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MKnightDH

Call Sign Eagle script

May 23rd, 2018
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  1. Hey, guys. MKDH here. This is a run of Call Sign Eagle in Battalion Wars, Perfect S-Rank, no casualties, and no Pausing except at the very last second for an otherwise implausible remaining NPC headcount check. This is really to showcase Call Sign Eagle as a potential candidate for whoisthisgit's Best Levels Ever series, particularly given the...politics, let's be straightforward, around the Worst Levels Ever episode covering Waylon Flies Again. Of course, I'm not here to talk about the Advance Wars communities no matter how overwhelming my testimony against them is, nor will I be talking now about the general treatment of the Only Sane Man like I was originally intending. No, what I want to talk about is gaming communities' morality and the government.
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  4. I'm going to start with lootboxes. There are, naturally, so many complaints about lootboxes, that they encourage gambling or simply pay2win. Who could blame the complainers. By design, lootboxes are exploitive, encouraging players to be outright zealots with the game instead of people who care about the bloody art. They're even worse when they just feed the rich snobs, who tend to be just as disgusting. While I will *DEFINITELY* say what I want about players saying "git gud" as an excuse for bland gameplay, at least there is SOMETHING, *ANYTHING* to be said about doing a hard thing to ridiculous repetition, over using real life currency to take the easy way out. I'm against both because you can make an analogy about drugs, specifically steroids, with either one, and boy does it fit. If a steroid abuser commits murder, sure obviously, you punish them, but how is the punishment going to be enough? If they die soon anyway, capital punishment or even a life sentence won't even do anything to make them regret their actions. It won't even fix the damage they will have done either, because the murder will still have happened, and probably more problems would have cropped up. There's a reason steroids are illegal in competition, and you can bet it's for more reason than simply having an arbitrary advantage. What makes pay2win any better?
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  6. It doesn't help that pay2win, or in fact the money motive, period, actually encourages half-efforting stuff. I need only point again to what had happened with the AR Card gimmick in Kid Icarus Uprising, how it ended up spawning an exploit where you could access the Home Menu with the AR Camera active. If Nintendo had thought out their advertising campaing, they would have intercepted the lewd behavior that resulted. The money motive also fosters quantity over quality, which is inevitably going to ask for repetition. It's harder for welcome parts of the game to stand out when it gets repeated. By contrast, notice how what I'm suggesting for a Best Levels Ever candidate is practically a freaking auto-scroller, and yet the entire video clocks less than 10 minutes. Even if Call Sign Eagle is not perfect, it does get to feel unique and doesn't have to worry about being sullied by the way the game plays out. Kid Icarus Uprising, TAKE NOTES BEFORE YOU ENCOURAGE GRINDING, BECAUSE I DON'T LIKE HAVING TO GO THROUGH THE SAME AIR SEGMENT TO EVEN GET MORE VALUE 100 WEAPONS.
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  8. You might argue that money is what determines the worth of a person in this miserable capitalist society. Even if you could reasonably make that argument in all its shallowness, it's still a bad excuse for pay2win, and only tells the rich to go ahead and pay for their pleasure, indifferent to better causes such as Red Cross donations, also ultimately coming at the cost of the notion of skill or, God forbid, variety, the very building blocks of good game design. In short, pay2win only encourages superficiality at the cost of genuine value.
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  10. Thus we see that the government, at the very least of Hawaii as well as several countries, has opted to place in regulations in response to lootboxes. Government involvement, however, provides *ANOTHER* can of worms. In the past, the government had opted to generally show bias against video games, claiming that they corrupt kids into violent psychopaths. I actually believe that does happen even if it'd be in a much more subtle manner than the government believes, but the actions of gamers are ultimately on them, either for their choice of games or their willingness to believe any busted logic that gets involved.
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  12. People like Jack Thompson are still extremists deserving their discrediting, but now gaming communities have the exact opposite problem. I haven't forgotten about the Sexual A- ....er, sorry. *CROSS* Assault incident. Unfortunately, things haven't improved in gaming communities--in fact, if anything, they have become worse. The anger shaming gets to where it's commonplace to see usage of terms like "salty" and "git gud" like they're anything welcome. And if you call this out, you'll have the gaming communities call YOU a sociopath, while maliciously harassing you. Even better is when gaming communities claim to be....the good guys. Gaming communities, with how you create the same hawk-dove games you claim to protect people you take in from, of course you are! And perhaps you can answer why you deliberately feed trolling. Speaking of, if trolling IS done for validation, it also becomes hypocritical in light of accusations like "white knighting" thinking females couldn't possibly be interesting for more genuine reason.
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  14. What do I expect when people will turn the Americans Are Cowboys trope from entertainment into a cheap stereotype. We should be having our Eagleland as a type 1, not a type freaking 2. Really, if the gaming communities don't fix themselves, mark my words: it's a guarantee that the government will bear down on them, and nobody will win.
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  16. For a start in covering against that, I think ideally gaming communities should strike the fine balance with shy girls. They're actually the ones most likely to suffer against the toxicity currently plaguing gaming communities. Proper treatment of them, to teach them how to confront the baddies but simultaneously give them needed protection, is something that would be worth working up from for the gaming communities. And no, my preference for Genki Girls for things like back-to-back, or heck, snark-to-snark, hasn't changed. That should tell you how this suggestion flies, because it would promote bravery instead of power for its own sake.
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  18. At the end, gaming communities need a better concept of love, for there to be any future for gaming.
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