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Mar 19th, 2018
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  1. for (let i = 0; i < tierra.length; i++) {
  2. setTimeout(() => {
  3. gameScene.addChild(tierra[i]);
  4. }, 1000);
  5. }
  6.  
  7. setInterval(function() {
  8. for(i = 0; i<=10; i++){
  9. console.log(i)
  10. }
  11. }, 1000)
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