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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1070 with Max-Q Design (ID=0x1be1)
  8. Vendor:
  9. VRAM: 8081 MB
  10. Driver: 26.21.14.4141
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 2.446 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 13.055400 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 2/24/2020 8:29:19 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.14
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 39ec -> priority: 1
  32. Thread -> id: 3b4c -> priority: 1
  33. Thread -> id: 34b0 -> priority: 1
  34. Thread -> id: 46bc -> priority: 1
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 179408.
  41. Total: 395.361500 ms (FindLiveObjects: 14.036100 ms CreateObjectMapping: 18.251600 ms MarkObjects: 362.574400 ms DeleteObjects: 0.499100 ms)
  42.  
  43. Tamer ID: 314854
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 180210.
  50. Total: 363.538100 ms (FindLiveObjects: 8.471900 ms CreateObjectMapping: 15.341700 ms MarkObjects: 339.228300 ms DeleteObjects: 0.495800 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  53.  
  54. Unloading 870 unused Assets to reduce memory usage. Loaded Objects now: 199557.
  55. Total: 457.979100 ms (FindLiveObjects: 10.869800 ms CreateObjectMapping: 17.634800 ms MarkObjects: 428.358400 ms DeleteObjects: 1.115700 ms)
  56.  
  57. Unloading 5 Unused Serialized files (Serialized files now loaded: 3)
  58.  
  59. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 205427.
  60. Total: 370.634500 ms (FindLiveObjects: 9.497300 ms CreateObjectMapping: 19.506100 ms MarkObjects: 340.918500 ms DeleteObjects: 0.712400 ms)
  61.  
  62. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  63.  
  64. Unloading 400 unused Assets to reduce memory usage. Loaded Objects now: 212206.
  65. Total: 378.201600 ms (FindLiveObjects: 10.252300 ms CreateObjectMapping: 19.274700 ms MarkObjects: 347.953100 ms DeleteObjects: 0.721200 ms)
  66.  
  67. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  68.  
  69. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 216820.
  70. Total: 386.571700 ms (FindLiveObjects: 10.595000 ms CreateObjectMapping: 19.023100 ms MarkObjects: 355.978400 ms DeleteObjects: 0.975000 ms)
  71.  
  72. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  73.  
  74. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 216915.
  75. Total: 368.144600 ms (FindLiveObjects: 10.744200 ms CreateObjectMapping: 19.066900 ms MarkObjects: 338.127700 ms DeleteObjects: 0.205400 ms)
  76.  
  77. Unloading 7 Unused Serialized files (Serialized files now loaded: 9)
  78.  
  79. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 224735.
  80. Total: 377.597000 ms (FindLiveObjects: 12.004300 ms CreateObjectMapping: 20.346700 ms MarkObjects: 344.383400 ms DeleteObjects: 0.862400 ms)
  81.  
  82. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  83.  
  84. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 230250.
  85. Total: 381.689300 ms (FindLiveObjects: 11.752200 ms CreateObjectMapping: 20.022000 ms MarkObjects: 349.495900 ms DeleteObjects: 0.418700 ms)
  86.  
  87. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  88.  
  89. Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 235706.
  90. Total: 380.425100 ms (FindLiveObjects: 11.554400 ms CreateObjectMapping: 19.867200 ms MarkObjects: 348.342900 ms DeleteObjects: 0.660200 ms)
  91.  
  92. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  93.  
  94. Unloading 263 unused Assets to reduce memory usage. Loaded Objects now: 245020.
  95. Total: 386.354900 ms (FindLiveObjects: 12.247600 ms CreateObjectMapping: 20.139100 ms MarkObjects: 353.442400 ms DeleteObjects: 0.525600 ms)
  96.  
  97. Unloading 1 Unused Serialized files (Serialized files now loaded: 13)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 245020.
  100. Total: 389.479500 ms (FindLiveObjects: 12.186700 ms CreateObjectMapping: 19.762500 ms MarkObjects: 357.312700 ms DeleteObjects: 0.217400 ms)
  101.  
  102. Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
  103.  
  104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 245020.
  105. Total: 382.968300 ms (FindLiveObjects: 13.051700 ms CreateObjectMapping: 19.628700 ms MarkObjects: 350.074000 ms DeleteObjects: 0.213400 ms)
  106.  
  107. Unloading 6 Unused Serialized files (Serialized files now loaded: 21)
  108.  
  109. Unloading 894 unused Assets to reduce memory usage. Loaded Objects now: 261766.
  110. Total: 462.066600 ms (FindLiveObjects: 15.679600 ms CreateObjectMapping: 21.464800 ms MarkObjects: 423.340200 ms DeleteObjects: 1.581800 ms)
  111.  
  112. Unloading 5 Unused Serialized files (Serialized files now loaded: 21)
  113.  
  114. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 261792.
  115. Total: 508.770500 ms (FindLiveObjects: 19.052400 ms CreateObjectMapping: 26.330900 ms MarkObjects: 462.646700 ms DeleteObjects: 0.739900 ms)
  116.  
  117. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  118.  
  119. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261792.
  120. Total: 454.391500 ms (FindLiveObjects: 14.044400 ms CreateObjectMapping: 21.500300 ms MarkObjects: 418.458200 ms DeleteObjects: 0.388200 ms)
  121.  
  122. Close Time: 2/24/2020 8:53:26 PM
  123.  
  124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  125.  
  126. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  127.  
  128. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
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