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- local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/AikaV3rm/UiLib/master/Lib.lua')))()
- local w = library:CreateWindow("auto farming") -- Creates the window
- local b = w:CreateFolder("farming :)") -- Creates the folder(U will put here your buttons,etc)
- b:Label("auto farming ",{
- TextSize = 25; -- Self Explaining
- TextColor = Color3.fromRGB(255,255,255); -- Self Explaining
- BgColor = Color3.fromRGB(69,69,69); -- Self Explaining
- })
- b:Label("made by smoker ",{
- TextSize = 25; -- Self Explaining
- TextColor = Color3.fromRGB(255,255,255); -- Self Explaining
- BgColor = Color3.fromRGB(69,69,69); -- Self Explaining
- })
- b:Button("farm psychic",function()
- local args = {
- [1] = "Psychic"
- }
- getgenv().farmer = true;
- while wait()do
- if getgenv().farmer ==true then
- game:GetService("ReplicatedStorage").Events.Train:FireServer(unpack(args))
- end
- end
- end)
- b:Button("Strength farm",function()
- local args = {
- [1] = "Strength"
- }
- getgenv().farmer = true;
- while wait()do
- if getgenv().farmer ==true then
- game:GetService("ReplicatedStorage").Events.Train:FireServer(unpack(args))
- end
- end
- end)
- b:Button("farm Endurance",function()
- local args = {
- [1] = "Endurance"
- }
- getgenv().farmer = true;
- while wait()do
- if getgenv().farmer ==true then
- game:GetService("ReplicatedStorage").Events.Train:FireServer(unpack(args))
- end
- end
- end)
- b:Button("stop all farm",function()
- local args = {
- [1] = "Psychic"
- }
- getgenv().farmer = false;
- while wait()do
- if getgenv().farmer ==false then
- game:GetService("ReplicatedStorage").Events.StopTraining:FireServer()
- end
- end
- end)
- local b = w:CreateFolder("admin commands")
- b:Label("admin commands ",{
- TextSize = 25; -- Self Explaining
- TextColor = Color3.fromRGB(255,255,255); -- Self Explaining
- BgColor = Color3.fromRGB(69,69,69); -- Self Explaining
- })
- b:Button("admin commands",function()
- loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
- end)
- b:DestroyGui()
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