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- [gd_scene load_steps=6 format=2]
- [sub_resource type="SpatialMaterial" id=1]
- render_priority = 0
- flags_transparent = false
- flags_unshaded = false
- flags_vertex_lighting = false
- flags_no_depth_test = false
- flags_use_point_size = false
- flags_world_triplanar = false
- flags_fixed_size = false
- flags_albedo_tex_force_srgb = false
- flags_do_not_receive_shadows = false
- flags_disable_ambient_light = false
- flags_ensure_correct_normals = false
- vertex_color_use_as_albedo = false
- vertex_color_is_srgb = false
- params_diffuse_mode = 0
- params_specular_mode = 0
- params_blend_mode = 0
- params_cull_mode = 0
- params_depth_draw_mode = 0
- params_line_width = 1.0
- params_point_size = 1.0
- params_billboard_mode = 0
- params_billboard_keep_scale = false
- params_grow = false
- params_use_alpha_scissor = false
- albedo_color = Color( 0.0130053, 0.8, 0, 1 )
- metallic = 0.0
- metallic_specular = 0.5
- metallic_texture_channel = 0
- roughness = 1.0
- roughness_texture_channel = 0
- emission_enabled = false
- normal_enabled = false
- rim_enabled = false
- clearcoat_enabled = false
- anisotropy_enabled = false
- ao_enabled = false
- depth_enabled = false
- subsurf_scatter_enabled = false
- transmission_enabled = false
- refraction_enabled = false
- detail_enabled = false
- uv1_scale = Vector3( 1, 1, 1 )
- uv1_offset = Vector3( 0, 0, 0 )
- uv1_triplanar = false
- uv1_triplanar_sharpness = 1.0
- uv2_scale = Vector3( 1, 1, 1 )
- uv2_offset = Vector3( 0, 0, 0 )
- uv2_triplanar = false
- uv2_triplanar_sharpness = 1.0
- proximity_fade_enable = false
- distance_fade_enable = false
- [sub_resource type="SpatialMaterial" id=2]
- render_priority = 0
- flags_transparent = false
- flags_unshaded = false
- flags_vertex_lighting = false
- flags_no_depth_test = false
- flags_use_point_size = false
- flags_world_triplanar = false
- flags_fixed_size = false
- flags_albedo_tex_force_srgb = false
- flags_do_not_receive_shadows = false
- flags_disable_ambient_light = false
- flags_ensure_correct_normals = false
- vertex_color_use_as_albedo = false
- vertex_color_is_srgb = false
- params_diffuse_mode = 0
- params_specular_mode = 0
- params_blend_mode = 0
- params_cull_mode = 0
- params_depth_draw_mode = 0
- params_line_width = 1.0
- params_point_size = 1.0
- params_billboard_mode = 0
- params_billboard_keep_scale = false
- params_grow = false
- params_use_alpha_scissor = false
- albedo_color = Color( 0.8, 0.8, 0.8, 1 )
- metallic = 0.0
- metallic_specular = 0.5
- metallic_texture_channel = 0
- roughness = 1.0
- roughness_texture_channel = 0
- emission_enabled = false
- normal_enabled = false
- rim_enabled = false
- clearcoat_enabled = false
- anisotropy_enabled = false
- ao_enabled = false
- depth_enabled = false
- subsurf_scatter_enabled = false
- transmission_enabled = false
- refraction_enabled = false
- detail_enabled = false
- uv1_scale = Vector3( 1, 1, 1 )
- uv1_offset = Vector3( 0, 0, 0 )
- uv1_triplanar = false
- uv1_triplanar_sharpness = 1.0
- uv2_scale = Vector3( 1, 1, 1 )
- uv2_offset = Vector3( 0, 0, 0 )
- uv2_triplanar = false
- uv2_triplanar_sharpness = 1.0
- proximity_fade_enable = false
- distance_fade_enable = false
- [sub_resource type="ArrayMesh" id=3]
- blend_shape_mode = 1
- custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
- surfaces/0 = {
- "aabb": AABB( -1, -1, -1, 2.00001, 2, 2.00001 ),
- "array_data": PoolByteArray( 0, 0, 128, 63, 0, 0, 128, 191, 0, 0, 128, 63, 0, 129, 0, 0, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 128, 191, 0, 129, 0, 0, 0, 0, 128, 63, 0, 0, 128, 191, 0, 0, 128, 191, 0, 129, 0, 0, 0, 0, 128, 191, 0, 0, 128, 63, 0, 0, 128, 191, 0, 127, 0, 0, 239, 255, 127, 63, 0, 0, 128, 63, 0, 0, 128, 63, 0, 127, 0, 0, 0, 0, 128, 63, 0, 0, 128, 63, 239, 255, 127, 191, 0, 127, 0, 0, 239, 255, 127, 63, 0, 0, 128, 63, 0, 0, 128, 63, 0, 0, 127, 0, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 128, 63, 0, 0, 127, 0, 0, 0, 128, 63, 0, 0, 128, 191, 0, 0, 128, 63, 0, 0, 127, 0, 0, 0, 128, 191, 0, 0, 128, 63, 0, 0, 128, 63, 129, 0, 0, 0, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 128, 191, 129, 0, 0, 0, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 128, 63, 129, 0, 0, 0, 0, 0, 128, 63, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 129, 0, 0, 0, 128, 191, 0, 0, 128, 63, 0, 0, 128, 191, 0, 0, 129, 0, 0, 0, 128, 63, 0, 0, 128, 63, 239, 255, 127, 191, 0, 0, 129, 0, 0, 0, 128, 63, 0, 0, 128, 191, 0, 0, 128, 63, 0, 129, 0, 0, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 128, 63, 0, 129, 0, 0, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 128, 191, 0, 129, 0, 0, 0, 0, 128, 191, 0, 0, 128, 63, 0, 0, 128, 191, 0, 127, 0, 0, 0, 0, 128, 191, 0, 0, 128, 63, 0, 0, 128, 63, 0, 127, 0, 0, 239, 255, 127, 63, 0, 0, 128, 63, 0, 0, 128, 63, 0, 127, 0, 0, 239, 255, 127, 63, 0, 0, 128, 63, 0, 0, 128, 63, 0, 0, 127, 0, 0, 0, 128, 191, 0, 0, 128, 63, 0, 0, 128, 63, 0, 0, 127, 0, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 128, 63, 0, 0, 127, 0, 0, 0, 128, 191, 0, 0, 128, 63, 0, 0, 128, 63, 129, 0, 0, 0, 0, 0, 128, 191, 0, 0, 128, 63, 0, 0, 128, 191, 129, 0, 0, 0, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 128, 191, 129, 0, 0, 0, 0, 0, 128, 63, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 129, 0, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 128, 191, 0, 0, 129, 0, 0, 0, 128, 191, 0, 0, 128, 63, 0, 0, 128, 191, 0, 0, 129, 0 ),
- "array_index_data": PoolByteArray( 0, 0, 2, 0, 1, 0, 3, 0, 5, 0, 4, 0, 6, 0, 8, 0, 7, 0, 9, 0, 11, 0, 10, 0, 12, 0, 14, 0, 13, 0, 15, 0, 17, 0, 16, 0, 18, 0, 20, 0, 19, 0, 21, 0, 23, 0, 22, 0, 24, 0, 26, 0, 25, 0, 27, 0, 29, 0, 28, 0 ),
- "blend_shape_data": [ ],
- "format": 97539,
- "index_count": 30,
- "material": SubResource( 1 ),
- "primitive": 4,
- "skeleton_aabb": [ ],
- "vertex_count": 30
- }
- surfaces/1 = {
- "aabb": AABB( 0.999999, -1, -1, 1.10269e-05, 2.00001, 2 ),
- "array_data": PoolByteArray( 0, 0, 128, 63, 0, 0, 128, 63, 239, 255, 127, 191, 127, 0, 0, 0, 0, 0, 128, 63, 0, 0, 128, 191, 0, 0, 128, 63, 127, 0, 0, 0, 0, 0, 128, 63, 0, 0, 128, 191, 0, 0, 128, 191, 127, 0, 0, 0, 0, 0, 128, 63, 0, 0, 128, 63, 239, 255, 127, 191, 127, 0, 0, 0, 239, 255, 127, 63, 0, 0, 128, 63, 0, 0, 128, 63, 127, 0, 0, 0, 0, 0, 128, 63, 0, 0, 128, 191, 0, 0, 128, 63, 127, 0, 0, 0 ),
- "array_index_data": PoolByteArray( 0, 0, 2, 0, 1, 0, 3, 0, 5, 0, 4, 0 ),
- "blend_shape_data": [ ],
- "format": 97539,
- "index_count": 6,
- "material": SubResource( 2 ),
- "primitive": 4,
- "skeleton_aabb": [ ],
- "vertex_count": 6
- }
- [sub_resource type="SpatialMaterial" id=4]
- render_priority = 0
- flags_transparent = false
- flags_unshaded = false
- flags_vertex_lighting = false
- flags_no_depth_test = false
- flags_use_point_size = false
- flags_world_triplanar = false
- flags_fixed_size = false
- flags_albedo_tex_force_srgb = false
- flags_do_not_receive_shadows = false
- flags_disable_ambient_light = false
- flags_ensure_correct_normals = false
- vertex_color_use_as_albedo = false
- vertex_color_is_srgb = false
- params_diffuse_mode = 0
- params_specular_mode = 0
- params_blend_mode = 0
- params_cull_mode = 0
- params_depth_draw_mode = 0
- params_line_width = 1.0
- params_point_size = 1.0
- params_billboard_mode = 0
- params_billboard_keep_scale = false
- params_grow = false
- params_use_alpha_scissor = false
- albedo_color = Color( 1, 0, 0, 1 )
- metallic = 0.0
- metallic_specular = 0.5
- metallic_texture_channel = 0
- roughness = 1.0
- roughness_texture_channel = 0
- emission_enabled = false
- normal_enabled = false
- rim_enabled = false
- clearcoat_enabled = false
- anisotropy_enabled = false
- ao_enabled = false
- depth_enabled = false
- subsurf_scatter_enabled = false
- transmission_enabled = false
- refraction_enabled = false
- detail_enabled = false
- uv1_scale = Vector3( 1, 1, 1 )
- uv1_offset = Vector3( 0, 0, 0 )
- uv1_triplanar = false
- uv1_triplanar_sharpness = 1.0
- uv2_scale = Vector3( 1, 1, 1 )
- uv2_offset = Vector3( 0, 0, 0 )
- uv2_triplanar = false
- uv2_triplanar_sharpness = 1.0
- proximity_fade_enable = false
- distance_fade_enable = false
- [sub_resource type="SpatialMaterial" id=5]
- render_priority = 0
- flags_transparent = false
- flags_unshaded = false
- flags_vertex_lighting = false
- flags_no_depth_test = false
- flags_use_point_size = false
- flags_world_triplanar = false
- flags_fixed_size = false
- flags_albedo_tex_force_srgb = false
- flags_do_not_receive_shadows = false
- flags_disable_ambient_light = false
- flags_ensure_correct_normals = false
- vertex_color_use_as_albedo = false
- vertex_color_is_srgb = false
- params_diffuse_mode = 0
- params_specular_mode = 0
- params_blend_mode = 0
- params_cull_mode = 0
- params_depth_draw_mode = 0
- params_line_width = 1.0
- params_point_size = 1.0
- params_billboard_mode = 0
- params_billboard_keep_scale = false
- params_grow = false
- params_use_alpha_scissor = false
- albedo_color = Color( 0.243137, 1, 0, 1 )
- metallic = 0.0
- metallic_specular = 0.5
- metallic_texture_channel = 0
- roughness = 1.0
- roughness_texture_channel = 0
- emission_enabled = false
- normal_enabled = false
- rim_enabled = false
- clearcoat_enabled = false
- anisotropy_enabled = false
- ao_enabled = false
- depth_enabled = false
- subsurf_scatter_enabled = false
- transmission_enabled = false
- refraction_enabled = false
- detail_enabled = false
- uv1_scale = Vector3( 1, 1, 1 )
- uv1_offset = Vector3( 0, 0, 0 )
- uv1_triplanar = false
- uv1_triplanar_sharpness = 1.0
- uv2_scale = Vector3( 1, 1, 1 )
- uv2_offset = Vector3( 0, 0, 0 )
- uv2_triplanar = false
- uv2_triplanar_sharpness = 1.0
- proximity_fade_enable = false
- distance_fade_enable = false
- _sections_unfolded = [ "Albedo" ]
- [node name="Scene Root" type="Spatial"]
- [node name="Cube" type="MeshInstance" parent="."]
- layers = 1
- material_override = null
- cast_shadow = 1
- extra_cull_margin = 0.0
- use_in_baked_light = false
- lod_min_distance = 0.0
- lod_min_hysteresis = 0.0
- lod_max_distance = 0.0
- lod_max_hysteresis = 0.0
- mesh = SubResource( 3 )
- skeleton = NodePath("..")
- material/0 = SubResource( 4 )
- material/1 = SubResource( 5 )
- _sections_unfolded = [ "Material" ]
- [node name="Lamp" type="OmniLight" parent="."]
- transform = Transform( -0.290865, -0.771101, 0.566393, -0.0551891, 0.604525, 0.794672, -0.955171, 0.199883, -0.218391, 4.07625, 5.90386, -1.00545 )
- layers = 1
- light_color = Color( 1, 1, 1, 1 )
- light_energy = 1.0
- light_indirect_energy = 1.0
- light_negative = false
- light_specular = 1.0
- light_bake_mode = 1
- light_cull_mask = -1
- shadow_enabled = true
- shadow_color = Color( 0, 0, 0, 1 )
- shadow_bias = 0.15
- shadow_contact = 0.0
- shadow_reverse_cull_face = false
- editor_only = false
- omni_range = 30.0
- omni_attenuation = 1.0
- omni_shadow_mode = 1
- omni_shadow_detail = 1
- [node name="Camera" type="Camera" parent="."]
- transform = Transform( 0.685921, -0.324014, 0.651558, 0, 0.895396, 0.445271, -0.727676, -0.305421, 0.61417, 7.48113, 5.34367, 6.50764 )
- keep_aspect = 1
- cull_mask = 1048575
- environment = null
- h_offset = 0.0
- v_offset = 0.0
- doppler_tracking = 0
- projection = 0
- current = false
- fov = 49.1343
- size = 7.31429
- near = 0.1
- far = 100.0
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