carlosname

Untitled

Nov 24th, 2019
153
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151.  
  152. function TakeDamage(hum, dmg)
  153. hum:TakeDamage(dmg * 125)
  154. end
  155. plr = game.Players.LocalPlayer
  156. repeat
  157. wait(0.4)
  158. until plr.Character
  159. chr = plr.Character
  160. human = chr:FindFirstChild("Humanoid")
  161. human.MaxHealth = 15000
  162. human.Health = 15000
  163. human.JumpPower = 75
  164. human.WalkSpeed = 25
  165. mouse = plr:GetMouse()
  166. cam = workspace.CurrentCamera
  167. selected = false
  168. equipd = false
  169. tors = chr.Torso
  170. rarm = chr["Right Arm"]
  171. larm = chr["Left Arm"]
  172. rleg = chr["Right Leg"]
  173. lleg = chr["Left Leg"]
  174. hrp = chr.HumanoidRootPart
  175. hed = chr.Head
  176. local reggface = hed.face
  177. reggface.Texture = "http://www.roblox.com/asset/?id=0"
  178. anim = human.Animator
  179. local CanDamage = true
  180. activu = false
  181. appeared = false
  182. animpose = nil
  183. POSU = false
  184. local cancarry = true
  185. local wherto = hrp
  186. local addcfr = CFrame.new(0, 0, 0)
  187. Heartbeat = Instance.new("BindableEvent")
  188. Heartbeat.Name = "Heartbeat"
  189. Heartbeat.Parent = script
  190. local frame = 0.03333333333333333
  191. tf = 0
  192. game:GetService("RunService").Heartbeat:connect(function(s, p)
  193. tf = tf + s
  194. if tf >= frame then
  195. for i = 1, math.floor(tf / frame) do
  196. Heartbeat:Fire()
  197. end
  198. tf = tf - frame * math.floor(tf / frame)
  199. end
  200. end)
  201. function swait(num)
  202. if num == 0 or num == nil then
  203. Heartbeat.Event:wait()
  204. else
  205. for i = 1, num do
  206. Heartbeat.Event:wait()
  207. end
  208. end
  209. end
  210. tool = Instance.new("Tool")
  211. tool.CanBeDropped = false
  212. tool.RequiresHandle = false
  213. tool.TextureId = "rbxassetid://0"
  214. tool.ToolTip = "NANI"
  215. tool.Name = "AAAAAAAAAAAAAA"
  216. tool.Parent = plr.Backpack
  217. modz = Instance.new("Model")
  218. modz.Name = "efx"
  219. modz.Parent = chr
  220. ZANOOB = Instance.new("Model")
  221. ZANOOB.Name = "THENOOB"
  222. ZANOOB.Parent = chr
  223. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  224. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  225. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  226. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  227. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  228. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  229. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  230. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  231. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  232. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  233. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  234. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  235. RS = tors:FindFirstChild("Right Shoulder")
  236. LS = tors:FindFirstChild("Left Shoulder")
  237. RH = tors:FindFirstChild("Right Hip")
  238. LH = tors:FindFirstChild("Left Hip")
  239. RJ = hrp:FindFirstChild("RootJoint")
  240. N = tors:FindFirstChild("Neck")
  241. cf = CFrame.new
  242. ang = CFrame.Angles
  243. rd = math.rad
  244. rd2 = math.random
  245. function nooutline(p)
  246. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  247. end
  248. function makepart(color, name, reflec, mater, parnt, cfram)
  249. local port = Instance.new("Part")
  250. port.BrickColor = BrickColor.new(color)
  251. port.Name = name
  252. port.Transparency = 1
  253. nooutline(port)
  254. port.Reflectance = reflec
  255. port.Material = mater
  256. port.Anchored = false
  257. port.CanCollide = false
  258. port.Locked = true
  259. port.Size = Vector3.new(0.2, 0.2, 0.2)
  260. port.Parent = parnt
  261. return port
  262. end
  263. function makemesh(meshtype, scale, meshid, parent)
  264. local mes = Instance.new("SpecialMesh")
  265. mes.MeshType = meshtype
  266. mes.Scale = scale
  267. if meshtype == "FileMesh" then
  268. mes.MeshId = meshid
  269. end
  270. mes.Parent = parent
  271. return mes
  272. end
  273. function makemotor(parent, p0, p1, c0, c1)
  274. swait()
  275. local wel = Instance.new("Motor6D")
  276. wel.Part0 = p0
  277. wel.Part1 = p1
  278. wel.C0 = c0
  279. if c1 ~= nil then
  280. wel.C1 = c1
  281. end
  282. wel.Parent = parent
  283. return wel
  284. end
  285. local konodioda = Instance.new("Sound")
  286. konodioda.SoundId = "rbxassetid://921051148"
  287. konodioda.Volume = 2.5
  288. konodioda.Parent = hrp
  289. local bast = Instance.new("Sound")
  290. bast.SoundId = "rbxassetid://1300588094"
  291. bast.TimePosition = 9
  292. bast.Volume = 2.5
  293. bast.Parent = hrp
  294. local zaworld = Instance.new("Sound")
  295. zaworld.SoundId = "rbxassetid://873240542"
  296. zaworld.Volume = 2.5
  297. zaworld.Parent = hrp
  298. local zaworld2 = Instance.new("Sound")
  299. zaworld2.SoundId = "rbxassetid://873240410"
  300. zaworld2.Volume = 2.5
  301. zaworld2.Parent = hrp
  302. local zaworld3 = Instance.new("Sound")
  303. zaworld3.SoundId = "rbxassetid://1207959412"
  304. zaworld3.Volume = 2.5
  305. zaworld3.Parent = hrp
  306. local wry = Instance.new("Sound")
  307. wry.SoundId = "rbxassetid://933302532"
  308. wry.Volume = 7.5
  309. wry.Parent = hrp
  310. local wryy = Instance.new("Sound")
  311. wryy.SoundId = "rbxassetid://933302532"
  312. wryy.Volume = 7.5
  313. wryy.Parent = hrp
  314. local wryyy = Instance.new("Sound")
  315. wryyy.SoundId = "rbxassetid://933302532"
  316. wryyy.Volume = 7.5
  317. wryyy.Parent = hrp
  318. function animo(yep)
  319. if yep == true then
  320. anim.Parent = human
  321. chr.Animate.Disabled = false
  322. elseif yep == false then
  323. chr.Animate.Disabled = true
  324. anim.Parent = nil
  325. end
  326. end
  327. animo(false)
  328. function lerpz(joint, prop, cfrmz, alp)
  329. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  330. end
  331. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  332. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  333. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  334. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  335. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  336. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  337. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  338. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  339. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  340. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  341. function resetlerp(whoever)
  342. if whoever == nil then
  343. RJ.C0 = RJC0
  344. RJ.C1 = RJC1
  345. N.C0 = NC0
  346. N.C1 = NC1
  347. RS.C0 = RSC0
  348. RS.C1 = RSC1
  349. LS.C0 = LSC0
  350. LS.C1 = LSC1
  351. RH.C0 = RHC0
  352. RH.C1 = RHC1
  353. LH.C0 = LHC0
  354. LH.C1 = LHC1
  355. elseif whoever ~= nil then
  356. nRJ.C0 = RJC0
  357. nRJ.C1 = RJC1
  358. nN.C0 = NC0
  359. nN.C1 = NC1
  360. nRS.C0 = RSC0
  361. nRS.C1 = RSC1
  362. nLS.C0 = LSC0
  363. nLS.C1 = LSC1
  364. nRH.C0 = RHC0
  365. nRH.C1 = RHC1
  366. nLH.C0 = LHC0
  367. nLH.C1 = LHC1
  368. end
  369. end
  370. function STANDO(cfr)
  371. local rooto = Instance.new("Part")
  372. nooutline(rooto)
  373. rooto.Name = "HumanoidRootPart"
  374. rooto.Anchored = true
  375. rooto.CFrame = cfr
  376. rooto.Size = Vector3.new(2, 2, 1)
  377. rooto.CanCollide = false
  378. rooto.Locked = true
  379. rooto.Transparency = 1
  380. rooto.Parent = ZANOOB
  381. local head = Instance.new("Part")
  382. nooutline(head)
  383. head.Anchored = false
  384. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  385. head.Size = Vector3.new(2, 1, 1)
  386. head.BrickColor = BrickColor.new("White")
  387. head.CanCollide = false
  388. head.Name = "Head"
  389. head.Locked = true
  390. head.Transparency = 1
  391. head.Parent = ZANOOB
  392. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  393. local headdecal = Instance.new("Decal")
  394. headdecal.Name = "face"
  395. headdecal.Texture = "http://www.roblox.com/asset/?id=0"
  396. headdecal.Face = "Front"
  397. headdecal.Transparency = 1
  398. headdecal.Parent = head
  399. local mp = Instance.new("Part",ZANOOB)
  400. mp.Name = "Mask"
  401. mp.BrickColor = BrickColor.new("Bright green")
  402. mp.Transparency = 1
  403. mp.CanCollide = false
  404. local mask = Instance.new("SpecialMesh",mp)
  405. mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
  406. mask.MeshType = "FileMesh"
  407. mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
  408. mask.Scale = Vector3.new(1,1,1)
  409. local mw = Instance.new("Weld")
  410. mw.Parent = mask
  411. mw.Part0 = head
  412. mw.Part1 = mp
  413. mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
  414. mw.C0 = CFrame.Angles(0,0,0)
  415. local mp2 = Instance.new("Part",ZANOOB)
  416. mp2.Name = "Mask2"
  417. mp2.BrickColor = BrickColor.new("Really black")
  418. mp2.Transparency = 1
  419. mp2.CanCollide = false
  420. local mask2 = Instance.new("SpecialMesh",mp2)
  421. mask2.MeshId = "http://www.roblox.com/asset/?id=0"
  422. mask2.MeshType = "FileMesh"
  423. mask2.TextureId = "http://www.roblox.com/asset/?id=0"
  424. mask2.Scale = Vector3.new(1,1,1)
  425. local mw2 = Instance.new("Weld")
  426. mw2.Parent = mask2
  427. mw2.Part0 = head
  428. mw2.Part1 = mp2
  429. mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
  430. mw2.C0 = CFrame.Angles(0,0,0)
  431. local torso = Instance.new("Part")
  432. nooutline(torso)
  433. torso.Name = "Torso"
  434. torso.Anchored = false
  435. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  436. torso.Size = Vector3.new(2, 1, 1)
  437. torso.BrickColor = BrickColor.new("Bright red")
  438. torso.CanCollide = false
  439. torso.Transparency = 1
  440. torso.Locked = true
  441. torso.Parent = ZANOOB
  442. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  443. local leftarm = Instance.new("Part")
  444. nooutline(leftarm)
  445. leftarm.Anchored = false
  446. leftarm.Name = "Left Arm"
  447. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  448. leftarm.Size = Vector3.new(1, 2, 1)
  449. leftarm.BrickColor = BrickColor.new("White")
  450. leftarm.CanCollide = false
  451. leftarm.Transparency = 1
  452. leftarm.Locked = true
  453. leftarm.Parent = ZANOOB
  454. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  455. local rightarm = Instance.new("Part")
  456. nooutline(rightarm)
  457. rightarm.Anchored = false
  458. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  459. rightarm.Name = "Right Arm"
  460. rightarm.Size = Vector3.new(1, 2, 1)
  461. rightarm.BrickColor = BrickColor.new("White")
  462. rightarm.CanCollide = false
  463. rightarm.Locked = true
  464. rightarm.Transparency = 1
  465. rightarm.Parent = ZANOOB
  466. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  467. local leftleg = Instance.new("Part")
  468. nooutline(leftleg)
  469. leftleg.Anchored = false
  470. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  471. leftleg.Name = "Left Leg"
  472. leftleg.Size = Vector3.new(1, 2, 1)
  473. leftleg.BrickColor = BrickColor.new("Really black")
  474. leftleg.CanCollide = false
  475. leftleg.Transparency = 1
  476. leftleg.Locked = true
  477. leftleg.Parent = ZANOOB
  478. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  479. local rightleg = Instance.new("Part")
  480. nooutline(rightleg)
  481. rightleg.Anchored = false
  482. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  483. rightleg.Name = "Right Leg"
  484. rightleg.Size = Vector3.new(1, 2, 1)
  485. rightleg.BrickColor = BrickColor.new("Really black")
  486. rightleg.CanCollide = false
  487. rightleg.Locked = true
  488. rightleg.Transparency = 1
  489. rightleg.Parent = ZANOOB
  490. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  491. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  492. rootweld.Name = "RootJoint"
  493. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  494. neckweld.Name = "Neck"
  495. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  496. rshoulderweld.Name = "Right Shoulder"
  497. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  498. lshoulderweld.Name = "Left Shoulder"
  499. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  500. rhipweld.Name = "Right Hip"
  501. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  502. lhipweld.Name = "Left Hip"
  503. local should1 = Instance.new("Part")
  504. nooutline(should1)
  505. should1.Anchored = false
  506. should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  507. should1.Name = "should1"
  508. should1.Size = Vector3.new(1.5, 0.25, 1)
  509. should1.BrickColor = BrickColor.new("Bright yellow")
  510. should1.Material = "Metal"
  511. should1.CanCollide = false
  512. should1.Locked = true
  513. should1.Transparency = 1
  514. should1.Parent = ZANOOB
  515. local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
  516. local should12 = Instance.new("Part")
  517. nooutline(should12)
  518. should12.Anchored = false
  519. should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  520. should12.Name = "should12"
  521. should12.Size = Vector3.new(1.4, 0.15, 0.9)
  522. should12.BrickColor = BrickColor.new("New Yeller")
  523. should12.Material = "Neon"
  524. should12.CanCollide = false
  525. should12.Locked = true
  526. should12.Transparency = 1
  527. should12.Parent = ZANOOB
  528. local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
  529. local should13 = Instance.new("Part")
  530. nooutline(should13)
  531. should13.Anchored = false
  532. should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  533. should13.Name = "should13"
  534. should13.Size = Vector3.new(1.25, 0.15, 0.85)
  535. should13.BrickColor = BrickColor.new("Bright yellow")
  536. should13.Material = "Metal"
  537. should13.CanCollide = false
  538. should13.Locked = true
  539. should13.Transparency = 1
  540. should13.Parent = ZANOOB
  541. local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
  542. local should2 = Instance.new("Part")
  543. nooutline(should2)
  544. should2.Anchored = false
  545. should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  546. should2.Name = "should2"
  547. should2.Size = Vector3.new(1.5, 0.25, 1)
  548. should2.BrickColor = BrickColor.new("Bright yellow")
  549. should2.Material = "Metal"
  550. should2.CanCollide = false
  551. should2.Locked = true
  552. should2.Transparency = 1
  553. should2.Parent = ZANOOB
  554. local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
  555. local should22 = Instance.new("Part")
  556. nooutline(should22)
  557. should22.Anchored = false
  558. should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  559. should22.Name = "should22"
  560. should22.Size = Vector3.new(1.4, 0.15, 0.9)
  561. should22.BrickColor = BrickColor.new("New Yeller")
  562. should22.Material = "Neon"
  563. should22.CanCollide = false
  564. should22.Locked = true
  565. should22.Transparency = 1
  566. should22.Parent = ZANOOB
  567. local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
  568. local should23 = Instance.new("Part")
  569. nooutline(should23)
  570. should23.Anchored = false
  571. should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  572. should23.Name = "should23"
  573. should23.Size = Vector3.new(1.25, 0.15, 0.85)
  574. should23.BrickColor = BrickColor.new("Bright yellow")
  575. should23.Material = "Metal"
  576. should23.CanCollide = false
  577. should23.Locked = true
  578. should23.Transparency = 1
  579. should23.Parent = ZANOOB
  580. local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
  581. local pa7 = Instance.new("Part")
  582. nooutline(pa7)
  583. pa7.Anchored = false
  584. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  585. pa7.Name = "pa7"
  586. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  587. pa7.BrickColor = BrickColor.new("Bright yellow")
  588. pa7.CanCollide = false
  589. pa7.Locked = true
  590. pa7.Transparency = 1
  591. pa7.Parent = ZANOOB
  592. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  593. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
  594. local ca = Instance.new("Part")
  595. nooutline(ca)
  596. ca.Anchored = false
  597. ca.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  598. ca.Name = "ca"
  599. ca.Size = Vector3.new(0.2, 0.2, 0.2)
  600. ca.BrickColor = BrickColor.new("Institutional white")
  601. ca.CanCollide = false
  602. ca.Locked = true
  603. ca.Transparency = 1
  604. ca.Parent = ZANOOB
  605. local cam = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca)
  606. local caw = makemotor(ca, ca, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 0, 0))
  607. local ca2 = Instance.new("Part")
  608. nooutline(ca2)
  609. ca2.Anchored = false
  610. ca2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  611. ca2.Name = "ca2"
  612. ca2.Size = Vector3.new(0.2, 0.2, 0.2)
  613. ca2.BrickColor = BrickColor.new("Institutional white")
  614. ca2.CanCollide = false
  615. ca2.Locked = true
  616. ca2.Transparency = 1
  617. ca2.Parent = ZANOOB
  618. local ca2m = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca2)
  619. local ca2w = makemotor(ca2, ca2, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 135, 0))
  620. local scarf = Instance.new("Part")
  621. nooutline(scarf)
  622. scarf.Anchored = false
  623. scarf.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  624. scarf.Name = "scarf"
  625. scarf.Size = Vector3.new(0.2, 0.2, 0.2)
  626. scarf.BrickColor = BrickColor.new("Maroon")
  627. scarf.CanCollide = false
  628. scarf.Locked = true
  629. scarf.Transparency = 1
  630. scarf.Parent = ZANOOB
  631. local scarfm = makemesh("FileMesh", Vector3.new(1.125, 1.125, 1.125), "rbxassetid://62744572", scarf)
  632. local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), ang(0, 135, 0))
  633. local raemblem = Instance.new("Part")
  634. local raemblem = Instance.new("Part")
  635. nooutline(raemblem)
  636. raemblem.Anchored = false
  637. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  638. raemblem.Name = "raemblem"
  639. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  640. raemblem.BrickColor = BrickColor.new("White")
  641. raemblem.CanCollide = false
  642. raemblem.Locked = true
  643. raemblem.Material = "SmoothPlastic"
  644. raemblem.Transparency = 1
  645. raemblem.Parent = ZANOOB
  646. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  647. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  648. local emmes = Instance.new("Decal")
  649. emmes.Texture = "rbxassetid://0"
  650. emmes.Transparency = 1
  651. emmes.Face = "Right"
  652. emmes.Name = "embe"
  653. emmes.Parent = raemblem
  654. local ra1 = Instance.new("Part")
  655. nooutline(ra1)
  656. ra1.Anchored = false
  657. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  658. ra1.Name = "ra1"
  659. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  660. ra1.BrickColor = BrickColor.new("Really black")
  661. ra1.CanCollide = false
  662. ra1.Locked = true
  663. ra1.Transparency = 1
  664. ra1.Parent = ZANOOB
  665. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  666. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  667. local ra2 = Instance.new("Part")
  668. nooutline(ra2)
  669. ra2.Anchored = false
  670. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  671. ra2.Name = "ra2"
  672. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  673. ra2.BrickColor = BrickColor.new("Really black")
  674. ra2.CanCollide = false
  675. ra2.Locked = true
  676. ra2.Transparency = 1
  677. ra2.Parent = ZANOOB
  678. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  679. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  680. local ra3 = Instance.new("Part")
  681. nooutline(ra3)
  682. ra3.Anchored = false
  683. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  684. ra3.Name = "ra3"
  685. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  686. ra3.BrickColor = BrickColor.new("Bright red")
  687. ra3.CanCollide = false
  688. ra3.Locked = true
  689. ra3.Transparency = 1
  690. ra3.Parent = ZANOOB
  691. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  692. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  693. local ra4 = Instance.new("Part")
  694. nooutline(ra4)
  695. ra4.Anchored = false
  696. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  697. ra4.Name = "ra4"
  698. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  699. ra4.BrickColor = BrickColor.new("Bright red")
  700. ra4.CanCollide = false
  701. ra4.Locked = true
  702. ra4.Transparency = 1
  703. ra4.Parent = ZANOOB
  704. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  705. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  706. local ra5 = Instance.new("Part")
  707. nooutline(ra5)
  708. ra5.Anchored = false
  709. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  710. ra5.Name = "ra6"
  711. ra5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  712. ra5.BrickColor = BrickColor.new("New Yeller")
  713. ra5.Shape = "Ball"
  714. ra5.Material = "Neon"
  715. ra5.CanCollide = false
  716. ra5.Locked = true
  717. ra5.Transparency = 1
  718. ra5.Parent = ZANOOB
  719. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  720. local ra6 = Instance.new("Part")
  721. nooutline(ra6)
  722. ra6.Anchored = false
  723. ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  724. ra6.Name = "ra6"
  725. ra6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  726. ra6.BrickColor = BrickColor.new("New Yeller")
  727. ra6.Shape = "Ball"
  728. ra6.Material = "Neon"
  729. ra6.CanCollide = false
  730. ra6.Locked = true
  731. ra6.Transparency = 1
  732. ra6.Parent = ZANOOB
  733. local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  734. local ra7 = Instance.new("Part")
  735. nooutline(ra7)
  736. ra7.Anchored = false
  737. ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  738. ra7.Name = "ra7"
  739. ra7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  740. ra7.BrickColor = BrickColor.new("New Yeller")
  741. ra7.Shape = "Ball"
  742. ra7.Material = "Neon"
  743. ra7.CanCollide = false
  744. ra7.Locked = true
  745. ra7.Transparency = 1
  746. ra7.Parent = ZANOOB
  747. local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  748. local ra8 = Instance.new("Part")
  749. nooutline(ra8)
  750. ra8.Anchored = false
  751. ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  752. ra8.Name = "ra8"
  753. ra8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  754. ra8.BrickColor = BrickColor.new("New Yeller")
  755. ra8.Shape = "Ball"
  756. ra8.Material = "Neon"
  757. ra8.CanCollide = false
  758. ra8.Locked = true
  759. ra8.Transparency = 1
  760. ra8.Parent = ZANOOB
  761. local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  762. local ra9 = Instance.new("Part")
  763. nooutline(ra9)
  764. ra9.Anchored = false
  765. ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  766. ra9.Name = "ra9"
  767. ra9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  768. ra9.BrickColor = BrickColor.new("New Yeller")
  769. ra9.Shape = "Ball"
  770. ra9.Material = "Neon"
  771. ra9.CanCollide = false
  772. ra9.Locked = true
  773. ra9.Transparency = 1
  774. ra9.Parent = ZANOOB
  775. local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
  776. local ra10 = Instance.new("Part")
  777. nooutline(ra10)
  778. ra10.Anchored = false
  779. ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  780. ra10.Name = "ra10"
  781. ra10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  782. ra10.BrickColor = BrickColor.new("New Yeller")
  783. ra10.Shape = "Ball"
  784. ra10.Material = "Neon"
  785. ra10.CanCollide = false
  786. ra10.Locked = true
  787. ra10.Transparency = 1
  788. ra10.Parent = ZANOOB
  789. local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  790. local ra11 = Instance.new("Part")
  791. nooutline(ra11)
  792. ra11.Anchored = false
  793. ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  794. ra11.Name = "ra11"
  795. ra11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  796. ra11.BrickColor = BrickColor.new("New Yeller")
  797. ra11.Shape = "Ball"
  798. ra11.Material = "Neon"
  799. ra11.CanCollide = false
  800. ra11.Locked = true
  801. ra11.Transparency = 1
  802. ra11.Parent = ZANOOB
  803. local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  804. local ra12 = Instance.new("Part")
  805. nooutline(ra12)
  806. ra12.Anchored = false
  807. ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  808. ra12.Name = "ra12"
  809. ra12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  810. ra12.BrickColor = BrickColor.new("New Yeller")
  811. ra12.Shape = "Ball"
  812. ra12.Material = "Neon"
  813. ra12.CanCollide = false
  814. ra12.Locked = true
  815. ra12.Transparency = 1
  816. ra12.Parent = ZANOOB
  817. local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  818. local ra13 = Instance.new("Part")
  819. nooutline(ra13)
  820. ra13.Anchored = false
  821. ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  822. ra13.Name = "ra13"
  823. ra13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  824. ra13.BrickColor = BrickColor.new("New Yeller")
  825. ra13.Shape = "Ball"
  826. ra13.Material = "Neon"
  827. ra13.CanCollide = false
  828. ra13.Locked = true
  829. ra13.Transparency = 1
  830. ra13.Parent = ZANOOB
  831. local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  832. local ra14 = Instance.new("Part")
  833. nooutline(ra14)
  834. ra14.Anchored = false
  835. ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  836. ra14.Name = "ra14"
  837. ra14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  838. ra14.BrickColor = BrickColor.new("New Yeller")
  839. ra14.Shape = "Ball"
  840. ra14.Material = "Neon"
  841. ra14.CanCollide = false
  842. ra14.Locked = true
  843. ra14.Transparency = 1
  844. ra14.Parent = ZANOOB
  845. local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
  846. local ra15 = Instance.new("Part")
  847. nooutline(ra15)
  848. ra15.Anchored = false
  849. ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  850. ra15.Name = "ra15"
  851. ra15.Size = Vector3.new(0.2, 0.2, 0.2)
  852. ra15.BrickColor = BrickColor.new("Really black")
  853. ra15.CanCollide = false
  854. ra15.Locked = true
  855. ra15.Transparency = 1
  856. ra15.Parent = ZANOOB
  857. local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
  858. local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  859. local ra16 = Instance.new("Part")
  860. nooutline(ra16)
  861. ra16.Anchored = false
  862. ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  863. ra16.Name = "ra16"
  864. ra16.Size = Vector3.new(0.2, 0.2, 0.2)
  865. ra16.BrickColor = BrickColor.new("Bright red")
  866. ra16.CanCollide = false
  867. ra16.Locked = true
  868. ra16.Transparency = 1
  869. ra16.Parent = ZANOOB
  870. local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
  871. local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  872. local la1 = Instance.new("Part")
  873. nooutline(la1)
  874. la1.Anchored = false
  875. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  876. la1.Name = "la1"
  877. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  878. la1.BrickColor = BrickColor.new("Really black")
  879. la1.CanCollide = false
  880. la1.Locked = true
  881. la1.Transparency = 1
  882. la1.Parent = ZANOOB
  883. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  884. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  885. local la2 = Instance.new("Part")
  886. nooutline(la2)
  887. la2.Anchored = false
  888. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  889. la2.Name = "la2"
  890. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  891. la2.BrickColor = BrickColor.new("Really black")
  892. la2.CanCollide = false
  893. la2.Locked = true
  894. la2.Transparency = 1
  895. la2.Parent = ZANOOB
  896. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  897. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  898. local la3 = Instance.new("Part")
  899. nooutline(la3)
  900. la3.Anchored = false
  901. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  902. la3.Name = "la3"
  903. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  904. la3.BrickColor = BrickColor.new("Bright red")
  905. la3.CanCollide = false
  906. la3.Locked = true
  907. la3.Transparency = 1
  908. la3.Parent = ZANOOB
  909. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  910. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  911. local la4 = Instance.new("Part")
  912. nooutline(la4)
  913. la4.Anchored = false
  914. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  915. la4.Name = "la4"
  916. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  917. la4.BrickColor = BrickColor.new("Bright red")
  918. la4.CanCollide = false
  919. la4.Locked = true
  920. la4.Transparency = 1
  921. la4.Parent = ZANOOB
  922. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  923. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  924. local la5 = Instance.new("Part")
  925. nooutline(la5)
  926. la5.Anchored = false
  927. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  928. la5.Name = "la5"
  929. la5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  930. la5.BrickColor = BrickColor.new("New Yeller")
  931. la5.Shape = "Ball"
  932. la5.Material = "Neon"
  933. la5.CanCollide = false
  934. la5.Locked = true
  935. la5.Transparency = 1
  936. la5.Parent = ZANOOB
  937. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  938. local la6 = Instance.new("Part")
  939. nooutline(la6)
  940. la6.Anchored = false
  941. la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  942. la6.Name = "la6"
  943. la6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  944. la6.BrickColor = BrickColor.new("New Yeller")
  945. la6.Shape = "Ball"
  946. la6.Material = "Neon"
  947. la6.CanCollide = false
  948. la6.Locked = true
  949. la6.Transparency = 1
  950. la6.Parent = ZANOOB
  951. local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  952. local la7 = Instance.new("Part")
  953. nooutline(la7)
  954. la7.Anchored = false
  955. la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  956. la7.Name = "la7"
  957. la7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  958. la7.BrickColor = BrickColor.new("New Yeller")
  959. la7.Shape = "Ball"
  960. la7.Material = "Neon"
  961. la7.CanCollide = false
  962. la7.Locked = true
  963. la7.Transparency = 1
  964. la7.Parent = ZANOOB
  965. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  966. local la8 = Instance.new("Part")
  967. nooutline(la8)
  968. la8.Anchored = false
  969. la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  970. la8.Name = "la8"
  971. la8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  972. la8.BrickColor = BrickColor.new("New Yeller")
  973. la8.Shape = "Ball"
  974. la8.Material = "Neon"
  975. la8.CanCollide = false
  976. la8.Locked = true
  977. la8.Transparency = 1
  978. la8.Parent = ZANOOB
  979. local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  980. local la9 = Instance.new("Part")
  981. nooutline(la9)
  982. la9.Anchored = false
  983. la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  984. la9.Name = "la9"
  985. la9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  986. la9.BrickColor = BrickColor.new("New Yeller")
  987. la9.Shape = "Ball"
  988. la9.Material = "Neon"
  989. la9.CanCollide = false
  990. la9.Locked = true
  991. la9.Transparency = 1
  992. la9.Parent = ZANOOB
  993. local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
  994. local la10 = Instance.new("Part")
  995. nooutline(la10)
  996. la10.Anchored = false
  997. la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  998. la10.Name = "la10"
  999. la10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1000. la10.BrickColor = BrickColor.new("New Yeller")
  1001. la10.Shape = "Ball"
  1002. la10.Material = "Neon"
  1003. la10.CanCollide = false
  1004. la10.Locked = true
  1005. la10.Transparency = 1
  1006. la10.Parent = ZANOOB
  1007. local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  1008. local la11 = Instance.new("Part")
  1009. nooutline(la11)
  1010. la11.Anchored = false
  1011. la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1012. la11.Name = "la11"
  1013. la11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1014. la11.BrickColor = BrickColor.new("New Yeller")
  1015. la11.Shape = "Ball"
  1016. la11.Material = "Neon"
  1017. la11.CanCollide = false
  1018. la11.Locked = true
  1019. la11.Transparency = 1
  1020. la11.Parent = ZANOOB
  1021. local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  1022. local la12 = Instance.new("Part")
  1023. nooutline(la12)
  1024. la12.Anchored = false
  1025. la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1026. la12.Name = "la12"
  1027. la12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1028. la12.BrickColor = BrickColor.new("New Yeller")
  1029. la12.Shape = "Ball"
  1030. la12.Material = "Neon"
  1031. la12.CanCollide = false
  1032. la12.Locked = true
  1033. la12.Transparency = 1
  1034. la12.Parent = ZANOOB
  1035. local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  1036. local la13 = Instance.new("Part")
  1037. nooutline(la13)
  1038. la13.Anchored = false
  1039. la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1040. la13.Name = "la13"
  1041. la13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1042. la13.BrickColor = BrickColor.new("New Yeller")
  1043. la13.Shape = "Ball"
  1044. la13.Material = "Neon"
  1045. la13.CanCollide = false
  1046. la13.Locked = true
  1047. la13.Transparency = 1
  1048. la13.Parent = ZANOOB
  1049. local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  1050. local la14 = Instance.new("Part")
  1051. nooutline(la14)
  1052. la14.Anchored = false
  1053. la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1054. la14.Name = "la14"
  1055. la14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1056. la14.BrickColor = BrickColor.new("New Yeller")
  1057. la14.Shape = "Ball"
  1058. la14.Material = "Neon"
  1059. la14.CanCollide = false
  1060. la14.Locked = true
  1061. la14.Transparency = 1
  1062. la14.Parent = ZANOOB
  1063. local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
  1064. local la15 = Instance.new("Part")
  1065. nooutline(la15)
  1066. la15.Anchored = false
  1067. la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1068. la15.Name = "la15"
  1069. la15.Size = Vector3.new(0.2, 0.2, 0.2)
  1070. la15.BrickColor = BrickColor.new("Really black")
  1071. la15.CanCollide = false
  1072. la15.Locked = true
  1073. la15.Transparency = 1
  1074. la15.Parent = ZANOOB
  1075. local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
  1076. local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  1077. local la16 = Instance.new("Part")
  1078. nooutline(la16)
  1079. la16.Anchored = false
  1080. la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1081. la16.Name = "la16"
  1082. la16.Size = Vector3.new(0.2, 0.2, 0.2)
  1083. la16.BrickColor = BrickColor.new("Bright red")
  1084. la16.CanCollide = false
  1085. la16.Locked = true
  1086. la16.Transparency = 1
  1087. la16.Parent = ZANOOB
  1088. local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
  1089. local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  1090. return ZANOOB
  1091. end
  1092. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  1093. local followspeed = 0.75
  1094. coroutine.resume(coroutine.create(function()
  1095. local rot = thenoob.HumanoidRootPart
  1096. repeat
  1097. swait()
  1098. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, followspeed)
  1099. until rot == nil
  1100. end))
  1101. local rot = thenoob.HumanoidRootPart
  1102. local ntorso = thenoob:FindFirstChild("Torso")
  1103. local rightarm = thenoob:FindFirstChild("Right Arm")
  1104. local leftarm = thenoob:FindFirstChild("Left Arm")
  1105. local leftleg = thenoob:FindFirstChild("Left Leg")
  1106. local rightleg = thenoob:FindFirstChild("Right Leg")
  1107. local head = thenoob:FindFirstChild("Head")
  1108. local face = head:FindFirstChild("face")
  1109. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  1110. local embpart = thenoob:FindFirstChild("raemblem")
  1111. local nRJ = rot:FindFirstChild("RootJoint")
  1112. local nN = ntorso:FindFirstChild("Neck")
  1113. local nRS = ntorso:FindFirstChild("Right Shoulder")
  1114. local nLS = ntorso:FindFirstChild("Left Shoulder")
  1115. local nRH = ntorso:FindFirstChild("Right Hip")
  1116. local nLH = ntorso:FindFirstChild("Left Hip")
  1117. function standappear(nbz)
  1118. if selected == false or activu == true then
  1119. return
  1120. end
  1121. if appeared == false then
  1122. appeared = true
  1123. wherto = hrp
  1124. addcfr = cf(-2, 1, 2)
  1125. local apear = Instance.new("Sound")
  1126. apear.SoundId = "rbxassetid://463010917"
  1127. apear.Parent = rot
  1128. apear.Volume = 1.25
  1129. game.Debris:AddItem(apear, 1.5)
  1130. apear:Play()
  1131. for _, n in pairs(nbz:GetChildren()) do
  1132. coroutine.resume(coroutine.create(function()
  1133. for _ = 1, 5 do
  1134. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  1135. swait()
  1136. n.Transparency = n.Transparency - 0.2
  1137. face.Transparency = face.Transparency - 0.2
  1138. emblem.Transparency = emblem.Transparency - 0.2
  1139. end
  1140. end
  1141. if n ~= rot and n ~= embpart then
  1142. n.Transparency = 0
  1143. end
  1144. face.Transparency = 0
  1145. emblem.Transparency = 0
  1146. end))
  1147. end
  1148. elseif appeared == true then
  1149. appeared = false
  1150. wherto = hrp
  1151. addcfr = cf(0, 0, 0)
  1152. for _, n in pairs(nbz:GetChildren()) do
  1153. coroutine.resume(coroutine.create(function()
  1154. for _ = 1, 5 do
  1155. if n ~= rot and n ~= embpart then
  1156. swait()
  1157. n.Transparency = n.Transparency + 0.2
  1158. face.Transparency = face.Transparency + 0.2
  1159. emblem.Transparency = emblem.Transparency + 0.2
  1160. end
  1161. end
  1162. if n ~= rot and n ~= embpart then
  1163. n.Transparency = 1
  1164. end
  1165. face.Transparency = 1
  1166. emblem.Transparency = 1
  1167. end))
  1168. end
  1169. end
  1170. end
  1171. local auraon = false
  1172. function auraappear()
  1173. if auraon == false then
  1174. auraon = true
  1175. Par1=Instance.new('ParticleEmitter', hed)
  1176. Par1.LightEmission=100
  1177. Par1.LightInfluence=5
  1178. Par1.LockedToPart=true
  1179. Par1.Texture="rbxassetid://74697410"
  1180. Par1.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1181. Par1.Transparency=NumberSequence.new(0.825)
  1182. Par1.Lifetime=NumberRange.new(0.1)
  1183. Par1.Rate=1000
  1184. Par1.Enabled = true
  1185. Par2=Instance.new('ParticleEmitter', tors)
  1186. Par2.LightEmission=100
  1187. Par2.LightInfluence=5
  1188. Par2.LockedToPart=true
  1189. Par2.Texture="rbxassetid://74697410"
  1190. Par2.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1191. Par2.Transparency=NumberSequence.new(0.825)
  1192. Par2.Lifetime=NumberRange.new(0.1)
  1193. Par2.Rate=1000
  1194. Par2.Enabled = true
  1195. Par3=Instance.new('ParticleEmitter', rarm)
  1196. Par3.LightEmission=100
  1197. Par3.LightInfluence=5
  1198. Par3.LockedToPart=true
  1199. Par3.Texture="rbxassetid://74697410"
  1200. Par3.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1201. Par3.Transparency=NumberSequence.new(0.825)
  1202. Par3.Lifetime=NumberRange.new(0.1)
  1203. Par3.Rate=1000
  1204. Par3.Enabled = true
  1205. Par4=Instance.new('ParticleEmitter', larm)
  1206. Par4.LightEmission=100
  1207. Par4.LightInfluence=5
  1208. Par4.LockedToPart=true
  1209. Par4.Texture="rbxassetid://74697410"
  1210. Par4.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1211. Par4.Transparency=NumberSequence.new(0.825)
  1212. Par4.Lifetime=NumberRange.new(0.1)
  1213. Par4.Rate=1000
  1214. Par4.Enabled = true
  1215. Par5=Instance.new('ParticleEmitter', rleg)
  1216. Par5.LightEmission=100
  1217. Par5.LightInfluence=5
  1218. Par5.LockedToPart=true
  1219. Par5.Texture="rbxassetid://74697410"
  1220. Par5.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1221. Par5.Transparency=NumberSequence.new(0.825)
  1222. Par5.Lifetime=NumberRange.new(0.1)
  1223. Par5.Rate=1000
  1224. Par5.Enabled = true
  1225. Par6=Instance.new('ParticleEmitter', lleg)
  1226. Par6.LightEmission=100
  1227. Par6.LightInfluence=5
  1228. Par6.LockedToPart=true
  1229. Par6.Texture="rbxassetid://74697410"
  1230. Par6.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1231. Par6.Transparency=NumberSequence.new(0.825)
  1232. Par6.Lifetime=NumberRange.new(0.1)
  1233. Par6.Rate=1000
  1234. Par6.Enabled = true
  1235. elseif auraon == true then
  1236. auraon = false
  1237. Par1:Remove()
  1238. Par2:Remove()
  1239. Par3:Remove()
  1240. Par4:Remove()
  1241. Par5:Remove()
  1242. Par6:Remove()
  1243. end
  1244. end
  1245. function quickhit()
  1246. if selected == false or activu == true then
  1247. return
  1248. end
  1249. if appeared == false then
  1250. standappear(thenoob)
  1251. wherto = hrp
  1252. addcfr = cf(2, 1, 2)
  1253. end
  1254. cancarry = false
  1255. activu = true
  1256. wherto = hrp
  1257. addcfr = cf(0, 0, -3.5)
  1258. local ZAWRU = Instance.new("Sound")
  1259. ZAWRU.SoundId = "rbxassetid://200632136"
  1260. ZAWRU.TimePosition = 0
  1261. ZAWRU.Volume = 3
  1262. ZAWRU.Parent = hrp
  1263. ZAWRU:Play()
  1264. local pooo = Instance.new("Sound")
  1265. pooo.SoundId = "rbxassetid://0"
  1266. pooo.Pitch = 1.25
  1267. pooo.Volume = 3
  1268. pooo.Parent = hrp
  1269. pooo:Play()
  1270. game.Debris:AddItem(pooo, 2.5)
  1271. for _ = 1, 7 do
  1272. swait()
  1273. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1274. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1275. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1276. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1277. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1278. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1279. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1280. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1281. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1282. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1283. end
  1284. for _ = 1, 8 do
  1285. swait()
  1286. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1287. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1288. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1289. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1290. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1291. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1292. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1293. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1294. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1295. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1296. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1297. end
  1298. swait(5)
  1299. wherto = hrp
  1300. addcfr = cf(-2, 1, 2)
  1301. activu = false
  1302. cancarry = true
  1303. end
  1304. function THREATENING()
  1305. if selected == false and cancarry == true then
  1306. return
  1307. end
  1308. if POSU == false then
  1309. activu = true
  1310. cancarry = false
  1311. addcfr = cf(2, 1, 2)
  1312. POSU = true
  1313. human.WalkSpeed = 0
  1314. local d = Instance.new("ParticleEmitter")
  1315. d.Name = "MENACINGU"
  1316. d.Lifetime = NumberRange.new(1)
  1317. d.Rate = 2
  1318. d.Texture = "rbxassetid://298768656"
  1319. d.VelocitySpread = 60
  1320. d.Parent = tors
  1321. human:SetStateEnabled(3, false)
  1322. local randomoth = math.random(1, 2)
  1323. if randomoth == 1 then
  1324. repeat
  1325. swait()
  1326. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1327. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1328. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  1329. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1330. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  1331. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1332. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1333. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1334. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1335. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1336.  
  1337. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1338. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1339. lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  1340. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1341. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  1342. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1343. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1344. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1345. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1346. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1347. until POSU == false
  1348. elseif randomoth == 2 then
  1349. repeat
  1350. swait()
  1351. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1352. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1353. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1354. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1355. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1356. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1357. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1358. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1359. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1360. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1361.  
  1362. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1363. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1364. lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1365. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1366. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1367. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1368. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1369. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1370. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1371. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1372. until POSU == false
  1373. end
  1374. elseif POSU == true then
  1375. POSU = false
  1376. addcfr = cf(-2, 1, 2)
  1377. human.WalkSpeed = 25
  1378. human:SetStateEnabled(3, true)
  1379. frame = 0.03333333333333333
  1380. tors.MENACINGU:Destroy()
  1381. activu = true
  1382. activu = false
  1383. cancarry = true
  1384. end
  1385. end
  1386. function CARRY()
  1387. if selected == false then
  1388. return
  1389. end
  1390. if appeared == false then
  1391. standappear(thenoob)
  1392. wherto = hrp
  1393. addcfr = cf(0, 0, -3.5)
  1394. end
  1395. if POSU == false and cancarry == true then
  1396. activu = true
  1397. addcfr = cf(0, 0, -3.5)
  1398. POSU = true
  1399. human.WalkSpeed = 37.5
  1400. cancarry = false
  1401. local mount = Instance.new("Sound")
  1402. mount.SoundId = "rbxassetid://260411131"
  1403. mount.Parent = rot
  1404. mount.Volume = 1.25
  1405. mount:Play()
  1406. human:SetStateEnabled(3, false)
  1407. frame = 0.005
  1408. local randomoth = math.random(1, 1)
  1409. if randomoth == 1 then
  1410. repeat
  1411. swait()
  1412. lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
  1413. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  1414. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1415. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
  1416. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1417. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
  1418. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1419. lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
  1420. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1421. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
  1422.  
  1423. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
  1424. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
  1425. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1426. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
  1427. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1428. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
  1429. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1430. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1431. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1432. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1433. until POSU == false
  1434. elseif randomoth == 2 then
  1435. repeat
  1436. swait()
  1437. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1438. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1439. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1440. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1441. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1442. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1443. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1444. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1445. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1446. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1447.  
  1448. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1449. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1450. lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1451. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1452. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1453. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1454. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1455. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1456. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1457. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1458. until POSU == false
  1459. end
  1460. elseif POSU == true then
  1461. POSU = false
  1462. addcfr = cf(-2, 1, 2)
  1463. human.WalkSpeed = 25
  1464. frame = 0.03333333333333333
  1465. human:SetStateEnabled(3, true)
  1466. activu = true
  1467. activu = false
  1468. cancarry = true
  1469. end
  1470. end
  1471. local EHMMM = 0
  1472. function block()
  1473. if EHMMM == 125 or selected == false or activu == true then
  1474. return
  1475. end
  1476. if appeared == false then
  1477. standappear(thenoob)
  1478. end
  1479. wherto = hrp
  1480. addcfr = cf(0, 0, -3)
  1481. local bep = true
  1482. local humanshealth = human.Health
  1483. activu = true
  1484. human:SetStateEnabled(15, false)
  1485. local de = mouse.KeyUp:connect(function(key)
  1486. if key == "e" then
  1487. bep = false
  1488. end
  1489. end)
  1490. local poopes = 0
  1491. repeat
  1492. swait()
  1493. poopes = poopes + 1
  1494. human.Health = humanshealth
  1495. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1496. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1497. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1498. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1499. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1500. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1501. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1502. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1503. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1504. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1505. until bep == false or poopes > 240
  1506. de:Disconnect()
  1507. human:SetStateEnabled(15, true)
  1508. activu = false
  1509. EHMMM = 125
  1510. coroutine.resume(coroutine.create(function()
  1511. wait(5)
  1512. EHMMM = 0
  1513. end))
  1514. wherto = hrp
  1515. addcfr = cf(-2, 1, 2)
  1516. end
  1517. function MUDA()
  1518. if selected == false or activu == true then
  1519. return
  1520. end
  1521. if appeared == false then
  1522. standappear(thenoob)
  1523. wherto = hrp
  1524. addcfr = cf(0, 0, -3.5)
  1525. end
  1526. wry:Stop()
  1527. local bep = true
  1528. activu = true
  1529. wherto = hrp
  1530. addcfr = cf(0, 0, -3.5)
  1531. local function blur(limb)
  1532. coroutine.resume(coroutine.create(function()
  1533. local memedon = {}
  1534. for i = 1, 6 do
  1535. local b1 = Instance.new("Part")
  1536. nooutline(b1)
  1537. b1.Size = Vector3.new(1, 2, 1)
  1538. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1539. b1.CanCollide = false
  1540. b1.BrickColor = limb.BrickColor
  1541. b1.Anchored = true
  1542. b1.Transparency = 0.85
  1543. b1.Locked = true
  1544. b1.Parent = modz
  1545. b1.Material = "Neon"
  1546. table.insert(memedon, b1)
  1547. end
  1548. local num = 0
  1549. repeat
  1550. swait()
  1551. num = num % 6 + 1
  1552. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1553. until bep == false
  1554. for i = 1, #memedon do
  1555. swait()
  1556. memedon[i]:Destroy()
  1557. end
  1558. end))
  1559. end
  1560. local de = mouse.KeyUp:connect(function(key)
  1561. if key == "r" then
  1562. bep = false
  1563. end
  1564. end)
  1565. blur(rightarm)
  1566. blur(leftarm)
  1567. local mudodo = Instance.new("Sound")
  1568. mudodo.Volume = 5
  1569. mudodo.SoundId = "rbxassetid://627578508"
  1570. mudodo.Looped = true
  1571. mudodo.Parent = hrp
  1572. mudodo:Play()
  1573. cancarry = false
  1574. repeat
  1575. for _ = 1, 2 do
  1576. swait()
  1577. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1578. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1579. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1580. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1581. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1582. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1583. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1584. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1585. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1586. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1587. end
  1588. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1589. for _ = 1, 2 do
  1590. swait()
  1591. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1592. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1593. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1594. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1595. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1596. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1597. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1598. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1599. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1600. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1601. end
  1602. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1603. for _ = 1, 2 do
  1604. swait()
  1605. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1606. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1607. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1608. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1609. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1610. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1611. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1612. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1613. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1614. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1615. end
  1616. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1617. for _ = 1, 2 do
  1618. swait()
  1619. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1620. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1621. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1622. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1623. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1624. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1625. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1626. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1627. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1628. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1629. end
  1630. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1631. until bep == false or 0 >= human.Health
  1632. de:Disconnect()
  1633. mudodo:Stop()
  1634. wry:Play()
  1635. for _ = 1, 6 do
  1636. swait()
  1637. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1638. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1639. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1640. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1641. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1642. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1643. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1644. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1645. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1646. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1647. end
  1648. for _ = 1, 7 do
  1649. swait()
  1650. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1651. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1652. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1653. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1654. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1655. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1656. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1657. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1658. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1659. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1660. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1661. end
  1662. swait(5)
  1663. wherto = hrp
  1664. mudodo:Destroy()
  1665. addcfr = cf(-2, 1, 2)
  1666. activu = false
  1667. cancarry = true
  1668. end
  1669. function MUDAAA()
  1670. if selected == false or activu == true then
  1671. return
  1672. end
  1673. if appeared == false then
  1674. standappear(thenoob)
  1675. wherto = hrp
  1676. addcfr = cf(0, 0, -3.5)
  1677. end
  1678. wryyy:Stop()
  1679. local bep = true
  1680. activu = true
  1681. wherto = hrp
  1682. addcfr = cf(0, 0, -3.5)
  1683. local function blur(limb)
  1684. coroutine.resume(coroutine.create(function()
  1685. local memedon = {}
  1686. for i = 1, 6 do
  1687. local b1 = Instance.new("Part")
  1688. nooutline(b1)
  1689. b1.Size = Vector3.new(1, 2, 1)
  1690. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1691. b1.CanCollide = false
  1692. b1.BrickColor = limb.BrickColor
  1693. b1.Anchored = true
  1694. b1.Transparency = 0.85
  1695. b1.Locked = true
  1696. b1.Parent = modz
  1697. b1.Material = "Neon"
  1698. table.insert(memedon, b1)
  1699. end
  1700. local num = 0
  1701. repeat
  1702. swait()
  1703. num = num % 6 + 1
  1704. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1705. until bep == false
  1706. for i = 1, #memedon do
  1707. swait()
  1708. memedon[i]:Destroy()
  1709. end
  1710. end))
  1711. end
  1712. local de = mouse.KeyUp:connect(function(key)
  1713. if key == "t" then
  1714. bep = false
  1715. end
  1716. end)
  1717. blur(rightleg)
  1718. blur(leftleg)
  1719. local mudodododo = Instance.new("Sound")
  1720. mudodododo.Volume = 7.5
  1721. mudodododo.SoundId = "rbxassetid://627578508"
  1722. mudodododo.Looped = true
  1723. mudodododo.Parent = hrp
  1724. mudodododo:Play()
  1725. cancarry = false
  1726. repeat
  1727. for _ = 1, 2 do
  1728. swait()
  1729. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1730. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1731. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1732. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1733. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1734. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1735. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1736. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1737. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1738. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1739. end
  1740. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1741. for _ = 1, 2 do
  1742. swait()
  1743. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1744. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1745. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1746. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1747. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1748. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1749. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1750. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1751. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1752. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1753. end
  1754. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1755. for _ = 1, 2 do
  1756. swait()
  1757. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1758. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1759. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1760. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1761. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1762. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1763. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1764. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1765. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1766. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1767. end
  1768. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1769. for _ = 1, 2 do
  1770. swait()
  1771. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1772. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1773. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1774. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1775. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1776. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1777. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1778. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1779. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1780. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1781. end
  1782. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1783. until bep == false or 0 >= human.Health
  1784. de:Disconnect()
  1785. mudodododo:Stop()
  1786. wryyy:Play()
  1787. for _ = 1, 6 do
  1788. swait()
  1789. lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
  1790. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1791. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1792. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1793. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1794. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1795. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1796. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1797. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1798. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1799. end
  1800. for _ = 1, 7 do
  1801. swait()
  1802. hito(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1803. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
  1804. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1805. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1806. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1807. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1808. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1809. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1810. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
  1811. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1812. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
  1813. end
  1814. swait(5)
  1815. wherto = hrp
  1816. mudodododo:Destroy()
  1817. addcfr = cf(-2, 1, 2)
  1818. activu = false
  1819. cancarry = true
  1820. end
  1821. function turnto(pos,part)
  1822. tors.CFrame = cf(tors.Position,Vector3.new(pos.X,hrp.Position.Y,pos.Z))
  1823. end
  1824. function cability()
  1825. if selected == false or activu == true then
  1826. return
  1827. end
  1828. if appeared == false then
  1829. standappear(thenoob)
  1830. wherto = hrp
  1831. addcfr = cf(0, 0, -3.75)
  1832. end
  1833. cancarry = false
  1834. activu = true
  1835. wherto = hrp
  1836. addcfr = cf(0, 0, -3.5)
  1837. turnto(mouse.Hit.p,RootPart)
  1838. local ZAWRUA = Instance.new("Sound")
  1839. ZAWRUA.SoundId = "rbxassetid://1056668930"
  1840. ZAWRUA.Volume = 3.5
  1841. ZAWRUA.Parent = hrp
  1842. ZAWRUA:Play()
  1843. game.Debris:AddItem(ZAWRUA, 2.5)
  1844. local wate = Instance.new("Part")
  1845. nooutline(wate)
  1846. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1847. wate.Material = "Neon"
  1848. wate.Transparency = 1
  1849. wate.BrickColor = BrickColor.new("New Yeller")
  1850. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1851. wate.Anchored = true
  1852. wate.CanCollide = false
  1853. wate.Parent = modz
  1854. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1855. coroutine.resume(coroutine.create(function()
  1856. repeat
  1857. swait()
  1858. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1859. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1860. until not wate
  1861. end))
  1862. coroutine.resume(coroutine.create(function()
  1863. local pt = {}
  1864. for _ = 1, 10 do
  1865. local wp = Instance.new("Part")
  1866. nooutline(wp)
  1867. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1868. wp.Material = "Neon"
  1869. wp.Transparency = 1
  1870. wp.BrickColor = BrickColor.new("New Yeller")
  1871. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1872. wp.Anchored = true
  1873. wp.CanCollide = false
  1874. wp.Parent = modz
  1875. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1876. table.insert(pt, wp)
  1877. table.insert(pt, wmz)
  1878. end
  1879. for m = 1, 45 do
  1880. swait()
  1881. for _, hey in pairs(pt) do
  1882. if hey.ClassName == "SpecialMesh" then
  1883. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1884. elseif hey.ClassName == "Part" then
  1885. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1886. hey.Transparency = hey.Transparency - 0.015
  1887. end
  1888. end
  1889. end
  1890. for m = 45, 50 do
  1891. swait()
  1892. for _, hey in pairs(pt) do
  1893. if hey.ClassName == "SpecialMesh" then
  1894. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1895. elseif hey.ClassName == "Part" then
  1896. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1897. hey.Transparency = hey.Transparency + 0.2
  1898. end
  1899. end
  1900. end
  1901. for _, AAA in pairs(pt) do
  1902. if AAA.ClassName == "Part" then
  1903. AAA:Destroy()
  1904. end
  1905. end
  1906. end))
  1907. for _ = 1, 50 do
  1908. swait()
  1909. wmesh.Scale = Vector3.new(9, 9, 9)
  1910. wate.Transparency = wate.Transparency - 0.008
  1911. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1912. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1913. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1914. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1915. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1916. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1917. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1918. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1919. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1920. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1921. end
  1922. local pooo = Instance.new("Sound")
  1923. pooo.SoundId = "rbxassetid://463598785"
  1924. pooo.TimePosition = 0
  1925. pooo.Volume = 3
  1926. pooo.Parent = hrp
  1927. pooo:Play()
  1928. game.Debris:AddItem(pooo, 2.5)
  1929. for _ = 1, 1 do
  1930. swait()
  1931. wate.Transparency = wate.Transparency + 0.15
  1932. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1933. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1934. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1935. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1936. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1937. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1938. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1939. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1940. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1941. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1942. end
  1943. local aimpos = mouse.Hit.p
  1944. local EffectsTransparency ={
  1945. NumberSequenceKeypoint.new(0,0,0),
  1946. NumberSequenceKeypoint.new(1,1,0)
  1947. }
  1948. local EffectsSize ={
  1949. NumberSequenceKeypoint.new(0,4.5,2.25),
  1950. NumberSequenceKeypoint.new(1,1.12,0.562)
  1951. }
  1952. local swoo = Instance.new("Part")
  1953. nooutline(swoo)
  1954. swoo.Name = "Part2"
  1955. swoo.Size = Vector3.new(3, 3, 3)
  1956. swoo.Shape = "Ball"
  1957. swoo.Material = "Neon"
  1958. swoo.Transparency = 0.2
  1959. swoo.BrickColor = BrickColor.new("New Yeller")
  1960. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(0, 0, 0)
  1961. swoo.Anchored = false
  1962. swoo.CanCollide = false
  1963. swoo.Parent = modz
  1964. local bv = Instance.new("BodyVelocity")
  1965. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1966. bv.velocity = cf(swoo.Position,aimpos).lookVector*100
  1967. bv.Parent = swoo
  1968. bv.Name = "MOVE"
  1969. local bvv = Instance.new("BodyAngularVelocity")
  1970. bvv.AngularVelocity = Vector3.new(2, 2, 2)
  1971. bvv.MaxTorque = Vector3.new(4000, 4000, 4000)
  1972. bvv.Parent = swoo
  1973. Par0=Instance.new('ParticleEmitter')
  1974. Par0.Name = "woah"
  1975. Par0.Parent=swoo
  1976. Par0.LightEmission=0.8
  1977. Par0.LockedToPart=false
  1978. Par0.Texture="rbxassetid://296874871"
  1979. Par0.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  1980. Par0.Transparency=NumberSequence.new(EffectsTransparency)
  1981. Par0.Drag=2
  1982. Par0.ZOffset=0.3
  1983. Par0.Size=NumberSequence.new(EffectsSize)
  1984. Par0.Lifetime=NumberRange.new(1)
  1985. Par0.Rate=999
  1986. Par0.Enabled=true
  1987. turnto(mouse.Hit.p,RootPart)
  1988. for _ = 1, 50 do
  1989. swait()
  1990. wate.Transparency = wate.Transparency + 0.05
  1991. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1992. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1993. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1994. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1995. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1996. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1997. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1998. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1999. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2000. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2001. hito3(swoo, 5, 100, 0.15, rot.CFrame.lookVector * 100)
  2002. coroutine.resume(coroutine.create(function()
  2003. local woohs = human.Parent.efx:FindFirstChild("Part2")
  2004. wait(2)
  2005. woohs:Remove()
  2006. end))
  2007. end
  2008. wate:Remove()
  2009. swait(15)
  2010. wherto = hrp
  2011. addcfr = cf(-2, 1, 2)
  2012. activu = false
  2013. cancarry = true
  2014. end
  2015. function cability2()
  2016. if selected == false or activu == true then
  2017. return
  2018. end
  2019. if appeared == false then
  2020. standappear(thenoob)
  2021. wherto = hrp
  2022. addcfr = cf(0, 0, -3.75)
  2023. end
  2024. cancarry = false
  2025. activu = true
  2026. wherto = hrp
  2027. addcfr = cf(0, 0, -3.5)
  2028. local ZAWRU = Instance.new("Sound")
  2029. ZAWRU.SoundId = "rbxassetid://1056668930"
  2030. ZAWRU.TimePosition = 0
  2031. ZAWRU.Volume = 3
  2032. ZAWRU.Parent = hrp
  2033. ZAWRU:Play()
  2034. coroutine.resume(coroutine.create(function()
  2035. wait(0.5)
  2036. local ZAWRUA = Instance.new("Sound")
  2037. ZAWRUA.SoundId = "rbxassetid://1125531635"
  2038. ZAWRUA.TimePosition = 0
  2039. ZAWRUA.Volume = 3
  2040. ZAWRUA.Parent = hrp
  2041. ZAWRUA:Play()
  2042. end))
  2043. game.Debris:AddItem(ZAWRUA, 2.5)
  2044. local wate = Instance.new("Part")
  2045. nooutline(wate)
  2046. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  2047. wate.Material = "Neon"
  2048. wate.Transparency = 1
  2049. wate.BrickColor = BrickColor.new("New Yeller")
  2050. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  2051. wate.Anchored = true
  2052. wate.CanCollide = false
  2053. wate.Parent = modz
  2054. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  2055. coroutine.resume(coroutine.create(function()
  2056. repeat
  2057. swait()
  2058. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  2059. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  2060. until not wate
  2061. end))
  2062. coroutine.resume(coroutine.create(function()
  2063. local pt = {}
  2064. for _ = 1, 10 do
  2065. local wp = Instance.new("Part")
  2066. nooutline(wp)
  2067. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  2068. wp.Material = "Neon"
  2069. wp.Transparency = 1
  2070. wp.BrickColor = BrickColor.new("New Yeller")
  2071. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  2072. wp.Anchored = true
  2073. wp.CanCollide = false
  2074. wp.Parent = modz
  2075. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  2076. table.insert(pt, wp)
  2077. table.insert(pt, wmz)
  2078. end
  2079. for m = 1, 45 do
  2080. swait()
  2081. for _, hey in pairs(pt) do
  2082. if hey.ClassName == "SpecialMesh" then
  2083. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  2084. elseif hey.ClassName == "Part" then
  2085. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2086. hey.Transparency = hey.Transparency - 0.015
  2087. end
  2088. end
  2089. end
  2090. for m = 45, 50 do
  2091. swait()
  2092. for _, hey in pairs(pt) do
  2093. if hey.ClassName == "SpecialMesh" then
  2094. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  2095. elseif hey.ClassName == "Part" then
  2096. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2097. hey.Transparency = hey.Transparency + 0.2
  2098. end
  2099. end
  2100. end
  2101. for _, AAA in pairs(pt) do
  2102. if AAA.ClassName == "Part" then
  2103. AAA:Destroy()
  2104. end
  2105. end
  2106. end))
  2107. for _ = 1, 50 do
  2108. swait()
  2109. wmesh.Scale = Vector3.new(9, 9, 9)
  2110. wate.Transparency = wate.Transparency - 0.008
  2111. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  2112. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  2113. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  2114. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2115. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  2116. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2117. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  2118. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2119. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  2120. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2121. end
  2122. local pooo = Instance.new("Sound")
  2123. pooo.SoundId = "rbxassetid://0"
  2124. pooo.Pitch = 1.25
  2125. pooo.Volume = 3
  2126. pooo.Parent = hrp
  2127. pooo:Play()
  2128. game.Debris:AddItem(pooo, 2.5)
  2129. for _ = 1, 1 do
  2130. swait()
  2131. wate.Transparency = wate.Transparency + 0.15
  2132. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  2133. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  2134. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  2135. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  2136. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2137. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2138. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2139. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2140. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2141. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2142. end
  2143. local swoo = Instance.new("Part")
  2144. nooutline(swoo)
  2145. swoo.Size = Vector3.new(1, 20, 1)
  2146. swoo.Material = "Plastic"
  2147. swoo.BrickColor = BrickColor.new("White")
  2148. swoo.Anchored = true
  2149. swoo.CanCollide = false
  2150. swoo.Parent = modz
  2151. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  2152. local swoomesh = makemesh("FileMesh", Vector3.new(1, 10, 1), "rbxasset://fonts/rightarm.mesh", swoo)
  2153. local pli = Instance.new("PointLight")
  2154. pli.Brightness = 2
  2155. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  2156. pli.Range = 10
  2157. pli.Shadows = true
  2158. pli.Parent = swoo
  2159. for _ = 1, 25 do
  2160. swait()
  2161. wate.Transparency = wate.Transparency + 0.05
  2162. pli.Range = pli.Range - 1
  2163. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  2164. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  2165. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-75), rd(100)), 0.75)
  2166. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  2167. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  2168. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2169. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  2170. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2171. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  2172. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2173. hito4(swoo, 5, 50, 0.15, rot.CFrame.lookVector * 80)
  2174. hito4(rightarm, 5, 50, 0.15, rot.CFrame.lookVector * 80)
  2175. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  2176. end
  2177. wate:Destroy()
  2178. pli:Destroy()
  2179. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  2180. swait()
  2181. swoo:Destroy()
  2182. wherto = hrp
  2183. addcfr = cf(-2, 1, 2)
  2184. activu = false
  2185. cancarry = true
  2186. end
  2187. function JUDGE()
  2188. if selected == false or activu == true then
  2189. return
  2190. end
  2191. if appeared == false then
  2192. wherto = hrp
  2193. addcfr = cf(2, 1, 2)
  2194. end
  2195. POSU = true
  2196. cancarry = false
  2197. activu = true
  2198. wherto = hrp
  2199. addcfr = cf(0, 0, -3.5)
  2200. local ZAWRU = Instance.new("Sound")
  2201. ZAWRU.SoundId = "rbxassetid://1300588094"
  2202. ZAWRU.TimePosition = 0
  2203. ZAWRU.Volume = 3
  2204. ZAWRU.Parent = hrp
  2205. ZAWRU:Play()
  2206. game.Debris:AddItem(ZAWRU, 2.35)
  2207. local pooo = Instance.new("Sound")
  2208. pooo.SoundId = "rbxassetid://0"
  2209. pooo.Pitch = 1.25
  2210. pooo.Volume = 3
  2211. pooo.Parent = hrp
  2212. pooo:Play()
  2213. game.Debris:AddItem(pooo, 2.5)
  2214. human.WalkSpeed = 0
  2215. for _ = 1, 20 do
  2216. swait()
  2217. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2218. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2219. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2220. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2221. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2222. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2223. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2224. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2225. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2226. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2227.  
  2228. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2229. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2230. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2231. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2232. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2233. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2234. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2235. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2236. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2237. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2238. end
  2239. for _ = 1, 15 do
  2240. swait()
  2241. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2242. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2243. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2244. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2245. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2246. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2247. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2248. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2249. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2250. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2251.  
  2252. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2253. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2254. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2255. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2256. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2257. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2258. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2259. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2260. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2261. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2262. end
  2263. swait(5)
  2264. human.WalkSpeed = 25
  2265. wherto = hrp
  2266. addcfr = cf(-2, 1, 2)
  2267. activu = false
  2268. cancarry = true
  2269. POSU = false
  2270. end
  2271. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  2272. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  2273. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  2274. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  2275. function THEBEST()
  2276. if selected == false or activu == true or appeared == true or POSU == true then
  2277. return
  2278. end
  2279. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  2280. local dipperrot
  2281. if dipperhat then
  2282. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  2283. end
  2284. cancarry = false
  2285. activu = true
  2286. POSU = true
  2287. cam.CameraType = "Scriptable"
  2288. chr.PrimaryPart = hrp
  2289. human.WalkSpeed = 0
  2290. human:SetStateEnabled(3, false)
  2291. local actmus1 = Instance.new("Sound")
  2292. actmus1.SoundId = "rbxassetid://188959462"
  2293. actmus1.Volume = 1.5
  2294. actmus1.RollOffMode = 1
  2295. actmus1.TimePosition = 0
  2296. actmus1.Parent = cam
  2297. local actmus2 = Instance.new("Sound")
  2298. actmus2.SoundId = "rbxassetid://188959462"
  2299. actmus2.Volume = 1.5
  2300. actmus2.RollOffMode = 1
  2301. actmus2.TimePosition = 0
  2302. actmus2.Parent = hrp
  2303. actmus1:Play()
  2304. actmus2:Play()
  2305. local mus1 = Instance.new("Sound")
  2306. mus1.SoundId = "rbxassetid://616594208"
  2307. mus1.Volume = 1.25
  2308. mus1.TimePosition = 0.45
  2309. mus1.Parent = cam
  2310. local mus2 = Instance.new("Sound")
  2311. mus2.SoundId = "rbxassetid://616594208"
  2312. mus2.Volume = 1.25
  2313. mus2.TimePosition = 0.45
  2314. mus2.Parent = hrp
  2315. local zawarudoda = Instance.new("Sound")
  2316. zawarudoda.SoundId = "rbxassetid://616576400"
  2317. zawarudoda.Volume = 2
  2318. zawarudoda.TimePosition = 0.3
  2319. zawarudoda.Parent = hrp
  2320. mus1:Play()
  2321. mus2:Play()
  2322. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  2323. local regface = hed.face.Texture
  2324. local whogothit, bodyvel
  2325. local function checkhit(partoz, magn)
  2326. for _, guy in pairs(workspace:GetChildren()) do
  2327. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  2328. whogothit = guy
  2329. guy:FindFirstChild("Humanoid").PlatformStand = true
  2330. do
  2331. local derp = Instance.new("BodyPosition")
  2332. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  2333. derp.P = 8000
  2334. derp.D = 500
  2335. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  2336. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  2337. bodyvel = derp
  2338. local derp2 = Instance.new("BodyAngularVelocity")
  2339. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  2340. derp2.P = 8000
  2341. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  2342. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  2343. delay(0.1, function()
  2344. derp2:Destroy()
  2345. end)
  2346. bodyvel = derp
  2347. end
  2348. end
  2349. end
  2350. end
  2351. coroutine.resume(coroutine.create(function()
  2352. for _ = 1, 25 do
  2353. swait()
  2354. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2355. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2356. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2357. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2358. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2359. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2360. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2361. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2362. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2363. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2364. end
  2365. for _ = 1, 20 do
  2366. swait()
  2367. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2368. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2369. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2370. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2371. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2372. if dipperhat then
  2373. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  2374. end
  2375. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2376. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2377. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2378. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2379. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2380. end
  2381. end))
  2382. repeat
  2383. swait()
  2384. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  2385. until mus1.TimePosition > 2.9
  2386. mus1:Pause()
  2387. mus2:Pause()
  2388. zawarudoda:Play()
  2389. coroutine.resume(coroutine.create(function()
  2390. for _ = 1, 7 do
  2391. swait()
  2392. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  2393. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  2394. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  2395. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2396. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  2397. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2398. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  2399. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2400. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2401. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2402. end
  2403. for _ = 1, 16 do
  2404. swait()
  2405. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  2406. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  2407. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  2408. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2409. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  2410. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2411. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  2412. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2413. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  2414. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2415. end
  2416. end))
  2417. repeat
  2418. swait()
  2419. until zawarudoda.TimePosition > 1.4
  2420. zawarudoda:Pause()
  2421. activu = false
  2422. standappear(thenoob)
  2423. wherto = hrp
  2424. addcfr = cf(3, 0.25, -1.5)
  2425. activu = true
  2426. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  2427. for _ = 1, 10 do
  2428. swait()
  2429. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  2430. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  2431. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  2432. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  2433. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2434. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2435. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2436. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2437. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2438. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2439. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2440. end
  2441. wherto = hrp
  2442. addcfr = cf(-3, 0.25, -1.5)
  2443. for _ = 1, 25 do
  2444. swait()
  2445. checkhit(rightarm, 3)
  2446. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  2447. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  2448. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  2449. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2450. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  2451. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2452. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  2453. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2454. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  2455. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2456. end
  2457. if whogothit then
  2458. print("derp")
  2459. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  2460. local laugo = Instance.new("Sound")
  2461. laugo.SoundId = "rbxassetid://291088606"
  2462. laugo.Volume = 1.5
  2463. laugo.Parent = hrp
  2464. game.Debris:AddItem(laugo, 2.5)
  2465. laugo:Play()
  2466. local sda = 0
  2467. local chn = 2
  2468. local cs = math.cos
  2469. for D = 1, 60 do
  2470. swait()
  2471. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  2472. sda = sda + chn
  2473. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  2474. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  2475. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  2476. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2477. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  2478. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2479. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  2480. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2481. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  2482. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2483. end
  2484. hed.face.Texture = "rbxassetid://176777497"
  2485. mus1.TimePosition = 2.75
  2486. mus1:Play()
  2487. for C = 1, 30 do
  2488. swait()
  2489. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  2490. sda = sda + chn
  2491. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  2492. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  2493. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  2494. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2495. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  2496. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2497. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  2498. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2499. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  2500. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2501. end
  2502. for _ = 1, 5 do
  2503. swait()
  2504. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  2505. sda = sda + chn
  2506. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  2507. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2508. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  2509. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2510. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  2511. if dipperhat then
  2512. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  2513. end
  2514. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2515. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  2516. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2517. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2518. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2519. end
  2520. wait(2)
  2521. elseif whogothit == nil then
  2522. print("noderp")
  2523. end
  2524. human:SetStateEnabled(3, true)
  2525. activu = false
  2526. standappear(thenoob)
  2527. activu = true
  2528. if dipperhat then
  2529. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2530. end
  2531. actmus1:Destroy()
  2532. actmus2:Destroy()
  2533. bast:Play()
  2534. if bodyvel then
  2535. bodyvel:Destroy()
  2536. end
  2537. cam.CameraType = "Custom"
  2538. hed.face.Texture = regface
  2539. chr.PrimaryPart = head
  2540. human.WalkSpeed = 25
  2541. activu = false
  2542. POSU = false
  2543. cancarry = true
  2544. end
  2545. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2546. for _, guy in pairs(workspace:GetChildren()) do
  2547. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2548. do
  2549. local humz = guy:FindFirstChild("Humanoid")
  2550. local horp = guy:FindFirstChild("HumanoidRootPart")
  2551. TakeDamage(humz, dmg)
  2552. local db = Instance.new("StringValue")
  2553. db.Name = "alabo"
  2554. db.Parent = horp
  2555. delay(debtim, function()
  2556. db:Destroy()
  2557. end)
  2558. local b = Instance.new("Part")
  2559. nooutline(b)
  2560. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2561. b.Transparency = 0.25
  2562. b.Anchored = true
  2563. b.CanCollide = false
  2564. b.BrickColor = BrickColor.new("New Yeller")
  2565. b.Locked = true
  2566. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2567. b.Parent = modz
  2568. b.Material = "Neon"
  2569. local c = Instance.new("SpecialMesh")
  2570. c.MeshType = "Sphere"
  2571. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2572. c.Parent = b
  2573. game.Debris:AddItem(b, 1)
  2574. if bodyfdire then
  2575. local boopyve = Instance.new("BodyVelocity")
  2576. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2577. boopyve.P = math.huge
  2578. boopyve.Velocity = bodyfdire * 1.25
  2579. boopyve.Parent = horp
  2580. game.Debris:AddItem(boopyve, debtim)
  2581. end
  2582. local bet = Instance.new("Sound")
  2583. bet.Pitch = rd2(9, 11) / 10
  2584. bet.Volume = rd2(12, 14) / 10
  2585. bet.SoundId = "rbxassetid://856713718"
  2586. bet.Parent = b
  2587. bet:Play()
  2588. coroutine.resume(coroutine.create(function()
  2589. for _ = 1, 5 do
  2590. swait()
  2591. b.Transparency = b.Transparency + 0.15
  2592. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2593. end
  2594. end))
  2595. end
  2596. end
  2597. end
  2598. end
  2599. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  2600. for _, guy in pairs(workspace:GetChildren()) do
  2601. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2602. do
  2603. CanDamage = false
  2604. local humz = guy:FindFirstChild("Humanoid")
  2605. local horp = guy:FindFirstChild("HumanoidRootPart")
  2606. TakeDamage(humz, dmg)
  2607. local db = Instance.new("StringValue")
  2608. db.Name = "alabo"
  2609. db.Parent = horp
  2610. delay(debtim, function()
  2611. db:Destroy()
  2612. end)
  2613. local b = Instance.new("Part")
  2614. nooutline(b)
  2615. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2616. b.Transparency = 0.25
  2617. b.Anchored = true
  2618. b.CanCollide = false
  2619. b.BrickColor = BrickColor.new("Deep orange")
  2620. b.Locked = true
  2621. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2622. b.Parent = modz
  2623. b.Material = "Neon"
  2624. local c = Instance.new("SpecialMesh")
  2625. c.MeshType = "Sphere"
  2626. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2627. c.Parent = b
  2628. game.Debris:AddItem(b, 1)
  2629. if bodyfdire then
  2630. local boopyve = Instance.new("BodyVelocity")
  2631. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2632. boopyve.P = math.huge
  2633. boopyve.Velocity = bodyfdire * 2
  2634. boopyve.Parent = horp
  2635. game.Debris:AddItem(boopyve, debtim)
  2636. end
  2637. local d = Instance.new("Part")
  2638. nooutline(d)
  2639. d.Name = "EXPLOSION"
  2640. d.Size = Vector3.new(3, 3, 3)
  2641. d.Transparency = 1
  2642. d.Anchored = true
  2643. d.CanCollide = false
  2644. d.BrickColor = BrickColor.new("Deep orange")
  2645. d.Locked = true
  2646. d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2647. d.Parent = modz
  2648. d.Material = "Neon"
  2649. Par1=Instance.new('ParticleEmitter')
  2650. Par1.Drag = 5
  2651. Par1.Name = "fire"
  2652. Par1.Parent = d
  2653. Par1.LightEmission=0.8
  2654. Par1.LockedToPart=true
  2655. Par1.Texture="rbxassetid://296874871"
  2656. Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2657. Par1.Speed=NumberRange.new(100)
  2658. local EffectsTransparency ={
  2659. NumberSequenceKeypoint.new(0,0,0),
  2660. NumberSequenceKeypoint.new(1,1,0)
  2661. }
  2662. local EffectsSize ={
  2663. NumberSequenceKeypoint.new(0,7.5,3),
  2664. NumberSequenceKeypoint.new(1,1.5,0.75)
  2665. }
  2666. local EffectsSize2 ={
  2667. NumberSequenceKeypoint.new(0,5,3),
  2668. NumberSequenceKeypoint.new(1,1,0.75)
  2669. }
  2670. Par1.ZOffset = 0.3
  2671. Par1.Rotation = NumberRange.new(0, 360)
  2672. Par1.Transparency = NumberSequence.new(EffectsTransparency)
  2673. Par1.Size = NumberSequence.new(EffectsSize)
  2674. Par1.Lifetime=NumberRange.new(2)
  2675. Par1.SpreadAngle=Vector2.new(90000, 90000)
  2676. Par1.Rate=1000
  2677. Par1.Enabled = true
  2678. Par2=Instance.new('ParticleEmitter')
  2679. Par2.Drag = 5
  2680. Par2.Name = "fire2"
  2681. Par2.Parent = d
  2682. Par2.LightEmission=0.8
  2683. Par2.LockedToPart=true
  2684. Par2.Texture="rbxassetid://296874871"
  2685. Par2.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2686. Par2.Speed=NumberRange.new(100)
  2687. Par2.ZOffset = 0.3
  2688. Par2.Rotation = NumberRange.new(0, 360)
  2689. Par2.Transparency = NumberSequence.new(EffectsTransparency)
  2690. Par2.Size = NumberSequence.new(EffectsSize2)
  2691. Par2.Lifetime=NumberRange.new(2)
  2692. Par2.SpreadAngle=Vector2.new(90000, 90000)
  2693. Par2.Rate=1000
  2694. Par2.Enabled = true
  2695. local bet = Instance.new("Sound")
  2696. bet.Volume = 5
  2697. bet.SoundId = "rbxassetid://416328540"
  2698. bet.Parent = b
  2699. bet:Play()
  2700. coroutine.resume(coroutine.create(function()
  2701. for _ = 1, 25 do
  2702. swait()
  2703. b.Transparency = b.Transparency + 0.04
  2704. c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
  2705. d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
  2706. end
  2707. end))
  2708. coroutine.resume(coroutine.create(function()
  2709. human.Parent.efx.Part2.Anchored = true
  2710. human.Parent.efx.Part2.Transparency = 1
  2711. human.Parent.efx.Part2.woah.Enabled = false
  2712. wait(0.5)
  2713. human.Parent.efx.EXPLOSION.fire.Enabled = false
  2714. human.Parent.efx.EXPLOSION.fire2.Enabled = false
  2715. human.Parent.efx.Part2.Anchored = true
  2716. wait(2)
  2717. human.Parent.efx.EXPLOSION:Remove()
  2718. CanDamage = true
  2719. end))
  2720. end
  2721. end
  2722. end
  2723. end
  2724. function hito4(partoz, magn, dmg, debtim, bodyfdire)
  2725. for _, guy in pairs(workspace:GetChildren()) do
  2726. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2727. do
  2728. CanDamage = false
  2729. local humz = guy:FindFirstChild("Humanoid")
  2730. local horp = guy:FindFirstChild("HumanoidRootPart")
  2731. TakeDamage(humz, dmg)
  2732. local db = Instance.new("StringValue")
  2733. db.Name = "alabo"
  2734. db.Parent = horp
  2735. delay(debtim, function()
  2736. db:Destroy()
  2737. end)
  2738. local b = Instance.new("Part")
  2739. nooutline(b)
  2740. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2741. b.Transparency = 0.25
  2742. b.Anchored = true
  2743. b.CanCollide = false
  2744. b.BrickColor = BrickColor.new("New Yeller")
  2745. b.Locked = true
  2746. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2747. b.Parent = modz
  2748. b.Material = "Neon"
  2749. local c = Instance.new("SpecialMesh")
  2750. c.MeshType = "Sphere"
  2751. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2752. c.Parent = b
  2753. game.Debris:AddItem(b, 1)
  2754. if bodyfdire then
  2755. local boopyve = Instance.new("BodyVelocity")
  2756. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2757. boopyve.P = math.huge
  2758. boopyve.Velocity = bodyfdire * 1.25
  2759. boopyve.Parent = horp
  2760. game.Debris:AddItem(boopyve, debtim)
  2761. end
  2762. local bet = Instance.new("Sound")
  2763. bet.Pitch = rd2(9, 11) / 10
  2764. bet.Volume = rd2(12, 14) / 10
  2765. bet.SoundId = "rbxassetid://856713718"
  2766. bet.Parent = b
  2767. bet:Play()
  2768. coroutine.resume(coroutine.create(function()
  2769. for _ = 1, 5 do
  2770. swait()
  2771. b.Transparency = b.Transparency + 0.15
  2772. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2773. end
  2774. end))
  2775. coroutine.resume(coroutine.create(function()
  2776. wait(1)
  2777. CanDamage = true
  2778. end))
  2779. end
  2780. end
  2781. end
  2782. end
  2783. mouse.KeyDown:connect(function(key)
  2784. if human.Health <= 0 then
  2785. return
  2786. end
  2787. if key == "f" then
  2788. standappear(thenoob)
  2789. end
  2790. if key == "n" then
  2791. auraappear()
  2792. end
  2793. if key == "r" then
  2794. MUDA()
  2795. end
  2796. if key == "t" then
  2797. MUDAAA()
  2798. end
  2799. if key == "e" then
  2800. block()
  2801. end
  2802. if key == "q" then
  2803. quickhit()
  2804. end
  2805. if key == "v" then
  2806. cability()
  2807. end
  2808. if key == "b" then
  2809. cability2()
  2810. end
  2811. if key == "m" and plr.UserId then
  2812. THEBEST()
  2813. end
  2814. if key == "j" then
  2815. THREATENING()
  2816. end
  2817. if key == "x" then
  2818. JUDGE()
  2819. end
  2820. if key == "z" then
  2821. CARRY()
  2822. end
  2823. if key == "k" then
  2824. konodioda:Play()
  2825. end
  2826. if key == "l" then
  2827. bast:Play()
  2828. end
  2829. if key == ";" then
  2830. zaworld:Play()
  2831. wait(3.5)
  2832. zaworld2:Play()
  2833. wait(2)
  2834. zaworld3:Play()
  2835. end
  2836. end)
  2837. tool.Equipped:connect(function()
  2838. selected = true
  2839. end)
  2840. tool.Unequipped:connect(function()
  2841. selected = false
  2842. end)
  2843. sine = 0
  2844. charge = 1
  2845. cos = math.cos
  2846. game:GetService("RunService").RenderStepped:connect(function()
  2847. if POSU == false then
  2848. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2849. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2850. local checkstate = human:GetState()
  2851. if checkstate.Value == 13 then
  2852. animpose = "Sitting"
  2853. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2854. animpose = "Jumping"
  2855. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2856. animpose = "Falling"
  2857. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2858. animpose = "Idle"
  2859. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2860. animpose = "Walking"
  2861. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2862. animpose = "TooFast"
  2863. end
  2864. if animpose == "Idle" then
  2865. sine = sine + charge
  2866. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2867. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2868. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2869. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2870. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2871. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2872. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2873. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2874. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2875. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2876. end
  2877. if animpose == "Walking" then
  2878. sine = sine + charge
  2879. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2880. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2881. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2882. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2883. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2884. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2885. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2886. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2887. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2888. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2889. end
  2890. if animpose == "Jumping" then
  2891. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2892. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2893. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2894. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2895. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2896. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2897. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2898. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2899. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2900. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2901. end
  2902. if animpose == "Falling" then
  2903. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2904. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2905. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2906. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2907. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2908. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2909. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2910. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2911. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2912. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2913. end
  2914. if animpose == "TooFast" then
  2915. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2916. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2917. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2918. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2919. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2920. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2921. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2922. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2923. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2924. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2925. end
  2926. if animpose == "Sitting" then
  2927. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2928. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2929. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2930. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2931. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2932. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2933. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2934. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2935. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2936. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2937. end
  2938. end
  2939. if appeared == false and activu == false then
  2940. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2941. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2942. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2943. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2944. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2945. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2946. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2947. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2948. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2949. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2950. elseif appeared == true and activu == false then
  2951. sine = sine + charge
  2952. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2953. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2954. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2955. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2956. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2957. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2958. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2959. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2960. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2961. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2962. end
  2963. end)
  2964. function dispose()
  2965. for i, v in pairs(getfenv(0)) do
  2966. v = nil
  2967. end
  2968. error = nil
  2969. print = nil
  2970. warn = nil
  2971. end
  2972. human.Died:connect(dispose)
  2973. chr.Changed:connect(function()
  2974. if chr.Parent == nil then
  2975. dispose()
  2976. end
  2977. end)
  2978. local p = game.Players.LocalPlayer
  2979. local char = p.Character
  2980. local hed = char.Head
  2981. local LocalPlayer = p
  2982.  
  2983. local Player = game.Players.localPlayer
  2984. local Character = p.Character
  2985. local LeftArm2 = Character["Left Arm"]
  2986. local RightArm2 = Character["Right Arm"]
  2987. local LeftLeg2 = Character["Left Leg"]
  2988. local RightLeg2 = Character["Right Leg"]
  2989. local Head2 = Character.Head
  2990. local Torso2 = Character.Torso
  2991.  
  2992. --created by SoldierJoao
  2993. --Credits to metabee for the knives edit
  2994. cut = Instance.new("Sound", Character)
  2995. cut.SoundId = "https://www.roblox.com/asset/?id=0"
  2996. cut.Volume = 1.5
  2997. thri = Instance.new("Sound", Character)
  2998. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  2999. thri.Volume = 2.5
  3000. WRY = Instance.new("Sound", Character)
  3001. WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
  3002. WRY.Volume = 5
  3003.  
  3004. local Players=game:service'Players'
  3005. local Player=Players.LocalPlayer
  3006. local Mouse=Player:GetMouse''
  3007. local RenderStepped=game:service'RunService'.RenderStepped
  3008.  
  3009. local MeshId='http://www.roblox.com/asset?id=202083123'
  3010. local TextureId='http://www.roblox.com/asset/?id=189436355'
  3011.  
  3012. mse = Player:GetMouse()
  3013.  
  3014. sound2 = Instance.new("Sound", Character)
  3015. sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
  3016. sound2.Volume = 5
  3017. sound4 = Instance.new("Sound", Character)
  3018. sound4.SoundId = "https://www.roblox.com/asset/?id=1404933085"
  3019. sound4.Volume = 5
  3020. TSTheme = Instance.new("Sound", Character)
  3021. TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
  3022. TSTheme.Volume = 10
  3023. TSTheme.Looped = true
  3024. TPsound = Instance.new("Sound", Character)
  3025. TPsound.SoundId = "https://www.roblox.com/asset/?id=872436640"
  3026. TPsound.Volume = 1
  3027. canworld = true
  3028. cooldown = false
  3029. mse.KeyDown:connect(function(key)
  3030. key = key:lower()
  3031. if key == "=" and cooldown == false then
  3032. sound4:Play()
  3033. wait(1.5)
  3034. if canworld == false then return end
  3035. if canworld then
  3036. canworld = false
  3037. TSTheme:Play()
  3038.  
  3039. local function spawnpart()
  3040. sphere = Instance.new("Part")
  3041. local sm = Instance.new("SpecialMesh", sphere)
  3042. sm.MeshType = "Sphere"
  3043. sphere.Transparency = 0
  3044. sphere.Anchored = true
  3045. sphere.CanCollide = false
  3046. sphere.Material = "Neon"
  3047. sphere.BrickColor = BrickColor.new("Institutional white")
  3048. end
  3049.  
  3050. local function weld(lol)
  3051. local weld = Instance.new("Weld", Player.Character.Torso)
  3052. weld.Part0 = Player.Character.Torso
  3053. weld.Part1 = lol
  3054. weld.C0 = Player.Character.Torso.CFrame:inverse()
  3055. weld.C1 = lol.CFrame:inverse()
  3056. end
  3057. wait()
  3058. spawnpart()
  3059. for i, v in pairs(game.Players:GetChildren()) do
  3060. t = v.Character:FindFirstChild("Torso")
  3061. if t then
  3062. t.Anchored = true
  3063. Player.Character:FindFirstChild("Torso").Anchored = false
  3064. end
  3065. RA = v.Character:FindFirstChild("Right Arm")
  3066. if RA then
  3067. RA.Anchored = true
  3068. Player.Character:FindFirstChild("Right Arm").Anchored = false
  3069. end
  3070. LA = v.Character:FindFirstChild("Left Arm")
  3071. if LA then
  3072. LA.Anchored = true
  3073. Player.Character:FindFirstChild("Left Arm").Anchored = false
  3074. end
  3075. RL = v.Character:FindFirstChild("Right Leg")
  3076. if RL then
  3077. RL.Anchored = true
  3078. Player.Character:FindFirstChild("Right Leg").Anchored = false
  3079. end
  3080. LL = v.Character:FindFirstChild("Left Leg")
  3081. if LL then
  3082. LL.Anchored = true
  3083. Player.Character:FindFirstChild("Left Leg").Anchored = false
  3084. end
  3085. end
  3086.  
  3087. game.Lighting.TimeOfDay="00:00:00"
  3088. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  3089. wait(0.1)
  3090. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  3091. wait(0.1)
  3092. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  3093. wait(0.1)
  3094. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  3095. wait(0.1)
  3096. game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
  3097. cooldown = true
  3098. sphere.Parent = Character.Torso
  3099. weld(sphere)
  3100. coroutine.resume(coroutine.create(function()
  3101. for i = 1,10 do
  3102. sphere.Size = sphere.Size + Vector3.new(20,20,20)
  3103. sphere.Transparency = sphere.Transparency + 0.1
  3104. wait()
  3105. end
  3106. wait()
  3107. sphere:Destroy()
  3108. end))
  3109. wait(4.6)
  3110. cooldown = false
  3111. canworld = true
  3112. sound2:Play()
  3113. wait()
  3114. for i, v in pairs(game.Players:GetChildren()) do
  3115. t = v.Character:FindFirstChild("Torso")
  3116. if t then
  3117. t.Anchored = false
  3118. end
  3119. RA = v.Character:FindFirstChild("Right Arm")
  3120. if RA then
  3121. RA.Anchored = false
  3122. end
  3123. LA = v.Character:FindFirstChild("Left Arm")
  3124. if LA then
  3125. LA.Anchored = false
  3126. end
  3127. RL = v.Character:FindFirstChild("Right Leg")
  3128. if RL then
  3129. RL.Anchored = false
  3130. end
  3131. LL = v.Character:FindFirstChild("Left Leg")
  3132. if LL then
  3133. LL.Anchored = false
  3134. end
  3135. end
  3136. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  3137. wait(0.1)
  3138. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  3139. wait(0.1)
  3140. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  3141. wait(0.1)
  3142. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  3143.  
  3144. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  3145. game.Lighting.TimeOfDay="15:00:00"
  3146. TSTheme:Stop()
  3147. end
  3148. end
  3149. end
  3150. )
  3151. if canworld == false then
  3152. wait(10)
  3153. canworld = true
  3154. end
  3155.  
  3156. mse.KeyDown:connect(function(key)
  3157. if key == "-" and part == nil and cooldown == false and canworld == true then
  3158.  
  3159. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  3160. wait(0.1)
  3161. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  3162. wait(0.1)
  3163. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  3164. wait(0.1)
  3165. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  3166. game.Lighting.TimeOfDay="00:00:00"
  3167. wait(0.000004)
  3168. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  3169. game.Lighting.TimeOfDay="15:00:00"
  3170. plr.Character.Torso.CFrame = CFrame.new(Vector3.new(Mouse.hit.p.X,Mouse.hit.p.Y+1.5,Mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
  3171. TPsound:Play()
  3172. cooldown = true
  3173. wait(3)
  3174. cooldown = false
  3175. end
  3176. end)
  3177.  
  3178. --- [[ Time Stop ]] ---
  3179. -- by fo43123
  3180.  
  3181. --https://github.com/Mokiros/roblox-FE-compatibility
  3182. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3183. local Player,game,owner = owner,game
  3184. local RealPlayer = Player
  3185. do
  3186. print("FE Compatibility code V2 by Mokiros")
  3187. local RealPlayer = RealPlayer
  3188. script.Parent = RealPlayer.Character
  3189.  
  3190. --Fake event to make stuff like Mouse.KeyDown work
  3191. local Disconnect_Function = function(this)
  3192. this[1].Functions[this[2]] = nil
  3193. end
  3194. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  3195. local FakeEvent_Metatable = {__index={
  3196. Connect = function(this,f)
  3197. local i = tostring(math.random(0,10000))
  3198. while this.Functions[i] do
  3199. i = tostring(math.random(0,10000))
  3200. end
  3201. this.Functions[i] = f
  3202. return setmetatable({this,i},Disconnect_Metatable)
  3203. end
  3204. }}
  3205. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  3206. local function fakeEvent()
  3207. return setmetatable({Functions={}},FakeEvent_Metatable)
  3208. end
  3209.  
  3210. --Creating fake input objects with fake variables
  3211. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  3212. FakeMouse.keyUp = FakeMouse.KeyUp
  3213. FakeMouse.keyDown = FakeMouse.KeyDown
  3214. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  3215. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  3216. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  3217. end}
  3218. --Merged 2 functions into one by checking amount of arguments
  3219. CAS.UnbindAction = CAS.BindAction
  3220.  
  3221. --This function will trigger the events that have been :Connect()'ed
  3222. local function TriggerEvent(self,ev,...)
  3223. for _,f in pairs(self[ev].Functions) do
  3224. f(...)
  3225. end
  3226. end
  3227. FakeMouse.TriggerEvent = TriggerEvent
  3228. UIS.TriggerEvent = TriggerEvent
  3229.  
  3230. --Client communication
  3231. local Event = Instance.new("RemoteEvent")
  3232. Event.Name = "UserInput_Event"
  3233. Event.OnServerEvent:Connect(function(plr,io)
  3234. if plr~=RealPlayer then return end
  3235. FakeMouse.Target = io.Target
  3236. FakeMouse.Hit = io.Hit
  3237. if not io.isMouse then
  3238. local b = io.UserInputState == Enum.UserInputState.Begin
  3239. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  3240. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  3241. end
  3242. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  3243. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  3244. end
  3245. for _,t in pairs(CAS.Actions) do
  3246. for _,k in pairs(t.Keys) do
  3247. if k==io.KeyCode then
  3248. t.Function(t.Name,io.UserInputState,io)
  3249. end
  3250. end
  3251. end
  3252. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  3253. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  3254. end
  3255. end)
  3256. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  3257. local Mouse = owner:GetMouse()
  3258. local UIS = game:GetService("UserInputService")
  3259. local input = function(io,RobloxHandled)
  3260. if RobloxHandled then return end
  3261. --Since InputObject is a client-side instance, we create and pass table instead
  3262. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  3263. end
  3264. UIS.InputBegan:Connect(input)
  3265. UIS.InputEnded:Connect(input)
  3266. local h,t
  3267. --Give the server mouse data every second frame, but only if the values changed
  3268. --If player is not moving their mouse, client won't fire events
  3269. local HB = game:GetService("RunService").Heartbeat
  3270. while true do
  3271. if h~=Mouse.Hit or t~=Mouse.Target then
  3272. h,t=Mouse.Hit,Mouse.Target
  3273. Event:FireServer({isMouse=true,Target=t,Hit=h})
  3274. end
  3275. --Wait 2 frames
  3276. for i=1,2 do
  3277. HB:Wait()
  3278. end
  3279. end]==],script)
  3280.  
  3281. ----Sandboxed game object that allows the usage of client-side methods and services
  3282. --Real game object
  3283. local RealGame = game
  3284.  
  3285. --Metatable for fake service
  3286. local FakeService_Metatable = {
  3287. __index = function(self,k)
  3288. local s = rawget(self,"_RealService")
  3289. if s then
  3290. return typeof(s[k])=="function"
  3291. and function(_,...)return s[k](s,...)end or s[k]
  3292. end
  3293. end,
  3294. __newindex = function(self,k,v)
  3295. local s = rawget(self,"_RealService")
  3296. if s then s[k]=v end
  3297. end
  3298. }
  3299. local function FakeService(t,RealService)
  3300. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  3301. return setmetatable(t,FakeService_Metatable)
  3302. end
  3303.  
  3304. --Fake game object
  3305. local FakeGame = {
  3306. GetService = function(self,s)
  3307. return rawget(self,s) or RealGame:GetService(s)
  3308. end,
  3309. Players = FakeService({
  3310. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  3311. },"Players"),
  3312. UserInputService = FakeService(UIS,"UserInputService"),
  3313. ContextActionService = FakeService(CAS,"ContextActionService"),
  3314. RunService = FakeService({
  3315. _btrs = {},
  3316. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  3317. BindToRenderStep = function(self,name,_,fun)
  3318. self._btrs[name] = self.Heartbeat:Connect(fun)
  3319. end,
  3320. UnbindFromRenderStep = function(self,name)
  3321. self._btrs[name]:Disconnect()
  3322. end,
  3323. },"RunService")
  3324. }
  3325. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  3326. FakeGame.service = FakeGame.GetService
  3327. FakeService(FakeGame,game)
  3328. --Changing owner to fake player object to support owner:GetMouse()
  3329. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  3330. end
  3331.  
  3332. local me = game.Players.LocalPlayer
  3333. local mouse = me:GetMouse()
  3334. local char = me.Character
  3335. local hum = char:FindFirstChild('Humanoid')
  3336. local hd = char:FindFirstChild('Head')
  3337. local ts = char:FindFirstChild('Torso') or char:FindFirstChild('UpperTorso')
  3338. local ra = char:FindFirstChild('Right Arm') or char:FindFirstChild('RightUpperArm')
  3339. local la = char:FindFirstChild('Left Arm') or char:FindFirstChild('LeftUpperArm')
  3340. local rl = char:FindFirstChild('Right Leg') or char:FindFirstChild('RightUpperLeg')
  3341. local ll = char:FindFirstChild('Left Leg') or char:FindFirstChild('LeftUpperLeg')
  3342. local root = char:FindFirstChild('HumanoidRootPart')
  3343. local rj = root:FindFirstChild('RootJoint')
  3344. local rs = ts:FindFirstChild('Right Shoulder')
  3345. local ls = ts:FindFirstChild('Left Shoulder')
  3346. local rh = ts:FindFirstChild('Right Hip')
  3347. local lh = ts:FindFirstChild('Left Hip')
  3348. local nk = ts:FindFirstChild('Neck')
  3349. local anim = char:FindFirstChild('Animate')
  3350. local base = workspace:FindFirstChild('Baseplate') or workspace:FindFirstChild('Base')
  3351. local cantimestop = true
  3352. local cooldown = false
  3353. local cc = workspace.CurrentCamera
  3354. local cos = math.cos
  3355. local sin = math.sin
  3356. local rad = math.rad
  3357. local rand = math.random
  3358. local cfn = CFrame.new
  3359. local cfa = CFrame.Angles
  3360. local v3 = Vector3.new
  3361. local str = string
  3362. local unfreeze = {}
  3363. local health = {}
  3364. local connect = {}
  3365. local sine = 0
  3366. local effects = nil
  3367. hum.WalkSpeed = 23
  3368. if char:FindFirstChild('Effects') then
  3369. effects = char:FindFirstChild('Effects')
  3370. else
  3371. effects = Instance.new('Folder', char)
  3372. effects.Name = 'Effects'
  3373. end
  3374.  
  3375. ArtificialHB = Instance.new('BindableEvent', script)
  3376. ArtificialHB.Name = 'Heartbeat'
  3377. script:WaitForChild('Heartbeat')
  3378.  
  3379. frame = 1 / 60
  3380. tf = 0
  3381. allowframeloss = false
  3382. tossremainder = false
  3383. lastframe = tick()
  3384. script.Heartbeat:Fire()
  3385.  
  3386. game:GetService('RunService').Heartbeat:connect(function(s, p)
  3387. tf = tf + s
  3388. if tf >= frame then
  3389. if allowframeloss then
  3390. script.Heartbeat:Fire()
  3391. lastframe = tick()
  3392. else
  3393. for i = 1, math.floor(tf / frame) do
  3394. script.Heartbeat:Fire()
  3395. end
  3396. lastframe = tick()
  3397. end
  3398. if tossremainder then
  3399. tf = 0
  3400. else
  3401. tf = tf - frame * math.floor(tf / frame)
  3402. end
  3403. end
  3404. end)
  3405.  
  3406. function swait(t)
  3407. if t == 0 or t == nil then
  3408. script.Heartbeat.Event:Wait()
  3409. else
  3410. for i = 0, t do
  3411. script.Heartbeat.Event:Wait()
  3412. end
  3413. end
  3414. end
  3415.  
  3416. function sound(id, parent, vol, pitch, timepos)
  3417. local s = Instance.new('Sound')
  3418. s.Parent = parent
  3419. s.SoundId = id
  3420. s.Volume = vol
  3421. s.PlaybackSpeed = pitch
  3422. s.TimePosition = timepos
  3423. s:Play()
  3424. game.Debris:AddItem(s, s.PlaybackSpeed + 5)
  3425. end
  3426.  
  3427. function camshake(duration, intensity)
  3428. coroutine.wrap(function()
  3429. for i = 1, duration do
  3430. hum.CameraOffset = hum.CameraOffset:lerp(v3(rand(-1, 1), rand(-1, 1), rand(-1, 1)), 0.1 * intensity)
  3431. swait()
  3432. end
  3433. hum.CameraOffset = v3(0, 0, 0)
  3434. end)()
  3435. end
  3436.  
  3437. function findascendant(obj, class)
  3438. local par = obj
  3439. local ret = nil
  3440. pcall(function()
  3441. repeat
  3442. par = par.Parent
  3443. if par:IsA(class) then
  3444. ret = par
  3445. break
  3446. end
  3447. until par == nil
  3448. end)
  3449. return ret
  3450. end
  3451.  
  3452. local TimeStopSounds = {
  3453.  
  3454. TimeStop = 'rbxassetid://2152227673';
  3455. TimeResume = 'rbxassetid://864569342';
  3456.  
  3457. }
  3458.  
  3459. function timestop()
  3460. cantimestop = false
  3461. coroutine.wrap(function()
  3462. local effect1 = Instance.new('Part', effects)
  3463. effect1.Shape = 'Ball'
  3464. effect1.Material = 'ForceField'
  3465. effect1.Anchored = true
  3466. effect1.CanCollide = false
  3467. effect1.Size = v3(0, 0, 0)
  3468. effect1.Transparency = 0
  3469. sound(TimeStopSounds.TimeStop, ts, 5, 1, 0)
  3470. for i,v in pairs(workspace:GetDescendants()) do
  3471. if v:IsA('BasePart') then
  3472. if not v.Anchored and not findascendant(v, 'Tool') and not findascendant(v, 'HopperBin') then
  3473. if not v:IsDescendantOf(char) then
  3474. v.Anchored = true
  3475. table.insert(unfreeze, v)
  3476. end
  3477. end
  3478. end
  3479. if v:IsA('Sound') then
  3480. if not v:IsDescendantOf(char) then
  3481. if v.IsPlaying then
  3482. v:Pause()
  3483. table.insert(unfreeze, v)
  3484. end
  3485. end
  3486. end
  3487. if v:IsA('Humanoid') then
  3488. local last = v.Health
  3489. local always = last
  3490. local e = v.HealthChanged:connect(function(hp)
  3491. if last - hp > 0 then
  3492. table.insert(health, {humanoid = v, change = last - hp})
  3493. end
  3494. last = hp
  3495. v.Health = always
  3496. end)
  3497. table.insert(connect, e)
  3498. end
  3499. if v:IsA('BodyVelocity') then
  3500. local lastforce = v.MaxForce
  3501. v.MaxForce = v3(0, 0, 0)
  3502. table.insert(unfreeze, {force = v, change = lastforce})
  3503. end
  3504. if v:IsA('BodyPosition') then
  3505. local lastposition = v.MaxForce
  3506. local lastD = v.D
  3507. local lastP = v.P
  3508. v.MaxForce = v3(0, 0, 0)
  3509. v.D = 0
  3510. v.P = 0
  3511. table.insert(unfreeze, {position = v, change = lastposition, dchange = lastD, pchange = lastP})
  3512. end
  3513. if v:IsA('BodyForce') then
  3514. local lastforce2 = v.Force
  3515. v.Force = v3(0, 0, 0)
  3516. table.insert(unfreeze, {force2 = v, fchange = lastforce2})
  3517. end
  3518. end
  3519. ee = workspace.DescendantAdded:Connect(function(v)
  3520. if v:IsA('BasePart') then
  3521. if not v.Anchored and not findascendant(v, 'Tool') and not findascendant(v, 'HopperBin') then
  3522. if not v:IsDescendantOf(char) then
  3523. v.Anchored = true
  3524. table.insert(unfreeze, v)
  3525. end
  3526. end
  3527. end
  3528. if v:IsA('Sound') then
  3529. if not v:IsDescendantOf(char) then
  3530. if v.IsPlaying then
  3531. v:Pause()
  3532. table.insert(unfreeze, v)
  3533. end
  3534. end
  3535. end
  3536. if v:IsA('Humanoid') then
  3537. local last = v.Health
  3538. local always = last
  3539. local e = v.HealthChanged:connect(function(hp)
  3540. if last - hp > 0 then
  3541. table.insert(health, {humanoid = v, change = last - hp})
  3542. end
  3543. last = hp
  3544. v.Health = always
  3545. end)
  3546. table.insert(connect, e)
  3547. end
  3548. end)
  3549. coroutine.wrap(function()
  3550. for i = 1, 10 do
  3551. camshake(70, 2)
  3552. swait(5)
  3553. end
  3554. end)()
  3555. coroutine.wrap(function()
  3556. for i = 1, 1000 do
  3557. effect1.CFrame = ts.CFrame
  3558. effect1.Size = effect1.Size:lerp(v3(50, 50, 50), 0.015)
  3559. effect1.Transparency = effect1.Transparency + 0.010
  3560. if effect1.Transparency >= 1 then
  3561. effect1:Destroy()
  3562. end
  3563. swait()
  3564. end
  3565. end)()
  3566. wait(0.5)
  3567. local effect2 = Instance.new('Part', effects)
  3568. local effect3 = Instance.new('Part', effects)
  3569. effect3.Shape = 'Ball'
  3570. effect3.Material = 'ForceField'
  3571. effect3.Anchored = true
  3572. effect3.CanCollide = false
  3573. effect3.Size = v3(0, 0, 0)
  3574. effect3.Transparency = 0
  3575. effect2.Shape = 'Ball'
  3576. effect2.Material = 'ForceField'
  3577. effect2.Anchored = true
  3578. effect2.CanCollide = false
  3579. effect2.Size = v3(40, 40, 40)
  3580. effect2.Transparency = 1
  3581. coroutine.wrap(function()
  3582. for i = 1, 15 do
  3583. effect2.Transparency = effect2.Transparency - 0.11
  3584. swait()
  3585. end
  3586. end)()
  3587. coroutine.wrap(function()
  3588. for i = 1, 1000 do
  3589. effect3.CFrame = ts.CFrame
  3590. effect3.Size = effect3.Size:lerp(v3(50, 50, 50), 0.015)
  3591. effect3.Transparency = effect3.Transparency + 0.010
  3592. if effect3.Transparency >= 1 then
  3593. effect3:Destroy()
  3594. end
  3595. swait()
  3596. end
  3597. end)()
  3598. for i = 1, 1000 do
  3599. effect2.CFrame = ts.CFrame
  3600. effect2.Size = effect2.Size:lerp(v3(0, 0, 0), 0.015)
  3601. effect2.Transparency = effect2.Transparency + 0.015
  3602. if effect2.Transparency >= 1 then
  3603. effect2:Destroy()
  3604. end
  3605. swait()
  3606. end
  3607. end)()
  3608. wait(1.5) -- cooldown
  3609. cooldown = true
  3610. end
  3611.  
  3612. function timeresume()
  3613. coroutine.wrap(function()
  3614. sound(TimeStopSounds.TimeResume, ts, 5, 1, 0.15)
  3615. coroutine.wrap(function()
  3616. for i = 1, 10 do
  3617. camshake(20, 0.3)
  3618. swait(5)
  3619. end
  3620. end)()
  3621. coroutine.wrap(function()
  3622. wait(1.5)
  3623. for i,v in pairs(unfreeze) do
  3624. pcall(function()
  3625. v.Anchored = false
  3626. end)
  3627. pcall(function()
  3628. v:Resume()
  3629. end)
  3630. end
  3631. for i,v in pairs(connect) do
  3632. pcall(function()
  3633. v:Disconnect()
  3634. end)
  3635. end
  3636. for i,v in pairs(health) do
  3637. pcall(function()
  3638. local humanoid = v.humanoid
  3639. humanoid.Health = humanoid.Health - v.change
  3640. if humanoid.Parent:FindFirstChild('Health') then
  3641. pcall(function()
  3642. humanoid.Parent.Health.Disabled = false
  3643. end)
  3644. end
  3645. end)
  3646. end
  3647. pcall(function()
  3648. ee:Disconnect()
  3649. end)
  3650. health = {}
  3651. unfreeze = {}
  3652. end)()
  3653. cantimestop = true
  3654. end)()
  3655. wait(1.5) -- cooldown
  3656. cooldown = false
  3657. end
  3658.  
  3659. mouse.KeyDown:connect(function(key)
  3660. if str.lower(key) == 'c' and cantimestop and cooldown == false then
  3661. timestop()
  3662. elseif str.lower(key) == 'c' and cantimestop == false and cooldown then
  3663. timeresume()
  3664. end
  3665. end)
Advertisement
Add Comment
Please, Sign In to add comment