Hugo1234cool

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Mar 19th, 2019
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  1. repeat wait()
  2.  
  3. until game.Players.LocalPlayer and game.Players.LocalPlayer.Character
  4.  
  5.  
  6. --- MADE BY OOKYAMA, GIVE CREDIT! :)
  7. if game:GetService("RunService"):IsClient()then error("say h/ not hl/")end;print("LOADING... 99%");InternalData = {}
  8. do
  9. script.Parent = owner.Character
  10. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  11. local function NewFakeEvent()
  12. local Bind = Instance.new("BindableEvent")
  13. local Fake;Fake = {Connections = {},
  14. fakeEvent=true;
  15. Connect=function(self,Func)
  16. Bind.Event:connect(Func)
  17. self.Connections[Bind] = true
  18. return setmetatable({Connected = true},{
  19. __index = function (self,Index)
  20. if Index:lower() == "disconnect" then
  21. return function() Fake.Connections[Bind] = false;self.Connected = false end
  22. end
  23. return Fake[Index]
  24. end;
  25. __tostring = function() return "Connection" end;
  26. })
  27. end}
  28. Fake.connect = Fake.Connect;return Fake;
  29. end
  30. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  31. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  32. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  33. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  34. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  35. local function TriggerEvent(self,Event,...)
  36. local Trigger = Mouse[Event]
  37. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  38. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  39. end
  40. end
  41. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  42. Event.OnServerEvent:Connect(function(FiredBy,Input)
  43. if FiredBy.Name ~= owner.Name then return end
  44. if Input.MouseEvent then
  45. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  46. else
  47. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  48. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  49. for _,Action in pairs(ContextActionService.Actions) do
  50. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  51. end
  52. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  53. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  54. end
  55. end)
  56. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  57. Event.Parent = NLS([[
  58. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  59. local Input = function(Input,gameProcessedEvent)
  60. if gameProcessedEvent then return end
  61. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  62. end
  63. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  64. local Hit,Target
  65. while wait(1/30) do
  66. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  67. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  68. end
  69. end
  70. ]],owner.Character)
  71. end
  72. RealGame = game;game = setmetatable({},{
  73. __index = function (self,Index)
  74. local Sandbox = function (Thing)
  75. if Thing:IsA("Player") then
  76. local RealPlayer = Thing
  77. return setmetatable({},{
  78. __index = function (self,Index)
  79. local Type = type(RealPlayer[Index])
  80. if Type == "function" then
  81. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  82. return function (self)return InternalData["Mouse"] end
  83. end
  84. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  85. end
  86. return RealPlayer[Index]
  87. end;
  88. __tostring = function(self) return RealPlayer.Name end
  89. })
  90. end
  91. end
  92. if RealGame[Index] then
  93. local Type = type(RealGame[Index])
  94. if Type == "function" then
  95. if Index:lower() == "getservice" or Index:lower() == "service" then
  96. return function (self,Service)
  97. local FakeServices = {
  98. ["players"] = function()
  99. return setmetatable({},{
  100. __index = function (self2,Index2)
  101. local RealService = RealGame:GetService(Service)
  102. local Type2 = type(Index2)
  103. if Type2 == "function" then
  104. return function (self,...) return RealService[Index2](RealService,...)end
  105. else
  106. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  107. return RealService[Index2]
  108. end
  109. end;
  110. __tostring = function(self) return RealGame:GetService(Service).Name end
  111. })
  112. end;
  113. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  114. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  115. ["runservice"] = function()
  116. return setmetatable({},{
  117. __index = function(self2,Index2)
  118. local RealService = RealGame:GetService(Service)
  119. local Type2 = type(Index2)
  120. if Type2 == "function" then
  121. return function (self,...) return RealService[Index2](RealService,...) end
  122. else
  123. local RunServices = {
  124. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  125. ["renderstepped"] = function() return RealService["Stepped"] end
  126. }
  127. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  128. return RealService[Index2]
  129. end
  130. end
  131. })
  132. end
  133. }
  134. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  135. return RealGame:GetService(Service)
  136. end
  137. end
  138. return function (self,...) return RealGame[Index](RealGame,...) end
  139. else
  140. if game:GetService(Index) then return game:GetService(Index) end
  141. return RealGame[Index]
  142. end
  143. end
  144. return nil
  145. end
  146. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("100%!")
  147. local num = 0
  148. local p =owner
  149. local char = p.Character
  150. local rad = math.rad
  151. local hum = char.Humanoid
  152.  
  153. local EM = Enum.Material
  154. local CF = CFrame
  155. local V3 = Vector3
  156. local Ins = Instance
  157. local Col = Color3
  158. local UD = UDim
  159. local UD2 = UDim2
  160. local mr = math.rad
  161. local mra = math.random
  162. local mh = math.huge
  163.  
  164. for _, p in pairs(char:GetChildren()) do
  165. if p:IsA("Accessory")or p:IsA("Shirt") or p:IsA("Pants") then
  166. p:Destroy()
  167. end
  168. end
  169. local BC = char["Body Colors"]
  170. BC.HeadColor = BrickColor.new("Bright yellow")
  171. BC.RightArmColor = BrickColor.new("Bright yellow")
  172. BC.LeftArmColor = BrickColor.new("Bright yellow")
  173. BC.RightLegColor = BrickColor.new("Br. yellowish green")
  174. BC.LeftLegColor = BrickColor.new("Br. yellowish green")
  175. BC.TorsoColor = BrickColor.new("Bright blue")
  176.  
  177. char.Head.face.Texture = "http://www.roblox.com/asset/?id=268018808"
  178.  
  179. human = char.Humanoid
  180. hrp = char.HumanoidRootPart
  181. anim = human.Animator
  182.  
  183.  
  184. -- HAIR
  185.  
  186.  
  187.  
  188.  
  189. local txt2 = Instance.new("BillboardGui", char)
  190. txt2.Adornee = char.Head
  191. txt2.Name = "_status2"
  192. txt2.Size = UDim2.new(2, 0, 1.2, 0)
  193. txt2.StudsOffset = Vector3.new(-14, 3, 0)
  194. local text2 = Instance.new("TextLabel", txt2)
  195. text2.Size = UDim2.new(15, 0,2, 0)
  196. text2.FontSize = "Size24"
  197. text2.TextScaled = true
  198. text2.TextTransparency = 0
  199. text2.BackgroundTransparency = 1
  200. text2.TextTransparency = 0
  201. text2.TextStrokeTransparency = 0
  202. text2.Font = Enum.Font.SciFi
  203. text2.TextStrokeColor3 = Color3.new(0,0,0)
  204. text2.TextColor3 = Color3.fromRGB(14, 83, 148)
  205. text2.Text = "Nooby "..p.Name
  206. v2=Instance.new("Part")
  207. v2.Name = "ColorBrick"
  208. v2.Parent= char
  209. v2.FormFactor="Symmetric"
  210. v2.Anchored=true
  211. v2.CanCollide=false
  212. v2.BottomSurface="Smooth"
  213. v2.TopSurface="Smooth"
  214. v2.Size=Vector3.new(10,5,3)
  215. v2.Transparency=1
  216. v2.CFrame=char.HumanoidRootPart.CFrame
  217. v2.BrickColor=BrickColor.new("Lime green")
  218. v2.Transparency=1
  219. v2.Shape="Block"
  220.  
  221.  
  222.  
  223. coroutine.resume(coroutine.create(function()
  224. while wait() do
  225. for i = 1,50 do
  226. wait()
  227. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(85, 103, 34), 0.05)
  228. end
  229. for i = 1,50 do
  230. wait()
  231. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(14, 83, 148), 0.05)
  232. end
  233. for i = 1,50 do
  234. wait()
  235. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(245, 205, 48), 0.05)
  236. end
  237.  
  238. end
  239. end))
  240.  
  241.  
  242.  
  243.  
  244.  
  245. local Mode = "Noob"
  246.  
  247.  
  248.  
  249.  
  250. coroutine.resume(coroutine.create(function()
  251. while wait() do
  252. if char:FindFirstChild("Eye1") ~= nil then
  253. local Eye1 = char:FindFirstChild("Eye1").Mesh.Scale
  254. local Eye2 = char:FindFirstChild("Eye2").Mesh.Scale
  255.  
  256. for i = 1, 10 do
  257. wait()
  258. Eye1 = Eye1:lerp(Vector3.new(1, 0.1, 1), 0.5)
  259. Eye2 = Eye2:lerp(Vector3.new(1, 0.1, 1), 0.5)
  260. end
  261. for i = 1, 10 do
  262. wait()
  263. Eye1 = Eye1:lerp(Vector3.new(1, 1, 1), 0.5)
  264. Eye2 = Eye2:lerp(Vector3.new(1, 1, 1), 0.5)
  265. end
  266. wait(2)
  267. end
  268. end
  269. end))
  270.  
  271.  
  272.  
  273. local namee = "Nooby "..p.Name
  274. local chatDB = false
  275.  
  276. function chatfunc(msg)
  277. coroutine.resume(coroutine.create(function()
  278. if not chatDB then
  279. chatDB = true
  280. for i = 1,#msg do
  281. wait()
  282. text2.Text = string.sub(msg, 1, i)
  283. end
  284. wait(2)
  285. if Mode == "Guest" then
  286. namee = "Guesty "..p.Name
  287. elseif Mode == "Guest666" then
  288. namee = "The Awakened "..p.Name
  289. end
  290. for i = 1,#namee do
  291. wait()
  292. text2.Text = string.sub(namee, 1, i)
  293. end
  294. chatDB = false -- So you can use right after it is done.
  295. end
  296. end))
  297. end
  298.  
  299.  
  300.  
  301. local Theme = Instance.new("Sound", char)
  302. Theme.Looped = true
  303. Theme.SoundId = "rbxassetid://265241849"
  304. Theme:Play()
  305.  
  306. local clerp = function(a, b, t)
  307. return a:lerp(b, t)
  308. end
  309.  
  310. -------------------------------------
  311. local Head = char.Head
  312. local RArm = char["Right Arm"]
  313. local LArm = char["Left Arm"]
  314. local Torso = char.Torso
  315. local LLeg = char["Left Leg"]
  316. local RLeg = char["Right Leg"]
  317. -------------------------------------
  318.  
  319. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  320. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  321. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  322. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  323. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  324. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  325. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  326. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  327. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  328. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  329. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  330. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  331. RS = Torso:FindFirstChild("Right Shoulder")
  332. LS = Torso:FindFirstChild("Left Shoulder")
  333. RH = Torso:FindFirstChild("Right Hip")
  334. LH = Torso:FindFirstChild("Left Hip")
  335. RJ = hrp:FindFirstChild("RootJoint")
  336. NK = Torso:FindFirstChild("Neck")
  337. local RunS = game:GetService("RunService")
  338. local Mouse = p:GetMouse()
  339. local animen = true
  340. local Player = game.Players.localPlayer
  341. local Character = Player.Character
  342. local Humanoid = Character.Humanoid
  343. local LeftArm = Character["Left Arm"]
  344. local RightArm = Character["Right Arm"]
  345. local LeftLeg = Character["Left Leg"]
  346. local RightLeg = Character["Right Leg"]
  347. local Head = Character.Head
  348. local Torso = Character.Torso
  349. local Camera = game.Workspace.CurrentCamera
  350. local RootPart = Character.HumanoidRootPart
  351. local RootJoint = RootPart.RootJoint
  352. local Pause = false
  353. local attack = false
  354. local LOL = false
  355. local Anim = 'Idle'
  356. local attacktype = 1
  357. local delays = false
  358. local play = true
  359. local targetted = nil
  360. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  361. local velocity = RootPart.Velocity.y
  362. local sine = 0
  363. local change = 1
  364. local doe = 0
  365. local Create = LoadLibrary("RbxUtility").Create
  366. Humanoid.WalkSpeed = 80
  367.  
  368.  
  369.  
  370.  
  371.  
  372.  
  373. local TrailSoundStart = Instance.new("Sound", char)
  374. TrailSoundStart.Looped = false
  375. TrailSoundStart.Volume = 0.4
  376. TrailSoundStart.SoundId = "rbxassetid://905876599"
  377.  
  378. local TrailSound = Instance.new("Sound", char)
  379. TrailSound.Looped = true
  380. TrailSound.Volume = 0.4
  381. TrailSound.SoundId = "rbxassetid://379557765"
  382.  
  383. local StepSound = Instance.new("Sound", char)
  384. StepSound.Looped = false
  385. StepSound.Volume = 0.7
  386. StepSound.SoundId = "rbxassetid://289556450"
  387.  
  388. local TransformationSound = Instance.new("Sound", char)
  389. TransformationSound.Looped = false
  390. TransformationSound.Volume = 0.5
  391. TransformationSound.SoundId = "rbxassetid://165969964"
  392.  
  393. local ShadowTravel = Instance.new("Sound", char)
  394. ShadowTravel.Looped = true
  395. ShadowTravel.Volume = 1
  396. ShadowTravel.SoundId = "rbxassetid://362395087"
  397.  
  398. local NeckSnap = Instance.new("Sound", char)
  399. NeckSnap.Looped = false
  400. NeckSnap.Volume = 1
  401. NeckSnap.SoundId = "rbxassetid://198606040"
  402.  
  403.  
  404.  
  405.  
  406.  
  407. function findNearestTorso(pos)
  408. local list = game.Workspace:children()
  409. local torso = nil
  410. local dist = 150
  411. local temp = nil
  412. local human = nil
  413. local temp2 = nil
  414. for x = 1, #list do
  415. temp2 = list[x]
  416. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  417. temp = temp2:findFirstChild("HumanoidRootPart")
  418. human = temp2:findFirstChildOfClass("Humanoid")
  419. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  420. if (temp.Position - pos).magnitude < dist then
  421. torso = temp
  422. dist = (temp.Position - pos).magnitude
  423. end
  424. end
  425. end
  426. end
  427. return torso.Parent.Name
  428. end
  429.  
  430.  
  431.  
  432.  
  433. function findNearestTorso2(pos)
  434. local list = game.Workspace:children()
  435. local torso = nil
  436. local dist = 150
  437. local temp = nil
  438. local human = nil
  439. local temp2 = nil
  440. for x = 1, #list do
  441. temp2 = list[x]
  442. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  443. temp = temp2:findFirstChild("HumanoidRootPart")
  444. human = temp2:findFirstChildOfClass("Humanoid")
  445. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  446. if (temp.Position - pos).magnitude < dist then
  447. torso = temp
  448. dist = (temp.Position - pos).magnitude
  449. end
  450. end
  451. end
  452. end
  453. return torso
  454. end
  455.  
  456.  
  457. function NoobStep()
  458. StepSound:Play()
  459. if Mode == "Guest" then
  460. chatfunc("GUEST STEP!!11!1!")
  461. elseif Mode == "Noob" then
  462. chatfunc("NOOB STEP!!111!!")
  463. end
  464. local NeonTorsopls = Torso:Clone()
  465. local Arm1 = RightArm:Clone()
  466. local Arm2 = LeftArm:Clone()
  467. local Head1 = Head:Clone()
  468. local Leg1 = RightLeg:Clone()
  469. local Leg2 = LeftLeg:Clone()
  470.  
  471. Head1.Name = "Headdd"
  472. Arm1.Name = "Armmm1"
  473. Arm2.Name = "Armmm2"
  474. NeonTorsopls.Name = "Torsooo"
  475. Leg1.Name = "Leggg1"
  476. Leg2.Name = "Leggg2"
  477.  
  478. NeonTorsopls.Parent = char
  479. Arm1.Parent = char
  480. Arm2.Parent = char
  481. Head1.Parent = char
  482. Leg1.Parent = char
  483. Leg2.Parent = char
  484. Head1:ClearAllChildren()
  485. Arm1:ClearAllChildren()
  486. Leg1:ClearAllChildren()
  487. Leg2:ClearAllChildren()
  488. NeonTorsopls:ClearAllChildren()
  489. Arm2:ClearAllChildren()
  490.  
  491. NeonTorsopls.CFrame = Torso.CFrame
  492. Arm1.CFrame = RightArm.CFrame
  493. Arm2.CFrame = LeftArm.CFrame
  494. Head1.CFrame = Head.CFrame
  495. Leg1.CFrame = RightLeg.CFrame
  496. Leg2.CFrame = LeftLeg.CFrame
  497.  
  498. Leg1.Material = "Neon"
  499. Arm1.Material = "Neon"
  500. Arm2.Material = "Neon"
  501. Leg2.Material = "Neon"
  502. NeonTorsopls.Material = "Neon"
  503. Head1.Material = "Neon"
  504.  
  505. Head1.Anchored = true
  506. NeonTorsopls.Anchored = true
  507. Arm1.Anchored = true
  508. Arm2.Anchored = true
  509. Leg1.Anchored = true
  510. Leg2.Anchored = true
  511.  
  512. Leg2.CanCollide = false
  513. Leg1.CanCollide = false
  514. Head1.CanCollide = false
  515. NeonTorsopls.CanCollide = false
  516. Arm1.CanCollide = false
  517. Arm2.CanCollide = false
  518.  
  519.  
  520. coroutine.resume(coroutine.create(function()
  521. for i = 1,300 do
  522. game:GetService("RunService").RenderStepped:wait()
  523. Arm1.Transparency = Arm1.Transparency + 0.01
  524. Arm2.Transparency = Arm2.Transparency + 0.01
  525. Head1.Transparency = Head1.Transparency + 0.01
  526. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  527. Leg1.Transparency = Leg1.Transparency + 0.01
  528. Leg2.Transparency = Leg2.Transparency + 0.01
  529. if Head1.Transparency >= 1 then
  530. Leg1:Destroy()
  531. Leg2:Destroy()
  532. Head1:Destroy()
  533. Arm1:Destroy()
  534. Arm2:Destroy()
  535. NeonTorsopls:Destroy()
  536. end
  537. end
  538. end))
  539.  
  540. Torso.CFrame = CFrame.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z)
  541. end
  542.  
  543.  
  544. local TrailEnabled = false
  545.  
  546. function EnableTrail()
  547. if Mode == "Noob" or Mode == "Guest" then
  548. TrailSoundStart:Play()
  549. chatfunc("Be Confuuse!!111!!")
  550. TrailSound:Play()
  551. while wait() and TrailEnabled == true do
  552. local NeonTorsopls = Torso:Clone()
  553. local Arm1 = RightArm:Clone()
  554. local Arm2 = LeftArm:Clone()
  555. local Head1 = Head:Clone()
  556. local Leg1 = RightLeg:Clone()
  557. local Leg2 = LeftLeg:Clone()
  558.  
  559. Head1.Name = "Headdd"
  560. Arm1.Name = "Armmm1"
  561. Arm2.Name = "Armmm2"
  562. NeonTorsopls.Name = "Torsooo"
  563. Leg1.Name = "Leggg1"
  564. Leg2.Name = "Leggg2"
  565.  
  566. NeonTorsopls.Parent = char
  567. Arm1.Parent = char
  568. Arm2.Parent = char
  569. Head1.Parent = char
  570. Leg1.Parent = char
  571. Leg2.Parent = char
  572. Head1:ClearAllChildren()
  573. Arm1:ClearAllChildren()
  574. Leg1:ClearAllChildren()
  575. Leg2:ClearAllChildren()
  576. NeonTorsopls:ClearAllChildren()
  577. Arm2:ClearAllChildren()
  578.  
  579. NeonTorsopls.CFrame = Torso.CFrame
  580. Arm1.CFrame = RightArm.CFrame
  581. Arm2.CFrame = LeftArm.CFrame
  582. Head1.CFrame = Head.CFrame
  583. Leg1.CFrame = RightLeg.CFrame
  584. Leg2.CFrame = LeftLeg.CFrame
  585.  
  586. Leg1.Material = "Neon"
  587. Arm1.Material = "Neon"
  588. Arm2.Material = "Neon"
  589. Leg2.Material = "Neon"
  590. NeonTorsopls.Material = "Neon"
  591. Head1.Material = "Neon"
  592.  
  593. Head1.Anchored = true
  594. NeonTorsopls.Anchored = true
  595. Arm1.Anchored = true
  596. Arm2.Anchored = true
  597. Leg1.Anchored = true
  598. Leg2.Anchored = true
  599.  
  600. Leg2.CanCollide = false
  601. Leg1.CanCollide = false
  602. Head1.CanCollide = false
  603. NeonTorsopls.CanCollide = false
  604. Arm1.CanCollide = false
  605. Arm2.CanCollide = false
  606.  
  607. coroutine.resume(coroutine.create(function()
  608. for i = 1,300 do
  609. game:GetService("RunService").RenderStepped:wait()
  610. Arm1.Transparency = Arm1.Transparency + 0.01
  611. Arm2.Transparency = Arm2.Transparency + 0.01
  612. Head1.Transparency = Head1.Transparency + 0.01
  613. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  614. Leg1.Transparency = Leg1.Transparency + 0.01
  615. Leg2.Transparency = Leg2.Transparency + 0.01
  616. if Head1.Transparency >= 1 then
  617. Leg1:Destroy()
  618. Leg2:Destroy()
  619. Head1:Destroy()
  620. Arm1:Destroy()
  621. Arm2:Destroy()
  622. NeonTorsopls:Destroy()
  623. end
  624. end
  625. end))
  626. end
  627.  
  628. elseif Mode == "Guest666" then
  629. chatfunc("Shadow Travel...")
  630. ShadowTravel:Play()
  631. while wait() and TrailEnabled == true do
  632. local NeonTorsopls = Torso:Clone()
  633. local Arm1 = RightArm:Clone()
  634. local Arm2 = LeftArm:Clone()
  635. local Head1 = Head:Clone()
  636. local Leg1 = RightLeg:Clone()
  637. local Leg2 = LeftLeg:Clone()
  638.  
  639. Head1.Name = "Headdd"
  640. Arm1.Name = "Armmm1"
  641. Arm2.Name = "Armmm2"
  642. NeonTorsopls.Name = "Torsooo"
  643. Leg1.Name = "Leggg1"
  644. Leg2.Name = "Leggg2"
  645.  
  646. NeonTorsopls.Parent = char
  647. Arm1.Parent = char
  648. Arm2.Parent = char
  649. Head1.Parent = char
  650. Leg1.Parent = char
  651. Leg2.Parent = char
  652. Head1:ClearAllChildren()
  653. Arm1:ClearAllChildren()
  654. Leg1:ClearAllChildren()
  655. Leg2:ClearAllChildren()
  656. NeonTorsopls:ClearAllChildren()
  657. Arm2:ClearAllChildren()
  658.  
  659. NeonTorsopls.CFrame = Torso.CFrame
  660. Arm1.CFrame = RightArm.CFrame
  661. Arm2.CFrame = LeftArm.CFrame
  662. Head1.CFrame = Head.CFrame
  663. Leg1.CFrame = RightLeg.CFrame
  664. Leg2.CFrame = LeftLeg.CFrame
  665.  
  666. Leg1.Material = "Neon"
  667. Arm1.Material = "Neon"
  668. Arm2.Material = "Neon"
  669. Leg2.Material = "Neon"
  670. NeonTorsopls.Material = "Neon"
  671. Head1.Material = "Neon"
  672.  
  673. Head1.Anchored = true
  674. NeonTorsopls.Anchored = true
  675. Arm1.Anchored = true
  676. Arm2.Anchored = true
  677. Leg1.Anchored = true
  678. Leg2.Anchored = true
  679.  
  680. Leg2.CanCollide = false
  681. Leg1.CanCollide = false
  682. Head1.CanCollide = false
  683. NeonTorsopls.CanCollide = false
  684. Arm1.CanCollide = false
  685. Arm2.CanCollide = false
  686.  
  687. coroutine.resume(coroutine.create(function()
  688. for i = 1,300 do
  689. game:GetService("RunService").RenderStepped:wait()
  690. Arm1.Transparency = Arm1.Transparency + 0.1
  691. Arm2.Transparency = Arm2.Transparency + 0.1
  692. Head1.Transparency = Head1.Transparency + 0.1
  693. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.1
  694. Leg1.Transparency = Leg1.Transparency + 0.1
  695. Leg2.Transparency = Leg2.Transparency + 0.1
  696. if Head1.Transparency >= 1 then
  697. Leg1:Destroy()
  698. Leg2:Destroy()
  699. Head1:Destroy()
  700. Arm1:Destroy()
  701. Arm2:Destroy()
  702. NeonTorsopls:Destroy()
  703. end
  704. end
  705. end))
  706. end
  707.  
  708.  
  709.  
  710.  
  711. end
  712. end
  713.  
  714. AnimEnabled = true
  715.  
  716. Mouse.KeyDown:Connect(function(k)
  717. if k == "9" then
  718. chatfunc("Wow The Clouds In The Scy Are Buutiful Toniyt.")
  719.  
  720. elseif k == "8" then
  721. chatfunc("PLS NO!11!!")
  722.  
  723. elseif k == "7" then
  724. chatfunc(findNearestTorso(char.HumanoidRootPart.Position).." Be My Frien Pls!11!!!1")
  725.  
  726. elseif k == "6" then
  727. chatfunc("Hi "..findNearestTorso(char.HumanoidRootPart.Position))
  728.  
  729. elseif k == "5" then
  730. chatfunc("Do N0t Make Me Ki11 U!111!!!!")
  731.  
  732. elseif k == "4" then
  733. chatfunc("I Will Straighten U Out!!111!1")
  734.  
  735. elseif k == "e" then
  736. NoobStep()
  737.  
  738. elseif k == "q" then
  739. if TrailEnabled == false then
  740. TrailEnabled = true
  741. char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed + 20
  742. EnableTrail()
  743.  
  744. elseif TrailEnabled == true then
  745. TrailSound:Stop()
  746. ShadowTravel:Stop()
  747. TrailEnabled = false
  748. char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed - 20
  749. end
  750.  
  751. end
  752. end)
  753.  
  754.  
  755.  
  756. Humanoid.Animator.Parent = nil
  757. Character.Animate.Parent = nil
  758.  
  759.  
  760.  
  761. local newMotor = function(part0, part1, c0, c1)
  762. local w = Create('Motor'){
  763. Parent = part0,
  764. Part0 = part0,
  765. Part1 = part1,
  766. C0 = c0,
  767. C1 = c1,
  768. }
  769. return w
  770. end
  771. function clerp(a, b, t)
  772. return a:lerp(b, t)
  773. end
  774.  
  775. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  776. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  777.  
  778. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  779. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  780. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  781. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  782. RootJoint.C1 = CFrame.new(0, 0, 0)
  783. RootJoint.C0 = CFrame.new(0, 0, 0)
  784. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  785. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  786.  
  787. local rarmc1 = RW.C1
  788. local larmc1 = LW.C1
  789. local rlegc1 = RH.C1
  790. local llegc1 = LH.C1
  791.  
  792. local resetc1 = false
  793.  
  794.  
  795.  
  796. function PlayAnimationFromTable(table, speed, bool)
  797. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  798. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  799. RW.C0 = clerp(RW.C0, table[3], speed)
  800. LW.C0 = clerp(LW.C0, table[4], speed)
  801. RH.C0 = clerp(RH.C0, table[5], speed)
  802. LH.C0 = clerp(LH.C0, table[6], speed)
  803. if bool == true then
  804. if resetc1 == false then
  805. resetc1 = true
  806. RootJoint.C1 = RootJoint.C1
  807. Torso.Neck.C1 = Torso.Neck.C1
  808. RW.C1 = rarmc1
  809. LW.C1 = larmc1
  810. RH.C1 = rlegc1
  811. LH.C1 = llegc1
  812. end
  813. end
  814. end
  815.  
  816.  
  817.  
  818. function NoobBullets()
  819. chatfunc("TAIST THEESE SUKKERS!!11!!")
  820. AnimEnabled = false
  821. char.Humanoid.WalkSpeed = 0
  822.  
  823. coroutine.resume(coroutine.create(function()
  824. for f = 1,150 do
  825.  
  826. PlayAnimationFromTable({
  827. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(90), mr(-15)), -- Torso,
  828. CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(-90), 0), ----- Head
  829. CFrame.new(1.8,0.6,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(0),mr(0),mr(90)), --- RightArm
  830. CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  831. CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --RightLeg
  832. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --LeftLeg
  833. }, .3, false)
  834.  
  835. game:GetService("RunService").RenderStepped:wait()
  836. local random = math.random(-50, 50)
  837. local random2 = math.random(-65, 65)
  838. local random3 = math.random(-45, 45)
  839.  
  840.  
  841. local Bullet = Instance.new("Part", char)
  842. Bullet.Shape = "Ball"
  843. Bullet.BrickColor = BrickColor.new("New Yeller")
  844. Bullet.Anchored = true
  845. Bullet.CanCollide = false
  846. Bullet.Material = "Neon"
  847. Bullet.Size = Vector3.new(0.1, 0.1, 0.1)
  848. Bullet.CFrame = RightArm.CFrame - Vector3.new(0,0,1)
  849.  
  850. coroutine.resume(coroutine.create(function()
  851. for o = 1,150 do
  852. game:GetService("RunService").RenderStepped:wait()
  853. Bullet.Size = Bullet.Size + Vector3.new(0.001, 0.001, 0.001)
  854. Bullet.CFrame = Bullet.CFrame:lerp (Bullet.CFrame*CFrame.new (random/50,random2/70,random3/34),.1)
  855. end
  856. wait(1)
  857. Bullet.Anchored = false
  858. local bv = Instance.new("BodyVelocity")
  859. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  860. bv.velocity = Mouse.Hit.lookVector *100
  861. bv.Parent = Bullet
  862. local Fired = true
  863. Bullet.Touched:Connect(function(hit)
  864. if Fired == true then
  865.  
  866. if hit.Parent.Name == char.Name then return end
  867. Bullet.Anchored = true
  868. coroutine.wrap(function()
  869. for o = 1,150 do
  870. game:GetService("RunService").RenderStepped:wait()
  871. Bullet.Size = Bullet.Size + Vector3.new(5, 5, 5)
  872. end
  873. end)
  874.  
  875. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  876. hit.Parent:BreakJoints()
  877.  
  878. for _, y in pairs(hit.Parent:GetChildren()) do
  879. if y:IsA("MeshPart") or y:IsA("Part") then
  880. y.Anchored = true
  881. y.Material = "Neon"
  882. y:ClearAllChildren()
  883. else
  884. y:Destroy()
  885. end
  886. end
  887. end
  888. Bullet:Destroy()
  889. AnimEnabled = true
  890. char.Humanoid.WalkSpeed = 80
  891. end
  892. end)
  893. end))
  894.  
  895.  
  896.  
  897.  
  898.  
  899. end
  900. end))
  901. end
  902.  
  903.  
  904. function Transform()
  905. if Mode == "Guest" then
  906. char.Humanoid.WalkSpeed = 0
  907. char.Humanoid.JumpPower = 0
  908.  
  909. local Part = Instance.new("Part", char)
  910. Part.Anchored = true
  911. Part.CanCollide = false
  912. Part.Position = Torso.Position
  913. Part.Size = Vector3.new(1,1,1)
  914. Part.Material = "Neon"
  915. local Mesh = Instance.new("SpecialMesh", Part)
  916. Mesh.MeshType = "Sphere"
  917.  
  918. coroutine.resume(coroutine.create(function()
  919. for i = 1,10 do
  920. game:GetService("RunService").RenderStepped:wait()
  921. for i = 1,30 do
  922. game:GetService("RunService").RenderStepped:wait(0.00000001)
  923. Part.Size = Part.Size + Vector3.new(2, 2, 2)
  924. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 0), 0.1)
  925. end
  926.  
  927. for i = 1,30 do
  928. game:GetService("RunService").RenderStepped:wait(0.00000001)
  929. Part.Size = Part.Size - Vector3.new(2, 2, 2)
  930. Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  931. end
  932. end
  933. Theme.SoundId = "rbxassetid://305952044"
  934. TransformationSound:Play()
  935. local shirt = Instance.new("Shirt", char)
  936. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  937. BC.HeadColor = BrickColor.new("Light stone grey")
  938. BC.RightArmColor = BrickColor.new("Really black")
  939. BC.LeftArmColor = BrickColor.new("Really black")
  940. BC.RightLegColor = BrickColor.new("Really black")
  941. BC.LeftLegColor = BrickColor.new("Really black")
  942. BC.TorsoColor = BrickColor.new("Really black")
  943. Mesh.MeshType = "Cylinder"
  944. Part.Position = Torso.Position
  945. Part.Orientation = Vector3.new(0,0,90)
  946. for i = 1,200 do
  947. game:GetService("RunService").RenderStepped:wait(0.00000001)
  948. Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.1, 0.1)
  949. Part.Transparency = Part.Transparency + 0.005
  950. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  951. end
  952. chatfunc("Im Even Stronger Now!11!!")
  953. char.Humanoid.WalkSpeed = 200
  954. char.Humanoid.JumpPower = 30
  955. end))
  956.  
  957.  
  958.  
  959.  
  960.  
  961. elseif Mode == "Guest666" then
  962. char.Humanoid.WalkSpeed = 0
  963. char.Humanoid.JumpPower = 0
  964.  
  965. local Part = Instance.new("Part", char)
  966. Part.Anchored = true
  967. Part.CanCollide = false
  968. Part.Position = Torso.Position
  969. Part.Size = Vector3.new(1,1,1)
  970. Part.Material = "Neon"
  971. local Mesh = Instance.new("SpecialMesh", Part)
  972. Mesh.MeshType = "Sphere"
  973.  
  974. coroutine.resume(coroutine.create(function()
  975. coroutine.resume(coroutine.create(function()
  976. for i = 1,10 do
  977. game:GetService("RunService").RenderStepped:wait()
  978. for i = 1,70 do
  979. game:GetService("RunService").RenderStepped:wait(0.00000001)
  980. Part.Size = Part.Size + Vector3.new(0.1, 0.1, 0.1)
  981. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  982. end
  983.  
  984. for i = 1,70 do
  985. game:GetService("RunService").RenderStepped:wait(0.00000001)
  986. Part.Size = Part.Size - Vector3.new(0.1, 0.1, 0.1)
  987. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 0, 0), 0.1)
  988. end
  989. end
  990. end))
  991. for i = 1,50 do
  992. wait(math.random(0.0001, 1))
  993. local random = math.random(-5, 5)
  994. local random2 = math.random(-5, 5)
  995. local random3 = math.random(-5, 5)
  996. local Part2 = Instance.new("Part", char)
  997. Part2.Anchored = true
  998. Part2.CanCollide = false
  999. Part2.Position = Torso.Position * Vector3.new(random*math.random(1,3), random2*math.random(1, 2), random3*math.random(1,2))
  1000. Part2.Size = Vector3.new(1,1,1)
  1001. Part2.BrickColor = BrickColor.new("Really red")
  1002. Part2.Material = "Neon"
  1003. Part2.Orientation = Vector3.new(0,0,90)
  1004. local Mesh2 = Instance.new("SpecialMesh", Part2)
  1005. Mesh2.MeshType = "Cylinder"
  1006. Mesh2.Scale = Vector3.new(0.1, 10, 10)
  1007. coroutine.resume(coroutine.create(function()
  1008. for i = 1,200 do
  1009. game:GetService("RunService").RenderStepped:wait()
  1010. Mesh2.Scale = Mesh2.Scale + Vector3.new(50,0,0)
  1011. Part2.Transparency = Part2.Transparency + 0.005
  1012. if Part2.Transparency >= 1 then
  1013. Part2:Destroy()
  1014. end
  1015. end
  1016. end))
  1017. end
  1018. TransformationSound:Play()
  1019.  
  1020. Theme.SoundId = "rbxassetid://289016480"
  1021.  
  1022. local Part3 = Instance.new("Part", char)
  1023. Part3.Anchored = false
  1024. Part3.CanCollide = false
  1025. Part3.Position = Torso.Position
  1026. Part3.Size = Vector3.new(0.2,0.2,0.2)
  1027. Part3.Material = "Neon"
  1028. Part3.BrickColor = BrickColor.new("Really red")
  1029. Part3.Name = "Eye1"
  1030. local Mesh3 = Instance.new("SpecialMesh", Part3)
  1031. Mesh3.MeshType = "Sphere"
  1032. local EyeWeld1 = Instance.new("Weld", Part3)
  1033. EyeWeld1.Part0 = char.Head
  1034. EyeWeld1.Part1 = Part3
  1035. EyeWeld1.C0 = CFrame.new(-0.2,0.15,-0.52)
  1036.  
  1037. local Part4 = Instance.new("Part", char)
  1038. Part4.Anchored = false
  1039. Part4.CanCollide = false
  1040. Part4.Position = Torso.Position
  1041. Part4.Size = Vector3.new(0.2,0.2,0.2)
  1042. Part4.Material = "Neon"
  1043. Part4.BrickColor = BrickColor.new("Really red")
  1044. Part4.Name = "Eye2"
  1045. local Mesh4 = Instance.new("SpecialMesh", Part4)
  1046. Mesh4.MeshType = "Sphere"
  1047. local EyeWeld2 = Instance.new("Weld", Part4)
  1048. EyeWeld2.Part0 = char.Head
  1049. EyeWeld2.Part1 = Part4
  1050. EyeWeld2.C0 = CFrame.new(0.2,0.15,-0.52)
  1051.  
  1052. char.Head.face:Destroy()
  1053. local shirt = Instance.new("Shirt", char)
  1054. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  1055. BC.HeadColor = BrickColor.new("Really black")
  1056. BC.RightArmColor = BrickColor.new("Really black")
  1057. BC.LeftArmColor = BrickColor.new("Really black")
  1058. BC.RightLegColor = BrickColor.new("Really black")
  1059. BC.LeftLegColor = BrickColor.new("Really black")
  1060. BC.TorsoColor = BrickColor.new("Really black")
  1061. Mesh.MeshType = "Cylinder"
  1062. Part.Position = Torso.Position
  1063. Part.Orientation = Vector3.new(0,0,90)
  1064.  
  1065. for i = 1,250 do
  1066. game:GetService("RunService").RenderStepped:wait(0.00000001)
  1067. Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.6, 0.6)
  1068. Part.Transparency = Part.Transparency + 0.005
  1069. Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  1070. end
  1071. chatfunc("I'm Gonna Kill You.")
  1072. char.Humanoid.WalkSpeed = 3
  1073. char.Humanoid.JumpPower = 30
  1074. end))
  1075. end
  1076. end
  1077.  
  1078.  
  1079.  
  1080. function WipeOut()
  1081. char.Humanoid.WalkSpeed = 0
  1082. char.Humanoid.JumpPower = 0
  1083.  
  1084. local Torsoo = findNearestTorso2(char.Torso.Position)
  1085. for _, o in pairs(Torsoo.Parent:GetChildren()) do
  1086. if o:IsA("Part") or o:IsA("MeshPart") then
  1087. o.Anchored = true
  1088. end
  1089. end
  1090. char.Torso.CFrame = Torsoo.CFrame * CFrame.new(0,0,2)
  1091. AnimEnabled = false
  1092.  
  1093. for i = 1,10 do
  1094. wait()
  1095. PlayAnimationFromTable({
  1096. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  1097. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  1098.  
  1099. CFrame.new(1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm
  1100. CFrame.new(-1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  1101.  
  1102. CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  1103. CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  1104. }, .3, false)
  1105. end
  1106. chatfunc("Shhh.... Don't Move.")
  1107. wait(2)
  1108. coroutine.resume(coroutine.create(function()
  1109. for i = 1,10 do
  1110. wait()
  1111. PlayAnimationFromTable({
  1112. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  1113. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  1114.  
  1115. CFrame.new(1,1.5,-2) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm
  1116. CFrame.new(-1,0.7,0.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  1117.  
  1118. CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  1119. CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  1120. }, .8, false)
  1121. end
  1122. end))
  1123. NeckSnap:Play()
  1124. for u = 1,10 do
  1125. wait()
  1126. Torsoo.Parent.Head.Orientation = Torsoo.Parent.Head.Orientation:lerp(Vector3.new(0,0,mr(-180)), 0.8)
  1127. end
  1128. wait(2)
  1129. chatfunc("Go To Sleep.")
  1130. Torsoo.Parent.Head.Anchored = false
  1131. AnimEnabled = true
  1132. human.JumpPower = 30
  1133. human.WalkSpeed = 3
  1134. end
  1135.  
  1136.  
  1137.  
  1138. Mouse.KeyDown:Connect(function(kk)
  1139. if kk == "r" then
  1140. NoobBullets()
  1141. elseif kk == "x" then
  1142. if Mode == "Guest666" then
  1143. WipeOut()
  1144. end
  1145. elseif kk == "f" then
  1146. if Mode == "Noob" then
  1147. chatfunc("BEHOLD!1!")
  1148. wait(1)
  1149. Mode = "Guest"
  1150. Transform()
  1151. elseif Mode == "Guest" then
  1152. chatfunc("Now Im Angry...")
  1153. Mode = "Guest666"
  1154. Transform()
  1155. end
  1156. end
  1157. end)
  1158.  
  1159.  
  1160.  
  1161.  
  1162. ArtificialHB = Create("BindableEvent", script){
  1163. Parent = script,
  1164. Name = "Heartbeat",
  1165. }
  1166.  
  1167. script:WaitForChild("Heartbeat")
  1168.  
  1169. frame = 1 / 30
  1170. tf = 0
  1171. allowframeloss = false
  1172. tossremainder = false
  1173. lastframe = tick()
  1174. script.Heartbeat:Fire()
  1175.  
  1176. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1177. tf = tf + s
  1178. if tf >= frame then
  1179. if allowframeloss then
  1180. script.Heartbeat:Fire()
  1181. lastframe = tick()
  1182. else
  1183. for i = 1, math.floor(tf / frame) do
  1184. script.Heartbeat:Fire()
  1185. end
  1186. lastframe = tick()
  1187. end
  1188. if tossremainder then
  1189. tf = 0
  1190. else
  1191. tf = tf - frame * math.floor(tf / frame)
  1192. end
  1193. end
  1194. end)
  1195.  
  1196. function swait(num)
  1197. if num == 0 or num == nil then
  1198. ArtificialHB.Event:wait()
  1199. else
  1200. for i = 0, num do
  1201. ArtificialHB.Event:wait()
  1202. end
  1203. end
  1204. end
  1205.  
  1206.  
  1207.  
  1208.  
  1209.  
  1210. New = function(Object, Parent, Name, Data)
  1211. local Object = Instance.new(Object)
  1212. for Index, Value in pairs(Data or {}) do
  1213. Object[Index] = Value
  1214. end
  1215. Object.Parent = Parent
  1216. Object.Name = Name
  1217. return Object
  1218. end
  1219. function rayCast(Position, Direction, Range, Ignore)
  1220. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1221. end
  1222.  
  1223.  
  1224.  
  1225.  
  1226. coroutine.wrap(function()
  1227. while 1 do
  1228. swait()
  1229. if doe <= 360 then
  1230. doe = doe + 2
  1231. else
  1232. doe = 0
  1233. end
  1234. end
  1235. end)()
  1236. while true do
  1237. swait()
  1238.  
  1239. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1240. velocity = RootPart.Velocity.y
  1241. sine = sine + change
  1242. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1243. if RootPart.Velocity.y > 1 and hit == nil and AnimEnabled == true then
  1244. if Mode == "Guest666" then
  1245.  
  1246. Anim = "Jump"
  1247.  
  1248. PlayAnimationFromTable({
  1249. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1250. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(5), mr(0), mr(0)), ----- Head
  1251. CFrame.new(1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(5)), --- RightArm
  1252. CFrame.new(-1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(-5)),--LeftArm
  1253.  
  1254. CFrame.new(0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(5)), --RightLeg
  1255. CFrame.new(-0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(-5)), --LeftLeg
  1256. }, .3, false)
  1257.  
  1258. elseif Mode == "Noob" or Mode == "Guest" then
  1259. Anim = "Jump"
  1260.  
  1261. PlayAnimationFromTable({
  1262. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1263. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0.3) * CFrame.Angles(mr(50), mr(0), mr(0)), ----- Head
  1264. CFrame.new(1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(0)), --- RightArm
  1265. CFrame.new(-1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(0)),--LeftArm
  1266. CFrame.new(0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(30)), --RightLeg
  1267. CFrame.new(-0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(-30)), --LeftLeg
  1268. }, .3, false)
  1269. end
  1270.  
  1271. elseif RootPart.Velocity.y < -1 and hit == nil and AnimEnabled == true then
  1272. if Mode == "Guest666" then
  1273.  
  1274. Anim = "Fall"
  1275. PlayAnimationFromTable({
  1276. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1277. CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  1278. CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0),0,mr(20)), --- RightArm
  1279. CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), 0, mr(-20)),--LeftArm
  1280. CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --RightLeg
  1281. CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --LeftLeg
  1282. }, .3, false)
  1283.  
  1284. elseif Mode == "Guest" or Mode == "Noob" then
  1285.  
  1286. Anim = "Fall"
  1287.  
  1288. PlayAnimationFromTable({
  1289. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1290. CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  1291. CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(90)), --- RightArm
  1292. CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(-90)),--LeftArm
  1293. CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(10)), --RightLeg
  1294. CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(-10)), --LeftLeg
  1295. }, .3, false)
  1296. end
  1297.  
  1298. elseif Torsovelocity < 1 and hit ~= nil and AnimEnabled == true then
  1299. if Mode == "Guest666" then
  1300.  
  1301. Anim = "Idle"
  1302. change = 1
  1303. PlayAnimationFromTable({
  1304. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(0), 0), -- Torso,
  1305. CFrame.new(0,1.2,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-50), mr(0), mr(10)), ----- Head
  1306. CFrame.new(1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25),mr(0),mr(0)), --- RightArm
  1307. CFrame.new(-1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25), mr(0), mr(0)),--LeftArm
  1308. CFrame.new(0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(26), mr(-5), mr(5)), --RightLeg
  1309. CFrame.new(-0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(5), mr(-5)), --LeftLeg
  1310. }, .3, false)
  1311.  
  1312.  
  1313. elseif Mode == "Guest" or Mode == "Noob" then
  1314.  
  1315.  
  1316. Anim = "Idle"
  1317. change = 1
  1318. PlayAnimationFromTable({
  1319. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(0), 0), -- Torso,
  1320. CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(0), 0), ----- Head
  1321. CFrame.new(1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15),mr(0),mr(0)), --- RightArm
  1322. CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  1323. CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-5), mr(5)), --RightLeg
  1324. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(5), mr(-5)), --LeftLeg
  1325. }, .3, false)
  1326. end
  1327.  
  1328.  
  1329. elseif Torsovelocity > 2 and hit ~= nil and AnimEnabled == true then
  1330. if Mode == "Guest666" then
  1331.  
  1332. Anim = "Walk"
  1333. PlayAnimationFromTable({
  1334. CFrame.new(0,0,0) * CFrame.new(0, 0-0.1*math.sin(tick()*2), 0) * CFrame.Angles(-0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  1335. CFrame.new(-0.2,1.5,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0.5), -- Head
  1336.  
  1337. CFrame.new(1.5, 0, 0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 - 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1338. CFrame.new(-1.5,0,0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 + 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1339.  
  1340. CFrame.new(0.4,-2,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1341. CFrame.new(-0.4,-2,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1342. }, .3, false)
  1343.  
  1344.  
  1345. elseif Mode == "Noob" or Mode == "Guest" then
  1346.  
  1347. Anim = "Walk"
  1348. PlayAnimationFromTable({
  1349. CFrame.new(0,0,0) * CFrame.new(0, 0-0.5*math.sin(tick()*20), 0) * CFrame.Angles(0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  1350. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0), -- Head
  1351.  
  1352. CFrame.new(1.3, 0.9, 0.7) * CFrame.new(0, 0 - 0.3 * math.cos((sine) / 3), 0- 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 + math.random(1, 30) * math.cos((sine) / 3)), 0, 0- math.rad(0 + math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  1353. CFrame.new(-1.3,0.9,0.7) * CFrame.new(0, 0 + 0.3 * math.cos((sine) / 3), 0+ 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 - math.random(1, 30) * math.cos((sine) / 3)), 0, 0 - math.rad(0 - math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  1354.  
  1355. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) - 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  1356. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) + 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  1357. }, .3, false)
  1358. end
  1359. end
  1360.  
  1361. end
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