Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <?xml version="1.0"?>
- <CARD_V2 ExportVersion="1">
- <FILENAME text="TEMPORAL_DISTORTION_CW_23212" />
- <CARDNAME text="TEMPORAL_DISTORTION" />
- <TITLE>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Temporal Distortion]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Décalage temporel]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Temporal Distortion]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Zeitverzerrung]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Temporal Distortion]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Temporal Distortion]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Temporal Distortion]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Temporal Distortion]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Temporal Distortion]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Temporal Distortion]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Temporal Distortion]]></LOCALISED_TEXT>
- </TITLE>
- <MULTIVERSEID value="23212" />
- <ARTID value="TEMPORAL_DISTORTION" />
- <ARTIST name="Stephanie Law" />
- <CASTING_COST cost="{3}{U}{U}" />
- <TYPE metaname="Enchantment" />
- <EXPANSION value="IN" />
- <RARITY metaname="R" />
- <TRIGGERED_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Whenever a creature or land becomes tapped, put an hourglass counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[À chaque fois qu’une créature ou un terrain devient engagé, mettez un marqueur « sablier » dessus.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Whenever a creature or land becomes tapped, put an hourglass counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Immer wenn eine Kreatur oder ein Land getappt wird, lege eine Stundenglas-Marke darauf.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Whenever a creature or land becomes tapped, put an hourglass counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Whenever a creature or land becomes tapped, put an hourglass counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Whenever a creature or land becomes tapped, put an hourglass counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Whenever a creature or land becomes tapped, put an hourglass counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Whenever a creature or land becomes tapped, put an hourglass counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Whenever a creature or land becomes tapped, put an hourglass counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Whenever a creature or land becomes tapped, put an hourglass counter on it.]]></LOCALISED_TEXT>
- <COUNTER_REGISTRATION name="Hourglass" proliferate="11" />
- <TRIGGER value="BECAME_TAPPED">
- return (TriggerObject():GetCardType():Test( CARD_TYPE_LAND ) or TriggerObject():GetCardType():Test( CARD_TYPE_CREATURE ))
- </TRIGGER>
- <RESOLUTION_TIME_ACTION>
- TriggerObject():AddCounters( MTG():GetCountersType( "Hourglass" ), 1 )
- </RESOLUTION_TIME_ACTION>
- </TRIGGERED_ABILITY>
- <STATIC_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Each permanent with an hourglass counter on it doesn’t untap during its controller’s untap step.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Les permanents avec un marqueur « sablier » sur eux ne se dégagent pas pendant les étapes de dégagement de leurs contrôleurs]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Each permanent with an hourglass counter on it doesn’t untap during its controller’s untap step.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Bleibende Karten mit Stundenglas-Marken enttappen nicht während des Entapp-Segments ihres Beherschers.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Each permanent with an hourglass counter on it doesn’t untap during its controller’s untap step.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Each permanent with an hourglass counter on it doesn’t untap during its controller’s untap step.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Each permanent with an hourglass counter on it doesn’t untap during its controller’s untap step.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Each permanent with an hourglass counter on it doesn’t untap during its controller’s untap step.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Each permanent with an hourglass counter on it doesn’t untap during its controller’s untap step.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Each permanent with an hourglass counter on it doesn’t untap during its controller’s untap step.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Each permanent with an hourglass counter on it doesn’t untap during its controller’s untap step.]]></LOCALISED_TEXT>
- <FILTER filter_id="0">
- local filter = ClearFilter()
- local subfilter = filter:AddSubFilter_Or()
- subfilter:Add( FE_TYPE, OP_IS, CARD_TYPE_LAND )
- subfilter:Add( FE_TYPE, OP_IS, CARD_TYPE_CREATURE )
- </FILTER>
- <CONTINUOUS_ACTION layer="8" filter_id="0">
- if FilteredCard() ~= nil and FilteredCard():CountCounters(MTG():GetCountersType("Hourglass")) > 0 then
- local characteristics = FilteredCard():GetCurrentCharacteristics()
- characteristics:Bool_Set( CHARACTERISTIC_DOESNT_UNTAP, 1 )
- end
- </CONTINUOUS_ACTION>
- </STATIC_ABILITY>
- <TRIGGERED_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[At the beginning of each player’s upkeep, remove all hourglass counters from permanents that player controls.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Au début de l’entretien de chaque joueur, retirez tous les marqueurs « sablier » des permanents que ce joueur contrôle.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[At the beginning of each player’s upkeep, remove all hourglass counters from permanents that player controls.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Entferne zu Beginn jedes Versorgungs-Segments jedes Spielers alle Stundenglas-Marken von bleibenden Karten, die dieser Spieler kontrolliert.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[At the beginning of each player’s upkeep, remove all hourglass counters from permanents that player controls.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[At the beginning of each player’s upkeep, remove all hourglass counters from permanents that player controls.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[At the beginning of each player’s upkeep, remove all hourglass counters from permanents that player controls.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[At the beginning of each player’s upkeep, remove all hourglass counters from permanents that player controls.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[At the beginning of each player’s upkeep, remove all hourglass counters from permanents that player controls.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[At the beginning of each player’s upkeep, remove all hourglass counters from permanents that player controls.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[At the beginning of each player’s upkeep, remove all hourglass counters from permanents that player controls.]]></LOCALISED_TEXT>
- <TRIGGER value="BEGINNING_OF_STEP">
- return MTG():GetStep() == STEP_UPKEEP
- </TRIGGER>
- <FILTER filter_id="0">
- local filter = ClearFilter()
- local subfilter = filter:AddSubFilter_Or()
- subfilter:Add( FE_TYPE, OP_IS, CARD_TYPE_LAND )
- subfilter:Add( FE_TYPE, OP_IS, CARD_TYPE_CREATURE )
- filter:Add( FE_CONTROLLER, OP_IS, TriggerPlayer() )
- </FILTER>
- <RESOLUTION_TIME_ACTION filter_id="0">
- if FilteredCard() ~= nil then
- if FilteredCard():CountCounters(MTG():GetCountersType("Hourglass")) > 0 then
- local oCountersToRemove = FilteredCard():CountCounters(MTG():GetCountersType("Hourglass"))
- FilteredCard():RemoveCounters( MTG():GetCountersType("Hourglass"), oCountersToRemove)
- end
- end
- </RESOLUTION_TIME_ACTION>
- </TRIGGERED_ABILITY>
- <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
- <EDITORS><![CDATA[Splinterverse]]></EDITORS>
- <DATE><![CDATA[29-09-16]]></DATE>
- </CARD_V2>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement