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Feb 28th, 2017
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  1. Log file open, 02/28/17 10:08:51
  2. LogPlatformFile: Not using cached read wrapper
  3. LogInit:Display: RandInit(2118228087) SRandInit(2118228088).
  4. LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
  5. LogStats: Stats thread started at 0.160801
  6. LogPluginManager: Loaded Plugin SlateRemote, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
  7. LogPluginManager: Loaded Plugin WindowsMoviePlayer, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
  8. LogPluginManager: Loaded Plugin WebBrowserWidget, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
  9. LogPluginManager: Loaded Plugin SteamVR, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
  10. LogPluginManager: Loaded Plugin ProceduralMeshComponent, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
  11. LogPluginManager: Loaded Plugin OculusRift, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
  12. LogPluginManager: Loaded Plugin OculusLibrary, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
  13. LogPluginManager: Loaded Plugin OculusInput, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
  14. LogPluginManager: Loaded Plugin MobilePatchingUtils, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin
  15. LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
  16. LogPluginManager: Loaded Plugin CustomMeshComponent, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
  17. LogPluginManager: Loaded Plugin CableComponent, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
  18. LogPluginManager: Loaded Plugin ArchVisCharacter, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
  19. LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
  20. LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
  21. LogPluginManager: Loaded Plugin OnlineSubsystemNull, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
  22. LogPluginManager: Loaded Plugin OnlineSubsystem, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
  23. LogPluginManager: Loaded Plugin MidiAsset, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/MidiAsset/MidiAsset.uplugin
  24. LogPluginManager: Loaded Plugin UdpMessaging, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
  25. LogPluginManager: Loaded Plugin TcpMessaging, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
  26. LogPluginManager: Loaded Plugin WmfMedia, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
  27. LogPluginManager: Loaded Plugin AvfMedia, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
  28. LogPluginManager: Loaded Plugin AndroidMedia, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
  29. LogPluginManager: Loaded Plugin HTML5Networking, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
  30. LogPluginManager: Loaded Plugin CharacterAI, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
  31. LogPluginManager: Loaded Plugin LightPropagationVolume, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
  32. LogPluginManager: Loaded Plugin Paper2D, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
  33. LogPluginManager: Loaded Plugin BLUI, From D:/SteamLibrary/steamapps/common/Musical Range/MusicalRange/Plugins/BLUI/BLUI.uplugin
  34. LogPluginManager: Loaded Plugin BLUI, From D:/SteamLibrary/steamapps/common/Musical Range/MusicalRange/Plugins/BLUI/BLUI.uplugin
  35. LogPluginManager:Warning: Plugin 'BLUI' exists at '../../../MusicalRange/Plugins/BLUI/BLUI.uplugin' and '../../../MusicalRange/Plugins/BLUI/BLUI.uplugin' - second location will be ignored
  36. LogModuleManager:Warning: ModuleManager: Module 'XMPP' not found - its StaticallyLinkedModuleInitializers function is null.
  37. LogInit: Using libcurl 7.47.1
  38. LogInit: - built for x86_64-pc-win32
  39. LogInit: - supports SSL with OpenSSL/1.0.2g
  40. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  41. LogInit: - other features:
  42. LogInit: CURL_VERSION_SSL
  43. LogInit: CURL_VERSION_LIBZ
  44. LogInit: CURL_VERSION_IPV6
  45. LogInit: CURL_VERSION_ASYNCHDNS
  46. LogInit: CURL_VERSION_LARGEFILE
  47. LogInit: CURL_VERSION_IDN
  48. LogInit: CurlRequestOptions (configurable via config and command line):
  49. LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
  50. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  51. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  52. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  53. LogOnline:Display: STEAM: Loading Steam SDK 1.32
  54. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  55. LogInit: Build: ++UE4+Release-4.14-CL-0
  56. LogInit: Engine Version: 4.14.1-0+++UE4+Release-4.14
  57. LogInit: Compatible Engine Version: 4.14.0-0+++UE4+Release-4.14
  58. LogInit: Net CL: 0
  59. LogDevObjectVersion: Number of dev versions registered: 13
  60. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 7
  61. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  62. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
  63. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 8
  64. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 17
  65. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
  66. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  67. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  68. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  69. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  70. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
  71. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 1
  72. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
  73. LogInit: Compiled (64-bit): Feb 24 2017 19:54:56
  74. LogInit: Compiled with Visual C++: 19.00.23026.00
  75. LogInit: Build Configuration: Development
  76. LogInit: Branch Name: ++UE4+Release-4.14
  77. LogInit: Command line:
  78. LogInit: Base directory: D:/SteamLibrary/steamapps/common/Musical Range/MusicalRange/Binaries/Win64/
  79. LogInit: Installed Engine Build: 0
  80. LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  81. LogInit: Object subsystem initialized
  82. [2017.02.28-16.08.52:920][ 0]LogConsoleManager:Display: Setting the console variable 'r.SeparateTranslucency' with 'SetByProjectSetting' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  83. [2017.02.28-16.08.52:920][ 0]LogConsoleManager:Display: Setting the console variable 'r.HZBOcclusion' with 'SetByProjectSetting' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  84. [2017.02.28-16.08.52:920][ 0]LogConsoleManager:Display: Setting the console variable 'r.SSR.MaxRoughness' with 'SetByProjectSetting' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  85. [2017.02.28-16.08.52:920][ 0]LogConsoleManager:Display: Setting the console variable 'r.RHICmdBypass' with 'SetByProjectSetting' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  86. [2017.02.28-16.08.52:930][ 0]LogConsoleManager:Display: Setting the console variable 'r.ScreenPercentage' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  87. [2017.02.28-16.08.52:930][ 0]LogConsoleManager:Display: Setting the console variable 'r.PostProcessAAQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  88. [2017.02.28-16.08.52:931][ 0]LogConsoleManager:Display: Setting the console variable 'r.MotionBlurQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  89. [2017.02.28-16.08.52:931][ 0]LogConsoleManager:Display: Setting the console variable 'r.AmbientOcclusionLevels' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  90. [2017.02.28-16.08.52:931][ 0]LogConsoleManager:Display: Setting the console variable 'r.DepthOfFieldQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  91. [2017.02.28-16.08.52:931][ 0]LogConsoleManager:Display: Setting the console variable 'r.LensFlareQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  92. [2017.02.28-16.08.52:931][ 0]LogConsoleManager:Display: Setting the console variable 'r.SceneColorFringeQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  93. [2017.02.28-16.08.52:931][ 0]LogConsoleManager:Display: Setting the console variable 'r.EyeAdaptationQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  94. [2017.02.28-16.08.52:931][ 0]LogConsoleManager:Display: Setting the console variable 'r.BloomQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  95. [2017.02.28-16.08.52:931][ 0]LogConsoleManager:Display: Setting the console variable 'r.FastBlurThreshold' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  96. [2017.02.28-16.08.52:931][ 0]LogConsoleManager:Display: Setting the console variable 'r.MaxAnisotropy' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  97. [2017.02.28-16.08.52:931][ 0]LogConsoleManager:Display: Setting the console variable 'r.TranslucencyLightingVolumeDim' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  98. [2017.02.28-16.08.52:931][ 0]LogConsoleManager:Display: Setting the console variable 'r.SSR.Quality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  99. [2017.02.28-16.08.52:931][ 0]LogConsoleManager:Display: Setting the console variable 'r.SceneColorFormat' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  100. [2017.02.28-16.08.52:931][ 0]LogConsoleManager:Display: Setting the console variable 'r.TranslucencyVolumeBlur' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
  101. [2017.02.28-16.08.52:931][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
  102. [2017.02.28-16.08.52:931][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
  103. [2017.02.28-16.08.52:938][ 0]LogInit: Computer: REBEAST
  104. [2017.02.28-16.08.52:938][ 0]LogInit: User: Motanum
  105. [2017.02.28-16.08.52:938][ 0]LogInit: CPU Page size=65536, Cores=4
  106. [2017.02.28-16.08.52:938][ 0]LogInit: High frequency timer resolution =3.919409 MHz
  107. [2017.02.28-16.08.52:939][ 0]LogMemory: Memory total: Physical=11.9GB (12GB approx)
  108. [2017.02.28-16.08.52:939][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
  109. [2017.02.28-16.08.52:939][ 0]LogMemory: Process Physical Memory: 131.79 MB used, 131.79 MB peak
  110. [2017.02.28-16.08.52:939][ 0]LogMemory: Process Virtual Memory: 128.99 MB used, 128.99 MB peak
  111. [2017.02.28-16.08.52:939][ 0]LogMemory: Physical Memory: 5125.23 MB used, 7061.76 MB free, 12186.98 MB total
  112. [2017.02.28-16.08.52:939][ 0]LogMemory: Virtual Memory: 460.56 MB used, 7061.76 MB free, 134217728.00 MB total
  113. [2017.02.28-16.08.58:016][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
  114. [2017.02.28-16.08.58:104][ 0]LogD3D11RHI: D3D11 adapters:
  115. [2017.02.28-16.08.58:622][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 970' (Feature Level 11_0)
  116. [2017.02.28-16.08.58:622][ 0]LogD3D11RHI: 4058/0/6093 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
  117. [2017.02.28-16.08.58:626][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  118. [2017.02.28-16.08.58:626][ 0]LogD3D11RHI: 0/0/6093 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  119. [2017.02.28-16.08.58:626][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  120. [2017.02.28-16.08.58:635][ 0]LogD3D11RHI: Creating new Direct3DDevice
  121. [2017.02.28-16.08.58:636][ 0]LogD3D11RHI: GPU DeviceId: 0x13c2 (for the marketing name, search the web for "GPU Device Id")
  122. [2017.02.28-16.08.58:636][ 0]LogWindows: EnumDisplayDevices:
  123. [2017.02.28-16.08.58:636][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 970' (P:0 D:1)
  124. [2017.02.28-16.08.58:636][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 970' (P:1 D:1)
  125. [2017.02.28-16.08.58:636][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 970' (P:0 D:0)
  126. [2017.02.28-16.08.58:637][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 970' (P:0 D:0)
  127. [2017.02.28-16.08.58:637][ 0]LogWindows: DebugString: FoundDriverCount:4
  128. [2017.02.28-16.08.58:637][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 970
  129. [2017.02.28-16.08.58:637][ 0]LogD3D11RHI: Driver Version: 376.53 (internal:21.21.13.7653, unified:376.53)
  130. [2017.02.28-16.08.58:637][ 0]LogD3D11RHI: Driver Date: 12-29-2016
  131. [2017.02.28-16.08.58:637][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  132. [2017.02.28-16.08.59:135][ 0]LogD3D11RHI: Async texture creation enabled
  133. [2017.02.28-16.08.59:198][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
  134. [2017.02.28-16.08.59:397][ 0]LogAssetRegistry: FAssetRegistry took 0.0445 seconds to start up
  135. [2017.02.28-16.08.59:404][ 0]LogPackageLocalizationCache: Processed 4 localized package path(s) for 2 prioritized culture(s) in 0.007225 seconds
  136. [2017.02.28-16.08.59:430][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
  137. [2017.02.28-16.08.59:433][ 0]LogContentStreaming: Texture pool size is 1000.00 MB
  138. [2017.02.28-16.08.59:553][ 0]LogBlueprintUserMessages:Warning: DEBUG: LocalNotification DefaultPlatformService NOT FOUND
  139. [2017.02.28-16.08.59:574][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 0, ProjectName: musicalrange, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 1814910152
  140. [2017.02.28-16.08.59:598][ 0]LogSlate: Using Freetype 2.6.0
  141. [2017.02.28-16.08.59:599][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  142. [2017.02.28-16.08.59:599][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  143. [2017.02.28-16.08.59:654][ 0]LogMoviePlayer: Initializing movie player
  144. [2017.02.28-16.08.59:733][ 0]LogWindowsMoviePlayer: Unable to load movie: ../../../MusicalRange/Content/Movies/Default_Startup.mp4
  145. [2017.02.28-16.08.59:767][ 0]LogBluLoader: patched dll directory paths
  146. [2017.02.28-16.08.59:767][ 0]LogBluLoader: STATUS: BLUI Ready to Load!
  147. [2017.02.28-16.09.04:121][ 0]LogBlu: STATUS: Loaded
  148. [2017.02.28-16.09.04:222][ 0]LogUObjectArray: 29774 objects as part of root set at end of initial load.
  149. [2017.02.28-16.09.04:222][ 0]LogUObjectAllocator: 6087400 out of 0 bytes used by permanent object pool.
  150. [2017.02.28-16.09.04:222][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  151. [2017.02.28-16.09.04:234][ 0]LogEngine: Initializing Engine...
  152. [2017.02.28-16.09.04:644][ 0]LogHMD: SteamVR initialized. Driver: lighthouse Display: LHR-6747F475
  153. [2017.02.28-16.09.04:918][ 0]LogInit: XAudio2 using 'Altavoces (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  154. [2017.02.28-16.09.04:936][ 0]LogInit: FAudioDevice initialized.
  155. [2017.02.28-16.09.04:946][ 0]LogInit: Texture streaming: Enabled
  156. [2017.02.28-16.09.04:951][ 0]LogConsoleManager:Warning: Setting the console variable 'r.VSync' with 'SetByGameSetting' was ignored as it is lower priority than the previous 'SetByCode'
  157. [2017.02.28-16.09.05:735][ 0]LogInit:Display: Game Engine Initialized.
  158. [2017.02.28-16.09.05:736][ 0]LogInit:Display: Starting Game.
  159. [2017.02.28-16.09.05:736][ 0]LogNet: Browse: /Game/MusicShoot/Maps/MusicalRangeTitleScreen?Name=Player
  160. [2017.02.28-16.09.05:736][ 0]LogLoad: LoadMap: /Game/MusicShoot/Maps/MusicalRangeTitleScreen?Name=Player
  161. [2017.02.28-16.09.05:988][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
  162. [2017.02.28-16.09.05:988][ 0]LogMemory: Process Physical Memory: 396.84 MB used, 460.42 MB peak
  163. [2017.02.28-16.09.05:988][ 0]LogMemory: Process Virtual Memory: 515.24 MB used, 577.66 MB peak
  164. [2017.02.28-16.09.05:988][ 0]LogMemory: Physical Memory: 5403.18 MB used, 6783.81 MB free, 12186.98 MB total
  165. [2017.02.28-16.09.05:988][ 0]LogMemory: Virtual Memory: 1129.07 MB used, 6783.81 MB free, 134217728.00 MB total
  166. [2017.02.28-16.09.05:988][ 0]LogMemory:
  167. [2017.02.28-16.09.05:988][ 0]Allocator Stats for binned2: (not implemented)
  168. [2017.02.28-16.09.06:162][ 0]LogAIModule: Creating AISystem for world MusicalRangeTitleScreen
  169. [2017.02.28-16.09.06:163][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
  170. [2017.02.28-16.09.06:163][ 0]LogLoad: Game class is 'GameModeBase'
  171. [2017.02.28-16.09.06:225][ 0]LogWorld: Bringing World /Game/MusicShoot/Maps/MusicalRangeTitleScreen.MusicalRangeTitleScreen up for play (max tick rate 0) at 2017.02.28-10.09.06
  172. [2017.02.28-16.09.06:227][ 0]LogWorld: Bringing up level for play took: 0.060496
  173. [2017.02.28-16.09.06:244][ 0]LogGameMode: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
  174. [2017.02.28-16.09.06:250][ 0]LogScript:Warning: Accessed None trying to read property FloorMonitorBP
  175. MotionControllerPawn_C /Game/MusicShoot/Maps/MusicalRangeTitleScreen.MusicalRangeTitleScreen:PersistentLevel.MotionControllerPawn_320
  176. Function /Game/VirtualRealityBP/Blueprints/MotionControllerPawn.MotionControllerPawn_C:ExecuteUbergraph_MotionControllerPawn:085B
  177. [2017.02.28-16.09.06:250][ 0]LogScript:Warning: Script call stack:
  178. Function /Game/VirtualRealityBP/Blueprints/MotionControllerPawn.MotionControllerPawn_C:ReceiveBeginPlay
  179. Function /Game/VirtualRealityBP/Blueprints/MotionControllerPawn.MotionControllerPawn_C:ExecuteUbergraph_MotionControllerPawn
  180. Function /Game/VirtualRealityBP/Blueprints/MotionControllerPawn.MotionControllerPawn_C:LoadSavedGameSettings
  181. Function /Game/VirtualRealityBP/Blueprints/MotionControllerPawn.MotionControllerPawn_C:ExecuteUbergraph_MotionControllerPawn
  182.  
  183. [2017.02.28-16.09.06:251][ 0]LogLoad: Took 0.514630 seconds to LoadMap(/Game/MusicShoot/Maps/MusicalRangeTitleScreen)
  184. [2017.02.28-16.09.06:453][ 0]LogLoad: (Engine Initialization) Total time: 15.21 seconds
  185. [2017.02.28-16.09.06:453][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
  186. [2017.02.28-16.09.06:470][ 0]LogOcInput: OculusInput pre-init called
  187. [2017.02.28-16.09.06:616][ 1]LogRenderer: Reallocating scene render targets to support 2240x1260 NumSamples 4 (Frame:2).
  188. [2017.02.28-16.09.06:679][ 1]LogRenderer: Reallocating scene render targets to support 3024x1680 NumSamples 4 (Frame:3).
  189. [2017.02.28-16.09.21:469][292]LogNet: Browse: /Game/MusicShoot/Maps/TestPianoBP
  190. [2017.02.28-16.09.21:469][292]LogLoad: LoadMap: /Game/MusicShoot/Maps/TestPianoBP
  191. [2017.02.28-16.09.21:539][292]LogMemory: Platform Memory Stats for WindowsNoEditor
  192. [2017.02.28-16.09.21:539][292]LogMemory: Process Physical Memory: 564.41 MB used, 642.64 MB peak
  193. [2017.02.28-16.09.21:539][292]LogMemory: Process Virtual Memory: 1202.14 MB used, 1371.20 MB peak
  194. [2017.02.28-16.09.21:539][292]LogMemory: Physical Memory: 5607.48 MB used, 6579.50 MB free, 12186.98 MB total
  195. [2017.02.28-16.09.21:539][292]LogMemory: Virtual Memory: 1863.76 MB used, 6579.50 MB free, 134217728.00 MB total
  196. [2017.02.28-16.09.21:539][292]LogMemory:
  197. [2017.02.28-16.09.21:539][292]Allocator Stats for binned2: (not implemented)
  198. [2017.02.28-16.09.21:714][292]LogAIModule: Creating AISystem for world TestPianoBP
  199. [2017.02.28-16.09.21:715][292]LogLoad: Game class is 'BP_ShooterGameMode_C'
  200. [2017.02.28-16.09.21:757][292]LogWorld: Bringing World /Game/MusicShoot/Maps/TestPianoBP.TestPianoBP up for play (max tick rate 0) at 2017.02.28-10.09.21
  201. [2017.02.28-16.09.21:781][292]LogWorld: Bringing up level for play took: 0.043059
  202. [2017.02.28-16.09.21:782][292]LogGameMode: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
  203. [2017.02.28-16.09.21:782][292]LogSpawn:Warning: SpawnActor failed because no class was specified
  204. [2017.02.28-16.09.21:782][292]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
  205. [2017.02.28-16.09.21:782][292]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  206. [2017.02.28-16.09.21:782][292]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
  207. [2017.02.28-16.09.21:792][292]LogTemp:Warning: Found Songs: 14
  208. [2017.02.28-16.09.21:798][292]LogTemp:Warning: Found Meta Data for 7 Songs
  209. [2017.02.28-16.09.21:803][292]LogTemp:Warning: Found Songs: 14
  210. [2017.02.28-16.09.21:803][292]LogSteamworks: CPP Elements Init Called
  211. [2017.02.28-16.09.21:803][292]LogSteamworks: Initializing FSteamworksCallbackAsync
  212. [2017.02.28-16.09.21:803][292]LogSteamworks:Warning: LiveSteamSubsystem Not Created. GEngine OR GetWorld() not valid!
  213. [2017.02.28-16.09.21:803][292]LogSteamworks: Assigning Game Instance object to CallbackAsyncVariable
  214. [2017.02.28-16.09.21:803][292]LogSteamworks: New Musical Range Game Instance Assigned to CallbackAsyncVariable
  215. [2017.02.28-16.09.21:803][292]LogBlueprintUserMessages: [BP_FloorMonitorUI_326] Initialized CPP Elements: true
  216. [2017.02.28-16.09.21:809][292]LogTemp:Warning: Found Songs: 14
  217. [2017.02.28-16.09.21:815][292]LogTemp:Warning: Found Meta Data for 7 Songs
  218. [2017.02.28-16.09.21:816][292]LogScriptCore:Warning: Script Msg: Divide by zero
  219. Script call stack:
  220. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  221. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  222. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  223. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  224. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  225. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  226. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  227. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  228. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  229. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  230.  
  231. [2017.02.28-16.09.21:816][292]LogScriptCore:Warning: Script Msg: Divide by zero
  232. Script call stack:
  233. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  234. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  235. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  236. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  237. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  238. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  239. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  240. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  241. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  242. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  243.  
  244. [2017.02.28-16.09.21:817][292]LogScriptCore:Warning: Script Msg: Divide by zero
  245. Script call stack:
  246. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  247. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  248. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  249. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  250. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  251. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  252. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  253. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  254. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  255. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  256.  
  257. [2017.02.28-16.09.21:818][292]LogScriptCore:Warning: Script Msg: Divide by zero
  258. Script call stack:
  259. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  260. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  261. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  262. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  263. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  264. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  265. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  266. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  267. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  268. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  269.  
  270. [2017.02.28-16.09.21:818][292]LogScriptCore:Warning: Script Msg: Divide by zero
  271. Script call stack:
  272. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  273. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  274. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  275. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  276. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  277. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  278. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  279. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  280. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  281. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  282.  
  283. [2017.02.28-16.09.21:818][292]LogScriptCore:Warning: Script Msg: Divide by zero
  284. Script call stack:
  285. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  286. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  287. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  288. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  289. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  290. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  291. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  292. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  293. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  294. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  295.  
  296. [2017.02.28-16.09.21:819][292]LogScriptCore:Warning: Script Msg: Divide by zero
  297. Script call stack:
  298. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  299. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  300. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  301. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  302. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  303. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  304. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  305. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  306. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  307. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  308.  
  309. [2017.02.28-16.09.21:819][292]LogScriptCore:Warning: Script Msg: Divide by zero
  310. Script call stack:
  311. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  312. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  313. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  314. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  315. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  316. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  317. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  318. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  319. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  320. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  321.  
  322. [2017.02.28-16.09.21:819][292]LogScriptCore:Warning: Script Msg: Divide by zero
  323. Script call stack:
  324. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  325. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  326. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  327. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  328. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  329. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  330. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  331. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  332. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  333. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  334.  
  335. [2017.02.28-16.09.21:820][292]LogScriptCore:Warning: Script Msg: Divide by zero
  336. Script call stack:
  337. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  338. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  339. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  340. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  341. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  342. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  343. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  344. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  345. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  346. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  347.  
  348. [2017.02.28-16.09.21:820][292]LogScriptCore:Warning: Script Msg: Divide by zero
  349. Script call stack:
  350. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  351. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  352. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  353. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  354. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  355. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  356. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  357. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  358. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  359. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  360.  
  361. [2017.02.28-16.09.21:820][292]LogScriptCore:Warning: Script Msg: Divide by zero
  362. Script call stack:
  363. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  364. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  365. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  366. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  367. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  368. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  369. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  370. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  371. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  372. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  373.  
  374. [2017.02.28-16.09.21:821][292]LogScriptCore:Warning: Script Msg: Divide by zero
  375. Script call stack:
  376. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  377. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  378. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  379. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  380. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  381. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  382. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  383. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  384. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  385. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  386.  
  387. [2017.02.28-16.09.21:821][292]LogScriptCore:Warning: Script Msg: Divide by zero
  388. Script call stack:
  389. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  390. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  391. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  392. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  393. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  394. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  395. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  396. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  397. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  398. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  399.  
  400. [2017.02.28-16.09.21:821][292]LogScriptCore:Warning: Script Msg: Divide by zero
  401. Script call stack:
  402. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  403. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  404. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  405. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  406. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  407. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  408. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  409. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  410. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  411. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  412.  
  413. [2017.02.28-16.09.21:822][292]LogScriptCore:Warning: Script Msg: Divide by zero
  414. Script call stack:
  415. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  416. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  417. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  418. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  419. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  420. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  421. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  422. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  423. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  424. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  425.  
  426. [2017.02.28-16.09.21:822][292]LogScriptCore:Warning: Script Msg: Divide by zero
  427. Script call stack:
  428. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  429. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  430. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  431. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  432. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  433. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  434. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  435. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  436. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  437. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  438.  
  439. [2017.02.28-16.09.21:823][292]LogScriptCore:Warning: Script Msg: Divide by zero
  440. Script call stack:
  441. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  442. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  443. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
  444. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  445. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
  446. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  447. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  448. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  449. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  450. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  451.  
  452. [2017.02.28-16.09.21:823][292]LogScriptCore:Warning: Script Msg: Divide by zero
  453. Script call stack:
  454. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  455. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  456. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  457. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  458. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  459. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  460. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  461. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  462. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  463. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  464.  
  465. [2017.02.28-16.09.21:823][292]LogScriptCore:Warning: Script Msg: Divide by zero
  466. Script call stack:
  467. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  468. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  469. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  470. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  471. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  472. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  473. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  474. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  475. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  476. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  477.  
  478. [2017.02.28-16.09.21:823][292]LogScriptCore:Warning: Script Msg: Divide by zero
  479. Script call stack:
  480. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  481. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  482. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  483. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  484. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  485. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  486. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  487. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  488. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  489. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  490.  
  491. [2017.02.28-16.09.21:827][292]LogScriptCore:Warning: Script Msg: Divide by zero
  492. Script call stack:
  493. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  494. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  495. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  496. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  497. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  498. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  499. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  500. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  501. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  502. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  503.  
  504. [2017.02.28-16.09.21:827][292]LogScriptCore:Warning: Script Msg: Divide by zero
  505. Script call stack:
  506. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  507. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  508. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  509. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  510. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  511. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  512. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  513. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  514. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  515. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  516.  
  517. [2017.02.28-16.09.21:827][292]LogScriptCore:Warning: Script Msg: Divide by zero
  518. Script call stack:
  519. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  520. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  521. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  522. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  523. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  524. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  525. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  526. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  527. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  528. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  529.  
  530. [2017.02.28-16.09.21:828][292]LogScriptCore:Warning: Script Msg: Divide by zero
  531. Script call stack:
  532. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  533. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  534. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  535. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  536. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  537. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  538. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  539. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  540. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  541. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  542.  
  543. [2017.02.28-16.09.21:828][292]LogScriptCore:Warning: Script Msg: Divide by zero
  544. Script call stack:
  545. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  546. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  547. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  548. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  549. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  550. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  551. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  552. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  553. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  554. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  555.  
  556. [2017.02.28-16.09.21:828][292]LogScriptCore:Warning: Script Msg: Divide by zero
  557. Script call stack:
  558. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  559. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  560. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  561. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  562. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  563. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  564. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  565. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  566. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  567. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  568.  
  569. [2017.02.28-16.09.21:829][292]LogScriptCore:Warning: Script Msg: Divide by zero
  570. Script call stack:
  571. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  572. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  573. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  574. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  575. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  576. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  577. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  578. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  579. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  580. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  581.  
  582. [2017.02.28-16.09.21:829][292]LogScriptCore:Warning: Script Msg: Divide by zero
  583. Script call stack:
  584. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  585. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  586. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  587. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  588. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  589. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  590. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  591. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  592. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  593. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  594.  
  595. [2017.02.28-16.09.21:829][292]LogScriptCore:Warning: Script Msg: Divide by zero
  596. Script call stack:
  597. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  598. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  599. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  600. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  601. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  602. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  603. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  604. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  605. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  606. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  607.  
  608. [2017.02.28-16.09.21:830][292]LogScriptCore:Warning: Script Msg: Divide by zero
  609. Script call stack:
  610. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  611. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  612. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  613. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  614. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  615. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  616. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  617. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  618. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  619. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  620.  
  621. [2017.02.28-16.09.21:830][292]LogScriptCore:Warning: Script Msg: Divide by zero
  622. Script call stack:
  623. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  624. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  625. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  626. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  627. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  628. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  629. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  630. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  631. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  632. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  633.  
  634. [2017.02.28-16.09.21:830][292]LogScriptCore:Warning: Script Msg: Divide by zero
  635. Script call stack:
  636. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  637. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  638. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  639. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  640. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  641. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  642. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  643. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  644. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  645. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  646.  
  647. [2017.02.28-16.09.21:831][292]LogScriptCore:Warning: Script Msg: Divide by zero
  648. Script call stack:
  649. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  650. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  651. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  652. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  653. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  654. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  655. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  656. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  657. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  658. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  659.  
  660. [2017.02.28-16.09.21:831][292]LogScriptCore:Warning: Script Msg: Divide by zero
  661. Script call stack:
  662. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  663. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  664. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  665. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  666. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  667. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  668. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  669. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  670. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  671. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  672.  
  673. [2017.02.28-16.09.21:831][292]LogScriptCore:Warning: Script Msg: Divide by zero
  674. Script call stack:
  675. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
  676. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  677. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
  678. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
  679. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
  680. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  681. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
  682. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  683. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
  684. Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
  685.  
  686. [2017.02.28-16.09.21:832][292]LogScriptCore:Warning: Script Msg: Attempted to access index 0 from array PageMonitors of length 0!
  687. [2017.02.28-16.09.21:833][292]LogBlueprintUserMessages: [BP_SongSelectMatrix_782] Dota2-MainTheme
  688. [2017.02.28-16.09.21:833][292]LogBlueprintUserMessages: [BP_SongSelectMatrix_782] Fart-GoodbyeMoonmen
  689. [2017.02.28-16.09.21:833][292]LogBlueprintUserMessages: [BP_SongSelectMatrix_782] GLaDOS-StillAlive
  690. [2017.02.28-16.09.21:833][292]LogBlueprintUserMessages: [BP_SongSelectMatrix_782] MoveOrDie-MainTheme
  691. [2017.02.28-16.09.21:833][292]LogBlueprintUserMessages: [BP_SongSelectMatrix_782] TeamFortress2-MainTheme
  692. [2017.02.28-16.09.21:833][292]LogBlueprintUserMessages: [BP_SongSelectMatrix_782] Therion-BloodOfKingu
  693. [2017.02.28-16.09.21:833][292]LogBlueprintUserMessages: [BP_SongSelectMatrix_782] Therion-SonOfTheStavesOfTime
  694. [2017.02.28-16.09.21:902][292]LogGameState: Match State Changed from WaitingToStart to InProgress
  695. [2017.02.28-16.09.21:975][292]LogLoad: Took 0.505973 seconds to LoadMap(/Game/MusicShoot/Maps/TestPianoBP)
  696. [2017.02.28-16.09.22:577][292]LogBlu: Component Initialized
  697. [2017.02.28-16.09.22:577][292]LogBlu: Loading URL: about:blank
  698. [2017.02.28-16.09.40:444][625]LogSteamworks: Check CallbackData
  699. [2017.02.28-16.09.40:444][625]LogSteamworks: Copy Callback Data
  700. [2017.02.28-16.09.40:444][625]LogSteamworks: Execute Callback in Next Tick
  701. [2017.02.28-16.09.40:444][625]LogWindows: InterlockedExchangePointer requires Dest pointer to be aligned to 8 bytes
  702. [2017.02.28-16.09.40:561][625]LogWindows: Windows GetLastError: The operation completed successfully. (0)
  703. [2017.02.28-16.09.42:373][638]LogThreadingWindows:Error: Runnable thread OnlineAsyncTaskThreadSteam DefaultInstance crashed.
  704. [2017.02.28-16.09.42:373][638]LogWindows:Error: === Critical error: ===
  705. [2017.02.28-16.09.42:373][638]LogWindows:Error:
  706. [2017.02.28-16.09.42:373][638]LogWindows:Error: Assertion failed: 0 [File:D:\UnrealEngine\UnrealEngine4-14\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformAtomics.cpp] [Line: 16]
  707. [2017.02.28-16.09.42:373][638]LogWindows:Error:
  708. [2017.02.28-16.09.42:373][638]LogWindows:Error:
  709. [2017.02.28-16.09.42:373][638]LogWindows:Error:
  710. [2017.02.28-16.09.42:373][638]LogWindows:Error: KERNELBASE.dll
  711. [2017.02.28-16.09.42:373][638]LogWindows:Error: MusicalRange.exe
  712. [2017.02.28-16.09.42:373][638]LogWindows:Error: MusicalRange.exe
  713. [2017.02.28-16.09.42:373][638]LogWindows:Error: MusicalRange.exe
  714. [2017.02.28-16.09.42:373][638]LogWindows:Error: MusicalRange.exe
  715. [2017.02.28-16.09.42:373][638]LogWindows:Error: MusicalRange.exe
  716. [2017.02.28-16.09.42:373][638]LogWindows:Error: MusicalRange.exe
  717. [2017.02.28-16.09.42:373][638]LogWindows:Error: steam_api64.dll
  718. [2017.02.28-16.09.42:373][638]LogWindows:Error: steam_api64.dll
  719. [2017.02.28-16.09.42:373][638]LogWindows:Error: MusicalRange.exe
  720. [2017.02.28-16.09.42:373][638]LogWindows:Error: MusicalRange.exe
  721. [2017.02.28-16.09.42:373][638]LogWindows:Error: MusicalRange.exe
  722. [2017.02.28-16.09.42:373][638]LogWindows:Error: MusicalRange.exe
  723. [2017.02.28-16.09.42:373][638]LogWindows:Error: KERNEL32.DLL
  724. [2017.02.28-16.09.42:373][638]LogWindows:Error: ntdll.dll
  725. [2017.02.28-16.09.42:373][638]LogWindows:Error: ntdll.dll
  726. [2017.02.28-16.09.42:373][638]LogWindows:Error:
  727. [2017.02.28-16.09.42:373][638]LogWindows:Error: Crash in runnable thread OnlineAsyncTaskThreadSteam DefaultInstance
  728. [2017.02.28-16.09.42:408][639]LogExit: Executing StaticShutdownAfterError
  729. [2017.02.28-16.09.42:408][639]LogWindows: FPlatformMisc::RequestExit(1)
  730. [2017.02.28-16.09.42:408][639]Log file closed, 02/28/17 10:09:42
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