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- Mono path[0] = 'D:/Juegos/Temtem/content/Temtem_Data/Managed'
- Mono config path = 'D:/Juegos/Temtem/content/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c8c)
- Vendor:
- VRAM: 4018 MB
- Driver: 26.21.14.4141
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.928 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 151.931300 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 12/14/2019 7:49:33 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.3.2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: a0c -> priority: 1
- Thread -> id: a30 -> priority: 1
- Thread -> id: a74 -> priority: 1
- Thread -> id: a24 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 261 unused Assets to reduce memory usage. Loaded Objects now: 163778.
- Total: 332.133400 ms (FindLiveObjects: 9.876500 ms CreateObjectMapping: 14.032500 ms MarkObjects: 307.735000 ms DeleteObjects: 0.489000 ms)
- Fallback handler could not load library D:/Juegos/Temtem/content/Temtem_Data/Mono/libc
- Fallback handler could not load library D:/Juegos/Temtem/content/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library D:/Juegos/Temtem/content/Temtem_Data/Mono/libc
- Tamer ID: 11974
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 164568.
- Total: 284.010800 ms (FindLiveObjects: 7.947000 ms CreateObjectMapping: 12.512600 ms MarkObjects: 263.091200 ms DeleteObjects: 0.459400 ms)
- Unloading 18 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 2752 unused Assets to reduce memory usage. Loaded Objects now: 195744.
- Total: 283.032900 ms (FindLiveObjects: 9.190700 ms CreateObjectMapping: 15.839000 ms MarkObjects: 255.619200 ms DeleteObjects: 2.383600 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 195788.
- Total: 285.140000 ms (FindLiveObjects: 10.923000 ms CreateObjectMapping: 13.836300 ms MarkObjects: 260.037600 ms DeleteObjects: 0.342800 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 198564.
- Total: 288.260700 ms (FindLiveObjects: 9.949500 ms CreateObjectMapping: 13.602200 ms MarkObjects: 264.511200 ms DeleteObjects: 0.197500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 198564.
- Total: 284.206000 ms (FindLiveObjects: 10.151000 ms CreateObjectMapping: 15.082400 ms MarkObjects: 258.685500 ms DeleteObjects: 0.286600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 198564.
- Total: 281.999600 ms (FindLiveObjects: 9.598200 ms CreateObjectMapping: 12.944900 ms MarkObjects: 259.211500 ms DeleteObjects: 0.244600 ms)
- SFSError: User should be joined in a room in order to send a public message
- at Sfs2X.Requests.GenericMessageRequest.ExecutePublicMessage (Sfs2X.SmartFox sfs) [0x00032] in <0408ce2af62f42a8b4fcf5b70e2a0604>:0
- at Sfs2X.Requests.GenericMessageRequest.Execute (Sfs2X.SmartFox sfs) [0x00044] in <0408ce2af62f42a8b4fcf5b70e2a0604>:0
- at Sfs2X.SmartFox.Send (Sfs2X.Requests.IRequest request) [0x00066] in <0408ce2af62f42a8b4fcf5b70e2a0604>:0
- at Temtem.Network.NetworkLogic.qplfmirehrl (System.String gmpikjffoil) [0x0000b] in <a26572eb1cb84e1087b6e4deedbb5ead>:0
- at Temtem.UI.ChatUI.OnSubmit (System.String pdkmdmihrnd) [0x00079] in <a26572eb1cb84e1087b6e4deedbb5ead>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <9308f262ecf043548754995729ae177c>:0
- at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00023] in <9308f262ecf043548754995729ae177c>:0
- at TMPro.TMP_InputField.SendOnSubmit () [0x0000e] in <65e55c9c205a41a48501532a74cc9018>:0
- at TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x0003b] in <65e55c9c205a41a48501532a74cc9018>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in <adf322a3191445a693039aae5d03f31b>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in <adf322a3191445a693039aae5d03f31b>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- Rewired.Integration.UnityUI.RewiredStandaloneInputModule:SendUpdateEventToSelectedObject()
- Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: <0408ce2af62f42a8b4fcf5b70e2a0604> Line: 0)
- Close Time: 12/14/2019 8:04:24 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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