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[Crystal CEA] Glitchless (206) FAQ

Sep 4th, 2017
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  1. Pokémon Crystal - Catch'em All Glitchless (206) FAQ
  2. ------
  3.  
  4. Q. What is the goal of the category ?
  5. A. The goal is to obtain every available Pokémon in the Crystal version, without using any glitches, and without trading with any other game.
  6.  
  7. Q. How long is this run ?
  8. A. My PB is above 27 hours at the moment. The fastest is held by mnchngrngs, which a time of 26 hours approximately (not recorded).
  9.  
  10. Q. How low can this run go ?
  11. A. It can very easily drop down below a day. My goal time is below 20 hours.
  12.  
  13. Q. What is the table displaying all the Pokemon ?
  14. A. It's a catch tracker called 'PokedexCounterOnline'. It's a neat web application developped by BobChao87 which allows me to update my current Pokédex
  15. > PokédexOnlineCounter : http://pco.bobchao87.com/#/app/main
  16. > BobChao87's Twitch channel : https://www.twitch.tv/bobchao87
  17.  
  18. Q. Which Pokémon can't be caught in Pokémon Crystal ?
  19. A. Many of them (46):
  20. > the Kanto starters
  21. > Vulpix & Ninetales
  22. > Mankey & Primeape
  23. > Omanyte, Omastar, Kabuto & Kabutops
  24. > Articuno, Zapdos & Moltres
  25. > Mew & Mewtwo
  26. > the other Johto starters
  27. > Mareep, Flaaffy & Ampharos
  28. > Girafarig
  29. > Remoraid & Octillery
  30. > Celebi
  31. > All trade evolutions (Alakazam, Machamp, Golem, Gengar, Politoad, Slowking, Steelix, Scizor, Kingdra & Porygon2)
  32.  
  33. Q. How will you catch all the others ?
  34. A. There are several ways to get them :
  35. > regular search & catch : just buying a bunch of balls and looking for encounters in the grass. More data here : http://upcarchive.playker.info/0/upokecenter/content/pokemon-crystal-pokemon-locations.html
  36.  
  37. > encounter manips : thanks the PSR programming crew, we now have tools to search for encounter manips. This is used for current Crystal Glitchless categories, which can manip Entei & Raikou with close-to-perfect stats (and if needed, a decent Hidden Power)
  38. For my run, any Pokémon with an encounter rate below or equal to 15% is manipulated.
  39.  
  40. > MasterBall manipulation : Gen 2 features amazing manipulations to retrieve a very big amount of MasterBall thanks to Goldenrod Radio Tower Lottery. More data here : http://forums.pokemonspeedruns.com/viewtopic.php?f=7&t=659
  41.  
  42. > Repel strats : use a Repel leading with a Pokémon the same level (or a few levels lower) than the needed wild Pokémon. This can increase its encounter rate. More data here : https://pastebin.com/ALNNXQhN
  43.  
  44. > breeding : Gen 2 introduces the breeding system, which allows to gather 2 Pokémon that will produce an egg from the species of the Male (or the other Pokémon if the 2ns one is a Ditto). I was originally using this Ditto exclusively for a lot of Pokémon. Since encounter manips are a thing, i'm only grinding for Eevees, Igglybuff, Cleffa, Magby, Smoochum, Tyrogue & Elekid, and i'm also using Ditto less with same-species breeding, which shortens the time it takes in average to get an Egg by a fairly decent amount.
  45.  
  46. > training : the good'ol'method. Training is also neat for it increases the happiness of a Pokémon, and several of them need a high level of happiness to evolve (Eevee, Togepi, Golbat, Chansey)
  47.  
  48. > stone evolutions
  49.  
  50. Q. Are encounter manips hard to execute ?
  51. A. Generally no. I made my manips so that you only need to learn one movement for each encounter (contrary to the Raikou manips for example, which needs you to react to NPC patterns). The major difficulty is to keep track of some absolutely-necessary hidden time-related variables through the whole run and the multiple clock resets.
  52.  
  53. Q. Why don't you do "this" instead ?
  54. A. The answer lies in the following categories :
  55. 1) It's simply faster.
  56. 2) If it's manip-related, there's a good chance i don't want to spend 3 more months botting for an encounter manip which would save me 5 seconds in game.
  57. 3) If it's shopping-related, my inventory is limited in both space & money.
  58. 3.14) I told you it was faster.
  59. 4) If it's meme-related, meme to you too my friend.
  60. 5) If it's movement-related, keep in mind i'm playing through this run in a single sitting, and it's hard to be focused at 100% during an entire 20+ hours.
  61. 6) If it's life-related, i dare you to be me somedays :)
  62. 7.77) See point Pi.
  63. 8) I thought about doing it already, but messing around with my current route would also make point 2 valid more than ever.
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