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- If your AT skills aren't working, go to Desert Beach > Bordertown > Uncle P's Antiques and buy an antique accordion. (2500 meat, 10 turns/cast, any class)
- For why, see http://forums.kingdomofloathing.com/vb/showthread.php?t=201878
- Moxie of the Mariachi
- Type: Noncombat
- MP Cost: 1
- By diligently practicing playing the accordion at your campsite, you can channel the Moxie of the Mariachi -- your Moxie and Maximum HP will increase for a period of time.
- Gives Effect:
- Mariachi Mood
- (5 Adventures)
- You're in a Mariachi Mood. Moxious!
- Maximum HP +3
- Moxie +1
- Aloysius' Antiphon of Aptitude
- Type: Buff
- MP Cost: 40
- This song makes it so you (or another player) learn more from your combat experiences, and gain more stats from battles.
- Gives Effect:
- Aloysius' Antiphon of Aptitude
- Having this song stuck in your head makes you feel like you're learning more from your experiences than you normally do.
- +1 Muscle, Mysticality and Moxie Stat Per Fight
- The Moxious Madrigal
- Type: Buff
- MP Cost: 2
- Hearing this song will fill you (or somebody else) with great Moxie.
- Gives Effect:
- The Moxious Madrigal
- Having this song stuck in your head makes you feel Moxious.
- Moxie +10
- Cletus's Canticle of Celerity
- Type: Buff
- MP Cost: 4
- Upon hearing this song, you (or somebody else) will begin to move very quickly, and with improved combat reaction times.
- Gives Effect:
- Cletus's Canticle of Celerity
- Having this song stuck in your head makes you feel fleet of foot and nimble of... er... neck. You're less likely to be taken by surprise in combat, and more likely to successfully run away.
- +20% Combat Initiative
- The Polka of Plenty
- Type: Buff
- MP Cost: 7
- This song will fill you (or somebody else) with greed, and make more Meat drop from monsters in combat.
- Gives Effect:
- Polka of Plenty
- Having this song stuck in your head makes your money troubles go away -- monsters you slay will drop more Meat!
- +50% Meat from Monsters
- The Magical Mojomuscular Melody
- Type: Buff
- MP Cost: 3
- This song will attune you (or somebody else) with your (or somebody else's) spirituality (hippy) and increase your (or somebody else's) Mysticality and maximum MP.
- Gives Effect:
- The Magical Mojomuscular Melody
- Having this song stuck in your head makes you feel especially tuned to your spiritual side -- your Mysticality and your maximum MP are higher than usual.
- Maximum MP +20
- Mysticality +10
- The Power Ballad of the Arrowsmith
- Type: Buff
- MP Cost: 5
- This song will fill you (or somebody else) with passionate intensity, and great Strengthliness. Your (or somebody else's) Muscle and maximum HP will be increased.
- Gives Effect:
- Power Ballad of the Arrowsmith
- Having this song stuck in your head makes you feel sort of sensitive, but also really tough. Mostly just tough. Your Muscle and your maximum HP are higher than usual.
- Muscle +10
- Maximum HP +20
- Brawnee's Anthem of Absorption
- Type: Buff
- MP Cost: 13
- Upon hearing this song, you (or somebody else) will gain a strange absorbency. Monsters will do less damage to you (or somebody else) in combat.
- Gives Effect:
- Brawnee's Anthem of Absorption
- Having this song stuck in your head makes you feel like you're taking less damage in combat. That's probably because having this song stuck in your head makes it so you are actually taking less damage in combat.
- Damage Reduction: 98
- Fat Leon's Phat Loot Lyric
- Type: Buff
- MP Cost: 11
- Upon hearing this song, the listener will be imbued with superior looting skills - monsters will drop items more frequently in combat.
- Gives Effect:
- Fat Leon's Phat Loot Lyric
- Having this song stuck in your head makes you more likely to find items on the corpses of your enemies.
- +20% Item Drops from Monsters
- The Psalm of Pointiness
- Type: Buff
- MP Cost: 15
- And lo, unto the audience shall be conjured an aura of pointiness, and verily shalt those who attack the audience be poked as though with legion pointy objects.
- Gives Effect:
- Psalm of Pointiness
- Having this song stuck in your head makes you feel pointy -- like anything that attacked you would get a stab.
- Damages Attacking Opponents
- Jackasses' Symphony of Destruction
- Type: Buff
- MP Cost: 9
- This horrible song will make whoever hears it very angry. And anger, in this case, will correspond with increased melee, ranged and spell damage.
- Gives Effect:
- Jackasses' Symphony of Destruction
- Having this song stuck in your head makes you angry. So angry that you hit harder with weapons and spells. Grr.
- Weapon Damage +12
- Spell Damage +12
- Stevedave's Shanty of Superiority
- Type: Buff
- MP Cost: 30
- This song will impart upon its listener a sense of righteous indignation. This indignation will manifest as a 10% increase in all of the listener's stats.
- Gives Effect:
- Stevedave's Shanty of Superiority
- Having this song stuck in your head makes you feel better than everybody else. Well, better than monsters, at least. Probably about 10 levels better, on average.
- All Attributes +10%
- The Ode to Booze
- Type: Buff
- MP Cost: 50
- This is the best song ever. Whoever hears this song will gain a remarkable ability to drink, and will gain more adventures from alcoholic beverages.
- Gives Effect:
- Ode to Booze
- Having this song stuck in your head makes you feel like you enjoy drinking more than most people do. Alcoholic beverages will give you marginally more adventures.
- Booze tastes even more delicious!
- The Sonata of Sneakiness
- Type: Buff
- MP Cost: 20
- Hearing this song will imbue the listener with astounding obfuscative abilities, and make them less likely to encounter monsters while adventuring.
- Gives Effect:
- The Sonata of Sneakiness
- Having this song stuck in your head makes you less likely to encounter monsters while adventuring.
- Monsters will be less attracted to you
- Carlweather's Cantata of Confrontation
- Type: Buff
- MP Cost: 20
- Hearing this song will increase the listener's production of anger pheromones. Monsters will be more attracted to them.
- Gives Effect:
- Carlweather's Cantata of Confrontation
- Having this song stuck in your head makes you more likely to encounter monsters while adventuring.
- Monsters will be more attracted to you
- Ur-Kel's Aria of Annoyance
- Type: Buff
- MP Cost: 30
- This song generates an aura of intense annoyingness around anyone who hears it. The aura makes monsters want to hit the possessor much, much harder.
- Gives Effect:
- Ur-Kel's Aria of Annoyance
- Having this song stuck in your head makes you very, very annoying. Monsters will be enraged by you, and want to hit you very, very hard. Did you do that? Yes. Yes you did.
- +60 to Monster Level
- Dirge of Dreadfulness
- Type: Buff
- MP Cost: 9
- This song is depressing. Not in a melancholy, I-haven't-heard-this-since-way-back-when way, but in a soul-crushing hopelessness way. Seriously. Sad, sad song.
- Gives Effect:
- Dirge of Dreadfulness
- Having this song in your head makes you so depressed that you're actually producing palpable waves of gloom. It hurts to stand next to you.
- +12 Spooky Damage
- +12 Damage to Spooky Spells
- The Ballad of Richie Thingfinder
- Type: Buff
- MP Cost: 50
- This song tells the story of Richie Thingfinder, the luckiest hobo in the world. Playing this for somebody is sure to rub some of that luck off onto them, making them more likely to find items and Meat.
- Gives Effect:
- The Ballad of Richie Thingfinder
- Having this stuck in your head makes you feel like the luckiest hobo in the world. Who, presumably, finds a lot of things on the ground, and is really good at begging instead of earning a living.
- +50% Meat from Monsters
- +20% Item Drops from Monsters
- Benetton's Medley of Diversity
- Type: Buff
- MP Cost: 50
- This medley teaches an important lesson -- that monsters come in a variety of shapes, sizes, and colors, but in the big picture, they're all equally evil.
- Gives Effect:
- Benetton's Medley of Diversity
- Having this stuck in your head makes you feel like a truly equal-opportunity downsmacker.
- +15 Hot Damage
- +15 Cold Damage
- +15 Stench Damage
- +15 Spooky Damage
- +15 Sleaze Damage
- Elron's Explosive Etude
- Type: Buff
- MP Cost: 50
- Playing this song for somebody will fill their head with unstable magic energy, making their spells far more powerful than they would ordinarily be. And far more delicious.
- Gives Effect:
- Elron's Explosive Etude
- Having this song stuck in your head fills you with unstable cuisine-altering magic -- your spells will be filled with extra explosive power.
- Spell Damage +50%
- Chorale of Companionship
- Type: Buff
- MP Cost: 50
- Playing this song for somebody will depress them, but make them value their familiars more.
- Gives Effect:
- Chorale of Companionship
- Having this song stuck in your head is sort of depressing, but it does make you appreciate the good things in life, such as your familiar.
- +10 to Familiar Weight
- Prelude of Precision
- Type: Buff
- MP Cost: 50
- Playing this song for somebody will set their head a-buzzing, and steady their hands, making them more likely to get critical hits with weapons.
- Gives Effect:
- Prelude of Precision
- Your head is abuzz with sixteenth, thirty-secondth, sixty-fourth, one-hundred-twenty-eighth, and two-hundred-fifty-sixth notes, and as a result, your combat reflexes are especially sharp.
- +10% chance of Critical Hit
- Sing
- Type: Combat
- MP Cost: 1
- You know that thing from old commercials where somebody sings and breaks a champagne glass? This skill lets you do that, except with skulls.
- Deals damage over a few rounds of combat
- Donho's Bubbly Ballad
- Type: Buff
- MP Cost: 75
- Why does this song make you feel so light, and so airy? I donho.
- Gives Effect:
- Donho's Bubbly Ballad
- You've got a bubbly song stuck in your head. The bubbles are moving from your head to your lungs, making it easier for you to adjust to great depths. And they will see you adjusting to such great depths. Come up now, they'll say. But not too fast. You'll get the bends.
- Makes you a better diver
- Cringle's Curative Carol
- Type: Buff
- MP Cost: 5
- Dr. Cringle believed that music was the best medicine. Dr. Cringle also set the world record for lost malpractice suits.
- Gives Effect:
- Cringle's Curative Carol
- Have yourself a cure for all that ails you
- Don't stay hurt from fights
- When a monster tries to put out all your lights
- Have yourself a cure for all that ails you
- When your magic's drained
- Don't just stand there bleeding, twitching, looking pained
- Here we are with a nifty song, rather spiffy song to heal
- Now that you've got it in your head, you'll be far from dead, I feel
- Through the fights you'll keep regenerating while you're in this mood
- Sing it day and night, and if you're really shrewd
- You'll have yourself a cure for all that ails you, dude.
- Regenerate 5-10 HP per Adventure
- Inigo's Incantation of Inspiration
- Type: Buff
- MP Cost: 100
- This song was written by the son of a legendary swordsmith. It is said that it will inspire its listeners to great heights of craftiness.
- Gives Effect:
- Inigo's Incantation of Inspiration
- Hello! Driven by your relentless pursuit of the six-fingered man, you are inspired to work quickly and creatively.
- Lets you craft things more quickly
- Dissonant Riff
- Type: Combat
- MP Cost: 2
- You might think that accordions can only make beautiful sounds, but you're wrong -- they can make annoying sounds, too.
- Damages and weakens your opponent
- Cadenza
- Type: Combat
- MP Cost: N/A
- usable once per fight
- Combat, like music, relies on the ability to improvise. This skill lets you improvise a specialized musical combat use for any accordion you care to wield.
- Unleash your accordion's unique inner strength
- Crab Claw Technique
- Type: Passive
- MP Cost: N/A
- You have developed an unstoppable personalized accordion-playing technique. You say unto your foes: "Here is my accordion. Welcome to Hell."
- Makes your accordion attacks significantly more accurate
- Accordion Bash
- Type: Combat
- MP Cost: 5
- usable once per fight
- The best defense is a good offense, and the best offense is a heavy accordion.
- Stun an opponent by hitting them with your accordion
- Accordion Appreciation
- Type: Passive
- MP Cost: N/A
- A lot of people hate accordions, and a few people tolerate them, but almost nobody truly, truly loves them like you do. And the thing about accordions is that if you love them, they love you back.
- Double-strength enchantments on accordions
- Concerto de los Muertos
- Type: Combat
- MP Cost: 8
- usable once per fight
- Few instruments are as haunting as the accordion. Especially the haunted accordion.
- Deals Spooky Damage over a few rounds
- Five Finger Discount
- Type: Passive
- MP Cost: N/A
- You know what's cooler than paying a million Meat for something? Paying nine hundred and fifty thousand Meat for it.
- Items in stores cost 5% less Meat
- Suspicious Gaze
- Type: Noncombat
- MP Cost: 10
- The best way to avoid suspicion is to head it off at the pass by being suspicious of everybody else. That's also the best way to avoid getting jumped in a dark alley.
- Gives Effect:
- Suspicious Gaze
- (10 Adventures)
- Your eyes are narrowed, allowing you to more sharply focus on all of the people who are out to get you.
- +20% Combat Initiative
- Bawdy Refrain
- Type: Combat
- MP Cost: 11
- Nothing makes you as popular with your friends or as unpopular with your enemies as a thorough repertoire of ribald songs.
- Deal
- Sleaze Damage to your opponent
- Thief Among the Honorable
- Type: Passive
- MP Cost: N/A
- Y'know, you just... enjoy stealing stuff. And you're good at it!
- +5% Item Drops from Monsters
- Sticky Fingers
- Type: Passive
- MP Cost: N/A
- It's amazing the kinds of things you can find if you constantly rifle through other peoples' stuff.
- Pickpocketing also gives Meat
- Cone of Zydeco
- Type: Combat
- MP Cost: 15
- You've learned how to use an accordion to focus Zydeco into a powerful cone of force -- a Zydecone, if you will. It's especially effective against groups of enemies, because nobody hates Zydeco as much as crowds do.
- Delivers a blast of Zydeco damage to your foes
- Master Accordion Master Thief
- Type: Passive
- MP Cost: N/A
- You're better at stealing than you are at playing the accordion, and you are damn good at playing the accordion.
- +10% Pickpocket Chance
- Knowing Smile
- Type: Noncombat
- MP Cost: 10
- Smile, and the whole world smiles with you, because the whole world has no idea why you're smiling.
- Gives Effect:
- Knowing Smile
- (10 Adventures)
- This is less of a winning smile and more of a cheating one.
- +1 Moxie Stats Per Fight
- Mariachi Memory
- Type: Passive
- MP Cost: N/A
- Your ability to have songs stuck in your head knows no bounds. Or at least slightly fewer bounds than average.
- You can hold an extra Accordion Thief song in your head
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