \
  550.     src/$(DEPDIR)/libeasyrpg_player_a-image_png.Po \
  551.     src/$(DEPDIR)/libeasyrpg_player_a-image_xyz.Po \
  552.     src/$(DEPDIR)/libeasyrpg_player_a-input.Po \
  553.     src/$(DEPDIR)/libeasyrpg_player_a-input_buttons_desktop.Po \
  554.     src/$(DEPDIR)/libeasyrpg_player_a-input_source.Po \
  555.     src/$(DEPDIR)/libeasyrpg_player_a-instrumentation.Po \
  556.     src/$(DEPDIR)/libeasyrpg_player_a-main_data.Po \
  557.     src/$(DEPDIR)/libeasyrpg_player_a-message_overlay.Po \
  558.     src/$(DEPDIR)/libeasyrpg_player_a-meta.Po \
  559.     src/$(DEPDIR)/libeasyrpg_player_a-midisequencer.Po \
  560.     src/$(DEPDIR)/libeasyrpg_player_a-midisynth.Po \
  561.     src/$(DEPDIR)/libeasyrpg_player_a-output.Po \
  562.     src/$(DEPDIR)/libeasyrpg_player_a-pending_message.Po \
  563.     src/$(DEPDIR)/libeasyrpg_player_a-plane.Po \
  564.     src/$(DEPDIR)/libeasyrpg_player_a-platform.Po \
  565.     src/$(DEPDIR)/libeasyrpg_player_a-player.Po \
  566.     src/$(DEPDIR)/libeasyrpg_player_a-rect.Po \
  567.     src/$(DEPDIR)/libeasyrpg_player_a-registry.Po \
  568.     src/$(DEPDIR)/libeasyrpg_player_a-registry_wine.Po \
  569.     src/$(DEPDIR)/libeasyrpg_player_a-rtp.Po \
  570.     src/$(DEPDIR)/libeasyrpg_player_a-rtp_table.Po \
  571.     src/$(DEPDIR)/libeasyrpg_player_a-scene.Po \
  572.     src/$(DEPDIR)/libeasyrpg_player_a-scene_actortarget.Po \
  573.     src/$(DEPDIR)/libeasyrpg_player_a-scene_battle.Po \
  574.     src/$(DEPDIR)/libeasyrpg_player_a-scene_battle_rpg2k.Po \
  575.     src/$(DEPDIR)/libeasyrpg_player_a-scene_battle_rpg2k3.Po \
  576.     src/$(DEPDIR)/libeasyrpg_player_a-scene_debug.Po \
  577.     src/$(DEPDIR)/libeasyrpg_player_a-scene_end.Po \
  578.     src/$(DEPDIR)/libeasyrpg_player_a-scene_equip.Po \
  579.     src/$(DEPDIR)/libeasyrpg_player_a-scene_file.Po \
  580.     src/$(DEPDIR)/libeasyrpg_player_a-scene_gamebrowser.Po \
  581.     src/$(DEPDIR)/libeasyrpg_player_a-scene_gameover.Po \
  582.     src/$(DEPDIR)/libeasyrpg_player_a-scene_import.Po \
  583.     src/$(DEPDIR)/libeasyrpg_player_a-scene_item.Po \
  584.     src/$(DEPDIR)/libeasyrpg_player_a-scene_load.Po \
  585.     src/$(DEPDIR)/libeasyrpg_player_a-scene_logo.Po \
  586.     src/$(DEPDIR)/libeasyrpg_player_a-scene_map.Po \
  587.     src/$(DEPDIR)/libeasyrpg_player_a-scene_menu.Po \
  588.     src/$(DEPDIR)/libeasyrpg_player_a-scene_name.Po \
  589.     src/$(DEPDIR)/libeasyrpg_player_a-scene_order.Po \
  590.     src/$(DEPDIR)/libeasyrpg_player_a-scene_save.Po \
  591.     src/$(DEPDIR)/libeasyrpg_player_a-scene_shop.Po \
  592.     src/$(DEPDIR)/libeasyrpg_player_a-scene_skill.Po \
  593.     src/$(DEPDIR)/libeasyrpg_player_a-scene_status.Po \
  594.     src/$(DEPDIR)/libeasyrpg_player_a-scene_teleport.Po \
  595.     src/$(DEPDIR)/libeasyrpg_player_a-scene_title.Po \
  596.     src/$(DEPDIR)/libeasyrpg_player_a-screen.Po \
  597.     src/$(DEPDIR)/libeasyrpg_player_a-sdl2_ui.Po \
  598.     src/$(DEPDIR)/libeasyrpg_player_a-sdl_ui.Po \
  599.     src/$(DEPDIR)/libeasyrpg_player_a-sprite.Po \
  600.     src/$(DEPDIR)/libeasyrpg_player_a-sprite_airshipshadow.Po \
  601.     src/$(DEPDIR)/libeasyrpg_player_a-sprite_battler.Po \
  602.     src/$(DEPDIR)/libeasyrpg_player_a-sprite_character.Po \
  603.     src/$(DEPDIR)/libeasyrpg_player_a-sprite_timer.Po \
  604.     src/$(DEPDIR)/libeasyrpg_player_a-spriteset_battle.Po \
  605.     src/$(DEPDIR)/libeasyrpg_player_a-spriteset_map.Po \
  606.     src/$(DEPDIR)/libeasyrpg_player_a-state.Po \
  607.     src/$(DEPDIR)/libeasyrpg_player_a-text.Po \
  608.     src/$(DEPDIR)/libeasyrpg_player_a-tilemap.Po \
  609.     src/$(DEPDIR)/libeasyrpg_player_a-tilemap_layer.Po \
  610.     src/$(DEPDIR)/libeasyrpg_player_a-transition.Po \
  611.     src/$(DEPDIR)/libeasyrpg_player_a-utils.Po \
  612.     src/$(DEPDIR)/libeasyrpg_player_a-weather.Po \
  613.     src/$(DEPDIR)/libeasyrpg_player_a-window.Po \
  614.     src/$(DEPDIR)/libeasyrpg_player_a-window_about.Po \
  615.     src/$(DEPDIR)/libeasyrpg_player_a-window_actorinfo.Po \
  616.     src/$(DEPDIR)/libeasyrpg_player_a-window_actorsp.Po \
  617.     src/$(DEPDIR)/libeasyrpg_player_a-window_actorstatus.Po \
  618.     src/$(DEPDIR)/libeasyrpg_player_a-window_actortarget.Po \
  619.     src/$(DEPDIR)/libeasyrpg_player_a-window_base.Po \
  620.     src/$(DEPDIR)/libeasyrpg_player_a-window_battlecommand.Po \
  621.     src/$(DEPDIR)/libeasyrpg_player_a-window_battlemessage.Po \
  622.     src/$(DEPDIR)/libeasyrpg_player_a-window_battlestatus.Po \
  623.     src/$(DEPDIR)/libeasyrpg_player_a-window_command.Po \
  624.     src/$(DEPDIR)/libeasyrpg_player_a-window_equip.Po \
  625.     src/$(DEPDIR)/libeasyrpg_player_a-window_equipitem.Po \
  626.     src/$(DEPDIR)/libeasyrpg_player_a-window_equipstatus.Po \
  627.     src/$(DEPDIR)/libeasyrpg_player_a-window_face.Po \
  628.     src/$(DEPDIR)/libeasyrpg_player_a-window_gamelist.Po \
  629.     src/$(DEPDIR)/libeasyrpg_player_a-window_gold.Po \
  630.     src/$(DEPDIR)/libeasyrpg_player_a-window_help.Po \
  631.     src/$(DEPDIR)/libeasyrpg_player_a-window_import_progress.Po \
  632.     src/$(DEPDIR)/libeasyrpg_player_a-window_item.Po \
  633.     src/$(DEPDIR)/libeasyrpg_player_a-window_keyboard.Po \
  634.     src/$(DEPDIR)/libeasyrpg_player_a-window_menustatus.Po \
  635.     src/$(DEPDIR)/libeasyrpg_player_a-window_message.Po \
  636.     src/$(DEPDIR)/libeasyrpg_player_a-window_name.Po \
  637.     src/$(DEPDIR)/libeasyrpg_player_a-window_numberinput.Po \
  638.     src/$(DEPDIR)/libeasyrpg_player_a-window_paramstatus.Po \
  639.     src/$(DEPDIR)/libeasyrpg_player_a-window_savefile.Po \
  640.     src/$(DEPDIR)/libeasyrpg_player_a-window_selectable.Po \
  641.     src/$(DEPDIR)/libeasyrpg_player_a-window_shop.Po \
  642.     src/$(DEPDIR)/libeasyrpg_player_a-window_shopbuy.Po \
  643.     src/$(DEPDIR)/libeasyrpg_player_a-window_shopnumber.Po \
  644.     src/$(DEPDIR)/libeasyrpg_player_a-window_shopparty.Po \
  645.     src/$(DEPDIR)/libeasyrpg_player_a-window_shopsell.Po \
  646.     src/$(DEPDIR)/libeasyrpg_player_a-window_shopstatus.Po \
  647.     src/$(DEPDIR)/libeasyrpg_player_a-window_skill.Po \
  648.     src/$(DEPDIR)/libeasyrpg_player_a-window_skillstatus.Po \
  649.     src/$(DEPDIR)/libeasyrpg_player_a-window_targetstatus.Po \
  650.     src/$(DEPDIR)/libeasyrpg_player_a-window_teleport.Po \
  651.     src/$(DEPDIR)/libeasyrpg_player_a-window_varlist.Po \
  652.     tests/$(DEPDIR)/test_runner-bitmapfont.Po \
  653.     tests/$(DEPDIR)/test_runner-directorytree.Po \
  654.     tests/$(DEPDIR)/test_runner-drawable_list.Po \
  655.     tests/$(DEPDIR)/test_runner-drawable_mgr.Po \
  656.     tests/$(DEPDIR)/test_runner-filefinder.Po \
  657.     tests/$(DEPDIR)/test_runner-font.Po \
  658.     tests/$(DEPDIR)/test_runner-output.Po \
  659.     tests/$(DEPDIR)/test_runner-parse.Po \
  660.     tests/$(DEPDIR)/test_runner-platform.Po \
  661.     tests/$(DEPDIR)/test_runner-rtp.Po \
  662.     tests/$(DEPDIR)/test_runner-switches.Po \
  663.     tests/$(DEPDIR)/test_runner-test_main.Po \
  664.     tests/$(DEPDIR)/test_runner-text.Po \
  665.     tests/$(DEPDIR)/test_runner-utf.Po \
  666.     tests/$(DEPDIR)/test_runner-utils.Po \
  667.     tests/$(DEPDIR)/test_runner-variables.Po \
  668.     tests/$(DEPDIR)/test_runner-wordwrap.Po
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  671. am__v_lt_ = $(am__v_lt_$(AM_DEFAULT_VERBOSITY))
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  700.     $(test_runner_SOURCES)
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  702.     $(easyrpg_player_SOURCES) $(test_runner_SOURCES)
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  733.          $(am__cd) "$$dir" && rm -f $$files; }; \
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  738. am__dist_bashcompletion_DATA_DIST =  \
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  742.     $(LISP)config.h.in
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  765.     $(top_srcdir)/builds/autoconf/aux/compile \
  766.     $(top_srcdir)/builds/autoconf/aux/depcomp \
  767.     $(top_srcdir)/builds/autoconf/aux/install-sh \
  768.     $(top_srcdir)/builds/autoconf/aux/missing \
  769.     $(top_srcdir)/resources/Doxyfile.in COPYING \
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  771.     builds/autoconf/aux/depcomp builds/autoconf/aux/install-sh \
  772.     builds/autoconf/aux/missing
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  780.       || { sleep 5 && rm -rf "$(distdir)"; }; \
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  788.   | sed 's|^\./|$(prefix)/|' | grep -v '$(infodir)/dir$$'
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  790. A2X = no
  791. ACLOCAL = ${SHELL} /home/imai/work/easyrpg/Player/builds/autoconf/aux/missing aclocal-1.16
  792. AMTAR = $${TAR-tar}
  793. AM_DEFAULT_VERBOSITY = 0
  794. AR = /opt/rg350-toolchain/usr/bin/mipsel-rg350-linux-uclibc-ar
  795. AUTOCONF = ${SHELL} /home/imai/work/easyrpg/Player/builds/autoconf/aux/missing autoconf
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  797. AUTOMAKE = ${SHELL} /home/imai/work/easyrpg/Player/builds/autoconf/aux/missing automake-1.16
  798. AWK = gawk
  799. BASHCOMPLETION_DIR = ${datarootdir}/bash-completion/completions
  800. CC = /opt/rg350-toolchain/usr/bin/mipsel-rg350-linux-uclibc-gcc
  801. CCDEPMODE = depmode=gcc3
  802. CFLAGS = -g -O2
  803. CPPFLAGS =
  804. CXX = /opt/rg350-toolchain/usr/bin/mipsel-rg350-linux-uclibc-g++ -std=c++14
  805. CXXCPP = /opt/rg350-toolchain/usr/bin/mipsel-rg350-linux-uclibc-g++ -E -std=c++14
  806. CXXDEPMODE = depmode=gcc3
  807. CXXFLAGS = -g -O2
  808. CYGPATH_W = echo
  809. DEFS = -DHAVE_CONFIG_H
  810. DEPDIR = .deps
  811. DX_CONFIG = resources/Doxyfile
  812. DX_DOCDIR = doc
  813. DX_DOT =
  814. DX_DOXYGEN =
  815. DX_ENV =  SRCDIR='.' PROJECT='easyrpg-player' VERSION='0.6.2' HAVE_DOT='NO' GENERATE_HTML='NO'
  816. DX_FLAG_doc = 0
  817. DX_FLAG_dot = 0
  818. DX_FLAG_html = 0
  819. DX_PERL =
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  821. ECHO_C =
  822. ECHO_N = -n
  823. ECHO_T =
  824. EGREP = /bin/grep -E
  825. EM_GAME_URL =
  826. EXEEXT =
  827. FMT_CFLAGS =
  828. FMT_LIBS = -L/opt/rg350-toolchain/usr/bin/../mipsel-rg350-linux-uclibc/sysroot/usr/lib -lfmt
  829. FREETYPE_CFLAGS = -I/opt/rg350-toolchain/usr/bin/../mipsel-rg350-linux-uclibc/sysroot/usr/include/freetype2
  830. FREETYPE_LIBS = -L/opt/rg350-toolchain/usr/bin/../mipsel-rg350-linux-uclibc/sysroot/usr/lib -lfreetype
  831. GREP = /bin/grep
  832. HARFBUZZ_CFLAGS =
  833. HARFBUZZ_LIBS =
  834. HAVE_CXX14 = 1
  835. INSTALL = /usr/bin/install -c
  836. INSTALL_DATA = ${INSTALL} -m 644
  837. INSTALL_PROGRAM = ${INSTALL}
  838. INSTALL_SCRIPT = ${INSTALL}
  839. INSTALL_STRIP_PROGRAM = $(install_sh) -c -s
  840. LCF_CFLAGS =
  841. LCF_LIBS = -L/opt/rg350-toolchain/usr/bin/../mipsel-rg350-linux-uclibc/sysroot/usr/lib -llcf
  842. LDFLAGS =
  843. LIBOBJS =
  844. LIBS =
  845. LTLIBOBJS =
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  847. MAKEINFO = ${SHELL} /home/imai/work/easyrpg/Player/builds/autoconf/aux/missing makeinfo
  848. MKDIR_P = /bin/mkdir -p
  849. MPG123_CFLAGS =
  850. MPG123_LIBS =
  851. OBJEXT = o
  852. OGGVORBIS_CFLAGS =
  853. OGGVORBIS_LIBS = -L/opt/rg350-toolchain/usr/bin/../mipsel-rg350-linux-uclibc/sysroot/usr/lib -lvorbisfile
  854. OPUS_CFLAGS = -I/opt/rg350-toolchain/usr/bin/../mipsel-rg350-linux-uclibc/sysroot/usr/include/opus
  855. OPUS_LIBS = -L/opt/rg350-toolchain/usr/bin/../mipsel-rg350-linux-uclibc/sysroot/usr/lib -lopusfile
  856. PACKAGE = easyrpg-player
  857. PACKAGE_BUGREPORT = https://github.com/EasyRPG/Player/issues
  858. PACKAGE_NAME = easyrpg-player
  859. PACKAGE_STRING = easyrpg-player 0.6.2
  860. PACKAGE_TARNAME = easyrpg-player
  861. PACKAGE_URL = https://easyrpg.org
  862. PACKAGE_VERSION = 0.6.2
  863. PATH_SEPARATOR = :
  864. PIXMAN_CFLAGS = -I/opt/rg350-toolchain/usr/bin/../mipsel-rg350-linux-uclibc/sysroot/usr/include/pixman-1
  865. PIXMAN_LIBS = -L/opt/rg350-toolchain/usr/bin/../mipsel-rg350-linux-uclibc/sysroot/usr/lib -lpixman-1
  866. PKG_CONFIG = /opt/rg350-toolchain/usr/bin/pkg-config
  867. PKG_CONFIG_LIBDIR =
  868. PKG_CONFIG_PATH = /opt/rg350-toolchain/usr/mipsel-rg350-linux-uclibc/sysroot/usr/lib/pkgconfig
  869. PNG_CFLAGS = -I/opt/rg350-toolchain/usr/bin/../mipsel-rg350-linux-uclibc/sysroot/usr/include/libpng14
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  871. RANLIB = /opt/rg350-toolchain/usr/bin/mipsel-rg350-linux-uclibc-ranlib
  872. SDLMIXER_CFLAGS = -I/opt/rg350-toolchain/usr/bin/../mipsel-rg350-linux-uclibc/sysroot/usr/include/SDL2 -D_REENTRANT
  873. SDLMIXER_LIBS = -L/opt/rg350-toolchain/usr/bin/../mipsel-rg350-linux-uclibc/sysroot/usr/lib -lSDL2_mixer -lSDL2 -lpthread
  874. SDL_CFLAGS = -I/opt/rg350-toolchain/usr/bin/../mipsel-rg350-linux-uclibc/sysroot/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT
  875. SDL_LIBS = -L/opt/rg350-toolchain/usr/bin/../mipsel-rg350-linux-uclibc/sysroot/usr/lib -Wl,-rpath,/opt/rg350-toolchain/usr/bin/../mipsel-rg350-linux-uclibc/sysroot/usr/lib -lSDL -lpthread
  876. SET_MAKE =
  877. SHELL = /bin/bash
  878. SNDFILE_CFLAGS =
  879. SNDFILE_LIBS = -L/opt/rg350-toolchain/usr/bin/../mipsel-rg350-linux-uclibc/sysroot/usr/lib -lsndfile
  880. SPEEXDSP_CFLAGS =
  881. SPEEXDSP_LIBS =
  882. STRIP = /opt/rg350-toolchain/usr/bin/mipsel-rg350-linux-uclibc-strip
  883. VERSION = 0.6.2
  884. WILDMIDI_CFLAGS =
  885. WILDMIDI_LIBS =
  886. XMP_CFLAGS =
  887. XMP_LIBS =
  888. ZLIB_CFLAGS =
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  890. abs_builddir = /home/imai/work/easyrpg/Player
  891. abs_srcdir = /home/imai/work/easyrpg/Player
  892. abs_top_builddir = /home/imai/work/easyrpg/Player
  893. abs_top_srcdir = /home/imai/work/easyrpg/Player
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  906. datarootdir = ${prefix}/share
  907. docdir = ${datarootdir}/doc/${PACKAGE_TARNAME}
  908. dvidir = ${docdir}
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  910. host_alias = x86_64-pc-linux-uclibc
  911. htmldir = ${docdir}
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  913. infodir = ${datarootdir}/info
  914. install_sh = ${SHELL} /home/imai/work/easyrpg/Player/builds/autoconf/aux/install-sh
  915. libdir = ${exec_prefix}/lib
  916. libexecdir = ${exec_prefix}/libexec
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  926. runstatedir = ${localstatedir}/run
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  928. sharedstatedir = ${prefix}/com
  929. srcdir = .
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  931. target_alias = mipsel-rg350-linux-uclibc
  932. top_build_prefix =
  933. top_builddir = .
  934. top_srcdir = .
  935. ACLOCAL_AMFLAGS = --install -I builds/autoconf/m4
  936.  
  937. # These are only taken in by the legacy homebrew Makefiles
  938.  
  939. # tests
  940. EXTRA_DIST = AUTHORS.md CMakeLists.txt README.md builds resources \
  941.     src/platform/3ds/3ds_clock.cpp src/platform/3ds/3ds_clock.h \
  942.     src/platform/3ds/3ds_ui.cpp src/platform/3ds/3ds_ui.h \
  943.     src/platform/3ds/3ds_audio.cpp src/platform/3ds/3ds_audio.h \
  944.     src/platform/libretro/libretro_audio.cpp \
  945.     src/platform/libretro/libretro_audio.h \
  946.     src/platform/libretro/libretro_input_buttons.cpp \
  947.     src/platform/libretro/libretro_ui.cpp \
  948.     src/platform/libretro/libretro_ui.h \
  949.     src/platform/psvita/psp2_clock.cpp \
  950.     src/platform/psvita/psp2_clock.h \
  951.     src/platform/psvita/psp2_ui.cpp src/platform/psvita/psp2_ui.h \
  952.     src/platform/psvita/psp2_audio.cpp \
  953.     src/platform/psvita/psp2_audio.h \
  954.     src/platform/switch/switch_clock.cpp \
  955.     src/platform/switch/switch_clock.h \
  956.     src/platform/switch/switch_ui.cpp \
  957.     src/platform/switch/switch_ui.h \
  958.     src/platform/switch/switch_audio.cpp \
  959.     src/platform/switch/switch_audio.h \
  960.     src/platform/wii/wii_clock.h src/platform/wii/wii_clock.cpp \
  961.     src/platform/wii/wii_input_buttons.cpp \
  962.     src/platform/opendingux/opendingux_input_buttons.cpp \
  963.     src/platform/psp/psp_input_buttons.cpp \
  964.     src/platform/windows/utils.cpp src/platform/windows/utils.h \
  965.     tests/game tests/notagame tests/platform/folder \
  966.     tests/platform/1kb tests/platform/empty
  967. MOSTLYCLEANFILES = $(DX_CLEANFILES) $(am__append_2)
  968. noinst_LIBRARIES = libeasyrpg-player.a
  969. libeasyrpg_player_a_SOURCES = src/async_handler.cpp \
  970.     src/async_handler.h src/async_op.h src/audio.cpp src/audio.h \
  971.     src/audio_al.cpp src/audio_al.h src/audio_decoder.cpp \
  972.     src/audio_decoder.h src/audio_generic.cpp src/audio_generic.h \
  973.     src/audio_resampler.cpp src/audio_resampler.h \
  974.     src/audio_sdl.cpp src/audio_sdl.h src/audio_sdl_mixer.cpp \
  975.     src/audio_sdl_mixer.h src/audio_secache.cpp \
  976.     src/audio_secache.h src/background.cpp src/background.h \
  977.     src/baseui.cpp src/baseui.h src/battle_animation.cpp \
  978.     src/battle_animation.h src/bitmap.cpp src/bitmap.h \
  979.     src/bitmapfont.h src/bitmapfont_glyph.h \
  980.     src/bitmapfont_rmg2000.h src/bitmapfont_ttyp0.h \
  981.     src/bitmapfont_wqy.h src/bitmap_hslrgb.h src/cache.cpp \
  982.     src/cache.h src/color.h src/compiler.h src/decoder_fmmidi.cpp \
  983.     src/decoder_fmmidi.h src/decoder_libsndfile.cpp \
  984.     src/decoder_libsndfile.h src/decoder_mpg123.cpp \
  985.     src/decoder_mpg123.h src/decoder_oggvorbis.cpp \
  986.     src/decoder_oggvorbis.h src/decoder_opus.cpp \
  987.     src/decoder_opus.h src/decoder_wav.cpp src/decoder_wav.h \
  988.     src/decoder_wildmidi.cpp src/decoder_wildmidi.h \
  989.     src/decoder_xmp.cpp src/decoder_xmp.h src/default_graphics.h \
  990.     src/dirent_win.h src/docmain.h src/drawable.cpp src/drawable.h \
  991.     src/drawable_list.cpp src/drawable_list.h src/drawable_mgr.cpp \
  992.     src/drawable_mgr.h src/exe_reader.cpp src/exe_reader.h \
  993.     src/exfont.h src/filefinder.cpp src/filefinder.h src/flash.h \
  994.     src/flat_map.h src/font.cpp src/font.h src/fps_overlay.cpp \
  995.     src/fps_overlay.h src/frame.cpp src/frame.h src/game_actor.cpp \
  996.     src/game_actor.h src/game_actors.cpp src/game_actors.h \
  997.     src/game_battle.cpp src/game_battle.h \
  998.     src/game_battlealgorithm.cpp src/game_battlealgorithm.h \
  999.     src/game_battler.cpp src/game_battler.h src/game_character.cpp \
  1000.     src/game_character.h src/game_clock.cpp src/game_clock.h \
  1001.     src/game_commonevent.cpp src/game_commonevent.h \
  1002.     src/game_enemy.cpp src/game_enemy.h src/game_enemyparty.cpp \
  1003.     src/game_enemyparty.h src/game_event.cpp src/game_event.h \
  1004.     src/game_interpreter.cpp src/game_interpreter.h \
  1005.     src/game_interpreter_battle.cpp src/game_interpreter_battle.h \
  1006.     src/game_interpreter_map.cpp src/game_interpreter_map.h \
  1007.     src/game_map.cpp src/game_map.h src/game_message.cpp \
  1008.     src/game_message.h src/game_party.cpp src/game_party.h \
  1009.     src/game_party_base.cpp src/game_party_base.h \
  1010.     src/game_pictures.cpp src/game_pictures.h src/game_player.cpp \
  1011.     src/game_player.h src/game_screen.cpp src/game_screen.h \
  1012.     src/game_switches.cpp src/game_switches.h src/game_system.cpp \
  1013.     src/game_system.h src/game_targets.cpp src/game_targets.h \
  1014.     src/game_variables.cpp src/game_variables.h \
  1015.     src/game_vehicle.cpp src/game_vehicle.h src/graphics.cpp \
  1016.     src/graphics.h src/hslrgb.cpp src/hslrgb.h src/icon.h \
  1017.     src/image_bmp.cpp src/image_bmp.h src/image_png.cpp \
  1018.     src/image_png.h src/image_xyz.cpp src/image_xyz.h \
  1019.     src/input.cpp src/input.h src/input_buttons.h \
  1020.     src/input_buttons_desktop.cpp src/input_source.cpp \
  1021.     src/input_source.h src/instrumentation.cpp \
  1022.     src/instrumentation.h src/keys.h src/logo.h src/main_data.cpp \
  1023.     src/main_data.h src/map_data.h src/memory_management.h \
  1024.     src/message_overlay.cpp src/message_overlay.h src/meta.cpp \
  1025.     src/meta.h src/opacity.h src/options.h src/output.cpp \
  1026.     src/output.h src/pending_message.h src/pending_message.cpp \
  1027.     src/picojson.h src/pixel_format.h src/pixman_image_ptr.h \
  1028.     src/plane.cpp src/plane.h src/platform.cpp src/platform.h \
  1029.     src/platform_clock.h src/player.cpp src/player.h \
  1030.     src/game_quit.cpp src/game_quit.h src/rect.cpp src/rect.h \
  1031.     src/registry.cpp src/registry.h src/registry_wine.cpp \
  1032.     src/rtp.cpp src/rtp.h src/rtp_table.cpp src/scene.cpp \
  1033.     src/scene.h src/scene_import.cpp src/scene_import.h \
  1034.     src/scene_actortarget.cpp src/scene_actortarget.h \
  1035.     src/scene_battle.cpp src/scene_battle.h \
  1036.     src/scene_battle_rpg2k.cpp src/scene_battle_rpg2k.h \
  1037.     src/scene_battle_rpg2k3.cpp src/scene_battle_rpg2k3.h \
  1038.     src/scene_debug.cpp src/scene_debug.h src/scene_end.cpp \
  1039.     src/scene_end.h src/scene_equip.cpp src/scene_equip.h \
  1040.     src/scene_file.cpp src/scene_file.h src/scene_gamebrowser.cpp \
  1041.     src/scene_gamebrowser.h src/scene_gameover.cpp \
  1042.     src/scene_gameover.h src/scene_item.cpp src/scene_item.h \
  1043.     src/scene_load.cpp src/scene_load.h src/scene_logo.cpp \
  1044.     src/scene_logo.h src/scene_map.cpp src/scene_map.h \
  1045.     src/scene_menu.cpp src/scene_menu.h src/scene_name.cpp \
  1046.     src/scene_name.h src/scene_order.cpp src/scene_order.h \
  1047.     src/scene_save.cpp src/scene_save.h src/scene_shop.cpp \
  1048.     src/scene_shop.h src/scene_skill.cpp src/scene_skill.h \
  1049.     src/scene_status.cpp src/scene_status.h src/scene_teleport.cpp \
  1050.     src/scene_teleport.h src/scene_title.cpp src/scene_title.h \
  1051.     src/screen.cpp src/screen.h src/shake.h src/sdl2_ui.cpp \
  1052.     src/sdl2_ui.h src/sdl_ui.cpp src/sdl_ui.h \
  1053.     src/shinonome_gothic.h src/shinonome_mincho.h src/sprite.cpp \
  1054.     src/sprite.h src/sprite_airshipshadow.h \
  1055.     src/sprite_airshipshadow.cpp src/sprite_battler.cpp \
  1056.     src/sprite_battler.h src/sprite_character.cpp \
  1057.     src/sprite_character.h src/sprite_timer.cpp src/sprite_timer.h \
  1058.     src/spriteset_battle.cpp src/spriteset_battle.h \
  1059.     src/spriteset_map.cpp src/spriteset_map.h src/state.cpp \
  1060.     src/state.h src/std_clock.h src/system.h src/teleport_target.h \
  1061.     src/text.cpp src/text.h src/tilemap.cpp src/tilemap.h \
  1062.     src/tilemap_layer.cpp src/tilemap_layer.h src/tone.h \
  1063.     src/transform.h src/transition.cpp src/transition.h \
  1064.     src/util_macro.h src/utils.cpp src/utils.h src/version.h \
  1065.     src/weather.cpp src/weather.h src/window.cpp src/window.h \
  1066.     src/window_about.cpp src/window_about.h \
  1067.     src/window_actorinfo.cpp src/window_actorinfo.h \
  1068.     src/window_actorsp.cpp src/window_actorsp.h \
  1069.     src/window_actorstatus.cpp src/window_actorstatus.h \
  1070.     src/window_actortarget.cpp src/window_actortarget.h \
  1071.     src/window_base.cpp src/window_base.h \
  1072.     src/window_battlecommand.cpp src/window_battlecommand.h \
  1073.     src/window_battlemessage.cpp src/window_battlemessage.h \
  1074.     src/window_battlestatus.cpp src/window_battlestatus.h \
  1075.     src/window_command.cpp src/window_command.h \
  1076.     src/window_equip.cpp src/window_equip.h \
  1077.     src/window_equipitem.cpp src/window_equipitem.h \
  1078.     src/window_equipstatus.cpp src/window_equipstatus.h \
  1079.     src/window_face.cpp src/window_face.h src/window_gamelist.cpp \
  1080.     src/window_gamelist.h src/window_gold.cpp src/window_gold.h \
  1081.     src/window_help.cpp src/window_help.h \
  1082.     src/window_import_progress.cpp src/window_import_progress.h \
  1083.     src/window_item.cpp src/window_item.h src/window_keyboard.cpp \
  1084.     src/window_keyboard.h src/window_menustatus.cpp \
  1085.     src/window_menustatus.h src/window_message.cpp \
  1086.     src/window_message.h src/window_name.cpp src/window_name.h \
  1087.     src/window_numberinput.cpp src/window_numberinput.h \
  1088.     src/window_paramstatus.cpp src/window_paramstatus.h \
  1089.     src/window_savefile.cpp src/window_savefile.h \
  1090.     src/window_selectable.cpp src/window_selectable.h \
  1091.     src/window_shop.cpp src/window_shop.h src/window_shopbuy.cpp \
  1092.     src/window_shopbuy.h src/window_shopnumber.cpp \
  1093.     src/window_shopnumber.h src/window_shopparty.cpp \
  1094.     src/window_shopparty.h src/window_shopsell.cpp \
  1095.     src/window_shopsell.h src/window_shopstatus.cpp \
  1096.     src/window_shopstatus.h src/window_skill.cpp \
  1097.     src/window_skill.h src/window_skillstatus.cpp \
  1098.     src/window_skillstatus.h src/window_targetstatus.cpp \
  1099.     src/window_targetstatus.h src/window_teleport.cpp \
  1100.     src/window_teleport.h src/window_varlist.cpp \
  1101.     src/window_varlist.h $(am__append_1)
  1102. libeasyrpg_player_a_CXXFLAGS = \
  1103.     -fno-math-errno \
  1104.     -I$(srcdir)/src \
  1105.     $(LCF_CFLAGS) \
  1106.     $(PIXMAN_CFLAGS) \
  1107.     $(FREETYPE_CFLAGS) \
  1108.     $(HARFBUZZ_CFLAGS) \
  1109.     $(SDL_CFLAGS) \
  1110.     $(SDLMIXER_CFLAGS) \
  1111.     $(PNG_CFLAGS) \
  1112.     $(ZLIB_CFLAGS) \
  1113.     $(MPG123_CFLAGS) \
  1114.     $(WILDMIDI_CFLAGS) \
  1115.     $(OGGVORBIS_CFLAGS) \
  1116.     $(OPUS_CFLAGS) \
  1117.     $(FMT_CFLAGS) \
  1118.     $(SNDFILE_CFLAGS) \
  1119.     $(XMP_CFLAGS) \
  1120.     $(SPEEXDSP_CFLAGS)
  1121.  
  1122. easyrpg_player_SOURCES = src/main.cpp
  1123. easyrpg_player_CXXFLAGS = $(libeasyrpg_player_a_CXXFLAGS)
  1124. easyrpg_player_LDADD = libeasyrpg-player.a \
  1125.     $(LCF_LIBS) \
  1126.     $(PIXMAN_LIBS) \
  1127.     $(FREETYPE_LIBS) \
  1128.     $(HARFBUZZ_LIBS) \
  1129.     $(SDL_LIBS) \
  1130.     $(SDLMIXER_LIBS) \
  1131.     $(PNG_LIBS) \
  1132.     $(ZLIB_LIBS) \
  1133.     $(MPG123_LIBS) \
  1134.     $(WILDMIDI_LIBS) \
  1135.     $(OGGVORBIS_LIBS) \
  1136.     $(OPUS_LIBS) \
  1137.     $(FMT_LIBS) \
  1138.     $(SNDFILE_LIBS) \
  1139.     $(XMP_LIBS) \
  1140.     $(SPEEXDSP_LIBS)
  1141.  
  1142. #dist_man6_MANS = resources/easyrpg-player.6
  1143. #dist_man6_MANS = resources/easyrpg-player.6
  1144.  
  1145. # bash completion
  1146. bashcompletiondir = $(BASHCOMPLETION_DIR)
  1147. dist_bashcompletion_DATA = resources/unix/bash-completion/easyrpg-player
  1148. test_runner_SOURCES = \
  1149.     tests/doctest.h \
  1150.     tests/test_main.cpp \
  1151.     tests/bitmapfont.cpp \
  1152.     tests/directorytree.cpp \
  1153.     tests/drawable_list.cpp \
  1154.     tests/drawable_mgr.cpp \
  1155.     tests/filefinder.cpp \
  1156.     tests/font.cpp \
  1157.     tests/output.cpp \
  1158.     tests/parse.cpp \
  1159.     tests/platform.cpp \
  1160.     tests/rtp.cpp \
  1161.     tests/switches.cpp \
  1162.     tests/text.cpp \
  1163.     tests/utils.cpp \
  1164.     tests/utf.cpp \
  1165.     tests/variables.cpp \
  1166.     tests/wordwrap.cpp
  1167.  
  1168. test_runner_CXXFLAGS = \
  1169.     $(libeasyrpg_player_a_CXXFLAGS) -DEP_TEST_PATH=\"$(srcdir)/tests\"
  1170.  
  1171. test_runner_LDADD = \
  1172.     $(easyrpg_player_LDADD)
  1173.  
  1174.  
  1175. # Some tests will create this file
  1176. # make distcheck will fail if it is not cleaned after running these tests
  1177. CLEANFILES = easyrpg_log.txt
  1178. all: config.h
  1179.     $(MAKE) $(AM_MAKEFLAGS) all-am
  1180.  
  1181. .SUFFIXES:
  1182. .SUFFIXES: .cpp .o .obj
  1183. am--refresh: Makefile
  1184.     @:
  1185. $(srcdir)/Makefile.in:  $(srcdir)/Makefile.am  $(am__configure_deps)
  1186.     @for dep in $?; do \
  1187.       case '$(am__configure_deps)' in \
  1188.         *$$dep*) \
  1189.           echo ' cd $(srcdir) && $(AUTOMAKE) --foreign'; \
  1190.           $(am__cd) $(srcdir) && $(AUTOMAKE) --foreign \
  1191.         && exit 0; \
  1192.           exit 1;; \
  1193.       esac; \
  1194.     done; \
  1195.     echo ' cd $(top_srcdir) && $(AUTOMAKE) --foreign Makefile'; \
  1196.     $(am__cd) $(top_srcdir) && \
  1197.       $(AUTOMAKE) --foreign Makefile
  1198. Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status
  1199.     @case '$?' in \
  1200.       *config.status*) \
  1201.         echo ' $(SHELL) ./config.status'; \
  1202.         $(SHELL) ./config.status;; \
  1203.       *) \
  1204.         echo ' cd $(top_builddir) && $(SHELL) ./config.status $@ $(am__maybe_remake_depfiles)'; \
  1205.         cd $(top_builddir) && $(SHELL) ./config.status $@ $(am__maybe_remake_depfiles);; \
  1206.     esac;
  1207.  
  1208. $(top_builddir)/config.status: $(top_srcdir)/configure $(CONFIG_STATUS_DEPENDENCIES)
  1209.     $(SHELL) ./config.status --recheck
  1210.  
  1211. $(top_srcdir)/configure:  $(am__configure_deps)
  1212.     $(am__cd) $(srcdir) && $(AUTOCONF)
  1213. $(ACLOCAL_M4):  $(am__aclocal_m4_deps)
  1214.     $(am__cd) $(srcdir) && $(ACLOCAL) $(ACLOCAL_AMFLAGS)
  1215. $(am__aclocal_m4_deps):
  1216.  
  1217. config.h: stamp-h1
  1218.     @test -f $@ || rm -f stamp-h1
  1219.     @test -f $@ || $(MAKE) $(AM_MAKEFLAGS) stamp-h1
  1220.  
  1221. stamp-h1: $(srcdir)/config.h.in $(top_builddir)/config.status
  1222.     @rm -f stamp-h1
  1223.     cd $(top_builddir) && $(SHELL) ./config.status config.h
  1224. $(srcdir)/config.h.in:  $(am__configure_deps)
  1225.     ($(am__cd) $(top_srcdir) && $(AUTOHEADER))
  1226.     rm -f stamp-h1
  1227.     touch $@
  1228.  
  1229. distclean-hdr:
  1230.     -rm -f config.h stamp-h1
  1231. resources/Doxyfile: $(top_builddir)/config.status $(top_srcdir)/resources/Doxyfile.in
  1232.     cd $(top_builddir) && $(SHELL) ./config.status $@
  1233. install-binPROGRAMS: $(bin_PROGRAMS)
  1234.     @$(NORMAL_INSTALL)
  1235.     @list='$(bin_PROGRAMS)'; test -n "$(bindir)" || list=; \
  1236.     if test -n "$$list"; then \
  1237.       echo " $(MKDIR_P) '$(DESTDIR)$(bindir)'"; \
  1238.       $(MKDIR_P) "$(DESTDIR)$(bindir)" || exit 1; \
  1239.     fi; \
  1240.     for p in $$list; do echo "$$p $$p"; done | \
  1241.     sed 's/$(EXEEXT)$$//' | \
  1242.     while read p p1; do if test -f $$p \
  1243.       ; then echo "$$p"; echo "$$p"; else :; fi; \
  1244.     done | \
  1245.     sed -e 'p;s,.*/,,;n;h' \
  1246.         -e 's|.*|.|' \
  1247.         -e 'p;x;s,.*/,,;s/$(EXEEXT)$$//;$(transform);s/$$/$(EXEEXT)/' | \
  1248.     sed 'N;N;N;s,\n, ,g' | \
  1249.     $(AWK) 'BEGIN { files["."] = ""; dirs["."] = 1 } \
  1250.       { d=$$3; if (dirs[d] != 1) { print "d", d; dirs[d] = 1 } \
  1251.         if ($$2 == $$4) files[d] = files[d] " " $$1; \
  1252.         else { print "f", $$3 "/" $$4, $$1; } } \
  1253.       END { for (d in files) print "f", d, files[d] }' | \
  1254.     while read type dir files; do \
  1255.         if test "$$dir" = .; then dir=; else dir=/$$dir; fi; \
  1256.         test -z "$$files" || { \
  1257.           echo " $(INSTALL_PROGRAM_ENV) $(INSTALL_PROGRAM) $$files '$(DESTDIR)$(bindir)$$dir'"; \
  1258.           $(INSTALL_PROGRAM_ENV) $(INSTALL_PROGRAM) $$files "$(DESTDIR)$(bindir)$$dir" || exit $$?; \
  1259.         } \
  1260.     ; done
  1261.  
  1262. uninstall-binPROGRAMS:
  1263.     @$(NORMAL_UNINSTALL)
  1264.     @list='$(bin_PROGRAMS)'; test -n "$(bindir)" || list=; \
  1265.     files=`for p in $$list; do echo "$$p"; done | \
  1266.       sed -e 'h;s,^.*/,,;s/$(EXEEXT)$$//;$(transform)' \
  1267.           -e 's/$$/$(EXEEXT)/' \
  1268.     `; \
  1269.     test -n "$$list" || exit 0; \
  1270.     echo " ( cd '$(DESTDIR)$(bindir)' && rm -f" $$files ")"; \
  1271.     cd "$(DESTDIR)$(bindir)" && rm -f $$files
  1272.  
  1273. clean-binPROGRAMS:
  1274.     -test -z "$(bin_PROGRAMS)" || rm -f $(bin_PROGRAMS)
  1275.  
  1276. clean-checkPROGRAMS:
  1277.     -test -z "$(check_PROGRAMS)" || rm -f $(check_PROGRAMS)
  1278.  
  1279. clean-noinstLIBRARIES:
  1280.     -test -z "$(noinst_LIBRARIES)" || rm -f $(noinst_LIBRARIES)
  1281. src/$(am__dirstamp):
  1282.     @$(MKDIR_P) src
  1283.     @: > src/$(am__dirstamp)
  1284. src/$(DEPDIR)/$(am__dirstamp):
  1285.     @$(MKDIR_P) src/$(DEPDIR)
  1286.     @: > src/$(DEPDIR)/$(am__dirstamp)
  1287. src/libeasyrpg_player_a-async_handler.$(OBJEXT): src/$(am__dirstamp) \
  1288.     src/$(DEPDIR)/$(am__dirstamp)
  1289. src/libeasyrpg_player_a-audio.$(OBJEXT): src/$(am__dirstamp) \
  1290.     src/$(DEPDIR)/$(am__dirstamp)
  1291. src/libeasyrpg_player_a-audio_al.$(OBJEXT): src/$(am__dirstamp) \
  1292.     src/$(DEPDIR)/$(am__dirstamp)
  1293. src/libeasyrpg_player_a-audio_decoder.$(OBJEXT): src/$(am__dirstamp) \
  1294.     src/$(DEPDIR)/$(am__dirstamp)
  1295. src/libeasyrpg_player_a-audio_generic.$(OBJEXT): src/$(am__dirstamp) \
  1296.     src/$(DEPDIR)/$(am__dirstamp)
  1297. src/libeasyrpg_player_a-audio_resampler.$(OBJEXT):  \
  1298.     src/$(am__dirstamp) src/$(DEPDIR)/$(am__dirstamp)
  1299. src/libeasyrpg_player_a-audio_sdl.$(OBJEXT): src/$(am__dirstamp) \
  1300.     src/$(DEPDIR)/$(am__dirstamp)
  1301. src/libeasyrpg_player_a-audio_sdl_mixer.$(OBJEXT):  \
  1302.     src/$(am__dirstamp) src/$(DEPDIR)/$(am__dirstamp)
  1303. src/libeasyrpg_player_a-audio_secache.$(OBJEXT): src/$(am__dirstamp) \
  1304.     src/$(DEPDIR)/$(am__dirstamp)
  1305. src/libeasyrpg_player_a-background.$(OBJEXT): src/$(am__dirstamp) \
  1306.     src/$(DEPDIR)/$(am__dirstamp)
  1307. src/libeasyrpg_player_a-baseui.$(OBJEXT): src/$(am__dirstamp) \
  1308.     src/$(DEPDIR)/$(am__dirstamp)
  1309. src/libeasyrpg_player_a-battle_animation.$(OBJEXT):  \
  1310.     src/$(am__dirstamp) src/$(DEPDIR)/$(am__dirstamp)
  1311. src/libeasyrpg_player_a-bitmap.$(OBJEXT): src/$(am__dirstamp) \
  1312.     src/$(DEPDIR)/$(am__dirstamp)
  1313. src/libeasyrpg_player_a-cache.$(OBJEXT): src/$(am__dirstamp) \
  1314.     src/$(DEPDIR)/$(am__dirstamp)
  1315. src/libeasyrpg_player_a-decoder_fmmidi.$(OBJEXT): src/$(am__dirstamp) \
  1316.     src/$(DEPDIR)/$(am__dirstamp)
  1317. src/libeasyrpg_player_a-decoder_libsndfile.$(OBJEXT):  \
  1318.     src/$(am__dirstamp) src/$(DEPDIR)/$(am__dirstamp)
  1319. src/libeasyrpg_player_a-decoder_mpg123.$(OBJEXT): src/$(am__dirstamp) \
  1320.     src/$(DEPDIR)/$(am__dirstamp)
  1321. src/libeasyrpg_player_a-decoder_oggvorbis.$(OBJEXT):  \
  1322.     src/$(am__dirstamp) src/$(DEPDIR)/$(am__dirstamp)
  1323. src/libeasyrpg_player_a-decoder_opus.$(OBJEXT): src/$(am__dirstamp) \
  1324.     src/$(DEPDIR)/$(am__dirstamp)
  1325. src/libeasyrpg_player_a-decoder_wav.$(OBJEXT): src/$(am__dirstamp) \
  1326.     src/$(DEPDIR)/$(am__dirstamp)
  1327. src/libeasyrpg_player_a-decoder_wildmidi.$(OBJEXT):  \
  1328.     src/$(am__dirstamp) src/$(DEPDIR)/$(am__dirstamp)
  1329. src/libeasyrpg_player_a-decoder_xmp.$(OBJEXT): src/$(am__dirstamp) \
  1330.     src/$(DEPDIR)/$(am__dirstamp)
  1331. src/libeasyrpg_player_a-drawable.$(OBJEXT): src/$(am__dirstamp) \
  1332.     src/$(DEPDIR)/$(am__dirstamp)
  1333. src/libeasyrpg_player_a-drawable_list.$(OBJEXT): src/$(am__dirstamp) \
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  1877.  
  1878. src/libeasyrpg_player_a-async_handler.o: src/async_handler.cpp
  1879.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-async_handler.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-async_handler.Tpo -c -o src/libeasyrpg_player_a-async_handler.o `test -f 'src/async_handler.cpp' || echo '$(srcdir)/'`src/async_handler.cpp
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  1884.  
  1885. src/libeasyrpg_player_a-async_handler.obj: src/async_handler.cpp
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  1887.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-async_handler.Tpo src/$(DEPDIR)/libeasyrpg_player_a-async_handler.Po
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  1891.  
  1892. src/libeasyrpg_player_a-audio.o: src/audio.cpp
  1893.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-audio.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-audio.Tpo -c -o src/libeasyrpg_player_a-audio.o `test -f 'src/audio.cpp' || echo '$(srcdir)/'`src/audio.cpp
  1894.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-audio.Tpo src/$(DEPDIR)/libeasyrpg_player_a-audio.Po
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  1898.  
  1899. src/libeasyrpg_player_a-audio.obj: src/audio.cpp
  1900.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-audio.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-audio.Tpo -c -o src/libeasyrpg_player_a-audio.obj `if test -f 'src/audio.cpp'; then $(CYGPATH_W) 'src/audio.cpp'; else $(CYGPATH_W) '$(srcdir)/src/audio.cpp'; fi`
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  1905.  
  1906. src/libeasyrpg_player_a-audio_al.o: src/audio_al.cpp
  1907.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-audio_al.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-audio_al.Tpo -c -o src/libeasyrpg_player_a-audio_al.o `test -f 'src/audio_al.cpp' || echo '$(srcdir)/'`src/audio_al.cpp
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  1912.  
  1913. src/libeasyrpg_player_a-audio_al.obj: src/audio_al.cpp
  1914.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-audio_al.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-audio_al.Tpo -c -o src/libeasyrpg_player_a-audio_al.obj `if test -f 'src/audio_al.cpp'; then $(CYGPATH_W) 'src/audio_al.cpp'; else $(CYGPATH_W) '$(srcdir)/src/audio_al.cpp'; fi`
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  1919.  
  1920. src/libeasyrpg_player_a-audio_decoder.o: src/audio_decoder.cpp
  1921.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-audio_decoder.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-audio_decoder.Tpo -c -o src/libeasyrpg_player_a-audio_decoder.o `test -f 'src/audio_decoder.cpp' || echo '$(srcdir)/'`src/audio_decoder.cpp
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  1926.  
  1927. src/libeasyrpg_player_a-audio_decoder.obj: src/audio_decoder.cpp
  1928.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-audio_decoder.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-audio_decoder.Tpo -c -o src/libeasyrpg_player_a-audio_decoder.obj `if test -f 'src/audio_decoder.cpp'; then $(CYGPATH_W) 'src/audio_decoder.cpp'; else $(CYGPATH_W) '$(srcdir)/src/audio_decoder.cpp'; fi`
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  1933.  
  1934. src/libeasyrpg_player_a-audio_generic.o: src/audio_generic.cpp
  1935.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-audio_generic.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-audio_generic.Tpo -c -o src/libeasyrpg_player_a-audio_generic.o `test -f 'src/audio_generic.cpp' || echo '$(srcdir)/'`src/audio_generic.cpp
  1936.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-audio_generic.Tpo src/$(DEPDIR)/libeasyrpg_player_a-audio_generic.Po
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  1940.  
  1941. src/libeasyrpg_player_a-audio_generic.obj: src/audio_generic.cpp
  1942.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-audio_generic.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-audio_generic.Tpo -c -o src/libeasyrpg_player_a-audio_generic.obj `if test -f 'src/audio_generic.cpp'; then $(CYGPATH_W) 'src/audio_generic.cpp'; else $(CYGPATH_W) '$(srcdir)/src/audio_generic.cpp'; fi`
  1943.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-audio_generic.Tpo src/$(DEPDIR)/libeasyrpg_player_a-audio_generic.Po
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  1947.  
  1948. src/libeasyrpg_player_a-audio_resampler.o: src/audio_resampler.cpp
  1949.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-audio_resampler.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-audio_resampler.Tpo -c -o src/libeasyrpg_player_a-audio_resampler.o `test -f 'src/audio_resampler.cpp' || echo '$(srcdir)/'`src/audio_resampler.cpp
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  1954.  
  1955. src/libeasyrpg_player_a-audio_resampler.obj: src/audio_resampler.cpp
  1956.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-audio_resampler.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-audio_resampler.Tpo -c -o src/libeasyrpg_player_a-audio_resampler.obj `if test -f 'src/audio_resampler.cpp'; then $(CYGPATH_W) 'src/audio_resampler.cpp'; else $(CYGPATH_W) '$(srcdir)/src/audio_resampler.cpp'; fi`
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  1961.  
  1962. src/libeasyrpg_player_a-audio_sdl.o: src/audio_sdl.cpp
  1963.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-audio_sdl.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-audio_sdl.Tpo -c -o src/libeasyrpg_player_a-audio_sdl.o `test -f 'src/audio_sdl.cpp' || echo '$(srcdir)/'`src/audio_sdl.cpp
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  1968.  
  1969. src/libeasyrpg_player_a-audio_sdl.obj: src/audio_sdl.cpp
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  1975.  
  1976. src/libeasyrpg_player_a-audio_sdl_mixer.o: src/audio_sdl_mixer.cpp
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  1983. src/libeasyrpg_player_a-audio_sdl_mixer.obj: src/audio_sdl_mixer.cpp
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  1990. src/libeasyrpg_player_a-audio_secache.o: src/audio_secache.cpp
  1991.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-audio_secache.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-audio_secache.Tpo -c -o src/libeasyrpg_player_a-audio_secache.o `test -f 'src/audio_secache.cpp' || echo '$(srcdir)/'`src/audio_secache.cpp
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  1996.  
  1997. src/libeasyrpg_player_a-audio_secache.obj: src/audio_secache.cpp
  1998.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-audio_secache.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-audio_secache.Tpo -c -o src/libeasyrpg_player_a-audio_secache.obj `if test -f 'src/audio_secache.cpp'; then $(CYGPATH_W) 'src/audio_secache.cpp'; else $(CYGPATH_W) '$(srcdir)/src/audio_secache.cpp'; fi`
  1999.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-audio_secache.Tpo src/$(DEPDIR)/libeasyrpg_player_a-audio_secache.Po
  2000. #   $(AM_V_CXX)source='src/audio_secache.cpp' object='src/libeasyrpg_player_a-audio_secache.obj' libtool=no \
  2001. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2002. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-audio_secache.obj `if test -f 'src/audio_secache.cpp'; then $(CYGPATH_W) 'src/audio_secache.cpp'; else $(CYGPATH_W) '$(srcdir)/src/audio_secache.cpp'; fi`
  2003.  
  2004. src/libeasyrpg_player_a-background.o: src/background.cpp
  2005.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-background.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-background.Tpo -c -o src/libeasyrpg_player_a-background.o `test -f 'src/background.cpp' || echo '$(srcdir)/'`src/background.cpp
  2006.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-background.Tpo src/$(DEPDIR)/libeasyrpg_player_a-background.Po
  2007. #   $(AM_V_CXX)source='src/background.cpp' object='src/libeasyrpg_player_a-background.o' libtool=no \
  2008. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2009. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-background.o `test -f 'src/background.cpp' || echo '$(srcdir)/'`src/background.cpp
  2010.  
  2011. src/libeasyrpg_player_a-background.obj: src/background.cpp
  2012.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-background.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-background.Tpo -c -o src/libeasyrpg_player_a-background.obj `if test -f 'src/background.cpp'; then $(CYGPATH_W) 'src/background.cpp'; else $(CYGPATH_W) '$(srcdir)/src/background.cpp'; fi`
  2013.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-background.Tpo src/$(DEPDIR)/libeasyrpg_player_a-background.Po
  2014. #   $(AM_V_CXX)source='src/background.cpp' object='src/libeasyrpg_player_a-background.obj' libtool=no \
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  2016. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-background.obj `if test -f 'src/background.cpp'; then $(CYGPATH_W) 'src/background.cpp'; else $(CYGPATH_W) '$(srcdir)/src/background.cpp'; fi`
  2017.  
  2018. src/libeasyrpg_player_a-baseui.o: src/baseui.cpp
  2019.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-baseui.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-baseui.Tpo -c -o src/libeasyrpg_player_a-baseui.o `test -f 'src/baseui.cpp' || echo '$(srcdir)/'`src/baseui.cpp
  2020.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-baseui.Tpo src/$(DEPDIR)/libeasyrpg_player_a-baseui.Po
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  2024.  
  2025. src/libeasyrpg_player_a-baseui.obj: src/baseui.cpp
  2026.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-baseui.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-baseui.Tpo -c -o src/libeasyrpg_player_a-baseui.obj `if test -f 'src/baseui.cpp'; then $(CYGPATH_W) 'src/baseui.cpp'; else $(CYGPATH_W) '$(srcdir)/src/baseui.cpp'; fi`
  2027.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-baseui.Tpo src/$(DEPDIR)/libeasyrpg_player_a-baseui.Po
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  2031.  
  2032. src/libeasyrpg_player_a-battle_animation.o: src/battle_animation.cpp
  2033.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-battle_animation.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-battle_animation.Tpo -c -o src/libeasyrpg_player_a-battle_animation.o `test -f 'src/battle_animation.cpp' || echo '$(srcdir)/'`src/battle_animation.cpp
  2034.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-battle_animation.Tpo src/$(DEPDIR)/libeasyrpg_player_a-battle_animation.Po
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  2038.  
  2039. src/libeasyrpg_player_a-battle_animation.obj: src/battle_animation.cpp
  2040.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-battle_animation.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-battle_animation.Tpo -c -o src/libeasyrpg_player_a-battle_animation.obj `if test -f 'src/battle_animation.cpp'; then $(CYGPATH_W) 'src/battle_animation.cpp'; else $(CYGPATH_W) '$(srcdir)/src/battle_animation.cpp'; fi`
  2041.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-battle_animation.Tpo src/$(DEPDIR)/libeasyrpg_player_a-battle_animation.Po
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  2045.  
  2046. src/libeasyrpg_player_a-bitmap.o: src/bitmap.cpp
  2047.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-bitmap.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-bitmap.Tpo -c -o src/libeasyrpg_player_a-bitmap.o `test -f 'src/bitmap.cpp' || echo '$(srcdir)/'`src/bitmap.cpp
  2048.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-bitmap.Tpo src/$(DEPDIR)/libeasyrpg_player_a-bitmap.Po
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  2052.  
  2053. src/libeasyrpg_player_a-bitmap.obj: src/bitmap.cpp
  2054.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-bitmap.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-bitmap.Tpo -c -o src/libeasyrpg_player_a-bitmap.obj `if test -f 'src/bitmap.cpp'; then $(CYGPATH_W) 'src/bitmap.cpp'; else $(CYGPATH_W) '$(srcdir)/src/bitmap.cpp'; fi`
  2055.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-bitmap.Tpo src/$(DEPDIR)/libeasyrpg_player_a-bitmap.Po
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  2059.  
  2060. src/libeasyrpg_player_a-cache.o: src/cache.cpp
  2061.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-cache.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-cache.Tpo -c -o src/libeasyrpg_player_a-cache.o `test -f 'src/cache.cpp' || echo '$(srcdir)/'`src/cache.cpp
  2062.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-cache.Tpo src/$(DEPDIR)/libeasyrpg_player_a-cache.Po
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  2066.  
  2067. src/libeasyrpg_player_a-cache.obj: src/cache.cpp
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  2073.  
  2074. src/libeasyrpg_player_a-decoder_fmmidi.o: src/decoder_fmmidi.cpp
  2075.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-decoder_fmmidi.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-decoder_fmmidi.Tpo -c -o src/libeasyrpg_player_a-decoder_fmmidi.o `test -f 'src/decoder_fmmidi.cpp' || echo '$(srcdir)/'`src/decoder_fmmidi.cpp
  2076.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-decoder_fmmidi.Tpo src/$(DEPDIR)/libeasyrpg_player_a-decoder_fmmidi.Po
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  2080.  
  2081. src/libeasyrpg_player_a-decoder_fmmidi.obj: src/decoder_fmmidi.cpp
  2082.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-decoder_fmmidi.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-decoder_fmmidi.Tpo -c -o src/libeasyrpg_player_a-decoder_fmmidi.obj `if test -f 'src/decoder_fmmidi.cpp'; then $(CYGPATH_W) 'src/decoder_fmmidi.cpp'; else $(CYGPATH_W) '$(srcdir)/src/decoder_fmmidi.cpp'; fi`
  2083.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-decoder_fmmidi.Tpo src/$(DEPDIR)/libeasyrpg_player_a-decoder_fmmidi.Po
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  2087.  
  2088. src/libeasyrpg_player_a-decoder_libsndfile.o: src/decoder_libsndfile.cpp
  2089.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-decoder_libsndfile.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-decoder_libsndfile.Tpo -c -o src/libeasyrpg_player_a-decoder_libsndfile.o `test -f 'src/decoder_libsndfile.cpp' || echo '$(srcdir)/'`src/decoder_libsndfile.cpp
  2090.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-decoder_libsndfile.Tpo src/$(DEPDIR)/libeasyrpg_player_a-decoder_libsndfile.Po
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  2094.  
  2095. src/libeasyrpg_player_a-decoder_libsndfile.obj: src/decoder_libsndfile.cpp
  2096.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-decoder_libsndfile.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-decoder_libsndfile.Tpo -c -o src/libeasyrpg_player_a-decoder_libsndfile.obj `if test -f 'src/decoder_libsndfile.cpp'; then $(CYGPATH_W) 'src/decoder_libsndfile.cpp'; else $(CYGPATH_W) '$(srcdir)/src/decoder_libsndfile.cpp'; fi`
  2097.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-decoder_libsndfile.Tpo src/$(DEPDIR)/libeasyrpg_player_a-decoder_libsndfile.Po
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  2101.  
  2102. src/libeasyrpg_player_a-decoder_mpg123.o: src/decoder_mpg123.cpp
  2103.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-decoder_mpg123.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-decoder_mpg123.Tpo -c -o src/libeasyrpg_player_a-decoder_mpg123.o `test -f 'src/decoder_mpg123.cpp' || echo '$(srcdir)/'`src/decoder_mpg123.cpp
  2104.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-decoder_mpg123.Tpo src/$(DEPDIR)/libeasyrpg_player_a-decoder_mpg123.Po
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  2108.  
  2109. src/libeasyrpg_player_a-decoder_mpg123.obj: src/decoder_mpg123.cpp
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  2115.  
  2116. src/libeasyrpg_player_a-decoder_oggvorbis.o: src/decoder_oggvorbis.cpp
  2117.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-decoder_oggvorbis.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-decoder_oggvorbis.Tpo -c -o src/libeasyrpg_player_a-decoder_oggvorbis.o `test -f 'src/decoder_oggvorbis.cpp' || echo '$(srcdir)/'`src/decoder_oggvorbis.cpp
  2118.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-decoder_oggvorbis.Tpo src/$(DEPDIR)/libeasyrpg_player_a-decoder_oggvorbis.Po
  2119. #   $(AM_V_CXX)source='src/decoder_oggvorbis.cpp' object='src/libeasyrpg_player_a-decoder_oggvorbis.o' libtool=no \
  2120. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2121. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-decoder_oggvorbis.o `test -f 'src/decoder_oggvorbis.cpp' || echo '$(srcdir)/'`src/decoder_oggvorbis.cpp
  2122.  
  2123. src/libeasyrpg_player_a-decoder_oggvorbis.obj: src/decoder_oggvorbis.cpp
  2124.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-decoder_oggvorbis.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-decoder_oggvorbis.Tpo -c -o src/libeasyrpg_player_a-decoder_oggvorbis.obj `if test -f 'src/decoder_oggvorbis.cpp'; then $(CYGPATH_W) 'src/decoder_oggvorbis.cpp'; else $(CYGPATH_W) '$(srcdir)/src/decoder_oggvorbis.cpp'; fi`
  2125.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-decoder_oggvorbis.Tpo src/$(DEPDIR)/libeasyrpg_player_a-decoder_oggvorbis.Po
  2126. #   $(AM_V_CXX)source='src/decoder_oggvorbis.cpp' object='src/libeasyrpg_player_a-decoder_oggvorbis.obj' libtool=no \
  2127. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2128. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-decoder_oggvorbis.obj `if test -f 'src/decoder_oggvorbis.cpp'; then $(CYGPATH_W) 'src/decoder_oggvorbis.cpp'; else $(CYGPATH_W) '$(srcdir)/src/decoder_oggvorbis.cpp'; fi`
  2129.  
  2130. src/libeasyrpg_player_a-decoder_opus.o: src/decoder_opus.cpp
  2131.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-decoder_opus.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-decoder_opus.Tpo -c -o src/libeasyrpg_player_a-decoder_opus.o `test -f 'src/decoder_opus.cpp' || echo '$(srcdir)/'`src/decoder_opus.cpp
  2132.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-decoder_opus.Tpo src/$(DEPDIR)/libeasyrpg_player_a-decoder_opus.Po
  2133. #   $(AM_V_CXX)source='src/decoder_opus.cpp' object='src/libeasyrpg_player_a-decoder_opus.o' libtool=no \
  2134. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2135. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-decoder_opus.o `test -f 'src/decoder_opus.cpp' || echo '$(srcdir)/'`src/decoder_opus.cpp
  2136.  
  2137. src/libeasyrpg_player_a-decoder_opus.obj: src/decoder_opus.cpp
  2138.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-decoder_opus.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-decoder_opus.Tpo -c -o src/libeasyrpg_player_a-decoder_opus.obj `if test -f 'src/decoder_opus.cpp'; then $(CYGPATH_W) 'src/decoder_opus.cpp'; else $(CYGPATH_W) '$(srcdir)/src/decoder_opus.cpp'; fi`
  2139.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-decoder_opus.Tpo src/$(DEPDIR)/libeasyrpg_player_a-decoder_opus.Po
  2140. #   $(AM_V_CXX)source='src/decoder_opus.cpp' object='src/libeasyrpg_player_a-decoder_opus.obj' libtool=no \
  2141. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2142. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-decoder_opus.obj `if test -f 'src/decoder_opus.cpp'; then $(CYGPATH_W) 'src/decoder_opus.cpp'; else $(CYGPATH_W) '$(srcdir)/src/decoder_opus.cpp'; fi`
  2143.  
  2144. src/libeasyrpg_player_a-decoder_wav.o: src/decoder_wav.cpp
  2145.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-decoder_wav.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-decoder_wav.Tpo -c -o src/libeasyrpg_player_a-decoder_wav.o `test -f 'src/decoder_wav.cpp' || echo '$(srcdir)/'`src/decoder_wav.cpp
  2146.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-decoder_wav.Tpo src/$(DEPDIR)/libeasyrpg_player_a-decoder_wav.Po
  2147. #   $(AM_V_CXX)source='src/decoder_wav.cpp' object='src/libeasyrpg_player_a-decoder_wav.o' libtool=no \
  2148. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2149. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-decoder_wav.o `test -f 'src/decoder_wav.cpp' || echo '$(srcdir)/'`src/decoder_wav.cpp
  2150.  
  2151. src/libeasyrpg_player_a-decoder_wav.obj: src/decoder_wav.cpp
  2152.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-decoder_wav.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-decoder_wav.Tpo -c -o src/libeasyrpg_player_a-decoder_wav.obj `if test -f 'src/decoder_wav.cpp'; then $(CYGPATH_W) 'src/decoder_wav.cpp'; else $(CYGPATH_W) '$(srcdir)/src/decoder_wav.cpp'; fi`
  2153.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-decoder_wav.Tpo src/$(DEPDIR)/libeasyrpg_player_a-decoder_wav.Po
  2154. #   $(AM_V_CXX)source='src/decoder_wav.cpp' object='src/libeasyrpg_player_a-decoder_wav.obj' libtool=no \
  2155. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2156. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-decoder_wav.obj `if test -f 'src/decoder_wav.cpp'; then $(CYGPATH_W) 'src/decoder_wav.cpp'; else $(CYGPATH_W) '$(srcdir)/src/decoder_wav.cpp'; fi`
  2157.  
  2158. src/libeasyrpg_player_a-decoder_wildmidi.o: src/decoder_wildmidi.cpp
  2159.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-decoder_wildmidi.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-decoder_wildmidi.Tpo -c -o src/libeasyrpg_player_a-decoder_wildmidi.o `test -f 'src/decoder_wildmidi.cpp' || echo '$(srcdir)/'`src/decoder_wildmidi.cpp
  2160.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-decoder_wildmidi.Tpo src/$(DEPDIR)/libeasyrpg_player_a-decoder_wildmidi.Po
  2161. #   $(AM_V_CXX)source='src/decoder_wildmidi.cpp' object='src/libeasyrpg_player_a-decoder_wildmidi.o' libtool=no \
  2162. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2163. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-decoder_wildmidi.o `test -f 'src/decoder_wildmidi.cpp' || echo '$(srcdir)/'`src/decoder_wildmidi.cpp
  2164.  
  2165. src/libeasyrpg_player_a-decoder_wildmidi.obj: src/decoder_wildmidi.cpp
  2166.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-decoder_wildmidi.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-decoder_wildmidi.Tpo -c -o src/libeasyrpg_player_a-decoder_wildmidi.obj `if test -f 'src/decoder_wildmidi.cpp'; then $(CYGPATH_W) 'src/decoder_wildmidi.cpp'; else $(CYGPATH_W) '$(srcdir)/src/decoder_wildmidi.cpp'; fi`
  2167.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-decoder_wildmidi.Tpo src/$(DEPDIR)/libeasyrpg_player_a-decoder_wildmidi.Po
  2168. #   $(AM_V_CXX)source='src/decoder_wildmidi.cpp' object='src/libeasyrpg_player_a-decoder_wildmidi.obj' libtool=no \
  2169. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2170. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-decoder_wildmidi.obj `if test -f 'src/decoder_wildmidi.cpp'; then $(CYGPATH_W) 'src/decoder_wildmidi.cpp'; else $(CYGPATH_W) '$(srcdir)/src/decoder_wildmidi.cpp'; fi`
  2171.  
  2172. src/libeasyrpg_player_a-decoder_xmp.o: src/decoder_xmp.cpp
  2173.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-decoder_xmp.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-decoder_xmp.Tpo -c -o src/libeasyrpg_player_a-decoder_xmp.o `test -f 'src/decoder_xmp.cpp' || echo '$(srcdir)/'`src/decoder_xmp.cpp
  2174.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-decoder_xmp.Tpo src/$(DEPDIR)/libeasyrpg_player_a-decoder_xmp.Po
  2175. #   $(AM_V_CXX)source='src/decoder_xmp.cpp' object='src/libeasyrpg_player_a-decoder_xmp.o' libtool=no \
  2176. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2177. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-decoder_xmp.o `test -f 'src/decoder_xmp.cpp' || echo '$(srcdir)/'`src/decoder_xmp.cpp
  2178.  
  2179. src/libeasyrpg_player_a-decoder_xmp.obj: src/decoder_xmp.cpp
  2180.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-decoder_xmp.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-decoder_xmp.Tpo -c -o src/libeasyrpg_player_a-decoder_xmp.obj `if test -f 'src/decoder_xmp.cpp'; then $(CYGPATH_W) 'src/decoder_xmp.cpp'; else $(CYGPATH_W) '$(srcdir)/src/decoder_xmp.cpp'; fi`
  2181.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-decoder_xmp.Tpo src/$(DEPDIR)/libeasyrpg_player_a-decoder_xmp.Po
  2182. #   $(AM_V_CXX)source='src/decoder_xmp.cpp' object='src/libeasyrpg_player_a-decoder_xmp.obj' libtool=no \
  2183. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2184. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-decoder_xmp.obj `if test -f 'src/decoder_xmp.cpp'; then $(CYGPATH_W) 'src/decoder_xmp.cpp'; else $(CYGPATH_W) '$(srcdir)/src/decoder_xmp.cpp'; fi`
  2185.  
  2186. src/libeasyrpg_player_a-drawable.o: src/drawable.cpp
  2187.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-drawable.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-drawable.Tpo -c -o src/libeasyrpg_player_a-drawable.o `test -f 'src/drawable.cpp' || echo '$(srcdir)/'`src/drawable.cpp
  2188.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-drawable.Tpo src/$(DEPDIR)/libeasyrpg_player_a-drawable.Po
  2189. #   $(AM_V_CXX)source='src/drawable.cpp' object='src/libeasyrpg_player_a-drawable.o' libtool=no \
  2190. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2191. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-drawable.o `test -f 'src/drawable.cpp' || echo '$(srcdir)/'`src/drawable.cpp
  2192.  
  2193. src/libeasyrpg_player_a-drawable.obj: src/drawable.cpp
  2194.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-drawable.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-drawable.Tpo -c -o src/libeasyrpg_player_a-drawable.obj `if test -f 'src/drawable.cpp'; then $(CYGPATH_W) 'src/drawable.cpp'; else $(CYGPATH_W) '$(srcdir)/src/drawable.cpp'; fi`
  2195.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-drawable.Tpo src/$(DEPDIR)/libeasyrpg_player_a-drawable.Po
  2196. #   $(AM_V_CXX)source='src/drawable.cpp' object='src/libeasyrpg_player_a-drawable.obj' libtool=no \
  2197. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2198. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-drawable.obj `if test -f 'src/drawable.cpp'; then $(CYGPATH_W) 'src/drawable.cpp'; else $(CYGPATH_W) '$(srcdir)/src/drawable.cpp'; fi`
  2199.  
  2200. src/libeasyrpg_player_a-drawable_list.o: src/drawable_list.cpp
  2201.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-drawable_list.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-drawable_list.Tpo -c -o src/libeasyrpg_player_a-drawable_list.o `test -f 'src/drawable_list.cpp' || echo '$(srcdir)/'`src/drawable_list.cpp
  2202.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-drawable_list.Tpo src/$(DEPDIR)/libeasyrpg_player_a-drawable_list.Po
  2203. #   $(AM_V_CXX)source='src/drawable_list.cpp' object='src/libeasyrpg_player_a-drawable_list.o' libtool=no \
  2204. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2205. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-drawable_list.o `test -f 'src/drawable_list.cpp' || echo '$(srcdir)/'`src/drawable_list.cpp
  2206.  
  2207. src/libeasyrpg_player_a-drawable_list.obj: src/drawable_list.cpp
  2208.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-drawable_list.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-drawable_list.Tpo -c -o src/libeasyrpg_player_a-drawable_list.obj `if test -f 'src/drawable_list.cpp'; then $(CYGPATH_W) 'src/drawable_list.cpp'; else $(CYGPATH_W) '$(srcdir)/src/drawable_list.cpp'; fi`
  2209.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-drawable_list.Tpo src/$(DEPDIR)/libeasyrpg_player_a-drawable_list.Po
  2210. #   $(AM_V_CXX)source='src/drawable_list.cpp' object='src/libeasyrpg_player_a-drawable_list.obj' libtool=no \
  2211. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2212. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-drawable_list.obj `if test -f 'src/drawable_list.cpp'; then $(CYGPATH_W) 'src/drawable_list.cpp'; else $(CYGPATH_W) '$(srcdir)/src/drawable_list.cpp'; fi`
  2213.  
  2214. src/libeasyrpg_player_a-drawable_mgr.o: src/drawable_mgr.cpp
  2215.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-drawable_mgr.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-drawable_mgr.Tpo -c -o src/libeasyrpg_player_a-drawable_mgr.o `test -f 'src/drawable_mgr.cpp' || echo '$(srcdir)/'`src/drawable_mgr.cpp
  2216.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-drawable_mgr.Tpo src/$(DEPDIR)/libeasyrpg_player_a-drawable_mgr.Po
  2217. #   $(AM_V_CXX)source='src/drawable_mgr.cpp' object='src/libeasyrpg_player_a-drawable_mgr.o' libtool=no \
  2218. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2219. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-drawable_mgr.o `test -f 'src/drawable_mgr.cpp' || echo '$(srcdir)/'`src/drawable_mgr.cpp
  2220.  
  2221. src/libeasyrpg_player_a-drawable_mgr.obj: src/drawable_mgr.cpp
  2222.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-drawable_mgr.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-drawable_mgr.Tpo -c -o src/libeasyrpg_player_a-drawable_mgr.obj `if test -f 'src/drawable_mgr.cpp'; then $(CYGPATH_W) 'src/drawable_mgr.cpp'; else $(CYGPATH_W) '$(srcdir)/src/drawable_mgr.cpp'; fi`
  2223.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-drawable_mgr.Tpo src/$(DEPDIR)/libeasyrpg_player_a-drawable_mgr.Po
  2224. #   $(AM_V_CXX)source='src/drawable_mgr.cpp' object='src/libeasyrpg_player_a-drawable_mgr.obj' libtool=no \
  2225. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2226. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-drawable_mgr.obj `if test -f 'src/drawable_mgr.cpp'; then $(CYGPATH_W) 'src/drawable_mgr.cpp'; else $(CYGPATH_W) '$(srcdir)/src/drawable_mgr.cpp'; fi`
  2227.  
  2228. src/libeasyrpg_player_a-exe_reader.o: src/exe_reader.cpp
  2229.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-exe_reader.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-exe_reader.Tpo -c -o src/libeasyrpg_player_a-exe_reader.o `test -f 'src/exe_reader.cpp' || echo '$(srcdir)/'`src/exe_reader.cpp
  2230.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-exe_reader.Tpo src/$(DEPDIR)/libeasyrpg_player_a-exe_reader.Po
  2231. #   $(AM_V_CXX)source='src/exe_reader.cpp' object='src/libeasyrpg_player_a-exe_reader.o' libtool=no \
  2232. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  2233. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-exe_reader.o `test -f 'src/exe_reader.cpp' || echo '$(srcdir)/'`src/exe_reader.cpp
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  2235. src/libeasyrpg_player_a-exe_reader.obj: src/exe_reader.cpp
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  2368. src/libeasyrpg_player_a-game_character.o: src/game_character.cpp
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  2410. src/libeasyrpg_player_a-game_enemy.o: src/game_enemy.cpp
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  2424. src/libeasyrpg_player_a-game_enemyparty.o: src/game_enemyparty.cpp
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  2438. src/libeasyrpg_player_a-game_event.o: src/game_event.cpp
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  2648. src/libeasyrpg_player_a-game_vehicle.o: src/game_vehicle.cpp
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  2732. src/libeasyrpg_player_a-input.o: src/input.cpp
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  2746. src/libeasyrpg_player_a-input_buttons_desktop.o: src/input_buttons_desktop.cpp
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  2760. src/libeasyrpg_player_a-input_source.o: src/input_source.cpp
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  2774. src/libeasyrpg_player_a-instrumentation.o: src/instrumentation.cpp
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  2788. src/libeasyrpg_player_a-main_data.o: src/main_data.cpp
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  2823. src/libeasyrpg_player_a-meta.obj: src/meta.cpp
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  2825.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-meta.Tpo src/$(DEPDIR)/libeasyrpg_player_a-meta.Po
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  2827. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
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  2829.  
  2830. src/libeasyrpg_player_a-output.o: src/output.cpp
  2831.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-output.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-output.Tpo -c -o src/libeasyrpg_player_a-output.o `test -f 'src/output.cpp' || echo '$(srcdir)/'`src/output.cpp
  2832.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-output.Tpo src/$(DEPDIR)/libeasyrpg_player_a-output.Po
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  2836.  
  2837. src/libeasyrpg_player_a-output.obj: src/output.cpp
  2838.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-output.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-output.Tpo -c -o src/libeasyrpg_player_a-output.obj `if test -f 'src/output.cpp'; then $(CYGPATH_W) 'src/output.cpp'; else $(CYGPATH_W) '$(srcdir)/src/output.cpp'; fi`
  2839.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-output.Tpo src/$(DEPDIR)/libeasyrpg_player_a-output.Po
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  2843.  
  2844. src/libeasyrpg_player_a-pending_message.o: src/pending_message.cpp
  2845.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-pending_message.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-pending_message.Tpo -c -o src/libeasyrpg_player_a-pending_message.o `test -f 'src/pending_message.cpp' || echo '$(srcdir)/'`src/pending_message.cpp
  2846.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-pending_message.Tpo src/$(DEPDIR)/libeasyrpg_player_a-pending_message.Po
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  2850.  
  2851. src/libeasyrpg_player_a-pending_message.obj: src/pending_message.cpp
  2852.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-pending_message.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-pending_message.Tpo -c -o src/libeasyrpg_player_a-pending_message.obj `if test -f 'src/pending_message.cpp'; then $(CYGPATH_W) 'src/pending_message.cpp'; else $(CYGPATH_W) '$(srcdir)/src/pending_message.cpp'; fi`
  2853.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-pending_message.Tpo src/$(DEPDIR)/libeasyrpg_player_a-pending_message.Po
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  2857.  
  2858. src/libeasyrpg_player_a-plane.o: src/plane.cpp
  2859.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-plane.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-plane.Tpo -c -o src/libeasyrpg_player_a-plane.o `test -f 'src/plane.cpp' || echo '$(srcdir)/'`src/plane.cpp
  2860.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-plane.Tpo src/$(DEPDIR)/libeasyrpg_player_a-plane.Po
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  2864.  
  2865. src/libeasyrpg_player_a-plane.obj: src/plane.cpp
  2866.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-plane.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-plane.Tpo -c -o src/libeasyrpg_player_a-plane.obj `if test -f 'src/plane.cpp'; then $(CYGPATH_W) 'src/plane.cpp'; else $(CYGPATH_W) '$(srcdir)/src/plane.cpp'; fi`
  2867.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-plane.Tpo src/$(DEPDIR)/libeasyrpg_player_a-plane.Po
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  2871.  
  2872. src/libeasyrpg_player_a-platform.o: src/platform.cpp
  2873.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-platform.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-platform.Tpo -c -o src/libeasyrpg_player_a-platform.o `test -f 'src/platform.cpp' || echo '$(srcdir)/'`src/platform.cpp
  2874.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-platform.Tpo src/$(DEPDIR)/libeasyrpg_player_a-platform.Po
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  2878.  
  2879. src/libeasyrpg_player_a-platform.obj: src/platform.cpp
  2880.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-platform.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-platform.Tpo -c -o src/libeasyrpg_player_a-platform.obj `if test -f 'src/platform.cpp'; then $(CYGPATH_W) 'src/platform.cpp'; else $(CYGPATH_W) '$(srcdir)/src/platform.cpp'; fi`
  2881.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-platform.Tpo src/$(DEPDIR)/libeasyrpg_player_a-platform.Po
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  2885.  
  2886. src/libeasyrpg_player_a-player.o: src/player.cpp
  2887.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-player.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-player.Tpo -c -o src/libeasyrpg_player_a-player.o `test -f 'src/player.cpp' || echo '$(srcdir)/'`src/player.cpp
  2888.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-player.Tpo src/$(DEPDIR)/libeasyrpg_player_a-player.Po
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  2892.  
  2893. src/libeasyrpg_player_a-player.obj: src/player.cpp
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  2899.  
  2900. src/libeasyrpg_player_a-game_quit.o: src/game_quit.cpp
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  2902.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-game_quit.Tpo src/$(DEPDIR)/libeasyrpg_player_a-game_quit.Po
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  2906.  
  2907. src/libeasyrpg_player_a-game_quit.obj: src/game_quit.cpp
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  2913.  
  2914. src/libeasyrpg_player_a-rect.o: src/rect.cpp
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  2920.  
  2921. src/libeasyrpg_player_a-rect.obj: src/rect.cpp
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  2927.  
  2928. src/libeasyrpg_player_a-registry.o: src/registry.cpp
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  2930.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-registry.Tpo src/$(DEPDIR)/libeasyrpg_player_a-registry.Po
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  2934.  
  2935. src/libeasyrpg_player_a-registry.obj: src/registry.cpp
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  2941.  
  2942. src/libeasyrpg_player_a-registry_wine.o: src/registry_wine.cpp
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  2944.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-registry_wine.Tpo src/$(DEPDIR)/libeasyrpg_player_a-registry_wine.Po
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  2948.  
  2949. src/libeasyrpg_player_a-registry_wine.obj: src/registry_wine.cpp
  2950.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-registry_wine.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-registry_wine.Tpo -c -o src/libeasyrpg_player_a-registry_wine.obj `if test -f 'src/registry_wine.cpp'; then $(CYGPATH_W) 'src/registry_wine.cpp'; else $(CYGPATH_W) '$(srcdir)/src/registry_wine.cpp'; fi`
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  2955.  
  2956. src/libeasyrpg_player_a-rtp.o: src/rtp.cpp
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  2962.  
  2963. src/libeasyrpg_player_a-rtp.obj: src/rtp.cpp
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  2965.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-rtp.Tpo src/$(DEPDIR)/libeasyrpg_player_a-rtp.Po
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  2969.  
  2970. src/libeasyrpg_player_a-rtp_table.o: src/rtp_table.cpp
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  2972.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-rtp_table.Tpo src/$(DEPDIR)/libeasyrpg_player_a-rtp_table.Po
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  2976.  
  2977. src/libeasyrpg_player_a-rtp_table.obj: src/rtp_table.cpp
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  2979.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-rtp_table.Tpo src/$(DEPDIR)/libeasyrpg_player_a-rtp_table.Po
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  2983.  
  2984. src/libeasyrpg_player_a-scene.o: src/scene.cpp
  2985.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene.Tpo -c -o src/libeasyrpg_player_a-scene.o `test -f 'src/scene.cpp' || echo '$(srcdir)/'`src/scene.cpp
  2986.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene.Po
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  2990.  
  2991. src/libeasyrpg_player_a-scene.obj: src/scene.cpp
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  2997.  
  2998. src/libeasyrpg_player_a-scene_import.o: src/scene_import.cpp
  2999.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_import.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_import.Tpo -c -o src/libeasyrpg_player_a-scene_import.o `test -f 'src/scene_import.cpp' || echo '$(srcdir)/'`src/scene_import.cpp
  3000.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_import.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_import.Po
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  3004.  
  3005. src/libeasyrpg_player_a-scene_import.obj: src/scene_import.cpp
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  3007.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_import.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_import.Po
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  3011.  
  3012. src/libeasyrpg_player_a-scene_actortarget.o: src/scene_actortarget.cpp
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  3014.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_actortarget.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_actortarget.Po
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  3019. src/libeasyrpg_player_a-scene_actortarget.obj: src/scene_actortarget.cpp
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  3025.  
  3026. src/libeasyrpg_player_a-scene_battle.o: src/scene_battle.cpp
  3027.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_battle.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_battle.Tpo -c -o src/libeasyrpg_player_a-scene_battle.o `test -f 'src/scene_battle.cpp' || echo '$(srcdir)/'`src/scene_battle.cpp
  3028.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_battle.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_battle.Po
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  3033. src/libeasyrpg_player_a-scene_battle.obj: src/scene_battle.cpp
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  3039.  
  3040. src/libeasyrpg_player_a-scene_battle_rpg2k.o: src/scene_battle_rpg2k.cpp
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  3042.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_battle_rpg2k.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_battle_rpg2k.Po
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  3047. src/libeasyrpg_player_a-scene_battle_rpg2k.obj: src/scene_battle_rpg2k.cpp
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  3053.  
  3054. src/libeasyrpg_player_a-scene_battle_rpg2k3.o: src/scene_battle_rpg2k3.cpp
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  3067.  
  3068. src/libeasyrpg_player_a-scene_debug.o: src/scene_debug.cpp
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  3081.  
  3082. src/libeasyrpg_player_a-scene_end.o: src/scene_end.cpp
  3083.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_end.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_end.Tpo -c -o src/libeasyrpg_player_a-scene_end.o `test -f 'src/scene_end.cpp' || echo '$(srcdir)/'`src/scene_end.cpp
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  3095.  
  3096. src/libeasyrpg_player_a-scene_equip.o: src/scene_equip.cpp
  3097.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_equip.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_equip.Tpo -c -o src/libeasyrpg_player_a-scene_equip.o `test -f 'src/scene_equip.cpp' || echo '$(srcdir)/'`src/scene_equip.cpp
  3098.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_equip.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_equip.Po
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  3103. src/libeasyrpg_player_a-scene_equip.obj: src/scene_equip.cpp
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  3105.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_equip.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_equip.Po
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  3109.  
  3110. src/libeasyrpg_player_a-scene_file.o: src/scene_file.cpp
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  3116.  
  3117. src/libeasyrpg_player_a-scene_file.obj: src/scene_file.cpp
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  3123.  
  3124. src/libeasyrpg_player_a-scene_gamebrowser.o: src/scene_gamebrowser.cpp
  3125.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_gamebrowser.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_gamebrowser.Tpo -c -o src/libeasyrpg_player_a-scene_gamebrowser.o `test -f 'src/scene_gamebrowser.cpp' || echo '$(srcdir)/'`src/scene_gamebrowser.cpp
  3126.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_gamebrowser.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_gamebrowser.Po
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  3131. src/libeasyrpg_player_a-scene_gamebrowser.obj: src/scene_gamebrowser.cpp
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  3137.  
  3138. src/libeasyrpg_player_a-scene_gameover.o: src/scene_gameover.cpp
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  3145. src/libeasyrpg_player_a-scene_gameover.obj: src/scene_gameover.cpp
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  3151.  
  3152. src/libeasyrpg_player_a-scene_item.o: src/scene_item.cpp
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  3154.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_item.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_item.Po
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  3159. src/libeasyrpg_player_a-scene_item.obj: src/scene_item.cpp
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  3165.  
  3166. src/libeasyrpg_player_a-scene_load.o: src/scene_load.cpp
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  3173. src/libeasyrpg_player_a-scene_load.obj: src/scene_load.cpp
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  3179.  
  3180. src/libeasyrpg_player_a-scene_logo.o: src/scene_logo.cpp
  3181.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_logo.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_logo.Tpo -c -o src/libeasyrpg_player_a-scene_logo.o `test -f 'src/scene_logo.cpp' || echo '$(srcdir)/'`src/scene_logo.cpp
  3182.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_logo.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_logo.Po
  3183. #   $(AM_V_CXX)source='src/scene_logo.cpp' object='src/libeasyrpg_player_a-scene_logo.o' libtool=no \
  3184. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
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  3186.  
  3187. src/libeasyrpg_player_a-scene_logo.obj: src/scene_logo.cpp
  3188.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_logo.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_logo.Tpo -c -o src/libeasyrpg_player_a-scene_logo.obj `if test -f 'src/scene_logo.cpp'; then $(CYGPATH_W) 'src/scene_logo.cpp'; else $(CYGPATH_W) '$(srcdir)/src/scene_logo.cpp'; fi`
  3189.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_logo.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_logo.Po
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  3193.  
  3194. src/libeasyrpg_player_a-scene_map.o: src/scene_map.cpp
  3195.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_map.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_map.Tpo -c -o src/libeasyrpg_player_a-scene_map.o `test -f 'src/scene_map.cpp' || echo '$(srcdir)/'`src/scene_map.cpp
  3196.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_map.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_map.Po
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  3200.  
  3201. src/libeasyrpg_player_a-scene_map.obj: src/scene_map.cpp
  3202.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_map.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_map.Tpo -c -o src/libeasyrpg_player_a-scene_map.obj `if test -f 'src/scene_map.cpp'; then $(CYGPATH_W) 'src/scene_map.cpp'; else $(CYGPATH_W) '$(srcdir)/src/scene_map.cpp'; fi`
  3203.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_map.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_map.Po
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  3207.  
  3208. src/libeasyrpg_player_a-scene_menu.o: src/scene_menu.cpp
  3209.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_menu.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_menu.Tpo -c -o src/libeasyrpg_player_a-scene_menu.o `test -f 'src/scene_menu.cpp' || echo '$(srcdir)/'`src/scene_menu.cpp
  3210.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_menu.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_menu.Po
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  3214.  
  3215. src/libeasyrpg_player_a-scene_menu.obj: src/scene_menu.cpp
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  3217.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_menu.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_menu.Po
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  3221.  
  3222. src/libeasyrpg_player_a-scene_name.o: src/scene_name.cpp
  3223.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_name.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_name.Tpo -c -o src/libeasyrpg_player_a-scene_name.o `test -f 'src/scene_name.cpp' || echo '$(srcdir)/'`src/scene_name.cpp
  3224.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_name.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_name.Po
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  3228.  
  3229. src/libeasyrpg_player_a-scene_name.obj: src/scene_name.cpp
  3230.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_name.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_name.Tpo -c -o src/libeasyrpg_player_a-scene_name.obj `if test -f 'src/scene_name.cpp'; then $(CYGPATH_W) 'src/scene_name.cpp'; else $(CYGPATH_W) '$(srcdir)/src/scene_name.cpp'; fi`
  3231.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_name.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_name.Po
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  3235.  
  3236. src/libeasyrpg_player_a-scene_order.o: src/scene_order.cpp
  3237.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_order.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_order.Tpo -c -o src/libeasyrpg_player_a-scene_order.o `test -f 'src/scene_order.cpp' || echo '$(srcdir)/'`src/scene_order.cpp
  3238.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_order.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_order.Po
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  3242.  
  3243. src/libeasyrpg_player_a-scene_order.obj: src/scene_order.cpp
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  3245.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_order.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_order.Po
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  3249.  
  3250. src/libeasyrpg_player_a-scene_save.o: src/scene_save.cpp
  3251.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_save.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_save.Tpo -c -o src/libeasyrpg_player_a-scene_save.o `test -f 'src/scene_save.cpp' || echo '$(srcdir)/'`src/scene_save.cpp
  3252.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_save.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_save.Po
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  3256.  
  3257. src/libeasyrpg_player_a-scene_save.obj: src/scene_save.cpp
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  3259.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_save.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_save.Po
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  3263.  
  3264. src/libeasyrpg_player_a-scene_shop.o: src/scene_shop.cpp
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  3266.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_shop.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_shop.Po
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  3270.  
  3271. src/libeasyrpg_player_a-scene_shop.obj: src/scene_shop.cpp
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  3277.  
  3278. src/libeasyrpg_player_a-scene_skill.o: src/scene_skill.cpp
  3279.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_skill.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_skill.Tpo -c -o src/libeasyrpg_player_a-scene_skill.o `test -f 'src/scene_skill.cpp' || echo '$(srcdir)/'`src/scene_skill.cpp
  3280.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_skill.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_skill.Po
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  3285. src/libeasyrpg_player_a-scene_skill.obj: src/scene_skill.cpp
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  3291.  
  3292. src/libeasyrpg_player_a-scene_status.o: src/scene_status.cpp
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  3298.  
  3299. src/libeasyrpg_player_a-scene_status.obj: src/scene_status.cpp
  3300.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_status.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_status.Tpo -c -o src/libeasyrpg_player_a-scene_status.obj `if test -f 'src/scene_status.cpp'; then $(CYGPATH_W) 'src/scene_status.cpp'; else $(CYGPATH_W) '$(srcdir)/src/scene_status.cpp'; fi`
  3301.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_status.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_status.Po
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  3305.  
  3306. src/libeasyrpg_player_a-scene_teleport.o: src/scene_teleport.cpp
  3307.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_teleport.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_teleport.Tpo -c -o src/libeasyrpg_player_a-scene_teleport.o `test -f 'src/scene_teleport.cpp' || echo '$(srcdir)/'`src/scene_teleport.cpp
  3308.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_teleport.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_teleport.Po
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  3312.  
  3313. src/libeasyrpg_player_a-scene_teleport.obj: src/scene_teleport.cpp
  3314.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_teleport.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_teleport.Tpo -c -o src/libeasyrpg_player_a-scene_teleport.obj `if test -f 'src/scene_teleport.cpp'; then $(CYGPATH_W) 'src/scene_teleport.cpp'; else $(CYGPATH_W) '$(srcdir)/src/scene_teleport.cpp'; fi`
  3315.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_teleport.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_teleport.Po
  3316. #   $(AM_V_CXX)source='src/scene_teleport.cpp' object='src/libeasyrpg_player_a-scene_teleport.obj' libtool=no \
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  3319.  
  3320. src/libeasyrpg_player_a-scene_title.o: src/scene_title.cpp
  3321.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_title.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_title.Tpo -c -o src/libeasyrpg_player_a-scene_title.o `test -f 'src/scene_title.cpp' || echo '$(srcdir)/'`src/scene_title.cpp
  3322.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_title.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_title.Po
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  3326.  
  3327. src/libeasyrpg_player_a-scene_title.obj: src/scene_title.cpp
  3328.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-scene_title.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-scene_title.Tpo -c -o src/libeasyrpg_player_a-scene_title.obj `if test -f 'src/scene_title.cpp'; then $(CYGPATH_W) 'src/scene_title.cpp'; else $(CYGPATH_W) '$(srcdir)/src/scene_title.cpp'; fi`
  3329.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-scene_title.Tpo src/$(DEPDIR)/libeasyrpg_player_a-scene_title.Po
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  3333.  
  3334. src/libeasyrpg_player_a-screen.o: src/screen.cpp
  3335.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-screen.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-screen.Tpo -c -o src/libeasyrpg_player_a-screen.o `test -f 'src/screen.cpp' || echo '$(srcdir)/'`src/screen.cpp
  3336.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-screen.Tpo src/$(DEPDIR)/libeasyrpg_player_a-screen.Po
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  3340.  
  3341. src/libeasyrpg_player_a-screen.obj: src/screen.cpp
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  3343.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-screen.Tpo src/$(DEPDIR)/libeasyrpg_player_a-screen.Po
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  3347.  
  3348. src/libeasyrpg_player_a-sdl2_ui.o: src/sdl2_ui.cpp
  3349.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-sdl2_ui.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-sdl2_ui.Tpo -c -o src/libeasyrpg_player_a-sdl2_ui.o `test -f 'src/sdl2_ui.cpp' || echo '$(srcdir)/'`src/sdl2_ui.cpp
  3350.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-sdl2_ui.Tpo src/$(DEPDIR)/libeasyrpg_player_a-sdl2_ui.Po
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  3354.  
  3355. src/libeasyrpg_player_a-sdl2_ui.obj: src/sdl2_ui.cpp
  3356.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-sdl2_ui.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-sdl2_ui.Tpo -c -o src/libeasyrpg_player_a-sdl2_ui.obj `if test -f 'src/sdl2_ui.cpp'; then $(CYGPATH_W) 'src/sdl2_ui.cpp'; else $(CYGPATH_W) '$(srcdir)/src/sdl2_ui.cpp'; fi`
  3357.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-sdl2_ui.Tpo src/$(DEPDIR)/libeasyrpg_player_a-sdl2_ui.Po
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  3361.  
  3362. src/libeasyrpg_player_a-sdl_ui.o: src/sdl_ui.cpp
  3363.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-sdl_ui.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-sdl_ui.Tpo -c -o src/libeasyrpg_player_a-sdl_ui.o `test -f 'src/sdl_ui.cpp' || echo '$(srcdir)/'`src/sdl_ui.cpp
  3364.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-sdl_ui.Tpo src/$(DEPDIR)/libeasyrpg_player_a-sdl_ui.Po
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  3368.  
  3369. src/libeasyrpg_player_a-sdl_ui.obj: src/sdl_ui.cpp
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  3375.  
  3376. src/libeasyrpg_player_a-sprite.o: src/sprite.cpp
  3377.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-sprite.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-sprite.Tpo -c -o src/libeasyrpg_player_a-sprite.o `test -f 'src/sprite.cpp' || echo '$(srcdir)/'`src/sprite.cpp
  3378.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-sprite.Tpo src/$(DEPDIR)/libeasyrpg_player_a-sprite.Po
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  3382.  
  3383. src/libeasyrpg_player_a-sprite.obj: src/sprite.cpp
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  3389.  
  3390. src/libeasyrpg_player_a-sprite_airshipshadow.o: src/sprite_airshipshadow.cpp
  3391.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-sprite_airshipshadow.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-sprite_airshipshadow.Tpo -c -o src/libeasyrpg_player_a-sprite_airshipshadow.o `test -f 'src/sprite_airshipshadow.cpp' || echo '$(srcdir)/'`src/sprite_airshipshadow.cpp
  3392.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-sprite_airshipshadow.Tpo src/$(DEPDIR)/libeasyrpg_player_a-sprite_airshipshadow.Po
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  3396.  
  3397. src/libeasyrpg_player_a-sprite_airshipshadow.obj: src/sprite_airshipshadow.cpp
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  3399.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-sprite_airshipshadow.Tpo src/$(DEPDIR)/libeasyrpg_player_a-sprite_airshipshadow.Po
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  3403.  
  3404. src/libeasyrpg_player_a-sprite_battler.o: src/sprite_battler.cpp
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  3406.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-sprite_battler.Tpo src/$(DEPDIR)/libeasyrpg_player_a-sprite_battler.Po
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  3410.  
  3411. src/libeasyrpg_player_a-sprite_battler.obj: src/sprite_battler.cpp
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  3418. src/libeasyrpg_player_a-sprite_character.o: src/sprite_character.cpp
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  3432. src/libeasyrpg_player_a-sprite_timer.o: src/sprite_timer.cpp
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  3445.  
  3446. src/libeasyrpg_player_a-spriteset_battle.o: src/spriteset_battle.cpp
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  3459.  
  3460. src/libeasyrpg_player_a-spriteset_map.o: src/spriteset_map.cpp
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  3467. src/libeasyrpg_player_a-spriteset_map.obj: src/spriteset_map.cpp
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  3474. src/libeasyrpg_player_a-state.o: src/state.cpp
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  3488. src/libeasyrpg_player_a-text.o: src/text.cpp
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  3502. src/libeasyrpg_player_a-tilemap.o: src/tilemap.cpp
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  3530. src/libeasyrpg_player_a-transition.o: src/transition.cpp
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  3558. src/libeasyrpg_player_a-weather.o: src/weather.cpp
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  3572. src/libeasyrpg_player_a-window.o: src/window.cpp
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  3628. src/libeasyrpg_player_a-window_actorstatus.o: src/window_actorstatus.cpp
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  4020. src/libeasyrpg_player_a-window_shopsell.o: src/window_shopsell.cpp
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  4048. src/libeasyrpg_player_a-window_skill.o: src/window_skill.cpp
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  4062. src/libeasyrpg_player_a-window_skillstatus.o: src/window_skillstatus.cpp
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  4090. src/libeasyrpg_player_a-window_teleport.o: src/window_teleport.cpp
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  4117.  
  4118. src/libeasyrpg_player_a-midisequencer.o: src/midisequencer.cpp
  4119.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-midisequencer.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-midisequencer.Tpo -c -o src/libeasyrpg_player_a-midisequencer.o `test -f 'src/midisequencer.cpp' || echo '$(srcdir)/'`src/midisequencer.cpp
  4120.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-midisequencer.Tpo src/$(DEPDIR)/libeasyrpg_player_a-midisequencer.Po
  4121. #   $(AM_V_CXX)source='src/midisequencer.cpp' object='src/libeasyrpg_player_a-midisequencer.o' libtool=no \
  4122. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  4123. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-midisequencer.o `test -f 'src/midisequencer.cpp' || echo '$(srcdir)/'`src/midisequencer.cpp
  4124.  
  4125. src/libeasyrpg_player_a-midisequencer.obj: src/midisequencer.cpp
  4126.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-midisequencer.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-midisequencer.Tpo -c -o src/libeasyrpg_player_a-midisequencer.obj `if test -f 'src/midisequencer.cpp'; then $(CYGPATH_W) 'src/midisequencer.cpp'; else $(CYGPATH_W) '$(srcdir)/src/midisequencer.cpp'; fi`
  4127.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-midisequencer.Tpo src/$(DEPDIR)/libeasyrpg_player_a-midisequencer.Po
  4128. #   $(AM_V_CXX)source='src/midisequencer.cpp' object='src/libeasyrpg_player_a-midisequencer.obj' libtool=no \
  4129. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  4130. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-midisequencer.obj `if test -f 'src/midisequencer.cpp'; then $(CYGPATH_W) 'src/midisequencer.cpp'; else $(CYGPATH_W) '$(srcdir)/src/midisequencer.cpp'; fi`
  4131.  
  4132. src/libeasyrpg_player_a-midisynth.o: src/midisynth.cpp
  4133.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-midisynth.o -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-midisynth.Tpo -c -o src/libeasyrpg_player_a-midisynth.o `test -f 'src/midisynth.cpp' || echo '$(srcdir)/'`src/midisynth.cpp
  4134.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-midisynth.Tpo src/$(DEPDIR)/libeasyrpg_player_a-midisynth.Po
  4135. #   $(AM_V_CXX)source='src/midisynth.cpp' object='src/libeasyrpg_player_a-midisynth.o' libtool=no \
  4136. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  4137. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-midisynth.o `test -f 'src/midisynth.cpp' || echo '$(srcdir)/'`src/midisynth.cpp
  4138.  
  4139. src/libeasyrpg_player_a-midisynth.obj: src/midisynth.cpp
  4140.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -MT src/libeasyrpg_player_a-midisynth.obj -MD -MP -MF src/$(DEPDIR)/libeasyrpg_player_a-midisynth.Tpo -c -o src/libeasyrpg_player_a-midisynth.obj `if test -f 'src/midisynth.cpp'; then $(CYGPATH_W) 'src/midisynth.cpp'; else $(CYGPATH_W) '$(srcdir)/src/midisynth.cpp'; fi`
  4141.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/libeasyrpg_player_a-midisynth.Tpo src/$(DEPDIR)/libeasyrpg_player_a-midisynth.Po
  4142. #   $(AM_V_CXX)source='src/midisynth.cpp' object='src/libeasyrpg_player_a-midisynth.obj' libtool=no \
  4143. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  4144. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libeasyrpg_player_a_CXXFLAGS) $(CXXFLAGS) -c -o src/libeasyrpg_player_a-midisynth.obj `if test -f 'src/midisynth.cpp'; then $(CYGPATH_W) 'src/midisynth.cpp'; else $(CYGPATH_W) '$(srcdir)/src/midisynth.cpp'; fi`
  4145.  
  4146. src/easyrpg_player-main.o: src/main.cpp
  4147.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(easyrpg_player_CXXFLAGS) $(CXXFLAGS) -MT src/easyrpg_player-main.o -MD -MP -MF src/$(DEPDIR)/easyrpg_player-main.Tpo -c -o src/easyrpg_player-main.o `test -f 'src/main.cpp' || echo '$(srcdir)/'`src/main.cpp
  4148.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/easyrpg_player-main.Tpo src/$(DEPDIR)/easyrpg_player-main.Po
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  4150. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  4151. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(easyrpg_player_CXXFLAGS) $(CXXFLAGS) -c -o src/easyrpg_player-main.o `test -f 'src/main.cpp' || echo '$(srcdir)/'`src/main.cpp
  4152.  
  4153. src/easyrpg_player-main.obj: src/main.cpp
  4154.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(easyrpg_player_CXXFLAGS) $(CXXFLAGS) -MT src/easyrpg_player-main.obj -MD -MP -MF src/$(DEPDIR)/easyrpg_player-main.Tpo -c -o src/easyrpg_player-main.obj `if test -f 'src/main.cpp'; then $(CYGPATH_W) 'src/main.cpp'; else $(CYGPATH_W) '$(srcdir)/src/main.cpp'; fi`
  4155.     $(AM_V_at)$(am__mv) src/$(DEPDIR)/easyrpg_player-main.Tpo src/$(DEPDIR)/easyrpg_player-main.Po
  4156. #   $(AM_V_CXX)source='src/main.cpp' object='src/easyrpg_player-main.obj' libtool=no \
  4157. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  4158. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(easyrpg_player_CXXFLAGS) $(CXXFLAGS) -c -o src/easyrpg_player-main.obj `if test -f 'src/main.cpp'; then $(CYGPATH_W) 'src/main.cpp'; else $(CYGPATH_W) '$(srcdir)/src/main.cpp'; fi`
  4159.  
  4160. tests/test_runner-test_main.o: tests/test_main.cpp
  4161.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -MT tests/test_runner-test_main.o -MD -MP -MF tests/$(DEPDIR)/test_runner-test_main.Tpo -c -o tests/test_runner-test_main.o `test -f 'tests/test_main.cpp' || echo '$(srcdir)/'`tests/test_main.cpp
  4162.     $(AM_V_at)$(am__mv) tests/$(DEPDIR)/test_runner-test_main.Tpo tests/$(DEPDIR)/test_runner-test_main.Po
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  4164. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  4165. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -c -o tests/test_runner-test_main.o `test -f 'tests/test_main.cpp' || echo '$(srcdir)/'`tests/test_main.cpp
  4166.  
  4167. tests/test_runner-test_main.obj: tests/test_main.cpp
  4168.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -MT tests/test_runner-test_main.obj -MD -MP -MF tests/$(DEPDIR)/test_runner-test_main.Tpo -c -o tests/test_runner-test_main.obj `if test -f 'tests/test_main.cpp'; then $(CYGPATH_W) 'tests/test_main.cpp'; else $(CYGPATH_W) '$(srcdir)/tests/test_main.cpp'; fi`
  4169.     $(AM_V_at)$(am__mv) tests/$(DEPDIR)/test_runner-test_main.Tpo tests/$(DEPDIR)/test_runner-test_main.Po
  4170. #   $(AM_V_CXX)source='tests/test_main.cpp' object='tests/test_runner-test_main.obj' libtool=no \
  4171. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  4172. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -c -o tests/test_runner-test_main.obj `if test -f 'tests/test_main.cpp'; then $(CYGPATH_W) 'tests/test_main.cpp'; else $(CYGPATH_W) '$(srcdir)/tests/test_main.cpp'; fi`
  4173.  
  4174. tests/test_runner-bitmapfont.o: tests/bitmapfont.cpp
  4175.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -MT tests/test_runner-bitmapfont.o -MD -MP -MF tests/$(DEPDIR)/test_runner-bitmapfont.Tpo -c -o tests/test_runner-bitmapfont.o `test -f 'tests/bitmapfont.cpp' || echo '$(srcdir)/'`tests/bitmapfont.cpp
  4176.     $(AM_V_at)$(am__mv) tests/$(DEPDIR)/test_runner-bitmapfont.Tpo tests/$(DEPDIR)/test_runner-bitmapfont.Po
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  4178. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  4179. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -c -o tests/test_runner-bitmapfont.o `test -f 'tests/bitmapfont.cpp' || echo '$(srcdir)/'`tests/bitmapfont.cpp
  4180.  
  4181. tests/test_runner-bitmapfont.obj: tests/bitmapfont.cpp
  4182.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -MT tests/test_runner-bitmapfont.obj -MD -MP -MF tests/$(DEPDIR)/test_runner-bitmapfont.Tpo -c -o tests/test_runner-bitmapfont.obj `if test -f 'tests/bitmapfont.cpp'; then $(CYGPATH_W) 'tests/bitmapfont.cpp'; else $(CYGPATH_W) '$(srcdir)/tests/bitmapfont.cpp'; fi`
  4183.     $(AM_V_at)$(am__mv) tests/$(DEPDIR)/test_runner-bitmapfont.Tpo tests/$(DEPDIR)/test_runner-bitmapfont.Po
  4184. #   $(AM_V_CXX)source='tests/bitmapfont.cpp' object='tests/test_runner-bitmapfont.obj' libtool=no \
  4185. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
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  4187.  
  4188. tests/test_runner-directorytree.o: tests/directorytree.cpp
  4189.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -MT tests/test_runner-directorytree.o -MD -MP -MF tests/$(DEPDIR)/test_runner-directorytree.Tpo -c -o tests/test_runner-directorytree.o `test -f 'tests/directorytree.cpp' || echo '$(srcdir)/'`tests/directorytree.cpp
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  4194.  
  4195. tests/test_runner-directorytree.obj: tests/directorytree.cpp
  4196.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -MT tests/test_runner-directorytree.obj -MD -MP -MF tests/$(DEPDIR)/test_runner-directorytree.Tpo -c -o tests/test_runner-directorytree.obj `if test -f 'tests/directorytree.cpp'; then $(CYGPATH_W) 'tests/directorytree.cpp'; else $(CYGPATH_W) '$(srcdir)/tests/directorytree.cpp'; fi`
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  4201.  
  4202. tests/test_runner-drawable_list.o: tests/drawable_list.cpp
  4203.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -MT tests/test_runner-drawable_list.o -MD -MP -MF tests/$(DEPDIR)/test_runner-drawable_list.Tpo -c -o tests/test_runner-drawable_list.o `test -f 'tests/drawable_list.cpp' || echo '$(srcdir)/'`tests/drawable_list.cpp
  4204.     $(AM_V_at)$(am__mv) tests/$(DEPDIR)/test_runner-drawable_list.Tpo tests/$(DEPDIR)/test_runner-drawable_list.Po
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  4208.  
  4209. tests/test_runner-drawable_list.obj: tests/drawable_list.cpp
  4210.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -MT tests/test_runner-drawable_list.obj -MD -MP -MF tests/$(DEPDIR)/test_runner-drawable_list.Tpo -c -o tests/test_runner-drawable_list.obj `if test -f 'tests/drawable_list.cpp'; then $(CYGPATH_W) 'tests/drawable_list.cpp'; else $(CYGPATH_W) '$(srcdir)/tests/drawable_list.cpp'; fi`
  4211.     $(AM_V_at)$(am__mv) tests/$(DEPDIR)/test_runner-drawable_list.Tpo tests/$(DEPDIR)/test_runner-drawable_list.Po
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  4215.  
  4216. tests/test_runner-drawable_mgr.o: tests/drawable_mgr.cpp
  4217.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -MT tests/test_runner-drawable_mgr.o -MD -MP -MF tests/$(DEPDIR)/test_runner-drawable_mgr.Tpo -c -o tests/test_runner-drawable_mgr.o `test -f 'tests/drawable_mgr.cpp' || echo '$(srcdir)/'`tests/drawable_mgr.cpp
  4218.     $(AM_V_at)$(am__mv) tests/$(DEPDIR)/test_runner-drawable_mgr.Tpo tests/$(DEPDIR)/test_runner-drawable_mgr.Po
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  4220. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
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  4222.  
  4223. tests/test_runner-drawable_mgr.obj: tests/drawable_mgr.cpp
  4224.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -MT tests/test_runner-drawable_mgr.obj -MD -MP -MF tests/$(DEPDIR)/test_runner-drawable_mgr.Tpo -c -o tests/test_runner-drawable_mgr.obj `if test -f 'tests/drawable_mgr.cpp'; then $(CYGPATH_W) 'tests/drawable_mgr.cpp'; else $(CYGPATH_W) '$(srcdir)/tests/drawable_mgr.cpp'; fi`
  4225.     $(AM_V_at)$(am__mv) tests/$(DEPDIR)/test_runner-drawable_mgr.Tpo tests/$(DEPDIR)/test_runner-drawable_mgr.Po
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  4227. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
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  4229.  
  4230. tests/test_runner-filefinder.o: tests/filefinder.cpp
  4231.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -MT tests/test_runner-filefinder.o -MD -MP -MF tests/$(DEPDIR)/test_runner-filefinder.Tpo -c -o tests/test_runner-filefinder.o `test -f 'tests/filefinder.cpp' || echo '$(srcdir)/'`tests/filefinder.cpp
  4232.     $(AM_V_at)$(am__mv) tests/$(DEPDIR)/test_runner-filefinder.Tpo tests/$(DEPDIR)/test_runner-filefinder.Po
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  4236.  
  4237. tests/test_runner-filefinder.obj: tests/filefinder.cpp
  4238.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -MT tests/test_runner-filefinder.obj -MD -MP -MF tests/$(DEPDIR)/test_runner-filefinder.Tpo -c -o tests/test_runner-filefinder.obj `if test -f 'tests/filefinder.cpp'; then $(CYGPATH_W) 'tests/filefinder.cpp'; else $(CYGPATH_W) '$(srcdir)/tests/filefinder.cpp'; fi`
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  4243.  
  4244. tests/test_runner-font.o: tests/font.cpp
  4245.     $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -MT tests/test_runner-font.o -MD -MP -MF tests/$(DEPDIR)/test_runner-font.Tpo -c -o tests/test_runner-font.o `test -f 'tests/font.cpp' || echo '$(srcdir)/'`tests/font.cpp
  4246.     $(AM_V_at)$(am__mv) tests/$(DEPDIR)/test_runner-font.Tpo tests/$(DEPDIR)/test_runner-font.Po
  4247. #   $(AM_V_CXX)source='tests/font.cpp' object='tests/test_runner-font.o' libtool=no \
  4248. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  4249. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -c -o tests/test_runner-font.o `test -f 'tests/font.cpp' || echo '$(srcdir)/'`tests/font.cpp
  4250.  
  4251. tests/test_runner-font.obj: tests/font.cpp
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  4394. #   $(AM_V_CXX)source='tests/wordwrap.cpp' object='tests/test_runner-wordwrap.obj' libtool=no \
  4395. #   DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) \
  4396. #   $(AM_V_CXX_no)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(test_runner_CXXFLAGS) $(CXXFLAGS) -c -o tests/test_runner-wordwrap.obj `if test -f 'tests/wordwrap.cpp'; then $(CYGPATH_W) 'tests/wordwrap.cpp'; else $(CYGPATH_W) '$(srcdir)/tests/wordwrap.cpp'; fi`
  4397. install-man6: $(dist_man6_MANS)
  4398.     @$(NORMAL_INSTALL)
  4399.     @list1='$(dist_man6_MANS)'; \
  4400.     list2=''; \
  4401.     test -n "$(man6dir)" \
  4402.       && test -n "`echo $$list1$$list2`" \
  4403.       || exit 0; \
  4404.     echo " $(MKDIR_P) '$(DESTDIR)$(man6dir)'"; \
  4405.     $(MKDIR_P) "$(DESTDIR)$(man6dir)" || exit 1; \
  4406.     { for i in $$list1; do echo "$$i"; done;  \
  4407.     if test -n "$$list2"; then \
  4408.       for i in $$list2; do echo "$$i"; done \
  4409.         | sed -n '/\.6[a-z]*$$/p'; \
  4410.     fi; \
  4411.     } | while read p; do \
  4412.       if test -f $$p; then d=; else d="$(srcdir)/"; fi; \
  4413.       echo "$$d$$p"; echo "$$p"; \
  4414.     done | \
  4415.     sed -e 'n;s,.*/,,;p;h;s,.*\.,,;s,^[^6][0-9a-z]*$$,6,;x' \
  4416.           -e 's,\.[0-9a-z]*$$,,;$(transform);G;s,\n,.,' | \
  4417.     sed 'N;N;s,\n, ,g' | { \
  4418.     list=; while read file base inst; do \
  4419.       if test "$$base" = "$$inst"; then list="$$list $$file"; else \
  4420.         echo " $(INSTALL_DATA) '$$file' '$(DESTDIR)$(man6dir)/$$inst'"; \
  4421.         $(INSTALL_DATA) "$$file" "$(DESTDIR)$(man6dir)/$$inst" || exit $$?; \
  4422.       fi; \
  4423.     done; \
  4424.     for i in $$list; do echo "$$i"; done | $(am__base_list) | \
  4425.     while read files; do \
  4426.       test -z "$$files" || { \
  4427.         echo " $(INSTALL_DATA) $$files '$(DESTDIR)$(man6dir)'"; \
  4428.         $(INSTALL_DATA) $$files "$(DESTDIR)$(man6dir)" || exit $$?; }; \
  4429.     done; }
  4430.  
  4431. uninstall-man6:
  4432.     @$(NORMAL_UNINSTALL)
  4433.     @list='$(dist_man6_MANS)'; test -n "$(man6dir)" || exit 0; \
  4434.     files=`{ for i in $$list; do echo "$$i"; done; \
  4435.     } | sed -e 's,.*/,,;h;s,.*\.,,;s,^[^6][0-9a-z]*$$,6,;x' \
  4436.           -e 's,\.[0-9a-z]*$$,,;$(transform);G;s,\n,.,'`; \
  4437.     dir='$(DESTDIR)$(man6dir)'; $(am__uninstall_files_from_dir)
  4438. install-dist_bashcompletionDATA: $(dist_bashcompletion_DATA)
  4439.     @$(NORMAL_INSTALL)
  4440.     @list='$(dist_bashcompletion_DATA)'; test -n "$(bashcompletiondir)" || list=; \
  4441.     if test -n "$$list"; then \
  4442.       echo " $(MKDIR_P) '$(DESTDIR)$(bashcompletiondir)'"; \
  4443.       $(MKDIR_P) "$(DESTDIR)$(bashcompletiondir)" || exit 1; \
  4444.     fi; \
  4445.     for p in $$list; do \
  4446.       if test -f "$$p"; then d=; else d="$(srcdir)/"; fi; \
  4447.       echo "$$d$$p"; \
  4448.     done | $(am__base_list) | \
  4449.     while read files; do \
  4450.       echo " $(INSTALL_DATA) $$files '$(DESTDIR)$(bashcompletiondir)'"; \
  4451.       $(INSTALL_DATA) $$files "$(DESTDIR)$(bashcompletiondir)" || exit $$?; \
  4452.     done
  4453.  
  4454. uninstall-dist_bashcompletionDATA:
  4455.     @$(NORMAL_UNINSTALL)
  4456.     @list='$(dist_bashcompletion_DATA)'; test -n "$(bashcompletiondir)" || list=; \
  4457.     files=`for p in $$list; do echo $$p; done | sed -e 's|^.*/||'`; \
  4458.     dir='$(DESTDIR)$(bashcompletiondir)'; $(am__uninstall_files_from_dir)
  4459.  
  4460. ID: $(am__tagged_files)
  4461.     $(am__define_uniq_tagged_files); mkid -fID $$unique
  4462. tags: tags-am
  4463. TAGS: tags
  4464.  
  4465. tags-am: $(TAGS_DEPENDENCIES) $(am__tagged_files)
  4466.     set x; \
  4467.     here=`pwd`; \
  4468.     $(am__define_uniq_tagged_files); \
  4469.     shift; \
  4470.     if test -z "$(ETAGS_ARGS)$$*$$unique"; then :; else \
  4471.       test -n "$$unique" || unique=$$empty_fix; \
  4472.       if test $$# -gt 0; then \
  4473.         $(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
  4474.           "$$@" $$unique; \
  4475.       else \
  4476.         $(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
  4477.           $$unique; \
  4478.       fi; \
  4479.     fi
  4480. ctags: ctags-am
  4481.  
  4482. CTAGS: ctags
  4483. ctags-am: $(TAGS_DEPENDENCIES) $(am__tagged_files)
  4484.     $(am__define_uniq_tagged_files); \
  4485.     test -z "$(CTAGS_ARGS)$$unique" \
  4486.       || $(CTAGS) $(CTAGSFLAGS) $(AM_CTAGSFLAGS) $(CTAGS_ARGS) \
  4487.          $$unique
  4488.  
  4489. GTAGS:
  4490.     here=`$(am__cd) $(top_builddir) && pwd` \
  4491.       && $(am__cd) $(top_srcdir) \
  4492.       && gtags -i $(GTAGS_ARGS) "$$here"
  4493. cscope: cscope.files
  4494.     test ! -s cscope.files \
  4495.       || $(CSCOPE) -b -q $(AM_CSCOPEFLAGS) $(CSCOPEFLAGS) -i cscope.files $(CSCOPE_ARGS)
  4496. clean-cscope:
  4497.     -rm -f cscope.files
  4498. cscope.files: clean-cscope cscopelist
  4499. cscopelist: cscopelist-am
  4500.  
  4501. cscopelist-am: $(am__tagged_files)
  4502.     list='$(am__tagged_files)'; \
  4503.     case "$(srcdir)" in \
  4504.       [\\/]* | ?:[\\/]*) sdir="$(srcdir)" ;; \
  4505.       *) sdir=$(subdir)/$(srcdir) ;; \
  4506.     esac; \
  4507.     for i in $$list; do \
  4508.       if test -f "$$i"; then \
  4509.         echo "$(subdir)/$$i"; \
  4510.       else \
  4511.         echo "$$sdir/$$i"; \
  4512.       fi; \
  4513.     done >> $(top_builddir)/cscope.files
  4514.  
  4515. distclean-tags:
  4516.     -rm -f TAGS ID GTAGS GRTAGS GSYMS GPATH tags
  4517.     -rm -f cscope.out cscope.in.out cscope.po.out cscope.files
  4518.  
  4519. distdir: $(BUILT_SOURCES)
  4520.     $(MAKE) $(AM_MAKEFLAGS) distdir-am
  4521.  
  4522. distdir-am: $(DISTFILES)
  4523.     $(am__remove_distdir)
  4524.     test -d "$(distdir)" || mkdir "$(distdir)"
  4525.     @srcdirstrip=`echo "$(srcdir)" | sed 's/[].[^$$\\*]/\\\\&/g'`; \
  4526.     topsrcdirstrip=`echo "$(top_srcdir)" | sed 's/[].[^$$\\*]/\\\\&/g'`; \
  4527.     list='$(DISTFILES)'; \
  4528.       dist_files=`for file in $$list; do echo $$file; done | \
  4529.       sed -e "s|^$$srcdirstrip/||;t" \
  4530.           -e "s|^$$topsrcdirstrip/|$(top_builddir)/|;t"`; \
  4531.     case $$dist_files in \
  4532.       */*) $(MKDIR_P) `echo "$$dist_files" | \
  4533.                sed '/\//!d;s|^|$(distdir)/|;s,/[^/]*$$,,' | \
  4534.                sort -u` ;; \
  4535.     esac; \
  4536.     for file in $$dist_files; do \
  4537.       if test -f $$file || test -d $$file; then d=.; else d=$(srcdir); fi; \
  4538.       if test -d $$d/$$file; then \
  4539.         dir=`echo "/$$file" | sed -e 's,/[^/]*$$,,'`; \
  4540.         if test -d "$(distdir)/$$file"; then \
  4541.           find "$(distdir)/$$file" -type d ! -perm -700 -exec chmod u+rwx {} \;; \
  4542.         fi; \
  4543.         if test -d $(srcdir)/$$file && test $$d != $(srcdir); then \
  4544.           cp -fpR $(srcdir)/$$file "$(distdir)$$dir" || exit 1; \
  4545.           find "$(distdir)/$$file" -type d ! -perm -700 -exec chmod u+rwx {} \;; \
  4546.         fi; \
  4547.         cp -fpR $$d/$$file "$(distdir)$$dir" || exit 1; \
  4548.       else \
  4549.         test -f "$(distdir)/$$file" \
  4550.         || cp -p $$d/$$file "$(distdir)/$$file" \
  4551.         || exit 1; \
  4552.       fi; \
  4553.     done
  4554.     -test -n "$(am__skip_mode_fix)" \
  4555.     || find "$(distdir)" -type d ! -perm -755 \
  4556.         -exec chmod u+rwx,go+rx {} \; -o \
  4557.       ! -type d ! -perm -444 -links 1 -exec chmod a+r {} \; -o \
  4558.       ! -type d ! -perm -400 -exec chmod a+r {} \; -o \
  4559.       ! -type d ! -perm -444 -exec $(install_sh) -c -m a+r {} {} \; \
  4560.     || chmod -R a+r "$(distdir)"
  4561. dist-gzip: distdir
  4562.     tardir=$(distdir) && $(am__tar) | eval GZIP= gzip $(GZIP_ENV) -c >$(distdir).tar.gz
  4563.     $(am__post_remove_distdir)
  4564.  
  4565. dist-bzip2: distdir
  4566.     tardir=$(distdir) && $(am__tar) | BZIP2=$${BZIP2--9} bzip2 -c >$(distdir).tar.bz2
  4567.     $(am__post_remove_distdir)
  4568.  
  4569. dist-lzip: distdir
  4570.     tardir=$(distdir) && $(am__tar) | lzip -c $${LZIP_OPT--9} >$(distdir).tar.lz
  4571.     $(am__post_remove_distdir)
  4572. dist-xz: distdir
  4573.     tardir=$(distdir) && $(am__tar) | XZ_OPT=$${XZ_OPT--e} xz -c >$(distdir).tar.xz
  4574.     $(am__post_remove_distdir)
  4575.  
  4576. dist-tarZ: distdir
  4577.     @echo WARNING: "Support for distribution archives compressed with" \
  4578.                "legacy program 'compress' is deprecated." >&2
  4579.     @echo WARNING: "It will be removed altogether in Automake 2.0" >&2
  4580.     tardir=$(distdir) && $(am__tar) | compress -c >$(distdir).tar.Z
  4581.     $(am__post_remove_distdir)
  4582.  
  4583. dist-shar: distdir
  4584.     @echo WARNING: "Support for shar distribution archives is" \
  4585.                    "deprecated." >&2
  4586.     @echo WARNING: "It will be removed altogether in Automake 2.0" >&2
  4587.     shar $(distdir) | eval GZIP= gzip $(GZIP_ENV) -c >$(distdir).shar.gz
  4588.     $(am__post_remove_distdir)
  4589.  
  4590. dist-zip: distdir
  4591.     -rm -f $(distdir).zip
  4592.     zip -rq $(distdir).zip $(distdir)
  4593.     $(am__post_remove_distdir)
  4594.  
  4595. dist dist-all:
  4596.     $(MAKE) $(AM_MAKEFLAGS) $(DIST_TARGETS) am__post_remove_distdir='@:'
  4597.     $(am__post_remove_distdir)
  4598.  
  4599. # This target untars the dist file and tries a VPATH configuration.  Then
  4600. # it guarantees that the distribution is self-contained by making another
  4601. # tarfile.
  4602. distcheck: dist
  4603.     case '$(DIST_ARCHIVES)' in \
  4604.     *.tar.gz*) \
  4605.       eval GZIP= gzip $(GZIP_ENV) -dc $(distdir).tar.gz | $(am__untar) ;;\
  4606.     *.tar.bz2*) \
  4607.       bzip2 -dc $(distdir).tar.bz2 | $(am__untar) ;;\
  4608.     *.tar.lz*) \
  4609.       lzip -dc $(distdir).tar.lz | $(am__untar) ;;\
  4610.     *.tar.xz*) \
  4611.       xz -dc $(distdir).tar.xz | $(am__untar) ;;\
  4612.     *.tar.Z*) \
  4613.       uncompress -c $(distdir).tar.Z | $(am__untar) ;;\
  4614.     *.shar.gz*) \
  4615.       eval GZIP= gzip $(GZIP_ENV) -dc $(distdir).shar.gz | unshar ;;\
  4616.     *.zip*) \
  4617.       unzip $(distdir).zip ;;\
  4618.     esac
  4619.     chmod -R a-w $(distdir)
  4620.     chmod u+w $(distdir)
  4621.     mkdir $(distdir)/_build $(distdir)/_build/sub $(distdir)/_inst
  4622.     chmod a-w $(distdir)
  4623.     test -d $(distdir)/_build || exit 0; \
  4624.     dc_install_base=`$(am__cd) $(distdir)/_inst && pwd | sed -e 's,^[^:\\/]:[\\/],/,'` \
  4625.       && dc_destdir="$${TMPDIR-/tmp}/am-dc-$$$$/" \
  4626.       && am__cwd=`pwd` \
  4627.       && $(am__cd) $(distdir)/_build/sub \
  4628.       && ../../configure \
  4629.         $(AM_DISTCHECK_CONFIGURE_FLAGS) \
  4630.         $(DISTCHECK_CONFIGURE_FLAGS) \
  4631.         --srcdir=../.. --prefix="$$dc_install_base" \
  4632.       && $(MAKE) $(AM_MAKEFLAGS) \
  4633.       && $(MAKE) $(AM_MAKEFLAGS) dvi \
  4634.       && $(MAKE) $(AM_MAKEFLAGS) check \
  4635.       && $(MAKE) $(AM_MAKEFLAGS) install \
  4636.       && $(MAKE) $(AM_MAKEFLAGS) installcheck \
  4637.       && $(MAKE) $(AM_MAKEFLAGS) uninstall \
  4638.       && $(MAKE) $(AM_MAKEFLAGS) distuninstallcheck_dir="$$dc_install_base" \
  4639.             distuninstallcheck \
  4640.       && chmod -R a-w "$$dc_install_base" \
  4641.       && ({ \
  4642.            (cd ../.. && umask 077 && mkdir "$$dc_destdir") \
  4643.            && $(MAKE) $(AM_MAKEFLAGS) DESTDIR="$$dc_destdir" install \
  4644.            && $(MAKE) $(AM_MAKEFLAGS) DESTDIR="$$dc_destdir" uninstall \
  4645.            && $(MAKE) $(AM_MAKEFLAGS) DESTDIR="$$dc_destdir" \
  4646.                 distuninstallcheck_dir="$$dc_destdir" distuninstallcheck; \
  4647.           } || { rm -rf "$$dc_destdir"; exit 1; }) \
  4648.       && rm -rf "$$dc_destdir" \
  4649.       && $(MAKE) $(AM_MAKEFLAGS) dist \
  4650.       && rm -rf $(DIST_ARCHIVES) \
  4651.       && $(MAKE) $(AM_MAKEFLAGS) distcleancheck \
  4652.       && cd "$$am__cwd" \
  4653.       || exit 1
  4654.     $(am__post_remove_distdir)
  4655.     @(echo "$(distdir) archives ready for distribution: "; \
  4656.       list='$(DIST_ARCHIVES)'; for i in $$list; do echo $$i; done) | \
  4657.       sed -e 1h -e 1s/./=/g -e 1p -e 1x -e '$$p' -e '$$x'
  4658. distuninstallcheck:
  4659.     @test -n '$(distuninstallcheck_dir)' || { \
  4660.       echo 'ERROR: trying to run $@ with an empty' \
  4661.            '$$(distuninstallcheck_dir)' >&2; \
  4662.       exit 1; \
  4663.     }; \
  4664.     $(am__cd) '$(distuninstallcheck_dir)' || { \
  4665.       echo 'ERROR: cannot chdir into $(distuninstallcheck_dir)' >&2; \
  4666.       exit 1; \
  4667.     }; \
  4668.     test `$(am__distuninstallcheck_listfiles) | wc -l` -eq 0 \
  4669.        || { echo "ERROR: files left after uninstall:" ; \
  4670.             if test -n "$(DESTDIR)"; then \
  4671.               echo "  (check DESTDIR support)"; \
  4672.             fi ; \
  4673.             $(distuninstallcheck_listfiles) ; \
  4674.             exit 1; } >&2
  4675. distcleancheck: distclean
  4676.     @if test '$(srcdir)' = . ; then \
  4677.       echo "ERROR: distcleancheck can only run from a VPATH build" ; \
  4678.       exit 1 ; \
  4679.     fi
  4680.     @test `$(distcleancheck_listfiles) | wc -l` -eq 0 \
  4681.       || { echo "ERROR: files left in build directory after distclean:" ; \
  4682.            $(distcleancheck_listfiles) ; \
  4683.            exit 1; } >&2
  4684. check-am: all-am
  4685.     $(MAKE) $(AM_MAKEFLAGS) $(check_PROGRAMS)
  4686.     $(MAKE) $(AM_MAKEFLAGS) check-local
  4687. check: check-am
  4688. all-am: Makefile $(PROGRAMS) $(LIBRARIES) $(MANS) $(DATA) config.h
  4689. installdirs:
  4690.     for dir in "$(DESTDIR)$(bindir)" "$(DESTDIR)$(man6dir)" "$(DESTDIR)$(bashcompletiondir)"; do \
  4691.       test -z "$$dir" || $(MKDIR_P) "$$dir"; \
  4692.     done
  4693. install: install-am
  4694. install-exec: install-exec-am
  4695. install-data: install-data-am
  4696. uninstall: uninstall-am
  4697.  
  4698. install-am: all-am
  4699.     @$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am
  4700.  
  4701. installcheck: installcheck-am
  4702. install-strip:
  4703.     if test -z '$(STRIP)'; then \
  4704.       $(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
  4705.         install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \
  4706.           install; \
  4707.     else \
  4708.       $(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
  4709.         install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \
  4710.         "INSTALL_PROGRAM_ENV=STRIPPROG='$(STRIP)'" install; \
  4711.     fi
  4712. mostlyclean-generic:
  4713.     -test -z "$(MOSTLYCLEANFILES)" || rm -f $(MOSTLYCLEANFILES)
  4714.  
  4715. clean-generic:
  4716.     -test -z "$(CLEANFILES)" || rm -f $(CLEANFILES)
  4717.  
  4718. distclean-generic:
  4719.     -test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES)
  4720.     -test . = "$(srcdir)" || test -z "$(CONFIG_CLEAN_VPATH_FILES)" || rm -f $(CONFIG_CLEAN_VPATH_FILES)
  4721.     -rm -f src/$(DEPDIR)/$(am__dirstamp)
  4722.     -rm -f src/$(am__dirstamp)
  4723.     -rm -f tests/$(DEPDIR)/$(am__dirstamp)
  4724.     -rm -f tests/$(am__dirstamp)
  4725.  
  4726. maintainer-clean-generic:
  4727.     @echo "This command is intended for maintainers to use"
  4728.     @echo "it deletes files that may require special tools to rebuild."
  4729. clean: clean-am
  4730.  
  4731. clean-am: clean-binPROGRAMS clean-checkPROGRAMS clean-generic \
  4732.     clean-noinstLIBRARIES mostlyclean-am
  4733.  
  4734. distclean: distclean-am
  4735.     -rm -f $(am__CONFIG_DISTCLEAN_FILES)
  4736.         -rm -f src/$(DEPDIR)/easyrpg_player-main.Po
  4737.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-async_handler.Po
  4738.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-audio.Po
  4739.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-audio_al.Po
  4740.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-audio_decoder.Po
  4741.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-audio_generic.Po
  4742.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-audio_resampler.Po
  4743.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-audio_sdl.Po
  4744.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-audio_sdl_mixer.Po
  4745.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-audio_secache.Po
  4746.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-background.Po
  4747.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-baseui.Po
  4748.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-battle_animation.Po
  4749.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-bitmap.Po
  4750.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-cache.Po
  4751.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-decoder_fmmidi.Po
  4752.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-decoder_libsndfile.Po
  4753.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-decoder_mpg123.Po
  4754.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-decoder_oggvorbis.Po
  4755.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-decoder_opus.Po
  4756.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-decoder_wav.Po
  4757.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-decoder_wildmidi.Po
  4758.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-decoder_xmp.Po
  4759.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-drawable.Po
  4760.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-drawable_list.Po
  4761.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-drawable_mgr.Po
  4762.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-exe_reader.Po
  4763.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-filefinder.Po
  4764.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-font.Po
  4765.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-fps_overlay.Po
  4766.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-frame.Po
  4767.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_actor.Po
  4768.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_actors.Po
  4769.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_battle.Po
  4770.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_battlealgorithm.Po
  4771.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_battler.Po
  4772.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_character.Po
  4773.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_clock.Po
  4774.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_commonevent.Po
  4775.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_enemy.Po
  4776.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_enemyparty.Po
  4777.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_event.Po
  4778.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_interpreter.Po
  4779.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_interpreter_battle.Po
  4780.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_interpreter_map.Po
  4781.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_map.Po
  4782.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_message.Po
  4783.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_party.Po
  4784.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_party_base.Po
  4785.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_pictures.Po
  4786.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_player.Po
  4787.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_quit.Po
  4788.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_screen.Po
  4789.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_switches.Po
  4790.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_system.Po
  4791.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_targets.Po
  4792.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_variables.Po
  4793.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_vehicle.Po
  4794.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-graphics.Po
  4795.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-hslrgb.Po
  4796.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-image_bmp.Po
  4797.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-image_png.Po
  4798.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-image_xyz.Po
  4799.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-input.Po
  4800.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-input_buttons_desktop.Po
  4801.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-input_source.Po
  4802.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-instrumentation.Po
  4803.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-main_data.Po
  4804.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-message_overlay.Po
  4805.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-meta.Po
  4806.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-midisequencer.Po
  4807.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-midisynth.Po
  4808.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-output.Po
  4809.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-pending_message.Po
  4810.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-plane.Po
  4811.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-platform.Po
  4812.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-player.Po
  4813.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-rect.Po
  4814.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-registry.Po
  4815.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-registry_wine.Po
  4816.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-rtp.Po
  4817.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-rtp_table.Po
  4818.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene.Po
  4819.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_actortarget.Po
  4820.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_battle.Po
  4821.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_battle_rpg2k.Po
  4822.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_battle_rpg2k3.Po
  4823.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_debug.Po
  4824.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_end.Po
  4825.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_equip.Po
  4826.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_file.Po
  4827.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_gamebrowser.Po
  4828.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_gameover.Po
  4829.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_import.Po
  4830.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_item.Po
  4831.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_load.Po
  4832.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_logo.Po
  4833.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_map.Po
  4834.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_menu.Po
  4835.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_name.Po
  4836.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_order.Po
  4837.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_save.Po
  4838.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_shop.Po
  4839.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_skill.Po
  4840.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_status.Po
  4841.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_teleport.Po
  4842.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_title.Po
  4843.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-screen.Po
  4844.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-sdl2_ui.Po
  4845.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-sdl_ui.Po
  4846.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-sprite.Po
  4847.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-sprite_airshipshadow.Po
  4848.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-sprite_battler.Po
  4849.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-sprite_character.Po
  4850.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-sprite_timer.Po
  4851.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-spriteset_battle.Po
  4852.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-spriteset_map.Po
  4853.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-state.Po
  4854.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-text.Po
  4855.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-tilemap.Po
  4856.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-tilemap_layer.Po
  4857.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-transition.Po
  4858.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-utils.Po
  4859.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-weather.Po
  4860.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window.Po
  4861.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_about.Po
  4862.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_actorinfo.Po
  4863.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_actorsp.Po
  4864.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_actorstatus.Po
  4865.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_actortarget.Po
  4866.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_base.Po
  4867.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_battlecommand.Po
  4868.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_battlemessage.Po
  4869.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_battlestatus.Po
  4870.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_command.Po
  4871.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_equip.Po
  4872.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_equipitem.Po
  4873.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_equipstatus.Po
  4874.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_face.Po
  4875.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_gamelist.Po
  4876.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_gold.Po
  4877.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_help.Po
  4878.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_import_progress.Po
  4879.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_item.Po
  4880.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_keyboard.Po
  4881.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_menustatus.Po
  4882.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_message.Po
  4883.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_name.Po
  4884.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_numberinput.Po
  4885.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_paramstatus.Po
  4886.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_savefile.Po
  4887.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_selectable.Po
  4888.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_shop.Po
  4889.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_shopbuy.Po
  4890.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_shopnumber.Po
  4891.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_shopparty.Po
  4892.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_shopsell.Po
  4893.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_shopstatus.Po
  4894.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_skill.Po
  4895.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_skillstatus.Po
  4896.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_targetstatus.Po
  4897.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_teleport.Po
  4898.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_varlist.Po
  4899.     -rm -f tests/$(DEPDIR)/test_runner-bitmapfont.Po
  4900.     -rm -f tests/$(DEPDIR)/test_runner-directorytree.Po
  4901.     -rm -f tests/$(DEPDIR)/test_runner-drawable_list.Po
  4902.     -rm -f tests/$(DEPDIR)/test_runner-drawable_mgr.Po
  4903.     -rm -f tests/$(DEPDIR)/test_runner-filefinder.Po
  4904.     -rm -f tests/$(DEPDIR)/test_runner-font.Po
  4905.     -rm -f tests/$(DEPDIR)/test_runner-output.Po
  4906.     -rm -f tests/$(DEPDIR)/test_runner-parse.Po
  4907.     -rm -f tests/$(DEPDIR)/test_runner-platform.Po
  4908.     -rm -f tests/$(DEPDIR)/test_runner-rtp.Po
  4909.     -rm -f tests/$(DEPDIR)/test_runner-switches.Po
  4910.     -rm -f tests/$(DEPDIR)/test_runner-test_main.Po
  4911.     -rm -f tests/$(DEPDIR)/test_runner-text.Po
  4912.     -rm -f tests/$(DEPDIR)/test_runner-utf.Po
  4913.     -rm -f tests/$(DEPDIR)/test_runner-utils.Po
  4914.     -rm -f tests/$(DEPDIR)/test_runner-variables.Po
  4915.     -rm -f tests/$(DEPDIR)/test_runner-wordwrap.Po
  4916.     -rm -f Makefile
  4917. distclean-am: clean-am distclean-compile distclean-generic \
  4918.     distclean-hdr distclean-tags
  4919.  
  4920. dvi: dvi-am
  4921.  
  4922. dvi-am:
  4923.  
  4924. html: html-am
  4925.  
  4926. html-am:
  4927.  
  4928. info: info-am
  4929.  
  4930. info-am:
  4931.  
  4932. install-data-am: install-dist_bashcompletionDATA install-man
  4933.  
  4934. install-dvi: install-dvi-am
  4935.  
  4936. install-dvi-am:
  4937.  
  4938. install-exec-am: install-binPROGRAMS
  4939.  
  4940. install-html: install-html-am
  4941.  
  4942. install-html-am:
  4943.  
  4944. install-info: install-info-am
  4945.  
  4946. install-info-am:
  4947.  
  4948. install-man: install-man6
  4949.  
  4950. install-pdf: install-pdf-am
  4951.  
  4952. install-pdf-am:
  4953.  
  4954. install-ps: install-ps-am
  4955.  
  4956. install-ps-am:
  4957.  
  4958. installcheck-am:
  4959.  
  4960. maintainer-clean: maintainer-clean-am
  4961.     -rm -f $(am__CONFIG_DISTCLEAN_FILES)
  4962.     -rm -rf $(top_srcdir)/autom4te.cache
  4963.         -rm -f src/$(DEPDIR)/easyrpg_player-main.Po
  4964.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-async_handler.Po
  4965.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-audio.Po
  4966.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-audio_al.Po
  4967.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-audio_decoder.Po
  4968.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-audio_generic.Po
  4969.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-audio_resampler.Po
  4970.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-audio_sdl.Po
  4971.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-audio_sdl_mixer.Po
  4972.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-audio_secache.Po
  4973.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-background.Po
  4974.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-baseui.Po
  4975.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-battle_animation.Po
  4976.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-bitmap.Po
  4977.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-cache.Po
  4978.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-decoder_fmmidi.Po
  4979.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-decoder_libsndfile.Po
  4980.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-decoder_mpg123.Po
  4981.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-decoder_oggvorbis.Po
  4982.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-decoder_opus.Po
  4983.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-decoder_wav.Po
  4984.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-decoder_wildmidi.Po
  4985.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-decoder_xmp.Po
  4986.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-drawable.Po
  4987.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-drawable_list.Po
  4988.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-drawable_mgr.Po
  4989.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-exe_reader.Po
  4990.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-filefinder.Po
  4991.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-font.Po
  4992.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-fps_overlay.Po
  4993.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-frame.Po
  4994.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_actor.Po
  4995.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_actors.Po
  4996.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_battle.Po
  4997.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_battlealgorithm.Po
  4998.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_battler.Po
  4999.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_character.Po
  5000.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_clock.Po
  5001.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_commonevent.Po
  5002.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_enemy.Po
  5003.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_enemyparty.Po
  5004.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_event.Po
  5005.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_interpreter.Po
  5006.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_interpreter_battle.Po
  5007.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_interpreter_map.Po
  5008.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_map.Po
  5009.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_message.Po
  5010.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_party.Po
  5011.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_party_base.Po
  5012.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_pictures.Po
  5013.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_player.Po
  5014.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_quit.Po
  5015.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_screen.Po
  5016.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_switches.Po
  5017.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_system.Po
  5018.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_targets.Po
  5019.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_variables.Po
  5020.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-game_vehicle.Po
  5021.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-graphics.Po
  5022.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-hslrgb.Po
  5023.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-image_bmp.Po
  5024.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-image_png.Po
  5025.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-image_xyz.Po
  5026.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-input.Po
  5027.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-input_buttons_desktop.Po
  5028.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-input_source.Po
  5029.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-instrumentation.Po
  5030.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-main_data.Po
  5031.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-message_overlay.Po
  5032.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-meta.Po
  5033.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-midisequencer.Po
  5034.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-midisynth.Po
  5035.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-output.Po
  5036.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-pending_message.Po
  5037.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-plane.Po
  5038.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-platform.Po
  5039.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-player.Po
  5040.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-rect.Po
  5041.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-registry.Po
  5042.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-registry_wine.Po
  5043.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-rtp.Po
  5044.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-rtp_table.Po
  5045.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene.Po
  5046.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_actortarget.Po
  5047.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_battle.Po
  5048.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_battle_rpg2k.Po
  5049.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_battle_rpg2k3.Po
  5050.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_debug.Po
  5051.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_end.Po
  5052.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_equip.Po
  5053.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_file.Po
  5054.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_gamebrowser.Po
  5055.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_gameover.Po
  5056.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_import.Po
  5057.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_item.Po
  5058.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_load.Po
  5059.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_logo.Po
  5060.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_map.Po
  5061.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_menu.Po
  5062.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_name.Po
  5063.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_order.Po
  5064.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_save.Po
  5065.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_shop.Po
  5066.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_skill.Po
  5067.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_status.Po
  5068.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_teleport.Po
  5069.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-scene_title.Po
  5070.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-screen.Po
  5071.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-sdl2_ui.Po
  5072.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-sdl_ui.Po
  5073.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-sprite.Po
  5074.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-sprite_airshipshadow.Po
  5075.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-sprite_battler.Po
  5076.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-sprite_character.Po
  5077.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-sprite_timer.Po
  5078.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-spriteset_battle.Po
  5079.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-spriteset_map.Po
  5080.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-state.Po
  5081.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-text.Po
  5082.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-tilemap.Po
  5083.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-tilemap_layer.Po
  5084.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-transition.Po
  5085.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-utils.Po
  5086.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-weather.Po
  5087.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window.Po
  5088.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_about.Po
  5089.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_actorinfo.Po
  5090.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_actorsp.Po
  5091.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_actorstatus.Po
  5092.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_actortarget.Po
  5093.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_base.Po
  5094.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_battlecommand.Po
  5095.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_battlemessage.Po
  5096.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_battlestatus.Po
  5097.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_command.Po
  5098.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_equip.Po
  5099.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_equipitem.Po
  5100.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_equipstatus.Po
  5101.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_face.Po
  5102.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_gamelist.Po
  5103.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_gold.Po
  5104.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_help.Po
  5105.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_import_progress.Po
  5106.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_item.Po
  5107.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_keyboard.Po
  5108.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_menustatus.Po
  5109.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_message.Po
  5110.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_name.Po
  5111.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_numberinput.Po
  5112.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_paramstatus.Po
  5113.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_savefile.Po
  5114.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_selectable.Po
  5115.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_shop.Po
  5116.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_shopbuy.Po
  5117.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_shopnumber.Po
  5118.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_shopparty.Po
  5119.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_shopsell.Po
  5120.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_shopstatus.Po
  5121.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_skill.Po
  5122.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_skillstatus.Po
  5123.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_targetstatus.Po
  5124.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_teleport.Po
  5125.     -rm -f src/$(DEPDIR)/libeasyrpg_player_a-window_varlist.Po
  5126.     -rm -f tests/$(DEPDIR)/test_runner-bitmapfont.Po
  5127.     -rm -f tests/$(DEPDIR)/test_runner-directorytree.Po
  5128.     -rm -f tests/$(DEPDIR)/test_runner-drawable_list.Po
  5129.     -rm -f tests/$(DEPDIR)/test_runner-drawable_mgr.Po
  5130.     -rm -f tests/$(DEPDIR)/test_runner-filefinder.Po
  5131.     -rm -f tests/$(DEPDIR)/test_runner-font.Po
  5132.     -rm -f tests/$(DEPDIR)/test_runner-output.Po
  5133.     -rm -f tests/$(DEPDIR)/test_runner-parse.Po
  5134.     -rm -f tests/$(DEPDIR)/test_runner-platform.Po
  5135.     -rm -f tests/$(DEPDIR)/test_runner-rtp.Po
  5136.     -rm -f tests/$(DEPDIR)/test_runner-switches.Po
  5137.     -rm -f tests/$(DEPDIR)/test_runner-test_main.Po
  5138.     -rm -f tests/$(DEPDIR)/test_runner-text.Po
  5139.     -rm -f tests/$(DEPDIR)/test_runner-utf.Po
  5140.     -rm -f tests/$(DEPDIR)/test_runner-utils.Po
  5141.     -rm -f tests/$(DEPDIR)/test_runner-variables.Po
  5142.     -rm -f tests/$(DEPDIR)/test_runner-wordwrap.Po
  5143.     -rm -f Makefile
  5144. maintainer-clean-am: distclean-am maintainer-clean-generic
  5145.  
  5146. mostlyclean: mostlyclean-am
  5147.  
  5148. mostlyclean-am: mostlyclean-compile mostlyclean-generic
  5149.  
  5150. pdf: pdf-am
  5151.  
  5152. pdf-am:
  5153.  
  5154. ps: ps-am
  5155.  
  5156. ps-am:
  5157.  
  5158. uninstall-am: uninstall-binPROGRAMS uninstall-dist_bashcompletionDATA \
  5159.     uninstall-man
  5160.  
  5161. uninstall-man: uninstall-man6
  5162.  
  5163. .MAKE: all check-am install-am install-strip
  5164.  
  5165. .PHONY: CTAGS GTAGS TAGS all all-am am--depfiles am--refresh check \
  5166.     check-am check-local clean clean-binPROGRAMS \
  5167.     clean-checkPROGRAMS clean-cscope clean-generic \
  5168.     clean-noinstLIBRARIES cscope cscopelist-am ctags ctags-am dist \
  5169.     dist-all dist-bzip2 dist-gzip dist-lzip dist-shar dist-tarZ \
  5170.     dist-xz dist-zip distcheck distclean distclean-compile \
  5171.     distclean-generic distclean-hdr distclean-tags distcleancheck \
  5172.     distdir distuninstallcheck dvi dvi-am html html-am info \
  5173.     info-am install install-am install-binPROGRAMS install-data \
  5174.     install-data-am install-dist_bashcompletionDATA install-dvi \
  5175.     install-dvi-am install-exec install-exec-am install-html \
  5176.     install-html-am install-info install-info-am install-man \
  5177.     install-man6 install-pdf install-pdf-am install-ps \
  5178.     install-ps-am install-strip installcheck installcheck-am \
  5179.     installdirs maintainer-clean maintainer-clean-generic \
  5180.     mostlyclean mostlyclean-compile mostlyclean-generic pdf pdf-am \
  5181.     ps ps-am tags tags-am uninstall uninstall-am \
  5182.     uninstall-binPROGRAMS uninstall-dist_bashcompletionDATA \
  5183.     uninstall-man uninstall-man6
  5184.  
  5185. .PRECIOUS: Makefile
  5186.  
  5187.  
  5188. # manual page
  5189. #resources/easyrpg-player.6: resources/easyrpg-player.6.adoc
  5190. #   $(AM_V_GEN) $(A2X) -a player_version=$(PACKAGE_VERSION) -f manpage -D $(builddir)/resources $<
  5191.  
  5192. # doxygen
  5193.  
  5194.  
  5195. check-local:
  5196.     $(AM_V_at)./test_runner
  5197.  
  5198. # Tell versions [3.59,3.63) of GNU make to not export all variables.
  5199. # Otherwise a system limit (for SysV at least) may be exceeded.
  5200. .NOEXPORT:
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