Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- scn TweakoutWeaponScr
- short VanillaWeapon
- short SchemBottlecapMine ;+
- short SchemDartGun ;+
- short SchemDeathclawGauntlet
- short SchemNukaCocktail ;+
- short SchemRailwayRifle
- short SchemRockitLauncher ;+
- short SchemShishkebab ;+
- ;Гранаты +
- ;Рукопашное +
- ;Мины +
- ;Пистолеты +
- ;Атоматы +
- ;Тяжелое +
- ;Гранатометы +
- ;Двуручное +
- ;Винтовки
- ;Кастеты
- Begin GameMode
- set VanillaWeapon to 0
- ;Рецепты
- ;Крышкомина
- if GetHasNote SchematicsBottlecapMineNote == 1
- set SchemBottlecapMine to 1
- endif
- if GetHasNote SchematicsBottlecapMineNote10 == 1
- set SchemBottlecapMine to 2
- endif
- if GetHasNote SchematicsBottlecapMineNote20 == 1
- set SchemBottlecapMine to 3
- endif
- ;Дротикомет
- if GetHasNote SchematicsDartGunNote == 1
- set SchemDartGun to 1
- endif
- if GetHasNote SchematicsDartGunNote10 == 1
- set SchemDartGun to 2
- endif
- if GetHasNote SchematicsDartGunNote20 == 1
- set SchemDartGun to 3
- endif
- ;Перчатка когтя смерти
- if GetHasNote SchematicsDeathclawGauntletNote == 1
- set SchemDeathclawGauntlet to 1
- endif
- if GetHasNote SchematicsDeathclawGauntletNote10 == 1
- set SchemDeathclawGauntlet to 2
- endif
- if GetHasNote SchematicsDeathclawGauntletNote20 == 1
- set SchemDeathclawGauntlet to 3
- endif
- ;Молотов-кола
- if GetHasNote SchematicsNukaCocktailNote == 1
- set SchemNukaCocktail to 1
- endif
- if GetHasNote SchematicsNukaCocktailNote10 == 1
- set SchemNukaCocktail to 2
- endif
- if GetHasNote SchematicsNukaCocktailNote20 == 1
- set SchemNukaCocktail to 3
- endif
- ;Железнодорожная винтовка
- if GetHasNote SchematicsRailwayRifleNote == 1
- set SchemRailwayRifle to 1
- endif
- if GetHasNote SchematicsRailwayRifleNote10 == 1
- set SchemRailwayRifle to 2
- endif
- if GetHasNote SchematicsRailwayRifleNote20 == 1
- set SchemRailwayRifle to 3
- endif
- ;"Ракетка"
- if GetHasNote SchematicsRockitLauncherNote == 1
- set SchemRockitLauncher to 1
- endif
- if GetHasNote SchematicsRockitLauncherNote10 == 1
- set SchemRockitLauncher to 2
- endif
- if GetHasNote SchematicsRockitLauncherNote20 == 1
- set SchemRockitLauncher to 3
- endif
- if GetHasNote SchematicsRockitLauncherNote30 == 1
- set SchemRockitLauncher to 3
- endif
- ;"Шиш-кебаб"
- if GetHasNote SchematicsShishkebabNote == 1
- set SchemShishkebab to 1
- endif
- if GetHasNote SchematicsShishkebabNote10 == 1
- set SchemShishkebab to 2
- endif
- if GetHasNote SchematicsShishkebabNote20 == 1
- set SchemShishkebab to 3
- endif
- ;Гранаты-----------------------------------------------------------------------
- if player.GetEquipped WeapGrenadeFrag == 1
- if player.getav Explosives < 25
- player.UnEquipItem WeapGrenadeFrag 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 2
- player.UnEquipItem WeapGrenadeFrag 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapGrenadePlasma == 1
- if player.getav Explosives < 75
- player.UnEquipItem WeapGrenadePlasma 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 2
- player.UnEquipItem WeapGrenadePlasma 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapGrenadePulse == 1
- if player.getav Explosives < 40
- player.UnEquipItem WeapGrenadePulse 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 2
- player.UnEquipItem WeapGrenadePulse 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapNukaCocktail == 1
- if player.getav Explosives < 100 - SchemNukaCocktail * 25
- player.UnEquipItem WeapNukaCocktail 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 2
- player.UnEquipItem WeapNukaCocktail 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- ;Рукопашное-----------------------------------------------------------------------
- if player.GetEquipped WeapChineseOfficerSword == 1
- if player.getav MeleeWeapons < 50
- player.UnEquipItem WeapChineseOfficerSword 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 5
- player.UnEquipItem WeapChineseOfficerSword 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapKnife == 1
- if player.getav MeleeWeapons < 10
- player.UnEquipItem WeapKnife 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 1
- player.UnEquipItem WeapKnife 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapKnifeCombat == 1
- if player.getav MeleeWeapons < 45
- player.UnEquipItem WeapKnifeCombat 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 3
- player.UnEquipItem WeapKnifeCombat 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapLeadPipe == 1
- if player.getav MeleeWeapons < 35
- player.UnEquipItem WeapLeadPipe 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 4
- player.UnEquipItem WeapLeadPipe 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapPoliceBaton == 1
- if player.getav MeleeWeapons < 25
- player.UnEquipItem WeapPoliceBaton 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 3
- player.UnEquipItem WeapPoliceBaton 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapRipper == 1
- if player.getav MeleeWeapons < 75
- player.UnEquipItem WeapRipper 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 3
- player.UnEquipItem WeapRipper 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapRollingPin == 1
- if player.getav MeleeWeapons < 20
- player.UnEquipItem WeapRollingPin 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 2
- player.UnEquipItem WeapRollingPin 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapShishkebab == 1
- if player.getav MeleeWeapons < 75 - SchemShishkebab * 25
- player.UnEquipItem WeapShishkebab 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 6
- player.UnEquipItem WeapShishkebab 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapSwitchBlade == 1
- if player.getav MeleeWeapons < 15
- player.UnEquipItem WeapSwitchBlade 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 1
- player.UnEquipItem WeapSwitchBlade 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapTireIron == 1
- if player.getav MeleeWeapons < 15
- player.UnEquipItem WeapTireIron 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 3
- player.UnEquipItem WeapTireIron 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- ;Уникальное Рукопашное-----------------------------------------------------------------------
- if player.GetEquipped WeapUniqueAntSting == 1
- if player.getav MeleeWeapons < 5
- player.UnEquipItem WeapUniqueAntSting 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 1
- player.UnEquipItem WeapUniqueAntSting 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueButchToothpick == 1
- if player.getav MeleeWeapons < 5
- player.UnEquipItem WeapUniqueButchToothpick 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 1
- player.UnEquipItem WeapUniqueButchToothpick 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueCloversCleaver == 1
- if player.getav MeleeWeapons < 35
- player.UnEquipItem WeapUniqueCloversCleaver 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 5
- player.UnEquipItem WeapUniqueCloversCleaver 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueHighwaymansFriendTireIron == 1
- if player.getav MeleeWeapons < 5
- player.UnEquipItem WeapUniqueHighwaymansFriendTireIron 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 3
- player.UnEquipItem WeapUniqueHighwaymansFriendTireIron 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueJackTheRipper == 1
- if player.getav MeleeWeapons < 50
- player.UnEquipItem WeapUniqueJackTheRipper 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 3
- player.UnEquipItem WeapUniqueJackTheRipper 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueKnifeCombat == 1
- if player.getav MeleeWeapons < 30
- player.UnEquipItem WeapUniqueKnifeCombat 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 3
- player.UnEquipItem WeapUniqueKnifeCombat 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueOGradysPoliceBaton == 1
- if player.getav MeleeWeapons < 15
- player.UnEquipItem WeapUniqueOGradysPoliceBaton 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 3
- player.UnEquipItem WeapUniqueOGradysPoliceBaton 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueStabhappy == 1
- if player.getav MeleeWeapons < 30
- player.UnEquipItem WeapUniqueStabhappy 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 3
- player.UnEquipItem WeapUniqueStabhappy 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueVancesChineseSword == 1
- if player.getav MeleeWeapons < 35
- player.UnEquipItem WeapUniqueVancesChineseSword 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 5
- player.UnEquipItem WeapUniqueVancesChineseSword 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- ;Мины-----------------------------------------------------------------------
- if player.GetEquipped WeapMineBottlecap == 1
- if player.getav Explosives < 75 - SchemBottlecapMine * 25
- player.UnEquipItem WeapMineBottlecap 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 2
- player.UnEquipItem WeapMineBottlecap 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapMineFrag == 1
- if player.getav Explosives < 25
- player.UnEquipItem WeapMineFrag 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 1
- player.UnEquipItem WeapMineFrag 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapMinePlasma == 1
- if player.getav Explosives < 75
- player.UnEquipItem WeapMinePlasma 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 2
- player.UnEquipItem WeapMinePlasma 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapMinePulse == 1
- if player.getav Explosives < 40
- player.UnEquipItem WeapMinePulse 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 1
- player.UnEquipItem WeapMinePulse 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- ;Пистолеты-----------------------------------------------------------------------
- if player.GetEquipped Weap10mmPistol == 1
- if player.getav SmallGuns < 25
- player.UnEquipItem Weap10mmPistol 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 4
- player.UnEquipItem Weap10mmPistol 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped Weap10mmPistolSilenced == 1
- if player.getav SmallGuns < 25
- player.UnEquipItem Weap10mmPistolSilenced 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 4
- player.UnEquipItem Weap10mmPistolSilenced 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped Weap10mmSubmachineGun == 1
- if player.getav SmallGuns < 35
- player.UnEquipItem Weap10mmSubmachineGun 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 4
- player.UnEquipItem Weap10mmSubmachineGun 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped Weap32CaliberPistol == 1
- if player.getav SmallGuns < 35
- player.UnEquipItem Weap32CaliberPistol 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 3
- player.UnEquipItem Weap32CaliberPistol 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped Weap44MagnumScoped == 1
- if player.getav SmallGuns < 50
- player.UnEquipItem Weap44MagnumScoped 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 5
- player.UnEquipItem Weap44MagnumScoped 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapAlienBlaster == 1
- if player.getav EnergyWeapons < 75
- player.UnEquipItem WeapAlienBlaster 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 1
- player.UnEquipItem WeapAlienBlaster 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapChinesePistol == 1
- if player.getav SmallGuns < 25
- player.UnEquipItem WeapChinesePistol 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 2
- player.UnEquipItem WeapChinesePistol 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapDartGun == 1
- if player.getav SmallGuns < 50 - SchemDartGun * 25
- player.UnEquipItem WeapDartGun 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 2
- player.UnEquipItem WeapDartGun 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapLaserPistol == 1
- if player.getav EnergyWeapons < 50
- player.UnEquipItem WeapLaserPistol 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 2
- player.UnEquipItem WeapLaserPistol 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapMesmetron == 1
- if player.getav EnergyWeapons < 25
- player.UnEquipItem WeapMesmetron 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 1
- player.UnEquipItem WeapMesmetron 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapPlasmaPistol == 1
- if player.getav EnergyWeapons < 75
- player.UnEquipItem WeapPlasmaPistol 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 2
- player.UnEquipItem WeapPlasmaPistol 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapShotgunSawedOff == 1
- if player.getav SmallGuns < 50
- player.UnEquipItem WeapShotgunSawedOff 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 4
- player.UnEquipItem WeapShotgunSawedOff 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- ;Пистолеты уникальное-----------------------------------------------------------------------
- if player.GetEquipped WeapUniqueBlackhawk == 1
- if player.getav SmallGuns < 35
- player.UnEquipItem WeapUniqueBlackhawk 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 5
- player.UnEquipItem WeapUniqueBlackhawk 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueColAutumns10mmPistol == 1
- if player.getav SmallGuns < 15
- player.UnEquipItem WeapUniqueColAutumns10mmPistol 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 4
- player.UnEquipItem WeapUniqueColAutumns10mmPistol 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueFirelance == 1
- if player.getav EnergyWeapons < 45
- player.UnEquipItem WeapUniqueFirelance 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 1
- player.UnEquipItem WeapUniqueFirelance 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueKneecapper == 1
- if player.getav SmallGuns < 35
- player.UnEquipItem WeapUniqueKneecapper 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 4
- player.UnEquipItem WeapUniqueKneecapper 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueLawDog32CalPistol == 1
- if player.getav SmallGuns < 20
- player.UnEquipItem WeapUniqueLawDog32CalPistol 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 3
- player.UnEquipItem WeapUniqueLawDog32CalPistol 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueProtectronGaze == 1
- if player.getav EnergyWeapons < 40
- player.UnEquipItem WeapUniqueProtectronGaze 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 2
- player.UnEquipItem WeapUniqueProtectronGaze 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueSmugglersEndLaserPistol == 1
- if player.getav EnergyWeapons < 35
- player.UnEquipItem WeapUniqueSmugglersEndLaserPistol 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 2
- player.UnEquipItem WeapUniqueSmugglersEndLaserPistol 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueSydneys10mmSubGun == 1
- if player.getav EnergyWeapons < 25
- player.UnEquipItem WeapUniqueSydneys10mmSubGun 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 4
- player.UnEquipItem WeapUniqueSydneys10mmSubGun 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueZhuRongChinesePistol == 1
- if player.getav SmallGuns < 20
- player.UnEquipItem WeapUniqueZhuRongChinesePistol 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 3
- player.UnEquipItem WeapUniqueZhuRongChinesePistol 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- ;Автоматы-----------------------------------------------------------------------
- if player.GetEquipped WeapAssaultRifle == 1
- if player.getav SmallGuns < 35
- player.UnEquipItem WeapAssaultRifle 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 4
- player.UnEquipItem WeapAssaultRifle 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapChineseAssaultRifle == 1
- if player.getav SmallGuns < 50
- player.UnEquipItem WeapChineseAssaultRifle 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 4
- player.UnEquipItem WeapChineseAssaultRifle 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- ;Автоматы уник-----------------------------------------------------------------------
- if player.GetEquipped WeapUniqueWandaAssaultRifle == 1
- if player.getav SmallGuns < 20
- player.UnEquipItem WeapUniqueWandaAssaultRifle 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 4
- player.UnEquipItem WeapUniqueWandaAssaultRifle 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueXuanlongAssaultRifle == 1
- if player.getav SmallGuns < 35
- player.UnEquipItem WeapUniqueXuanlongAssaultRifle 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 4
- player.UnEquipItem WeapUniqueXuanlongAssaultRifle 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- ;Тяжелое-----------------------------------------------------------------------
- if player.GetEquipped WeapFlamer == 1
- if player.getav BigGuns < 50
- player.UnEquipItem WeapFlamer 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 7
- player.UnEquipItem WeapFlamer 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapGatlingLaser == 1
- if player.getav BigGuns < 100
- player.UnEquipItem WeapGatlingLaser 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 8
- player.UnEquipItem WeapGatlingLaser 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapMinigun == 1
- if player.getav BigGuns < 75
- player.UnEquipItem WeapMinigun 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 9
- player.UnEquipItem WeapMinigun 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapRockItLauncher == 1
- if player.getav BigGuns < 60 - SchemRockItLauncher * 25
- player.UnEquipItem WeapRockItLauncher 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 6
- player.UnEquipItem WeapRockItLauncher 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- ;Тяжелое уникальное-----------------------------------------------------------------------
- if player.GetEquipped WeapUniqueBurnmaster == 1
- if player.getav BigGuns < 35
- player.UnEquipItem WeapUniqueBurnmaster 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 7
- player.UnEquipItem WeapUniqueBurnmaster 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueMS18Minigun == 1
- if player.getav BigGuns < 50
- player.UnEquipItem WeapUniqueMS18Minigun 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 9
- player.UnEquipItem WeapUniqueMS18Minigun 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueVengeance == 1
- if player.getav BigGuns < 70
- player.UnEquipItem WeapUniqueVengeance 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 8
- player.UnEquipItem WeapUniqueVengeance 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- ;Гранатометы-----------------------------------------------------------------------
- if player.GetEquipped WeapFatman == 1
- if player.getav BigGuns < 100
- player.UnEquipItem WeapFatman 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 8
- player.UnEquipItem WeapFatman 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapMissileLauncher == 1
- if player.getav BigGuns < 75
- player.UnEquipItem WeapMissileLauncher 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 7
- player.UnEquipItem WeapMissileLauncher 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- ;Гранатометы уникальное-----------------------------------------------------------------------
- if player.GetEquipped WeapUniqueMIRV == 1
- if player.getav BigGuns < 75
- player.UnEquipItem WeapUniqueMIRV 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 8
- player.UnEquipItem WeapUniqueMIRV 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueMissLauncher == 1
- if player.getav BigGuns < 50
- player.UnEquipItem WeapUniqueMissLauncher 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 7
- player.UnEquipItem WeapUniqueMissLauncher 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- ;Двуручное-----------------------------------------------------------------------
- if player.GetEquipped WeapBaseballBat == 1
- if player.getav MeleeWeapons < 25
- player.UnEquipItem WeapBaseballBat 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 3
- player.UnEquipItem WeapBaseballBat 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapNailBoard == 1
- if player.getav MeleeWeapons < 35
- player.UnEquipItem WeapNailBoard 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 6
- player.UnEquipItem WeapNailBoard 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapPoolCue == 1
- if player.getav MeleeWeapons < 35
- player.UnEquipItem WeapPoolCue 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 2
- player.UnEquipItem WeapPoolCue 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapSledgehammer == 1
- if player.getav MeleeWeapons < 50
- player.UnEquipItem WeapSledgehammer 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 7
- player.UnEquipItem WeapSledgehammer 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapSuperSledge == 1
- if player.getav MeleeWeapons < 100
- player.UnEquipItem WeapSuperSledge 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 6
- player.UnEquipItem WeapSuperSledge 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- ;Двуручное уникальное-----------------------------------------------------------------------
- if player.GetEquipped WeapUniqueBoardOfEducation == 1
- if player.getav MeleeWeapons < 20
- player.UnEquipItem WeapUniqueBoardOfEducation 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 6
- player.UnEquipItem WeapUniqueBoardOfEducation 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueBreaker == 1
- if player.getav MeleeWeapons < 20
- player.UnEquipItem WeapUniqueBreaker 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 6
- player.UnEquipItem WeapUniqueBreaker 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueCursebreaker == 1
- if player.getav MeleeWeapons < 15
- player.UnEquipItem WeapUniqueCursebreaker 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 3
- player.UnEquipItem WeapUniqueCursebreaker 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueExcalibat == 1
- if player.getav MeleeWeapons < 15
- player.UnEquipItem WeapUniqueExcalibat 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 3
- player.UnEquipItem WeapUniqueExcalibat 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueFawkesSuperSledge == 1
- if player.getav MeleeWeapons < 75
- player.UnEquipItem WeapUniqueFawkesSuperSledge 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 6
- player.UnEquipItem WeapUniqueFawkesSuperSledge 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueTenderizer == 1
- if player.getav MeleeWeapons < 35
- player.UnEquipItem WeapUniqueTenderizer 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 7
- player.UnEquipItem WeapUniqueTenderizer 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueTheBreak == 1
- if player.getav MeleeWeapons < 15
- player.UnEquipItem WeapUniqueTheBreak 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 2
- player.UnEquipItem WeapUniqueTheBreak 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- ;Винтовки-----------------------------------------------------------------------
- if player.GetEquipped MS06LincolnsRifle == 1
- if player.getav SmallGuns < 100
- player.UnEquipItem MS06LincolnsRifle 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 4
- player.UnEquipItem MS06LincolnsRifle 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapBBGun == 1
- if player.getav SmallGuns < 1
- player.UnEquipItem WeapBBGun 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 1
- player.UnEquipItem WeapBBGun 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapHuntingRifle == 1
- if player.getav SmallGuns < 50
- player.UnEquipItem WeapHuntingRifle 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 6
- player.UnEquipItem WeapHuntingRifle 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapLaserRifle == 1
- if player.getav EnergyWeapons < 50
- player.UnEquipItem WeapLaserRifle 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 4
- player.UnEquipItem WeapLaserRifle 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapPlasmaRifle == 1
- if player.getav EnergyWeapons < 75
- player.UnEquipItem WeapPlasmaRifle 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 4
- player.UnEquipItem WeapPlasmaRifle 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapRailwayRifle == 1
- if player.getav SmallGuns < 75 - SchemRailwayRifle * 25
- player.UnEquipItem WeapPlasmaRifle 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 7
- player.UnEquipItem WeapPlasmaRifle 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapShotgunCombat == 1
- if player.getav SmallGuns < 50
- player.UnEquipItem WeapShotgunCombat 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 6
- player.UnEquipItem WeapShotgunCombat 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapSniperRifle == 1
- if player.getav SmallGuns < 75
- player.UnEquipItem WeapSniperRifle 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 5
- player.UnEquipItem WeapSniperRifle 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- ;Винтовки уникальное-----------------------------------------------------------------------
- if player.GetEquipped WeapUniqueA321PlasmaRifle == 1
- if player.getav EnergyWeapons < 50
- player.UnEquipItem WeapUniqueA321PlasmaRifle 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 4
- player.UnEquipItem WeapUniqueA321PlasmaRifle 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueBlackBartsBBGun == 1
- if player.getav SmallGuns < 1
- player.UnEquipItem WeapUniqueBlackBartsBBGun 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 1
- player.UnEquipItem WeapUniqueBlackBartsBBGun 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueOlPainless == 1
- if player.getav SmallGuns < 35
- player.UnEquipItem WeapUniqueOlPainless 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 6
- player.UnEquipItem WeapUniqueOlPainless 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- if player.GetEquipped WeapUniqueReservistsRifle == 1
- if player.getav SmallGuns < 50
- player.UnEquipItem WeapUniqueReservistsRifle 0 1
- showmessage TweakoutNotEnoughSkills
- elseif player.getav Strength < 5
- player.UnEquipItem WeapUniqueReservistsRifle 0 1
- showmessage TweakoutNotEnoughStrength
- endif
- set VanillaWeapon to 1
- endif
- ;И тут у меня закончились доступные символы
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement