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- King's Quest VI Any% Route
- BEFORE STARTING RUN: Options, Max Speed, Min Detail
- Press Play - timing starts here
- Ring and Coin
- Bookstore
- Talk to Bookstore Owner x2
- Walk to Ferry screen
- Walk forward
- Hand Ferry door, Talk to Ferryman
- Talk to Ferryman X1 inside Ferry, Rabbit's foot, Walk to exit
- Pawn shop
- Mint
- Talk pawn shop owner
- Give ring
- Cutscene, MASH WITH R CLICK
- Give coin
- Take nightingale
- Exit Pawn shop, exit screen to S, immediately reenter screen to N
- Hand pot (invisible ink)
- Walk to Beach (lower left corner for zip)
- Map (use hand icon on map in inventory page) to Sacred Mountain
- Hand flower
- Map to Wonder
- Walk N
- Flower
- Nightingale
- Mint
- Rabbit's Foot
- Ink (on Alex)
- Map to Crown
- Pawn shop
- Nightingale for Flute
- To Beach screen
- Map to Wonder
- Walk N, W
- Flute on flowers
- Hand Hole in the wall
- Hand door
- Hand Knight
- Hand scarf
- Walk S
- Iceberg
- Walk S, S
- Map Crown
- Flute for Tinderbox
- To Beach
- Map Beast
- Walk N
- Lettuce river
- Walk N
- Walk right, Hand brick, move cursor to bottom left of screen, Rt. Click X3, spam walk (Moonwalk Glitch)
- Walk S
- Map to Sacred Mountain
- Hand Wall
- RISE
- Cliffs of Logic (spam walk by holding enter on each stone, get bottom left corner of crown symbol in top center of each stone, move quickly to next stone to avoid βWhoa wait a minuteβs)
- 1st Puzzle: 3rd row 3rd and 4th, 5th row 3rd, flying bird off to right
- 2nd Puzzle: 4th, 1st, 2nd
- 3rd Puzzle: Viking hat (2nd row up from bottom), 3rd row 4th, 4th row 5th and 6th
- 4th Puzzle: ASCEND (one letter each word)
- Walk S (ON STONE in GOG version, on land patch above stone in SCUMMVM versions) after flying genie
- Walk stairs up
- Hand hole
- Tinderbox anywhere
- Hand right hole
- Hand peppermint
- Hand left hole
- Hand light hole
- Walk N
- CATACOMBS:
- Walk N 3, W 1
- Sluice Click: hold ALT, Walk E1 (back the way you came), skips puzzle
- Walk N1, shield, N2, E1
- Brick in gears
- Walk E1, N1, E1, tinderbox area
- Walk W 5, S 2, E1, hole on E wall, look hole
- Walk W 3, S 2, E 1, S 1, E 2, N 1, E 1, N 2, Hand tapestry
- Walk doorway
- Scarf minotaur X2
- Map to Mists
- Walk W
- Hand scythe
- Map to Beast
- Walk N2
- Shield on archer
- Walk N
- Hand bush (for rose)
- Scythe bush
- Walk N
- Walk S3
- Map Crown
- Tinderbox for Nightingale
- Walk W
- Rose on Beauty
- Ring on Beauty
- Walk S3
- Map to Crown
- Walk N, E
- Clothes on Alex
- Walk NW (upstairs)
- Select nightingale from inventory while walking
- Mash ENTER in center of hallway (this is using the nightingale in the hallway)
- Nightingale in hallway
- Walk to nook in E side of screen
- Hand pillar
- Hand painting
- Hand nail
- Walk NE
- Walk NE
- Talk door
- Dagger door
- Walk W
- Hand L door
- Nail chest
- Hand letter
- Hand door
- Nail wall
- Hand painting
- Hand pillar
- Walk SW, S
- Letter Dog
- Walk to ppl
- Mirror Cassima
- Walk door (NE)
- Walk up n up
- Peppermint genie
- Hand sword
- Sword Al
- Sword Al (last input)
- END!
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