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- Roblox Strongest Punch Simulator Script Pastebin Hacks
- Strongest Punch Simulator Strongest Punch Simulator can be described as the Strongest Punch Simulator script hack you can apply to become the best player in Roblox. It’s a program that must be installed on your computer, and you can download it on the web.
- All you need to do is copy the script you find on the URL provided. The script will then run it and provide you with the rank of your rivals. If you want to become the best puncher on Roblox, then you should follow these tips.
- How to Execute a Roblox Script?
- Get a reliable and virus-free Roblox to exploit and/or script executor, like Krnl, Synapse, or JJSPloit
- fire the script executor up whilst in Strongest Punch Simulator world, then copy and paste any of the scripts we are going to provide you into the provided box and hit the Execute/Inject button
- Scripts may stop working after a game update. If so, we would appreciate it if you left us a comment informing us so we can update this guide with the latest scripts after verifying that they work.
- Be careful when using hacks or scripts in this game. The creators have warned that they will ban anyone who uses hacks or scripts, so we recommend using them for a short time and deactivating them.
- Roblox Strongest Punch Simulator Script Pastebin Hacks – Auto Farm 2022:
- Main Features: Anti AFK, No clip, Auto Collect, Auto click
- But you can check the script here:
- loadstring(game:HttpGet(“https://raw.githubusercontent.com/Henry887/Strongest-Punch-Simulator-GUI/main/gui.lua”, true))()
- Roblox Strongest Punch Simulator Script Pastebin Hacks – 2021:
- Main Features: Anti AFK, No clip, Auto Collect, Auto click
- If you want the Pastebin script hack link > Here
- But you can check the script here:
- local library = loadstring(game:HttpGet((‘https://raw.githubusercontent.com/Maxgat5/UiLib/main/lua’)))()
- local w = library: CreateWindow(“Strongest Punch Simulator”)
- local b = w:CreateFolder(“AutoFarm (Detectable)”)
- local f = w:CreateFolder(“AutoFarm (Undetectable)”)
- local e = w:CreateFolder(“Mix”)
- local u = w:CreateFolder(“Credits”)
- b:Toggle(“AutoClicker”,function(bool)
- shared.toggle = bool
- AutoClickerv1 = bool
- end)
- b:Toggle(“AutoCollectOrbs”,function(bool)
- shared.toggle = bool
- AutoCollectOrbsv1 = bool
- end)
- f:Toggle(“AutoClicker”,function(bool)
- shared.toggle = bool
- AutoClickerv2 = bool
- end)
- f:Toggle(“AutoCollectOrbs”,function(bool)
- shared.toggle = bool
- AutoCollectOrbsv2 = bool
- end)
- e:Toggle(“Noclip”,function(bool)
- shared.toggle = bool
- noclip = bool
- end)
- e:Toggle(“AntiAfk”,function(bool)
- shared.toggle = bool
- AntiAfk = bool
- end)
- –Credits
- u:Button(“maxgat5#8395”,function()
- setclipboard(“maxgat5#8395”)
- end)
- u:Button(“Discord Server”,function()
- setclipboard(“https://discord.gg/K4txdRSVfq”)
- end)
- game:GetService(‘RunService’).Stepped:connect(function()
- spawn(function()
- if AntiAfk == true then
- local bb=game:service’VirtualUser’
- bb:CaptureController()
- bb:ClickButton2(Vector2.new())
- end
- end)
- spawn(function()
- if AutoClickerv2 == true then
- mouse1press() wait() mouse1release()
- end
- end)
- spawn(function()
- if noclip == true then
- pcall(function()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end)
- end
- end)
- end)
- spawn(function()
- world = “”
- allow = true
- while wait(math.random(1,3)) do
- if AutoCollectOrbsv1 == true then
- if allow == true then
- allow = false
- function ClosestPart()
- local dist = math.huge
- local target = nil
- for i,v in pairs(game:GetService(“Workspace”).Map.Stages.Boosts:GetDescendants()) do
- if v.ClassName == “TouchTransmitter” then
- local magnitude = (v.Parent.Position – game:GetService(“Players”).LocalPlayer.Character.Head.Position).magnitude
- if magnitude
- dist = magnitude
- target = v.Parent
- end
- end
- end
- return target
- end
- world = ClosestPart().Parent.Parent
- function ClosestPart1()
- local dist = math.huge
- local target = nil
- for i,v in pairs(game:GetService(“Workspace”).Map.Stages.Boosts:GetChildren()) do
- if tostring(v.Name) == tostring(world) then
- for i,v1 in pairs(v:GetChildren()) do
- for i,v2 in pairs(v1:GetChildren()) do
- for i,v3 in pairs(v2:GetChildren()) do
- if v3.ClassName == “TouchTransmitter” then
- if v3.Parent.Transparency ~= 1 then
- local magnitude = (v3.Parent.Position – game:GetService(“Players”).LocalPlayer.Character.Head.Position).magnitude
- if magnitude
- dist = magnitude
- target = v3.Parent
- end
- end
- end
- end
- end
- end
- end
- end
- return target
- end
- end
- pcall(function()
- ClosestPart1().CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,0,0)
- end)
- else
- allow = true
- world = “”
- end
- end
- end)
- spawn(function()
- world = “”
- allow = true
- while wait() do
- if AutoCollectOrbsv2 == true then
- if allow == true then
- allow = false
- function ClosestPart()
- local dist = math.huge
- local target = nil
- for i,v in pairs(game:GetService(“Workspace”).Map.Stages.Boosts:GetDescendants()) do
- if v.ClassName == “TouchTransmitter” then
- local magnitude = (v.Parent.Position – game:GetService(“Players”).LocalPlayer.Character.Head.Position).magnitude
- if magnitude
- dist = magnitude
- target = v.Parent
- end
- end
- end
- return target
- end
- world = ClosestPart().Parent.Parent
- function ClosestPart1()
- local dist = math.huge
- local target = nil
- for i,v in pairs(game:GetService(“Workspace”).Map.Stages.Boosts:GetChildren()) do
- if tostring(v.Name) == tostring(world) then
- for i,v1 in pairs(v:GetChildren()) do
- for i,v2 in pairs(v1:GetChildren()) do
- for i,v3 in pairs(v2:GetChildren()) do
- if v3.ClassName == “TouchTransmitter” then
- if v3.Parent.Transparency ~= 1 then
- local magnitude = (v3.Parent.Position – game:GetService(“Players”).LocalPlayer.Character.Head.Position).magnitude
- if magnitude
- dist = magnitude
- target = v3.Parent
- end
- end
- end
- end
- end
- end
- end
- end
- return target
- end
- end
- pcall(function()
- game.Players.LocalPlayer.Character.Humanoid:MoveTo(ClosestPart1().Position)
- end)
- else
- allow = true
- world = “”
- end
- end
- game:GetService(‘Players’).LocalPlayer.Character:WaitForChild(“Humanoid”).Died:Connect(function()
- world = “”
- allow = true
- while wait() do
- if AutoCollectOrbsv2 == true then
- if allow == true then
- allow = false
- function ClosestPart()
- local dist = math.huge
- local target = nil
- for i,v in pairs(game:GetService(“Workspace”).Map.Stages.Boosts:GetDescendants()) do
- if v.ClassName == “TouchTransmitter” then
- local magnitude = (v.Parent.Position – game:GetService(“Players”).LocalPlayer.Character.Head.Position).magnitude
- if magnitude
- dist = magnitude
- target = v.Parent
- end
- end
- end
- return target
- end
- world = ClosestPart().Parent.Parent
- function ClosestPart1()
- local dist = math.huge
- local target = nil
- for i,v in pairs(game:GetService(“Workspace”).Map.Stages.Boosts:GetChildren()) do
- if tostring(v.Name) == tostring(world) then
- for i,v1 in pairs(v:GetChildren()) do
- for i,v2 in pairs(v1:GetChildren()) do
- for i,v3 in pairs(v2:GetChildren()) do
- if v3.ClassName == “TouchTransmitter” then
- if v3.Parent.Transparency ~= 1 then
- local magnitude = (v3.Parent.Position – game:GetService(“Players”).LocalPlayer.Character.Head.Position).magnitude
- if magnitude
- dist = magnitude
- target = v3.Parent
- end
- end
- end
- end
- end
- end
- end
- end
- return target
- end
- end
- pcall(function()
- game.Players.LocalPlayer.Character.Humanoid:MoveTo(ClosestPart1().Position)
- end)
- else
- allow = true
- world = “”
- end
- end
- end)
- end)
- while wait() do
- if AutoClickerv1 == true then
- game:GetService(“ReplicatedStorage”).RemoteEvent:FireServer()
- end
- end
- Roblox Strongest Punch Simulator Script Pastebin Hacks – TP to Orbs:
- If you want the Pastebin script hack link:
- But you can check the script here:
- –First Script So It’s Not Much
- –High Ban Risk If You’re Spamming The Keys
- –Wont Teleport To Orbs On First World Might Fix That/Make It Better Soon 😉
- –I Got Banned For Collecting To Fast Says Like 208/64 Ticks
- –Key Bindings
- –Z:Small Ones
- –X:Med Ones
- –C:Big Ones
- local UIS = game:GetService(“UserInputService”)
- UIS.InputBegan:Connect(function(Input, IsTyping)
- if IsTyping then return end
- if Input.KeyCode == Enum.KeyCode.C then
- local Test = game:GetService(“Workspace”).Map.Stages.Boosts:FindFirstChild(game:GetService(“Players”).LocalPlayer.leaderstats.WORLD.Value)
- local Test1 = Test:FindFirstChild(“MAP_”..game:GetService(“Players”).LocalPlayer.leaderstats.WORLD.Value..“_3”)
- local test2 = Test1:FindFirstChild(“0.30000001192093”)
- if test2 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = test2.CFrame
- else
- test2 = Test1:FindFirstChild(“0”)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = test2.CFrame
- end
- elseif Input.KeyCode == Enum.KeyCode.X then
- local Test = game:GetService(“Workspace”).Map.Stages.Boosts:FindFirstChild(game:GetService(“Players”).LocalPlayer.leaderstats.WORLD.Value)
- local Test1 = Test:FindFirstChild(“MAP_”..game:GetService(“Players”).LocalPlayer.leaderstats.WORLD.Value..“_2”)
- local test2 = Test1:FindFirstChild(“0.30000001192093”)
- if test2 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = test2.CFrame
- else
- test2 = Test1:FindFirstChild(“0”)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = test2.CFrame
- end
- elseif Input.KeyCode == Enum.KeyCode.Z then
- local Test = game:GetService(“Workspace”).Map.Stages.Boosts:FindFirstChild(game:GetService(“Players”).LocalPlayer.leaderstats.WORLD.Value)
- local Test1 = Test:FindFirstChild(“MAP_”..game:GetService(“Players”).LocalPlayer.leaderstats.WORLD.Value..“_1”)
- local test2 = Test1:FindFirstChild(“0.30000001192093”)
- if test2 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = test2.CFrame
- else
- test2 = Test1:FindFirstChild(“0”)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = test2.CFrame
- end
- end
- end)
- 2021 (II):
- If you want the Pastebin script hack link:
- But you can check the script here:
- If you found this guide helpful, you might also want to take a look at other Scripts guides:
- We hope that these scripts were helpful and you will enjoy them prior to the development team updates and cease working. The scripts will be up-to-date with the most current scripts following each update to the game. We are happy to answer any questions you may have Although the script executioners are extremely adept, the first time is always the most difficult.
- Similar posts:
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- -- Made by Henry1887#6969 -- If you want to support me: https://paypal.me/pools/c/8CQMlwAT7n -- Its recommended that u dont have esp enabled while autofarming, it will impact the speed of the autofarm -- The obfuscated part of code at the bottom is for keeping track of how many times this script has been executed -- it is obfuscated because i dont want people spamming my webhook -- If u dont trust me, u can remove it. if game. PlaceId == 6875469709 then local plr = game. Players . LocalPlayer . Character . HumanoidRootPart local auto = false local esp = false local espsize = 1 local noclip = false local autopet = false local delay = 0.7 local hitbox = false local size = 25 local autofarming = Instance. new ( " BoolValue " ) autofarming. Value = false local world_number = game. Players . LocalPlayer . leaderstats . WORLD . value local esp_color = Color3. fromRGB ( 0 , 0 , 0 ) local Library = loadstring (game: HttpGet ( " https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua " ))() local Window = Library. CreateLib ( " Strongest Punch Simulator " , " Synapse " ) local MainTab = Window: NewTab ( " Main " ) local VisualsTab = Window: NewTab ( " Visuals " ) local InfoTab = Window: NewTab ( " Keybinds " ) local CreditsTab = Window: NewTab ( " Credits " ) local CreditsSection = CreditsTab: NewSection ( " Credits " ) local KeybindSection = InfoTab: NewSection ( " Keybinds " ) local VisualSection = VisualsTab: NewSection ( " Visual " ) local FarmSection = MainTab: NewSection ( " Farm " ) local PlayerSection = MainTab: NewSection ( " Player " ) FarmSection: NewToggle ( " Auto Pet Upgrade " , " Automatically upgrades your pet if you have enought orbs " , function ( state ) if state then autopet = true while autopet do local args = [ 1 ] = [ 1 ] = " UpgradeCurrentPet " > > game: GetService ( " ReplicatedStorage " ). RemoteEvent : FireServer ( unpack (args)) wait () end else autopet = false end end ) FarmSection: NewSlider ( " Farm Delay(ms) " , " Delay between teleports in miliseconds " , 1500 , 400 , function ( s ) delay = tonumber ( " 0. " .. tostring (s)) end ) FarmSection: NewToggle ( " Undetectable AutoFarm " , " Collects Orbs Without teleporting you " , function ( state ) autofarming. Value = state end ) FarmSection: NewToggle ( " AutoWorld by Cyberpunk2666r " , " Automatically switch worlds " , function ( state ) if state then autoworld = true while autoworld do local args = [ 1 ] = [ 1 ] = " WarpPlrToOtherMap " , [ 2 ] = " Next " > > game: GetService ( " ReplicatedStorage " ). RemoteEvent : FireServer ( unpack (args)) wait ( 2 ) end else autoworld = false end end ) PlayerSection: NewLabel ( " Noclip can cause crashes if u autofarm and noclip " ) PlayerSection: NewToggle ( " Noclip " , " Lets you walk through walls " , function ( state ) noclip = state end ) PlayerSection: NewSlider ( " Walkspeed " , " Changes your walking speed " , 1000 , 16 , function ( s ) game. Players . LocalPlayer . Character . Humanoid . WalkSpeed = s end ) VisualSection: NewColorPicker ( " ESP Color " , " Pick the color of the esp " , Color3. fromRGB ( 0 , 0 , 0 ), function ( color ) esp_color = color end ) VisualSection: NewSlider ( " ESP Size " , " changes the size of the esp " , 4 , 1 , function ( s ) espsize = s end ) VisualSection: NewToggle ( " Orb ESP " , " You can see all orbs through any wall " , function ( state ) if state then esp = true while esp do for i,Thing in pairs (game. Workspace . Map . Stages . Boosts [world_number]: GetChildren ()) do if Thing then local a = Thing: FindFirstChild ( " BillboardGui " ) if a then a: Destroy () end local x = Instance. new ( ' BillboardGui ' ,Thing) x. AlwaysOnTop = true x. Size = UDim2. new (espsize, 0 ,espsize, 0 ) local b = Instance. new ( ' Frame ' ,x) b. Size = UDim2. new (espsize, 0 ,espsize, 0 ) x. Adornee = Thing b. BackgroundColor3 = esp_color end end wait ( 0.2 ) end else esp = false for i,Thing in pairs (game. Workspace . Map . Stages . Boosts [world_number]: GetChildren ()) do if Thing then local a = Thing: FindFirstChild ( " BillboardGui " ) if a then a: Destroy () end end end end end ) KeybindSection: NewKeybind ( " open/close gui " , " Closes or opens this gui " , Enum. KeyCode . F , function () Library: ToggleUI () end ) CreditsSection: NewLabel ( " UI Library: Zerio#0880 " ) CreditsSection: NewLabel ( " Scripts: Henry1887#6969 " ) local vu = game: GetService ( " VirtualUser " ) game: GetService ( " Players " ). LocalPlayer . Idled : connect ( function () vu: Button2Down (Vector2. new ( 0 , 0 ),workspace. CurrentCamera . CFrame ) wait ( 1 ) vu: Button2Up (Vector2. new ( 0 , 0 ),workspace. CurrentCamera . CFrame ) end ) print ( " Succesfully Loaded GUI! " ) game: GetService ( ' RunService ' ). Stepped : connect ( function () if noclip then game. Players . LocalPlayer . Character . Humanoid : ChangeState ( 11 ) end end ) game. Players . LocalPlayer . leaderstats . WORLD . Changed : Connect ( function () world_number = game. Players . LocalPlayer . leaderstats . WORLD . value if auto then auto = false wait ( 5 ) auto = true end end ) autofarming. Changed : Connect ( function ( NewValue ) if autofarming. Value then local timespent = 0 while autofarming. Value do local orbs = game. Workspace . Map . Stages . Boosts [world_number]: GetChildren () if # orbs > 0 then for i,v in ipairs (orbs) do if autofarming. Value then local touchinterest local b for a, b in pairs (v: GetChildren ()) do if not touchinterest then touchinterest = b: FindFirstChild ( " TouchInterest " ) end local args = > game: GetService ( " ReplicatedStorage " ). RemoteEvent : FireServer ( unpack (args)) if touchinterest then firetouchinterest (plr, b, 0 ) firetouchinterest (plr, b, 1 ) end end wait (delay) end end else wait ( 30 ) end end end end ) end
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