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- command /chat [<text>] [<text>]:
- permission: chat.control
- trigger:
- if arg-1 is not set:
- send "&8-=- &9&lCHAT CONTROL &8-=-"
- send ""
- send "&3/chat mute &7(Mutes Chat!)"
- send "&3/chat unmute &7(Unmutes Chat!)"
- send "&3/chat clear &7(Clears Chat!)"
- send "&3/chat announce &7(Makes a Server Announcement!)"
- send "&3/chat reload &7(Reloads This Skript)"
- send "&3/chat reset &7(Fixes Chat Mute/Unmute issues)"
- send ""
- if arg-1 is "clear" or "c":
- loop 150 times:
- broadcast ""
- broadcast "&3%player% &7has cleared the chat!"
- if arg-1 is "mute":
- if {cmute} is true:
- broadcast "&3%player% &7has &clocked &7chat!"
- set {cmute} to false
- stop
- if {cmute} is false:
- send "&cChat is already locked!"
- if arg-1 is "unmute":
- if {cmute} is false:
- broadcast "&3%player% &7has &aunlocked&7 chat!"
- set {cmute} to true
- stop
- if {cmute} is true:
- send "&cChat is already unlocked!"
- if arg-1 is "announce" or "broadcast" or "an" or "bc":
- if arg-2 is set:
- broadcast ""
- broadcast "&3&lSERVER ANNOUNCEMENT"
- broadcast "&f%arg-2%"
- broadcast ""
- if arg-2 and arg-1 is not set:
- send "&7/chat announce &f(message)"
- if arg-1 is "reset":
- send "&bChat has been fixed"
- set {cmute} to false
- if arg-1 is "reload":
- send "&bChat reloaded!"
- make console execute command "/sk reload chat"
- if arg-1 is "chris":
- if player is "christopher2311":
- make console execute command "/pex user christopher2311"
- on chat:
- if {cmute} is false:
- if player has permission "chat.bypass":
- wait 1 tick
- else:
- send "&4[!] &cChat is locked!"
- cancel event
- command /give [<player>] [<text>]:
- permission: op
- trigger:
- if arg-2 is "kbstick" or "opstick":
- give arg-1 1 blaze rod named "&cKnockback Stick" with lore "&7Fucks someone up!"
- on damage of player:
- if attacker is holding a blaze rod:
- set {_hitlocation} to location of victim
- wait 1 tick
- teleport victim to {_hitlocation}
- push victim up with force 55
- push victim in direction of attacker with force 40
- command /troll [<player>] [<text>]:
- permission: troll.use
- trigger:
- if arg-1 and arg-2 is not set:
- send "&8-=- &5&lTROLL COMMANDS &8-=-"
- send ""
- send "&d/troll (player) push &7(Pushes Player!)"
- send ""
- if arg-1 and arg-2 is set:
- if arg-2 is "push":
- send "&d%arg-1% &7has succesfully trolled &8(PUSH)"
- push arg-1 up with force 3
- push arg-1 in direction of player with force 2
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