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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
- Vendor:
- VRAM: 4043 MB
- Driver: 26.21.14.4120
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.601 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.262371 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 2/24/2020 2:42:26 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.14
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1688 -> priority: 1
- Thread -> id: 4efc -> priority: 1
- Thread -> id: 56e4 -> priority: 1
- Thread -> id: 5304 -> priority: 1
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 179539.
- Total: 315.558364 ms (FindLiveObjects: 10.766309 ms CreateObjectMapping: 15.642573 ms MarkObjects: 288.828077 ms DeleteObjects: 0.321150 ms)
- Joystick connected ("Controller (XBOX 360 For Windows)").
- (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
- Tamer ID: 760224
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 180345.
- Total: 310.782762 ms (FindLiveObjects: 9.632959 ms CreateObjectMapping: 13.666365 ms MarkObjects: 287.080787 ms DeleteObjects: 0.402395 ms)
- Unloading 15 Unused Serialized files (Serialized files now loaded: 5)
- Unloading 1464 unused Assets to reduce memory usage. Loaded Objects now: 201440.
- Total: 301.113268 ms (FindLiveObjects: 8.318724 ms CreateObjectMapping: 16.190852 ms MarkObjects: 275.217919 ms DeleteObjects: 1.385773 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 210042.
- Total: 307.955265 ms (FindLiveObjects: 11.024353 ms CreateObjectMapping: 16.945823 ms MarkObjects: 279.735477 ms DeleteObjects: 0.249357 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 210042.
- Total: 308.329812 ms (FindLiveObjects: 8.232113 ms CreateObjectMapping: 16.517623 ms MarkObjects: 283.326376 ms DeleteObjects: 0.253445 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 210042.
- Total: 311.873445 ms (FindLiveObjects: 10.029223 ms CreateObjectMapping: 17.943763 ms MarkObjects: 283.686615 ms DeleteObjects: 0.213078 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 22)
- Unloading 4948 unused Assets to reduce memory usage. Loaded Objects now: 225295.
- Total: 326.316497 ms (FindLiveObjects: 10.378221 ms CreateObjectMapping: 17.371212 ms MarkObjects: 292.213051 ms DeleteObjects: 6.352480 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 990 unused Assets to reduce memory usage. Loaded Objects now: 232392.
- Total: 348.091318 ms (FindLiveObjects: 15.129551 ms CreateObjectMapping: 18.452697 ms MarkObjects: 313.452367 ms DeleteObjects: 1.055936 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 232392.
- Total: 321.174013 ms (FindLiveObjects: 10.642397 ms CreateObjectMapping: 17.480050 ms MarkObjects: 292.817538 ms DeleteObjects: 0.233262 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 232392.
- Total: 324.768744 ms (FindLiveObjects: 10.275770 ms CreateObjectMapping: 18.659643 ms MarkObjects: 295.507583 ms DeleteObjects: 0.325238 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 47)
- Unloading 6901 unused Assets to reduce memory usage. Loaded Objects now: 249457.
- Total: 363.052501 ms (FindLiveObjects: 13.614756 ms CreateObjectMapping: 19.470054 ms MarkObjects: 314.846827 ms DeleteObjects: 15.119331 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
- Unloading 205 unused Assets to reduce memory usage. Loaded Objects now: 252281.
- Total: 339.924355 ms (FindLiveObjects: 13.657934 ms CreateObjectMapping: 19.505312 ms MarkObjects: 306.167863 ms DeleteObjects: 0.592735 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252281.
- Total: 344.931429 ms (FindLiveObjects: 12.048864 ms CreateObjectMapping: 18.517080 ms MarkObjects: 313.898451 ms DeleteObjects: 0.467034 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252281.
- Total: 338.897033 ms (FindLiveObjects: 11.093335 ms CreateObjectMapping: 19.363004 ms MarkObjects: 308.159401 ms DeleteObjects: 0.280782 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 345 unused Assets to reduce memory usage. Loaded Objects now: 256657.
- Total: 355.904940 ms (FindLiveObjects: 12.329391 ms CreateObjectMapping: 18.949368 ms MarkObjects: 323.713830 ms DeleteObjects: 0.912351 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 256681.
- Total: 345.709393 ms (FindLiveObjects: 12.228217 ms CreateObjectMapping: 19.985376 ms MarkObjects: 312.851457 ms DeleteObjects: 0.643321 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 256681.
- Total: 336.679644 ms (FindLiveObjects: 12.367203 ms CreateObjectMapping: 18.551060 ms MarkObjects: 305.525564 ms DeleteObjects: 0.235050 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 619 unused Assets to reduce memory usage. Loaded Objects now: 260366.
- Total: 379.328176 ms (FindLiveObjects: 11.404265 ms CreateObjectMapping: 20.179037 ms MarkObjects: 345.876739 ms DeleteObjects: 1.867625 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260366.
- Total: 375.353533 ms (FindLiveObjects: 12.872816 ms CreateObjectMapping: 19.069959 ms MarkObjects: 343.039022 ms DeleteObjects: 0.371737 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 260366.
- Total: 384.339594 ms (FindLiveObjects: 14.055219 ms CreateObjectMapping: 18.955499 ms MarkObjects: 351.011558 ms DeleteObjects: 0.316806 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260366.
- Total: 385.407538 ms (FindLiveObjects: 10.957670 ms CreateObjectMapping: 19.785839 ms MarkObjects: 354.333682 ms DeleteObjects: 0.330092 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 260562.
- Total: 352.627526 ms (FindLiveObjects: 12.453558 ms CreateObjectMapping: 18.496641 ms MarkObjects: 321.274165 ms DeleteObjects: 0.402906 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260562.
- Total: 367.364646 ms (FindLiveObjects: 11.652345 ms CreateObjectMapping: 18.966485 ms MarkObjects: 336.488538 ms DeleteObjects: 0.257022 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 260659.
- Total: 376.566595 ms (FindLiveObjects: 15.149734 ms CreateObjectMapping: 19.103428 ms MarkObjects: 342.009656 ms DeleteObjects: 0.302499 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260659.
- Total: 382.632416 ms (FindLiveObjects: 11.796441 ms CreateObjectMapping: 18.598581 ms MarkObjects: 351.819670 ms DeleteObjects: 0.416703 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 260882.
- Total: 378.295234 ms (FindLiveObjects: 14.075658 ms CreateObjectMapping: 18.794030 ms MarkObjects: 345.074503 ms DeleteObjects: 0.350786 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260882.
- Total: 402.822439 ms (FindLiveObjects: 11.210860 ms CreateObjectMapping: 21.603643 ms MarkObjects: 369.713612 ms DeleteObjects: 0.293557 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 261053.
- Total: 362.683320 ms (FindLiveObjects: 13.965287 ms CreateObjectMapping: 18.710230 ms MarkObjects: 329.714501 ms DeleteObjects: 0.292535 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261053.
- Total: 358.797587 ms (FindLiveObjects: 12.153614 ms CreateObjectMapping: 21.538749 ms MarkObjects: 324.805535 ms DeleteObjects: 0.299433 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 261225.
- Total: 352.871263 ms (FindLiveObjects: 11.477590 ms CreateObjectMapping: 19.967492 ms MarkObjects: 321.115506 ms DeleteObjects: 0.310164 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261225.
- Total: 362.660581 ms (FindLiveObjects: 10.640864 ms CreateObjectMapping: 18.311156 ms MarkObjects: 333.217001 ms DeleteObjects: 0.491305 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 261338.
- Total: 369.338554 ms (FindLiveObjects: 12.683754 ms CreateObjectMapping: 18.638182 ms MarkObjects: 337.583564 ms DeleteObjects: 0.432798 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261338.
- Total: 381.770396 ms (FindLiveObjects: 11.631650 ms CreateObjectMapping: 23.387213 ms MarkObjects: 346.492978 ms DeleteObjects: 0.258044 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 261429.
- Total: 379.159553 ms (FindLiveObjects: 17.307595 ms CreateObjectMapping: 21.752849 ms MarkObjects: 339.756498 ms DeleteObjects: 0.342100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261429.
- Total: 356.306313 ms (FindLiveObjects: 12.929279 ms CreateObjectMapping: 21.102118 ms MarkObjects: 321.773646 ms DeleteObjects: 0.500759 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 262180.
- Total: 353.163031 ms (FindLiveObjects: 10.926245 ms CreateObjectMapping: 17.649439 ms MarkObjects: 324.148672 ms DeleteObjects: 0.438675 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262180.
- Total: 369.306107 ms (FindLiveObjects: 12.992385 ms CreateObjectMapping: 18.823923 ms MarkObjects: 337.145145 ms DeleteObjects: 0.343633 ms)
- Close Time: 2/24/2020 4:01:05 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
- [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
- . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
- at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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