Advertisement
veyloris

Champion of the Light

Mar 21st, 2019
219
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.41 KB | None | 0 0
  1. Veyloris10/03/2018
  2. Same thing as the G'huun channel: the goal here is focused discussion only about the fight. I will deleted off-topic messages. I'm not sure exactly how this will work in terms of pinning important information, but we'll flesh out that process as we go along. The main point is to keep conversation focused and not spend a bunch of lines making the same point. We want this to be a channel people can skim over to understand quickly and then contribute. Don't be afraid to talk, just only say what's worth saying.
  3. Veyloris10/08/2018
  4. https://www.warcraftlogs.com/reports/wn1XzPf4y6KRJtMA/#fight=14&type=auras&spells=debuffs
  5.  
  6. This is a weird fight. Basically, the boss cycles by 50s. During one cycle (which starts on pull), you push boss damage and dot the adds, then during the next, you finish the adds and sit on your ass until the boss transitions again. I put a pretty simple WA for tracking boss stance and her energy (since she moves between stances at 100 energy), but there are no load conditions (because we don't have the zone ID/encounter ID yet), but it'll be useful to import on PTR for future testing on her.
  7.  
  8. Ther are a few minor mechanics:
  9. -The boss targets an add (or ally) with a wave which debuffs players and buffs adds it hits, causing adds to heal. It needs to be dispelled so DoT damage sticks on the adds during the boss burn phase (this may not matter, see below) (the wave has a set range of ~45yds)
  10. -The Crusader add does a G'huun-like disorient mechanic that requires you to be turned away, but can be interrupted with knockbacks
  11. -The Disciple adds cast both penance and a heal which should be kicked (they only target other adds, but, again, they need to be kicked in order to make damage stick on the adds)
  12.  
  13. https://i.gyazo.com/51b3f0e30dc7bf5af2d5fa652e1820d0.png
  14.  
  15. That's basically how we position the boss, which just allows the ranged to be out of the way of the wave going from TRIANGLE to CROSS, while leaving the boomkins right next to the adds in order to have an easy time simply typhooning them into the corner.
  16.  
  17. Veyloris10/08/2018
  18. https://www.twitch.tv/videos/320172829?t=06m53s
  19. Twitch
  20. Highlight: haha raid testing!
  21.  
  22. Impakt10/26/2018
  23. https://www.warcraftlogs.com/reports/X3gwn1tVkN79HCWm/ - mythic
  24. The consecrations now despawn after a bit
  25. https://www.warcraftlogs.com/reports/wn1XzPf4y6KRJtMA - heroic
  26. Syreth01/03/2019
  27. https://www.youtube.com/watch?v=yy5iXAYgkv8 healer pov
  28. Veyloris01/04/2019
  29. Need a WA for MT to stop attacking without debuff
  30. Impakt01/15/2019
  31. Prayer of the Fallen: 0:25, 1:20, 2:10, 3:05
  32. Judgments swap at: 0:50, 1:45, 2:40
  33. Boss attackable from 0:00 -> 0:50, 1:45->2:40 (starts in retribution)
  34. Impakt01/21/2019
  35. https://gyazo.com/68bd1dd33ad086a1713be07c7f34f801
  36. Gyazo
  37. Gyazo
  38.  
  39. Veyloris01/22/2019
  40. https://www.twitch.tv/videos/368023337
  41. Twitch
  42. Heroic: Champions of the Light
  43.  
  44. Veyloris01/28/2019
  45. I might forget about this tonight, but someone should remember to try. Since it seems like the wave simply passes through people in melee, the best move is to probably just have everyone in melee, and the add tank just keeps the adds directly behind the group. This is an easy fight so w.e but that seems better than having to finagle the adds, and it makes barrier/darkness better.
  46. Veyloris01/28/2019
  47. https://i.gyazo.com/874457ab0f06cdb04eb52c5c7014982e.png
  48.  
  49. like this
  50. ROCK HEADED01/28/2019
  51. Make sure to tag boss
  52. Veyloris01/29/2019
  53. https://www.twitch.tv/videos/371784337
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement