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- aliases:
- - &playerWeapons [ANY_SWORD, PROJECTILE_ARROW@PLAYER]
- - &smokeAndScream [SMOKE@SELF, EXTINGUISH@10, GHAST_SHRIEK@20]
- - &respawn_This
- tool: *playerWeapons
- dropgroup: scream_then_respawn
- chance: 10
- drops:
- - delay: 20
- effect: *smokeAndScream
- - drop: THIS
- delay: 40
- - &respawn_Skeleton
- tool: *playerWeapons
- dropgroup: scream_then_respawn_Skeleton
- chance: 10
- drops:
- - delay: 20
- effect: *smokeAndScream
- - drop: SKELETON
- delay: 40
- - &respawn_Zombie
- tool: *playerWeapons
- dropgroup: scream_then_respawn_Zombie
- chance: 10
- drops:
- - delay: 20
- effect: *smokeAndScream
- - drop: ZOMBIE
- delay: 40
- - &respawn_Giant
- tool: [BOW, ARROW, PROJECTILE_ARROW@PLAYER]
- dropgroup: scream_then_respawn_Giant
- chance: 1
- drops:
- - delay: 20
- effect: *smokeAndScream
- - drop: GIANT
- delay: 40
- - &respawn_Spider
- tool: *playerWeapons
- dropgroup: scream_then_respawn_Spider
- chance: 10
- drops:
- - delay: 20
- effect: *smokeAndScream
- - drop: SPIDER
- delay: 40
- - &respawn_PoweredCreeper
- tool: *playerWeapons
- dropgroup: scream_then_respawn_Spider
- chance: 0.5
- drops:
- - delay: 20
- effect: *smokeAndScream
- - drop: CREEPER@POWERED
- delay: 40
- - &respawn_CaveSpider
- tool: *playerWeapons
- dropgroup: scream_then_respawn_CaveSpider
- chance: 10
- drops:
- - delay: 20
- effect: *smokeAndScream
- - drop: CAVE_SPIDER
- delay: 40
- - &respawn_Ghast
- tool: *playerWeapons
- dropgroup: scream_then_respawn_Ghast
- chance: 0.5
- drops:
- - delay: 40
- effect: *smokeAndScream
- - drop: GHAST
- delay: 60
- - &respawn_PigOrZombie
- tool: *playerWeapons
- dropgroup: scream_then_respawn_PigOrZombie
- chance: 20
- drops:
- - delay: 20
- effect: *smokeAndScream
- - drop: {PIG, ZOMBIE}
- delay: 40
- - &hostileMob_OreLoot
- tool: *playerWeapons
- drop: [IRON_INGOT/1-2/30%, GOLD_NUGGET/1-5/30%, DIAMOND/1/0.05%]
- - &dropSpawnEgg
- tool: *playerWeapons
- drop: MONSTER_EGG@THIS/1/4%
- - &potionDrops
- dropgroup: potions
- drops:
- - drop: POTION@8193/0.2%
- - drop: POTION@8194/0.2%
- - drop: POTION@8195/0.2%
- - drop: POTION@8196/0.2%
- - drop: POTION@8197/0.2%
- - drop: POTION@8200/0.2%
- - drop: POTION@8201/0.2%
- - drop: POTION@8202/0.2%
- - drop: POTION@8204/0.2%
- - drop: POTION@8225/0.2%
- - drop: POTION@8226/0.2%
- - drop: POTION@8227/0.2%
- - drop: POTION@8228/0.2%
- - drop: POTION@8229/0.2%
- - drop: POTION@8232/0.2%
- - drop: POTION@8233/0.2%
- - drop: POTION@8234/0.2%
- - drop: POTION@8236/0.2%
- - drop: POTION@8257/0.2%
- - drop: POTION@8258/0.2%
- - drop: POTION@8259/0.2%
- - drop: POTION@8260/0.2%
- - drop: POTION@8261/0.2%
- - drop: POTION@8264/0.2%
- - drop: POTION@8265/0.2%
- - drop: POTION@8266/0.2%
- - drop: POTION@8268/0.2%
- - drop: POTION@8289/0.2%
- - drop: POTION@8290/0.2%
- - drop: POTION@8292/0.2%
- - drop: POTION@8297/0.2%
- - drop: POTION@16481/0.2%
- - drop: POTION@16482/0.2%
- - drop: POTION@16484/0.2%
- - drop: POTION@16489/0.2%
- - &goldBonus
- tool: GOLD_SWORD
- drop: [MONSTER_EGG@THIS/1-5/80%, MOB_SPAWNER/0.05%]
- otherdrops:
- PLAYER:
- - *goldBonus
- - *respawn_Zombie
- - drop: XP/10-20
- CREATURE_HOSTILE:
- - *potionDrops
- - *hostileMob_OreLoot
- - *respawn_This
- - *goldBonus
- - *dropSpawnEgg
- - *respawn_Ghast
- - tool: *playerWeapons
- drop: XP/2-6
- - drop: XP/2-5
- CREATURE_BUG:
- - tool: [ANY, -DAMAGE_BURN, -DAMAGE_ENTITY_EXPLOSION, -DAMAGE_FALL, -DAMAGE_SUFFOCATION]
- time: NIGHT
- lightlevel: "<10"
- drop: SILVERFISH/1-3/75%
- WOLF@HOSTILE:
- - *potionDrops
- - *hostileMob_OreLoot
- - *respawn_This
- - *goldBonus
- CREATURE_UNDEAD:
- - tool: *playerWeapons
- drop: [BONE/1-2/10%, NETHERRACK/1-2/2%, SOUL_SAND/1-2/2%, MELON_SEEDS/1-2, PUMPKIN_SEEDS/1-2]
- - drop: [RED_MUSHROOM/0.5%, BROWN_MUSHROOM/0.5%]
- GIANT:
- - tool: *playerWeapons
- drop: [DIAMOND/2-5, 122/1/1%]
- BLAZE:
- - *potionDrops
- - *hostileMob_OreLoot
- - *respawn_This
- - *goldBonus
- - *dropSpawnEgg
- - drop: [BLAZE_ROD/1-2/50%, BLAZE_POWDER/1-3/40%, REDSTONE/2-5/70%]
- CREEPER@POWERED:
- - tool: ANY_SWORD
- drop: DIAMOND
- quantity: 1-2
- - drop: TNT
- quantity: 2-4
- chance: 40
- - tool: PROJECTILE_ARROW@SKELETON
- drop: {'2257', '2258', '2259', '2260', '2261', '2262', '2263', '2264', '2265', '2266'}
- CREEPER@UNPOWERED:
- - drop: TNT/1-3/35%
- - drop: COAL
- - *respawn_PoweredCreeper
- - tool: ANY_SWORD
- drop: [SULPHUR/1/50%, DIAMOND/1/2%]
- - tool: PROJECTILE_ARROW@SKELETON
- drop: {'2257', '2258', '2259', '2260', '2261', '2262', '2263', '2264', '2265', '2266'}
- chance: 50
- SPIDER:
- - tool: *playerWeapons
- drop: [STRING/1/50%, SPIDER_EYE/1-2/10%, FERMENTED_SPIDER_EYE/1-2/1%, INK_SACK/1-5/5%]
- - tool: *playerWeapons
- drop: WEB/1/10%
- time: NIGHT
- - *respawn_CaveSpider
- CAVE_SPIDER:
- - tool: *playerWeapons
- drop: [STRING/1-3/60%, SPIDER_EYE/1-2/10%, FERMENTED_SPIDER_EYE/1-2/1%]
- - tool: *playerWeapons
- drop: WEB/1/10%
- time: NIGHT
- - *respawn_Spider
- PIG_ZOMBIE:
- - *potionDrops
- - *dropSpawnEgg
- - *hostileMob_OreLoot
- - *goldBonus
- - *respawn_PigOrZombie
- - drop: XP/2-5
- - drop: GHAST/0.5%
- delay: 60
- effect: GHAST_SHRIEK@40
- - tool: ANY_SWORD
- drop: GOLD_SWORD@RANGE-15-30
- chance: 5
- - tool: *playerWeapons
- drop: [NETHER_WART_SEEDS/2-5, FLINT/1-5/50%, XP/2-6]
- - tool: GOLD_SWORD
- drop: MOB_SPAWNER/0.05%
- ZOMBIE:
- - *respawn_Giant
- - *respawn_Skeleton
- - tool: *playerWeapons
- drop: FLINT/1-5/50%
- SLIME@SMALL:
- - drop: DEFAULT
- - *dropSpawnEgg
- GHAST:
- - *respawn_Ghast
- - *dropSpawnEgg
- - tool: *playerWeapons
- drop: SLIME@SMALL/5-10
- - tool: ANY_SWORD
- drop: DIAMOND/1-5
- SKELETON:
- - tool: *playerWeapons
- drop: [BOW@20-55/1/20%, ARROW/4-7/30%, ARROW/1-3/45%, FEATHER/2-6/20%, FLINT/1/3%, BONE/1-4/10%, BONE/1-3/5%]
- - tool: ANY_SWORD
- drop: [CHAINMAIL_HELMET@35-66/1%, CHAINMAIL_CHESTPLATE@55-95/1%, CHAINMAIL_LEGGINGS@55-91/1%, CHAINMAIL_BOOTS@40-78/1%]
- SILVERFISH:
- - tool: *playerWeapons
- drop: GLOWSTONE_DUST/1-8/80% # this was grouped in with the spawn egg drop above and wouldn't work right, I assumed you wanted tool: sword/bow/arrow
- COW:
- - drop: DEFAULT
- - *dropSpawnEgg
- MUSHROOM_COW:
- - drop: DEFAULT
- - drop: RED_MUSHROOM/1-3/25%
- - drop: BROWN_MUSHROOM/1-3/25%
- - *dropSpawnEgg
- - *respawn_This
- CHICKEN:
- - drop: FEATHER/5-10/90%
- - drop: RAW_CHICKEN/2-6/80%
- - *dropSpawnEgg
- SHEEP:
- - drop: DEFAULT
- - *dropSpawnEgg
- PIG:
- - drop: DEFAULT
- - *dropSpawnEgg
- ANY_BLOCK:
- - tool: HANDS
- damageattacker: 1
- chance: 5
- - drop: SILVERFISH/1/0.05%
- - time: NIGHT
- lightlevel: "<10"
- drop: SILVERFISH/1/25%
- STONE:
- - drop: DEFAULT
- - drop: SILVERFISH/1/0.5%
- - tool: ANY_PICKAXE
- drop: COAL/1/0.1%
- - tool: HANDS
- damageattacker: 1
- chance: 30
- DIRT:
- - tool: ALL
- drop: [DIRT/99.5%, MYCELIUM/0.5%]
- - drop: WATCH/0.01%
- - drop: SILVERFISH/1/2%
- GRASS:
- - drop: DEFAULT
- - drop: [SUGAR_CANE/2%, SEEDS/15%]
- - tool: GOLD_SPADE
- drop: GRASS/30%
- LOG:
- - drop: DEFAULT
- - drop: STICK/4/2%
- - tool: GOLD_AXE
- drop: DEFAULT/1-5/90%
- - tool: HANDS
- drop: NOTHING # note: log will be dropped as per above
- damageattacker: 1
- chance: 15
- SAND:
- - drop: SAND
- - drop: STICK/0.4%
- - drop: SILVERFISH/2%
- - drop: WATCH/0.01%
- - dropgroup: mapcompass
- chance: 0.01
- drops:
- - tool: ALL
- drop: COMPASS
- - tool: ALL
- drop: MAP
- color: 9
- - tool: GOLD_SPADE
- drop: CACTUS/5%
- MOSSY_COBBLESTONE:
- - tool: GOLD_PICKAXE
- drop: COBBLESTONE
- - tool: GOLD_PICKAXE
- drop: {VINE,SLIME_BALL}
- - drop: SILVERFISH/5%
- TNT:
- - drop: SILVERFISH/1-3/50%
- - tool: [ANY_BLOCK, ANY_ITEM]
- drop: [SAND/3-6/95%, SULFUR/4-7/95%]
- - tool: DAMAGE_ENTITY_EXPLOSION
- event: EXPLOSION
- delay: 20
- IRON_BLOCK:
- - drop: WOOL@SILVER
- - tool: GOLD_PICKAXE
- drop: [NOTHING/10%, IRON_INGOT/1/50%, IRON_INGOT/2/20%, IRON_INGOT/3/10%, IRON_INGOT/4/5%, IRON_INGOT/5/3%, IRON_INGOT/8/1.5%, IRON_BLOCK/2/0.5%]
- DIAMOND_BLOCK:
- - drop: WOOL@CYAN
- - tool: GOLD_PICKAXE
- drop: [NOTHING/10%, DIAMOND/1/50%, DIAMOND/2/20%, DIAMOND/3/10%, DIAMOND/4/5%, DIAMOND/5/3%, DIAMOND/8/1.5%, DIAMOND_BLOCK/2/0.5%]
- GOLD_BLOCK:
- - drop: WOOL@YELLOW
- - tool: GOLD_PICKAXE
- drop: [NOTHING/10%, GOLD_NUGGET/10-20/50%, GOLD_NUGGET/15-30/20%, GOLD_NUGGET/25-40/10%, GOLD_NUGGET/35-50/5%, GOLD_INGOT/5-10/3%, GOLD_INGOT/8/1.5%, GOLD_BLOCK/2/0.5%]
- '120': # WG: May not work yet, waiting on full implementation
- - tool: ANY_EXPLOSION
- drop: '120'
- '122': # WG: May not work yet, waiting on full implementation
- - tool: *playerWeapons
- drop: {122/99%,MONSTER_EGG@63/1%}
- LEAVES@GENERIC:
- - drop: [STICK/5%, LEAVES@THIS/1%]
- - action: LEAF_DECAY
- drop: [STICK/2%, LEAVES@THIS/0.5%]
- - action: LEAF_DECAY
- drop: [GOLDEN_APPLE/0.006%, APPLE/0.5%]
- - drop: [GOLDEN_APPLE/0.2%, APPLE/2%]
- LEAVES@BIRCH:
- - drop: [STICK/5%, LEAVES@THIS/1%]
- - action: LEAF_DECAY
- drop: [STICK/2%, LEAVES@THIS/0.5%]
- - action: LEAF_DECAY
- drop: DYE@BROWN/3%
- - drop: DYE@BROWN/10%
- LEAVES@REDWOOD:
- - drop: [STICK/5%, LEAVES@THIS/1%]
- - action: LEAF_DECAY
- drop: [STICK/2%, LEAVES@THIS/0.5%]
- GLASS:
- - drop: THIS/50%
- - tool: HANDS
- damageattacker: 2
- THIN_GLASS:
- - drop: THIS/50%
- - tool: HANDS
- damageattacker: 1
- BOOKSHELF:
- - tool: ANY_AXE
- drop: BOOKSHELF
- - tool: ANY
- drop: SILVERFISH/20%
- - tool: [ANY, -ANY_AXE]
- drop: [BOOK/1-3/70%, PAPER/2-8, WOOD/3-6]
- WOOD_STAIRS:
- - tool: ANY_AXE
- drop: WOOD_STAIRS
- COBBLESTONE_STAIRS:
- - tool: ANY_PICKAXE
- drop: COBBLESTONE_STAIRS
- BOAT:
- - tool: ALL
- drop: BOAT
- ICE:
- - tool: GOLD_PICKAXE
- drop: ICE
- - tool: ANY
- drop: {LILY_PAD, RAW_FISH}
- chance: 1
- GLOWSTONE:
- - tool: [ANY_AXE, ANY_PICKAXE]
- drop: GLOWSTONE
- - tool: HANDS
- drop: GLOWSTONE_DUST
- quantity: 2-4
- MOB_SPAWNER:
- - tool: ALL
- drop: [NOTHING/99%, THIS/1%]
- - tool: GOLD_PICKAXE
- drop: THIS/10%
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