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Sable Tutoring

Mar 20th, 2019 (edited)
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  1. TOTAL GP GAINED: 0/24
  2. 5 spent on stats
  3. 1 lost to overflow
  4. 2 on Roads to Battle
  5. 2 on EBEH The Advance
  6. 2 on EBEH The Drive
  7. 4 on Dual Tech
  8. 2 on EBEH The Return
  9. 4 on EBEH Sister Spires
  10. 2 on Multifaceted
  11.  
  12. YVORI:
  13.  
  14. Roads to Battle(Edge)
  15. Prerequisite: Stat Total > 45; A Class That Substitutes Combat For Weapons, Struggles, or Offensive Combat Manouevres
  16. When you gain this edge, choose one of the skills you can substitute for Combat. When qualifying for prerequisites or effects reliant on Combat rank, you can treat your Combat as the average of that skill and Combat.
  17.  
  18. -----------------------------------------------------------
  19.  
  20. EARNEST BULL EAGER HORNS:
  21.  
  22.  
  23. Earnest Bull, Eager Horns Style: The Advance (Edge)
  24. If you Disengage and end in Melee range of an enemy, you gain +2 accuracy to your next attack.
  25.  
  26. Earnest Bull, Eager Horns Style: The Drive (Edge)
  27. Prerequisites: EBEH Style: The Advance
  28. If you land a Melee attack with no Shift action remaining, you can choose to make a Disarm check with a DC equal to your damage/3. On a success, you deal an additional 5 damage.
  29.  
  30. Earnest Bull, Eager Horns Style: The Return (Edge)
  31. Prerequisites: EBEH Style: The Drive
  32. If you cause an injury or inflict Massive Damage with a Melee attack on your turn, you may immediately Disengage as a Free Action.
  33.  
  34. Earnest Bull, Eager Horns Style: Proud Peaks (Feature)
  35. Prerequisites: 2 EBEH Style Edges
  36. Swift Action -- EOT
  37. If you land a Melee attack while wielding two weapons, make a Weapon Skill check vs. a DC of 20 - your accuracy roll. On a success, deal half the relevant Attack stat as bonus damage. On a failure, take 5 damage.
  38.  
  39. Earnest Bull, Eager Horns Style: Sister Spires (Feature)
  40. Prerequisites: 3 EBEH Style Edges
  41. You gain the ability 'Gore'.
  42.  
  43. Earnest Bull, Eager Horns Style: Holistic Horn
  44. Prerequisites: 3 EBEH Style Edges, 2 EBEH Style Feats
  45. It's a mystery to everyone.
  46.  
  47. -----------------------------------------------------------
  48. OTHER:
  49.  
  50. Superior Technique: Dual Tech[FEATURE]
  51. One Time Use xN - Extended Action
  52. Target: an ally trainer or pokemon, self
  53. Choose a move known by each target or a feature with an action of Standard, Shift, or Swift. You create a new move based on those two component moves. It can be initiated by either target, frequency allowing, as long as the initiator knows Dual Tech. It expends a use of each component move on use, and happens at the turn of the slowest person involved. If it is Priority or Interrupt, it may happen immediately.
  54.  
  55.  
  56. --------------------------------------------------------------
  57. SELF TAUGHT:
  58.  
  59. Multifaceted
  60. Prerequisites: Adept Occult Education
  61. Edge
  62. You can create a Facet using 6 shards and may choose 1 related Type for every 3 Shards of the same colour. Otherwise, randomly choose 2 Types for the Facet.
  63. Note: Facets are Held Items that can be used like Gems that grant +2DB, or consumed when a pokemon of that type evolves. When consumed in this way: the Pokemon may learn any Move of either of the Facet's type on it's Level-Up List as if it was 3 levels higher; or it may add an Egg Move of either of the Facet's types to its Inheritance List.
  64.  
  65. Fighting style: Reaper's Horns(?)
  66.  
  67. Great Horns
  68. Edge
  69. When wielding a Large Melee Weapon in your Main Hand, you gain the ability Monkey Grip. If you are no longer wielding a Large Melee Weapon for any reason while equipped with 2-Handed Equipment, that Equipment is now Equipped in your Main Hand and Off-Hand.
  70.  
  71. Monkey Grip
  72. You may wield 2-Handed Equipment in your Main Hand or Off-Hand.
  73.  
  74. -----------------------------------------------------------------
  75. COUSIN "MYN"
  76.  
  77. Elemental Awakening
  78. Edge
  79. Prerequisite: Elemental Connection or Glitched Existence
  80. You may use your Type-Linked Skill with a -3 penalty instead of Charm, Guile, Intimidate, or Intuition when making general Skill checks to interact with Pokémon or to raise or lower disposition.
  81. Bonus: You can tell if a Pokemon is of the same Type as your Elemental Connection at a glance.
  82. Bonus: Large concentrations of the same Type as your Elemental Connection are noticeable from a distance.
  83.  
  84. Esoteric Arcana
  85. Edge
  86. Prerequisite: Be Sable
  87. Your Occult Education also applies to Souls, Soul Dives, and Soul Maladies. As a bonus, with a proper Soul Anchor, you may attempt a Soul Dive on a willing target and only suffer mild injuries from the attempt. You have no insulation from Soul Injuries.
  88.  
  89. Prestigious
  90. [Adaptive] [Prestige]
  91. Feat
  92. Prerequisite: Level 10
  93. One Time Use -- Extended Action
  94. Choose one Feat you have that qualifies for _Prestige_: this feat becomes the Prestige version of that feat, and grants access to advancement after accumulating enough Prestige.
  95.  
  96. Elemental Manifestation
  97. Feat
  98. Prerequisite: Elemental Awakening
  99. You cannot take this feat if you have Elemental Exaltation. When you gain this feat, choose a friendly Pokemon matching your Elemental Connection. You gain the following bonuses at the following levels:
  100. Level 10 - A Basic Ability of that Species
  101. Level 15 - Two Moves from it's Level-Up or Natural Tutor List
  102.  
  103. Elemental Exaltation
  104. Feat
  105. Prerequisite: Elemental Awakening
  106. You cannot take this feat if you have Elemental Manifestation. When you gain this feat, you determine an Exalted Elemental Item. You may Bind 2 AP as a Standard Action to equip it, negating the effect of anything you have equipped in that slot. The Item is automatically unequipped when this feat is unbound.
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